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 Scoville, Tolerant Soul

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Subject Post 1PostSubject: Scoville, Tolerant Soul   Wed Oct 18, 2017 9:33 pm

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Soul Evo Human Profile

I. Basic Information

» Name: Scoville Teimei
» Titles: The Huntmaster, Illiterate Savant, Tolerant One
» Real Age: 0
» Age Appearance: 18
» Gender: Male

» Affiliation/Rank: Vanguard Member

» Physical Appearance Description:

When an individual first is introduced to Scoville, they find him to be rather lax. His posture is rarely stressed, and this fact is reflected in how youthful he appears. His dark green hair has a light sheen to it, and the texture is as smooth as silk. Between his eyes, a tuft of pure black hair sticks out, almost in defiance of the rest of his head. His ears are perfectly shaped, and his left earlobe often has an earpiece prominently displayed. This earpiece is gray in color, with a black line moving down the center. His eyebrows are thin and sculpted upon his face, and often move about when his facial expressions change. They can clearly convey shock, surprise, happiness, and even anger, if the situation calls for it.

His eyes are reflected as either a poisonous yellow or a shining gold, depending on the amount of light in his area. Past his face, the second thing that strikes the casual observer is the collar wrapped around his thin neck. His hair does not stretch past the color, even when wet. The collar is much too big for him, and a padlock is prominently displayed from it. Scoville does not appear to be bothered by this collar at any time, and in fact seems comfortable with it no matter what occurred. Farther down the front of his body is a key on a leather band. This seems to indicate that Scoville could unlock the collar whenever he desires.

Wrapped around his body is a light jacket. He appears to be occasionally bothered by any subtle changes in temperature, and therefore require removing the jacket. Underneath it he wears a dark olive undershirt, which has no sleeves. It could also be referred to as a tank top.

Outside of these distinguishing features, he is similar to a human male. The final differentiating trait is a small tattoo on his shoulder. This tattoo is a red abrasion that never disappears. It merely sits on his shoulder, as if taunting the outside world. It is revealed when he removes his jacket, on the top of his back just behind his left shoulder. Around his legs he typically wears a pair of sports shorts, which are dark green in color. He stands at 5' 10'' and weighs in at a spritely 135 lbs.

» Physical Appearance Image:

I. Personality Traits

» Personality:

Hedonistic Curiosity
Scoville has an innate feeling of curiosity. He finds the outside world interesting, even if the outside world is terrifying. After all, to him, the most important thing is to experience as much as possible. Perhaps that is why his curiosity could be described as 'hedonistic'. After all, if he were to stumble upon a pond of mud, for example, he would stick his feet in it. He would be aware that the mud feels weird, and would make him feel dirty from it. However, it would be the value of that experience that he would seek out. This is how he prefers to spend his time; finding new things to try out, to experience, to learn about.

Of course, this trait has its positives and its negatives. On the one hand, Scoville is extremely open to new ideas and trying arcane methods. On the other, he does not feel concerned by breaking taboos or crossing forbidden lines. Therefore, his hedonistic curiosity can operate as a double edged sword; it allows him to learn much more about the world around him, but also gets him into much more trouble...

Scoville's blood pumps hardest when there are others listening to his words. An intimately social creature, he feels like his soul shines brightest when others are listening to his words. No matter what kind of expressions they bare, he enjoys speaking to others. He does not care if the speech is one on one or to an audience. He has no real concept of stage fright, or shyness when speaking. When he feels he has a mastery of a topic, he will say whatever he pleases about it. If he is in the middle of a debate, he will always consider what the other side is saying and where their viewpoint originates from. He values the thought that the minds of others will churn and think because of what he is saying and doing.

Essential Thought of Self
Scoville understands that protecting himself is healthy. While he would have no problem breakdancing along hot coals if he thought the activity would be interesting, he is not about to give up his life for just anything. While he may not seem worried for his own safety, he is in fact quite careful to make sure that he is not placed into a situation which could lead to his demise. Also as a result of this, he believes that most of what motivates humans is just fine; after all, they are simply working in their own self-interest.

Unconcern of Guilt
To Scoville, guilt is unimportant. He bears no emotional connection with guilt, or hold grudges. To him, the world is black and white in this regard. If an individual has failed to do something, then he only needs to remember that they failed to do it correctly. In some ways, this could also be considered the ultimate grudge; because he remembers things so well, he is unlikely to forget past mistakes or decisions by those around him. While he does not feel negative towards those who wrong him, or even from his own actions, he still will learn from them and consider them in his future endeavors.

Dislike of Loneliness
Scoville cannot stand being by himself for an extended period of time. He loves people, being around people, relaxing with people. For him, being around others is the most relaxing thing imaginable. Occasionally, when hanging out with his friends, he will simply fall asleep with them around him. To him, having those kinds of bonds, that kind of company, that is what sets his mind at ease. Those connections reassure him that the entire world is alright, and that he can just... relax.

Of course, if he is left by himself for too long, he becomes a touch irritable. A bit strange for an individual so skilled in the manner of tolerance. It is almost as if the inability to use what makes him 'special' has a negative effect on his psyche, and takes a small amount of time in the company of others to return to normal.

Desire for Peace
Another strong influence on Scoville's psyche is witnessing others who seek out only chaos. While Scoville certainly enjoys exploring new things and getting involved in a touch of trouble, he cannot stand those who make hassles for others, especially to make themselves feel better. Abusive individuals receive little pity from this man. Those who breed hatred or disgust draw his ire. Those who refuse to move on from their losses and keep desperately gripping onto unhealthy obsessions make him lose attention quickly.

Furthermore, when an individual embedded in these behaviors attempts to use them against him, Scoville tends to have a measured, irritated reaction. While he is unlikely to be drawn to violence, he can be roused to action.

Persuasive Speaker
Scoville's voice is almost always filled with passion. He sees no reason not to use his own abilities to reinforce his own personal beliefs. Because of this, each of his words are filled with conviction, with the sense that what he believes is right. He wants to be affable but at the same time serious, especially when matters concern business. Those who view him as silly and unprofessional at all times will receive a quick rebuke from this man.

Normally Underwhelming Presence
Scoville does not normally go out of his way to make himself seem powerful or intimidating. However, he also never truly lets his guard down. Therefore, the casual observer may not note how prepared he is to react to the world around him, even if he is in the middle of a distracting activity. He views this as the best manner to live his life. This way, those who can truly analyze others will see how serious he truly can be. As for those who cannot decipher his deeper nature, well... He has little concern for the 'uninitiated'.

Assorted Outbursts
Once in a rare while, Scoville's expression will change completely. His common smile will disappear, replaced with a firm line... and at times, even a small grimace. His eyes grow wide and intense, and any pretense of relaxation is abandoned. When this occurs, he speaks his exact thoughts, no matter how outrageous they are. After all, Scoville believes in the worth of his thoughts; so while the observations may be true, there is no guarantee that his audience will appreciate the sudden change in tone. He has no control over the ferocity of this change; in fact, things become a bit... blurry for him when this happens.

Tolerant of Others.
For someone who has a title of 'Tolerant One', his ability to deal with bothersome creatures and situations should not be underestimated. He often jokes that this is his 'true skill', as he strongly dislikes discussing how his actual abilities work. Quite frankly, only a few things will get under his skin. Outside of pricking at those peculiar pain points, Scoville is tolerant beyond comprehension most of the time. Getting him actually angry or sad or tired with someone is almost impossible.

