» Kido Spell Name:
Ninja Art: Shadow Warrior» Kido Spell Type:
Utility» Kido Spell Usage:
Able to be used by the members of the Stealth Force» Kido Number [Optional]:
N/A» Kido Incantation:
N/A» Kido Spell Effects:
Being one of the most common techniques of old world Japan's ninja, the Kage-musha is an effective deception tool. The spell in it of itself is very simple -- the creation of an identical clone of one's self to use for various purposes. This could be to distract someone, or to substitute yourself for the clone -- the applications and uses of this are, like with many ninja techniques, endless. The technique was first used without any supernatural means -- as there had not been any way discovered that would incorporate the ninja's magic -- and is used with, at the minimum, two nearly identical ninjas.
In the case of a potential death, it would lead to the original substituting themselves out for the shadow, allowing for the original ninja to continue to live on. However, the skill eventually was matured into taking up a place within the hand seals of the ninja. To begin, we must first talk about how to cast this. One must first perform the hand sign for Zai, without saying the incantation. Afterwards, one would find themselves -- based on their tier -- able to summon a flexible amount of clones.
While this is something that is usually reserved for the higher tiers, the one who casts this would be able to alter the number of clones that appear, along with being able to modify the strength of them. This is something that usually means that a user will sacrifice the equal strength of one or many to be isolated into just one. Which segways into the next important factor to this spell: tier. The tier of the character is something that heavily affects how many clones one can spawn at maximum -- although this is something that also affects how powerful the clones are.Tier Listing
5 Tier: 5 clones
4 Tier: 10 clones
3 Tier: 20 clones
2 Tier: 40 clones
1 Tier: 50 clones
0 Tier: 100 clones
While there is a static limit to how many clones each tier can spawn at most, the power of the clones is actually something that can be altered quick flexibly, as said before. This is because someone of any tier 3 or higher would find themselves able to sort of "move" the power of one or many clones and condense it into a certain amount, or even just one. This can cause the tiers of the clones to rise in order to begin to match the original. The tiers of the clones from tier three and below are all one tier underneath the caster.
However, the 2 tier and above level casters would be able to find their clones two
tiers below the user. This is due to a large number of clones and the power that would need to be dispersed equally between them. Now, the final thing that would need to be noted would be the skill sheets and powers of the clones. As they are clones of the caster, they contain the ability to perform all of techniques and skills of the user. However, this does not allow the clones to be able to access any sort of release form from the original.
The skill sheets of the clones are a fairly tricky subject. The way that the skills are distributed is the same as the skill sheets, which can be seen below.
- Quote :
- 5-Tier: Allowed all beginners.
4-Tier: Allowed 1 Adept, 3 Beginner
3-Tier: Allowed 3 Adept, 1 Beginner
2-Tier: Allowed 2 Advanced, 2 Adept
1-Tier: Allowed 1 Elite, 2 Advanced, 1 Adept
0-Tier: Allowed 1 Elite, 3 Advanced
However, this is not something that can be decided by the caster. Based on their skill sheets, the caster's clones will find the highest skill of the original being their highest skill, with the skills working down the line in terms of the user's skill, theme, and preference in those certain skills. These clones are not
able to attain a GM in any skill. The will skills, on the other hand, are something that is quite similar to the user's, with following this formula:
- Quote :
- Skills are equal to one rank below Willpower skill. The original can focus on one aspect to the detriment of the others, allowing it to be the same rank as Willpower as the expense of the rest being one rank lower.
Yet, there is still one fatal flaw to this spell: the durability of the clones in general. While this varies, depending on the strength of both the user and the attacker, there is a generalization. The more clones that someone creates, the weaker those clones are. Thus, if someone were to have a large assortment of clones, they would be able to be dispersed of in a single hit. However, those with a fewer amount of clones would have the potential to take multiple hits before disappearing.» Notes: