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 Schwarzilber Teatime

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Zaz
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Subject Post 1PostSubject: Schwarzilber Teatime   Tue Dec 17, 2013 9:38 pm



____________________________________________________

» Name: Schwarzilber Teatime (Shwor-zilber Tay-uh-tom-ay)
» Titles:
» Age: Looks roughly 20. Is 389.
» Height: 6 ft 1
» Gender: Male
» Affiliation/Rank: Rogue

» True Appearance Written: Blond hair, 1 black eye and 1 gray-ish eye. Wears a matching black suit that can be described as luxurious with matching black boots.

» True Appearance Picture:
Spoiler:
 
____________________________________________________



» Personality: Teatime is a joyful person, constantly happy, never seeming sad or upset about anything. No matter how much he's insulted, taunted, or made fun of, he will seemingly never react, always smiling through anything he goes through. This happiness extends to a creepy level. He can be surrounded by bodies, covered in blood, standing in a burning city full of people screaming in agony, and he will still be seemingly unaffected, still smiling.

Teatime also has a strange condition. He has an infuriating boredom that will occasionally creep into his mind, sometimes even disrupting his thought process constantly, even making him twitch and fidget at times. There is only one relief to this boredom for Teatime, and that is to fight and to kill. He loves the thrill of a fight, but even though he is infatuated with killing, he will not always go for one. For Teatime, a reason to fight and a reason to kill are two completely different things. He will fight for little to no reason sometimes, but he will never kill without a reason, however that reason may vary from being very big to very small, and is usually on a personal level.

Teatime has a lack of expressive emotions outside of happiness, though he can still vaguely tell the difference between right and wrong. He never feels rage or sadness, only happiness or a lack of happiness, though he is only ever unhappy when in the throes of boredom. Outside of his desire to kill, Teatime is usually a very nice and pleasant person, often helping people with various things they need help with. Even with his desire to kill Teatime is in no way sadistic. He just has a strong inner desire to fight.

Due to his semi-conflicting personality, Teatime has developed a merry and joyful yet eerily creepy aura that emanates from him.


» Likes: Happy people and killing things.

» Dislikes: Boredom.
____________________________________________________



» History Teatime was born into a mediocre family within Demon World. He was a happy child, always smiling, seemingly never sad about anything. His life passed fairly normally and he was ok with that, content, happy. Nothing seemed to be wrong with his life, but their was also nothing special about it.

Later on in life, he recieved a sword from his father. His father told him the sword had a name, "Radio". Most of his life begins at this point. Teatime took a liking to Radio. He constantly trained with it, constantly honing his skills and always seeing opportunities to improve. He never stopped trying to better himself.

However, after a while, he began to feel this itch, an urge, an insationable boredom that wracked his mind. He tried to train harder, occupy himself, but the boredom never faded, and it infuriated him. He took up meditation, attempting to calm his mind, and though he did further his abilities through this method as well, it still didn't ease the boredom inside of his mind.

After he had turned 80 Teatime set to adventuring, exploring whatever he could find be it woods, caves, bridges, abandoned buildings, or anything else he could find. It was on a day where he was partaking in this activity when he finally found a way to sate his boredom. He was walking down a seemingly abandoned street, exploring as he always did those days. He looked left and right as he walked taking in the sites with Radio swinging at his hip. While walking he sensed people around him, closing in, and so he turned to face them.

There was a group of demons, a gang more like walking towards him. They spouted things such as "Oh are you lost?" and "Do you know where you are boy?" His interest level bombing, he simply turned around and started leaving, saying not a single word. This seemingly angered them, one of them yelling and running after him. When the demon was about to impact him, fist raised, he turned on him, thoroughly annoyed. Radio connected with the demon's fist, and continued, horizontally slicing the demon's arm in half, then continueing on to slice through the demons upper torso near his neck.

The demon fell to the ground in two, obviously dead, which in turn angered the rest of the group, who all came charging at him. Teatime started feeling something akin to a buzz, joyfully plunging himself into the mass, slaughtering left and right. After a few seconds had passed, every last demon lay on the ground in pieces, while Teatime stood, covered in blood, eyes unfocused, smiling.

Teatime, finally feeling satisfied in how long he could not recall, returned home, still covered in blood. His parents reactions were fairly surprised, but after briefly scanning him for injuries, which he had none of, they let him go. Day after day after day passed by, each one involving Teatime going out in search of adventure, hunting down demons like the ones he killed that day, each time feeling blessed satisfaction afterward.

This continued on till Teatime was 89. Finally deciding he would be better off training abroad, Teatime decided to leave his home. He wondered whatever a place he would end up at, killing any such people that could be compared to the first demons he had slain. These people usually included those who had committed crimes, be it murder or petty theft, he didn't truly care who he cut down, so long as he had a reason, no matter how small, to kill them.

____________________________________________________



» Natural Abilities:
Heightenened battle instinct: Due to his many years of training and combat, Teatime has become very agile and is capable of dodging and weaving through many attacks with relative ease, making him very hard to hit. He can also read and draw accurate conclusions of a situation he enters very quickly.

