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 Stefan Soan Shikai/Bankai Rework [Finished]

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Subject Post 1PostSubject: Stefan Soan Shikai/Bankai Rework [Finished]   Wed Sep 23, 2015 10:18 pm

  • Name Of Character: Stefan Soan
  • Link To Character Profile: http://www.platinumhearts.net/t3642-stefan-soan-approved-0-2
  • Reasons For Upgrading: He's done a lot, but this is less an actual upgrade and more a rework of his current Shikai and Bankai because they don't fit his current kit and are also extremely unsatisfying.
    What Are You Upgrading:

    Shikai Powers:

    Heisoku: Known in English simply as "Obliteration", this is the bread and butter ability of Stefan's initial Zanpakutō release, or Shikai. For context as to why Stefan developed this ability, his Zanpakutō possesses the unique ability of housing what is known as a void dimension. This is where all of his Void powers come from, though his Inner Hollow has also built upon this concept, however when Stefan actually releases his Zanpakutō they are brought to a new level, an evolution upon the previous capabilities he possessed. Instead of unleashing void-based abilities, Stefan's Shikai gives him access to an endless stream of antimatter within a section of the "void dimension" in which only it exists. This antimatter appears as swirling black "energy" outlined in a dark purple that usually appears to almost be electric in nature, striking out randomly from it's point of origin. Heisoku is the basic function and use of this antimatter, which is why it can be considered a building block for his power after releasing his Shikai. To clarify, while the amount of antimatter within the void may be endless, that doesn't mean he can endlessly release it and use it's power. Instead, he is limited by his own power and energy levels. Now, on to what Heisoku is actually capable of.

    First off, Stefan is able to use the antimatter both by creating tears into the void dimension using his Zanpakutō directly, which allows him to create much larger pools of antimatter for use while being limited to the tears themselves, or he can create the antimatter where he wants to as another element user may (such as a fire or water elementalist). The antimatter itself is both extremely dense and volatile, requiring precision and control from Stefan to ensure it doesn't cause wanton destruction. The destruction this antimatter can cause is quite simple: By summoning the antimatter, lining his Zanpakutō with it, or simply using it for other attacks, Stefan is able to potentially destroy, or at least damage, what the antimatter comes into contact with either directly or through massive, volatile explosions. The destructive capability of the antimatter is extreme, allowing Stefan to even destroy materials as powerful as Zanpakutō of captain-level fighters and Sekkiseki. Few materials and beings are able to endure multiple hits from Stefan's antimatter, even indirectly, as the destructive force is just too great as each hit is akin to coming directly into contact with explosions of energy and having the matter of weaker materials simply be destroyed. The destruction comes from the fact that this antimatter literally destroys matter and energy, completely. However, the greatest use of this element isn't even what it can do with direct hits.

    While being powerful and damaging are both major traits, Stefan's antimatter element possesses multiple characteristics that sets it apart (and above) traditional elements. First off, antimatter is extremely effective against other elements and materials, including but not limited to water, fire, electricity, energy, etc, as the antimatter is able to not only negate equal-level attacks and spells of these powers, but it is usually able to overpower them as well by initially counteracting them, and then exploding outwards to cause area-of-effect damage. Also, as Stefan's antimatter is connected directly to his void, it is immune to outside forces and effects attempting to modify or take control of it. This means if a person were to try to absorb it, or even just momentarily take control of it to repel or redirect it, they would not only fail but likely be injured pretty massively in the process. It also means an attempt to mix their own energy into it, whether to bug it or alter it, would fail and likely result in a very powerful explosion. While it cannot actually be absorbed or manipulated by anyone besides Stefan, what someone can do is try to cause it to explode either through it's own explosions or through overloading it with their own power (basically, hitting it with more matter than there is antimatter). However, despite all these strengths, Heisoku comes with weaknesses as well. Like all of his void-based abilities, his antimatter element is much more costing and exhausting than other elements as well as requiring more energy to initially use as well. Also, prolonged and excessive use of Heisoku results in a scaling decline in Stefan's physical attributes; the more he relies on his antimatter element, the weaker and weaker he will become physically until he actually seems to drop off in power equal to full tier levels. Finally, due to how volatile this power is it can unintentionally cause damage to both Stefan's allies and his own weapons and equipment.