Need for Down Time
While Scoville is outwardly outgoing and social, he does require some amount of downtime. Part of his belief is that while experiencing things is good, experiencing a consistent peace is even better. He quite likes meditating and having quite conversations, working on puzzles, or simply laying back somewhere warm and looking up at the clouds, daydreaming about the world around him, thinking about what this world could be...

Needless to say, Scoville is quite upset when this downtime is interrupted. He sees this time as his time, the time he tries to not get mixed up with the rest of his time. For another person to violate this time receives the most upset kind of Scoville. Disturbing this time fills him with rage and sorrow. Rage from the loss of that potential peace he had been promised, and sorrow at the thought of the amount of time that it will take for him to have it back again. He is still unlikely to resort to violence in this instance, and more likely to try to be tolerant of the disruptor... but it still grinds his gears.

Mystified Expression
Scoville constantly wears a 'mystified' expression. Making the assumption that the rest of the world wants to teach him new things, Scoville almost never feels as if he is 'at home' in an environment. He feels as if he cannot truly master anything, and that he will always have more to learn. Because of this feeling, he likes to think of himself as a competent student, and therefore he must make himself as malleable as possible for those trying to educate him. This is not to say that he does not think about the content he is given; far from it. The expression that he wears is because of the fact that his mind is moving at a million miles a minute, trying to figure out what is important to remember about any given situation or environment.

When Scoville has a task he desires to complete, he can be absolutely ruthless. After all, but using his abilities, he can completely absolve himself of mercy, of being able to tolerate failure. Obviously, for him to choose to take his tolerance that far is dangerous; even he is aware of this. In some ways, Scoville does not even think of himself as 'himself'. He views his body and everything about him as a tool for getting what he desires. This is also why operating the Communicants feels like second nature to the male. No matter how difficult they may act, at the end of the day... they are his Pack, and he their Master.

Hatred of Wasting Time
When it comes to other people, the thing they can do to get under Scoville's skin the most is wasting his time. He is extremely tolerant of most misbehavior, with this single exception. It can cause for him to raise his voice, and harbor some amount of resentment towards the individual who wasted his time.

Scoville views those that he sees as younger then him fondly. While in raw age there are not many individuals younger than he, he still treats those who view him as a superior fondly. Similarly, he despises those who pick on children. He does not have any particular sympathy for the weak, but if he can see that an individual is still developing, he could be roused to action to stop them from coming to harm. In his head, if you harm a child, you are no better than scum. If you scar them, you are inherently flawed.

One of the ways he most enjoys using his abilities is to help those who are still growing to be eased from their traumas. While he can never erase all of the pain, he takes a certain amount of satisfaction from helping them bare their crosses.

» Likes: The Shining Sun, Tea with friends, speaking to a group of people, engaging in glorious activity, passing stories on to others, lightly messing with others, peaceful times, seeing the Communicants do their jobs.

» Dislikes: Betrayal, Those unwilling to listen or tolerate others, bigotry, backing down, pain, the Communicants, using his fists to fight, the fact that he cannot read, talking about his past.

I. Character History

» History

Creation of Man

I. Equipment

» Equipment:

Dagger of the Depths
A peculiar item that Scoville carries around at all times. He is irrationally attached to this particular object, and while he would not be upset with another person for taking it from him, he would become violent in order to regain it if it were to somehow be extracted from his possession. At the same time, however, he does not seem to particularly treasure it. In fact, it is rare to hear him talk about the weapon at all. He speaks little of the dagger for the same reason why his own abilities are virtually unknown. He fears that it would likely be stolen from him if the wrong kind of person were to learn what it can do.

The Dagger wielded by Scoville has the trait of being 'bottomless'. That is to say that when an offending force comes into contact with the dagger that is directed at its owner, that force is drawn completely onto the dagger itself. For example, if a Bala was shot at Scoville, he could theoretically block it with this dagger. Instead of exploding around the dagger and damaging Scoville's body, all of the force would be shot into the dagger instead. Typically, this dagger would shatter outright from this much abuse. However, because Scoville is the one wielding this weapon, he can passively drive its Tolerance to spiritual and physical traumas extraordinary.

When Scoville's dagger is impacted by an attack, he still has to deal with the impact of that attack. While the dagger is unlikely to shatter or fail him thanks to its enhancements, he still has to enact tolerance changes upon himself to avoid his arm being ripped off by the force, which would make the dagger useless. As a result, using the dagger in this manner typically damages his arm by a good amount, and drains him of energy to constantly change his own tolerances to damage enough to handle the aftershock of the force that the dagger centralizes on itself.

The dagger itself appears to be an emerald weapon, inset with a sapphire in its hilt. If the sapphire is shattered somehow or removed from the weapon, it will lose its unique augmentation. Obviously, the dagger can still be used for slashing and what-not, but Scoville is highly unlikely to use it in this manner, unless in a feint. Even without the sapphire, however, the dagger itself is extremely durable, and would require an extremely powerful force to chip its blade, much less snap it in half and make it unusable.

Chain Necklace
One of the primary components in the relationship between Scoville and his Communicants, the chain which Flowrite rests upon. This chain symbolizes Scoville's devotion to his Communicants, the 'contract' between them and him. As long as he holds and protects this chain, they will serve him and he will be able to properly communicate and maintain his bond with them. Through this necklace, they are able to pass onto him the abilities which they grant their 'Master'. Because he owns this necklace, they each have their own word for him: Sifu, Lord, Chief, and Thane. While Humanity's Gate is open, the necklace will constantly be surrounded in whirling lights and energies, which is its primary drawback. The chain is easy to see, and notice that it does something special.

Taking it from Scoville, however, is no easy task. The Tolerance for friction to be reduced on his neck is the smallest amount of energy that it takes Scoville to maintain, and works even when he is unconscious. This typically means that without some other way of movement than physical action, or without interacting with the friction ration in some other manner, removing the necklace is next to impossible without ripping Scoville's throat out with it. However, should he lose it by some other method, then Humanity's Gate will immediately shut tight. The chain is also extraordinarily durable, surviving even if the rest of Scoville's body would be vaporized by the power of an attack.

Flowrite, Key of Myths
The Key that Scoville wears around his neck, Flowrite is the 'channel' for Scoville's energy into Humanity's Gate. While the Gate itself handles the maintenance of the creature once it has been released into the outside world, and the Chain keeps the relationship from the Communicants to Scoville, the Key of Myths is what Scoville uses to activate his Anima Stone. This Key has an unearthly tolerance for containing spiritual power, and also has an extreme tolerance for different types of energies. Because of this, Scoville can allow for others to use the key, in order to open Humanity's Gate more than once.

When the Key is inserted into the Gate, the entirety of the energy within it is consumed. If the energy consumed is enough to open up the Gate, then the Key serves no other purpose. If the energy is not enough, then the key will turn a blood red color, falling out of the keyhole. In this case, the key will remain red for the duration of a post, in which case Scoville is unable to reinsert it into Humanity's Gate properly, or to use its desired effect.

Additionally, it is rare for Scoville to allow someone else to open the Gate. To do so, that individual must have an extraordinary amount of spiritual power available. Even if a 1-1 were to power the key, they would feel almost dead tired with next to no energy left after attempting to open the gate. In addition, the Communicants do not have emerge from the Gate if the will of the one who is using the Key does not align with their own.

I. Natural Abilities & Skills

» Skills:

Innate Spiritual Awareness
Scoville possesses an intense sensitivity to spiritual changes in the area around him. Additionally, almost any change in his nearby environment will send off warning bells in his head. Because of his Tolerances being set the way they are, his sensitivities to nearly any force which could directly effect him are jacked through the roof. This does not imply that he has the ability to react to these things, or even know what the shift in his environment is. When it comes to spiritual forces and forces which have been explained to him, he knows what they are instantly. However, if Scoville has never been taught what a certain energy or force changing feels like, he will have no idea what is happening around him. He can sense the 'change' quite easily, but that is the only information that this sensitivity grants him.

