[I R A M A S H A] |B|A|S|I|C|I|N|F|O|________________________________________________Name:
Nero “Senorn“ IramashaAge:
Senorn is very proud of his own power, but possesses no physical signs of arrogance or overconfidence. He is also one of the most proficient combatants in the gaurdains, and maintains a level of honor and integrity when engaging in battle. Nonetheless, he was seen to be quite respectful, particularly to the fallen and the dead. Perhaps as a consequence of his old age, Senorn seems to enjoy sitting down and taking his time with things, especially when telling stories. As a warrior of great strength, Senorn believed firmly in that the way of the Iramashai is resolute acceptance of death. He also believed that one can only be strong when one has someone they wish to protect, and that any power gained through other motives are mere trivial increases. True strength comes from inside, which was the way he abided by all his life. He is a complex person with some rather difficult to understand views.
Becoming a member of the Guardians, the loyal and dedicated Senorn possesses a dry sense of humor and sarcastic wit.
Senorn is kindhearted, compassionate and patient almost to a fault. He most often acts out of protective selflessness for his loved ones, new friends and sometimes toward even his enemies. Despite being a very powerful shinigami and thus capable of great violence, Senorn retains a childlike purity in the face of all his encountered horrors. He a very charismatic and charming person and can be quite eloquent if he feels like it. He is a man who cares deeply about the people who trust and support him and goes to great lengths to ensure their safety and well-being, even at the risk of his own. Having being blessed with considerable power,Senorn considers himself a protector to those without and acts accordingly, earning the staunch loyalty of his most trusted companions.
On occasions he can be quite an altruist, as he is quick to defend other people and take action if his friends are harmed; he also holds the belief that no matter what a person is like, they should never be prejudiced or exterminated simply because of who they are. This often causes him to befriend and defend the wrongfully feared and persecuted. Because of his unbiased and protective attitude, he is quick in making friends and allies with the most unlikely of individuals, such as street thugs and thieves.
Intellectually, Senorn possesses a genius level intellect. He is also very sharp-witted, being able to figure out the foe powers and gauge there power levels only after one of there attacks, he is an honor-bound man, and when he feels indebted to someone, he will go out of his way to repay that debt, even if this goes against his own personal best interest.
Perhaps one of Senorn less shown traits is his seriousness, which appears briefly during his speeches and interactions with others and seldom effects him, though some occurrences has led him to hold his serious persona for extended periods. While more times than not he demonstrates a goofy and joking nature, not to mention a degree of laziness in his posture and facial features, Senorn can be serious when the situation calls for it; and when he does, even other's would wisely steps back and moves out of his way.
Senorn rarely shows a serious side unless circumstances occur to warrant a degree of seriousness; such as when Ultimos interrupted his battle with Rihiku.. It should be noted that when Senorn becomes serious, the change in personality is quite pronounced. He becomes more focused, his spiritual energy more sharp, while at the same time maintaining a degree of calm authority that serves to unnerve those he encounters. He is also generally quieter, and strangely, more observant to subtle details.
However, like everyone, Senorn has shown himself to have a darker side that manifests itself during times of difficulty and annoyance, though even more so during battle. Where he isn't afraid to torture his foes without a second thought, while he keeps honor, it should be noted, he isn't afraid to use dirty tactics, and downplay his own powers, often calling them useless, and fitting for a old man such as himself. He likes to work in groups, and work his powers in with his ally's as shown with Yoko and Shirou, instead of himself fighting fully due to his old age. He mixed attack's in with there's to increase there overall effect, allowing them to push Rihiku into bankai and be on equal ground even with Ultimos was there. But as Yoko pushed herself beyond her limits and nearly killed herself, he played more defense to keep harm away from them. Even thou he let's his team do most of the work, he shall back them up hard, when needed.
Senorn has demonstrated an ability to be very detail oriented when it comes to fighting. He notices his opponent's mannerisms and discerns with ease the reasons behind those actions and the weaknesses and strengths of his opponents. He even noticed Ultmios weakness of water, by covering up his attacks above a frozen lake. And noted how fast Rihiku was, and how to counter it not to long after it was released.
