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 Sam "Berry" Brewer [APPROVED - HOST TIER: 0-3+ - SPIRIT TIER: 0-3+]

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Subject Post 1PostSubject: Sam "Berry" Brewer [APPROVED - HOST TIER: 0-3+ - SPIRIT TIER: 0-3+]   Sun May 15, 2011 10:32 am

Vizard Ziamichi Template (Advanced)


Background

Childhood (Birth-Age 5): In 1988, Feburary fourteenth, a child was born from a government working mother and a game designer father. As the first born, he was showered with attention from his parents and relatives while he learned about his world in a way that is considered odd. Being born in Washington D.C., his neighborhood consisted of apartment complexes and the necessary service while cars are paralleled parked along the street he lived on. The family was faring well with the finance, but they preferred the life in an apartment complex to reflect their childhood in them. Plus, it was cheap for them to manage. According to his mother, she was unable to leave the child alone and he also did not like day-care, so the mother negotiated her employer to allow her to continue her career at home, which was successful. Together, the child and his parents watched Disney cartoons and the child’s favorite super hero series, Power Rangers. Together with his parents, the child watched his very first live action movie, “Willy Wonka and the Chocolate Factory.” Ever since then, the child was attached to them in two ways; one was obviously the well done acting by the children and the adults in the movie, especially his favorite actor, Gene Wilder.

Later on, he entered elementary school, where he is out of his comfort zone at home and facing people who are far different...in fact, most of his classmates at the time are African-Americans and Asians. Being the only Caucasian kid of the bunch, he would have felt alone, but he was not affected by the racial pride that plagued mankind, oh not yet. Because of his lack of understanding of nationality, sexuality and ethnicity, he began making friends with his class, who too are unaware of the racism and sexism. They played with each other, joked with each other, even though they are unaware that society will soon divide them.

Half a year later from his fifth birthday, he learned that he now has a baby brother. The news puts him into an enigmatic state of thinking. Who would that brother be? Am I really alone? I have mom...I have dad...I have friends...why would I need one more? His answer came when he saw his baby brother cradled in his mother’s arms like his mother did when he was shorter than an arm-length.

Early-Teenage (Age 6-12): The days of his innocence ran out as the child was told by his father and mother that he will have to learn responsibilities. His silly antics are no longer “adorable” or “cute” and instead became unacceptable for a member of society. He moved up the grades and was separated from his friends, leaving him to become alone. This...society that his parents spoke about was breaking the world that he was living in and he cannot return to the place he was happy in. Depression sets in as he watched Willy Wonka and the Chocolate Factory from time to time. What was odd to him was his slowly growing attachment to the blueberry girl scene. He cannot explain it because he could not understand why he felt so drawn to that scene alone. Surely the rich girl scene was amusing, but that blueberry girl scene was what made him eager and anxious. He has to learn why. His brother was there to play with him and his new “friends” are frequently visiting him, but his new friends earned nothing, but his mistrust. He wanted his old friends, but none of them came. The child played with his brother, knowing that his brother, mother and father are what was left of his old life.

More tragedy flanked him with the death of his great grandaunt and great grandmother. Then the great grand-relatives are dying out one by one. The events hardened the child’s body and heart, closing him from the world. What was left unanswered; what is it about the blueberry girl that mesmerized him so much? Books hardly told him a thing why and his parents have no idea why. His brother did not tell a thing because he can only babble like a normal infant. From time to time, he watched that movie alone.

He entered middle school and his life was a shell. He sat there attentively with a depressed look on his face. His questions not answered and he felt that eagerness climbing up his spine, rendering skittish and introverted. He was told of the Internet, but he never experienced it, because his mother and father are using the only two computers in the apartment. To him, it is an adventure waiting for him when he finally turned thirteen, like his father promised. This “Internet” could be the only place he could get answers as to why he was this anxious and distant.

Mid-Teenage (Age 13-17): On the child’s thirteenth birthday, the landlord allowed him to have his own apartment, provided that the child keep getting A’s or B’s on his report card instead of having to pay the rent with real money. At the same day, he discovered the Internet in his own apartment. For once, he felt at ease when he was alone. He does not understand why, but it is euphoric for him to finally have privacy and his own computer to access the internet on his own free will. He discovered YouTube and Google, he researched about many things and the first one he searched for was “blueberry girl.” He discovered a website that was based on the fetish known as, “Fantasy Inflation/Expansion,” where he can see artworks of women with outrageously big breasts, butts, belly and even women who are as round as balloons. He felt drawn to them and discovered his long awaited answer; he is just attracted to big women who are pretty. Blue ladies are optional for him.

Confident, the young adult entered high school and done well in many classes, participated in a club that involved games like Munchkins and the always humorous, “Help! I Need A Brain!” card game. Life getting brighter as the burden of mysteries was alleviated. However, he is still distant from people, believing that they are not worthy of his trust. He kept that attitude for a long time and no one bothered to make a fool out of him. Surely he was able to talk to girls when the boys initially would have troubles with saying “Hi” to them, but the girls never took any interest in him; they see him as just a skinny dude without any fire. Frustrated, he turned to the internet to fill in the need for friends with people who shared the same interest as he does, seeing big, pretty ladies.

Late-Teenage (Age 18-20): On his senior year, he still gets the A’s while colleges are advertising to him about joining their college. Yet he never made any friends, except for that one girl he met on graduation day. They begin visiting each other frequently like the young adult’s old friends did when he was a kid. Their relationship grew to love as he began revealing his attraction to the big ladies involved with inflation and expansion; the lover became interested as they both browsed through the internet together. One night, both the two lovers decided to give themselves a try. Since the young adult was keeping up with his rent because he has a job as a stage worker for an exquisite theater and his apartment was below ground level, both he and his lover have a great deal of privacy for themselves and no one would interrupt their experimentation.

He felt around her skin, which was abnormally smooth for him. Weird it has been, but he think it is just her feeling the anxiety. Suddenly, the lover broke away, believing something was missing. The young adult was puzzled as to what she could want to make it comfortable for her. She told him that he likes big women and the young adult nodded. So she pulled out a bicycle pump that the young adult used for his bicycle...his only mean of transportation. To his shock, the lover chose to inflate herself with the pump, just on impulse. It all started when the young adult held her hand as they walked home after buying condoms for the experimenting. Bigger and bigger the lover grew in width with the air fed into her by the pump. She then grew to a size that is impossible. There, the young adult learned that by touching her, he made her unbelievably elastic; allowing her to do that without fearing her organs would rupture by the growing pressure in her. This indeed became an experiment for him and the lover.

Early Adulthood (Age 21-44): Experiments after experiments, the young adult balanced his time with his lover and college, trying to earn some experience for his career as theater set construction, screen writing and his own powers. He soon discovered the true nature of his power, he can preserve the person he touched, allowing them that much elasticity and to cheat death by teleporting back to him upon what would be their death while reverted to their normal appearance (clothes included.) How does he know? His girlfriend would have popped ten times over for all the deaths she cheated because of his powers. Later on, he discovered another power of his, but it seemed to be caused by his interest in the blueberry girl. He accidentally turned his girlfriend into a giant blueberry (not the Tim Burton big, just big enough to be her height in all directions.) She returned to normal because of his Preservation Tap technique.

From there on, the young adult was married to his lover and moved to Japan for more adventure. Upon arrival, he realized it is too much to ask when he noticed large spirits with bleached skulls that are beyond human. He then discovered spirits dressed in black samurai outfits with exotic swords, then people with powers different from his. From there...the newly-wedded man felt like...he is back on Earth for once. All he needed now is a bigger stick to protect his wife.

After settling down in Japan, the man continued his exotic love with his wife and experimentations. He kept up with his job working for many companies seeking to commercialize their products in fancy ways. Computer special effects are great and all, but the man worked hard to make things more real and tangible for the audience to be captivated by. Just like he was when he watched his favorite movie, Willy Wonka and the Chocolate Factory. Despite the love-making being every night and morning or whenever his wife felt like it, they never have children of their own, and they intend not to have any. They are happy as they are.

His dedication into finding out more of his powers through pleasurable experimentation with his wife, he soon mastered a level that allowed him to conjure an expansive situation without needing the tools and learned that he can stop the swelling at anytime and spirits are generally more elastic than mortals are because they have little to no limits on how they could expand. Giving him the idea that he could immobilize them with the expansion techniques he learned and mastered.

Mid-Adulthood (Age 45-64): He continued his routines of pleasuring himself and his wife while keeping up the good work at commercial set-making while mastering his abilities on the Hollows, leaving the Soul Reapers questioning on how they managed to get that big and immobilized themselves. In 2035, the middle-aged man discovered his wife killed by a petty thief who wanted to rob the convenience store that his wife usually goes to get food and condiments. Depressed and furious, the man began living alone again like he was as a child. He continued his job and his experiments upon the Hollows. He then met a woman who happened to have heard of him from the fetish site that he usually visited and heard about his wife’s death. What surprised the middle-aged man? That woman wanted to revive his exotic interest. Not only had she learned of his powers, she also has her own power; the power to revive his lost passion. Well, it is not really a power, but she said so to make him feel better and it did.

The woman continued what the middle-aged man’s wife left off, though she squirm a bit more for a blueberry. She used many methods that she learned from the fetish site and replicated it for the middle-aged man’s experimentations. Though their age differed by ten years (the woman was younger,) there is no real trouble for the rekindled romance. But sadly to the middle-aged man, she is nowhere near as pleasurable as his late wife.

Late-Adulthood (Age 65-Natural Death): He finally retired from his career as a set builder and began teaching students about special techniques used for different complex sets in the Tokyo University as part of good faith to Sony and other companies that he help advertised. He fully understood his powers and he has a new wife to please. He would be happy, but he still felt the loss of his beloved. The old man continued this hollow lifestyle until his end when he was found dead by his wife; killed by a heart attack.

Soul (After Death): The newly dead awoke on his bed in an abandoned house that was once his own before he died. He noticed the chain of fate attached to his chest and the fact that he is no longer wrinkly or old, just like the way he is when he moved to Japan. He came to the conclusion that he is dead and no longer bound by society...he can be himself for once. However, he is alone, so there is no one for him to use his powers on. He sat on the bed, miserable because no matter how well he kept himself companied, he ends up alone in the end. His luck changed again when a Shinigami came to him and promised him a new life in the Soul Society. The reaper also told him of his past actions that aided the Soul Reapers, thus would accept him for shinigami training. The soul smirked like the devil, knowing that he can live once again to seek happiness that the society stole from him. The reaper applied his Zanpakutō’s pommel upon the soul’s forehead and the soul was whisked away into the Soul Society, where he would apply for the chance of becoming a Shinigami.

Upon his arrival into the Soul Society, he found himself in a shack with other spirits. His night robe was replaced with a yukata, but the feeling did not drastically changed at all. Instead it was gradually changing as he experienced the new world called the Soul Society. What caught his interest more was the tall gate that was guarded by a giant Shinigami. While looking at the gate in awe, a Shinigami appeared before him; it was the same Shinigami who admitted him into the Soul Society. Now he admitted him to the Shinigami Academy. The soul followed the reaper into the secret passage into the Seireitei that is only accessible to official soul reapers.

Shinigami Academy Student: Like learning a language again, the student began his rigorous training and learning in the ways of Kidō, zanjutsu and rituals used by the soul reapers. Unfortunately, the only exciting parts were zanjutsu and Kidō training; rituals and laws bored him to tears. Like back when he is young, he chose to distant himself from the other students and instead learns and trains on his own aside from classes where he has to work with another student. Demonstrating his great dedication to using Kidō and Zanjutsu—the same dedication that granted him full power over his abilities back when he was alive—the training granted him special accommodations from his instructors as high praise. He was no prodigy, but he climbed through the classes quicker than most would expect, making him what they called, “a quick learner.” Alas, like any other student, the student will have to complete six years in the Academy before becoming an official Shinigami, but his progression was quick enough that he received advanced training at the fourth year.

He soon received training from a seated officer of the Eleventh Division and further training from his acceptance into Kidō Corp. Training from the tough division officer and training from Kidō Corp were only parts of his six-day per week routines as he still have to attend to the Academy to complete his graduation requirements. At the end of the fifth year, he was one of the early bloomers who already materialized their Zanpakutō and attained Shikai through dedication into his ways as a Shinigami.