Lack of Interest in Learning Combat-effective Techniques
Scoville also has little to no interest to learning movements which could be effective in combat. While he may be efficient in stressful situations, almost to an unnatural degree, he still possesses next to no martial prowess. He will display resistance to learning methods of causing harm to others, and will be openly disgusted with the idea of being made to use a gun. Because of this, any time he attempts to physically assault another individual, his assault's chances to succeed are dubious at best. This is why most of his items that he gains from Humanity's Gate are defensive in nature, or are used almost exclusively defensively. There is one exception to this general rule, and that is the Arts which he gains through Zouyu, the Eastern Communicant.

Keen Instincts
Perhaps as a result of his keen sensibilities, Scoville has a strong set of instincts. Surprising him is difficult, and he is better at reading social situations and perceiving the emotional states of others than he appears. Perhaps a better description of this trait is that Scoville is experienced with reacting to different stimuli. A large part of who he is is based upon his ability to react to things, and how sensitive he is to outside stimuli. Therefore, his keen instincts allow for him to capitalize on these sensibilities, far beyond that of a normal human. His ability to react to such things could be considered on the level of those with strong augmentations to their physical senses and mental abilities.

Effective Leadership Style
Scoville's most crucial social skill is his ability to be a leader. He can deal with any kind of follower (in theory), as his patience is limitless (in theory). In addition, he sees no reason to hold back his sincerity, and at the same time is not above tricking his own followers if it ultimately results in a better outcome. However, he is extremely unlikely to sacrifice those who follow him unless he is given no other option. If a sacrifice must be made, he would much rather use himself. Of course, Scoville is also under the impression that there can be a world where no sacrifice is necessary at all. That is the world that he strives to see, and that is why he is tolerant of all options. This innate flexibility supports his leadership style.

Competent Follower
While Scoville has no issues leading, he also has no issues being a follower. In some ways, he enjoys being a follower more. He can screw off as much as he wants without having to be responsible to anyone. This is not to say that Scoville never screws off while he is being a leader. However, as a follower, he is of the opinion that he can do essentially whatever he wants as long as he completes his tasks. If he cannot complete his tasks, then he is unlikely to think of the fault as belonging to himself. He always does the best that he can with the workload that he is given, so if his goal is not accomplished, then there was nothing he could do about it.

Both of these traits assumes that Scoville has no placed an absolute Intolerance upon himself. If he does so, both of these traits become null and void, and in some ways he takes on the opposite of competence in these areas.

Bubble Blower
Scoville hates blowing bubbles. However, he also enjoys watching them float about. Because of this, he is constantly teetering on whether he enjoys the activity or despises it. A bit of a curious trait, Scoville is able to create bubbles from his saliva. The bubbles have no effect other than looking pretty, and pop the same as normal bubbles would. He still prefers to blow his bubbles through a wand of some kind, however, as he believes that others will look at him funny if he blows them with just his mouth.

Listening to Others
Perhaps this gift is not worthy of being pointed out, but Scoville is an extremely good listener. When he hears emotion or passion in the voice of another, or a total lack of emotion, he takes notice. To him, the speaker does not matter. If his sensibilities make him think that what they have to say is important, he will listen intensely to what they have to say. This gift extends almost to the point of having an eidetic memory, but applied only to things that he hears, tastes, or feels. When he gets a reading on someone else, he will remember their voice, and remember whatever it was that they said or did in his encounter with them. While he may not be as good at remembering details of events that happened around himself, he does remember people exceptionally well.

Skill with a Blade
While Scoville despises the idea of having to learn an offensive martial art, he does possess a dagger that he keeps on his person at all times. While he is not good at using it to attack others, he is proficient with using it to defend himself. Pairing his intense reaction abilities with his sensibilities, he is unlikely to let an attack past that dagger if he can avoid it.

In addition, one of his favorite moves with his dagger is to 'disarm' an opponent. When this occurs, the entirety of his focus will be placed on the 'weapon' of his opponent. From here, he will try to deduce a method for his dagger to be able to 'undo' whatever that weapon is, taking it out of that persons hand or otherwise throwing it away. Because of the intensity of his focus and his skill with using his dagger in such a manner, it can be extremely difficult to defend against his disarmament.

Scoville can write beautiful calligraphy in any language that he desires. By thinking about the name of the language, or the language that he wants to write in, he can effortlessly produce the correct script. He makes no mistakes in punctuation, spelling, syntax, or usage. In addition, his calligraphy is absolutely beautiful, made in sweeping strokes or even changing styles if he desires for it to. However, he does not care about how it looks, or even if the paper is written on is abused.

Inability to Read Any Language
Scoville is illiterate in that he cannot read. He can read absolutely nothing. He cannot even understand his own name. Despite all of his intelligence, his intuitiveness, and his skill... he is simply unable to do it. It is as if the part of his brain responsible for this function is always fried. If a person tries to read something in a dream, they will be unable to do so; the letters will appear to float around the page, being impossible to read. This is what happens to Scoville whenever he attempts to read any kind of symbolic or alphabetic script. Because of this, he has no idea where he truly comes from, or whether or not he should be able to read anything. As a direct result, he has a habit of poking around in exotic locations, searching for different languages to see if there are any he can understand.

Pragmatic Intellect
While Scoville may not always... appear it, he does have a strong set of wits about him. He enjoys solving puzzles, though he can become frustrated if he drops a lot of time into solving one and gets nothing for his effort. Complex situations are like a pleasant breeze to him; indeed, he feels truly challenged when his intellect has been assaulted by the outside world. He never backs down from a mental challenge, and views arguments as 'food for his brain'. While Scoville himself does not think he is that bright, he has a strong sense of insight, and can usually deduce at least a semi-passable solution to the majority of intellectual problems sent his way. Of course, if he is just beaten and knocked unconscious instantly, his intellect does not do him much good.

Flexible Body
While he may be human, Scoville's body can stretch to the limits of human anatomy. In addition, he is accustomed to shifting rapidly with it, even when dealing with foes moving at shunpo-like speeds. His sensitivities and deduction help him use his body in this manner, and he values keeping himself limber. While his body may not be strong enough to level mountains normally, it does have the condition of the average Olympian in terms of development. He could push cars around with little issue, run for great distances without becoming winded, and react at 'lightning-fast' speeds, like a baseball player snagging a ball out of the air and whipping it straight at its next target with hardly a glance in either direction.

I. Racial Abilities

» Racial Powers:

Abyssal Soul Force
Scoville has an overwhelming abundance of Soul Force, but it is not necessarily at his disposal, as one might typically imagine. He is not competent at forming his Soul Force into basic attacks. The most he can do with his raw energy is waft it about around him, or let it flow out like Spiritual Pressure.

Because of this, an individual trying to sense Scoville's amount of energy would likely end up befuddled. Despite the force of his rating, he never performs large energy attacks or other stunning displays of force himself. This is because Scoville's energy flows almost entirely inwardly. The uses he has for it come from his body, and rarely reach beyond a spear weapon's length from himself. Most of the time, he channels his energy into things; either his tolerance-related abilities, his own body, or the members of the Communicant.

