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'Yo, Welcome to The Platinum Hearts Scroller. Here you can find an assortment of Site News. Happy Roleplaying! --- Veteran Member Of The Year: Owl (Cooking Spray) --- Newbie Member Of The Year: Rawk --- Staff Of The Year: Henrex --- Character Of The Year: Tsubaki Koezuka --- Fight Thread Of The Year: Peek-A-BOOM! [OPERATION NIGHTMARE] --- Social Thread Of The Year: Hum a Few Bars and I'll Fake It --- Story Arc Of The Year: Yaksha's Future for the Hollows ---
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 Henrex's 30 Day Challenge Tracker [January 2019]

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Henrex
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Subject Post 1PostSubject: Henrex's 30 Day Challenge Tracker [January 2019]   Sat Jan 05, 2019 4:58 pm


Tracker Header
30 DAY ANYBURST


Keeping Track Of My Threads



"Impurity of the heart will undoubtedly seep onto an artist's canvas eventually."
-Yusuke Kitagawa

30 Day Anyburst [January 2019 Edition]

● Post 1: Precipice [Posts: 2]
● Post 2: Sorry for Breaking Your Wrist [Posts: 1]
● Post 3: Antidaephobia
● Post 4: Unfilled [Posts: 3]
● Post 5: Birds and the Bears [Posts: 3]
● Post 6: Have You Met The Herald's Mage? [Posts: 2]
● Post 7: Some of Kokuto's New Personality
● Post 8: More Kokuto Personality
● Post 9: Once You're In Hell... [Posts: 1]
● Post 10: Henrex's New Zanpakuto Abilities
● Post 11: Storm Manipulation Rewrite
● Post 12:
● Post 13:
● Post 14:
● Post 15:
● Post 17:
● Post 18:
● Post 19:
● Post 20:

"I am thou...thou art I. Show the strength of thy will, and rage against all challengers!"



POSTS: 17/30

Coding By: [THEFROST]


Last edited by Henrex on Sun Jan 20, 2019 11:47 pm; edited 15 times in total
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Subject Post 2PostSubject: Re: Henrex's 30 Day Challenge Tracker [January 2019]   Mon Jan 07, 2019 4:09 pm


«DUCKS!»

Anatidaephobia: Likely one of the silliest abilities and fear that Jenny possesses, is the fear that somehow, somewhere, a duck is always watching you. It is a genuine fear -- albeit rather uncommon. Nevertheless, through this, Jenny is able to use a rather hefty portion of her energy in order to create a gigantic rubber duck, roughly around sixty feet tall. To add to the silliness, Jenny has even created a name for the creature.

Tying in with her childish nature, she's given the summon a lengthy name of "Sir Ducksworth of Bathington", with the title of "Lord of the Quackers Family". Digressing, this duck is firmly rooted in place after summoned, the first thing that should be noted is that this creature passively emits an aura of fear in a thirty-foot radius around itself.

This aura of fear gradually causes the Focus level of anyone in the area to drop by a single level over the course of three to four posts, tying into her fear powers and allowing her a larger level of influence over someone. However, this massive duck is rather weak, any attack could pop him -- a punch, a kick, even a wafer-thin mint. But, should someone end up popping the duck, this causes a giant explosion across a two-mile radius of purple gas, acting as an instant form of Aerophobia.

Anyone caught within this blast of gas would find their Focus and Mental Deduction dropping by a level before the gas would settle in the area. However, while this does act as Aerophobia, it should be noted that once this gas spreads and settles over the course of a post, it takes twice as long for the effects of Aerophobia to affect her opponent -- meaning, rather than taking two to three posts, it takes around four to five posts. Additionally, Jenny is only able to activate this one in a thread, and should the duck go "un-popped", it would usually last around six posts.
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Subject Post 3PostSubject: Re: Henrex's 30 Day Challenge Tracker [January 2019]   Fri Jan 11, 2019 8:37 pm


«KOKUTO'S NEW PERSONALITY»

Calm: Overall, Kokuto isn't someone who lets his emotions get the better of him. While he did have a number of manic episodes upon his release from Hell, he has noticeably calmed down and has been able to, well, calm down, after those events. Therefore, it's rather hard for someone to get Kokuto to lose his temper, as it isn't easy for someone to get under his skin. Furthermore, it should be noted that he is incredibly level-headed, rarely losing his cool, even in the direst of situations, something that has allowed him to keep his composure in order to make quick decisions that could mean life or death. So, he often uses this in order to perform brief moments of analysis to give himself a guess of what is to come. Thus, while he has become much laxer since his earlier days, he is very capable of using this to his advantage.

Seeking: Likely one of the most important traits to Kokuto's persona. Ever since his release from Hell, Kokuto has searched for a purpose in this world, something that he still looks for to this day. There is always a sense of emptiness and feeling of untapped potential lying deep in his heart. With this in mind, Kokuto has constantly traveled the plains of every dimension he can, simply wandering in order to find something to give him drive, no matter what that drive might find itself being. At first, he believed this was something that he could sate by joining Shadow Fall and being amongst his own kind, regardless of it being an antagonist organization.

However, this only served to partially fill the emptiness within him. Thus, he found himself spectating various events throughout his current life, with one of these sessions being different from the rest in the form of being in the presence of the Demon Queen herself, Mana Asthavon, during the Tournament of Power in Greece. After having his physical limits broken, the devilish Queen was able to see this feeling of emptiness and bestowed him the Seal of Eris -- connecting him to a family and continuing to fill that hole within him.

