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Welcome to The Platinum Hearts Scroller. Here you can find our most recent Of the Year and Of the Season winners. Happy Roleplaying! --- Member of the Year: Locke --- Character of the Year: Alastair Eisfluch --- New Characters of the Year: Mizu Morikawa and Igendai Gyakusuma --- Social Thread of the Year: A Letter for Hymn --- Combat Thread of the Year: Raise Your Spirits --- Member of the Season: Paradigm --- Characters of the Season: Byakuya Kuchiki and Klein Schwarzwotan --- Applications of the Season: Armina Willsaam and Klein Schwarzwotan --- Fight Thread of the Season: Search and Destroy --- Social Thread of the Season: Damage Assessment --- Event Thread of the Season: Midnight Assault
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Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Empty Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER]

Mon Dec 22, 2014 10:59 am
Forbidden Basic Information


Name: Kazuya Kiharu
Alias: The World Breaker,Sparrow
Age: Unknown
Birthplace: Unknown
Height: Six feet and four
Weight: One Hundred and Ninety-Seven Pounds
Appearance: Kazuya's frame is small and very deceptive, it's extremely hard to not notice it. He's got a light green hair which curves in an upwards angle giving the impression is his hair are feathers. Kazuya is extremely gifted and very fit or used to be. Though while in this prison he merely kept his focus and body through extreme control. The Gotei 13 themselves weren't sure what to do with the male as he kept himself busy. Kazuya's reactions and beliefs are completely different from what others may expect. His features are extremely deceptive, making him far more hard to read then people realize.


Personality


Cunning: Formerly the Fifth Division Captain of the First Generation, a man who's conviction was unchallenged. He was ruthless and merciless, able to think through most situations. Capable of trading blows and fighting with the First Generation Captains. Few speak of Kazuya now freely, but his cunning and devilish nature were almost something spoken openly about. His skill and strength weren't easily challenged. Even Head Captain Yamamoto found his intellect challenging, Kazuya was a bright mind and someone who was at one point one of the Captains.

Strong: Kazuya was always strong and independent, his squad drew strength from his ruthless power. He was considered a Captain very capable of any mission put before him. He was known to be perhaps the only person who had ever challenged Yamamoto. Kazuya never had allowed anger to cloud his judgement, he knew his strength and fought to it. Kazuya was always strong and confident someone who believed in himself. This is perhaps the quality that made him challenging even for the Head Captain. Kazuya was once upon a time a person who's ruthless cunning and strength were valued. But something turned his golden heart black, something made him into the most vicious and deadly anime the Soul Society would ever have. He was a creature born of their own devices, something they crafted through the ways they had. And Kazuya's personality after all of it is simply blood on their hands. Much was left unknown, but Kazuya's strength has endured.

Calm: Have you ever heard the phrase the worlds longest fuse? That is true in the case of Kazuya, he has an extremely long fuse and doesn't seem angry. It takes perhaps ages for his temper to slip, it took a long before it actually happened. Even when his anger slips Kazuya becomes more ruthless and allows himself to do things that are tactically harsh, for example normally he wouldn't use a human shield. But when angry he will use your daughter or son as one, he's got a rather ruthless nature when angry. But Kazuya has had time to cool his anger and simmer beneath first. Allowing him to find a peaceful calm. At first when he was captured by the Head Captain, his anger knew no bounds. But it became evident the execution order couldn't be carried out and they found that out soon. So he was locked beneath layers of kido and beneath first. Their was literally no escape from him. But now his calm and patience has paid off and Devata's act will allow him to break the entire universe.

Ruthless : He is willing to treat people like chess pieces, everything has a strategic value. He is willing to use people to judge someone's strength and find the way to best them. Kazuya's nature is something that only he is aware of at times. He see's the world as a worthless King that he's trying to get into check mate. That is something of a habit of his that he views the world as a mere pawn in the middle of his conquest and goal. However each person is given the same consideration, he's willing to play to people's weak points and social weakness. Kazuya is a creature who was born this way and became more so as the Soul Society exacted it's toll. Kazuya's nature while ruthless at times does have something else in him, he's a being divided in two. He's trying very hard to be a man who's capable of ruling the entire universe. He believes he can become God and destroy Gods, Kazuya has no interest in confronting the current ones just yet for some reason.