Senorn seems always serene and apathetic towards other people, even when he is actually deeply conflicted. He is also extremely calm, even in battle, and is very seldom surprised by even the most drastic of actions.
Senorn strongly believes in law and order. As a former member of one of the guardians and as a first generations Iramasha, he always works hard for a peaceful society. He feels that if someone in his position does not follow the rules as a good example, then no one will follow them. He believes that to maintain the order, all law-breakers must be punished, even if that goes against his own wishes.
After being nearly killed by the Kokuryuteshi, Senorn is fearful for everyone life, he learnt what Enfonse knew before he was killed. And after what happened to London, Senorn holds a hate for all of the Kokuryuteshi, and there ally's, but he wont hold this hate if they noticed there mistakes. Senorn took more of a dark avenger role, working in the shadows after faking his death. Senorn still holds a lot of his traits, but now isn't afraid to hold back. |B|A|C|K|G|R|O|U|N|D|________________________________________________Background:
Senorn was one of the first generations Iramasha's. While unskilled he worked hard towards his goals. He battled many demons when he was young. Normally seeking peaceful methods. They fought and battled, they lost many people, he served and protected humans from the demon's. Over time Senorn grew sick of fighting, wanting peace, overcoming their difference's. When the Iramasha island where formed, the Iramasha where born. Peace something he wanted was at long last formed. After reach generations, new forms where created, Senorn gained his own Angel form, as a Elder, and his Golden Angel form when still apart the guardians.
The other Elders of The Iramasha Clan had realized that for a long time that Touketsu was plotting against the Soul Society and Earth and would need a way to control his power. If The Demon King's claims were infact true, he would have the power to control to death and that simply could not be allowed to set foot in their world. Therefore, they had all came to a decision long ago that Raiden's son, Ketsu Iramasha, would be the vessel in which they could at least contain Touketsu for a time being and eventually control his so called "control" over death. In reality, though, Ketsu was just a Gennie pig to them. Senorn was unaware of the other Elders plans, thought this would of led to more stable peace.
One day after Ketsu became the main head of the demon clan, he caught wind, of a mass assault on Ketsu life. The attack led, by Ketsu own mother, as Senorn rushed to the area. But he was to late. Due to extreme mentally, emotional and physical stress, Ketsu Iramasha had snapped and Touketsu swiftly took control over his mind, body and soul. Thus, he commanded Ketsu to go out and kill thousands of Iramasha's with his extreme body. There was so much power radiating from Ketsu at the time that he looked like pure night at the peak of his powers. He was only put to a stop after the combined efforts of Halo, Hana and Ryou Iramasha by use of Chaos Soul on him. After that Ketsu left the clan and wasn't seen again until the year 2007. Senorn tried to keep tabs on Ketsu since then, to help him, to redeem his other elders,
As Senorn kept getting older, his body was getting weaker over time, he wasn't as powerful as he should be, but he was powerful enough to hold his own, his powers becoming more suited to work into groups. in 2008
Ender an age old demon created from the negatice emotions of all beings thanks to the help of Touketsu. He fought again everyone of every faction. This war was intense and extremly rough. He was testing everyone to see what Karakura could do.
When all Iramasha's Demon, Angel and master gems were together, Ender was able to release the power of a demon and merge with another power and reveal it's final form. Enders army took over the Gotei 13 for a short while. The discovery of other worlds was suspected durring the Ender arc, and was fueled on the arrival of Edward and Noah/Eve. Humans became awarent of unknown beings from the battles.
Senorn during this time, helped those on the Iramasha side, by sending them aid, when need, and was mostly busy doing paper work.
