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SavannahРоманов
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Subject Post 1PostSubject: SavannahРоманов [APPROVED 4-5]   SavannahРоманов [APPROVED 4-5] EmptyTue Dec 27, 2016 9:12 pm


SavannahРоманов [APPROVED 4-5] Image5427

SavannahРоманов [APPROVED 4-5] Image3698-1


____________________________________________________

» Name: SavannahРоманов
» Titles: Boo, because of her harmless scaring of others.
» Age: 17
» Gender: Female
» Affiliation/Rank: The Heroic Neutral

» True Appearance Written: Short-red swept back hair, shaved behind ears, and blue that ends above her neck. Savannah has Arusha tri-color Tanzanite downturn eyes underneath high-low soft-arched eyebrows set upon an oval-shaped face with a thin mouth. She has shallow free lobed ears with a narrow notch width. And her face is usually scene in an indifferent expression because her eyes are most of the time in a narrowed position that are always flickering around taking in detail. Savannah has a skinny-fatted hourglass body with a height/weight ratio of 5ft’10in/173 pounds, and she is always seen in a low-slouch sloping her shoulders in a broad fashion. On her head are a pair of blood red fox ears and a single tail sticking out from her back.

Her outfit consists of a sleeveless red top and a Black Scorpion Long Jacket with a Hood over it. Her pants are black and white striped and a dark green belt and poutches with a blue buckle, on her hands is a pair red fur gloves outlined in blue fur. Her skin is set in a light ivory color due to her aversion to going outside, the only markings that marker her skin is a strawberry shaped birthmark above her butt. Her breasts are in a mild to moderate ptosis 34B shape. When she speaks Savannah speaks in a whisper her voice coming out in a rumble of an indifferent woman and not being used often. She is often said she believes she sounds like Raven from Teen Titans, but not a lot of people know what she talks about, even her! Her southern accent highlights most of her words in a wave of serenity and the mischievousness of a fox.

» True Appearance Picture:
Spoiler:
 

____________________________________________________

SavannahРоманов [APPROVED 4-5] Image3699-1

» Personality:

Her love to spot discrepancies between statements could almost be described as a hobby, making it a bad idea to lie to her. This makes it ironic that Savannah tends to share thoughts that are not fully developed, using others as a sounding board for ideas and theories in a debate against herself rather than as actual conversation partners. This may make her appear unreliable, but in reality Savannah just isn’t interested in practical, day-to-day activities and maintenance, but when she find an environment where her creative genius and potential can be expressed, there is no limit to the time and energy Savannah will expend in developing an insightful and unbiased solution but Savannah remains so open to new information that she often never commits to a decision at all. Savannah views the world as a big, complex machine, and recognizes that as with any machine, all parts are interrelated. Savannah's is fun-loving, free-spirited, energetic, sensitive, optimistic being, and childlike at the core.

She may appear to drift about in an unending daydream, but Savannah’ thought process is unceasing, and her minds buzz with ideas from the moment she wake up. This constant thinking can have the effect of making her look pensive and detached, as she is often conducting full-fledged debates in her own heads, but really Savannah is quite relaxed and friendly when she is with people she know, or who share her interests. However, this can be replaced by overwhelming shyness when Savannah is among unfamiliar faces, and friendly banter can quickly become combative if she believe her logical conclusions or theories is being criticized. When Savannah’s interest is captured, her absence goes beyond social matters to include the rest of the physical world and if Savannah gets is particularly excited, the conversation can border on incoherence as she tries to explain the daisy-chain of logical conclusions that led to the formation of her latest idea. Oftentimes, Savannah will opt to simply move on from a topic before it’s ever understood what she were trying to say, rather than try to lay things out in plain terms.

The reverse can also be true when people explain their thought processes to Savannah in terms of subjectivity and feeling. Further, Savannah is unlikely to understand emotional complaints at all and rather make a series of logical suggestions for how to resolve the underlying issue, a perspective that is not always welcomed by her more sensitive companions. This will likely extend to most social conventions and goals as well, like planning dinners and getting married, as Savannah is far more concerned with originality and efficient results.

