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 [Approved 5-1] Ginryu Ishida

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Subject Post 1PostSubject: [Approved 5-1] Ginryu Ishida   Tue Feb 16, 2016 6:28 am




- Name: Ginryu Ishida
- Titles: Gin or Silver/The White Monster
- Gender: Male
- Age: 16
- Bloodline: Pure (Echt)
- Affiliation/Rank: Freelance

- Appearance Age: Late-teens

- Appearance Description: Gin is a young male with pure white hair, it is his most striking feature and makes people easily notice him which makes it near impossible to blend into a crowd. His hair is short cut and hangs loosely about his head yet appears to be styled to a way in which it appears casual but still semi-formal, its texture is silky and smooth.

In terms of his eyes, they are a rich cobalt blue or sometimes they are a royal sapphire blue. Their gaze is piercing and unwelcoming, his gaze makes him hard to approach or even to meet his gaze. Not only looking harsh and unnerving it has a knowing aspect almost like his very gaze can tell everything about you and see your most darkest desires and thoughts.

He is reasonably tall for his age, being about 5'8". He is moderately built although quite slim and without a visible muscle structure. His true physical capacities lay in his innate ability to move very fast and swiftly, he is flexible and this in its own right makes up for his lack of physical strength.

He has a few attires although only two are seen commonly, they are his Karakura High School Uniform and his Quincy garb. His uniform is perfect to say the least, it is always ironed and neatly done while his Badge is located hanging at his side. His Quincy Cross hangs from a chain around his neck no matter what his attire is. His Quincy garb is quite modern, activated as more of a texture from a device he states the words "Engage, Quincy Texture" and upon calling the words his clothes and attire instantly change by glowing a silver light and reforming into his Quincy battle garb.

The attire is a skin tight suit which doesn't restrict movement at all, it is micro-fibre to allow Gin's body to breathe and maximise airflow. It is plain white and has the Quincy Zeichen on the back of it, his head and hair are left unobstructed and the attire is very futuristic.

_________________________________



- Personality:

Intelligent - Gin is incredibly smart for his age. He receives top marks in much of his school work, he is not very stupid and knows his actions. In fact he sort of has excellent foresight where he plans ahead for most likely reactions. His intelligence stretches towards that of someone well beyond his age and can stretch into the making of complex battle strategies hence why he has NEVER EVER lost a game of chess.

Silent - A man of few words is what Gin is, he prefers to be quiet and not to speak. He rarely speaks unless spoken to but this is not shyness which makes him quiet, it is actually quite the opposite. He simply hates having to converse with people, he doesn't lack the social skills, he simply hates having to speak to people and often he simply doesn't speak at all.

Anti-social - Gin is actually very anti-social, he hates having to be sociable and interact with people. He has a lone-wolf like attitude to team building exercises and he often does not participate or if he does it is begrudgingly. He truly sees people as a distraction and he maintains a rigid and unwelcoming persona to those who try to befriend him.

_________________________________



- Background: Ginryu Ishida was born into the noble Ishida family, his ancestor Shinzo Ishida was a cousin to Soken Ishida, which is how he is related to the family. Ginryu's family in the past was one of the most influential family in Japan, they owned a variety of corporations which made them incredibly powerful at the time until the Yuudeshi family took over the position and the Ishida became much less powerful.

Ginryu was born sixteen years ago, the family was quite wealthy and he received a good education, the family raised him with exceptional knowledge on Quincy Lore and items, he was trained by his father to handle himself against hollows and spent the days mainly studying the Quincy and other subjects.

When he was twelve he encountered a group of shinigami, who at first were nice to him however when he revealed he was a Quincy they instantly changed their tune. They insulted him and insulted the Quincy for being destroyers and that their method was nicer. Gin left with fury, from that day he hated shinigami and refused to speak to them, and anyone else except the Quincy and his family. He became anti-social and uses his anger to make himself stronger.

When he was fourteen Ginryu was challenged by a shinigami from his secondary school, he was a dark person by many standards and during the challenge Gin was barely able to be touched with his strange spirit weapon, he dominated the fight and almost killed the shinigami, in the process he destroyed the soul chain and soul sleep thus ending his short career as a shinigami, this battle gave him the title of "the White Monster" and he was not challenged again for the remainder of his school life. Two Years later he joined Karakura High School and became a student. Being promoted to class president in the process.

