Artist: N/A - Song: N/A - Word Count: N/ABasic InformationName:
The Lord of War, The Juggernaut of K World. War.Sex:
Stygian hair that is cut short allowing those cold icy gray eyes to stare through the soul almost, it has the echo of a thousand wars that seem to ebb from the stare that comes. He wear's a coat of sorts that makes his style look rather gentlemanly for war. Kiriel's body is extremely fit, more so then anyone could understand with a single glance. His body is built for war, everything down to the very muscle lining is built to produce the greatest results. However beneath his outfit and stare a darkness lingers in the air from the one they call Kiriel. Kiriel wear's an rather English style of dress in this day and age, he was known to wear a more Spartan type of wear. His full attire is often things worn through the wars that come. However it's hard to put a finger on what exactly makes him different, Kiriel's body has some markings on it. The Roman Legion mark is on his right shoulder blade. On the left is the mark of Sparta and the sign that he was a warrior of insane skill. Other marks from various warrior cultures that fought like animals in war are on his body. Those of a war like culture earned his brand of approval for the most part, however it's been centuries since Kiriel has been seen by the world. The markings that are known to be on his body still remain far as people know, but something seem's colder since he returned from his rest to the battlefield. His alliance perhaps to K-World, perhaps something more only time will tell the story.Background:
A short history lesson for those who know not the legend of War, he was born into the same family as his dear sister. Speculation on whom is the elder child of the family is unknown. Kiriel was born at the dawn of war, his powers and prowess as a warrior was clear from the start. Though to call him unbeatable would be a very hard statement. Kiriel has a trusting nature when it comes to the people under his command, among demons this trait is considered a bad move. Kiriel as betrayed and ambushed during a war his own men turned on him attacking severally wounding the Lord of War. During this engagement his memories were lost. Well all those not connected to the wars of life. Memories of his family and heritage were gone as though simply paper within the fire. However one thing was clear, he could clearly recall the traitors. However they are gone for the moment hiding away as rumors have spread that he is awake once more. Kiriel was reborn once again from the ashes like the Phoenix. Kiriel had a rather simple life at the beginning of his, fighting in more wars then one could count. Kiriel was called many names for his battle heroics that he brought about by fighting wars. However now it's believed he'll show up in Australia and be little more then a weapon of war once again, his position and everything completely mysterious as nothing is certain with what he will do. War doesn't have meaning or answers normally, only savage blood lust that cannot be matched by the likes of anyone but War itself. Perhaps this man whom could very well be the legendary horsemen will find a cause to get beehind, but only time can tell what the figure of Kiriel Asthavon the lost of the clan will do, but his reappearance is coming and the signs are clear. As the dogs of war rage through out the land, the symbols are there and the signs are ready for the emergence of war. Though never forgotten, though never lost, soon the figure will arrive. Soon war shall come. RelationshipsMana Asthavon:
This relationship is unknown both to Kiriel and well those who wonder. He however did hold a large amount of respect for his sister despite having forgotten her, Kiriel does his best in day to day life. He's aware of the war's that Mana has waged on the ones whom took away his memories. However simply stating that she feel's very familiar isn't enough. It's more like a darkness that he can't quite put his finger on. The feeling that he isn't alone in this big place is something that lingers in his mind when he observes the figure of Mana. However to state that she is the sister whom he cared for deeply as the two were around. He made a job to protect her from crying, though his memory is incomplete he can feel her tears no matter how far they are apart. His blood boils at the thought of such things, Kiriel isn't the type to allow his family to suffer anything and the thought of Mana crying isn't acceptable. He is the warrior the one to protect them both when they cannot, Kiriel has forgotten that task he put upon himself. But inside he remembers it, for some reason just the thought rubs him wrong despite only seeing his sisters through war. Knowing their names only due to the link between them and the battlefields of which he calls home. However something deep inside him remembers the three being together and not apart, it's something lingering inside of him as though a flame lighting. But all he can do is rage on the battlefields. Showing his strength and power to those who dare charge at the being known as war. The Juggernaut whom fought battles so his sisters wouldn't have to, how much blood had he spilled for them before he forgot is something only estimates could try to guess. Kiriel is a protective brother of his sisters and considers them precious. Perhaps someday he shall once again know the names of Kana and Mana. Perhaps some day he will know the two treasures that once were his world.Kana Asthavon:
