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 The Hazard System [Prone To Updates At Anytime]

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Subject Post 1PostSubject: The Hazard System [Prone To Updates At Anytime]   Wed Sep 19, 2018 12:51 pm

Enter The Hazard System
Introduction

The purpose of the Hazard System is to gauge the threat levels of various characters under different types of criteria. These can range from their direct threat levels (i.e. tier and abilities), to the resources they have at their disposal (equipment, armies etc) and overall potential to cause havoc/damage to the site.

How They Are Gauged

Tier: Tier is one way that we able to gauge a characters Hazard. This is because it's easier to scale and is how the bulk of characters will be assessed. If you refer to the power-scale thread, you will see how it correlates with the Hazard System. Click below to be taken to it:

http://www.platinumhearts.net/t17108-the-powerscale-of-the-ph-verseprone-to-edits-at-any-time

Skill: In some cases skill can play a factor in a characters Hazard Level. This can be if they have some kind of skill that allows them to have a higher threat level then their tier perceives. These can range from characters with high-level magic, kido, strength and so on.

Resources/Equipment: Resources often refer to a character with some kind of connection to external factors that allow for them to have a much higher threat level than normal. So characters with access to militaries, factions, environmental advantages, equipment and other similar circumstances will fall into play at some point.

Intelligence: Intelligence can play a factor in the assessment of a characters hazard level. This is because some characters may have the ability to manipulate certain factors that can allow for a much greater reach of destruction than those of a lower intelligence.

Potential: Potential just refers to characters who have the direct combat skill required to potentially fight bigger hazards. These are often characters that have high levels of skill when it comes to combat and can influence certain battles in their favor if they are careful enough.


The Different Hazard Levels

There are a variety of different levels that are associated with the Hazard System.

Unknown: Unknown simply means that it is not known what type of hazard level the character poses to the world. These can be reserved for characters who have not demonstrated their potential.

Low: Low-level hazards are characters that present a minor threat to the world around them. These are often characters that have demonstrated that they can dispatch of small gangs of people, dismantle portions of the environment (i.e. buildings) and otherwise aren't too big of a headache to deal with.

Elevated: Elevated threats is where things begin to get more tricky for the Hazard System. These are characters that have proven they can take out entire city blocks, dispatch of entire squads of men and otherwise are placed on an elevated threat level because they can cause some disturbances if not contained.

Moderate: Moderate threat levels are often characters that pose anywhere from a small to full town-sized threat. These are characters that have the resources/equipment to destroy/invade towns, the raw ability/strength/tier to destroy them or the intelligence to know how to induce that amount of damage. These are often characters that are targetted to be disposed of as they can help begin to change the landscape of things.

High: High-level threats are often considered in the range of having the capacity to destroy entire cities or mountains with their influence. These can range from characters with the resources/connections to induce large-scale damage, the raw ability/strength/tier to destroy them or the intelligence to know how to induce that amount of damage.

Severe: Severe threats are the peak on the threat system. These are often characters that have threat levels which can influence anywhere from entire countries to portions of parts of the world. These are characters that have the resources/equipment to destroy/invade countries, the raw ability/strength/tier to destroy them or the intelligence to know how to induce that amount of damage.

Registration Template

If you want to submit your character for a threat assessment, follow this guide

Registration Template

Character Name: [Name Of Character]
Character App: [Link to character App]
Feats: [What type of feats have they pulled off to warrant this claim?]
Resources/Equipment: [What type of resources do they have? If any.]
Other: [Any additional info?]

Code:
[u][b]Registration Template[/b][/u]

[b]Character Name:[/b] [Name Of Character]
[b]Character App:[/b] [Link to character App]
[b]Feats:[/b] [What type of feats have they pulled off to warrant this claim?]
[b]Resources/Equipment:[/b] [What type of resources do they have? If any.]
[b]Other:[/b] [Any additional info?]

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Subject Post 2PostSubject: Re: The Hazard System [Prone To Updates At Anytime]   Wed Sep 19, 2018 5:31 pm

Registration Template

Character Name: Stefan Soan
Character App: http://www.platinumhearts.net/t19305-stefan-soan-approved-0-2-vizard
Feats:
-Org leader multiple times over a span of years
-Defeated Moonie Iramasha, almost killing him in the process
-Defeated James Mizumuzi, severely injuring him in the process
-Broke through the Gotei's defenses and defeated multiple Captains including Carter
-Devastated Chaya Nation during his short battle with Inami Asthavon
-Has cultivated a reputation as being the strongest swordsman in the PHverse
Resources/Equipment:
-All the resources the Free Union can provide, which is made up of multiple wealthy nations
-A collection of powerful equipment (largely consisting of swords) capable of taking on Zanpakuto, including Chirijiraden, Joe Sharp, Orochi, and Souba.
-Ability to forge incredibly dangerous equipment
Other: Long history of basically endless combat on PH.

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