Soul Force Access: Silencing Torrent
This technique is not often utilized by Scoville, to the point where he does not even realize that he possesses it. However, due to the fairly strong connection between Scoville's abilities and his emotions, this can be one of the most devastating uses of his energy. Without even realizing it, Scoville's body completely relaxes, letting the weariness of this world overtake him. When this occurs, the entirety of his energy floods out above him, before being dragged downwards like a funnel. This will likely flatten any individuals within the thirty meter radius around his body, creating a deep crater away from where his feet are planted. This pressure does not simply grow content with pushing its targets into the ground; the pressure is pushing in from every side, and has the ability to braise skin, shatter bones, and break spiritual and physical defenses.

Once this ability has been used, however, Scoville is left with little of his normal reserve of energy; if Humanity's Gate is open, then it immediately closes, and cannot be reopened for the rest of the thread. In addition, performing any amount of Tolerance manipulation outside of the passive effects on his body becomes difficult to the point of exhaustion should he attempt it.

Overwhelming Soul Detection
Related to his tolerance and sensibilities, Scoville's Soul Detection plays into his Innate Spiritual Awareness. Because of the augmentations of his Tolerance abilities, he can use Soul Detection at one of the highest pinnacles an individual could imagine. It reaches the level where he can even minutely detect differences in the time and space around him, and unlike most of the detected forces around him, anything he senses with his pure Soul Detection can be understood, to an extent. He will usually know what kind of energy the Soul Detection has picked up, and can at times even tell if it has been manipulated in intricate ways.

Tattoo-based Soul Sorcery

Sage's Soul Dash
Scoville's Soul Dash is one of the areas where he fully implements his ability to manipulate tolerances. Thanks to the reductions in resisting forces, Scoville can exert little of his energy to perform an effective Soul Dash. While he does not have an extreme amount of experience with this technique, at the moment he is able to use it at a higher level than one would normally expect from an individual like himself. The lack of resistances that come with the Soul Dash and his body's enhanced ability to tolerate the strain that it places upon it allow for him to use the Soul Dash with little self expenditure, allowing for him to consistently keep up with high-speed movement, at least until it becomes extreme. By forcing himself, he can react to near-extreme levels of speed, although the amount of movement and the requirement of his energy in maintaining his body's tolerances in this way would increase exponentially, up to the point where he could become incapacitated, movement-wise, for up to a post if he pushed himself all the way. However, pushing himself that far would allow for him to react, at least somewhat, to most kinds of actions, until those actions reach unreasonable levels of speed.

Sage's Soul Dash: Communicant Synchronization
As both an offensive and defensive application of his Soul Dash, Scoville is able to expend a moderate amount of energy to boost his current Communicant to several times their normal amount of speed. The most devastating kind of effect this could have is with Hisashi. When it charges at an opponent, applying Soul Dash to the entire creature can ramp its offensive power up considerably, and could also be used defensively to help the massive creature dodge an attack that would otherwise be fatal to it. Of course, applying Communicant Synchronization requires a great deal of focus on Scoville's part, and he cannot typically use this ability more than once a post. While it is in use, he is typically unable to focus on anything else, as well.

In addition, the Synchronization tends to agitate the Communicants, making them each require their Consideration at a higher rate than normal.

I. Evolution Powers

» Evolution Powers:

Scion of Tolerance
Scoville's primary Evolution based ability is one that in some ways, is related to matters of irritation. Scoville has the ability to manipulate the mental, physical, and metaphysical/spiritual tolerances of others and objects. The primary by which he does this is a transference of his spiritual energy into a part of his own body, into another person, or into an object. The influence of his Tolerance, in most cases, is most effectively applied from a part of his body, although it is possible for him to manipulate tolerances to a lesser extent via a blast of energy.

How to Initialize
By pouring his spiritual energy through part of his body, Scoville determines what he wants to affect, and how. This means that if he is uncertain about the target or how manipulating a specific tolerance will affect them, then the end result will be much weaker. It is even possible for the ability to fail completely, and have no effect on the target. If a tolerance fails to have any effect, then the normal amount of energy is still expended. Additionally, the more of a physical area being manipulated, the more energy is expended. The more dramatic the change of a mental tolerance, the more energy is expended. Mental tolerances are also the most energy intensive and difficult for Scoville to change. Spiritual tolerances can require a variable amount of energy to manipulate, though Scoville does have the ability to craft tolerances related to them much easier. That is to say, compared with changing a tolerance he's never interacted with, he learns about dealing with foreign energies much faster.

Ease of Use
As mentioned earlier, Scoville's abilities are easier to use if he 'knows' his target welld, and if he 'knows' what changing a tolerance will do to that target. He 'knows' a person better based on his opinion of what he thinks he 'knows' about them. That is to say, if an individual makes him reevaluate how well he thinks he 'knows' them, the harder it is for his abilities to effect that person. This includes their perceived strengths and weaknesses, mentally (if they are a person) and physically. The more he believes he knows about the target, the more effective his tolerance manipulation will be. Additionally, the more he 'knows', or believes he 'knows', about what manipulating a certain tolerance will do, the more effective manipulating that tolerance will be. If he comes to believe that manipulating a certain tolerance is having an 'incorrect' effect, then the tolerance will in most cases immediately return to its natural state. In other words, Scoville's tolerance manipulation cannot really handle unexpected outcomes. This causes his influence to lose its power.

Another important point, and a direct result of how this fact plays into his ability. The more general a tolerance is, the more intensive on Scoville's energy it will be to manipulate. For example, it would be extremely difficult for him to manipulate someone's tolerance of seeing flame. However, if he were to make them intolerant of seeing flame on their arms, for example, he could expend considerably less energy and still gain a similar result by blowing fire at their chest. Either the target will be extremely irritated by watching this occur, or they will choose to simply not block with their arms, thus making an attack easier to land.

Obviously, Scoville knows himself the best. At the same time, he could also always know himself better, or be made to doubt himself. If an opponent were to make Scoville doubt himself, then he could wind up in a dangerous situation because of the tolerances being manipulated on his own body and mind being weakened. Typically, it is difficult to make Scoville doubt himself. Overall, his tolerance abilities tend to become more effective the longer combat lasts, because Scoville will learn more about his opposition during the fight. This is also why Scoville tries so hard to keep the way his ability works a secret. If an opponent were aware of it, they could shut it off entirely. It would take an extremely perceptive individual a great deal of time to deduce what Scoville's ability actually does, not to mention how it functions, unless Scoville was driven into an untenable situation.

Willful Fluctuation of Own Sensitivities
Scoville can manipulate tolerances across his own body fairly easily. This extends to the point where some minor things, like making his necklace intolerant to losing friction, require negligible amounts of energy for the male. This also implies that Scoville is not good at stealth in most instances, as he always has some form of energy being exhibited on his body.

Scoville also has the ability to change his own tolerances towards things as well. The most important passive mental tolerance he manipulates on himself is his tolerance towards changing his mental tolerances. This tolerance change also requires negligible amounts of energy, and at this point Scoville does it instinctively, much the same way an ordinary person consciously keeps themselves upright on their feet. Often times, his ability to manipulate his own mental tolerances allows for him to become single-minded in a particular goal. He can also technically use it to punish himself, or drive him harder towards a certain goal. For example, if he were reading a book, he could make himself intolerant towards skipping any words, forcing him to read each word carefully.

Of course, this would assume that Scoville has any ability to read.

Which he does not.

No amount of manipulating his own tolerances can change that fact for him.

Difficulty to Understand
Another important aspect of Scoville's Tolerance is its own malleability. While he has some physical tolerances permanently being manipulated on himself, and a few mental, his only passive metaphysical tolerance is towards his energy's interactivity. It responds violently to any attempt to absorb it, or even being analyzed. Any influence upon it in an attempt to glean information causes for his energy to become unresponsive to Scoville's own commands, and explode on the spot. This, of course, refers to his ambient energy. Once a target's tolerance has been manipulated, the energy is regarded as having been 'used up' - it leaves no trace of itself behind other than the altered tolerance.

