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 Serah Kirsche [APPROVED 2-1+]

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Subject Post 1PostSubject: Serah Kirsche [APPROVED 2-1+]   Thu Mar 03, 2011 10:54 pm

Quincy Template

Character Theme:

General Information

Name: Serah Kirsche
Age: 18
Gender: Female
Heritage: Serah is the daughter of Johnathan Walker and Natsuki Kirsche.

Overall Appearance

Personality: While confident in her abilites, Serah is far better in judging her own strength against others than her own father. She can actually admit to be weaker than someone else without too much of a problem, but can still be very insulting with her comments without even noticing it. In a way, she expresses her Quincy Pride in a different manner than her father.
Being a real tomboy, Serah is permanently searching for new excitements in her life to spice it up - a battle here and there is normal for her, even friendly or not so friendly brawls with friends or rivals are a daily basis for the young Quincy. She is quite the wild girl, and hard to keep in one place.
Towards her friends, Serah is very loyal, even though she rarely shows it. She cares deeply for those close to her, and will do her best to see them happy, just like her father. It's easy to embarass her with simply openly stating that she cares for others as much as she really does, though she will of course never admit it.
On another note, Serah is quite shameless in many ways - maybe an effect of being too close to her 'aunt' Shizuru in her life. She can easily be quite devilish with her attitude, and even could be called a closet pervert. Serah doesn't care one bit about fashions of the year 2411. She wouldn't say she doesn't care for her appearance, but there hasn't been one time where any kind of make-up or surgeries came close to her, as it is normally usual during these years. She wants to keep her natural appearance, like her mother, and most of her attitude seems to be a nearly direct copy.
Height: 1,70 meters.
Weight: Slightly under average, very slender build

Natural Abilities

The Quincy version of the flash-step, the user collects free Reishi under their feet and propells himself/herself forward. Furthermore, with a bit of concentration, a Quincy can create a platform under their feet made out of Reishi, giving a safer stand for aiming and for keeping others in the air. Those can be used in combat, since a platform usually takes a bit of force to shatter for an enemy. Since she learned this move by training with Raiki, she is also quite good at giving the platform directions - by kicking it straight into the face of opponents like a steel plate.

Iron String
Normally, Quincy are able to use threads out of spiritual energy to control their bodies, but for Serahs fighting style, she needs more power and speed than a human body allows. Therefore, she advanced the technique in a way multiple layers of threads are woven through her body, giving her a slight golden glow when using it, and strengthening her body with taking in free Reishi. This enhances all of her physical abilities and gives armor similliar to Hierro - while her upper skin can easily be cut, the muscles and bones are as hard as iron or tempered steel in the vital parts, making it harder to hurt her.

Blade Dancer
Unlike most Quincy, Serah doesn't fear close-combat - she actually choses it as her prefered way of fighting. She is extremely agile, and uses her dagger and Seele Schneider blades to slowly wind down enemies. Her fighting style has thus been dubbed as Blade Dance by her father and mother. The deadly but enthraling and gracious fighting style is a trademark of Serah, rarely relying on brute force for actual combat, and conserving her superhuman strength for longer endurance.

Natural Quincy
Listed for completionistic sakes, Serah can control the free Reishi of the air and her own freely and shape it according to her thoughts - in other words, she's a natural Quincy. Thus, her powers also carry the 'eternal death' the Quincy race can give, and anyone killed by her can never be brought back, no matter how. Poeple killed by her don't wander into Deaths Body.

Fake Wings
While her father is a pureblooded Quincy, he is also a Ziamichi with an angelic spirit - and thus, his genes are slightly altered. As a result, Serah has a marking not unlike a black tattoo on her back, which look similliar to two small angel wings. She can activate these only through a strong emotional impulse, and should she do that, the black tattoo will light up bright white before producing two small, white angel wings which allow for faster absorbtion of Reishi and make her faster in the air.

Spiritual Transcending
Thanks to the Shinigami blood in her veins, Serah is easily able to pass through dimensions - she has no trouble using a completely normal Senkaimon-Gate, Garganta or similliar to go to Soul Society or the Sugiura Realm, since her body can easily turn into complete reishi and back.