Senorn till now has been doing paper work, when he came to the human world for the first time, he ran into a Shinigami known as Yoko, and another being known Shirou. There they fought Rihiku and ultmios both of the espada guards. They defeated them after a long hard battle, while Senorn body was to weak for direct combat,m he stayed and used his powers to support his ally's. After this, he returned home, finding something amiss. His home had been broken into some of his old gems of his past, missing, and then it happened a large blast, believing it ended the life of Senorn, but really was one of his clones made from the lovers. Senorn hid from his assassins well, now that everyone seems to think he has died. He been hiding within special areas all over the place to hide his reaitsu, and help others in need when it callsS|E|I|S|H|I|N|B|U|K|I|________________________________________________Seishin Buki Name:
Senorn Seishin are broken into two names, for there different use's, they can all exist at once, making Requiem seem like another power, they hold two different powers and use's. Requiem is based around attack and defense at once, while Āsukattā is for support and buff use.
Base mode: Requiem
Sword mode ĀsukattāSeishin Buki Appearance:
Requiem: Requiem takes the form of countless, of dust sized blades, that always stays around Senorn, in groups it takes form as a icy mist, which is why it mix's well with Deep Freeze. making an tricky combo.
Āsukattā: Āsukattā is special that he can carry a sealed powered version when using Requiem.Āsukattā takes the form of a standard sized katana with a cyan handle and sheath. The guard has two curved extensions from its long sides, with a line going through both sides to give it an eye-like appearance. It can fuse with Requiem giving it laser like blade instead, and the handle changing to a dark gold color,with an more royal guard. Seishin Buki Abilities:
Requiem: Senorn can control the countless, of dust sized blades, that always stays around Senorn, in groups it takes form as a icy mist, up to the range of a half mile, he can attack and defend at once, The froce behind the blade's are small, but the speed alone near bala level speed's, in group's, Senorn can create wall's of Requiem, they are thick enough to block the force behind Rihiku strikes, and then Ultmios strikes, while its good to block physical attacks, they are best to defend energy attack's, almost nulled any sort of energy based attacks that hit the wall's, however it can't block forever, so normally after one attack the wall's return to there dust like state. The blades can expand dramatically in size. Imbuing these sphere forms, in this fashion serves to greatly enhance their destructive potential to the extent that they can easily destroy concrete structures, subsequently obliterating the impaled object with a substantial resultant explosion and if needed increase the number of spheres to make more explosions. Senorn mostly this by coating himself with the "Requiem" energy alone, increasing his strength and speed greatly. He can coat his other attacks or elements in it. as of lately after training, Senorn can now cast his ally's with Requiem to enhance there attack's.
Āsukattā: Āsukattā holds the power over manipulation of the energy in the air into its blade and used for many types of attacks or to increase damage or cutting power into the attack itself. And Also it holds the power of the Major Arcane for support/attack's
Master Swordsmanship Specialist: He appears to be very efficient in swordsmanship, being able to fight on-par with a full-powered Bankai users at best and even slice through some Bankai's attacks. He is capable of using his speed for near flawless precision and to inflict lethal attacks without much effort. Senorn prefers to wield his sword with his right hand, leaving the other hand free though it usually remains hanging. He is quite adept at blocking while his offense is capable of great precision. Senorn fighting style also involves evasion and attacking an opponent either in the front or back using the element of surprise to overwhelm them.
"Sheathed Blade Style Techniques"
Dai Ni: Rekkujin (第二烈空刃, "The Second: "Intense Empty Blade"):
This Advance Technique enabling its use while his sword is held within its scabbard. This attack is unique from others within the same style because Senorn draws his blade to execute the attack. Senorn Unsheathes his Sword, slashing with his sword rapidly in all directions, creating a rush of strikes with such speed that wind accompanies each slash to deal additional damage. After completing the Technique, he returns the sword to its sheath, allowing him to continue within the sheathed blade style without requiring a Style Shift Making the Movement Seamless.
Dai San: Zankuujin Mujinshou (斬空刃無塵衝, "The Third: "Slash Sky Blade Negative Ash Rush")
When this Technique is used, Senorn thrusts his sheathed sword into his foes, slashes them into the air, kicks them back to the ground, then kicks them once more knocking them back. After, he charges towards the enemies, then unleashes his sword from its scabbard, forming thousands of slashes while Senorn cuts three times before Returning his Sword to his Sheathe; Even If Some of the Attacks Miss the target, Senorn Will continue with the Assault with Light Flash to Keep up.