_________________________________



- Human Skills:
Unnatural Intelligence - Gin is an incredibly well-gifted mind, he has an excellent understanding of the nature of spiritual matter and other subjects related to the Quincy, this includes but isn't limited to his skills with the understanding of how to create and utilise most Quincy Artefacts correctly.

Archery: The most used form of combat among the Quincy. Since they're still human, maintaining a distance from highly dangerous Hollows as well as launching numerous attacks on multiple opponents gives them a great advantage offensively and defensively. There are cases when a Quincy uses blade over a bow.

Forger - Gin is capable of making and developing Quincy items and technology, he can create new and advance old artefacts quite easily. He is capable of creating Soul-synthesised glass and silver which he uses in much of his equipment.

_________________________________



- Quincy Items:
Quincy Texture - The Quincy Texture was designed by Gin quite recently, when ever he needs to arm himself quickly he can engage it and from his Quincy Cross he can use it to channel the reishi around him to create his Quincy attire. this was created to make up for getting himself ready for battle. It is preset to have five Seele Schneider, Three ginto.

Gintō: A capsule-shaped tool used by Quincies to store their spiritual energy.It is an antiquated tool, but the use of it allows Quincies to perform certain techniques. More Info Shall be in Tech's.

Quincy Cross: A cross in the shape of a Quincy Zeichen that only those who have inherited Quincy abilities and techniques are allowed to possess. Only those that have achieved the powers of a Quincy may possess it. Standard equipment for any Quincy, the Quincy Cross acts as the focus for a Quincy bow. The cross need not necessarily be in a cross shape, as Ryūken's cross is a pentacle. Uryū's first Quincy cross took the shape of a cross.

Seele Schneider: The Seele Schneider is a thin sword that can be fired similarly to an arrow. It's much longer than a standard arrow and functions something like a chainsaw: the reishi of its blade vibrate at ultra-high frequencies, loosening the molecular bonds between any spirit matter it cuts so that the Quincy user may easily absorb the freed reishi.
- Quincy Cross: It is a simple pentacle which is designed from soul-synthesised silver, it has a royal blue sapphire embedded into the silver pentacle which traces its limbs.


- Other Skills:
Reishi Control: Much like original powers that are different to each and every Quincy. For example one has the power to change form and gain the ability and appearance to fight his target, while other that can change his appearance, but only is able to copy his target memory and personalty. One own control over reishi can also account for how many arrows they can fire at once, as well how much Reishi they can use at once, also controls there use of Hirenkyaku. The more powerful a Quincy is in this trait, the more powerful there arrows and ability are. Original powers created from reishi control are known as "Zet to". Ziamchi Quincylostthe use of "Zetto"


Heilig Pfeil (Holy Arrows): The primary attack used by Quincy. It is basically the same as an average arrow, but if the arrows are shot continuously they will eventually injure the wielders hands. The arrows can be created by collecting Reishi, absorbing Reiryoku from an opponent or gathering spirit energy, giving the Quincy many ways to form their bow and arrow. The power of the arrows vary in power and size, while some arrows are more powerful than others, for every quincy it is different, and normally comes down to skill, since the total amount of Arrow’s fired also showcases the amount of skill, while those who use only a few arrows at a time have more of a impact than others. Depending on what one spirit weapon is, the Arrow shape can change, as if one was a blade, then the arrows fired would appear as blades.

Shadows: Using "Shadows", A Quincy can disappear and use a form of teleportation that allows them to quickly leave a place, reappearing almost instantly in another. However, this skill was thought to be limited to those of the old style Quincy. However Modern age Quincy are known to be able to perform this.

Path Control: When Uryū fought Cirucci Sanderwicci in Las Noches, he was able to curve his arrows' path after firing them, putting stress on the former Espada. This effectively makes the Quincy's Heilig Pfeil miniature heat-seeking missiles, but instead of locking on to heat, they target whatever enemy they have. It is unknown how long Uryū can control the arrow's path, or if there is a limit to how many can be under his control. So far he has only fired 3 simultaneously using this method. This also is affected by reshi control and marksmanship, the stronger one skill with it, than the longer they can stay on target, even when fighting those with high speed.