However, for a tolerance to remain manipulated, Scoville has to remain within eyeshot of the target, typically. The only exception to this is if he creates a Lasting Influence. Otherwise, a target effected by Scoville is returned completely to normal once they leave the range of where his eyesight can reach. This refers to the 360 degree radius around Scoville's body which extends for the maximum of his own sight. If he is rendered totally blind, or his eyes are ripped out, then his ability to manipulate other targets is extremely reduced to within a few feet of himself.

Environment Physical Tolerances
This is a 'general' list of the physical tolerances in objects in Scoville's environment that he is able to manipulate. Physical objects and substances are the easiest thing for Scoville's tolerance manipulate to effect. For example, it would expend a mild amount of energy for him to reduce the ground floor of a building's tolerance to being balanced, which could cause the entire structure to collapse. A more relevant usage of this ability would be to place his hand upon the ground, drastically increasing the tolerance to physical change by other objects. This could cause others to sink into the ground, unless the material was made of something completely foreign to Scoville. The larger the volume of the physical object's tolerance he wants to manipulate, the more energy this takes out of Scoville. While manipulating the size of a boulder would be no big deal, manipulating a football field amount of space two feet deep would require a significant amount of energy, perhaps so much so that Scoville would be unable to do any further kind of additional manipulation for the rest of the post, or even going into his next post.

Balance Tolerance
Generally, manipulating an object's balance is easy for Scoville. It's not hard to understand how removing something's balance will effect a physical object; it will fall over. If the object is a sphere, it will begin to roll in a direction, based on the slant of the ground. Important to note, however, is that this manipulation would have no effect on a pure cube. However, if the object has as much as a single defect preventing it from being perfect, one place where gravity could shift a piece downwards, then the object will fall into movement, unable to stay still still. Generally, the larger an object is, the more intense the change this will have on it. Buildings falling down is usually the strongest case this ability has. Structures like mountains, however, would be generally unaffected. Changing something of that size would also require a great deal of energy for Scoville, so in general he would not want to deal with it.

Air Tolerance
It technically is not difficult for Scoville to manipulate air tolerances, and frictional tolerances in general. This means that moving large objects, while requiring a decent amount of energy expenditure to manipulate the tolerance of friction on the object, is technically possible with little physical expenditure on Scoville's part. For example, he could kick a boulder, dramatically raising its tolerance to friction and air resistance, causing it to be sent flying at an opponent for almost as hard as the force behind Scoville's kick would be.

Directive Tolerance
Another physical object tolerance that Scoville has a significant amount of experience with, he is able to manipulate a moving object's tolerance to changes in direction. This effect makes it much more difficult for a moving object under the effect of Scoville's tolerance manipulation to change its course once it has begun moving. The most obvious uses of such a thing are against those who prevent attacks from reaching them by knocking them out of the way with various effects. However, with this tolerance manipulated to an extreme extent, it would take a massive amount of force to dislodge an object which Scoville has affected from changing from its course. This manipulation, however, requires a good deal of energy to make work, as Scoville must give the object enough tolerance when he first sends the object out to survive harsh circumstances, if that is what he is looking for. It is even possible for objects to shatter apart that are effected by this tolerance, even though their pieces remain under its effect. This could make them less effective, due to being in multiple pieces, but their course would still not be changed by much.

Friction Reduction Tolerance
One of the most important tolerances he can manipulate on physical objects, Scoville can change the force of friction's tolerance on physical objects. By ramping up this tolerance, he can make objects move almost as if they are on ice. By making them intolerant of friction, on the other hand, he can cause for physical objects to almost 'freeze' in place, requiring a great deal of force to move. This is the manipulation that applies to the necklace that he wears, and would require a great amount of energy if he were to use it on an object larger than a car or boulder.

Dagger Tolerance Enchantment - Blunt Force Tolerance
By ramping up the tolerance to blunt force for an object, Scoville can dramatically increase the physical threshold required to shatter an object. While the object still suffers any other effects inflicted by the force being exerted upon it, the imperfections within the object become much more able to tolerate force attempting to shatter or distort the object. The most important application of this ability is on the dagger that Scoville carries. Much like his other instinctive tolerances, he does not have to actively think about making this tolerance work to keep his dagger from shattering from all but the most powerful of forces - it is something he simply does normally. However, it is possible for him to expend a good deal of energy in keeping this tolerance working properly. The longer he fights with his dagger present, the more consistent the draw on his energy. This draw would be roughly equivalent to an Arrancar's in maintaining their Hierro; not something consciously thought about, but something requiring and representing an individual's use of spiritual energy.

Soul-owning Physical Tolerances
When Scoville goes to manipulate another living being's physical tolerances, he generally has to touch a part of their body, or a part of his body needs to touch theirs. This most common way for him to effect individuals with this at range is with his Blood Tattoos. His physical tolerances are the most difficult for him to learn new ways to manipulate his target. As mentioned earlier, the less that he 'knows' about the one being effected, the harder it is to manipulate a particular tolerance they possess.

Tolerance to Force/Strain
The most important physical tolerance which Scoville can manipulate on himself is his own tolerance to outside force or strain on his body. This is absolutely critical to defending himself, as his physical defenses without this trait would be negligible. Simply put, the more Scoville increases his own tolerance to outside force and strain, the more his body can be knocked around, slammed about, or crashed into before his muscle and bone begins to bruise and shatter. However, maintaining this tolerance is precision work; due to the (typically) massive amount of tolerance required to keep this ability functioning correctly. Even with Scoville's ease of manipulating his own tolerances, enough uses of this skill will exhaust him. Whenever he absorbs a 'devastating' blow with this tolerance, he has to re-ramp up the amount of tolerance on his own body in order to endure further hits, at least until the strain from the previous blow has dissipated. This can take up to a post to happen.

When Scoville applies this to another person, he can attempt to make that person's tolerance to physical traumas/strain lower or higher, due to his experience with using this trait. However, he typically has to use this ability on less than their full body, as that would require exponentially more energy, just as covering his entire body with it would. A common use would be for him to thrust his hand onto a person's torso, and then attempt to lower the tolerance of their upper body, including shoulders, neck, chest, and stomach. He could attempt such a thing without depleting his energy, but again, the intensity of this effect depends on his 'knowledge' of the individual. Typically, he could not use this ability to reduce a target's physical tolerance to under half, even if they are not as powerful as he is. If they are of the same level, he likely would be unable to reduce their defense in this regard by more than a fourth. If they were more powerful than him, he would lucky to get around fifteen percent of this tolerance reduced, contingent upon the target's standard amount of tolerance in this regard.

Tolerance to Heat and Similar Elemental Effects
Scoville can manipulate his own, or a target's, tolerance towards heat with relative ease. This is one of the tolerances that he has the most experience with, as it is the tolerance manipulation that he discovered his abilities with. The most common signs of a target who has been affected by this manipulation is the increased amount of sweat in normal conditions. On the flip side, if their tolerance to heat has been increased, they will find that they are not sweating, even when right next to flame. Scoville's ability to increase tolerance towards heat makes it difficult for enemies to burn him with explosive attacks, requiring a great deal more heat than normal to cause his flesh to singe. For Scoville to be deeply burned by a fire-based attack with this tolerance enabled, the wielder would need to be significantly stronger, or use an attack with a monstrous level of raw heat. Scoville's ability to manipulate other's tolerance of this is not as intense as his own, clearly, but it is significant enough to cause a problem when combined with Zouyu's flame attacks.