Heightened perception: Due to his many years of practicing meditation, Teatime has heightened all of his senses, able to see and hear very far away, and able to detect people from a long distance.

Heightened speed: Due to the familiarity with going extremely fast due to his abilities, Teatime's body has adapted to move faster, enabling him to run, react, and generally move much faster than he or another person normally could.

Coordination: Due to his training with the sword, Teatime has exponentially increased his coordination, allowing him to pull off very complicated movements and leading to him becoming ambidextrous.


» Unique Abilities:
Spirit Sprint: Teatime possesses the ability to use his energy to accelerate his molecules in order to greatly amplify his speed without the use of much stamina. Using this Teatime can move fast enough to leave afterimages of himself and even move through solid objects. He can also accelerate the regeneration process of his molecules, enabling him to heal extremely quickly, even rapidly healing wounds that would otherwise be fatal and/or impossible to heal, even to the extent of keeping severed body parts alive, and eventually growing them back if not reattached. Teatime has grown so used to this ability that his body is in a constant low state of it, making him faster than normal at all times.

Spirit Lock: Using Radio's energy disruption ability, Teatime can temporarily lock an opponent's energy through physical contact, rendering them unable to perform energy based attacks until the lock wears off. The duration of the lock depends on Teatime's tier vs his opponent's tier. Teatime can lock his opponent's energy for one post if their equal to and no greater than his tier (Including plusses and minuses), and an additional post is added for every three tiers they are below him (Disincluding plusses or minuses). When an opponent's energy is returning, it temporarily rejects Radio's influence, rendering Teatime to unable to use Spirit Lock on them for 5 posts, subtracting a post for every 3 tiers below him his opponent is (Disincluding plusses and minuses).

During his years of practicing meditation, Teatime has focused his perception of energy and his normal perception into his eyes, amplifying them greatly.

Right eye: Using his grayish right eye, Teatime can detect and read energy signatures at high speeds and with high accuracy, enabling him to almost instantly tell how an enemy's ability works or locate someone.

Left eye: Using his black left eye, Teatime can detect and predict any physical motion around him, enabling him to "see" in all directions and predict an enemy's movement before they carry it out.

Radio:
Spoiler:
 
Measurement: Handle-1.5 inch radius, 8 inch length. Blade-5 inches wide at widest point, 3.5 feet long. Total of 4 feet 2 inches long.

Radio is Teatime's sword. Radio has the ability to disrupt spiritual energy, enabling him to tear through most energy attacks and/or disrupt his opponents energy from afar in order to make it more difficult for them to use their abilities. Teatime can also use Radio to disrupt the energy of space. In doing so he can tear through space in order to teleport.

Sword Techniques:

After Puppet: [Come to life and fly, After Puppet] Teatime has found a way to use Radio's spacial capabilities with his afterimages in order to control them. Using this technique Teatime can attempt to confuse an opponent or hide himself amongst his afterimages.

Flash Blade: [Strike with utmost speed, Flash Blade] Using Spirit Sprint Teatime creates afterimages of Radio and lashes out at his opponent, each afterimage striking in a constant barrage of attacks.

Flash Bird: [Fly with speed unhindered, Flash Bird] Using Radio to disrupt space, Teatime uses a version of Flash Blade that strikes more slowly, but travels through space and can strike from any angle around his opponent.

____________________________________________________



To Find Out about what these skills are for, please READ THIS THREAD before you try doing anything to it. After you have read it, do not feel your skills out until a staff member has graded your thread. We will also do your will sheet for you upon grading your application.

Racial Skills
  • Za Koa Skill: Master/Advanced/Adept/Beginner
  • Demon Magic: Master/Advanced/Adept/Beginner
  • Shadow Movement: Master/Advanced/Adept/Beginner
  • Akuma Kyōdo: Master/Advanced/Adept/Beginner


General Skills
  • Durability: Master/Advanced/Adept/Beginner
  • General Speed: Master/Advanced/Adept/Beginner
  • Strength: Master/Advanced/Adept/Beginner
  • Weapon Skill: Master/Advanced/Adept/Beginner


____________________________________________________



Last edited by Zaz on Thu Dec 19, 2013 12:08 am; edited 10 times in total (Reason for editing : Repositioning abilities in app.)
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Ludalfa
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Subject Post 2PostSubject: Re: Schwarzilber Teatime   Wed Dec 18, 2013 9:02 pm

I Shall be checking this within 24 hours
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Zaz
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Subject Post 3PostSubject: Re: Schwarzilber Teatime   Fri Dec 20, 2013 12:09 am

I request removal of this thread for I have found a new surge of inspiration and shall be working on Schwarzilber in WIP. Thanksies! : D
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Subject Post 4PostSubject: Re: Schwarzilber Teatime   Sat Dec 21, 2013 2:20 am

moving into archives due to request. please be aware you can asked for apps to be moved to wip instead of remaking a new thread.
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