    Bankai Powers:

    Heisoku: Kontorōru: With the release of his Bankai, Stefan's Shikai powers see a massive upgrade in both overall power as well as general use and utility. The primary difference is the size and scope in which Stefan can use his antimatter, making the initial release strength seem minuscule in comparison. With his Bankai released, Stefan is rather easily capable of using this ability alone to take on (and defeat) not only multiple opponents, but multiple very high level (though lower than himself) opponents in their final release states. This ability is extremely powerful, rivaling the powers of the strongest fighters throughout the different worlds and dimensions. The raw strength is able to pierce and destroy some of the toughest of defences. Stefan can also use much larger amounts of antimatter without feeling the negative effects he would with his Shikai. In addition to a boost in power, Stefan is able to control the antimatter with much more precision in his Bankai, allowing him to utilize it in more exact and accurate ways, decreasing the chances of it becoming chaotic or going haywire. However, the main difference between Stefan's Shikai and Bankai is what happens to him himself upon releasing it.

    While Stefan's bankai is released, a multitude of changes occur to him. First, his Zanpakutō's spiritual configuration is altered to the point where it is essentially a blade made purely out of antimatter, however Stefan can control exactly when a contact explosion occurs instead of it happening with every strike. Also, the blade becomes so sharp and powerful it is able to, on top of Stefan's titanic physical strength, cut and pierce nearly any object or defense it comes into contact with, with very little difficulty, though there are still materials and beings capable of taking multiple hits. This is expounded upon by the fact that when Stefan uses his antimatter, especially with his Zanpakutō, he literally destroys matter and energy. Stefan's clothing, skin, and hair go through a very similar change, all possessing the properties of his antimatter while in Bankai. What this does is make Stefan in general more difficult to damage, but it also makes it dangerous to even attempt to injure him as an enemy punching him can result in a very powerful explosion capable of blowing their arm off or worse. The flipside to this is excessive explosions could potentially hurt Stefan in some way, usually resulting in physical harm to his body. This also allows Stefan to speed himself up when moving by creating millions of miniature, condensed explosions invisible to the naked eye that propel him in the direction he wants, as well as increasing the damage of his physical strikes by essentially doing the same thing except focused onto whatever he is attempting to hit. Repeated, excessive use of these miniature explosions can, however, cause Stefan pain and some damage.

    Heisoku: Kontorōru possesses weaknesses, however, that fit the intense power the ability provides Stefan. Similar to his Shikai, antimatter is extremely difficult to create/summon and use, exhausting Stefan at a much quicker rate than a traditional element would. Also, because Stefan's body and clothing possess antimatter in Bankai, he can lose his physical strengths relatively quick if spammed and/or used a lot at once. Along with being physically exhausted through excessive use, if enough explosions occur Stefan could even begin to take damage from them himself. Very few abilities cause harm to their own practitioner, but due to the sheer power of these explosions this may happen to Stefan over time. Due to the antimatter literally being on and encompassing Stefan at essentially all times, Stefan has difficulty keeping up his Bankai for extended periods of time in spite, and because of, his level of power. Usually six posting rounds is the point where keeping up his Bankai can be detrimental to him and his environment. At this point, keeping his Bankai up past this point can begin to tear at his physical body and energy levels pretty dramatically, usually making it more worthwhile to simply drop his Bankai form. Also, a major weakness this form has is that Stefan cannot be healed by outside sources while his Zanpakutō is released like this. Not only that, but any and all positive buffs and outside changes an ally might try to use on him would be negated by the antimatter now in his body composition.

  • Any Extra Notes: N/A


Last edited by Gin on Mon Oct 05, 2015 2:50 am; edited 5 times in total
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Subject Post 2PostSubject: Re: Stefan Soan Shikai/Bankai Rework [Finished]   Fri Sep 25, 2015 12:05 am

Alright. I need the high-speed movements that he gains through explosive properties to slowly tear at his durability. This is a pretty powerful move and should have a bit of a drawback. Make it more obvious in the second paragraph of Shikai that he isn't able to just outright destroy the things. State it needs to be repeated contact and that in certain cases there are simply impossible things to break. Also state that if someone were to cause explosions during said Bankai against his body that it would also start to tear at his durability and health. For such a powerful ability there's gotta be a side effect.