"Drawn Blade Burst Style Techniques"
Senmaioroshi (千枚卸, "Thousand-Page Wholesale"):
A technique where multiple blade movements take place so fast that they can literally shred a target into pieces. Senorn normally aims at the pressure points of the body at a rapid rate.
Number One: Nadegiri (撫で斬り, "The First: Killing Stroke"):
This basic technique allows for a precision cut of extreme force and speed, it can casually slice through large, multi-story high opponents protected by steel skin. The opponent can be killed with one swift slash so precise, that they aren't even aware of until after it has taken place. This is Senorn surprise attack, in blade combat.
Number Four: Kamishini (神キラー, "God Killer" or "Cutting down God with a Single Slash"):
By swinging the sword across, Senorn can make a sweeping motion that cuts everything within 4 m of the user. The force behind this technique is great enough to defeat even Adjuchas-level Hollow with little effort. Senorn is winded after this, and left open for a short while.
Number Six: Gyaku Karasu (逆烏, Reverse Raven):
Senorn uses Light flash to quickly get behindhis opponent and then quickly doing a reverse spin trying to hit their opponent with the back edge of the sword, slicing into them with an accurate and rapid slash.
Number Seven: Tsubame Gaeshi (燕返し, "Swallow Reversal" or "Turning Swallow Cut"):
A technique that mimics the motion of a swallow's tail during flight as observed. This cut was reputedly so quick and precise that it could strike down a bird in mid-flight. There are no direct descriptions of the technique. Hence, the "Turning Swallow Cut" has been reconstructed as a technique involving striking downward from above and then instantly striking again in an upward motion from below. The strike's second phase could be from below toward the rear and then upward at an angle, like an eagle climbing again after swooping down on its prey.
Overwhelming Spiritual Power: The spiritual energy and pressure of immense spiritual power is significantly increased further upon entering his Angel or Golden Angel forms. Just his presence in those stage is so devastating that he shatters the air around him making cracks around where he stands. When using Angel or Golden Angel form Senorn reiatsu takes the shape of several blue and white reiatsu wisps surrounding his body.
High Speed specialist- Able to use speed to his favor in battle in such still it seems to mimic soul reapers flash step in terms of style. And is the most deadly thing about him is the fact is not only how is he going to attack but when.
Light Flash - His very own version of flash steps, these use strong light instead of Reiatsu-bursts to move at high speeds for short distances, very similliar to Shunpo. Generally, it doesn't make any sounds, though. The only exception is for when Senorn stands on the ground, as it melt's the surface on which she is standing. This is fast enough to make Senorn appear to teleport around.
Immense Strength: Having lost the majority of his strength to old age, Senorn still has immense physical abilities. His strength is such that he can make a foe as large as a Menos Grande with only one punch, catch strikes from other's using only his bare-hands and reel them in for an attack with little effort. This strength also serves as a potent defense While Senorn has exhibited what many would consider super strength even by Iramasha standards, he noted that he can't keep this up for long, and gets weaker over the course of a battle.
Enhanced Reflexes- Senorn has developed his reflexes to the point that he no longer has to think about dodging attacks, as his muscles instinctively react to incoming danger. This is mainly due to his body being very old and is worried about his self. They are not as great as his speed but there just good enough to dodge some attacks from high-speed users.