Savannah views the world as a big, complex machine, and recognizes that as with any machine, all parts are interrelated. Savannah excels in analyzing these connections, seeing how seemingly unrelated factors tie in with each other in ways that bewilder most other people. But while Savannah’s intellectualism yields many insights into her surroundings, her surroundings is ironically considered an intrusion on her thoughts. This is especially true with people – Savannah is quite shy in social settings. More complicated situations such as parties exacerbate this, but even close friends struggle to get into Savannah’s heart and mind. And oftentimes Savannah get so caught up in her logic that she forgets any kind of emotional consideration – she dismisses subjectivity as irrational and tradition as an attempt to bar much-needed progress.

Purely emotional situations are often utterly puzzling to Savannah, and their lack of timely sympathy can easily offend. Savannah couldn’t make these connections though if she thought she knew it all – she is highly receptive to alternate theories, so long as she’s supported by logic and facts. In more subjective matters like social norms and traditions, Savannah is usually fairly liberal, with a “none of my business” sort of attitude – peoples’ ideas are what matter. These connections is the product of an unrelenting imagination – Savannah’s ideas may seem counter-intuitive at a glance, and may never even see the light of day, but she will always prove remarkable innovations. Savannah remains so open to new information that she often never commits to a decision at all.

This applies to her own skills as well – Savannah knows that as she practices, she improves, and any work she do is second-best to what she could do. Unable to settle for this, Savannah sometimes delay her output indefinitely with constant revisions, sometimes even quitting before she ever begin. However when Savannah’s interest is captured, her absence goes beyond social matters to include the rest of the physical world. Savannah becomes forgetful, missing even the obvious if it’s unrelated to their current infatuation, and she can even forget her own health, skipping meals and sleep as she muse. And when a new idea piques her interest, Savannah can be very enthusiastic – she is a reserved person, but if another person shares an interest, she can be downright excited about discussing it. More likely though, the only outward evidence of this enthusiasm will be Savannah’ silent pacing or her staring into the distance.

Savannah’s analysis, creativity and open-mindedness aren’t the tools of some quest for ideology or emotional validation. Rather, it’s as though Savannah is a conduit for the truths around her, so far as she can be expressed, and she is proud of this role as theoretical mediator. To know one thing and say another would be terribly disingenuous – Savannah don’t often go around intentionally hurting feelings, but she believes that the truth is the most important factor, and she expects that to be appreciated and reciprocated. Attempts at connecting with others are often worse than Savannah’s withdrawal. Savannah takes pride in her knowledge and rationale, and enjoy sharing her ideas, but in trying to explain how she got from A to B to Z, she can get frustrated, sometimes simplifying things to the point of insult as she struggles to gauge her conversation partners’ perspective. The ultimate insult comes as Savannah gives up with a dismissive “never mind”. These social struggles is partly a product of Savannah’s desire to bypass the rules, of social conduct and otherwise. While this attitude helps Savannah’s strength of unconventional creativity, it also causes her to reinvent the wheel constantly and to shun security in favor of autonomy in ways that can compromise both.
{©This is based of the INTP-A personality and credit goes to the minds at 16Personalities.com who did immense research to figure out the personality types.}

» Likes:
•The color red: Her favorite color is red for, quite morbidly, blood.
•Whatever food she’s in the mood in: She always has a different favorite food each day or week.
•Mythology: She finds interest in mythology and the stories.
•Reading: Because of her love of fanfiction, ect. she’s usually always reading.
•Music: To her music brings color to the dull and boring world.
•Practicing magic: Because of her need to know random things she learns obscure magic although she will practice regular magic.
•All types of animals: She gets along with animals and loves reading about them.

» Dislikes:
•Doesn’t like crowds: Due to her social inadaptability and intelligence she can’t deal with a lot of people.
•A**holes: Although she will excuse people if they have a reason she approves of, such as thieves who have to steal for their family.
•Gossip: Due to believing gossip as an “uninteresting” distraction she tends to stay away from gossiper’s.
•Girly girls: Dresses, make-up, skirts, essentially a very feminine person, mostly since she hates make-up, because she believe it makes you fake and dresses/skirts are too airy.