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Subject Post 3PostSubject: Re: Stefan Soan Shikai/Bankai Rework [Finished]   Sun Sep 27, 2015 4:26 am

Made some edits.

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Subject Post 4PostSubject: Re: Stefan Soan Shikai/Bankai Rework [Finished]   Sat Oct 03, 2015 10:43 am

Before i begin Id just like to apologize for the wait on this one, and all the inconveniences with shit that being said lets get ourselves into a bit of a check eh.

okay so one thing to state blade has allowed me the checking rights to this, see bellow for proof ect. ill be taking the reins from here so lets get started

[3/10/2015 12:48:00 PM] Blade: You can check it
[3/10/2015 12:48:07 PM] Blade: I haven't been around because I'm not in the best of health

Gin wrote:
Stefan is able to destroy what the antimatter comes into contact with either directly or through massive, volatile explosions. The destructive capability of the antimatter is extreme, allowing Stefan to even destroy materials as powerful as Zanpakutō of captain-level fighters and Sekkiseki. Very few materials and beings are able to endure hits from Stefan's antimatter, even indirectly, as the destructive force is just too great.

Firstly i this needs to be toned down a fair bit, as from the ideal of this it sounds like it could destroy any material it comes into contact with, and with ease at that. The problem is i would allow such things as every hit being like a small scale explosion going off but something that just tears through things and saying few materials can endure this is a little overboard even from simple things such as the force of it indirectly. If this was a bankai ability i may have been more inclined towards it but for a simple shikai its a little to much man, please tone it down to something along the lines of "each hit is like a bomb going off that has the possibility to tear through even some of the strongest materials" as this also sounds far to certain of what will happen.


Gin wrote:
Also, as Stefan's antimatter is connected directly to his void, it is immune to outside forces and effects attempting to modify or take control of it. This means if a person were to try to absorb it, or even just momentarily take control of it to repel or redirect it, they would not only fail but likely be injured pretty massively in the process. It also means an attempt to mix their own energy into it, whether to bug it or alter it, would fail and likely result in a very powerful explosion.


Now i understand the concept of this since it is an energy of different physical makeup and is explosive but honestly id much prefer if you are going to make it strong like it is and capable of taking on other attacks and such and destroy them giving it an edge, that this isn't such a certain thing. Sure it can be much more difficult to control and one cant use his energy against him that i could be fine with but absorbing and changing the structure is something that i'm hesitant on man since 1 its a shikai state and this seems far to protected to counteract in a sense and 2 if they are able to change it sure id allow something like "its state is to unstable to morph shit of it ect without it exploding but could be possible if done correctly and stabilized though this is very difficult to do"


Gin wrote:
potentially hurt Stefan in some way.

Id like a little more elaboration on what it could do to him if possible as this sounds very vague with stuff. it just helps to guage what could happen within this time.


Besides that with the drawbacks and that i'm okay with this specially considering the 6 post countdown from bankai though depending on whats happening with it ect id like either a cooldown amount or limiter stating he cant go bankai again or that since i'm unsure what exactly was stated bout this.

I also have to question with blades things addressed im not sure if things where changed or worked out between you two with stuff as is i dont mind the things stated but i would if stuff was said and that just like a log if possible man, just so we can have everything stated and there for future reference so its all neat and tidy and in order.

This shit looks good man i like it alot and the ideal of it, the things stated are the only real problems i currently have with it so if ya fix those up for e and that ill drop an approval on this. Once again sorry about the wait and all the confusion with stuff i hope ya get to the changes and that soon as this shiz is gonna make stefan one proverbial badass xD

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Subject Post 5PostSubject: Re: Stefan Soan Shikai/Bankai Rework [Finished]   Mon Oct 05, 2015 2:51 am

Ok, think I made all the changes we talked about : )

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Subject Post 6PostSubject: Re: Stefan Soan Shikai/Bankai Rework [Finished]   Mon Oct 05, 2015 3:29 am



So imma approve this one right here, everything is in order and all things discussed by myself and blade have been fixed, shit looks good man i hope ya get out and use it soon.


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