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 Bi Desertwalker[NPC]

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Nix Shraik
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Subject Post 1PostSubject: Bi Desertwalker[NPC]   Sun Nov 15, 2015 3:54 pm

The Arrancar[NPC] Template


Genetics & Basic Information


• Name: Bi Desertwalker
• True Age: 20 years
• Appearance Age: 18-21 year
• Gender: Male
• Orientation: Serves Nize Split


_________________________________


Appearance


• Appearance: Bi stands almost two meters tall, having broad shoulders and hard muscles. The mans skin is tanned caramel brown with tattoos of desert and Hollows going through it apparent on both of his arms and on the back. The man has short, black hair so they wouldn’t get in the way and while Bi’s mask covers the most of the males face it shows enough for one to spot his hazel brown eyes.
As fullbreed warrior his clothing consists only from military garments. Staying in the Espadas color scheme, white and black, he wears baggy army pants, heavy army boots, bulletproof vest and thick jacket, bearing a symbol of a imp on the left shoulder. His Zanpakutō is attached at his right side.


• Bone Appearance: The upper part of jackals or wolfs skull covers the males head and part of his face.


• Hollow Hole: In the most common place, the man’s Hollow hole is in his chest, at the place of the mans heart.


• Reiatsu Colour: Sand brown


_________________________________


Personality


Personality: Bi is a friend, warrior and bodyguard. He in general is always smiling, polite and wishes the best for people. Similar to Nize he too believes in the best of everyone, but unlike the boy, the man knows how corrupt a soul can be and that violence is needed for one to survive in this age and time. He tries to be funny, though his humor is quite dry, never says anything bad about someone else, even if they are an enemy, but can become really loud mouthed if something he believes in had been offended or put down.


When it comes to combat it is the field in which he feels the best. The man had always relied on brute strength and his own natural abilities for survival till the moment that fighting became the best thing he knew to do. Nothing else could bring as much joy. In battles he usually is serious, trying to keep his head as cool, as possible. That wouldn’t mean that Bi is successful in his attempts, though at the start of his fight the man will try to every movement he makes, as well, as observe his enemy.


But the main job for the veteran is to defend Nize. This is a job he puts all his heart and mind in it and there wouldn’t be a second of hesitation to give anything for the boys safety. It could be very well compared to something similar a father has to his son, though the man will stop it if Nize would request that.


_________________________________


Background Information


• History: While Bi was created by Nize about 20 years ago in his memory is locked the memories of another Arrancar, Bilgert Desertwalker. He was a soldier of New Espada, serving The Queen Of Hollows and being a efficient soldier. Unfortunately his life came to a sudden end when he met a lone Adjucha which he named Nize. As he spent time with the lonely creature the man died upon the Hollow losing his mind and going into a rage mode. The Reishi he absorbed was then stored inside the creature and later used in re-creating the man...Or at least creating his clone.


At first Nize used the Reishi to create him as a Hollow, because it was the only thing his master then knew how to create. From that time there wasn’t many memories, as he had been created and destroyed multiple times, not always regaining the memories he had made while existing. As Nize grew stronger so did Bi, from a lowest Hollow form slowly reaching power levels of Adjucha. It was around four months ago when Nize reached the level great enough for creating Bi as a sufficient, self sustaining Arrancar. From that moment it was his and his responsibility alone to gain in strength, so Nize could say with pride that Bi is his servant.


_________________________________


Sealed State


• Sealed Zanpakutô: The Arrancar Zanpakutō is a Egyptian style sickle, made for combat purpose. The hilt is decorated with gold and ruby stripes while the blade is in the color of silver.


• Racial Abilities:
  • Bala(Hollow Bullet): Preferring close combat over everything else, Bi had borowed a technique similar to Nizes when he can charge his own Zanpakutō blade with the devastating power of a Bala to add aditional strength in his slashes. Over time this dulls the weapons blade, making its slashing capabilities smaller. Using this technique he can also create slash-like projectiles which, unlike a regular Bala, doesn’t explode, but has great cutting ability to go through even Advanced Hierro. Though, projectile attacks isn’t something the man uses often because of his lack of skill in them.


  • Cero(Hollow Flash): Same as with the Bala, Bi can charge it too in his sword. For one connection the strength of the slash will be augmented two times, though after 5 repetitive uses the sword will dull to the extend of being unable to cut anything. The released projectile slash will be powerful enough to easily go through Master and even GrandMaster Hierro.