Shinigami Graduate: After the graduation ceremony, he was approached by a lieutenant with an invitation to join the Eleventh Division under the captaincy of Zaraki Kenpachi. He took the invitation, but told the lieutenant that he will think about it. Unfortunately, it was the start of his problem as more lieutenants appeared with invitations to their division. The graduate has all thirteen invitations and still was having a hard time deciding, even with the research he did. A week later, a crowd of would-be friends tried to help, but they infuriated him as an introvert. He panicked, called out his Shikai and the next thing that Fourth Division Captain Unohana Retsu and her members knew; they were treating twenty-five rookies who suddenly became giant blueberries. It became one of the awkward moments in the fourth division’s relief center. A month later, the graduate is now content with his freedom and ready to choose who he will serve.

Shinigami Division Member: He joined the second division as a subjugation specialist. Despite the division was primarily focused on gathering information on potential threats, they also do covert operations and subjugation was needed to immobilize the target for transport. However, his style was more flamboyant than most would expect from the ninja-based divisionary member. After a few weeks of service, the captain finds it better that he takes on a different role. The member was transferred to the thirteenth division due to his past reputation to be able to handle lesser hollows on Earth.

He made many tours in Karakura, Osaka, Okinawa and Tokyo, his old home city, and he continued his training alone. However, one day, these twenty-five rookies that the member used his shikai on came back on a vendetta for embarrassing them like that. However, because of his experience in the thirteenth division, he was quick to dominate them using his shikai, which returned them to the relief center to bug Captain Unohana Retsu again. This event was witnessed and some of the officers are impressed while a few of the captains are both impressed and felt awkward about his display of an alternative subjugation technique. He was promoted for his interesting demonstration against twenty-five prepared rookie shinigami.

Shinigami Seated Officer: Over the years, the new officer was kept in the Seireitei for the purpose of training his subordinates in the thirteenth division for any upcoming battle against the surviving Arrancar and Demons. Though it bored him greatly, he continued to do so while training himself and his Zanpakutō for the goal of attaining Bankai. From the lore he researched, he has attained his Shikai by communing with his Zanpakutō spirit...which was a submissive and shy young woman who already became a big blueberry. It is expected since he was obsessive about the blueberry girl for a long time before he discovered why. So it could be possible to him that the thought was bored into his mind deep enough for unconscious remembrance. If he can commune with her again, she can probably help him attain it...though moving her around will be a bitch to him. He continued his training for himself and the subordinates. Unfortunately, he is not allowed to use his shikai on the subordinates and will have to resort to his sealed Zanpakutō instead for zanjutsu training.

Frequently he was found in his room, meditating, but frequently, he was asked to train the subordinates, which irritated him. He became more reluctant each time he was told to train the subordinates. Seeing it as a problem, the officer’s superiors allowed him to do his own training as along a member of the fourth division is supervising with an antidote concocted by Captain Unohana to counteract the effects of the officer’s shikai. The officer was told that Captain Unohana discovered that his shikai was poison based, despite its figuratively harmless property that slowly impedes the victim until they no longer can move, rendering helpless and easy for transportation. Five years after Unohana’s discovery about the officer’s shikai, the officer won many spars while having some share of defeats to those who could outwit or overpower him; he even asked the victors if they could train him so he can handle the Arrancar easier, which they complied in acceptance.

Shinigami Vice-Captain: He was then promoted to Vice Captain in the thirteenth division through numerous sparring and training upon the members and himself. He continued to converse with his Zanpakutō spirit while strengthening himself spiritually. Even though he spent half of his day with paperwork, he felt content with himself as the restrictions are easing on him. He started to develop a more calm and content nature, rather than the eagerness that plagued him earlier. However, his eagerness and tenacity are what described him as masculine for a slender guy; without them, he is often mistaken for a woman, which adds a new twist to his daily nuisances. Eventually, he gave up trying to convince people that he is a guy and not a gal and instead, follow what Yumichika advised him. If he cannot be masculine enough, might as well look pretty enough to gain some pride. However, on the contrary to what Yumichika had in mind, the lieutenant let his hair grow out and shave unwanted hair off his body while including some light make up and all sorts of things. In the end, he was referred as a “flat-chested lieutenant chick.” At least he managed to earn some pride back, despite the awkwardness from the captain that slowly died out later on.

As time go on by, he finally managed to find a way to attain Bankai, but at the time, he became more feminine than masculine, but it is of no surprise for those who are already his friends. To attain it, the lieutenant will have to use his Zanpakutō spirit as a weapon instead of just his sword. So, in the world there his Zanpakutō spirit resided in the lieutenant’s mind, he slashed his spirit, causing her to grow as instructed then kick her to get her going. At first it was easy for him to move her about with kicking, but she eventually get too big and heavy for him to move her about. He sheathed his Zanpakutō and watch the blueberry girl spirit return to her normal size...though the shape was no different. For fifty days straight, the lieutenant continued to inflate, kick and deflate his Zanpakutō spirit around and in the end, he looked at his sword and think of a video game that he saw on Earth. Considering that things move easily with the analog stick, why not use his sword as the joystick to move the Zanpakutō spirit around while she grows endlessly. It turned out successful, even though physics control was not in the list of capabilities, he still have to calculate everything as the new weapon gets any bigger and heavier, thus harder to achieve full control over directional movements. Nevertheless, he finally achieved Bankai in the year 2136.

Shinigami Captain: The news spread quickly about the achievement because he celebrated about him having discovered Bankai. Though it was not the quickest attainment of Bankai, he attained it after 203 years since his graduation. As an opportunity, he was recommended by his captain to take the captain test. After a few days, the lieutenant passed the test and volunteered to take the fifth division as Captain, replacing the late Aizen Sosuke, the Late Enemy of the Soul Society. Upon his appointment into the position, it was a rough start as he was on careful watch as he worked on his reports and invitations to his division. Few joined, not knowing the history of the division, but like the third division, the new captain instructed his members to do chores and jobs around the Soul Society to regain their trust. Although the trust in the fifth division was damaged by Aizen, the new captain hoped that his service and reputation as a reliable person will make up at least a quarter of the damages while his members will make up the rest. Three years later, all the damages are made up and the captain noticed that his division is growing in numbers like it should have. Even the third division is recovering nicely according to its new captain.

A surprise to the other captains and lieutenants, the new captain chose to leave the Soul Society after thanking them for what they gave him, but he has to go find a new adventure for himself and his Zanpakutō spirit. It was no fanfare and no tragedy; it is just a feminine man just giving his haori back to the commanding captain and disappears into the light of the Senkaimon.

Hollowfication: Seeking for new adventures, he wandered around Karakura to find a man known as Urahara Kisuke, who the ex-captain heard about as the one who hollowfied Ichigo Kurosaki. He came to Urahara, asking for a new adventure as one of the masked soul reapers. Urahara like the idea and decided to help him go through the hollowfication process. Like Ichigo, the ex-captain went down the hole after Urahara somehow severed his Chain of Fate. Exposed to the danger of becoming a Hollow, the ex-captain struggled and fought against his inner demon for five hours before he shot out of the hole and revealed himself with his hollow mask, successfully controlled his inner hollow...for now. After his success, Urahara redirected him to the headquarters of the Vizard Corp, the organization where vizards could help him develop his vizard powers and potentially attain Resurrección, seeing that Tosen Kaname managed to do attain it when he was a vizard serving Aizen Sosuke. Following the instructions given by Urahara, the new vizard arrived to the headquarters of the Vizards, where he was accepted by the peers of his own kind.

Vizard Corp Member: At first, they thought he was a woman because of his outfit and physical appearance. But he does not care what they think, making him purposefully gender-confused. Challenged by his newfound inner hollow, the new vizard strengthened himself and his spiritual companion in his Zanpakutō. It was a week later that he will be monitored by his peers as he was tasked with conquering his inner hollow. Upon the new vizard’s spiritual battle against the hollow that was living inside of him, the peers sealed him in a Kidō barrier while they periodically take turns in keeping track of time and battling the hollowfied new vizard to keep themselves safe. In the spiritual world, the new vizard faced a large hollow. After hours, he was victorious without having to battle it. The peers were even surprised because the hollowfied vizard was just sitting there without attacking and all it did that was considered movements was wagging its thick tail before it fell apart, revealing the new vizard with his mask on.

From there on, the vizard began training with his peers to strengthened his willpower and make his mask last longer. His goal is still aimed for Resurrección. Roughed up and still smiling, his new adventure was all that is needed while he usually collects a pack of antidotes for his shikai and bankai effects from the fourth division because of his connection still intact. However, the vizards are getting annoyed about becoming a giant blueberry and pushed around like a wrecking ball. So Urahara came up with a plan that the vizard can use as a substitute...gigais.

Vizard Seated Member: As the vizard in Sector 6 lasts longer and longer with his hollow mask, he felt that he is closing in on discovering how Kaname attained Resurrección. He climbed to the next rank through dedicated training and service to the Vizard Corp. Though frequently, his inner hollow threatened to take over and claimed to know how to attain it, but the vizard chose to ignore it, telling it that he will cooperate only if it will start making a fuss and co-exist with his Zanpakutō spirit. The reply, “Co-exist? I am part of you and as part of you, I know how you act. Besides, the big lady there is sexy!” The quote alone created an awkward moment in the vizard’s sleep.

Out in the forest away from the other vizards, the lone vizard trained and meditated to learned ways to progress beyond his limits. But frequently, he was interrupted by his superiors the moment that he would have discovered a method. He hunted down more Hollows than he has time to progress spiritually, so he used the Hollows for his training which the superiors believed to be a waste of time, but does he care? One day, his lieutenant colonel confronted him about his uncooperative personality; he replied with a smirk, “And? If I was going to be stronger, I have to experiment like I always did since I fell in love when I was human.” The quote made the lieutenant colonel questioned his motives in being a vizard. The lone vizard said that he is strong enough, but if he is to be impeded every moment that he discovered the technique, he will not learn at all other than being stuck trying to get stronger. He is not looking for strength; he was reaching for his goal. Fearing it would endanger the other vizards, the lieutenant colonel released his shikai and hollow mask in attempt to kill the lone vizard.

The lieutenant colonel and the lone vizard’s fight prolonged with clashing of swords. The lone vizard seemed stuck in the defensive by the lieutenant’s unrelenting assault with fire. The fight attracted eyes of superiors and subordinates alike, raising the stakes as it became a matter of pride and self-justified victory. If the lieutenant wins, the lieutenant excuses the lone vizard as a threat and if the lone vizard wins, the vizard excuses the lieutenant for attacking him without provocation. The lone vizard released his mask, but not his shikai yet. Due to the timing gap between the time the lieutenant released his mask and the time the lone vizard released his mask, it is predicted that the lone vizard was intending to release it when he knows he has an opening that he can exploit within the duration. The table was turned as the lieutenant finds himself overwhelmed by the lone vizard’s mix of using his sealed Zanpakutō as his defensive and his hakudou as his offensive. By the time that the lone vizard’s mask expired, he finally released his shikai while both he and the lieutenant are catching their breaths. In the end, the lone vizard won the fight by turning the lieutenant into a big blueberry with his shikai while the lone vizard suffered a severe burn to the gut, the same place that the lone vizard hit the lieutenant on with his shikai. The lone vizard won because he was still standing and able to fight back, despite being unconscious. The medical vizard looked at the lone vizard and realized that he was able to fight because his inner hollow took over, but sensed no hostility from the inner hollow. After the lone vizard fainted from being released from the inner hollow’s takeover, he was treated and was given news of his promotion for displaying a great deal of tactics during the witnessed fight.

Vizard Lieutenant Colonel: History seemed to repeat for the lieutenant vizard of Sector 4 as he began meditating in a more peaceful manner. A few times he was interrupted, but it did not irritate him at all. Finally, he found the method, but the method does not sit well for his peers since it involved surrendering his freedom to his inner hollow for a while. This will cause a transformation that is known as Resurrección. He decided to wait a while before trying to attain it, just to enjoy what he has now before he attempted the dangerous method. In the forest of Karakura, the lieutenant vizard finally attempted to attain it through meditation. He talked to his inner hollow and fought against it again to learn the words and its name. To the lieutenant vizard, knowing the name and the words are need just like the Zanpakutō spirit has a name and preferred a specific command for her to respond. He finally learned the name of the Hollow and the command that he needed to attain Resurrección.

He summoned his hollow mask and placed the tip of his sealed Zanpakutō on his tongue. He called out the command and the transformation began. He slowly became the huge hollow that inhabited the vizard’s mind. At first, he has little control over his Resurrección and it took him a year to finally gain some control over himself by adjusting his attitude to match the inner hollow’s personality. The colonels gathered to watch the demonstrated that the vizard invited them for. Before their eyes, he demonstrated his Resurrección and his control over it, using his inner hollow has his extension of control rather than an obstacle for total control. He even shifted back on his own demand, giving off a good impression to the colonels. Back then, there are a few opening for new colonels, so he earned a promotion for his achievement and acceptance of responsibilities.