A Hidden Kindness: Kazuya once upon a time was a gentle and kind person, who wouldn't stand the sight of blood. He was a gifted and strong warrior, but he'd save his enemies from death. This was his nature for a long time, but missions began to come up. He began to be sent to put down children and other such things, it slowly tore at his soul. Kazuya started wearing a mask and the only people who knew his true face were those among the first gen. But it slowly was locked away, that kindness this man was known for. It was slowly devoured by the darkness of the world. Kazuya's very existence often times seemed unstable, but his power and strength were what were needed. Not his kindness, Kazuya's soft nature were things that Yamamoto didn't require. And the ruling was to change him into the needed creature for the better of the Organization. Only when they finally got it they tried to kill him and his family to hide the evidence, only to learn the harsh reality that he wouldn't disappear.

Kido


Chaos Theory: A spell designed to disrupt spells and other power based skills. He's able to make them explode right in a person's face including Zanpakutō. Chaos Theory sends out an energy pulse that when it meets the other energy, the invisible pulse causes the energy to explode. This was one reason Yamamoto had a hard time fighting him, because it wasn't bound to just attacks. He could cause the area around enemies to explode as though he was causing the energy around them to become chaotic. This is of course a kido spell that he developed and kept to himself. This wasn't something passed on and the kido spell is something very interesting to witness. As Yamamoto's own Zanpakutō burned him to some degree as the attack was sent into chaos on the leader. Chaos Theory is simply one angle of the true Chaos this world is covered in. Kazuya represents this spell well, Chaos must have a person stand at the front. This can only be used 1-2 times a thread and he must know the attack in order to perform it. The range on this attack is ten meters total.

The pulse upon release moves at a slow speed, though it allows him to deal with attacks regardless as it forms around his entire body and goes out at a slow speed. He must know what makes the attack work before hand though. For example, you fire a cero at me I need to know what destructive level the cero is and plus what kind of energy makes it up before I can do this. Upon knowing this he can do this to any attack, this includes releases of all kinds.


Railgun Theory: This kido is built around the theory of projecting something forward at the speed of sound. Charging the object with lightning he can send it forward and create a kinetic force capable of destroying large objects. It was shown when he took a piece of a building that was large enough to crush the gate, he railguned it into the side of the First Division at one point to get Yamamoto's attention. Kazuya's prowess in kido isn't matched by many but even the greats have no idea of the kido that he created. Kazuya came to a reasonable belief that his kido could do things no other could. Part of this came from his Zanpakutō, the railgun kido is designed only for projectiles. It has no other use, but can be used on other kido to make them move quicker. It's something he keeps reserved for enemies who've earned his anger. This is simply one way that he is capable of fighting an enemy and devouring them.

Their is no size limit to what he can fire at people, however this spelld oes slow down for larger objects. The small the object the faster it will go, the larger it is the slower it moves. For example a building would move very slowly towards a person though he could do it in theory. A person would have plenty of time to dodge however, though the city would not be quite so lucky. The max he could do is a building at a time, nothing like city wide railguns are able to be done.


Vector Theory: Kazuya has shown the power to change vectors around attacks and such things. But never the people themselves, it's mostly due to the fact he never got that far. Kazuya's studies into controlling the vectors with this kido were cut short by imprisonment. This ended the kido list of theories he came up with on his own. Kazuya was capable of using these three kido before imprisonment and is still quite capable of doing so. His method for doing this was never perfected so he can only do it twice a thread, being capable of changing the vectors of an attack was a fierce weapon. But his studies into it were cut drastically short, this was of course due in no small part to his capture by Yamamoto. The Gotei 13 did try to figure out the kido he used but never succeeded in even learning the basic principal of it.