____________________________________________________

SavannahРоманов [APPROVED 4-5] Image3700-1

» History: Savannah was born a Danava Demon in 11/30/2400 to two Danava Demons her mother the concept of Yin and her father the concept of Yang, thus she was born the concept of Yin-Yang in Arizona, North America. Everything was peaceful until a brutal attack broke out by the armies of Haseo Karkata and his newly-revived self, and the continent of North America was lost to the creature of the night. Haseo established a portal to his dimensional base in Washington D.C, luckily not much changed the only difference in the quality of life here is the fact that it's under a different ownership. And since Savannah was born in the 48th state she’s under Shadow Fall's control. Next year she was six she had a burst of power that made her eye glow and caused things around her in an area of a small living room to go unbalanced and switch colors. She needed to be knocked out and taken to the infirmary after such she started training her abilities.

As her power burst was happening, she was inside her head when she heard a voice; she jumped up from her bead clutching the goggles her father got her that year. She quickly turned around when she heard a voice and there stood a woman with long silver hair and stunning red eyes with slits for pupils. The oddest thing about the woman was the 9 silver tails sticking from under her floral green kimono with night-purple butterflies from the fading into the edge of her kimono. And on her head was a matching pair of fox ears.

When asked who the woman was, she knelt to Savannah and held her, her voice that of bells and mischievousness, “It’s alright child. My name is Viva; I’m your Eternal Partner.” Viva then put her middle and pointer finger to Savannah’s head, “I’m going to help you keep your powers in check by lending my own, but you must promise me something. Promise you will you my powers wisely, can you do that?” Savannah looked up with determination in her eyes agreeing to her promise.

Savannah then woke up in the infirmary with blood red fox ears and a single fox tail, the mark of the powers granted by Viva. From then on she was trained in her powers by her parents and during the night when she slept she was trained in Viva’s powers by Viva.

In 2410 she had her tenth birth day and that was the last she saw of her father besides text, letters, and packages of gifts. And sometime in December of that year one of the letters her father sent her was about there was word that Kin Iramasha was freed from his containment and was on the move. But he hasn't made his official appearance yet. Instead, he has simply set his army to deal with most threats. As such she was given a red bead bracelet with a bell attached to it and if she rung it and said an incantation, help will come to her.

Time went on and sometime after her twelfth birthday she was sent a letter by the Shinigami about her father’s demise and is to come to Karakura Central to pick up his belongings and will. Through a lot of maneuvering she escaped from the Americas and sailed to Japan, once there she immediately hid her ears and tail by using a long red hoodie and walked to the morgue to pick up her father’s stuff. But after which before she got back on the boat she used, she was informed that it was found out she left and is now considered to have gone Rouge there. Without a place to go to Savannah was offered a spot in Karakura Central. And from then on she lived in Karakura slowly gaining the trust of those around her. (Some of the last paragraph is in the RP example.)

____________________________________________________

SavannahРоманов [APPROVED 4-5] Image3700-1

» Natural Demon Traits:
• Za koa skill:
Spoiler:
 
• Za Koa's Influence:
Spoiler:
 
• Reaitsu Drain:
Spoiler:
 
• Kage Chōkyō-shi:
Spoiler:
 
• The Art Of Demon Magic:
Spoiler:
 
• Akuma Kyodo:
Spoiler:
 

• Shadow Movement:
Spoiler:
 
• Body Manipulation:
Spoiler:
 

____________________________________________________

SavannahРоманов [APPROVED 4-5] Image5421-1

» Origin Name: Yin-Yang.

» Origin Power: Yin relates to one's spiritual energy and Yang relates to one's physical energy, because of this a moon/sun mark is on both of her palms. Her Yin-Yang Power also gives her minor control over element techniques by 0.50. And the power lent by Viva allows her to mix elements but Viva says she cannot till she reaches a high understanding and power. (This is so that Savannah can’t mix elements till she is of high rank.)