Vizard Colonel: The lone vizard became the colonel of Section 4 due to his specialty in subjugating his targets rather than destroying them, despite the destructive potential of his bankai and his Resurrección. Both his Zanpakutō spirit and his inner hollow cooperated with him most of the time, even though his personality shifted to the point that he is fun-loving, yet chaotic because of his habits left not abandoned upon becoming a serious figure. He has attended in many pinpoint sabotages, captures and retrieval that required his unique powers. However, as the past implied, he loves to have something new to pursue rather than just doing his job. Sure, the demons are more interesting than the Arrancar, but seeing that the only real threat was the rise of the mysterious Kokuryuteshi. Now...that is a good adventure to take on, but he would not dare try to betray the Gotei 13 and the Vizard Corp after all he has done for them. He smirked while looking down the street before him, seeing the future has more than just a mask and a sword. He needed to look harder this time. All that began to change as he encountered the most peculiar demon he has ever met.

Demon Contract: It was year 2400 and on his birthday (Feburary Fourteenth.) The lone vizard was patrolling the outskirts for a rumored small raiding party of lesser demons that is going to assault Karakura, but what he encountered was not a small party, but a demon spirit who called herself, “Janith, the demon of air and water.” Finding it odd that she does not wished to attack him, the lone vizard talked to her out of curiosity; to him, it is an opportunity that he cannot pass up if he is to kill her soon anyway. Without a warning, the spirit jumped into the lone vizard’s mind, attempting to control him, but the Zanpakutō spirit and the inner hollow were waiting for her. While the lone vizard stood helplessly dazed by the intrusion, the three spirits duke it out two on one. The inner hollow used his amazing stomp attacks to create rocky ramps after he tail whipped the Zanpakutō spirit, using her as a wrecking ball to put pressure on the demon spirit, forbidding her from using a spell. Due to being able to use four legs to create multiple ramps, he trapped the spirit and the Zanpakutō spirit rolled over the demon spirit over fifty times. Finally, the spirit gave up and tried to leave, but unconsciously, the lone vizard created a seal on his forehead, sealing the demon in his mind and trapped with the two victorious spirits. Instead the demon spirit creating a contract, the lone vizard created the contract for her. His bargain; if she cooperated and become a part of him, he will keep her alive, but if she chose to rebel, she will be rolled over many times for a long time. The demon spirit, now trapped under the blueberry girl spirit’s heavy body, was forced to admit defeat and accept the contract.

The contract’s completion transformed the lone vizard to look more like the demon spirit as an aftereffect of the contract. New possibilities opened up for him as he learned that he has become a ziamichi, individuals who use demons to extend their capabilities. To the lone vizard, he finds it as a new adventure to take on while learning how to take full advantage of his demon spirit will be his new goal. He returned to the Vizard Corp to report and to submit his resignation so he can join the Yayjuu, those who are ziamichi like him led by the infamous Beast of Karakura. Like before, he simply surrendered his badge and coat and left without a fanfare...except for the scorning of one lieutenant colonel who recently became a blueberry for no apparent reason other than get some amusement out of it. Surely the medical team already learned how to make the antidote for the shikai and bankai.

Entering the Yayjuu: After leaving the Vizard Corp, the lone ziamichi searched through Karakura to look for the man that is known as the “Beast of Karakura.” Even though reputation did not reach the Yayjuu, the lone ziamichi was an unmistakable sight. A cross-dressed man who always looked like a woman with blue eyes, dark blue hair and a grin that is chaotic and care-free because of the personality from his most dominant spirit, his inner hollow. He finally has a chance to meet the Beast of Karakura and took it while he was relaxing. After negotiating, the Beast of Karakura learned of his name, Sam “Berry” Brewer. Ever since then, he is a member of the Yayjuu while trying to tame his demon spirit into spilling out her secrets of her powers.


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Subject Post 2PostSubject: Sam "Berry" Brewer Part 2   Sun May 15, 2011 10:33 am

Identity

Name: Sam/Samuel/Samantha (due to gender confusion)

Family Name: Brewer

Nickname: Berry

Age: 423

Gender: Man (just looks feminine enough to cross dress and fool people for laughs)

Occupation: Ex-Stage Worker (Human), Ex-Captain (Gotei 13), Ex-Colonel (Vizard Corp), and Member of Yayjuu

Status: Alive as a Spirit


Talents
Legend Key
----{H} = Human
----{S} = Shinigami
----{V} = Vizard
----{Z} = Ziamichi



Occupational

{H} Woodworker: As a stage hand responsible for building, Sam is capable of building a full set in a month.

{S} Ritualist: Sam is taught and trained to perform rituals to purify hollows and send souls to the Soul Society.

{S} Kidou Specialist: Through his dedication during his academy days, Sam was trained in the Kidou Corp, where specially gifted individuals can excel in the arts of Kidou.

{S} Subjugation Specialist: Because of his Shikai and Bankai, Sam is better known to force his foe into submission through different techniques.

{V} Expert Tactician: Sam has to know some tactics if he is to survive a fight against foes who are stronger or faster than he is.

{V} Information Gatherer: Sam can understand a lot of things, thus making him able to make heads or tails in blueprints and documents while quick enough to determine if they are recent or old.

Hobby

{H} Experimenter: The key to Sam’s accomplishments is trial and error along with a great amount of dedication.

{S} Zanjutsu Practitioner: Even though Zanjutsu was not his best, he practiced using his zanpakuto and its powers, even though his allies who are previously victims of his practice would not like being near him when he practice, unless they are truly serious about helping him.

{S} Hakudo Practitioner: Hakudo, or hand to hand combat is not as sharp as his zanjutsu, but it does not stop him from using it in combination with his zanpakuto and kidou uses.

{S} Expert Actor: Through experience, he attained a voice and movements that are more than just good, it is damn convincing for a man who acted like a woman.

Natural

{H} Dedicator: He can learn things quicker than some through persistence that earned him many great powers in the past.

Educated

{H} Primary Language (English): He can speak English fluently.

{H} Secondary Language (Japanese): He can converse with most of the characters in Japan without feeling lost.

{H} Mathematics: Boasting his tactical side of combat, he used math to predict the outcomes of things, including how much force he needed to move something without breaking both the object and himself.


Powers

Legend Key
----{S1} = First Stage
----{S2} = Second Stage
----{SZ} = Sealed Shinigami
----{UZ} = Shikai Shinigami
----{BZ} = Bankai Shinigami
----{V1} = Normal Vizard
----{V2} = Resurreccion Vizard
----{ZP} = Ziamichi Power



Offensive

{S1} Subjugating Berry Touch: During the time when he was alive, this technique was used to subjugate a foe by touching them and adding in a special kind of reishi into the target, causing what is called the “Blueberry Effect” when the victim expanded into a giant blueberry, rendering them unable to move. Now that he is a spirit, he no longer has access to this power.

{S2} Subjugating Gas Injection: During his mid-age years, Sam was capable of replicating the Blueberry Effect, but instead of turning the victim blue with thick juice-based reishi, he used the reishi to attract the reishi in the air, dragging the infinite reservoir of oxygen into the target, thus causing the blueberry effect with one benefit, the target will be much lighter than the actual blueberry version.

{UZ} Fixed Subjugating Berry Slash: In its shikai form, Beauregard can inject the same juice-based reishi into the target it made contact with. Although the attack cannot cut, it can bypass normal defense, leaving the target at the mercy of their durability. Once injected, the target has four to twenty rounds (depending on Durability skill from Beginner to Master) before they become a big blueberry. Unfortunately, it only worked on spirits like Soul Reapers, Demons and Arrancars. Fortunately, spirits are very elastic according to Sam, so they can expand to any size. Considering it is the fixed version, it has a limit where the expansion stops immediately. The limit point was mathematically when the width meets the height excluding the head, feet and ankles. Effects from its expansion will remain the same as it is separated in four quarters. First quarter is the target being slowed down by the increasing weight; second quarter is the target becoming unbalanced to the point that if they fall over, they would not get up without help; third quarter is the target collapsing from the overwhelming weight and pressure keeping them from moving their limbs. Final quarter is when the target is fully bloomed as a big blueberry, thus able to be moved by someone else or used by Sam as an improvised weapon like a soccer ball. According to Sam, each quarter adds fifty pounds to the target’s weight, which in total would add up to two-hundred pounds added to their weight when they fully become a blueberry. This attack is considered a poison class due to characteristics summing it up as such, despite its actually harmless (and embarrassing) nature. So as a countermeasure against it, antidotes are useful while there are specialized antidotes for that particular poison made and distributable by the Vizard Corp and the Fourth Division of the Gotei 13.

{BZ} Growing Subjugating Berry Slash: Like its Shikai power, this Bankai ability caused the target to become a big blueberry, but unlike the shikai version, it has no limit to stop at. So the target will continue swelling bigger and heavier by each passing quarter. Luckily while antidotes are capable of reversing that effect, two other methods are only done by Sam alone; either he jab the growing target, stopping the swelling completely, but does not reverse it, or the effect is reversed completely the moment that Sam sheathed Beauregard out of Bankai. Like before, for each passing quarter, fifty pounds are added to the target’s weight; the addition was the growing size, which was fixed onto five inches wider per quarter passed. So eventually, if used as a weapon (which is highly probable,) the increasing weight and size could cause devastating damage upon anything in the rolling blueberry’s path. Refer to the “{UZ} Fixed Subjugating Berry Slash:” part for what the initial growth will be.

{BZ} Halting Subjugating Berry Jab: As mentioned before, it is the jab that stops the swelling caused by the bankai’s Growing Subjugating Berry Slash. However, it does not reverse the effect; it just stops the expansion completely. But when Sam chose to use the slash again, the swelling will continue from where it was stopped at.

{V1} Mind Blast Cero: There are two slits on the head, one for the eyes and the one above the eye slit that can fire a wide-ranged cero blast. The cero appears in a dark blue color with a light purple hue, causing it to be violet colored.

{V2} Enhanced Mind Blast Cero: The cero blast is the same color, but the spread of the attack was wider while have a stronger kick that can destroy thick steel.

{V2} Blueberry Slick Vomit: Humorously, Joringnir can vomit out a thick blue fluid that can be used as a medium ranged attack that covers the target(s) and the environment caught under it. The target would feel sticky, making them very uneasy while limited in movements only by a tiny bit due to stickiness; the ground affected by the attack will be very slick, rendering the unfortunate people very likely to be slipping all over the place, no matter how nimble they are on their feet. Flying can overcome the effects, but the stickiness if affected will make flying harder if using assistances like wings and jetpacks. Even though it looks like blueberry juice, consuming it is ill-advised.

{V2} Outer Tail Whip: With enough power to send a fully loaded semi-truck flying a hundred feet away, Joringnir’s tail whip was something to be feared if they lacked the durability to withstand the full brunt of the attack. But if the tail whip cannot get by defenses like hierro, the tail whip can send the person flying.

{V2} Inner Tail Subjugating Injection: Joringnir has two tails, one inside another. While the outer tail is very tough, the inner tail is longer and more vulnerable than the outer tail. It can extend to the maximum range of fifty feet. However, the tail is extremely slim in comparison to its huge size, thus allowing it to get into small places and into any entry point of its victim. Once inserted into an object or a victim, Joringnir begins injecting, causing the target to swell from the exceeding intake. Like Sam’s Shikai and Bankai, it is a subjugating technique involving swelling the target into immobility or into becoming its improvised weapon. Unlike the zanpakuto’s powers, this technique was not a poison type, it is considered a feeding type and antidotes will not work, so a different method is needed to extract the content. Luckily for its victims, its Preservation Gel (explained later) will be applied first, so they cannot feel pain from the process.

{ZP} Wind Blast: Granted by Janith, Sam is capable of causing an outward blast of wind to knock away flying enemies or to send ground enemies off-balanced.

{ZP} Flood: Granted by Janith, Sam is capable of creating water from the ever-plentiful reishi in the air and use it to either concentrate a strong blast of water against the target(s), causing knockback and knockdown, or to soak the enemies and the area around them to make them more vulnerable to electric or ice attacks.

Defensive

{V2} Enhanced Hierro: Joringnir has a very tough hide, which it claimed to be hard enough to stop any form of Shikai direct-attacks and few of Bankai-level direct attacks, plus its size also may have something to do with its extraordinary feat of resilience.