Kana is a sister he relates to very well, the two of them are similar in many ways. Not much is known about Kiriel even his name is but whispers among the family. With him going missing things such as his name and powers have often been questioned. Though if he truly is the Danava of War like many believe he is a force to be feared, his strength and brutal power make him much like his sister Kana. He prefers up close and personal fights, his strength is considered to be something absolute. However he cares deeply for Kana and Mana both they are treasures for him that cannot be replaced simply by battlefields or anything this world can imagine, the simple truth of it is that Kiriel is the being of war whom treasures lives. Those two are the rocks he can lean on despite it all, many people wonder of the two which he cares about more. As a brother he cares about both equally and would never allow them to be hurt by anyone or anything if he can help it.Nico:
The Suigura of War, perhaps one of the few people whom truly understood the power that Kiriel was capable of. The two fought for seven days and seven nights without rest. To figure out whom would be the greatest master of war, to figure out among themselves who would become the best the closest thing to a God of War that could exist among their peoples. Had the Suigura won the battle Kiriel would of been dragged in, sadly for Nico he lost the battle with Kiriel however he seemed content with it. Kiriel's power of war grew when he and Nico became a single being. Their power and knowledge of war combined to make the Danava of War a complete being. This allowed Kiriel to tap into greater strength then ever before, however after the battle without wars going on he decided to go into a hibernation of sorts and ignore this world, his families problems would handle without the old Asthavon presence in the world. But soon the creature will awake and War will reign.PassivesWar God's Roar:
Ever since obtaining his final form Kiriel's powers have matured. They've become far more potent even his sister's seal has trouble restraining it. Just the slightest flex of his powers and it seems to crumble now. He learned that his power went far beyond the regular. Making people want to stir conflict. He wasn't able to just make the most loyal of blades turn on their wielders. When his Roar is heard it can make even the most peaceful folk pick up blades. But what Kiriel failed to understand was that it was so much more. His power connected him to all the Danava's of War. Past and Future. They were connected and capable of far greater power. Kiriel embraced this and gained the War's God's Roar. By releasing a battle cry Kiriel is capable of releasing a single megaton of destruction on an area using this. But this is only the beginning of the power he displays. The area is corrupted by the Taint of War and those who step on it become hostile and aggressive to all things.The NPC are effected from go by this. However stronger characters aka players aren't affected right away. It takes ten turns for it to begin affecting them. Then ten more before it begins to change them into the way NPCs are.
This power is connected to the Madness of War, it allows him to produce the effect via speaking instead of just his power. This is a power that can only be used every five turns as he can't do it over and over again.Chaos Matter:
While Kiriel isn't the most educated person when it comes to these things. He can explain it to a fair point, this energy that now sleeps in him. Is a product of the First Danava of War's weapon. It's an uncontrollable type of energy. The energy is known as that because it cannot be controlled. Merely directed and after you've directed it's extremely hard to stop. Kiriel can summon blasts of it from his body and hands. But he would much rather avoid using it due to its nature. Kiriel does pride himself on a good time and this steals his fun. Chaos Matter is a type of special matter that is found within the First Danava of War himself. He fused it into his weapon and thus later it was given to Kiriel. Kiriel's body was tailor-made for the energy. The saying it fit like a glove is very much implied. Kiriel's body is able to use it freely with no dangerous drawbacks. He embraced the lack of control but does know not to use it for everything. Even War must occasionally have some tact when fighting. Kiriel may only release ten of these per thread.War's Art
A special fighting style devised by him from his years of combat. While he has experience in War going back to the beginning. This style is extremely potent in fighting enemies of all kinds. The style is made to be fluid and able to interact with any amount of foes. It has very few weak points and can be used with weapons or without. Kiriel's massive strength allows him to cause massive blows to destroy his enemies with fierce attacks. However, that is only the beginning of this potent fighting style. Kiriel has taken a bit of everything and merged it into this. While he didn't bother naming it the style is something he hopes to break in soon. What is most alarming is that the style is fluid and yet can throw monster blows from positions it shouldn't be possible. Kiriel's strength is where this comes from, however, the style itself is more based on fluid motion. Art of War:
This power let's him summon the warriors of old and things that have to do with war. Weapons and thing's of the like, it allows him to replicate them almost perfectly for the battle's they've been in. Kiriel's power goes over the power of races or even time, he can create things that have to do with war. Anything that comes from the element of war he can summon, if it's fought in war either fiction or reality that come into existence simply because he wills it. Now this also goes towards nations of people as well, he can summon warriors of the old lives that once lived. He can pull in the darkness and bring Spartans to life with their prowess restored. With the power to heal from injuries simply because he's nearby however this power is far more then just simple thoughts. Kiriel is a dangerous being capable of bringing the very essence of war to life before people. It's unknown how far this power can go when pushed to the limit.
However due to the nature of things being Fictional at times he can only summon a portion of the power they held in that world. He can summon anything this fact is true and held strong, weapon's simple objects it depends on the nature however. If a weapon were to destroy all if came across it would be highly limited upon summoning into the real world, though this is far from his style. He'd only normally summon things of a real nature, keeping to a reality as the fictional world only offers so much. Summoning fictional things does limit the object and can be heavier toll as he has to make it exist in the current world. Kiriel's power while great does have limits and as it's an object of a fictional nature he can't sustain it in this world either for long. Anything summoned has a five turn limit on it as it costs him to long. Everything else he can summon fairly easily if desired though some items of course do not come even at the call of Kiriel.Madness of War:
Those around him for over ten posts will find something out, slowly their very spirits will change and become violent and aggressive, friends will attack friends. Brothers will stab brothers, when on the battlefield his very blood lust is strong enough to make the enemies become savages and escalate things to a whole new level that can only be described as barbaric to those whom have seen it. The place he's most at home seem's to be the best place for this. It doesn't show up outside of the war. Kiriel's crimson aura can fill entire towns by ten posts, those of weak will shall fall to it quickly. The reason no one ever follows the Danava of War is due to the presence of this power, the weak lose themselves to the insanity of war. And some while their sanity lives through it are still struggling with the blood lust that comes from Kiriel's very presence in the battlefield. One thing is clear, fighting him is dangerous and could cost someone their life.Avatar of War
This is a power that comes from his strength, it uses his strength as a means of defense and offense at the same time. Creating a powerful and frightening figure in the light of everything, the crimson avatar he creates around his body is a massive monster that be big or small depending on the power put into the demonic figure, this let's him showcase his true strength without going to far into his powers. This let's him showcase the mighty War Avatar which appears to be a crimson colossus of death and destruction, the course of action used for the creature is up to thought process for those whom look into far enough. It''s said that using this requires little effort from him as he is strong enough without it, however controlling the size is a skill he gained after combining with the Suigura of War. Being born at the birth of War had made him a dangerous creature that could be considered extremely old.Master of War
Kiriel having been around since the start of war has seen the various fighting styles come and go, he's shown great strength that few others could even describe. His fighting skills and style are well versed on anything retaining to war. He has a steel trap of a mind and since devouring the Suigura of War he's only grown more, gathering power. Kiriel's shown his prowess time and time again fighting wars and battles is his home, rarely does he consider the circumstances of staying political. Such things never interested him, so Mastering the way of War has been his practice. It doesn't matter where it comes from all War is known to him as he was born from the very first war. Kiriel's knowledge goes far back to a time when the world was a different place. Kiriel's passive powers are impressive and let him flex a bit of his muscles when need be, he's able to fight like a monster when need be. His body is immune to poisons of all natures that have ever come into war, the only way to beat him is do it with your bare power. Atma VatouAries and Mars:
Two Stygian blades forged in war and blood they are capable of cleaving several people in two with a single stroke of their deadly blades. Both weapons are double edged straight swords, capable of cutting through a mountain if need be. Named after the God's of Countries in the days of old, whom may of mistook his weapons for Gods. However Kiriel's swords are hidden often few enemies have ever made him draw them and fight in earnest. The blades are named justly after the two Gods who represented Kiriel's world of War best, they were his first Atma Vatou and he could use both with great ease making him a dangerous being to come to blows with. This has turned him into a demonic creature who brings death. These blade's have immense power and speed, making them really hard to intercept as they are long yet light as a feather able to be whipped around in his hands at extremely fast speeds. The weight of Aries and Mars is surprising at first when people are struck, they soon realize the weapons are heavy and yet in his hands they weigh nothing. Heavy yet light in the Danava of War's hand.Bellum
The sword of War, the purest essence of War. Of what it means and comes with the fruits of War, everything to deal with the subject that one could imagine is known and seen of Bellum. The ultimate weapon of War by many accounts, it has no form but can slaughter with a single swing of the blade. For this weapon contains no form it's simply him and is fused to his being. He gives off it's powers by summoning the weapon. Now being that this weapon represents the essence of War and it's existence in full. He can only use so much of it at once, for example he can't decide to use a giant blast of energy and then switch automatically to a sword. Bellum takes a tool on his energy to use, thus outside of War the weapon is not called ever. As it feed's on the Carnage of War and it allows him to use it more freely.
