THE IRAMASHA TEMPLATE
I. Basic Information» Name:
Alfred Franklin William-Jones(Goes by Alfred F. Jones)» Titles:
Embodiment of the Souls of America» Iramasha Age:
640(When America gained independence)
-Alfred’s Iramasha years come from the amount of time America/Native America have been around as the souls of the people of America/Native America came together, and continue to come together, after he was reincarnated as a Iramasha.» Regular Age:
19 - Alfred’s Regular age and Iramasha age are seperate » Gender:
Iramasha Union » Type:
Nature/Demon Hybrid» Physical Appearance Description:
He has a “American tan” and stands at 5’10 and 170lbs. His head is the classic short brownish-blond hair, blue eyed combo with slight freckles on his checks. And even though he has good sight he where glasses that he calls ‘Texas’. Alfred’s average attire is a tan American 21st century military uniform over a white button up and a taupe tie. Upon his hand are a pair of standard leather gloves. And finally he has a brown 1950’s American Air Force jacket with a 50 on the back and a star encased within a circle on the front left.» Physical Appearance Image:
I. Personality Traits» Personality:
I. Character History» History
The history for them is in bits in peaces after they died but the first memory is the first day of school with his brother Mathew. And the history is in companion to Matthew William-Jones
- School and Reassurance:
I. Natural Abilities » Natural Abilities
Immense strength- Because of Americas military strength also effects Alfred he has gain unholy amount of strength, and even though it has become a bit of a hassle Alfred has learned how to rein in his strength.
Alfred F. William-Jones is known to be quite strong from a very young age as he held quite a bit of strength being able to toss around even the most stubborn of adult buffalo. As he grew so did his strength, which helped him survive in the face of many battles and countless incidents. His strength is now at a level where he unconsciously uses more then he needs to causing even boulders to break upon impact. His strength even though it is great it still has its limits i.e he cant lift a building, but can somewhat carry a small jet but needs both hands.
I. Equipment Section » Equipment
As previously mentions Americas military strength effects Alfred this also goes for the machinery. He is an expert in gun/machinery but foremost carries a Glock 21. The gun is black with a metal barrel and has a right hand, octogonal rifleing, the bullets used are .45 AUTO / Safe Action.
- Gun details:
- Glock 21':
I. Racial Abilities & Skills» Aether Magic
- Bodily Magic:
» Aether Arts Techniques & Abilities
» Aether Stones:
- Aether Arts:
Foe his guns he has a variety of Aether stone Bullets, such as 1 post lasting poison, explosive in a 4x4 range, and regular bullets
I. Aether Class » Aether Class Name:
The New World» Aether Class Power:
Earth» Aether Class Abilities:
Earth Manipulation: Ability to manipulate earth and rock in all their various form, but he can only manipulate whats already there.» Sub-Aether Class Power:
Wind Manipulation: Is notified by the ability to attack many opponents at once with large and powerful attacks that could prove fatal.
Nature Manipulation: Alfred can communicate, manipulate, and control nature; such as plants and animals to small degree to where he can ask them a favor and they will comply, but because of Alfred's kinder nature to all things living he has only used this ability one when his citizens were in danger. But generally Plants and Animals act favorably toward Alfred.
Alfred also has a high attunement with Nether energy because of the now demon Americans that inhabit the place and as well making him half Devil Iramasha. The Nature Iramsha part of him coming from the fact that he essentially the embodiment of America.» Sub-Aether Class Abilities
Eagle-like eyes and can speak a wide variety of languages
I. Aether ArmamentAether Armament Name:
TexasAether Armament Appearance:
GlassesAether Armament Abilities:
It helps the sharp eyes ability as it can pinpoint what is being specifically looked for.
VII. Ether Morph - Immersion
(You can have this release at any Aether Control, but it is recommended you have it at adept for it to be stable.)
» Ether Morph Immersion Incantation Ether Morph Immersion! Roll back to the dawn of time and open beneath my enemies!
» Ether Morph Immersion Appearance
» Ether Morph Immersion Abilities Magma Manipulation: Alfred forms the lava into different weapons or summon magma from the ground by heating the ground to an extreme pressure and heat.
I. Ether Morph - World Fusion
(You can have this release at any Aether Control, but it is recommended you have it at master for it to be stable.)
» Ether Morph World Fusion Incantation Ether Morph: World Fusion! Shine!
» Ether Morph World Fusion Appearance
- World Fusion:
» Ether Morph World Fusion Abilities Metal Manipulation: Draws from the fact of the minuscule amount of earth in the metal and shape the metal by manipulating the earth within it.
I. Ether Morph - Peak Eclipse
(You can have this release at any Aether Control after 0-3, but it is recommended you have it at grand master for it to be stable.)
» Ether Morph Peak Eclipse Incantation Ether Morph Peak Eclipse! Grant me the ability to bend you to my hands and further me to freedom!
» Ether Morph Peak Eclipse Appearance
- Peak Eclipse:
» Ether Morph Peak Eclipse Abilities Everything from previous Ether Morphs plus Sand bending and Seismic sense,
Sand Manipulation: Is similar to Earth Manipulation to the fact that it manipulates sand in a variety of forms.
Seismic sense: Alfred can sense vibrations through the ground in a 20m circle and outside of normal line-of-sight. But he needs direct contact with the ground to use this ability.
I. Skill Sheets
(To Find Out about what these skills are for, please READ THIS THREAD
before you try doing anything to it. After you have read it, do not fill your skills out until a staff member has graded your thread. The staff member checking your app will also give you Will Skills in which you can add to your app when approved.
Remove this message afterwards)Iramasha Skill Sheet
- Aether Control: Beginner/Adept/Advanced/Master
- Aether Magic: Beginner/Adept/Advanced/Master
- Aether Arts: Beginner/Adept/Advanced/Master
- Aether Stones: Beginner/Adept/Advanced/Master
- Durability: Master/Advanced/Adept/Beginner
- General Speed: Master/Advanced/Adept/Beginner
- Strength: Master/Advanced/Adept/Beginner
- Weapon Skill: Master/Advanced/Adept/Beginner
[WILL SKILLS ARE NOT FILLED IN UNTIL A MOD/ADMIN REVIEWS YOUR APP]
- Willpower/Determination: Master/Advanced/Adept/Beginner
- Mental Deduction: Master/Advanced/Adept/Beginner
- Pain Endurance: Master/Advanced/Adept/Beginner
- Focus: Master/Advanced/Adept/Beginner
Roleplay Sample» Role Play Sample:
I already have an Rp for SavannahРоманов, but here’s a funny fact.
As a child he easily swung a full-grown buffalo around, and has been once seen running around dragging a heavy Rolls Royce, belonging to England, behind him for an hour in order to ask permission to borrow it. He has many cars including a Mustang, a remodeled Caprice, a 1955 Thunderbird, and a DeLorean modeled after the car in the movie Back to the Future.
14416: when the people cultivated America around 12,000 years ago since 2007; 4023: When people first settled in 1607. (PS this is taking into the sites age)