To give you an idea of what he can do with this kido let's say for example an attack is fired at Kazuya, he simply hits yours with the vector kido. He can take gravity away from your attack or even reverse it's trajectory towards you. The Vector kido is something that does have to make contact for it to make the change, the choice must be made beforehand however. Kazuya must decide what the vector change is upon release, the vector changes depend on his choice however and attacks are not the only thing he can change.


The Seven Dragon Sealing - Event Only: This is an event only kido and takes a large number of people dying in order to be used. Just to activate it thousands must of died. The kido spell unless stopped will cause the realm to collapse on itself, drawing power from the dead and later from the deities themselves. This spell however cannot be used in combat and must be stopped otherwise the damage toll will be great. Kazuya was preparing to use it on the Gotei 13, to let the spell take effect. However he never got the chance to activate it, the spell has soaked in the blood of the ages. The Sealing is only as powerful as the number of fallen around it, the seal is around the entire Gotei 13. It encompasses a large number of the Rukongai, the spell is hidden till activated. It takes the form of a giant circle making it very clear to those who see it. Imagine every nature disaster in the universe happening at once, it plagues the land with them destroying everything within the circle and spreading it allowed.

The fallen people are the power source, anyone who's died while this was up is used as fuel. The lingering reiatsu they left or lose gets taken by it and used as fuel for the kido. The kido does have a core in the epicenter, when stopped the entire area is hit with the force of the attack, it's meant to be stopped if it goes over time the damage is worse. However if the Epicenter is prevented from reaching full power the damage comes out just in the general area, it may damage the realm slightly in that area though easily fixed. If at full power the entire realm will be damaged, the spell absorbs from all time periods. It may last thousands of years till activated, it simply needs to lay till the second incantation is used.

Passive


Kido Mastery : He is one of the strongest kido masters in the history of the Gotei 13, his skills and prowess of doing so are almost unchallenged. His kido is able to break through most anything and has oddly been influenced by the Zanpakutō he wields. It allows him to fight in a diverse and effective manner, this is simply the way his powers are structured. Kazuya has mastered almost everything involving kido to the point where the gestures and everything required are meaningless. He can summon kido from anywhere he desires within a 10 meter area. This is an extremely advanced skill that takes much mental deduction and skill to do. Kazuya was hailed as the youngest genius of the Soul Society. He was the First Genius able to reduce much quickly. He often would sit with his hands on his hips merely watching people fight. Kazuya's method of fighting required little effort till he got serious. Kazuya's kido was backed up by a rather unexpected power he had. Kazuya was an extremely rare child who was born with other skills aside from kido. Though his kido sense was outstanding, his other senses were great as well. Kazuya developed many things that allow him to fight at a completely different level.

The only kido he is unable to perform at this level of ease is the forbidden, the level 90 are simply enough for him to perform.

Dragons Aura: He created this move, for the user of what it was. However it was able to be controlled and manipulated similar to the move known as Shunko. Though some differences were very obvious, this is a type of Aura that allows him to consume all energy based moves that come at him. He's then able to redirect that energy back at someone or literally make it disappear completely. The Dragon's Aura is a move that can be used to stop any energy based attacks, this includes Quincy Arrows. He was able to disable and stop an explosion right to his face with this, instead allowing his enemy to taste the explosion. This is of course one of the Four Auras he mastered and created, the Dragon's Aura is merely one of the four. It's dangers are also why Yamamoto himself struggled against Kazuya for such a long period. However this is far from his only strategy, Kazuya can tap into other auras while this one is active and combine them. Their is a final aura known as the King's Aura created for using them all together. It's able to be comprised however by 100% melee, their can be no energy in the attack otherwise it will not work.

This power is much like shunko, however it is very different at the same time. The aura is created by the same idea, but functions differently as a conduit to prevent energy attacks. What happens is when the energy hits the aura or him he's able to change it's flow into that of the auras and send back an equally devastating attack. Two things are needed, he must be able to take a hit from it without being damaged or be stronger then the attack itself.

Destroyers Aura: As the name suggests this aura destroys things, it's not limited to anything. It's an aura he can use to infect the God's themselves and kill them. He kept using it on Ryujin Jakka when fighting Yamamoto, however the Aura isn't forever. The object only remains gone for a short time period. (2 Posts.) This is of course on the stronger objects that are tied down to their master better, anything of replications is destroyed instantly and will not return. Meaning for example when someone created a clone Zanpakutō of his he was able to destroy it entirely. The creature did not exist or have a tie to anything strong enough. The Destroyer's Aura was unlocked for him due to the fact his anger and mind were twisted. This created an imbalance in the once kind child, however his only goal and destiny now are destruction. However the destruction of the world and destroying it all will not be easy.

As with the aura before it this works off energy, it destroys the very energy of something completely removing it instead of redirecting it.

Conqueror's Aura: This is the aura known for a rare power, it let's him deflect attacks to himself. Imagine a barrier popping up just as you are about to attack, this barrier can absorb massive blows. Allowing him to fight with an extremely fast and deadly fighting speed. His movement and prowess at using the barriers are extremely strong. He's not required to use them only on himself. The Aura's themselves can be used on other people, the barrier is something he developed to protect his people while fighting. Showing back to the amazing kind person he was, this allowed him to fight and create barriers from any distance. He has no range on the barrier he can make, he's able to make them for miles. This is only something that allows him to be extremely potent and effective. Kazuya's fighting style is effected by using the Aura's in a manner that surprises most people. Kazuya's extreme attention detail can allow him to strengthen parts of the barrier to absorb more impact or even bend with a below in moments of using it.

Kings Aura: The final aura, it's a blend of the other three auras combined. What happens is that when these auras are combined the user can effect the realm and space in the area. Kazuya rarely uses it only when his enemies require such. However it does alot more then the others and can only be used for 5 turns. This power allows him to open holes in the realm itself and walk into them. This not the void but a place in the realm's very fabric that allows it to function. Kazuya's King's Aura is something that made him dangerous. He can send attacks thrown at him through one wormhole created by him and simply send it right below his enemy. Their appears to be no set limits aside from the time limit. Kazuya's highly advanced fighting style with this is complete, he uses very effective and deadly fighting. Allowing him to be the perhaps most dangerous of the Captains. When a Destroyer is made, the world simply bends before his will.

He cannot open these on people themselves, they are merely a mode of extremely fast movement that couldn't be followed. For the reason that his every existence leaves the realm entirely.

Insane Intelligence: His intelligence is no joke and his skills at strategy are no joke. He's able to calculate things so fast that the world moves in slow motion for him almost. Kazuya claimed that while they saw merely a single second he could see five minutes ahead and figure out from there. He's able to plan and proceed like a true genius, Kazuya isn't bound to a singular fighting form. Kazuya's brain is a weapon like everything else in his possession and it is perhaps the most dangerous one he has. Kazuya's extreme intelligence has lead him to create kido and moves that are extremely effective. Kazuya cannot lay claim to man names in the human history, but the name the wisest under heaven is one he remembers. He was able to see much and learn many things during his time imprisoned. The World was not cut off from him, not as much as Yamamoto had always hoped it would be. Sins come to call when the time is ripe.

Kido Mimicry: Kazuya has a rare gift in his kido skills, if he is capable of it after witnessing a kido spell one time alone. He can replicate it and use it upon someone. This means even if he didn't create the spell he can make one on the fly that looks the same if it's within his skill set. Kazuya is also capable of replicating spells outside of just specialized kido. He may do Ceros, Demon Magic, and others on seeing how they work. Kazuya's kido prowess is something to behold their are few who hold the raw knowledge that he does. Whatever came of it Kazuya has become a being of great power and studies have made his mind sharp on spells and making spells he see's his own. Kazuya is a weapon on to himself capable of unleashing massive spells or tiny ones. One should beware what they use around the gifted kido master. He may just take it and use it against you if he likes it. Kazuya is that one in a million of his generation capable of the feats he does.

Kazuya must be capable of producing the kido, this means no Zanpakutō or relic influence, everything else is fair game unless something is needed to make them work..If they do not need an object or a catalyst other then the user themselves, Kazuya can perform them.