  • Perquisa: Finding the enemy to fight is the first step for having a battle. Because of that, and the fact that Nize used the male as tracker when he was still a Hollow, Bi is extremely sensitive to energy shifts around him, as well, as he is good at tracking different energy signatures. The male can even track someone from just the energy they had left somewhere.


  • Hierro: Rather than covering the males body, Bi’s Hierro is infused in his each cell, making him more durable. This then allows him to fuse his durability with Hierro, in so making the guy much more resistant to various kinds of attacks.


  • Sonido: As with the Hierro, Bi’s Sonido too is off the norm. It doesn’t work as a high speed movement, but rather it amplifies the mans General Speed further. It makes him generally slower when it comes to running away or dodging, though in the same time turning the guy faster in other aspects, such as slash speed and so.



• Unique Abilities:
  • Unique Body Built: Bi’s whole physical make up is the same as the sand of Hueco Mundo. With it he can turn himself dense enough to boost his Durability by a level for up to 7 posts or make him so soft physical attacks as slashes, blunt weapon hits and such can’t do any damage to him. It allows the male to form his limbs into different weapons. Though this makes him more vulnerable to elemental attacks, such as water, wind, fire or electricity. If it comes to Cero-type constructs, he will be alright while they don’t swallow his whole body. Another limitation, while the man turn himself into sand, he can’t split himself. It means, if in sand form someone manages to pull off his arm, he can’t control it that torn off arm, though he can in the same time put his arm back, if having contact with the limb. The special body built makes Bi also more durable against condition attacks, such as burns or freezing attacks, as well, as he is almost immune to poisons. Acids are exceptions, having even a extra effect on the males body. He needs a post between to change from more durable form to softer state.


  • Paso De La Arena: Because of lacking Sonido in the usual sense, Bi had developed a high-speed movement of his own. While it works only on sand filled with energy, when on it his speed can rival with those of Grand Master. The biggest drawback to this is that this technique binds Bi to the ground, as well, as he can use this movement only for short bursts. After 3 posts of constant use the Arrancar would need to avoid using the movement for 4 posts.


  • Sand Manipulation:In his sealed form Bi can manipulate with sand around his sword, equaling to 200 kg of sand. The sand needs to be connected to the Arrancar body or Zanpakutō for him being able to manipulate with it. What makes this sand even more dangerous, he can infuse it with large amounts of Reishi, making each piece of sand extremely sharp or durable. As it can be imagined, the larger amount of sand, the large amounts of his own power it requires to enchant the sand. Overall, he can augment the sand 7 times, if gathered the maximum amount of it.


  • Hunters Senses: Bi Desertwalker has been gifted by Nize senses of a excellent tracker. His sense of smell can pick up odors up to 3 km, being most sensitive to smell of fear, anger and other strong emotions. Without that, his nose can also tell apart different spiritual signatures. The male also has oversensitive hearing, allowing him to hear ones heart beats in radius of 500 meters. Last are reflexes, fast enough to clearly pick up movements up to Master General Speed.


_________________________________


Resereccion


• Resereccion Name: Las Nómada [Nomad]


• Resereccion Release Phrase: Wander


• Release Actions: While saying the release he raises the blade against the sky.


• Resereccion Appearance:
Appearance:
 


• Resereccion Abilities:
  • Embodiment Of Sand: At his release state Bi can completely turn himself into sand. Similar to his sealed body, it is immune to damage from physical attacks, such as sword slashes and such. While still being his weak spot, elemental attacks have lesser effect on him while Cero-type attacks have the same effect as before. His body can now split in multiple parts, while he has Reishi infused sand to manipulate, and he can heal himself by absorbing more sand in his being. Desertwalker can additionally add extra sand to his body, in so raising his mass. The males maximum is up to 10 tons, reaching sizes of Gillian. In this form Bi's strength and durability raises by two levels, while general speed falls to beginner.

  • Sand Manipulation: Upon entering this form Bi can now freely manipulate all the sand in two kilometer radius. It works because while he enters Resereccion his Reishi is spread and infused in all sand at the radius around him. The limitation is that after 8 posts of constant usage this ability will start to put serious strain to ones mind, so it would be ill-wised in using it too much. It can lead to constant head aches and even death.