Negation of Attacks: If a quincy can use these arrows precisely, they can to a point they can negate another attack on impact. To do this, the charges the arrows with a sufficient amount of power, and fires them to strike an incoming projectile. However because of morden Quincy style’s, this use has fallen out of use, however a few old style Quincy still use this a thump.

Spiritual Awareness: As a spiritual being, the Quincy can sense Hollows and other spiritual beings at a significant distance or tell in what direction they are in. Quincys are well known to sense the distance to any hollow, and capable of telling how much spiritual power a person has from a simple glance, making them living radars, only a small handful of beings are capable of not being able to appear to a Quincy.

Hirenkyaku: An advanced Quincy moving technique. It allows for high speed movements by riding on the flow of reishi created below the user's feet. To perform the technique, the user gathers spiritual particles under their feet and rides them to the desired location. Like the air-walking skill displayed by most Arrancar and Shinigami, it can also be used to hover or fly for long distances. Mayuri compliments Uryū on being able to use this technique at such a young age, suggesting that it is difficult to master. Hirenkyaku enables Quincies to keep up with, and overpower faster opponents depending on the user's skill. The use of this technique aided Uryū as he defeated a seated Shinigami officer, a Números Arrancar, and even a Privaron Espada in combat. However, there is apparently more use for the technique than simply moving quickly.


Blut: An advanced Quincy technique that grants one inhuman defensive and offensive capabilities. By making reishi flow directly into their blood vessels, a user of this technique is able to drastically increase their attack and defense power. However, despite the significant danger this potentially presents to one's opponents, Blut possesses one major flaw in that the independent forms of the technique for attack and defense operate using two different reishi systems, meaning they cannot be employed simultaneously or else they suffer all their veins bursting at once, killing them instantly. However some are able to use both at once but not for short periods of time, as they start to burst their veins. This is a pure blood Quincy ability, Quincys that are fused with a Ziamchi are unable to use this.

Blut Vene: The defensive form of Blut that grants the user inhuman durability, represented by a faint pattern tracing the veins beneath the surface of their skin, which is only visible on the afflicted area when struck. If consciously kept at full power, even attacks delivered by a Shinigami's Bankai can potentially be negated completely. However, despite the considerable defense afforded by this technique, it seemingly isn't absolute and can be torn using sufficient power. As overtime the defense shall be worn down due to the nature of Blut Vene. This massive defense also has time limits, depending on the level of skill with this, it can vary to short periods of time, to lengthy amount, but they need periods of rest which can be risky if they are fighting a foe that can attack rapidly.

Blut Arterie: The offensive form of Blut that grants the user inhuman attack power. This technique is the only thing capable of ensuring that a Quincy's attacks are able to significantly damage a Bankai-wielding Shinigami. One notable use of this is applying it towards physical attacks as well as coating it on there own arrows to increase the damage output to that of a Bankai wielding captain. This is a vary powerful skill that shouldn't be taken lightly .

Ransōtengai: This is a high level technique that allows the user to control their body parts using strings of spirit energy controlled by their brain, forming lines or strings out of countless reishi. By using this technique, the user can control their body as one would a puppet, allowing them to move freely despite paralysis, broken limbs, or any other force that would impede normal movement. It was originally created to allow elderly Quincy to fight effectively, and is rare enough that Mayuri had never encountered a Quincy (out of the 2661 that he examined or studied) who could use it before Uryū. Mayuri stated it as "the most powerful technique for the Quincy," but he did not know of the Quincy: Letzt Stil, which means as far as Mayuri knew it was the strongest.

Sprenger: This technique uses five Seele Schneiders (Gin can use his spirit weapon) to create a pentagon-shaped seal which, when activated, causes a massive explosion within its borders. When an object or a person stands within the middle of the Pentagon the placement of the fifth Seele Schneider can trap them by wrapping and binding their legs to the ground with dense reishi. The Seele Schneiders function as accumulators, gathering the necessary amount of reishi to create the explosion. The liquid inside a silver tube acts as the trigger. The preparations for the technique combined with the charging time for the Seele Schneiders make its use in battle impractical unless the user has a partner that can stall to buy time, or has enough strength to create the formation while under attack.