Similar Elemental Effects: Similarly, Scoville has practiced reducing and increasing the elemental damage inflicted by Ice/Cold and Electric/Shocking type effects. He does not have quite as much experience with these, and the tolerance boosts that he places upon himself to deal with them are not quite as effective as a result. He would be lucky if this tolerance manipulation on himself reduced the incoming damage from an equal or slightly weaker opponent by a fifth. While he can also manipulate a target's tolerance in order to weaken them in relation to these effects, he does not usually have an incentive to do so.

Tickling Tolerance
Scoville can manipulate the amount of tickling that a person can endure before they collapse... Or reduce it drastically. Owner permission required to use on other characters.

Homeostasis Tolerance
Scoville has the ability to manipulate the tolerance of himself, or a target's, homeostasis. Essentially, how much a part of a person's body can stand irregular conditions. When the tolerance of homeostasis is reduced, the target will feel that part of their body become irritated much easier. Things like rapid changes in heat, things brushing up against it, or damage inflicted upon it will make the affected react much more severely than normal. The more powerful the target is, the more resistant they generally are to changes in the homeostasis of their body. Scoville could even theoretically aid in the torture of another person, if they were restrained, by reducing their homeostasis tolerance to a point where placing a nail up against their skin could make them feel as if their skin is crawling, completely unacceptable. How they respond to that feeling is up to them, and willpower and the like come into how well they can handle it, but the sensation itself ends up being much more intense than it would be otherwise.

Scoville, meanwhile, can use this manipulation on himself to help himself relax, or on others to help them chill out. When this tolerance is being increased, it becomes much harder to experience the physical sensation of discomfort, and can even alleviate the mental strain of some kinds of damage, though it does not actually stop or cause pain itself. It can reduce irritation, however.

Soul-owning Mental Tolerances
While Scoville may require more energy to use manipulate a person's physical tolerances, manipulating their mental tolerances is the most difficult effect for him to use. Quite frankly, his mental tolerances are more difficult to use for the more general that the dislike is. In addition, altering a Mental Tolerance is a time-consuming process if Scoville is using it on another person, and therefore it is even possible for him to achieve a variety of effects with it. The best way for an individual to defend themselves against Scoville's manipulation in this manner is for him to be confused about the person he is trying to manipulate. In other words, the fewer contradicting points to an individual's personality that they exhibit to Scoville, the easier it is for him to alter their mental tolerances. For this to even work properly, Scoville must focus the entirety of himself on this task. Generally, this means locking both of his hands on the person's head, and completely focusing on them. The only way that Scoville could effectively use this in a combat situation would be on himself or another individual who he already knows extremely well and who is comfortable with him doing this. Generally, if the target resists at all or can break Scoville's concentration, this ability will fail. Furthermore, this ability is less effective the more dramatic that a person's intolerance or tolerance towards what Scoville is trying to manipulate. If a core part of a person's identity is how welcoming and unbothered they are towards/by demons, for example, then Scoville would have a difficult time actually making them intolerant. In many cases, his manipulation of mental tolerances simply will not work, even though he attempts it. Because of the time and effort needed to create one of these alterations, Scoville typically will accompany it with one of his Blood Tattoos. As a side note, these typically will require the consent of the owner of the character, or at least being discussed with them when it is attempted.

Intolerance to Harming Scoville
The easiest mental tolerance for Scoville to implement on another individual is how easy it is for them to accept him being harmed. Typically, he does not push this intolerance too far, even if he could on the target. After all, that could lead to an obsession towards making sure he is never harmed. As such, he tries to aim for a sweet spot of their tolerance; just enough where the idea of them hurting him is unpalatable, but other forces hurting him does not greatly upset those under the effect of this manipulation.

Soul-owning Metaphysical Tolerances
This is the easiest tolerance for Scoville to manipulate on others and himself. The long and short of it is that the more Scoville 'experiences' an effect inflicted by his opponent, the better he is at creating tolerances or intolerances to deal with it. The best possible scenario that Scoville could run into for using these manipulations is when another character covers themselves in some kind of element they are otherwise immune to, such as the damage inflicted by their own energy. If Scoville is able to reduce their tolerance to their energy, then their own energy passing along those affected areas could cause damage as if the opponent were missing their own resistance, or as if it were reduced. Alternatively, even if he is unable to touch his opponent, he can increase his own metaphysical tolerance of the abilities or effects of the attacks being used against him, reducing their overall effectiveness on the parts of Scoville's body or soul that they are trying to harm. For example, if he were hit by an attack that damages bits of his soul several times, he could begin to make his ability to tolerate that sort of damage higher, and his tolerance towards enduring that kind of effect would increase the more it is used on him. Typically, however, he cannot create a tolerance that is strong enough to completely overpower any given effect, and the more complex the effect is to understand, the harder crafting a tolerance manipulation against it is. After a decent amount of time being subjected to an effect, say three or four posts, for a simple effect, he would generally be able to craft a tolerance that reduces its effectiveness by perhaps a bit less than half of what it was originally.

Intolerance of Scoville Energy
The easiest way for Scoville to use this manipulation in combat is by making the opponent metaphysically unfit to deal with his energy. By making contact with his opponent's spiritual defenses with his physical body, Scoville can drastically reduce their tolerance of his energy in particular. By focusing a significant amount of energy into the task, Scoville can attempt to reduce the tolerance of all of that type of metaphysical defense being utilized by his opponent. So if he touched a barrier, he could use a massive amount of energy to try to change the tolerance of the whole barrier, allowing for his spiritual energy, specifically blasts of pure reiatsu, to adversely effect it in a much more meaningful way.

Soul Dash/Movement Enhancement
Scoville also is able to increase his own tolerance towards continuous use of Soul Dash. While excessive use of this could lead to him collapsing or extreme amounts of pain from his energy being exhausted, it is possible for him to maintain Soul Dash levels of speed for several posts by continuing to increase his tolerance towards executing further Soul Dashes. Think of it as getting back up after falling down when exhausted; still able to perform the task, but one's body would much prefer not to. He is able to make that 'preference to stop' reduce, even if he does not remove the cause for that preference forming.


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Subject Post 2PostSubject: Re: Scoville, Tolerant Soul   Sun Nov 05, 2017 12:19 pm

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Soul Evo Human Profile

I. Anima Stone

[NOTE: This section is entirely optional. If you do not wish to have your character possess an Anima Stone, just remove this section.

» Anima Stone Name:
Humanity's Gate
An heirloom from an existence which has ascended beyond the normal nuances of the Soul Cycle, the Gate is the lock that is contained within Scoville's collar. By releasing the gate, the interdimensional being which Scoville has formed a contract with is released, taking shape before him, consuming the entirety of his Anima Stone.

Humanity's Gate synchronizes with the 'key' that Scoville holds. When the 'key' is transformed into cultural tools, then the Gate synchronizes the cultural influences with the familiar that it calls forth. Once a creature has been summoned, Scoville will experience a massive draw on his energy. This is because the act of summoning the creature places the vast majority of Scoville's energy within them, and allows for them to function normally. It should be noted that in the post after summoning the familiar, Scoville is typically completely exhausted, since Humanity's Gate attempts to take as much of his energy as it possibly can. In fact, without his Tolerance energy making the draw more bearable, the Humanity's Gate would send any other person drawing upon it into a coma-like state.

This is extremely important to note; because if Scoville opens the Gate while significantly drained, this is exactly the state he will be placed in. This is absolutely the state which he will enter if he attempts to open the Gate more than once per thread without some manner of assistance, such as through Assistance Tolerance, as discussed below.