Fōringu-shi- Compacting the absolute extent of his capabilities in this area into an excessively dense yet abnormally fragile form, Senorn' specialized and distinctive variant of Chaos control enables him to materialize various constructs reminiscent of extant swords, possessing an incomprehensibly sharp edge around the entirety of their exterior contours. The exact dimensions of the resultant blades conform to what Senorn believes the present circumstances necessitate, meaning that the fabricated weapon can even extend to obscene lengths if so required, seemingly without consequence to the ease at which they can be manipulated due to their composition literally acting as an extension of Senorn himself. However, despite whatever incarnation the blade (or potentially blades) ultimately adopts, its indivertibly razor-sharp edge means that it is capable of slicing through the majority of materials effortlessly. Initially Senorn can required an appropriate medium with which to conduct his ability through, ranging from small knives to a larger katana but eventually this was deemed unnecessary as his powers had progressed to such an extent that he could simply generate the articles in question from the palms of his hands. In spite of the tremendous offensive capabilities of this respective technique, the swords remain relatively delicate and can be shattered almost instantaneously if struck unexpectedly. Occasionally Senorn chooses not to solidify his chaos energy, preferring to instead project the aura and thus conduct the subsequent cut with a simple motion of his fingers or arms but this utilization is usually reserved only when opposing a particularly weak or defenseless adversary Purifying is still in effect. With these powers he can perform theses attacks
- Bishamon-Mura - Through the process of withdrawing his Seishin Buki from its respective scabbard, before rapidly performing a swift cut and replacing the blade in a single controlled motion, Senorn is able to materialize hundreds of sharpened swords that seemingly levitate above a specific predetermined location in a 1.5 mile raids. These blades emit a distinctive and intimidating howling sound upon generation but despite the evident danger they possess from being suspended precariously above the intended victims, both of these qualities serve only to belie the techniques true nature. The attack's actual threat lies within its fragility, which results in the production of numerous razor-sharp shards that descend downwards when disturbed by the adversaries' Sprit pressure , subsequently mincing the enemy with bala like rain
- Bishamon-Tsubute - Utilizing a combination of a knife-like medium and either a simplistic thrusting or slashing motion, Senorn is capable of momentarily fabricating the tip of solidified blade at a precise distance away from his actual destination, in order to penetrate or slice an intended target. The entirety of this process is completed in a mere moment, resulting in the individual steps involved in this technique becoming virtually indistinguishable to the majority of observers until the actual cut has occurred, leaving little opportunity for the intended victim to evade successfully. Makes a sound of hollow as it made.
- Ashura Kai - By generating and subsequently storing a collective entity of chaos energy, comprised from an innumerable quantity of minute vibrating particles, Senorn is capable of containing an immense amount of friction between his two hands in a distinctive visible aura. Projecting this resultant atmosphere both forward and outward with a swift swing of his arms, the intense heat produced by the violent vibrations disperses in almost explosive manner, instantaneously incinerating the majority of objects in the immediate vicinity of the attack's trajectory. The sound is that of a c minor. Stronger tiers are ineffective by this.
Holy- This holy element, gives him the power, to make spiritual light, which can in turn enhance his own body, objects, solidify, or, produce light. The emit lighted intense enough to incinerate objects around it, and turn water into steam. This most commonly seen when he uses the light, in a form of a roar that can force most foes back in blinding light and heat, he can form compressed forms of light, into strong lasers to that of the sun coming down, if given time. Senorn able to create limitless amounts of light. Senorn/Ally can become invisible to the naked eye, by surrounding him or with light. Or create a large area of light around opponents, disrupting their visual perceptions, causing confusion and decreasing their chance to fight back against attack.Causes a multitude of twinkling lights to appear, which then form together around an opponent, creating a huge sphere which engulfs everything within a significant radius. Anyone within that radius will potentially get caught in it. Immediately following that, the sphere collapses in on itself, using the compressed light to crush everything within it. A strong enough spiritual pressure can push back and destroy this power, even then, the chances of killing with the dome of life are low, due to the energy need to create it.
Deep Freeze - Senorn other chaos control with his element ability allows him to generate substantial quantities of ice from the surrounding atmosphere and then subsequently manipulate this frigid substance into seemingly whatever form he chooses, almost immediately after the ice's initial production. In this manner he is able to quickly form a great variety of ice structures that are suitable for a diverse range of purposes, no matter if the nature of these circumstances demand offensive or defensive uses. However, all the objects that he fabricates share one similar trait in that they freeze almost any surface they may come into contact with, covering it in a thick layer of ice that remains for extended periods. This also includes the immediate environment but rather than hamper Senorn this aspect actually serves to benefit him, as the frozen climate supports and increases the advantageous features of any latter techniques, while disadvantaging his opponent further as they suffer from the harmful effects of the sub-zero conditions. Purifying effect is still active in this.