But, even then, it wasn't enough. These were all minor things to him, something that not only started to fill his emptiness but fueled his drive to find something that he could support wholeheartedly and find a deeper sense of purpose in. Therefore, even to this very day, Kokuto wanders the world in order to find that. From the Living World and the many places that he has visited in order to try and find it, to the Outlands of the Demon World. But, through this journey, Kokuto has come to one conclusion -- every step he takes has brought him closer and closer to his goal.
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Subject Post 4PostSubject: Re: Henrex's 30 Day Challenge Tracker [January 2019]   Fri Jan 11, 2019 9:04 pm


«KOKUTO'S NEW PERSONALITY»


Indifferent & Blunt: To sum up Kokuto's thoughts on most things, he doesn't really feel strongly or negatively towards a lot of things. He is someone that looks at things from a very neutral standpoint and will rarely make any form of biased statements. Rather, he would generally attempt to come to some form of compromise between people. However, while he is indifferent, he has no problems with voicing his opinions. As a result of this, Kokuto is rather direct and blunt when it comes to his thoughts and opinions on matters, and -- tying into his indifferent nature -- there isn't much that makes him feel guilty or feel bad as a result.

However, he has shown to be rather remorseful when it comes to negative reactions being displayed because of this trait. As, deep down, he still does have a semblance of humanity in him. While he doesn't show it in the best form, he does feel genuine guilt, should someone shed tears in front of him. He can't stand seeing someone cry, due to him feeling guilty in return as a result. Therefore, while he hasn't abandoned this trait, he does feel the repercussions of it, and will often exhibit feelings of remorse, whether it be deep in his heart, or voicing it.
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Subject Post 5PostSubject: Re: Henrex's 30 Day Challenge Tracker [January 2019]   Sun Jan 20, 2019 11:44 pm


«ZANPAKUTO»

Zanpakutō Manipulation: This is one of Henrex's main powers in terms of usage. With such a strong connection to his Zanpakuto, as well as the main part of his kit once again being versatility, Henrex has gained the ability to manipulate his Zanpakuto at will. From the shape, size, or even the properties, there is little limit to what he can do with his Zanpakuto. This process is usually instantaneous, or damn close to it -- as it also takes very little energy to pull off in general, including the various applications of it. When it comes to changing the shape, size, and other various parts of his Zanpakuto, the length of which they last in that state is indefinite, as Henrex does not have a limit to how long his Zanpakuto lasts in those conditions. However, the properties of his Zanpakuto are another story entirely. When it comes to matters such as those, they usually last around five to seven posts and have a three post cooldown.

Zanpakuto Manifestation: With the traits that Raiu expresses towards his owner, as well as the immense willpower that said man possesses, it isn't hard to see that the two have a powerful bond with one another. While this is something that is rather common between a Zanpakuto Spirit and owner, their bond is one that allows for Henrex to manifest his Zanpakuto Spirit on a level much farther than what the acquisition of Bankai entails. Rather than only him being able to see his spirit, there is virtually no restriction to Raiu in this state, as he is free to move around and interact with someone else as he pleases, acting as a separate entity from Henrex himself and allowing him to aid in combat, should the time ever arise.
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Subject Post 6PostSubject: Re: Henrex's 30 Day Challenge Tracker [January 2019]   Sun Jan 20, 2019 11:46 pm


«STORM MANIPULATION»

Storm Manipulation: At the core of his Zanpakuto, the power of storms is the most notable power in Henrex's arsenal. In the simplest of terms, this allows Henrex to create both storms itself, as well as create and manipulate the aspects entailed alongside it. The first thing that should be noted is that the "creation" of storms is, in all actuality, manipulation of the weather. By tapping into his energy reserves, he can use a portion of his energy in order to influence the weather and create any variety of what could classify as a "storm". Though, this mostly leads to the most basic type: a thunderstorm.

But, this power goes much deeper. To branch off into the "abilities" of his Zanpakuto, they are appropriately the three elements that are most primarily seen within a storm: lightning, air, and water. While most of the techniques of his Zanpakuto are made of separate elements, it is rather easy for him to use this influence in order to mix these elements to achieve a variety of results. For example, he could mix the elements of water and lightning into a single attack in order to cause a much greater amount of damage that these attacks would have caused on their own.

So, breaking them apart, there is lightning. Lightning is, without a doubt, the strongest element that Henrex has access to, and is the most refined out of all of his abilities and techniques. Thus, it is the most potent element that he is able to use, allowing him access to any and all forms of electricity (outside of other characters), something that gives him an immense amount of versatility and destructive potential, which has caused him to create a variety of techniques, that of which he has refined over the course of his time since unlocking the true nature of his Zanpakuto.

The next element would be none other than air. While drastically less versatile than his control lightning, it is still quite powerful. In summary, Henrex's skill over air manipulation is high, but still rather weak. He is capable of controlling the air in a two-mile radius around him and using this power in order to create powerful attacks with immense cutting power. However, the main weakness of this is the lack of much, if any defensive options. Therefore, most of the uses of this element is tailored to either heavy offense or brief utility.

The final element that he has access to would be water, which is his weakest overall. While he does have the potential to create high-pressure water-based attacks with this, there usually isn't much of anything that stands out, as it's also one of the least used elements that he possesses. Overall, he is capable of moderate-scale attacks with basic levels of manipulation, but outside of altering the shape, mixing it with attacks, or altering the water's pressure, there really isn't much else to this.
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