» Origin Abilities:
• Horizon Meteor:
Spoiler:
 
• Demonic Flute: Phantom Sound Chains:
Spoiler:
 

____________________________________________________

SavannahРоманов [APPROVED 4-5] Image5425-1

» Conceptual World: Her inner world is a large red room with doors spanning around her except in the four directions North, South, East, and West where there are giant glass doors that reach 10ft with knobs to their sides. In the rooms are different areas of the world which she can change by turning the knob. In each room that are not the glass ones hold either a Library, a meditation room, Viva’s room, so on and so forth.

» Eternal Partner Name: Viva, meaning life in Hungarian.

» Eternal Partner Appearance: A woman with long silver hair and stunning red eyes with slits for pupils. The oddest thing about the woman was the 9 silver tails sticking from under her floral green kimono with night-purple butterflies from the fading into the edge of her kimono. And on her head was a matching pair of fox ears.
Spoiler:
 

» Eternal Partner Personality:
Help Me Help You
Viva indeed shares a unique combination of traits: though soft-spoken, she has very strong opinions and will fight tirelessly for an idea she believes in. She is decisive and strong-willed, but will rarely use that energy for personal gain – Viva will act with creativity, imagination, conviction and sensitivity not to create advantage, but to create balance. Egalitarianism and karma are very attractive ideas to Viva, and she tends to believe that nothing would help the world so much as using love and compassion to soften the hearts of tyrants.

Viva finds it easy to make connections with others, and has a talent for warm, sensitive language, speaking in human terms, rather than with pure logic and fact. It makes sense that her friends and colleagues will come to think of her as quiet Extraverted types, but they would all do well to remember that Viva needs time alone to decompress and recharge, and to not become too alarmed when she suddenly withdraws. Viva takes great care of other’s feelings, and she expects the favor to be returned – sometimes that means giving her the space she needs for a few days.

Live to Fight another Day

Really though, it is most important for Viva to remember to take care of herself. The passion of her convictions is perfectly capable of carrying her past her breaking point and if her zeal gets out of hand, she can find herself exhausted, unhealthy and stressed. This becomes especially apparent when Viva finds herself up against conflict and criticism – her sensitivity forces her to do everything she can to evade these seemingly personal attacks, but when the circumstances are unavoidable, she can fight back in highly irrational, unhelpful ways.

To Viva, the world is a place full of inequity – but it doesn’t have to be. No other is better suited to create a movement to right a wrong, no matter how big or small. Viva just needs to remember that while she’s busy taking care of the world; she needs to take care of herself, too.

» Eternal Partner Powers: Yin-Yang Elements: Viva’s Power is the power over elements and the ability to mix them.

____________________________________________________

SavannahРоманов [APPROVED 4-5] Image5423-1

» Atma Vatou Name: Ningyō no sakebi(人形の叫び) or The cry of the Dolls.
“The voice sings out in the moonlit night. My ringing Atma Vatou is calling you.”

» Atma Vatou Appearance: A red beaded bracelet with a bell.

» Atma Vatou Abilities: When rung this grants her the ability to summon her father’s Living dolls he created which essentially are there to help her. Ther are three types of dolls she has Soilder Dolls which are basic dolls that only have 250HP/50AP and look more like plain woden mannequins and come in hudereds, Magik Dolls of which there are only three and can fire out basic fireballs and have 100HP/70AP, and finally the Kikoku(鬼哭"demon howl") with a companion sword Akemi(明美 "bright,beutiful"). Akemi is a long katana with a dark purple grip and a square guard with the "Four Symbols" engraved on it. Kikoku is of medium stature and has short spiky hair and peircing blue eyes, his overall look is that of an animatronic human with taned synthetic skin. His health is 400HP/300AP, but summoning him takes 1/4 of her energy and needs high concentration to keep around.