Assistance Tolerance

Because of his Tolerance abilities, it is possible for Scoville to take on the energy of another person during a thread. The process for doing so is fairly complex, as Scoville has to both focus on making that person's energy tolerant of being transferred and then boost his own tolerance for that person's energy. Typically, powering the Humanity's Gate is the only reason that Scoville would have for taking on the energy of another in this manner. Also important to note: if he were to take on the energy of another person and not expend all of it before the current thread comes to a close, he will suffer extreme consequences. Stomach pains, sore throat, black vomit, weak muscles... essentially, he will be converted into a miserable wreck until he emits all of the offending outsider energy.

» Anima Stone Type:

» Anima Stone Abilities:
Unlocking the Gate
Humanity's Gate is accessed typically through Flowrite, the Key of Myths that Scoville wears around his neck. However, it is also possible for any source of significant enough energy to unlock the Gate, as long as that energy is pressed into the keyhole on the bottom of the stone. Of course, for most individuals, this would be immensely difficult; the primary function of the Key is to facilitate the transfer of energy, making it more bearable for the user. Scoville theoretically could open the Gate without the Key, but to do so would leave him nearly incapacitated for the duration of the thread in which he was forced to do it. Because of this, he strongly dislikes opening the Gate using anything with the key. This fact is also partly why he is on slightly rough terms with his Communicants. He did not have great first impressions with the lot of them.

When Humanity's Gate has absorbed enough energy, it then links with the 'Realm' where the creature within lives. These 'Realms' are alternative dimensions, the impressions of which humans have gleaned legends and myths from in years gone by. Scoville does not know why he has knowledge of these realms, or who decided that these four should be the ones that he knows about. However, each of these 'Realms' is presided over by a certain consciousness, and by opening Humanity's Gate, the essence of that consciousness is brought into Scoville's world. These dimensional spaces could be considered similar to Inner Worlds; however, they exist outside of and completely independent of Scoville. In fact, the Opening of the Gate creates the consciousnesses that the various Communicants possess. There is no record of them in their home realms, and why the death of the Communicant is not noticed in the place it emerged from.

Withdrawing the Creature Within
When the Gate is opened, Scoville has no control over which Communicant will come to aid him. In fact, the Communicant which is called depends upon the situation which Scoville has found himself in. This is the Gate's largest drawback; lack of choice. However, the Gate will most of the time allow for Scoville to draw forth a Communicant relevant to the situation at hand. Generally, if the situation calls for fierce combat or requires an overwhelming force, it will draw for Hisashi. If a situation calls for gentle care or the protection of something that Scoville is concerned with, it will summon Zouyu. If the goal is something a bit more political, a bit more abstract, having to deal with social situations, or is just generally desperate, then it will summon Marianne. Finally, if Scoville has no idea about how to feel about the situation he is in, or activates the Gate out emotional reaction, he will typically summon Voracity.

I. Soul State Evolution Stage 1

» Soul State Evolution Stage 1 Appearance:
Four Different Possibilities
This section contains the general descriptions for the 'cultural paths' that Scoville's Soul State Evolution Stage 1 can take. While in this form, he gains the initial mode of combat, usually in the form of a weapon and tool combination, as well as the first set of cultural or legend related abilities for each of that division.

» Soul State Evolution Stage 1 Abilities:





I. Soul State Evolution Stage 2

» Soul State Evolution Stage 2 Appearance:

While in the Second State Evolution, and this is the state that Scoville typically takes on, his familiar is released from Humanity's Gate. Typically this will be followed by Scoville needing to converse with the familiar and gain their acquiescence to assist him.


The Lord Hisashi is a prideful spirit, who would be difficult for most others to work with due to his prideful nature. He despises being told what to do, and believes that he is responsible for everything. That also means that he views Scoville as his responsibility. If Scoville were to come to harm as a direct result of his actions, he would be at his wit's end trying to think how to make things better for his Thane. Of course, if Scoville cannot keep up with him, then that is Scoville's fault.

At his core, Hisashi is a creature who cannot stand being made to wait. Once his sight has been placed upon something, he consistently will seek out how to obtain his goal. He knows little pity, and his mercy is reserved for those who are completely beneath his notice. The easiest way to see this trait reflected is how little he cares for how well Scoville is holding on as he rips around and about, dashing and crushing everything in his path. If his allies are unable to keep up with his relenting pace, then that is their fault. He feels no need to change his relentlessness for others, unless they are absolutely necessary. If they are necessary, Hisashi will seek out ways to make them necessary for as short of a time as possible.

Hisashi is not exactly easily distracted, but he is more observant than one would likely expect from such a driven sea-serpent. Even while pursuing and crushing the enemy, this snake has the time to spend analyzing his surroundings, noting things which could become problems or boons. Hisashi also enjoys finding relaxing areas to rest after combat, and just spending time with Scoville. Though he will never admit it, he feels the most at piece wrapped up around the green-haired man, napping peacefully.

Hisashi cannot stand his pride being harmed. The action which causes him the most issues in regards to Scoville is Scoville not taking himself seriously. When the male allows himself or his snake to be insulted. While Scoville might just laugh that stuff off, Hisashi takes it to heart. He wears his heart on his sleeve, so to speak. If someone comes after him or a person he treasures recklessly, they will be answered with swift, furious action. Usually, these kinds of affronts are met with violence.

Oddly, Hisashi does not view Scoville's use of his reins as violating his pride. To him, the reins allow for Hisashi to become a living weapon; a thing of pure violence and fury. When Hisashi enters that state, the reins simply serve to steer him towards his purpose. He does not purposely fight them, although he is aware that Scvoille finds them difficult to use at times.

Hisashi views himself as a noble creature of high bearing. Those who do not show him the proper respect are met with disdain. However, he will most often not eat other living things; he considers this beneath him, as well as being potentially dangerous. Because of this trait, he finds it difficult to accept the advice or criticism of others, and will usually stay whatever course he has begun following. The benefit of this, however, is that Hisashi is not easily dissuaded from his course of action.

When Hisashi is unable to accomplish his goals, or when others attempt to get between him and his objective, he becomes unreasonably upset. He tries to answer most of his roadblocks with intimidation and fury. If the one who is getting in his way will not yield to either of these, then he holds little reservation towards becoming violent.

"They will never anticipate a full frontal assault, one that considers every method of escape, and how well the prey will react to our assault.. come, let us show them our true power...!"



At her core, Marianne is grumpy and bitter. Her attitude is usually perceived by others as that of an old woman. Incidentally, Scoville typically refers to her as 'Granny', a title which always irks her, but never enough to break ties with him. Out of all the Communicants, Marianne is the one who cares deepest about Scoville's well being. His pain is pain to her, and his happiness brings her happiness as well. When it comes to outside situations and individuals, however, Marianne has an intense paranoia, bordering on psychosis. In addition, she rarely forgives what she perceives as faults against her, or in other's personalities. If she views a strong enough 'fault' in another person, she is unlikely to respect much of anything that that person says. Scoville is the only real exception to this, perhaps because Marianne views him as family.

Marianne's ideal state is one where she can stay inside of her little buttle, making a peaceful environment for himself where others are not welcome, most of the time. For others to speak with her in a comfortable manner, she must 'approve' of them, abiding by any terms she gives them during their discussion. Most others find this difficult to work with. Scoville and Marianne often get into arguments about how 'proper' something is. In addition, she will heavily dissuade Scoville from getting himself or her involved with unknown things. She would much rather see someone else interact with something she doesn't know about, and listen to their opinion of it. In combat, this is reflected by her tendency to avoid things she is unable to understand, and throw vines at to see how they respond.