Zanpakutō



Zanpakutō Name: Thread of the World

Zanpakutō Release Phrase: Show me the World

Zanpakutō Appearance For Inner World & Spirit: His Zanpakutō's appearance is the world itself, the Zanpakutō's physical body is rather hidden and is a billion threads tied around the entire inner world, the massive appearance of his Zanpakutō make it very hard to hide from. The lines are blue with gold trim and have a glowing aura around them, whenever the being speaks it echos through out the entire inner world. His inner world is all the realms slammed into one allowing it to be one of the largest inner worlds in existence.

Sealed Form Powers: In this form he can collapse certain aspects and cut a single string of the world. This allows him to attack the strings directly, for example due to his Zanpakutō he can see the strings that make the world or attack up. He can then cut them and make things happen to an attack performed on him. At this level he can only touch abilities with his sword, so if a fire ball is shot at him he can cut a string. Once the string is cut, depending on which is cut the element could collapse on itself by tethering away the construct of energy to utilize it. However he can only cut a single string at this level and it requires a great amount energy to do so, this makes his Zanpakutō rather tiring to use. However he's got a full kit and arsenal to use. And he can manipulate the strings of his own attacks to make them faster or stronger, giving them an extra push with one string pulled tighter or cut.

Shikai Powers: When his shikai is activated the world's strings are visible and easily grabbed, this includes the attacks of his enemies. He's able to take something from one and place the string into a kido allowing the kido to be imbued with the aspect of the other attack as well. Kazuya's Zanpakutō in shikai is amazingly fierce due to this power. It's part of the reason why Yamamoto could not put him down entirely. He was able to cage him but never put him down completely due to several reasons. Kazuya's shikai is known for that power however this is only the basic element of things. His power to touch the threads of reality and use the make up of things to create new possibilities. Removing things for example, he could take the heat from Yamamoto's shikai or bankai and add it to a kido attack against him. This however does cost a lot of reiatsu and isn't easy to do, however this power is part of the truth and reasons.

Bankai Powers: This is where his power goes to an entire new level, he can remove two strings and combine them to create a new reality. This of course means for example he removes fire's heat and water's wet to create a steam attack. Kazuya's Zanpakutō allows him to use these things, once the strings are grabbed they are visible. Allowing enemies to see the strings, the way to prevent him from grabbing them is unknown to some extent. However letting him get close to the attack or strings is part of the idea, however he's not bound to just attacks within his bankai. He can alter people and buildings as well, making him a very structured fighter. Kazuya has many options on how he fights, this is the very reason his adopted father and most important person couldn't best him entirely. The best that was managed was his capture.

Shikokai Powers: The final form of his Zanpakutō is a world completely at his beckon call. The entire reality created is under his control from the ground to the air. Everything bends to his whim, he's able to adjust the strings of this reality entirely without limits. The air could become fire and the ground could become lava. It's all up to his desires and shifting the lines of this reality. However this as you could expect takes a large toll, he can't keep this up forever. This is limited to ten minutes (ten posts) Due to the sheer size and measure of it, though no one has ever seen him push this far. Kazuya's shikokai is a mystery to all including the Gotei 13. Kazuya never went that far because he was taught control above all else, despite losing his mind and falling into despair. Kazuya simply could not let go of the habit to hold back. Kazuya may no longer do so due to the sadness and anger within him nearly exploding. Kazuya's shikokai is something that can hurt him if he's not careful as well. If someone is out of range when the reality is created they are safe till they enter it.