{V2} Rapid Regeneration: Joringnir can take a beating, but some parts of its body can regerate quickly. The prime example was its tail which fully regenerates three rounds after it is severed.

{ZP} Whirlwind: Granted by Janith, Sam can create a pillar of wind that can deflect projectile attacks and knock small enemies completely off their feet.

{ZP} Water Shield: Granted by Janith, Sam can create a dome of water around her, blocking any form of projectile used against it except for beam attacks like Cero and melee, but it can slow them down enough for Sam to evade them. She can also use it to create a barrier around someone else.

Support

{S1} Preservation Tap: As a human, Sam is capable of guaranteeing that the person can cheat death and making their skin very elastic. By one tap, he can allow the target to be teleported to him at the moment of their death. Upon returning to him from an ordeal, the target that cheated death will be reverted back to normal. The other effect was the enhanced elasticity, which allowed someone to stretch more than normal.

{BZ} Manipulating Subjugated Berry Shift: In the case that the giant blueberry was too heavy to change directions while rolling, Beauregard can be used in bankai form to ignore the weight and control it by leaning the zanpakuto towards a desirable direction. Unfortunately, physics are still applied so the heavier the rolling blueberry of destruction grew, the harder it is to change its direction.

{V2} Preservation Gel: Joringnir’s inner tail was coated in a special gel that can nullify the nerves of the person it touched, but it does not affect anyone’s head and vitals, humans and quincy, it just gross them out instead. If struck on the arm by it, the gel can render that arm unable to move, but if struck in the back or the chest or even wrapped by the inner tail, the whole body will be paralyzed and the victim is unable to feel virtually anything. The numbness wears off after the tenth round.

Countermeasure

{ANY} Strong Reiatsu: It is considered a countermeasure as it is capable of stunning people, reducing damage or to intimidate people into not attacking at all. Sam’s reiatsu appeared to be light blue.

{V2} Bala Stomp: Joringnir charged his bala and slam into the ground, causing mass shellshock upon anyone near it, allies included. It is a countermeasure as Joringnir only used it if it was surrounded. While it is capable of causing damages, its biggest threat was its stun effect that is resulted by the explosion.

{V2} Inner Tail Wrap: Joringnir wrapped its long inner tail around a target and if caught, the target is subjected to the preservation gel’s effects (paralysis); from there, Joringnir can choose many ways to attack this while the target is vulnerable.

Transformation

{UZ} ”Expand, Beauregard.” : Sam held his sword outward in front and spoke the command, then the sealed zanpakuto changed to its Shikai form, thus making any Shikai ability accessible. The time limit for the Shikai was fifty rounds.

{BZ} ”Bankai, Beauregard Violet.” : Sam retracted his shikai zanpakuto as if preparing to thrust and spoke the command while thrusting the zanpakuto. The zanpakuto shattered in mid-thrust, revealing a more elegant version. This allows Sam to use Bankai abilities. Bankai’s time limit was the remaining time limit of the Shikai.

{V1} Hollow Mask : Sam dons his hollow mask, thus gaining accessibility to hollow abilities like Sonido and Cero. Through his dedicative training in the Vizard Corp, his mask lasts him fifty rounds.

{V2} “Bite, Joringnir.” : While the zanpakuto was in its sealed state, Sam puts its blade tip onto her tongue and spoke the command, the sword disappeared into his mouth as his body transformed into its Resurreccion form. The zanpakuto is located in Joringnir’s mouth held by its forked tongue equivalent of arms and hands, so it can still use shikai and bankai, even though the zanpakuto does not affect it at all. It is assumed that Joringnir remains until it is too injured to maintain its physical form, once that point is reached, Joringnir returned to Sam's mind world, reverting the Resurreccion form back to Sam's original form.


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Subject Post 3PostSubject: Sam "Berry" Brewer Part 3   Sun May 15, 2011 10:35 am

Appearance

Skin Color: Light (with a tint of light blue)

Figure: Average (Height: 5 Feet, 7 Inches)

Physique: Wimpy (Weight: 145 Pounds)

Allure: Attractive

Hair: Deep blue in color while it extended down to his lower back. Although he usually keep it tied in a relaxed ponytail with two light blue hairbands, he leaves a sliver of his bang hanging from his right side since it is usually the only part of his hair that falls out of the hairband’s bearing frequently. The hair anywhere else on his body seemed to be very much shaved and prevented to grow at all while the eyebrows are neatly trimmed.

Eyes: Though the eyes are crystal blue, when in a hollow mask, it turns into a single, lengthy, yellow eye that extended across the lower eye slit.

Face: It is slender and seemed full of life. It is unknown how he looked do feminine, but at least he has some pride for the good looks. On his forehead was a seal that extended down along his nose, but it is an extra for him.

Blemish: Two large scars that he has that is usually covered by a special lotion that made it look it was not there unless looked closely enough at them. One scar was a full circle on the sternum of his chest where his hollow hole used to be. The other was a long, burnt slash gained from the lieutenant colonel that he fought in the Vizard Corp.

Beauty Care: He usually wear them lightly and can apply them quickly. It consisted of standard blue eye shadow (done lightly so it looks like a shadow rather than a bruise.) Most of the time, he used a chap stick to get his smooth lips, but occasionally, he wears a light blue lip stick to fit with his pale skin rather than looking like a freezing victim. On the side note, the fingernails are usually painted blue to match his overall looks.

Head: He has either a conical asian hat (known as the asian straw hat) or none at all.

Back: He usually wear two kinds that he can use all at once if he sees it necessary. One is the Kimono, which he wears over his casual outfit and tie it firmly with a sash; another was a leather bolero jacket that is long sleeved, but the torso of the jacket only extended down to half of his torso, leaving the waist exposed. Even though the kimono sleeves are very wide and long enough to cover his hands when relaxed, he can either let it slip up his arms when wearing the jacket or he can guide it down the jacket sleeves to give a flamboyant look on his rough outfit. The kimono was long enough to be formal, considering its total length of the body was longer than Sam by five inches. When the sash is not worn, it is comparable to a haori, either to signify his previous positions or for fashion kicks.

Top: Frequently, he is seen wearing a tank top that covered his waist and half of his upper body, leaving the shoulders and collar. From time to time, he is seen either wearing a simple blue dress or a blue high school school girl blouse.

Hands: No gloves to speak of.

Bottom: When it comes to pants, Sam usually wears a pair of skinny jeans or a pleated miniskirt that matched with his high schoolgirl blouse, allowing him to blend in any cosplay convention. The jeans covered the ankles on full extension, but Sam kept it rolled up above his ankles for good looks.

Feet: He preferably wears geta clogs (the kind worn by Kisuke Urahara,) but unlike the traditional ones, these are crafted by Sam for specifically himself, so it is made to keep his feet dry and unharmed by the ground while shaped for comfort and figure. Other than having two spare pairs, he does not wear any other kind of shoes.

Accessories: He has no piercings or tattoos other than the seal that kept Janith inside his mind. The only two technological accessories are his cellphone and a digital watch and while on sunny days, he wears a slim pair of elliptical sunglasses. Other than having two hair bands to keep the ponytail from becoming undone, Sam crafted a sturdy long pin that has a hook on the end to straighten his hair after putting on the hair bands. Whenever trying to blend in with the mortals, he usually has a bicycle with him to get to places without having to use Hoho or Sonido.

Spoiler:
 


Personal Attitude

Love:
Blue (any shade)
Adventures (whenever provided a goal)
Blueberries (probably because of his fetish)
Big women (often mistaken for a lesbian for that)

Brave:
Hollows (He fought them)
Arrancar (He fought them)
Demons (He fought them))
Becoming a victim of his own ability (It is expected)

Like:
Attractive people (like girls to cute outfits, he acts the same)
Rain (gives off a good scent and can be used for many more)
Looking good (Blame Yumichika)
Dating (correlates as an Adventure)

Neutral:
Assistance (some hand in the situation can do some good)
Being mistaken for a woman (He was told that so many times)
Parties and clubs (likes the music, just not some services)
Plain folks (They may not good looking, but at least they are attractively graceful)

Dislike:
Becoming the victim of his own ability (Finds it unproductive)
Unflattering people (Some people either look or act like it)
Bad dates (considered an unproductive adventure)
Perverts (He prefers hands off until he knows them)

Fear:
Being called “ugly” (sensitive pride in that area)
Snakes (freezes on sight, freaks on contact)
Stalkers (just creeps him out a lot; scared when chased)
Obsessive People (because of forced relationship possibility)

Hate:
Unproductive adventures (He will be complaining for a while)
Being hogtied (He will be very audible unless gagged)
Meat (He is a devout vegetarian)
Mint (apparently the taste and scent was too strong for him)

Strength:
Tactical (increased chance of success)
Cross gender disguise (likely to deceive more as a woman)
Great subjugator (guarantees easier capture for spirits)
People person (He knows how to talk to humans in many ways)

Quirk:
Odd sense of humor (He sees most things as humorous)
Impulsive (He generally acted on his own, despite controversies)
Random commenting (some can start an interesting conversation)
Scatterbrained (tendency of forgetting things)


Relationship Attitude

Kindred:
Fetishistic (Willing to share his fetish openly to the person)
Supportive (Depends on person, he acts like a wife or a mother)
Open (Sam is willing to give away all his secrets to the lover)
Caring (At times, Sam gets worried, but can also get mad for it)

Ally/Best Friend:
Cooperative (Making teamwork easier for others during missions)
Always Listening (Sam no longer cared where or when, he listens)
Trainer (Sam helps his allies get stronger with training)
Flirty (his way of being comfortable being around this person)

Friend:
Attentive (He can listen to the person if they have a problem)
Quirky (The quirks are becoming more obvious from him)
Relatively Harmless (But best be on guard around him)
Welcoming (Usually a warm greeting from Sam cures misery)

Acquaintance:
Easy going (Just ask and he will do it, but be reasonable)
Datable (Sam dates people regardless of gender for adventuring)
Rough (Coming from being dominant, Sam shows this way of caring)
Skeptical (Sam would dismiss any he deemed false until proven)

Neutral:
Friendly (Sam gives anyone a chance, better if during leisure)
Impulsive (Expect randomness from him...expect the unexpected)
Dominant (Most of the time on-guard, most of the time stronger)
Easily Annoyed (Just talking to him at the wrong time...hurts)

Rival:
Competitive (If after the same thing, Sam is very persistent)
Prideful (He acts like he is better, but glares when insulted)
Reluctant (He does not make it a habit of killing his rivals)
Tricky (Sam is likely to pull a prank on his rival)

Enemy:
On Toes (Expecting the unexpected, Sam followed the same belief)
Scary (An angry cross-dresser is strangely very intimidating)
Subjugating (Likely to use force to make them surrender)
Renown (Sam is a recognizable figure to his enemies)

Nemesis:
Easily Irritated (Considering they know some of his secrets)
At Their Face (Slap first, ask later)
Personal Connection (There is something between these two)
Comically Persistent (His blunder often be a humorous incident)

Arch-Nemesis:
Childish (Angry enough to throw a tantrum, which is fun)
Very Aggressive (Hollow mask first, ask later)
More Than Personal (It is beyond just pissing him off...)
Always Looking Forward (It must be a long time coming)


Situational Attitude

Leisure:
Party-Person (Joins parties and clubs for loosening up)
Dater (Usually has someone to enjoy the day or night with)
Fetishist (If being playful, he would use someone as a ball)
Loving (If a Kindred is around, he is likely to tend to him/her)

Work:
Quick Writer (Sam deals with paperwork and still have free time)
Dedicator (When doing something important, his focus is strict)
Cheerleader (Sam tends to be one of those who helps with morale)
Experienced (Sam has an extensive resume...)

Combat:
Subjugator (He generally would try to force the enemy surrender)
Mix-Player (He mixed between styles to keep the pressure on)
Mr. Brightside (He has a tendency of seeing them optimistically)
Necessary Person (He plays it by the book, so no lethal tactics)

Bored:
Nap-Time (He generally takes a nap somewhere to pass the time)
Training (Must get stronger if fun time is over)
Random Commenting (Speaks his mind, even though he is weird)
Complaining (He used to be Human, what stops him from doing it)


Bored Role-Play Sample

(Don’t have to do this due to original character being approved)
Sam reclined on his chair in his quarter with his left arm hanging about and his right index finger toying with the single sliver of his deep blue hair. With his feet on the desk and a tired expression on his face, it is clear that he is bored. “I wondered what a hotdog tasted like. I have forgotten about it.” Sam mumbled to himself as his mind wandered off to la-la-land. “Maybe I could get it with tofu instead of pork penis.” Suddenly, the chair slipped from under him and he slammed onto the hard floor. “Ow...oh...forgot to ask Shadin for a stationary chair rather than an office chair...what is the point of having it when I can only be in one place for paperworks?” Sam pondered.