Admiration of Beauty
Despite the intensity of her paranoia, Marianne does truly value beauty in the outside world. She is a lover of the tales of heroes, tales of sacrifice. She loves seeing beauty in our world, of tragedies. She loves a good story more than anything, and she is most at peace sitting on Scoville's shoulder, reading him a book that he cannot in a garden. She enjoys the beach, the view of the sunset.

Self Loathing
Deep inside, Marianne is a conflicted being. While she has her own paranoia, she also loathes her own inability to truly go out and explore the world. She knows that most others do not choose to be the way that they are, but thinks it better to be safe than sorry. This means that Marianne has deep-seated pockets of distaste towards herself. While she might seem extremely self-conscious to others, she actually does not mind it when she is harmed or hurt. In this manner, she is Scoville's staunchest defender. She will go out of her way to prevent him from being harmed, even if she never explains why she does so.

Because of this trait, Scoville has difficulty using most of his Tolerance related abilities on Marianne. He does not truly understand her self loathing, and while he has inklings of insight towards it, the idea... scares him.

"I don't want to, Scoville... why do I have to say it any more than that...? That lady at the grocery store always looks at me funny... I don't trust it!"



Zouyu is a bouncy, jubilant individual. Rarely seen as dragged down or depressed, this panda never stops smiling. He is full of energy and life, consistently seeing the upside of whatever predicament he finds himself in. He is kind even towards his enemies, even if he does end up coming off as patronizing. He truly bears no ill will towards individuals, no matter what their goal or motivations. The only things in this world that draw his ire are getting overheated and purely dishonorable actions. Those actions which disgrace one's self annoy him. He requires consistent cooling down, as well, because of his tendency to work himself up. Working himself up in this manner tends to lead to him saying everything that is on his mind, coming off as 'preachy'.

In Zouyu's mind, it is much more preferable to be happy than sad. It is much more preferable to fulfill one's obligations than not. Zouyu believes that all we truly need to be happy in this world is our own selves, and that other people are merely routes towards our own happiness. He bears no reservations towards sharing his philosophy, either. When he speaks, he does so in a light, joking manner. When chuckling, he tends to grab his own feet, rolling back and forth on his back before finally letting himself go, laying flat out.

Zouyu enjoys having the attention of others. While he does enjoy being simply watched for being the majestic, beautiful creature that he is, he also enjoys it when people are listening to his words. Whether or not they have a choice in the matter does not bother him much. The most comfortable way for him to interact with Scoville is actually sitting on his Sifu, debating the issues of the day with him. This usually boils down to Scoville laying there while Zouyu tells him what he thinks. Scoville will also often fall asleep when this happens, and Zouyu is just fine with that.

When Zouyu becomes involved in a conversation, he attempts to dominate that conversation. He tends to become bored when people other than Scoville or those who immensely interest him speak, and will try to always bring the conversation back around to what he wants to talk about. The Panda is not exactly vain; he does not exclusively want to talk about himself. He simply believes that since he is mostly happy with his existence, other people should know about the philosophies that have lead him to having such success in life.

Constantly Overheated
Zouyu is most difficult to deal with by himself. His incessant chattering and speaking is intolerable for the average person. In addition, his relatively narrow scope of topics ensures that eventually he will stop having meaningful things to say. However, he can talk for hours about the things he enjoys. Because of this and his in-combat abilities, he often overworks himself to the boiling point, sweating up a storm in his thick coat. A couple of breezes from Scoville's fan will calm him down again, good as new. He also just loves how the fan feels. It is one of the few things that stop him from talking, and cause for him to simply enjoy the sensation.

Quiet Time
Zouyu is actually quite a sensitive bear, deep in his heart. If someone says something offensive towards him, particularly someone who he cares about, it is possible for him to even begin crying. He does not want for others to see him this way, and he can only slightly endure Scoville's presence when he gets like this. Zouyu honestly does not wish to cause anyone harm or hurt anyone... he simply wants to spread what he believes will make people happy. This, more than anything else, is why his actions contain little to no real malice.



Voracity, the God Eater... this beast has little in the way of functional intelligence. While it can share general feelings with Scoville through the sounds it makes, and depict common nouns through this communication, the beast largely makes itself known through its actions. For example, the more hungry the beast becomes, the more inclined it is to slap its tail incessantly on the ground. Locking eyes with Scoville typically leads to the most communication being shared between the two. As for other individuals, Voracity the God Eater rarely associates deeply with them. It does possess a playful side, and enjoys games with others... particularly if it leads to the beast being fed.

The dominant feeling of Voracity is that of Hunger. Voracity knows little to know fear in his search for food. The only kinds of attacks that truly worry the beast are those which are clearly larger than it, and could clearly harm it. The beast's instincts are quite good when it comes to such matters, and those instances cause for the beast to quake with fear. If such a situation does not arise, however, Voracity will simply consume whatever Scoville allows for it to. Voracity is polite about what he eats; if Scoville has not given his permission, then Voracity is not interested. A creature such as this knows nothing about embarrassment or dread.

Most of the time, when Voracity does experience fear, the only one who can make him push through it is Scoville, and only if Scoville has no doubt about what it is that he is doing. This is one of the ways in which Scoville's ability to manipulate his own mental tolerances effects those around him. Because of Scoville's ability to solidify his purpose, Voracity is much more likely to overcome his own fear and respond to Scoville's intent.

While Voracity does have its own needs, it fights for Scoville's well being on an instinctive level. Similarly, Voracity is good at understanding Scoville's 'intent' on a more intimate level.

» Soul State Evolution Stage 2 Abilities:





I. Soul State Evolution Stage 3

» Soul State Evolution Stage 3 Appearance:
This form is where Scoville will ordinarily take himself to immediately if the situation demands it. When he enters this form, he is given each of the tools, weapons, familiars, and abilities mentioned in the aforementioned forms, for that 'direction'. However, this state combines the familiar and tool and weapon together, resulting in one terrific combination of potential effectiveness. It is once again important to note that once Scoville has opened Humanity's Gate, he cannot close it until the familiar he has summoned desires it or they have been defeated; and once closed, it cannot be reopened in the same day due to the massive draw of power.

Northern Ascended Appearance

Western Ascended Appearance

Eastern Ascended Appearance

Southern Ascended Appearance

» Soul State Evolution Stage 3 Abilities:

Northern Ascended

Western Ascended

Eastern Ascended

Southern Ascended

I. Skill Sheet

General Skills
  • Durability: Master/Advanced/Adept/Beginner
  • General Speed: Master/Advanced/Adept/Beginner
  • Strength: Master/Advanced/Adept/Beginner
  • Weapon Skill: Master/Advanced/Adept/Beginner

Human Skill Sheet
  • Anima Stone Strength: Master/Advanced/Adept/Beginner
  • Soul Sorcery: Master/Advanced/Adept/Beginner
  • Soul Dash: Master/Advanced/Adept/Beginner
  • Soul Detection: Master/Advanced/Adept/Beginner

Will Skills
  • Willpower/Determination: Master/Advanced/Adept/Beginner
  • Mental Deduction: Master/Advanced/Adept/Beginner
  • Pain Endurance: Master/Advanced/Adept/Beginner
  • Focus: Master/Advanced/Adept/Beginner

I. Roleplay Sample

» Role Play Sample:
Coming Soon?



Believe nothing, no matter where you read it or who has said it, not even if I have said it, unless it agrees with your own reason and your own common sense.
- Buddha
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Scoville, Tolerant Soul
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