____________________________________________________

SavannahРоманов [APPROVED 4-5] Image5424-1

Saca ātmā (सच आत्मा, True Soul): What is Saca Atma? Saca Atma is the constant release of a Danava's power. This relates to the fact that these Danava have no need for a release. As a result, they can easily command or summon their power at a given notice. These are similar to Shinigami who are constantly in their released states or beings who simply have no desire for any sort of transformation. Saca Atma is the best path for those who simply wish to have their power at an arm’s reach at all given times. In some cases, however, some may have a Saca Atma because they lack the control to otherwise control a release form.
____________________________________________________

SavannahРоманов [APPROVED 4-5] Image3702-1



Racial Skills
  • Za Koa Skill: Beginner
  • Demon Magic: Adept
  • Shadow Movement: Beginner
  • Akuma Kyōdo: Beginner


General Skills
  • Durability: Beginner
  • General Speed: Beginner
  • Strength: Beginner
  • Weapon Skill: Beginner


  • Willpower/Determination: Adept
  • Mental Deduction: Adept
  • Pain Endurance: Adept
  • Focus: Adept

____________________________________________________

SavannahРоманов [APPROVED 4-5] Image3703-1

» Role Play Sample:
It was mid-day by the time she docked the shores of Japan and the sun was downright unforgiving as it beat down heavily on her. She dragged her dingy boat into the bushes and looked around and so far all she got is…”Forest lots and lots of Forest.” Her voice came out in an exasperated tone as she started walking forward. Within her mind a calming voice one expected of a wise mother shared her own thoughts on the matter Look on the bright side, at least we made it. And in any case I can hear the signs of a city and the smell of Shinigami not too far. Just over the mountain. Savannah rolled her eyes as she reached a path heading toward the mountain, “Yes mother…” Savannah then did a back-track on what the other said furrowing her eyebrows. “And what does a Shinigami smell like?”

Like death, now pull up your hood my little riding hood. Viva tittered, smiling when Savannah grumbled doing so as she enters the city, showing the guards her pass, and headed toward the morgue. Savannah ignored the stares as she conversed with Viva; she stopped at the morgues front office counter there stood a woman with mint green hair that cascaded over her left shoulder in standard Shinigami uniform. The woman didn’t say anything so Savannah decided to speak up, “ughumm, I’m here for my father’s things Ms…” She glanced at the others tag Mrs.Hatford,”…Hatford.”

(The others are part of a prediction of how others might respond in a shortened version.)
Mrs.Hatford looked up taking in her appearance and Savannahs fox ears before speaking up with a monotone voice that hat a tint of interest to it. “Your Mrs.Романов correct. Your fathers stuff is to my left you’ll find my husband in there.” Mrs.Hatford nodded to her left where a grey door stood, Savannah nodded in thanks and went inside to find a man of average proportions and short brown hair with green eyes, a man who could easily smile no matter what.

“Mr.Hatford?” Mr.Hatford turned at the mention of his name to find a girl with red fox ears. “Yes?” Savannah nodded to the man, “I’m here for the belongings of my father, Mr.Романов.” Mr.Hartford nodded and lead her to where her father’s belongings are.


__________________
"Do you know why people like violence? It is because it feels good. Humans find violence deeply satisfying. But remove the satisfaction, and the act becomes... hollow."- Alan Turing.

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Subject Post 2PostSubject: Re: SavannahРоманов [APPROVED 4-5]   SavannahРоманов [APPROVED 4-5] EmptyFri Dec 30, 2016 10:42 am

Quote :
The user launches a series of solid hand-sized black Balls at the opponent, forcing them straight into the ground. Then, several platforms, alongside the opponent, are lifted into the air, with the user striking the opponent hard enough to blow them onto another floating platform. After that, four more invisible clones are created, which punch the opponent with force enough to send them straight into the ground. Finally, the user then creates a giant magnetic ball to create multiple satellites and drop them on the opponent.

So is she dropping full sized meteors on the opponent, or is she just dropping large chunks of energy at them? As I don't think she'll be able to do that at the tier I'll give her. I'd recommend scaling this based on what tier she'll have.

"I.E. make estimates for 4 tier, 3 tier, 2 tier etc"

Quote :
An illusion that relies on the sound of the flute. Whoever hears it will be assailed by the vivid sensation that their limbs have been fastened with sturdy ropes, thus becoming unable to move about freely. Even with physical intervention from an outside force, the body is robbed of all mobility, and consciousness itself progressively fades away. At the same time, they are fed morbid hallucinations, which makes it also possible to run them down mentally. Given that the means of transmission is sound-based, it has a large range of effectiveness, on top of which it can be applied even without knowledge of the enemy's position, which makes for an exceedingly convenient technique.