[*]Ice Guns: The preferred manifestation of Senorn powers, it takes the form of a pair of small pistols. These guns are capable of firing bullets made of requiem that can cover their intended target in a layer of thick ice for 2 post, suitably restraining their movements for subsequent attacks. When the temperature of the immediate environment decreases enough, the bullets fired from these 'ice guns' become able to freeze huge areas in even denser ice with each individual shot.
[*]Ice Skates: To accommodate for the change in environment that his other attacks create, Senorn regularly converts his shoes into ice skates, by forming blades of ice on his soles. Can be used as a weapon
[*]Condensed Ice Spheres: Senorn is able to materialize condensed spheres of ice that are surrounded by numerous sharp protrusions, which when thrown grow rapidly in size in order to protect him from most forms of attacks, while simultaneously freezing them and the surrounding area. This move was strong enough to completely negate the effects of a very powerful fire attacks but shatter afterwards into snow like dust
[*]Ice Spears: Senorn most daunting form of offense with Deep Freeze occurs in the creation of incredibly sharp throwing spears, composed entirely from a single fragment of dense ice. These 'javelins' are so durable that when employed they can penetrate and retain their shape with ease through three consecutive blocks wroth of buildings. They shatter with stronger attacks hit them or defense, can be fired from Ice Guns.
[*]Ice Amour: As the surrounding climate begins its inevitable decline in temperature due to the nature of Senorn techniques, the power levels of his abilities continue to increase to the point that armor composed from ice begins to form. These collections of ice are initially most prominent on the lower portion of his arms and entire back but these formations soon progress to the rest of his body as the fight drags on. Takes 12 post to start this and 5 post to finish this when his power starts
Shockwave punches - Senorn is also capable of further concentrating a large quantity of his particular variant of chaos energy into the lower portion of one of his arms, subsequently projecting it outward in the form of a volatile shot emanating from the respective fist, which violently explodes when it establishes contact with an exterior object, causing massive damage, its range is that of a shot gun 35 feet.
Dirty deed- Senorn is also capable of further concentrating a large quantity of this particular variant of Choas energy into various playing cards and metallic coins, or any random object he can get his hands on. Which he conceals about his person. Imbuing these respective items in this fashion, serves to greatly enhance their destructive potential to the extent that they can easily pierce reinforced concrete structures, subsequently obliterating the impaled object with a substantial resultant explosion. Senorn typically employs his respective items such knifes, only when undertaking the most devastating of actions, instead reserving the cards, or coins. when non-lethal attacks are deemed necessary as the insertion of these articles into a victim's body both impairs and disrupts the intended target's movements, effectively paralyzing them without causing significant collateral damage. However; Senorn highest and most powerful skill actually utilizes the remainder of the item's in his possession, saturating them with enough Chaos energy that it begins to distort their very shape, which leads to numerous consecutive immense blasts when initiating contact after dispersal. Senorn states, he can coat them in Requiem energy as well, to make the blast even stronger, but shall only need to do this when needed.
Burst Infused Chains - Senorn is also capable of further extending a large quantity of this particular variant of Chaos energy over the entire length of a pair of chain like constructs, composed from numerous interlocking diamond links that he wields in a similar manner to dual whips.He keeps these hidden in his jacket. Imbuing these respective items in this fashion, serves to not only greatly enhance their tensile strength to the extent that they can even withstand the intense heat generated by "The Sun" flames, but also considerably increase their destructive capabilities and the ease at which they can be manipulated. The length of the chains are up to 15 meters,Senorn is able to make the path of the chains normally in what are unthinkable ways, Chaos Moves:
Chaos Sync - All Iramasha's have this ability. Chaos Sync is how all the Iramasha's are in tune with one another. They can share visuals in battle, energy, information and various other things by using this technique. To activate it all you have to do is say "Chaos Sync and it will instantly link you up to their network.