Bellum can become anything practically as it's formless, it can be a giant blast of energy designed to blow up an entire area. A sword or even a fist, the fact of the matter is that he is Bellum and the two are sharing the same existence and showing the very essence of War as it is. Bellum's power is great and can only be used in times of War, this allows him to fight in a place of his own choosing at times. Bellum is more over one of the strongest weapons forged by many rights, the sword, the being, the War. Whatever comes from this weapon takes a toll on him, however he's capable of using it for twenty posts with a five turn wait for each time he uses it. However these limits are mostly so he doesn't burn out or do anything excessive. Standing before Bellum when it's active is dangerous for every single side effect of War can effect you. The sword can cause serious damage to those whom aren't ready for what comes.
The effects that can come from Bellum are the one's so well known for coming from War. Kiriel and Bellum represent the effects very well as a crimson glow consumes the body of Kiriel. Madness is highly likely as the previous stated time is cut down by five, making Bellum a dangerous weapon most people unguarded will notice the change sometimes to late. Delirious thoughts and dreams seem to happen often, showing signs of fear and being turned into simple insane people from the presence. This is one of the reasons why so few stay near Kiriel he's alone so often that he does not show himself even to family, some people believe this comes from Bellum or perhaps the loneliness that goes with the path of War. The only outlet for one like him is the slaughter of the battlefield the smell of which only comes from that smoking field of battle. That is the only place one can exist and be happy in his mind, Bellum is but a singular being of death that can bring about many problems if not put away soon enough. The Drums of War- Event Only
This is a secret power of his never shown before, it let's him recreate the battlefield of a previous war. Creating something amazing, not only does it change the fighting area completely it summons the troops that were once their. And both sides are two tiers lower then Kiriel in Tier. The troops of both sides call him the general for them, this special power allows him to create a battlefield to fight on if he dislikes the one they are currently at. The change depends on how big the battlefield was, the only limit is that it will not spawn more then needed by the Danava. Kiriel's troops are often strong and fierce, to give an idea he can bring the dead back to fight the Wars of this era. He can only summon one of the armies from the battle chosen. However depending on the number selected he can normally handle anything. Kiriel's military might is impressive as many state but they hardly see what he's capable of. Their is a rule on this power though, the living cannot be summoned by it so the people who are selected must be dead, though his choices can be almost anyone he picks. From the mighty Achilles and his army or perhaps even Alexander the Great and his mighty forces. Kiriel's prowess in this area is unknown however. Only time will tell what he will do with the immense power he has been gifted. Bringer of War:
A very special weapon that belonged to the First Danava of War. This weapon is a scythe and is far more dangerous than anything else Kiriel has. It feasts on the souls of victims that fell in war. The blade itself is forged of them making it a rather fierce tool for the Demon. However, he's had some trouble controlling the scythe since it is very picky. On the end of the scythe, a chain is hooked to swing the blade around. Upon summoning this weapon the skies go crimson. The base form is a scythe though it's the first form is up to Kiriel. He can change the scythe into other weapons allowing it to be anything. Kiriel generally selects a sword but he is a master of wielding scythes. Despite his reluctance to show his sister his skills. Kiriel could have lived up to his nickname from long ago. The Grim Reaper of Chaya Nation, he is known for fighting in a style with this weapon that is unpredictable. The blade is able to extend and contract completely. Kiriel also has the option to use Chaos Matter a special type of energy involving this weapon. This type of Matter is only for one purpose alone. Destruction, it cannot create or bring about life. It's a Matter who only destroys what's in its path. Like others it can be stopped by some if enough power is put forward. Kiriel has called it the bucking bronco of energy. It's something he doesn't have control over in any way. When he releases the power he no longer has say. What it does and destroys is something that will happen regardless Kiriel's choices and thoughts aren't important at this point. As it's only a matter of time before the War Bringer destroys something. Kiriel's blade has one other power that is rather repulsive. It feasts still on the souls of the fallen growing stronger for each war. Kiriel's blade hungers for the day it will be perfect. It's size expansion is within reason, not capable of going past a weapon's length. Meaning the weapon's size must exist in reality. As for soul eating a condition must be met. They must die in war and their is no difference between player or npc characters. The power up is the same regardless of soul, but player must be given permission.