I'd base this off mental deduction and give people a chance to fight back against it based on the willpower system.

You can read it here: http://www.platinumhearts.net/t148-major-updates-skill-sheet-system-put-this-in-your-application-when-your-finished-and-accepted#65257

Quote :
Mental Deduction: Mental Deduction refers to a characters ability to see past what the eye can see. What I mean by this is that say your character is trapped within an illusion, would they have the mental deduction or power to overcome it? Or, for instance, would they be able to use their mental wits to overpower a possession? Could they stop themselves from being manipulated or controlled by a technique? Things like this are where Mental Deduction come in and give your character in edge in these situations. The higher your Mental Deduction is, the more your character will be able to fight off mentally.

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Subject Post 3PostSubject: Re: SavannahРоманов [APPROVED 4-5]   SavannahРоманов [APPROVED 4-5] EmptyFri Dec 30, 2016 11:17 am

Done

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Subject Post 4PostSubject: Re: SavannahРоманов [APPROVED 4-5]   SavannahРоманов [APPROVED 4-5] EmptyTue Jan 10, 2017 12:32 am

Quote :
The user launches a series of solid hand-sized black Balls at the opponent, forcing them straight into the ground. Then, several platforms, alongside the opponent, are lifted into the air, with the user striking the opponent hard enough to blow them onto another floating platform. Finally, the user then creates a giant magnetic ball to create a satellite 2 miles wide and drop them on the opponent.

This is more than likely going to be a weaker tier character, so I'd make a scale for each tier level she gets on and I'd probably add a charge-up time.

Refer to this:

http://www.platinumhearts.net/t17108-the-powerscale-of-the-ph-verseprone-to-edits-at-any-time#110573


Quote :
An illusion that relies on the sound of the flute. Whoever hears it will be assailed by the vivid sensation that their limbs have been fastened with sturdy ropes, thus becoming unable to move about freely. Even with physical intervention from an outside force, the body is robbed of all mobility, and consciousness itself progressively fades away. At the same time, they are fed morbid hallucinations, which makes it also possible to run them down mentally. Given that the means of transmission is sound-based, it has a large range of effectiveness, on top of which it can be applied even without knowledge of the enemy's position, which makes for an exceedingly convenient technique. It takes a person with Advanced Mental Deduction to break out

How long do the effects last? Add that in there.

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Subject Post 5PostSubject: Re: SavannahРоманов [APPROVED 4-5]   SavannahРоманов [APPROVED 4-5] EmptyWed Jan 11, 2017 2:28 pm

Okay

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Subject Post 6PostSubject: Re: SavannahРоманов [APPROVED 4-5]   SavannahРоманов [APPROVED 4-5] EmptyMon Jan 16, 2017 9:54 am

Done

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Subject Post 7PostSubject: Re: SavannahРоманов [APPROVED 4-5]   SavannahРоманов [APPROVED 4-5] EmptyMon Jan 16, 2017 10:37 am

Quote :
» Atma Vatou Abilities: When rung this grants her the ability to summon her father’s Living dolls he created which essentially are there to help her.

You should expand more on the ways that they help her, how strong they are, how many there are and so on.

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Subject Post 8PostSubject: Re: SavannahРоманов [APPROVED 4-5]   SavannahРоманов [APPROVED 4-5] EmptyMon Jan 16, 2017 11:00 am

Done

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Subject Post 9PostSubject: Re: SavannahРоманов [APPROVED 4-5]   SavannahРоманов [APPROVED 4-5] EmptySun Feb 05, 2017 11:47 am



«-PREPARE TO BE REVIEWED-»



« Application Checklist »

• Let's Get Down To Business •

  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


« The Willsheet Checklist »

• And Comments/Fixes •

  • Willpower/Determination: Adept
  • Mental Deduction: Adept
  • Pain Endurance: Adept
  • Focus: Adept

  • Comments/Notes: N/A

  • Tier: 4-5]

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Subject Post 10PostSubject: Re: SavannahРоманов [APPROVED 4-5]   SavannahРоманов [APPROVED 4-5] Empty

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