Chaos Control- can also be used to control the flow of time around a certain area, Senorn use it to speed himself up even more so , when done to his requiem it beings it vast range and adds to a whole new type of level on it.
Chaos Blast-This is the Iramasha's own version of the cero. It is a blast of either angel, demon or both (when used by hybrids) that is gathered from inside of their body and shot out in a massive wave or sphere. When used in a wave, it's faster, but not as strong. When used as a sphere, it is much stronger, but slower. Another thing to note is that when a Angel Iramasha uses Chaos Blast the blast is typically white or blue, while when a demon fires it the blast is typically black or bright red. If your a hybrid, it's both. However, some Iramasha's have customized their own Chaos Blast's to fit their needs. Senorn own version is blue center with a green and blue outline
Chaos Restore: An Iramasha with Advanced or Master control over Chaos Energy can replace a limb or non-vital organ with ease. For Advanced it takes one post; for Master's it's almost instant. You can only use this move three times in a thread if you are advanced with a cool down of 3 post, and six times if you are a master with a cool down of two post. If you try to go over that limit there is chance something can go wrong.
Chaos Orb: A technique that uses a ball made from Chaos Energy to track a particular individual anywhere they are. There are a few restrictions about the person that is subjected to pursuit. The user must know that person's reitsu's pattern. If someone can be targeted for pursuit, they maybe very far away, the orb will be able to confirm their position.
Chaos Vortex: Chaos Vortex is a restraining Chaos Move mostly. It starts by the user summoning up a large amount of Chaos Energy for one post. After a one post charging period, a vortex that can be of any color appears above the user's opponent. Once there, a large beam of light, that can also be any color, shoots from the center of the vortex and encases the opponent within it. From there, the walls will soon begin to become extremely heated to the point to where if you even touch them your hand can possibly melt and there will also be lightening surrounding the walls to detour people from escaping. After the walls come down, the gravity inside of the vortex will be becomne five times stronger then Earth's gravity and will most likely cause the opponent to fall face first into the ground. It can also make it difficult to use any other kind of energy besides Chaos Energy due to the sheer amount of Chaos Energy that's slamming down on the user. Not to mention that the gravity can eventually begin to tear you apart if you are severely weakened or on a two, three, four or five tier.
The only way to counter this is to either shoot some type of strong energy into the vortex to disrupt it, place a defensive Kidō around you until the vortex is gone, use Chaos Control to teleport yourself out of the Vortex or place your own barrier around you or raise your reitsu if you are stronger then the user.
The Vortex can also only be up for a maximum of three post by a master, two post by advanced and one post by Adept. But when the vortex is about to disappear, all the energy it collected will explode and cause a massive explosion. If the user is not careful, they can also get caught up in this blast.
The drawbacks to using this power, though, is that you can only use it three times per thread. So, after you use it once you cannot use it for another five post no matter who you are. It can also cause moderate exhaustion for three post after it's summoned and can slow you down for one post.
Chaos Web: The move takes a lot of concentration. It creates an invisible web of chaos energy. When an opponent is trapped in this web their speed is drastically decreased as well as slowly decreasing the amount of reiatsu the opponent has.
Chaos Javelin: The user focuses chaos energy into his palms and forms it into a lance like weapon and hurls it at his enemy. The power and destructive speed of the lance is defining. Upon impact to an area or person the attack destroys a large area.Ash-Shzyh Qdās
Is a mighty purplish-blue Chaos blast covered in white static discharge, fired by Senorn in his Angel and golden angel form. It is formed from Senorn hand, and fired as a ball, for a stronger effect When it impacts, it is capable of large-scale damage; it create an vortex of chaos energy that tears most impacted matter apart. He is able to change the direction of this attack during firing, making it extremely difficult to avoid. Most stronger tiers can suffer broken bones and lower tiers can face deadly wounds. Can fire up to three. cool down for one blast is 1 post, for all three it takes 3 post.