Sam staggered onto his bare feet while he rubbed his butt in pain. “I think I broken something...Oh.” Sam commented before pulling out the eraser half of a number two pencil. No blood on the floor, and the graphite half of the pencil is on the ground. This made Sam happy to know that the medical bill would not go up like last time when he accidentally mistaken a wrecking ball for the giant blueberry victim during a fight, causing him to be hospitalized for having a broken right foot and toes. After picking up the chair, the broken pencil and reorganizing the papers for Shadin or his subordinates to collect.


Combat Role-Play Sample

(Don’t have to do this due to original character being approved)
Sam arrived to the scene where a demon was keeping an abducted little boy for soul feasting. A small warehouse at the docks...cliched, but it happens. “Well...such a poor choice of hiding places. At least I can still sense the boy’s reiatsu.” Sam analyzed while planning a tactic of taking down the demon. Maybe the best route was to turn the demon into a blueberry with Beauregard and call in Shadin to send in the clones to extract the demon while taking the boy directly back to his house. Yes, that could work. With a strategy in mind, Sam was going to approach the warehouse, but a succubus class demon appeared before him.

“I was expecting you.” The succubus greeted with a giggle like she cannot believe that someone would fall for her trap. “So did I. Expand, Beauregard.” Sam replied before releasing his Zanpakutō. “You do know who am I and I do hope you have something I could see as productive rather than an allure spell and kill the sleeper tactic.” Upon that comment, the Succubus looked at Sam oddly like she did not expect Sam to figure out her plan that quickly. “Alright, ugly bi-” The succubus scorned as she get ready for battle, only to be struck by Sam’s Beauregard the instant she called him ugly. “I...I thought you would cry by this...” The succubus whimpered as she starts turning blue. By the time the succubus began to turn violet, Sam walked into the warehouse. The succubus furiously pursued Sam into the warehouse, despite her expanding body started to encumber her continuously, making even flying impossible. Halfway up the metal stairway, the metal stairway gave away, sending the succubus falling back to ground level and she then bounced across the room for a bit before landing on her back. The Succubus’s body started to round out, immobilizing her. As Sam landed on the ground with the little boy in his arms, all he could see of the succubus was a crying blueberry the size of about six feet in height and six feet in diameter. Sam pulled out his cellphone and sends a picture of the warehouse along with a text message to Shadin to send a team of clones to arrest the demon. As for the boy, he was shaken, so Sam would probably stay for a while after he took the boy back home. His mother must been sick with worry.

Note: The Beauregard Effects were sped up only for the purpose of this RP Sample. In actual role-play situation, UHCM will provide the solved mathematics either when the person provided the go-ahead for the effects to continue or when the hit was confirmed; same thing with Joringnir’s abilities. UHCM understands that if the consent is not given, the attempt will not be approached due to personal rule stating that he will have to ask before the thread is created or joining the thread. So the victim should be aware of what would happen after giving the go-ahead. Consent can also be override by approval of three staff members and only by three members (like in the Death Application.)


Leisure Role-Play Sample

(Don’t have to do this due to original character being approved)
Sam leaned back on the bar table in a nightclub where it is his day off from paperwork. If something came up, Shadin would have notified him immediately directed the client over to him to meet in person. But for now, Sam is enjoying the music that has controlled his heart rate while the mild alcohol made the conversations with complete strangers more enjoyable. However, no one asked him to dance with them. Sam is pretty sure that he is a good dancer, yet what is the point of dancing when he has no one to dance with. One guy next to him was telling jokes and a girl was...wait...was she picking a fight with another for a boy? Yet the other girl was fighting back? That is soooo not sexy. Sam feels obligated to break it up before it starts, so Sam walked to the two girls and stood in between them. “Alright, you two... If you two cannot share, then you two are no more attractive than the chimps.” Sam spoke to the two girls. “Are we supposed to be insulted?” One girl remarked. “Insulted... Warned... All I am saying is you two are baboons fighting over a banana.” Sam answered. “So you wanted Jason for yourself! Not in a lifetime, you ugly bitch!” Another girl replied.

Sam frowned drastically as if he is going to cry. Ugly...an adjective that never sink in well with Sam as he tried hard to be good looking and maintained it at a practical time so he would not be a bother. A boy noticed this and glared at the two girls before escorted Sam away in his left arm. The two girls are dumbfounded and furious about the boy siding with Sam. “I’m sorry for her behavior, miss. Never realized how she can be and I did not expect my ex to be here as well.” The boy apologized to Sam while sitting with him at the bar table. The bartender noticed Sam’s sadness and looked at the boy. “Mighty gentleman of ya.” The bartender spoke in an Osakan dialect. “You must be Jason, right?” Sam asked to the boy. “Unfortunately, yes. Want to dance? Maybe that can cheer you up.” Jason replied.

An hour later, Sam and Jason are laughing while sweating from all the dancing. “Thanks for the good time, Jason. I have to get going.” Sam thanked before getting off of the chair. “What is your name?” Jason blurted out. “Sam Brewer. You can call me, Berry.” Sam answered before leaving the club and returning to the Yayjuu base.


Work Role-Play Sample

(Don’t have to do this due to original character being approved)
Being one of the few and the interesting, Sam was not the strongest, but he is recognized as a subjugator who can make capturing and arresting dangerous folks easier. The recent event with the young boy and the succubus was casual, but what annoyed Sam was the paperwork. Because of his abilities, he was responsible for keeping the recipe safe from enemy hands; the recipe was from Captain Unohana Retsu to the Yayjuu for a fast-acting antidote for Sam’s Beauregard. But that is not part of the reason; the real reason was to explain why it is necessary to turn a succubus into an approximate six by six foot blueberry. He could have said that the succubus has insulted him by calling him “ugly,” but that is too personal to be a valid reason, he must come up with a better reason why. Sam rested on his left hand while staring at the broken pencil; thinking of his valid reasons.

The only good reasons for that were because the succubus was threatening to kill him, succubi can fly, he is the only one in the field at the time, and the succubus was threatening to devour the child’s soul if Sam did not act quickly enough. Maybe Shadin can understand that at least, subjugating enemies are what only good thing that Sam could do at all except beating them down with a mix of hakudou and Kidō. He began writing down the reasons; the computer is next to him, but like Toshiro Hitsugaya, he preferred to write down his reports rather than using the computer. Shadin may see it as inconvenient, but it is what Sam does for reports... plus the chances of getting a virus from an email is higher than getting one from a piece of paper with graphite markings and Shadin could have the ability to scan it all in once he has it.


Last edited by UHCM on Mon Jul 08, 2013 5:54 pm; edited 6 times in total
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Subject Post 4PostSubject: Sam "Berry" Brewer's Skill Sheet   Sun May 15, 2011 10:35 am

Skills Sheet

Levels: Master, Advanced, Adept, Beginner

Will (Added to meet new skill sheet, Will; added Grand Master)
Willpower/Determination: Advanced
Mental Deduction: Master
Focus: Grand Master
Pain Endurance: Advanced

General (Unaltered)

Durability: Master
Strength: Advanced
General Speed: Adept
Weapon Skill: Advanced


Human (Changed to meet new human skill sheet)

Perception: Advanced
Spirituality: Master
Valor: Advanced
Motivation: Adept


Shinigami (Added Grand Master to Kidō and increased Zanjutsu and Hakudo by 1 rank prior to skill promotion.)

Hoho: Advanced
Kidō: Grand Master
Zanjutsu: Master
Hakudo: Advanced


Vizard (Unaltered)

Cero/Bala: Adept
Hierro: Advanced
Sonido: Advanced
Duration: Master


Ziamichi (Unaltered)

Skill of Ziamichi Powers: Adept
Control Over Spirit: Master
Seal Strength: Advanced
Spirit Bonding: Advanced


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Subject Post 5PostSubject: Re: Sam "Berry" Brewer [APPROVED - HOST TIER: 0-3+ - SPIRIT TIER: 0-3+]   Sun May 15, 2011 5:56 pm

Application Checklist
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


Comments/Notes: Welcome to The Yayjuu and the Ziamichi race!
Tier: 0-3+

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Subject Post 6PostSubject: Re: Sam "Berry" Brewer [APPROVED - HOST TIER: 0-3+ - SPIRIT TIER: 0-3+]   Sun Jan 29, 2012 4:22 pm

Re-approved, since U-chan added in the skill sheets.

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Subject Post 7PostSubject: Re: Sam "Berry" Brewer [APPROVED - HOST TIER: 0-3+ - SPIRIT TIER: 0-3+]   Fri Jun 28, 2013 12:35 am


«-PREPARE TO BE REVIEWED-»



« Application Checklist »

• Let's Get Down To Business •

  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [O]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


« The Willsheet Checklist »

• And Comments/Fixes •

  • Willpower/Determination: N/A
  • Mental Deduction: N/A
  • Pain Endurance: N/A
  • Focus: N/A

«The Ziamichi Spirit's Willsheet Checklist»

  • Willpower/Determination: N/A
  • Mental Deduction: N/A
  • Pain Endurance: N/A
  • Focus: N/A
  • Comments/Notes: This is apart of my massive check to give the correct Tiers/Classes to Ziamichi and their spirit's following their update a few months ago. If you have any issues with it, feel free to leave a post after this judgement is made.

    Now, on to the note of the character itself, I don't really see a section for the Ziamichi Itself. As I was skimming through it, I really didn't find much information on the Ziamichi Spirit itself. THerefore, I'll have to ask you to make some sections for that in order to otherwise make this more clear for people. What her name is, personality, background, powers and so forth to better match up with the current Ziamichi Template.

    Additionally, you should also add more constructive sentences/paragraph's for Berry himself


  • Host Tier: 0-3+
  • Host Class: S+
  • Spirit Tier: N/A
  • Spirit Class: N/A

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Subject Post 8PostSubject: Re: Sam "Berry" Brewer [APPROVED - HOST TIER: 0-3+ - SPIRIT TIER: 0-3+]   Mon Jul 08, 2013 11:32 pm

This is a quick summarized application for Berry, so for more indepth information, it will be in the old application. There will be more added to this to expand further.

IT IS READY! =D




____________________________________________________

» Name: Sam Berry Brewer
» Titles:
-------------------Master Subjugator of Yayjuu
-------------------Ex-Fifth Squad Captain of Gotei 13
-------------------Ex-Colonel of Vizard Corp
-------------------The Bakudo Saint
» Race: Vizard
» Age: ~425
» Gender: Feminine Male
» Affiliation/Rank: Yayjuu/Second-In-Command under Shadin Yuudeshi

» Appearance Written: Sam stands with the feministic figure of five feet, seven inches in height and about one-hundred, fourty-five pounds in weight. Usually it is extremely common that Berry is referred as a woman because the body was very slender and the skin is light with the tint of blue primarily because of his ziamichi spirit. Given the way that he is usually dressed in women clothing, it is no secret that even some guys would try to hit on him, mistaking him for an attractive, flat-chested woman. Sam's hair is deep blue and extends down to his lower back while tied to a relaxed ponytail, leaving a sliver of his bang suspending from the right side of his head. Anywhere else on his body was shaved and prevented from growing at all except for the eyebrows which are trimmed neatly. Other than the two scars on his chest, he uses various beauty care to keep his appearance to be more than clean, he glows with the blue eyeshadow, eyeliner, smooth lips by chapstick or blue lipstick while complimented with toenails and fingernails painted in blue.

Sam has a closet of clothes that includes the uniform for a Shinigami Captain, women clothing and more. Normally, Sam wears a pink tank top with skinny blue jeans and a pair of wooden clogs called getas. Over his shoulders like a captain haori was a winter blue kimono that was worn without slipping his arms into the sleeves was for a fashion sense while easy donning if desired. Alternatively for various events or by personal choice, Sam wears a blue dress, a combination of t-shirt and pleated skirt, or a school girl sailor uniform. Depending on the situation, Sam would wear different clothes for the occasion.

» Appearance Picture:

Rough Appearance


"Subjugate"
The Kanji Calligraphy found on Berry's Captain Haori, symbolically marking him as the Master Subjugator.