History



Childhood: Kazuya was a happy child born into the Kiharu clan, a very wise and intelligent clan. They were just below noble status though they were always advancing. Making things change that many thought weren't supposed to do so. Kazuya was a very intelligent child, showing signs of an extreme if not insane intellect. He was able to predict things through percentages of them possibly happening. But one thing was clear, Kazuya was a kind child when not fighting. He helped those that needed it, using his extreme intellect to benefit those around him. Kazuya was shown to be the kindest of his family, sheltering people and helping them. He wasn't at all the murderer that people thought he was, this was of course his dream. Peace and balance to the Soul Society, his adopted father was Yamamoto Genryuusai. He looked up to him like a second father, though many things were hard. He could help his adoptive father in many ways. Kazuya wasn't a true child nor even an adopted child. But the relationship was very similar to a father and son. Kazuya wanted to help Genryuusai in someway as a child, joining to become at that time the youngest of the Gotei 13 to wear the Haori. Kazuya wanted so badly to help Yamamoto reach his dream that he found his Zanpakutō, learning it's name and training endlessly. It was all worth it when he reached the status of Gotei 13 Captain. It was something that took time and hard work, it wasn't easily found or reached. He wished to help this man find the answers of what lay beyond the Rainbow. Kazuya's intelligence and skills were soon put to the test many times. He solved every problem without violence, he didn't kill merely solved the issue logically. His kindness and soft heart were one of a kind among the murderers. The First group were all killers, Kazuya could kill easily but chose to take this route. He was the youngest Captain at the time, though was surpassed by the younger Hitsugaya later on. Kazuya was indeed something of a gem for the Gotei 13. However a choice was made behind the scenes, on that would never be forgotten or forgiven.

Kazuya's family was growing dangerous and broke a law that the Gotei 13 had at the time. It was merely for the Gotei 13's advancement so they didn't realize. Two Captains arrived and slaughtered the entire Kiharu clan. Everything that lived was killed by the Gotei 13, Kazuya arrived and found the devastation beyond holding. It's here that the innocence inside of Kazuya was broken, that he would no longer spare anyone. Kazuya shook with rage and anger his eyes looking at these two with hate unmatched. Kazuya's fury was something to behold, their wasn't a way for him to deal with this matter. Kazuya got cold within, finding his heart's kindness gone. Everyone, every single member of this place would pay. He would get them back, his ruthless blood thirsty revenge would be carried out. No, the Gotei 13 would not due the entire realm would pay for the pain he felt. His eyes looked at the Captains and those calculations began, for the breaking of a world.

Adulthood: As he grew as did his ruthless nature, it wasn't long before another choice had been decided upon. Kazuya was too dangerous to leave alive, it was decided his execution needed to be carried out. He however was gone when they went to find him, he'd predicted this outcome and vanished on duty before they made the choice. Kazuya had predicted his violent behavior since his families death would bring some actions. And made a note of a week to be gone on, he left into the Rukongai. Heading to a district to test a spell on it, that District is no longer counted among them. The spell completely broke it, the entire area is a barren wasteland. Leaving little to no life within it, no plants may grow and it's almost like Hueco Mundo incarnate. This place was broken by the first use of the Nine Dragon's spell in a minor way. Kazuya was practicing for a war, he was studying in ways to begin using his powers. Kazuya wasn't sure about things, he saw an eighty percent chance to survive it all. This was of course counting on fighting his leader as well. In his gut it still made him sick, he wanted to charge in and demand answers. No that wasn't the answer, he would locate a way and destroy the very king of this world himself. Kazuya could not forgive this pain and dishonor to his family. Those who extended their hands in friendship were silenced by the people he cared for most. Kazuya's next move would be the last for a long time. He set the spell up, it would absorb the death and destruction to power it. The kido circled the very Gotei 13, it had no defenses yet at this point. It circled most of the Rukongai and was hidden by time. The spell allowing it to only be visible when activated helped him greatly. He was ready to confront the Gotei 13 for their transgressions. Kazuya could only see one path before him, he wanted answers or this world would burn. He had no care left in his soul any longer for these monsters and wouldn't bow before them any longer.