_________________________________


Skill Sheet


(Leave the skills alone until the application is approved. You can then go back and add them if you want to)


General Skills

  • Durability: Master/Advanced/Adept/Beginner
  • General Speed: Master/Advanced/Adept/Beginner
  • Strength: Master/Advanced/Adept/Beginner
  • Weapon Skill: Master/Advanced/Adept/Beginner



Will Skills

  • Willpower/Determination: Master/Advanced/Adept/Beginner
  • Mental Deduction: Master/Advanced/Adept/Beginner
  • Pain Endurance: Master/Advanced/Adept/Beginner
  • Focus: Master/Advanced/Adept/Beginner



Racial Skills

  • Perquisa: Master/Advanced/Adept/Beginner
  • Sonido: Master/Advanced/Adept/Beginner
  • Cero/Bala: Master/Advanced/Adept/Beginner
  • Hierro: Master/Advanced/Adept/Beginner



_________________________________


Roleplay Sample


• RP Sample: (Roleplay as if you were making a thread on the site. This gives us an insight as to how you would RP)

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Subject Post 2PostSubject: Re: Bi Desertwalker[NPC]   Sat Nov 21, 2015 2:18 am


Application Checklist
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [O]
  • Powers are not Godmod/Overpowered [O]
  • Powers are described reasonably enough [O]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


Will Skills
  • Willpower/Determination: Master/Advanced/Adept/Beginner
  • Mental Deduction: Master/Advanced/Adept/Beginner
  • Pain Endurance: Master/Advanced/Adept/Beginner
  • Focus: Master/Advanced/Adept/Beginner


Comments/Notes: Alright, so first off, there's quite a few problems with this NPC. The main issue is simply just the large amount of power that is put into this character with little backing any of it. The history is too short to be acceptable, along with some powers flat out have an immense amount of power with little reason for it. First off, for the Bala ability, if the person as little usage in it, how can they be skilled enough to flat out go through an advanced hierro when used with their sword? The way the ability is worded makes it seems like it is a guaranteed success with little ways to guard against it. The drawback is fair, but the power behind it is immensely overpowered if he supposedly has little training with it. The same goes for the Cero version of the ability, being able to tear through a grandmaster hierro is a bit silly since grandmaster typically means they're the -best- of the best at what they do, and that almost nothing except equal leveled fighters could go through. As it's listed, Nize can only create hollow's at maximum 2-1 on their character sheet, so having the power to tear through beings with that much experience and advantage doesn't make the most sense.

For perquisa, can there be more description on the limitations of their tracking? How far can they track someone, for how long could the energy signatures have stayed before Nix can't track them? For his own hierro, perhaps a bit more description on how it makes him more 'durable' would be extremely helpful. Right now, it is left extremely vague with little information to work off of. The sonida also seems to be vaguely given, only told that he gets slower with some things, and faster with others. Could there be examples as to just how fast or how slow?

With Bi's unique body, how does the sand increase his durability up a whole level for 7 posts? Does it drain them at all, and is there a reason why it can even last for 7 posts? The few things that do make sense is that if he has a sand form, then normal weapons can't hit him, and the weakness to elements and any attack that isn't purely physical makes sense, however, the ability to do this and the length doesn't make very much sense.

Next, Paso De La Arena is really... Well, unfair. It gives grandmaster speed for no real reason with the only drawback being that they're grounded, and after the three full posts, only the ability can't be used for four posts. It's another ability that instantly scales to a grandmaster level, something that people have had to train almost their entire lives to reach while this character is only 20 years of age.

With the sand manipulation, could it be described a bit more on how it works and how much 'stronger' the sand is made through the empowerment and augmenting... And seven times seems a bit much for the amount of times they can augment each piece of sand with no listed limitations. The Hunter Senses has the same issue as earlier things such as how powerful it seems along with the fact it can pick up master speed with no issue.

The resserccion abilities are the same as the earlier problems, no real reason and intense power, only now on a larger scale.
Tier:N/A

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Subject Post 3PostSubject: Re: Bi Desertwalker[NPC]   Sun Dec 06, 2015 11:23 am

[mod]Its been more than two weeks/14 days ever since the check was done by Gamedragon. Nix doesn't seem to be around lately, so i'll be moving this back to W.I.P. Post in this thread here when it is needed to be moved back to unchecked again: http://www.platinumhearts.net/t9712-the-staff-request-thread-for-moves-archives-locking-or-whatever-else-you-need-staff-for[/mod]

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Subject Post 4PostSubject: Re: Bi Desertwalker[NPC]   Fri Jan 01, 2016 9:12 am

[mod]Nix, i need an update whether or not if you're working on this or not. If i don't get a reply in the next 48 hours, i'm moving it to the archives.[/mod]

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Subject Post 5PostSubject: Re: Bi Desertwalker[NPC]   Sun Jan 24, 2016 10:43 am

[mod]Since there has been no reply for well over 48 hours
I shall but throwing this into Archives, feel free to bring em back whenever.[/mod]

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