____________________________________________________



» Personality: Mainly the reason that people would be surprised to learn that he is a guy is because his portrayal of a woman is uncanny; voice, movement and mannerism seems quite feminine. Given to the impulsive behavior, Sam can be seen as a mix between opposite aspects such as being childish and mature, patient and downright quick to action, and more. He has a knack for being a scatterbrain, which would lead to comical mishaps where even the senior captains would be shaking their heads in embarrassment that this prodigy of sealing Kidō is acting like an idiot more times than he could handle a fight like a genius. He enjoys dating and going to parties because they are adventures that he can take on. However, he never likes unproductivity, so when it comes to something bring unproductive, he will complain for a while and be mad about it, but will cool down.

Being an adventurer, he welcomes challenges and is willing to push himself to his limits for a chance to test the power of the opposition at their fullest, but when something ends badly like a bad date or an opponent who barked more than being an opponent. Generally, the limit breaking moment is what Sam is striving for because of the adrenaline rush. Being the Master Subjugator, Sam prefers that the enemy survived the battle either in captivity or imprisonment depending on how bad their actions are, so even at his peek of abilities, even a fifth-tiered enemy would not die from it. Odd for a master to do instead of analyzing the situation, Sam would usually surprise his opponent with a no-warning lightning battle, thus enemies who are bound to face Sam would have to be advised to be on guard at all times because Sam could be coming from anywhere. On top of that, Sam is capable of switching battle styles, forcing the enemy to strain themselves to keep up with his vast array of tactics.

____________________________________________________



» History: Sam was born in the United States in 1988 and while he was growing up innocent, he was soon hit with depression as he once has friends, but society tore them away from him and left him behind. While growing up, he was given his own apartment and possessions, including the internet as along he keeps up with the good grades in school, which is a good change after the tragedy that struck in his life. In school, he was one of the grade A students who participated in a club, but still was distant, which was subjected to criticism as he can talk to girls when the other boys has trouble, but the girls did not get attracted to him because he does not have the fire they are looking for. After graduation, Sam found a girlfriend who is willing to follow up on his strange interests. After some years, they are married and moved to Japan, which is considered strange for someone to think that things are back to normal after experiencing a hollow attack.

While in his mid-years, his wife was murdered by a thief who was robbing a convenience store, causing Sam to fall into depression once more. Soon, a new woman came to his life and they are married after that. In his late-years, he retired his career and began teaching in Tokyo University as an Advanced Set Design Professor. While he consult advertisers and companies, he fully understood his powers, but that discovery was short-lived. He was found laying in his home by his second wife and was sent to the hospital. A funeral was held later after declaration of Sam's death by cardiac arrest.

Upon arriving to the Soul Society, things began to change as he quickly was accepted into the Shino Academy. In Gotei 13, Sam rose through the ranks quickly as a very dedicated Kidō user and eventually became the Captain of Fifth Squad and a prominant member of the Kidō Corp. Later on after he mastered what there is to be a Shinigami, Sam left to become a Vizard and join the Vizard Corp, which again, he rose through the ranks to the highest he could go and mastered the use of Resurrección. He then moved onto becoming a Ziamichi and joined the Yayjuu, where he is working his way up the ranks as he continuously challenging his endurance and capacity as he manages to maintain the harmony between three different inner-spirits, a feat which was rare in his time. As a standing second-in-command of the Yayjuu under Shadin Yuudeshi, Sam became "Berry, the Master Subjugator" and has a special captain haori made for that rank.

____________________________________________________



» Natural Abilities:
Strong Reiatsu: It is considered a countermeasure as it is capable of stunning people, reducing damage or to intimidate people into not attacking at all. Sam’s reiatsu appeared to be light blue.

Subjugating Berry Touch: During the time when he was alive, this technique was used to subjugate a foe by touching them and adding in a special kind of reishi into the target, causing what is called the “Blueberry Effect” when the victim expanded into a giant blueberry, rendering them unable to move. Now that he is a spirit, he no longer has access to this power.

Subjugating Gas Injection: During his mid-age years, Sam was capable of replicating the Blueberry Effect, but instead of turning the victim blue with thick juice-based reishi, he used the reishi to attract the reishi in the air, dragging the infinite reservoir of oxygen into the target, thus causing the blueberry effect with one benefit, the target will be much lighter than the actual blueberry version.

Preservation Tap: As a human, Sam is capable of guaranteeing that the person can cheat death and making their skin very elastic. By one tap, he can allow the target to be teleported to him at the moment of their death. Upon returning to him from an ordeal, the target that cheated death will be reverted back to normal. The other effect was the enhanced elasticity, which allowed someone to stretch more than normal. it is believed to be the only ability he has left that was from his living time as it was more natural to him than any other ability.

Advanced Healing Kidō Knowledge: While Sam is experimenting with Kidō, he discovered a method with make a single charge that will make a slow release, thus giving the target a virtual regenerative property for four posts, which he called, "Chiyutane" or "Healing Seed." Along the way, he learned to heal Hollows, Arrancar, Demons, Ziamichi and more as he met with many races, which is considered a feat that many healers except for master healers are struggling to achieve.

Bakudo #120: Unnamed but has a number, this bakudo spell was invented by Sam during his time as a Fifth Squad Captain. To the average witnesses, it may look like a simple uppercut across the target's face, causing them to fall unconscious, but master Hakudo users can tell that the Kidō was charged in Sam's hand and exploded in a concentrated force, which rattles the target's mind and disorient the target while the force of the actual uppercut causes a mental overload, inducing a knock out. Due to the blow to the mind, it is likely that the target would not remember the attack itself.



» Zanpakutō Name: Violet Beauregarde

» Zanpakutō Spirit Appearance:


» Zanpakutō Spirit Personality: Normally, Violet is competitive and rude when she is in her normal size. She frequently neglect details and dismiss accusations towards her as she always fight at full power. Given to her competitive nature, she always allow Sam to use her powers as along he gives her the best he has and will be willing to push his limits or become a blueberry. Towards Joringnir, she seems to bait him a lot and even teases him with exposing poses and button pressing words; though it is likely that she either has romantic pursuit or just want to fight it. Towards Janith, she berates and gets jealous whenever Janith speaks to Joringnir, making Violet likely to start a fight and get punished by Joringnir, which may be what she wanted.

When she is inflated, she is passively embarrassed, submissive and nervous. When she is like that, she would resort to childish pleas like, "I want a rematch! I was not ready!" Though while she is stuck, she would make random comments like, "Well, it ain't that bad." When in combat, she usually teams up with Joringnir as Violet becomes the wrecking ball of the trio, but when Janith does that, she really puts up a fuss, kicking and screaming while cursing like a child as she rolls around, much to Janith's pleasure. Initially, she hates being Joringnir toy ball, but as time passes on, Violet was quite used to it. However, towards Janith, Violet acts like a bullied child as she was tormented for her aggressiveness which does get on Janith's nerves.

» Inner World:


» Sealed Zanpakutō Appearance:


» Sealed Zanpakutō Abilities:
Bakukenjutsu (Art of the Binding Blade): After achieving the ability to use Bankai, Sam was granted insight as to using his Zanpakutō spirit as a massive Kidō battery to empower the Kidō and allow him to merge it to the Zanpakutō, thus it is possible to transcend bakudo Kidō as extended zanjutsu techniques. Given that Sam is still experimenting, Sam guarantees that it will take more than a few years to fully understand its utilization before it could be accessible for other Vizards and Shinigami. The list below is what Sam discovered through experimentation of using Bakudo techniques as a fusion to the Zanpakutō.

----#1 Sai: When striking at a certain spot of the target's body, it will restrain the person's arms over that spot similarly to how normal Sai would behave, but not always have a consistent result. It has as many as ten charges, thus Sam can affect up to ten targets with this, but when stacked, the Bakukenjutsu will become stronger and harder to break out by squaring the resistance on each strike on the hands after restraining.

----#4 Hainawa: Instead of throwing the yellow energy rope at the target, Sam charges it into the blade and lets out a quick swipe, whipping the Kidō towards anything that Sam desired and it will wrap around what it hits. Depending on the weight differences, Berry can choose to manipulate the target's balance through whipping or pulling, or to swing himself around like Indiana Jones. If it wraps around the target's weapon, the opponent will have to compete with their grip strength and their balance against the Kidō's strength along with Sam's strength as well.

----#8 Seki: The entire Zanpakutō glows light blue and upon impact against or by the blade, it will use the enemy's defensive and offensive strength to force repulsion, knocking the opponent away a considerable distance.

----#9 Geki: When called upon, Sam creates the symbol with the Zanpakutō as a writing instrument, tripling the strength of the Kidō on top of Sam's grand mastery of Bakudo-based Kidō. It is the first spell that Sam does not have to strike the enemy with the Zanpakutō (like Sai or Seki) and not have to utilize the Zanpakutō to further manipulate the Kidō (like Hainawa) as it activates upon utilization of the Kidō while it is the only Kidō that behaved the same way, but more empowered.
x1 = Name
x2 = Incantation
x3 = Zanpakutō Focusing the Symbol

----#9 Horin: Like Hainawa, when launched, it behaves like a whip that can wrap around the target and Sam can manipulate the enemy's balance when it is wrapped around the enemy, but unlike Hainawa, it has more power by being able to triple its strength and it can be anchored to the environment by Sam tapping the Zanpakutō's tip onto the spot. If Sam tapped the hand of an individual, the individual is binded to what the Kidō is wrapped around.
x1 = Normal
x2 = Incantation
x3 = Zanpakutō Focusing the Launch

----#21 Sekienton: Sam glides his palm across his Zanpakutō's broadside and the blade begins glowing red. When charged the first thing that the blade would make contact with will be the origin of an explosive release of a red smokescreen that obscures the vision of anyone looking into it as it has no light of its own, thus those who relied on a faint bit of light will not be able to see through it. This is generally used for Sam to make a quick escape.

----#26 Kyokko: By bending light, Sam turns the Zanpakutō invisible, making it impossible for those who does not have master focus to predict where the Zanpakutō would be, but those with adept knowledge or advanced knowledge of Zanjutsu could make a guess through studying Sam's stances and motions.

----#30 Shitotsu Sansen: The tip of the Zanpakutō creates a ball of crackling yellow energy as Sam draws an inverted triangle. After drawing, three swords of yellow energy appear at each point of the triangle. The swords then shoot out and pin the target against the nearest surface behind the target. Given to the shape of the swords, it is highly concentrated, thus three times stronger than normal.

» Release Phrase: "Expand, Beauregarde!" / "Bankai! Violet Beauregarde!"

» Shikai Appearance:


» Shikai Abilities:
Fixed Subjugating Berry Slash: In its shikai form, Beauregard can inject the same juice-based reishi into the target it made contact with. Although the attack cannot cut, it can bypass normal defense, leaving the target at the mercy of their durability. Once injected, the target has four to twenty rounds (depending on Durability skill from Beginner to Master) before they become a big blueberry. Unfortunately, it only worked on spirits like Soul Reapers, Demons and Arrancar. Fortunately, spirits are very elastic according to Sam, so they can expand to any size. Considering it is the fixed version, it has a limit where the expansion stops immediately. The limit point was mathematically when the width meets the height excluding the head, feet and ankles. Effects from its expansion will remain the same as it is separated in four quarters. First quarter is the target being slowed down by the increasing weight; second quarter is the target becoming unbalanced to the point that if they fall over, they would not get up without help; third quarter is the target collapsing from the overwhelming weight and pressure keeping them from moving their limbs. Final quarter is when the target is fully bloomed as a big blueberry, thus able to be moved by someone else or used by Sam as an improvised weapon like a soccer ball. According to Sam, each quarter adds fifty pounds to the target’s weight, which in total would add up to two-hundred pounds added to their weight when they fully become a blueberry. This attack is considered a poison class due to characteristics summing it up as such, despite its actually harmless (and embarrassing) nature. So as a countermeasure against it, antidotes are useful while there are specialized antidotes for that particular poison made and distributable by the Vizard Corp and the Fourth Division of the Gotei 13.