The final battle had begun much as predicted, he fought against the Gotei 13 till that person arrived. He fought till Yamamoto finally came to confront him, he did what his heart longed to. He demanded answers, demanded why his entire life was put before the sword. Kazuya had trained daily and worked hard towards helping this man see past the Rainbow. But instead he only saw the dark clouds and the death of his loved ones. Listening to the fact they broke the law, he realized something very important at this moment. Someone within the Captains had framed his family, they had no such weapons. They were medical practices, why else would everything down to the children be wiped from existence. Kazuya drew his sword slowly looking at his adopted father sadly. Muttering a single apology as he looked at him. The most important person to him would not hear him or understand, the law of this world was absolute. His family had been framed and he was now a killer. Kazuya didn't regret his choices at all, the pain was the only sign of living. His battle with Yamamoto was an unending duel they fought for hours it seemed, Kazuya wasn't able to be beaten. It was one of those traitors that cost him the battle, a sealing kido hit him. He'd been able to deflect it, but he was hit by the stone cuffs. Yamamoto had locked his energy with these old cuffs, this of course meant the end of it all. It was ruled that he would be locked beneath the First Division for all eternity. His crime of destroying that district earned him the title World Breaker. Kazuya was struck from the records books of but one person, Genryuusai Yamamoto kept record of him. The two had conversations fairly often, Yamamoto did eventually learn the truth of that betrayal to the Kiharu's. Kazuya found out about it but no punishment was issued or even apology given. This was the future for him, Kazuya was locked beneath the darkness of the First Division. The world moved forward like a dream, Kazuya could see somewhat from the darkness.

Kazuya's time spent as a prisoner was hardly boring, he meditated and trained his body. Unlike most they couldn't contain Kazuya entirely he was able to move freely in the cell he was placed in. Kazuya could find only his training furthered him and built him up. He spent all his time training and focusing his mind, he may never see the light again that thought a constant. But someday he would be free, someday the world would be broken once more. Kazuya felt the passing of his beloved Yamamoto and did weep his passing. Still no one visited, Head Captains changed times more then he could imagine. The seat was empty for so long before a new one arrived, this however marked the end of his imprisonment. A battle happened and something destroyed the very cell and prison beneath First. He was free, Kazuya's hands were free to break this entire world once more. Kazuya saw a chance for many things, but he needed to know what changes happened. Were the Captains of old still around or had they passed the torches, only time would answer the questions lingering within.


Last edited by Forsaken Crow on Sat Feb 28, 2015 11:37 am; edited 21 times in total
Teitoku
Teitoku
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Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Left_bar_bleue0/0Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Empty_bar_bleue  (0/0)
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Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Empty Re: Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER]

Sun Jan 04, 2015 9:28 pm
Moving this out to old wip, as it is about 2 weeks old. You may still work on it there.




Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Ap8OoJO


Anonymous
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Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Empty Re: Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER]

Tue Feb 10, 2015 1:57 pm
Done and ready for grading.
lionus
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Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Empty Re: Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER]

Wed Feb 18, 2015 9:44 pm
Unsure why this is sitting in unchecked cannons? so ill be moving this to unchecked and putting in a request for one of the admins to check when they get a chance for ya.



Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] M9rTQZk



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Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Left_bar_bleue248350/500000Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Empty_bar_bleue  (248350/500000)
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Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Empty Re: Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER]

Thu Feb 19, 2015 12:04 pm
Chaos Theory
Just gotta be more specific with this. What is the speed of the pulse? DO you aim it or does it go in all directions? To what degree must you "know" the attack? And it would help to describe how you destabilize other attacks so others have more options to interact with something like that. Due to the hard limit of two uses per topic, you can make it pretty strong however.

Railgun Theory
Like the one before, this just needs a few specifications, such as the size of the object that can be launched. I don't want you sending buildings out at these speeds, as that would be ridiculous. You need to set size limits. Secondly, you shouldn't say speed of light, as that's a tad ridiculous. You can achieve the same effect by giving it the speed of sound, but without making it impossible to dodge. Moving at the speed of light means it is a projectile that will hit before it can register in the mind of an opponent unless they have some kind of incredible sensory ability that surpasses the speed of light... and even then they would have to react to it and move... I can't accept that.

Vector Theory
This is just changing momentum right? Well, there's a no-autohit policy. You need something like a pulse or finite aura in which you can use this through. If you connect, then you can redirect it and what not.

The Seven Dragon Sealing
I like this, could make for a cool event in itself for the big bad guy. That being said, it's lacking in details. Once activated, how is it stopped? Is the seal in writing and does the magic flow through the words? Or is there a core to it that can be destroyed? Are the fallen the power source? Something this powerful needs to be described better.