Quincy Powers

Quincy Cross/Bow Describtion/Appearance: Serah carries a special Quincy Cross, called the sixth Holy Scripture. It is a set consisting out of a short dagger and two leather gloves embedded with inner layers of silver and spiritual treatment, which makes it possible to constantly wear the gloves and still feel things one touches. Materializing a bow with his is possible - the Dagger can act as the cross to produce a shortbow, but mainly, the gloves can permanently be used as a substitude for actual bows (more in Powers). Once flooded with Reishi from the air, the dagger glows in a slight blue light.
Quincy Bow Powers: The obvious ability of the dagger, besides forming a shortbow that can fire fast, shotgun-like blasts - currently with 500 arrows the second at best - it gets stronger and sharper the better the user is in channeling Reishi, making it better the more the user can concentrate at once. This makes Reishi Control more important than strength for dealing damage with the dagger.
Furthermore, the sixth Holy Scriptures gloves have the silver not for show. They can collect Reishi with the help of the user, and small, spiritual 'pins' in the size of dart arrows can be produced and thrown at the enemy. It takes high accuracy to throw them, just like shooting a bow would, and though they are smaller, each 'pin' has around 10 times the power of a normal arrow. The downside is a rather low firing rate when not using special techniques, making this weapon good for precision strikes with up to 8 darts a second. Unlike her bow, which she can't fire while enhancing her body with strings, she can still throw darts while doing it.
First Technique: The name of this technique is Red Pin, and with this, Serah concentrates so much Reishi into her hands and fingers that it heats up and nearly ignites from tractions. Then, she pulls both hands back before leading them forward, shooting hundreds of small, scorching hot pins at the enemy at once. They have less power than the normal pins, but are way higher in count. Furthermore, they only burst into flames once they hit something, not before.
Second Technique: Hellfire Pin is the name of this technique, and it is a vastly improved Red Pin attack. The Reishi is now strongly concentrated, so much that Serahs hands seem to light on ethereal fire, and she can't do anything besides charging and using this attack in one post, or start charging it halfway through one and release in the next. The released pins are now larger, thicker and burn in an immense heat, giving strong burns to anyone hit by them. They are able to reduce a weak enemy to ashes, but the normal damage will not be fatal unless the enemy is stupid enough to take the full force of it without being vastly superior to Serah in every aspect. Hellfire Pin is very taxing, and thus has a 2 post cooldown.

More Technqiues will be added as Serah improves over time.

Quincy Tools Appearance: Serah has three Seele Schneider blades, with blue Reishi making them up. The hilts look completely normal. Same goes for the Silver Tubes she is carrying.
Quincy Tools Powers: Seele Schneider is a special bladed arrow, made out of many small sharp pieces of Reishi, which can be used as a sword. They rotate at 3 million times the second, making them extremely dangerous since they disrupt the Reiatsu of whatever they hit - like an unstoppable chainsaw, only a weapon vibrating at the same speed or faster can block off Seele Schneider. No physical object, no matter the densety, can block it off.

Silver Tubes (aka Ginto)


German for light. This is a Silver Tube spell, which after taking in spiritual energy and particles through the Quincy into the tube, releases a blinding white light from within the small tube. Anyone looking at it will have trouble seeing, depending on how resilent to those moves they are (typically around 1-2 posts maximum), or be completely blinded for a short time. This also affects allies, but not the caster. The spell is: "Erhelle unseren Weg, Licht!"

Helles Licht
An upgraded version of Licht, this move means Bright Light translated. Charging up double the amounts of spiritual particles into the silver tube before throwing it at the enemy after saying the phrase, with a loud bang, a bright, searing light is released, which can blind, deafen and confuse an enemy to high degrees. Just like Licht, this can affect allies. The blinding effect of Helles Licht pierces simply closed eyelids easily, and even holding the hands infront of the eyes can't eradicate the effect completely. Reacting to this spell if you don't know what is happening is nearly impossible, since light travels at the speed of... well, light.
The incarnation phrase is: "In der dunkelsten Nacht, in der finstersten Stunde, stehe an unserer Seite, für alle Ewigkeit. Helles Licht!"