Limit Break - Kidō Blitz: When at his limits, Sam can overcharge the Zanpakutō to allow him to use the Zanpakutō as a superconductor for Kidō. When a Hadō spell is used, it becomes a projectile attack that goes at twice the traveling speed while multiplied its quantity in one release by twenty times. When it comes to Bakudo, all seals listed below will be released in a rapid succession without using incantation while being twice as fast on traveling and thrice as powerful.
----#1 Sai
----#9 Geki
----#30 Shitotsu Sansen
----#61 Rikujokoro
----#62 Hyapporankan
----#63 Sajo Sabaku
----#75 Gochutekkan
----#79 Kuyo Shibari

» Bankai Appearance:


» Bankai Abilities:
Growing Subjugating Berry Slash: Like its Shikai power, this Bankai ability caused the target to become a big blueberry, but unlike the shikai version, it has no limit to stop at. So the target will continue swelling bigger and heavier by each passing quarter. Luckily while antidotes are capable of reversing that effect, two other methods are only done by Sam alone; either he jab the growing target, stopping the swelling completely, but does not reverse it, or the effect is reversed completely the moment that Sam sheathed Beauregard out of Bankai. Like before, for each passing quarter, fifty pounds are added to the target’s weight; the addition was the growing size, which was fixed onto five inches wider per quarter passed. So eventually, if used as a weapon (which is highly probable,) the increasing weight and size could cause devastating damage upon anything in the rolling blueberry’s path. Refer to the “{UZ} Fixed Subjugating Berry Slash:” part for what the initial growth will be.

Halting Subjugating Berry Jab: As mentioned before, it is the jab that stops the swelling caused by the bankai’s Growing Subjugating Berry Slash. However, it does not reverse the effect; it just stops the expansion completely. But when Sam chose to use the slash again, the swelling will continue from where it was stopped at.

Manipulating Subjugated Berry Shift: In the case that the giant blueberry was too heavy to change directions while rolling, Beauregard can be used in bankai form to ignore the weight and control it by leaning the Zanpakutō towards a desirable direction. Unfortunately, physics are still applied so the heavier the rolling blueberry of destruction grew, the harder it is to change its direction.

Limit Break - Instant Fruit: Sam overcharges the bankai and swings mightly, depleting a lot of energy and enough of them to reseal the Zanpakutō back to its sealed state and render Sam winded. The swing releases a massive tidal wave of blue liquified reishi that can knock over anyone who is a super heavyweight or below. When engulfed by the wave, the target not only gets coated in the modified reishi, but is also surrounded by highly concentrated reishi, thus it sped up the process down to only two posts before they become immobile as a full blueberry. Humans and Quincy are immune to it since technically, the Zanpakutō cannot affect the living. For more indepth of the effects of this limit break, refer to the Shikai Ability, "Fixed Subjugating Berry Slash."

_____________________________________________



» Inner Hollow Name: Joringnir

» Inner Hollow Description:


» Inner Hollow Personality: What is there to know, Joringnir is big, intimidating and acts like a child somehow. Its true size would tower a gillian menos while standing on its four talons, but he said that it is because he is meant to be the devourer of gillians, not some pipsqueak with a fancy sword (a reference to an Arrancar.) He takes pride in his abilities and like Violet, is willing to fight at full power and is willing to test his meddle with things tougher than he is. But unlike Violet, he is cautious and like a hunter, would not go at things immediately as patience is needed, which Violet lacks due to her inability to stay in one spot for over ten seconds without complaining about boredom. His main past time was to turn Violet into a ball with his subjugation injection gel.

He currently has some attachment to Violet, but begins to have mixed feelings about both Violet and Janith as the two seems ot be in need of his constant watch. He knows that Sam is his master and like a dog, is willing to do anything to make sure his master survives, even if having to force don the mask to help him survive. Towards Violet, he loves to turn her into a ball and mess around with her, but he can also get playful by trying to tackle and wrestle with Violet. Towards Janith, it frequently ponders if the demon spirit would enjoy becoming a ball like Violet has, but also ponders if water could be fed at all. All in all, Joringnir was considered the peacekeeper and the strong arm of the trio.

» Inner Hollow Powers:
Mind Blast Cero: There are two slits on the head, one for the eyes and the one above the eye slit that can fire a wide-ranged cero blast. The cero appears in a dark blue color with a light purple hue, causing it to be violet colored.

Blueberry Slick Vomit: Humorously, Joringnir can vomit out a thick blue fluid that can be used as a medium ranged attack that covers the target(s) and the environment caught under it. The target would feel sticky, making them very uneasy while limited in movements only by a tiny bit due to stickiness; the ground affected by the attack will be very slick, rendering the unfortunate people very likely to be slipping all over the place, no matter how nimble they are on their feet. Flying can overcome the effects, but the stickiness if affected will make flying harder if using assistances like wings and jetpacks. Even though it looks like blueberry juice, consuming it is ill-advised.

Outer Tail Whip: With enough power to send a fully loaded semi-truck flying a hundred feet away, Joringnir’s tail whip was something to be feared if they lacked the durability to withstand the full brunt of the attack. But if the tail whip cannot get by defenses like hierro, the tail whip can send the person flying.

Inner Tail Subjugating Injection: Joringnir has two tails, one inside another. While the outer tail is very tough, the inner tail is longer and more vulnerable than the outer tail. It can extend to the maximum range of fifty feet. However, the tail is extremely slim in comparison to its huge size, thus allowing it to get into small places and into any entry point of its victim. Once inserted into an object or a victim, Joringnir begins injecting, causing the target to swell from the exceeding intake. Like Sam’s Shikai and Bankai, it is a subjugating technique involving swelling the target into immobility or into becoming its improvised weapon. Unlike the Zanpakutō’s powers, this technique was not a poison type, it is considered a feeding type and antidotes will not work, so a different method is needed to extract the content. Luckily for its victims, its Preservation Gel (explained later) will be applied first, so they cannot feel pain from the process.

Enhanced Hierro: Joringnir has a very tough hide, which it claimed to be hard enough to stop any form of Shikai direct-attacks and few of Bankai-level direct attacks, plus its size also may have something to do with its extraordinary feat of resilience.

Rapid Regeneration: Joringnir can take a beating, but some parts of its body can regerate quickly. The prime example was its tail which fully regenerates three rounds after it is severed.

Preservation Gel: Joringnir’s inner tail was coated in a special gel that can nullify the nerves of the person it touched, but it does not affect anyone’s head and vitals, humans and quincy, it just gross them out instead. If struck on the arm by it, the gel can render that arm unable to move, but if struck in the back or the chest or even wrapped by the inner tail, the whole body will be paralyzed and the victim is unable to feel virtually anything. The numbness wears off after the tenth round.

Bala Stomp: Joringnir charged his bala and slam into the ground, causing mass shellshock upon anyone near it, allies included. It is a countermeasure as Joringnir only used it if it was surrounded. While it is capable of causing damages, its biggest threat was its stun effect that is resulted by the explosion.

Inner Tail Wrap: Joringnir wrapped its long inner tail around a target and if caught, the target is subjected to the preservation gel’s effects (paralysis); from there, Joringnir can choose many ways to attack this while the target is vulnerable.

» Hollow Mask Appearance: See Inner Hollow Description's image, it is Joringnir's face except that when worn, the lower slit was full-glowing yellow while the upper slit is inactive until it charges for a cero. Berry dons the mask by ripping from his for head down to his chin.

_____________________________________________



» Vizard Powers:
Mind Blast Cero: There are two slits on the head, one for the eyes and the one above the eye slit that can fire a wide-ranged cero blast. The cero appears in a dark blue color with a light purple hue, causing it to be violet colored.

Sonic Thruster: A hybrid between Sonido and Hoho as when the mask is donned, Sam can use both technique to make the flash step that disperses the reishi in the air and creates an opening in the opponent's reiatsu, leaving them exposed to the choice attempt at almost full effectiveness if Sam was doing so and ended up close to an opponent at either their flank or behind them.

Kidō-Infused Hierro: Being a grandmaster of bakudo, Sam learned the method of enhancing the Hierro by using a basic, cheap bakudo technique that is very easy for him to maintain, thus the Hierro is capable of deflecting both cero, bala, and Kidō as well as making it even harder for physical attacks land a scratch with mainly quick swipes. At this point, strong attacks are needed to break the barrier first than the hierro, but Berry can choose to enhance the barrier protecting the hierro to make it harder for even Bankai users to do sufficient damage. It requires Sam to use the mask.

Bakudo Kicero (Way of Sealing Demon Zero): Sam learned the technique of infusing Cero into his bakudo spells, which when wearing the mask makes it a double-layered seal that doubled the strength of any bakudo spell against any except for Arrancar, who would take it as normal strength.

Cerodo (Way of Zero): Through understanding both cero and Kidō, Sam learned and practiced different variation which allows Sam to treat cero as if it was Kidō; thus it is possible for Berry to affect how the cero is launched and how it behaves.

_____________________________________________



» Resurrección Appearance:


» Resurrección Abilities:
Enhanced Mind Blast Cero: The cero blast is the same color, but the spread of the attack was wider while have a stronger kick that can destroy thick steel.

Blueberry Slick Vomit: Humorously, Joringnir can vomit out a thick blue fluid that can be used as a medium ranged attack that covers the target(s) and the environment caught under it. The target would feel sticky, making them very uneasy while limited in movements only by a tiny bit due to stickiness; the ground affected by the attack will be very slick, rendering the unfortunate people very likely to be slipping all over the place, no matter how nimble they are on their feet. Flying can overcome the effects, but the stickiness if affected will make flying harder if using assistances like wings and jetpacks. Even though it looks like blueberry juice, consuming it is ill-advised.

Outer Tail Whip: With enough power to send a fully loaded semi-truck flying a hundred feet away, Joringnir’s tail whip was something to be feared if they lacked the durability to withstand the full brunt of the attack. But if the tail whip cannot get by defenses like hierro, the tail whip can send the person flying.

Inner Tail Subjugating Injection: Joringnir has two tails, one inside another. While the outer tail is very tough, the inner tail is longer and more vulnerable than the outer tail. It can extend to the maximum range of fifty feet. However, the tail is extremely slim in comparison to its huge size, thus allowing it to get into small places and into any entry point of its victim. Once inserted into an object or a victim, Joringnir begins injecting, causing the target to swell from the exceeding intake. Like Sam’s Shikai and Bankai, it is a subjugating technique involving swelling the target into immobility or into becoming its improvised weapon. Unlike the Zanpakutō’s powers, this technique was not a poison type, it is considered a feeding type and antidotes will not work, so a different method is needed to extract the content. Luckily for its victims, its Preservation Gel (explained later) will be applied first, so they cannot feel pain from the process.

Enhanced Hierro: Joringnir has a very tough hide, which it claimed to be hard enough to stop any form of Shikai direct-attacks and few of Bankai-level direct attacks, plus its size also may have something to do with its extraordinary feat of resilience.

Rapid Regeneration: Joringnir can take a beating, but some parts of its body can regerate quickly. The prime example was its tail which fully regenerates three rounds after it is severed.

Preservation Gel: Joringnir’s inner tail was coated in a special gel that can nullify the nerves of the person it touched, but it does not affect anyone’s head and vitals, humans and quincy, it just gross them out instead. If struck on the arm by it, the gel can render that arm unable to move, but if struck in the back or the chest or even wrapped by the inner tail, the whole body will be paralyzed and the victim is unable to feel virtually anything. The numbness wears off after the tenth round.

Bala Stomp: Joringnir charged his bala and slam into the ground, causing mass shellshock upon anyone near it, allies included. It is a countermeasure as Joringnir only used it if it was surrounded. While it is capable of causing damages, its biggest threat was its stun effect that is resulted by the explosion.

Inner Tail Wrap: Joringnir wrapped its long inner tail around a target and if caught, the target is subjected to the preservation gel’s effects (paralysis); from there, Joringnir can choose many ways to attack this while the target is vulnerable.

____________________________________________________



» The Spirit's Name: Janith
» The Spirit's Race: Demon
» The Spirit's Gender: Female
» The Spirit's Age: Unknown

» The Spirit's Written Appearance: Janith appears as a legless woman with four spires for horns, long blue hair and up to six pairs of bat-like wings. Her snow white skin made it hard to discern her features without the blue highlights that reveals when in the right lighting angle. Upon closer inspection, her snow white skin was actually a formation of clouds while her blueness was the watery make up that gives her a more visible feature. The cloak she wears have flowers growing long its trims, giving off an alluring serenity upon this beautiful woman. She always carry a mischievous smile when she meets people she knows will be in her game without spoken rules.

» The Spirit's Pictured Appearance:


____________________________________________________



» The Spirit's Personality: While Joringnir is the tank and Violet is the damage dealer, that will make Janith the healer and magi of the trio. Janith is serene when calm and yet when agitated, she can get very annoyed and sarcastic, which is evident as she would act like the annoyed older sister whenever Violet gets competitive. After all, Janith is not one for competition and if given one, she would reject them without hesitation. Whenever Joringnir was staring at her and wagging his tail, Janith gets uncomfortable and moves away, much to Joringnir's dismay that Janith is not playing with him. She is still new towards Violet and Joringnir, so she is distant from them and chose to not get involved with their antics unless it is to defend Sam's mind from unwanted intruders.