Kido Mastery
Surely there must be exceptions to some of the forbidden kido? Being able to summon some of that stuff without effort would be... questionable.

Dragon's Aura
Probably the biggest black mark on your application. You've written nothing here to suggest that this isn't absolute, which isn't allowed. And what with everything being dependent on energy, this is a no-no. You need to give this a vulnerability, and describe how it works. This will pretty much be my mantra for your application here. If you describe how your moves work, it will make things easier to approve, because it gives them defined mechanics that can have clear advantages and disadvantages. If you're vague, your unfun, and it makes it hard for others to interact with your character. Dragon's Aura really needs that right now.

Destroyer's Aura
Contrary to your belief. 5 posts is not short; look at your own fight topics and you can definitely see that a lot can happen in a single post. it should be 3, or 2 posts if the thing being destroyed is particularly powerful. Also this suffers the same "how does this work?" syndrome of your other stuff. Range, for one, would be helpful.

King's Aura
10 posts is the size of an above average topic. Please drastically shorten this to 5 posts per topic at most. Also I do hope you plan on not opening up portals inside of people and teleporting their heart out of their body...

Kido Mimicry
IF he has what he needs to utilize it. If a Kido is dependent on an artifact or a Zanpakutō or one's own genes, he'd need those as a catalyst to copy the kido himself. Clarify this.

Zanpakutō
You've told what you can do, but now how well you can do them. Given how much stock you've put into your kido, please determine appropriately how proficient you are with this kind of technique. For example, you ain't just gonna undo Ryujin Jakka's bankai by cutting a single string, given how powerful it is. This shouldn't be as strong as your kido has been. This being said, you should move these abilities up one stage (Give your shikai the sealed abilities, the bankai your shikai abilities, and your shikokai your bankai abilities, and I'm not even sure you'll be getting a Shikokai).

Secondly, don't skip out on describing your Zanpakutō. You listed powers and nothing more. What does it look like? How does it activate? What is the Zanpakutō spirit? You've gotten tunnel vision on the powers only, and that's not healthy for your character. Remember, the quality of your app is the baseline. If you skimp out on the details and the flavor, you're not going to get the tier you're expecting.


Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Qx494h
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Joined : 2012-05-31
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Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Empty Re: Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER]

Wed Feb 25, 2015 7:00 am
Moving this to Wip.


Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] GFHHFG_zpsj1vrrfxz
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Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Empty Re: Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER]

Sat Feb 28, 2015 1:22 am
Not sure who will be working on the app but I wish them luck with it, I'm done with it and don't intend to put anymore time or effort into this..Move it to declined or have someone else take it over when you get time, thank you.
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Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Empty Re: Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER]

Sat Feb 28, 2015 8:21 am
Well, I'm sorry to hear that. I'll go ahead and move this thread into archives. :\


Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] WVMWLOu
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Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Empty Re: Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER]

Sat Feb 28, 2015 11:49 am

«-PREPARE TO BE REVIEWED-»



« Application Checklist »

• Let's Get Down To Business •

  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


« The Willsheet Checklist »

• And Comments/Fixes •

  • Willpower/Determination: Advanced
  • Mental Deduction:Master
  • Pain Endurance: Master
  • Focus:Advanced


  • Comments/Notes: I'm sorry about the whole fiasco with thie app. However, the character itself should be mostly fixed since I asked him to fix a few things myself. If there are still problems with the application, let me know in s staff skype and we'll work to fix them.

    With that said, this guy is mostly just designed for an event and is like a one-time character of sorts. So bare that in mind with this approval.

  • Tier: 0-2++


Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] WVMWLOu
THEFROST
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Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Empty Re: Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER]

Tue Jun 16, 2015 6:36 am
Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] Image8717_zpsrh1btrb8

✧EVERYTHING LOOKS GOOD TO ME✦


Due to the fact that this character has a death application processed, I'm going to go ahead and move this character into the deceased section. May your soul rest in peace.

https://www.platinumhearts.net/t13893-death-of-the-world-breaker-by-the-captain-of-squad-11




Kazuya Kihara [APPROVED 0-2++ NPC EVENT CHARACTER] WVMWLOu
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