_________________________________



- Type: Movement-type
- Appearance: Gin's spirit weapon is unique among his fellow Quincy, it is sealed in the form of a pentacle and he often is seen with it around his neck. When releasing it he actually calls a release phrase, which is "Swarm". He didn't name it however after uttering the word, the pentacle lights up and fires of five bursts of light (one from each end of the pentacle) and the light then shoots around him before becoming five floating daggers which hover around him and he moves telekinetically. From the tips of the daggers Gin can fire his "arrows", which like his daggers he can control the path.

These daggers are also capable of inflicting harm to what they cut, meaning Gin can utilise a variety of projectiles at any given time. The final properties of these five daggers is the ability to channel reishi into the and have them join up with each other to form barriers such as by using three daggers he can create a triangle shield between them. Although he can also use the five daggers to cast Sprenger if they are set up correctly.
- Reishi Color: Silver

_________________________________



(NOTICE: ONLY ADMINS CAN APPROVE THIS SECTION! YOU MUST GET ADMIN PERMISSION TO HAVE ONE)

- Name: (What is your Vollständig's name?)
- Appearance: (What does your Vollständig look like?)
- Abilities: (What does your Vollständig do?)

_________________________________



- Durability: Beginner
- General Speed: Beginner
- Strength: Beginner
- Weapon Skill: Beginner

- Willpower/Determination: Beginner
- Mental Deduction: Adept
- Pain Endurance: Beginner
- Focus: Adept

- Vollständig: Beginner
- Blut: Beginner
- Hirenkyaku: Beginner
- Reishi Manipulation:Advanced

_________________________________



- Roleplay Sample: Gin stood among Karakura Central, the metropolis was in the highlight of the day. It was a beautiful day and everyone seemed to have come out of their homes to go do a variety of things. Gin simply blended in with the crowd, above him he saw a group of students from school, he quickly turned but not fast enough. They were first years like him and they obviously recognised him, but who the hell wouldn't? He had white hair which was like a beacon to everyone around him. Before they could call out or chase him he disappeared underneath the walkway and appeared in a store which was for items of the ancient times apparently.

He didn't care, it was simply a place to hide and so he decided to take off. By gathering his reishi he used the "shadows" to appear outside the shopping complex, it was quieter here and with less distractions. He looked around and convinced that he was in the clear took off towards home, it was a short walk and no one paid him a second glace, until finally he came to his flat and slipped in the door to the casual setting inside. Taking a seat he began playing with the objects around him by manipulating them, he was glad to enjoy the serenity especially after a week of school.


Last edited by Gamma on Sun Jun 12, 2016 6:34 pm; edited 2 times in total
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Subject Post 2PostSubject: Re: [Approved 5-1] Ginryu Ishida   Wed Feb 17, 2016 7:29 pm

Application Checklist
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [0]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


Will Skills
  • Willpower/Determination:
  • Mental Deduction:
  • Pain Endurance:
  • Focus:


Comments/Notes: Alright, this profile looks pretty good for a first, and seems to not have anything wrong with it. The only problem is that the history isn't exactly 3 paragraphs or 15 sentences. It's 8 sentences with two paragraphs being a single sentence. Beef it up enough so that it's 15 sentences and it should be good to go!
Tier: N/A

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Subject Post 3PostSubject: Re: [Approved 5-1] Ginryu Ishida   Wed Feb 17, 2016 7:42 pm

Done.
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Subject Post 4PostSubject: Re: [Approved 5-1] Ginryu Ishida   Wed Feb 17, 2016 8:36 pm

Application Checklist
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


Will Skills
  • Willpower/Determination: Beginner
  • Mental Deduction: Beginner
  • Pain Endurance: Beginner
  • Focus: Adept


Comments/Notes: Alright, with the fix, everything's all good! Have fun with the Quincy!
Tier: 5-1

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