She stated that she only joined Sam because she was hoping to take him over and make him tear himself apart, but what got her stuck as a ziamichi spirit is because of "these two idiots who are willing to make all my attempts to take over futile in the worst way possible," referring to her unexpected first encounter with the tag team of Violet and Joringnir. When doing nothing, Janith usually has a book with her, which is unexplained how she acquired it, but it keeps her occupied while Violet and Joringnir are rough-housing. Not wanting another beat down by Violet and Joringnir, Janith chose to give full cooperation with Sam, though she would extract her support from time to time, only to get pummeled back to supporting Sam by the Blueberry Hammer of Doom, a tag team combo by Violet and Joringnir. The conflict with Violet is more one-way than two-ways as whenever Joringnir tries to interact with Janith, Violet gets into Janith's face, which Janith often replied, "You're done yet, child?" Her fighting style relies on demon magic for damage dealing and using the mixture of air and water magic to provide support.

____________________________________________________



» The Spirit's History: Born from the depths of the Mediterranean Sea, Janith was a water spirit that helps the sailors cross the waters during storms. For many times, she was referred as a water sprite and was praised for her aid and her beauty. However, the rise of Christianity demonized her and sailors began calling her a demon. At one point, she went on board of a ship as she questioned the sudden ire from the sailors, but was greeted with an attack that resulted in losing her legs under the belief that she will not swim without them. She vowed vengeance upon humanity for their betrayal and the desire twisted her to become a demon.

Following on her spree of wrecking ships and becoming the Terror of the Mediterranean Sea, Janith continues her vengeance in form of storms and tempests. Every bad omen marked her intent and the sailors are definitely sure to follow their code to prevent Janith from wrecking more ships, including not allowing women on board because they do not want a woman to become one of Janith's minions. However, as time progresses, Janith noticed that the ships are no longer around for her to destroy. She left the sea and eventually reached Japan. In the year of 2400, Janith intends to find a way into the city of Karakura Central, but instead met Sam.

The confrontation began with Sam questioning and talking to her. Janith sees this person as a good candidate to get her inside, so she poses a contract for what she thought is a human. Before Sam could answer, Janith used Soul Invasion against Sam and tried to take over his mind, but what was waiting for her was Sam's Zanpakutō Spirit and Inner-Hollow. Janith did not have a chance because she has not fought the likes of Hollows and Shinigami alike and with the contract completed, Janith is stuck as Sam's familiar, a demon Ziamichi Spirit. From there on, only a few times Janith rebelled, but all failed because of the amount of training that Sam, Violet and Joringnir had before meeting her.

____________________________________________________



» Natural Abilities:
Mastery of Demon Magic: She is considered a witch, so her primary talent lies in crippling hexes, but she still does dabble on some destructive spells and summoning minions.

----Peril Curse: ("Creature of vanity, bring joy to your world, but woe to friends. Stay vain for doom stalks once again.") The curse is granted upon the target and it will persist throughout as many threads as along Janith still lives. The primary purpose was to turn the target into a magnet for chaotic events and highlights the target for the target's enemies. The critical purpose was to make the target more vulnerable to any form of attacks, regardless of immunity, absorption and resistance abilities, thus while under the Peril Curse, it becomes impossible for individuals to resist anything, be immune to anything and to absorb anything as all attempts that succeeds will harm them. It is extremely difficult for the target to notice it as the curse blends with the target's signature being, but should they detect it, they will suffer a mild headache, which is a sign that the curse erased that notion from their memory, keeping up with their vanity. To cure it, either Janith is defeated or the target wins on a game of chance.

----Torment Curse: ("Peer upon your desires and feel its pleasure for it will drive a dagger into your soul.") This curse is persistent, thus it can transcend through threads as along Janith is still alive. The primary purpose was to strike fear into the target by exaggerating their pleasure into a painful experience. For example; when eating for pleasure, the character would suffer a stomachache after a few bites, regardless of how hungry they are or even noticed that they are becoming obese a lot quicker than usual after just one meal. Another is if they are trying to wear beauty-care, the beauty care will cause mild burning sensation, which would annoy at first, but when all over the body, it will become unbearable. Another is whenever they acquire money, the money will burn their hands or cause problems to their electronics. To cure it, either Janith is to be killed or the target has to sincerely experience great sorrow for an hour.

Mastery of Water Magic: Her fields of this elemental magic are poison, ice, liquid, chills and humidity.
When mixed with Air, it creates Tempest.
When mixed with Fire, it creates Steam.
When mixed with Earth, it creates Mud.

Mastery of Air Magic: Her fields of this elemental magic are wind, gas, pressure, and freedom.
When mixed with Water, it creates Tempest.
When mixed with Fire, it creates Electricity.
When mixed with Earth, it creates Dust.

» Unique Abilities:
Soul Invasion: Janith creates a mental gateway onto the target and enters the inner world of the target's mind and/or soul. Within it, Janith will combat any resident spirits like the Zanpakutō Spirit, the Inner-Hollow, or even a Ziamichi Spirit; it is likely for those with multiple spirits that they are all in the same room to face Janith's invasion. Should Janith lose, she will be booted out, but for Sam's case, Janith was tricked into the contract where she is his Ziamichi Spirit and thus, cannot leave Sam's Inner World.

____________________________________________________



» Adjustable State Appearance:


» Adjustable State Benefits:
(Za Koa Skills) Breath of Air/Water As an air elemental, Janith can recover quicker the higher she gets into the sky, while the more powerful she becomes the higher she goes. As a water elemental, Janith can recover very quick when on or in a body of water as well she can use her abilities twice as effective.

(Demon Magic) Attuned to Air/Water: When as an air elemental, she can use her magic more cheaply when flying higher into the sky, but as a water elemental, she can freely use water magic if underwater.

(Shadow Movement) Air/Water Movement: While in air elemental form, she can create a fog and use clouds and mists to move at the rate of a master shunpo user while being able to use electrical sockets to "teleport" from places to places that also have electrical sockets. While in water elemental form, she can swim at an extraordinary speed of over 690mph (600 knots) while can turn invisible when fighting underwater.

(Akuma Kyodo) Feather Armor/Water Armor: When in air elemental form, the feather armor allows Janith to evade direct attacks up to five times per post, but if hit by an area attack, Janith reverts back to her normal form. When in water elemental form, the water armor allows Janith to take on area attacks and direct attacks without taking more than getting punch by a child as the attacks will pass through her, but if she was hit by a fire attack or by an electrical attack, she reverts back to her normal form.

» Ziamichi Spirit Powers:
Liquid Manipulation: When in the presence of a liquid element like water or even liquid nitrogen, Sam can call upon Janith to bend the direction or the shape of any liquid product that is present. Liquid-Solids like gelatin will be more difficult for Janith to manipulate or help Sam manipulate.

Gas Manipulation: Sam calls upon Janith and when in presence of a gaseous element, which Janith can detect immediately, Janith will help Sam bend the direction or the shape of any gaseous product that is present. It can be oxygen, hydrogen, poison gas or even nerve gas.
____________________________________________________



» Unique Traits:
Hyper Regeneration in Water: Because of Janith, Sam is capable of restoring any wounds and dismemberment when soaked in clean water. This includes rain, any body of clean water and watering implements (like a fire hose or a sink.) Drinking clean water also provokes this ability.

Energy from Thin Air: Due to Janith's affinity for the elemental of air, Sam is capable of recovering his energy quicker as the reishi in the air is more potent for him, but any offensive reishi can also be more potent to him than normal.

» Forms:

The Trinity Dragon, only achieved when both Violet, Joringnir and Janith are synchronized with each other before they do so with Sam. In this form, Sam possesses a special beam attack that he shoots out from his mouth, which turns any spirit into giant blueberries upon direct exposure to it. It generally takes one post to charge up and can keep up the release for two posts as Sam can move the beam's direction at any time during the release. Humans and Quincy are not immune to it as they will receive the effects of Preservation Gel of Joringnir and the effects from Violet's Fixed Subjugation Berry Slash. Look up these two in Joringnir's Resurrección Abilities and Violet's Shikai Abilities. After the release, Sam cannot repeat the ability for three posts.

» Drawbacks:
Fire Vulnerability: Sam is more susceptible to fire or heat damage than normal.

Electrical Vulnerability: Sam is more susceptible to electrical damage than normal, hence the explanation for Sam's injury against a weather user.

Weakness to Earth: Sam cannot handle earth-based users as well as towards others, but it does not mean that he is more vulnerable to them than normal.

Weakness to Anti-Demon: Sam can take more damage than others when it comes to equipment designed to harm demons more effectively.

» Control: 8-10 (depending on Janith's mood)

____________________________________________________



NOTE: Ziamichi's will have three to four skill sheets possibly. One for general skills, one for racial skills, one for the host's skill and possibly one for the spirit's skills if they are a different race.

Click here for skill sheet
Ziamichi General

» Ziamichi Host Class: (Ranging from E to the weakest and A to the strongest; With S being a special class of Ziamichi's. Don't do anything to this section, as staff will determine how strong your Ziamichi Class is from tier once approved. And yes, the Host can sometimes be stronger then the spirit.)

» Ziamichi Spirit Class: (Ranging from E to the weakest and A to the strongest; With S being a special class of Ziamichi's. Don't do anything to this section, as staff will determine how strong your Ziamichi Class is from tier once approved.)

Skills:
0 Tier is allowed 1 Master, 2 Advanced for each section
1 Tier is allowed 2 Advanced for each section
2 Tier is allowed 1 Advanced, 2 Adept for each section
3 Tier is allowed 1 Adept for each section
4 Tier and below only get beginner.

General Skills For Host
  • Durability: Master
  • General Speed: Adept
  • Strength: Advanced
  • Weapon Skill: Advanced


Ziamichi Skills For Host
  • Skill Of Ziamichi Powers: Adept
  • Control Over Spirit: Master
  • Seal Strength: Advanced
  • Sync-Rate: Advanced


Will Skills For Host
  • Willpower/Determination: Advanced
  • Mental Deduction: Master
  • Pain Endurance: Advanced
  • Focus: Grand Master


Shinigami
  • Hoho: Advanced
  • Kidō: Grand Master
  • Zanjutsu: Master
  • Hakudo: Advanced


Vizard
  • Cero/Bala: Adept
  • Hierro: Advanced
  • Sonido: Advanced
  • Duration: Master


____________________________________________________



General Skills For Spirit
  • Durability: Adept
  • General Speed: Master
  • Strength: Advanced
  • Weapon Skill: Adept


Ziamichi Skills For Spirit
  • Skill Of Ziamichi Powers: Advanced
  • Control Over Spirit: Adept
  • Seal Strength: Advanced
  • Sync-Rate: Master


Will Skills For Spirit
  • Willpower/Determination: Advanced
  • Mental Deduction: Advanced
  • Pain Endurance: Advanced
  • Focus: Advanced


Demon Skills For Spirit
  • Za Koa Skills: Advanced
  • Demon Magic: Master
  • Shadow Movement: Advanced
  • Akuma Kyodo: Adept

____________________________________________________

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Subject Post 9PostSubject: Re: Sam "Berry" Brewer [APPROVED - HOST TIER: 0-3+ - SPIRIT TIER: 0-3+]   Wed Jul 10, 2013 4:28 pm


«-PREPARE TO BE REVIEWED-»



« Application Checklist »

• Let's Get Down To Business •

  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


« The Willsheet Checklist »

• And Comments/Fixes •

  • Willpower/Determination: N/A
  • Mental Deduction: N/A
  • Pain Endurance: N/A
  • Focus: N/A

«The Ziamichi Spirit's Willsheet Checklist»

  • Willpower/Determination: Advanced
  • Mental Deduction: Advanced
  • Pain Endurance: Advanced
  • Focus: Advanced
  • Comments/Notes: N/A


  • Host Tier: 0-3+
  • Host Class: S+
  • Spirit Tier: 0-3+
  • Spirit Class: S+

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Subject Post 10PostSubject: Re: Sam "Berry" Brewer [APPROVED - HOST TIER: 0-3+ - SPIRIT TIER: 0-3+]   Sat Sep 06, 2014 2:20 am

Archived due to member inactivity. Just post here if you want it back.

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I glutton because of the heart.
I covet because of the heart.
I am prideful because of the heart.
I sloth because of the heart.
I rage because of the heart.
Because of the heart...
I lust for everything about you.


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