[b]Saca AtmaPhase Six:
His power skyrockets as he releases the power deep within the War and the death that overcome ages, his energy can be seen ripping into the skies almost as the crime bloody aura seems to try and push itself into the world more. The feeling that comes when the first phase is released for those whom want to face him, the power isn't the biggest of the six stages he can go through. This is only 10% of the power hidden within him, however it's enough to shake the place around him. Though the power and increase of damage is noteworthy. It's nothing compared to the other Phases, he won't normally activate his powers like these all the way unless he must.Phase Five:
He goes further letting his power spike to the point the ground begins to quake going from the little 10% up to 15%, though the ground shaking is only here. These two phases are merely warm up and due to his nature he's learned to stop on the dime. War's don't last long when he starts to enjoy them to much, Kiriel's presence is stronger now and while the strength increase and speed are subtle the over all power isn't that much compared to the one that came first. Going only up as needed, this let's him test his enemies strength and see if they are worthy of him pressing it further. Of going beyond that to the next level of which many consider to be the beginning of the true power that he has.Phase Four:
The true beginning of the Phases, the power he's so carefully held back spikes up to 25% without warning the entire area is covered in a crimson aura. One thing Kiriel is known for is just his massive energy, he gets it from the fact of war being so large and widespread. His power and speed have shot up to amazing amounts the pure destructive force he draws with a simple flex of his muscles is impressive and deadly to those whom aren't ready for the Danava of War once he comes. The power that floods the area is the true beginning though only one, compared to when he began Kiriel's power and strength are far more, combining this with his other skills he's far more dangerous. Phase Four marks the beginning of the murderous aura and the deadly power that comes with being the creature crafted of War and ever since he and Nico became a singular being this power surging had been much greater then it once had been. Previously this had been easier to control, yet thing's are likely to remain as they are in this state. The immense power up is considered to be quite something to behold. Phase Three:
This when as the saying goes all hell breaks loose from 25% to 50% he goes into extreme power, letting him nearly blow away anything that stood a chance of keeping around him. The crimson aura now can be seen from space almost, this phase is not his strongest but due to his nature it's normally as far as many can push him to go. All of his powers get an increase and allows him to be an absolute tool of war. The power surge is insane as everything triples from the last burst and allows him to tap into his force far more then people truly know. Kiriel's power as the Danava of War is shown clearly here, it's ruthless energy almost blows away people who foolishly stand to close. The savagery of the power is known to frighten enemies into killing themselves to avoid standing in his presence. Kiriel is not the oldest of the children of Asthavon. But he perhaps has the most violent energy of them, of the siblings it is hard to say. But with this increase it only grows more and more.Phase Two:
Making another jump this release can knock down buildings and cause massive destruction, using his power from 50% to 75% is a dangerous level as the war infects the creatures around them, his very presence can cause animals and even people to attack one another. It leaves a bloody mark on the land where he's stood, the dangerous power that comes from being considered the being of war is what comes from the Danava whom claims that title. The dangerous power blasts away buildings and leaves a taint on those whom are careful, this phase was as far as Nico could take himself before he got lost in the taint that came from the Danava of War. Kiriel's immense power drowned him as he was capable of simply devouring the creature to become one with the essence of War. The energy is able to be seen across countries as the sheer force of power he summons seem's to be able to blast those poor fools who grow to close into oblivion. All of his powers are upgraded making the damage and power go through the roof again.Phase One:
The final Phase nothing stand before his full might, Kiriel's full power has never been witnessed by anyone whom has existed yet. Nothing has ever proven worthy of the might he can display in this form. The sheer force can destroy entire cities from miles away, it's been said that if one ever felt beyond the 75% of his power they would compare this to having the sky upon their shoulders, it's hard to come up with a better way of putting the feeling on the body when he begins to use his full power. In this form it allows him to put a scar on the land unlike anything else that has ever been seen, the taint is real and able to cause some serious pain through time. The blood lust can make restless spirits appear to kill those whom travel through the area, it can kill the very living plants and such. Animal's become rabid with blood lust, the very land itself can grow violent in this form. Making him a dangerous customer to deal with. Noone has ever seen the complete form of Kiriel not a single person knows of how far he can go, despite not being the youngest or the oldest of the sibling's he's quite capable and by showing his power to the few whom may get to see it. Phase 0-War God Mode:
Kiriel didn't figure out just how far he could go till later. When the First Danava of War told him. That he could be much stronger if he got rid of one little thing. The power to tell friend from foe and simply become a butchering monster. Kiriel liked this idea and grinned as he unlocked the final form. Saca Atma many believed his first was the last form he had. No Kiriel could go one step further and this form was it. What happened when Kiriel flipped the switch is truly frightening. A creature spawns behind him as the sounds of drums fill the air. The creature has ten thousand fists and arms and towers into the clouds. It's crimson skin drips with the blood of the fallen souls. When Kiriel moves his arms or body the being behind him follows suit. But it's far more than that, Kiriel fuses with the creature. Making every attack he does not one attack but a ten. While fused the creature cannot use its power or it would kill him. The two modes of War God Mode are Statue Mode and Fusion Mode. Kiriel's eyes turn a black as the darkest depths. A crimson light glows in them but it becomes clear that this battle has no longer become a talking matter. Kiriel's skin turns a crimson color dripping with blood and markings. The markings are of Ancient Demon Language so understanding the tongue only a few can do. Kiriel does have limitations to how long he can keep this up. His body has only ever sustained this form for ten posts at most. Then he couldn't walk for a couple weeks. It's definitely a form with downsides that major in the extreme side of things. But Kiriel didn't find his potential without this form. So it was a double edged sword that proved very useful. Kiriel didn't embrace his Danava heritage for a long time. He merely wanted to enjoy every battle to it's fullest extent. The Demon of War wanted to have as much fun as possible. But now he has another goal, something else he desires and this will help him claim it.History
Born as the middle child, he was something his father was proud of. But even so Kiriel was born at the Dawn of War, able to become the Danava of War one of the first of his kind to walk among the creatures. He was considered a strange child in many circumstances, he avoided his family yet loved them dearly. It was believed he held no real reason for doing it, but some believe it was due to the fact that his power had negative effects on those who remained around him for to long, some people could handle a bit of time but staying around him for years could damage anyone who tried to remain close to the blood thirsty demon. He decided from a young age to distance himself from them, it wasn't that he was hard to get along with, this just showed how far he was willing to go for his family. He wanted them to be strong and felt his presence would only bring about pain and death to those dear to him. So in that he made his clear choice, deciding to let them be their own people he wandered the world. Becoming known by a God in some countries known by many names he gave randomly, allowing some people to form religions but that was their way. He tried to keep out of human things other then war, making himself known as War was easy. KIriel was built for the battle of a long fight, strategy, killing, all of it was natural. Like breathing and coming to a conclusion that few others could come to. Seeing the world in a different light then most he understood how needed War was. Somethings didn't make sense and to a point he felt lonely. Some rumors indicate that he created the Spartan's and some other countries warrior mental ways and others say it was just a product of the time.
One thing is very clear, he took influence from them and learned and became stronger. Deciding as he grew stronger he would go see his father, ask him for advice to see what the world held to offer him. He'd seen era's come and go, the great strategist of Hannibal was gone and so was Alexander, he missed the great intelligence they had and did desire to see them again in some ways. It was after parting ways with his family again that he met him. Nico the Suigura of War, the two made a choice that would forever change their lives. They would hold a war of sorts to see who the true essence of war was. Seven days they fought and clashed like blood thirsty savages, showing their military and perhaps even greater the might of war. But by the seventh day KIriel had won, he devoured everything that Nico had becoming the only being of War at the time to exist. Kiriel's hunger was sated in more ways then one. No longer was he alone, Nico had also been an outcast.
This gave him a friend he'd never had before someone who understood the burden of war. Kiriel became so connected with he could see the next battles, but this was only for this place. This was a journey now that would lead him to the next great fight, it would be a long one. He trained tirelessly becoming a demonic lord that many had never seen before, something about the way Kiriel carried himself seemed at peace which was odd. But once the blood boiled and the battlefield of a war called, he lost that composure. He's since vanished disappearing from the world of the demons and even the world of the known. He vanished completely, heading into a sleep in what would be Australia one day. He found himself a cave and decided to sleep, it would be a while but someday soon he would awake. The cave in question, well he used some power to hide it and many vicious creatures were drawn to it. Going in was something nobody did as the Danava of War slept, the world moved forward. His power grew only more and more as war's passed, this would make the creature sleeping one of the true threats when he awoke, that time is coming soon..Soon War comes to, prepare yourself.Skill Sheet
- Durability: Master
- General Speed: Master
- Strength: Master
- Weapon Skill: Advanced
- Za Koa Skill: Master
- Demon Magic: Advanced
- Shadow Movement:Adept
- Akuma Kyōdo:Master