A spell used to heal wounds and even restore internal organs besides the heart. Charging the Silver Tube for this is hard, since the Quincy has to eradicate the evil and destructive nature of a Quincies spiritual energy, before dripping the liquid onto the wound or into the mouth of the one it is used on. The healing is almost instantenious, but hard to perform in combat since it needs full concentration.
The incarnation is: "Bringe uns Erlösung von den Schmerzen, Heilung."

This spell creates a rift between the worlds, akin to a Senkaimon-Gate, but doesn't require passing through a dimension inbetween. It allows the user to slide through cracks right between the worlds by expanding them, allowing instant transport into Soul Society. Normal humans and Quincy usually can't do this, but for Serahs unique body, this spell is easy to use. It can also be used to 'shift' inside of one set world instead of changing worlds, and is an easy way of transportation. It can potentially be used in combat by preparing 'rifts' in the battlefield and making arrows come from strange directions, or allow for rapid movement. Hollows, Iramasha, Shinigami and Humans can't use these rifts unless Serah pulls them through, making it not possible for enemies to use them.
Also, these rifts are the only known portals that can connect directly to the Vis Dei, but only because Serah is the user of the technique. Others who copy it would still be blocked out.
The incarnation is: "Das zu öffnen, was nie verschlossen war. Öffnung."

Final Quincy Form Appearance: Not yet achieved
Final Quincy Form Powers: Not yet achieved

General Skills

  • Durability: Adept
  • General Speed: Adept
  • Strength: Beginner
  • Weapon Skill: Advanced

Racial Skills

  • Marksmanship: Beginner
  • Gintou: Adept
  • Hirenkyaku: Adept
  • Reiryoku Absorption & Manipulation: Advanced

Background/History: Serah was born as a daughter of Johnathan Walker and Natsuki Kirsche, two of the figures essential in the Hashiamatsujiyuus foundation, only a few years ago. The main reason for this was that the two didn't want kids for the longest time together, before deciding to have two children - none more. Serah was born with initial spiritual awareness, naturally, since her mother was a Shinigami, but she herself was no pure soul being, but rather had an actual body that displayed both Quincy and Shinigami traits even as an infant.
Over the first few years of her life, the Shinigami-parts of her potential were crippled by her constant being in the human world, making her a full Quincy with a few angelic and Shinigami-traits remaining, but mainly being one of the old arrow-using race. Since she spend most of her childhood on board of the Vis Dei, she initially became nearly a part of the ship itself, being known to all the leaders naturally. Still, information about her never leaked outside, so that she couldn't be used against her father, mother or friends.
The life onboard of a giant flying fortress might be interesting for a child, but as a teenager, she became more and more bored by it. Convincing both her father and a good friend of his, Raiki, to train her in the arts of the Quincy. Her father gave her a special present to her 11th birthday, one year after her training started - the Sixth Holy Scripture, a conceptual Quincy weapon made by the german clan, which she uses as her Quincy Cross to this day.
Learning from Raiki and Johnathan, Serah trained until the age of 17, when she finally got allowance to leave the Vis Dei and come back at her own leisure, together with a spell made by Johnathan himself - the only Silver Tube to be able to warp a Quincy back to the Vis Dei at any given time. Both he and his wife Natsuki agreed that for a young Quincy like her, exploring the worlds was as important as breathing, so that she could one day be a leading figure of the Hashiamatsujiyuu.

Last edited by Silim on Wed Jan 04, 2012 3:51 pm; edited 5 times in total
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Subject Post 2PostSubject: Re: Serah Kirsche [APPROVED 2-1+]   Fri Mar 04, 2011 3:43 pm

Moved to WIP until completed


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Subject Post 3PostSubject: Re: Serah Kirsche [APPROVED 2-1+]   Sun Mar 06, 2011 11:58 pm

Application Checklist
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]

Tier: 2-1+

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Subject Post 4PostSubject: Re: Serah Kirsche [APPROVED 2-1+]   Wed Apr 06, 2011 3:27 pm


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Subject Post 5PostSubject: Re: Serah Kirsche [APPROVED 2-1+]   Wed Jan 04, 2012 3:48 pm


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Subject Post 6PostSubject: Re: Serah Kirsche [APPROVED 2-1+]   Wed Dec 05, 2012 10:01 pm

Cleaning this out! Feel free to pm me to move it back!
Don't worry this isn't deleted! Your app is now in archives!

a beckoned run away leisure

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