Zefonse Kaizme Age:
Phoenix King Appearance: Personality:
Zefonse is not very boastful of his race; he believes that one's reputation must come from their own actions, not their birthrights. He is seen as cool and calm, and able to process any information he may recieve, no matter how shocking or disappointing it may be. Zefonse often appears aloof and is indifferent, and rarely shows any emotions other than slight annoyance or dissatisfaction on certain subjects. Having the ambition to walk the path of villain for the sake of a villain, he desires to become stronger for that purpose, so he can face everyone as long as he can keep up.
Zefonse is willing to do whatever it takes to accomplish his goal, even if it means lying to his followers and using people as bait for the outcome he desires. However, he has trouble putting those he is close to in harms way for the sake of his goal, which is a weakness as a Phoenix King but a remnant of his humanity and sanity. Gradually, however, he has come to embrace the fact that he has to destroy before reconstruction can occur. He views equality and justice as an evil that must be dispelled and encourages social battle to maintain evolution within society. Zefonse is very proud of his own power, but unlike other members of his race, possesses no physical signs of arrogance or overconfidence. He is also one of the most proficient combatants in existence. Zefonse rarely speaks, and when he does, he's fairly serious. An example would be when he tells his former Faccion that being afraid of their enemy released forms is a natural reaction. He tends to cross his arms when not engaged in combat
Surprisingly, Zefonse has been shown to give unusual suffixes of his own creations to his teammates; examples being Sei-kai(King), Rya-tō(Brother in Arms), Tema-koro(Sister), and Hai-baku(Honorable foe). What many of these mean in terms of respect is rather highly. Compared to his fellow Arracar who are usually arrogant, boastful, impulsive, or kill-crazy, Zefonse is composed, receptive, analytical, and prefers not to engage in combat; he is content on silently observing both parties until the fighting reaches its conclusion, and actually fights only when he is challenged and attacked by an opponent or commanded to fight by someone of a higher leadership He refuses to fight in the presence of a child or even with a child, unless that child is a Hollow. Zefonse when he does not hold high respect; he calls them by his given name which is considered very rude in Japanese society. Despite this, he seemed mildly offended when others commented that his foe was weak and worthless, even going as far as to defend them. He is quite respectful, particularly to the fallen and the dead. Perhaps as a consequence of his old age.
He has remarkable intuition at seeing the good in others in spite of their actions, though his capacity for forgiving his enemies has occasionally been criticized as excessive, for the most part, only fights to win, and spares his enemies after defeating them only for them to attack him when his back is turned. His staggering power is simultaneously reigned in and enhanced by his fierce unshakeable conscience and indomidable spirit. His most remarkable ability is his will to succeed, pushing himself beyond his limitations, and never giving up even when the odds are stacked against him.
His favorite food is okonomiyaki, and on his free time, he goes into the forests, and spends his time drawing what he sees, saying that it comforts him to do so. He also writes a novel series that he has yet to come up with a name for.
Zefonse possesses incredible clarity of perception, to an almost unrealistic degree, allowing him to easily recognize illusions and different forms of spiritual energy. He is also able to pick up on subtle details, enabling him to read lip movements and even mimic something like flash step movements. Zefonse revealed an additional "ability" to track fast-moving objects, showing off immense predictive capabilities. In other words, Zefonse is capable of predicting the movements of his opponents, to the point where the opponent likens it to "seeing the future". He displayed this ability in a short fight with Johnathan, being able to near effortlessly read and predict his movements, and effectively counter them.Abilities:
Insane reiatsu: As one of the strongest Arrcanr alive, Zefonse possesses absolutely monstrous spiritual power. His very presence can cause even the most skilled Shinigami to lose their breath, and is capable of affecting entire areas to the point of disrupting energy attacks from enemies, as well as affecting others from seemingly miles away and cause them to enter a state of paralysis and confusion. As the strongest Phoenix King, Zefonse is forbidden to release his Zanpakutō inside the base because such a release could destroy the entire fortress. His spiritual aura also kills off weak life forms, such as plants and animals without any effort It takes on a thin purple color around him at times in battle, giving him a rather devilish look. But the full appearance of his rieatsu, make's a deep crackling noise when Zefonse focuses his full reiatsu. His body glows bright white when this is preformed, making a ungodly shock wave that shatters glass all over a city. reiatsu takes the shape of several black and white reiatsu wisps surrounding his body, as well as a large aura that rains down on the area like a ocean in the sky, reiatsu takes the shape of several black and purple reiatsu wisps surrounding his body, as well as a large aura that rains down on the opponent.
Grandmaster Swordsmanship Specialist: Zefonse is very efficient in swordsmanship, being able to fight on-par with a captain in Bankai. He is capable of using his speed for flawless precision and to inflict lethal attacks without much effort. Zefonse prefers to wield his sword with his right hand, leaving the other hand free though it usually remains hanging. He is quite adept at blocking while his offense is capable of great precision. His fighting style also involves evasion and attacking an opponent either in the front or back using the element of surprise to overwhelm them. His skills are very versatile, able to use various bladed weapons with high proficiency. He is ambidextrous and can change his fighting style at a whim — keeping his opponents unsure as to his next move. A master of many Kendō combat forms, Zeofnse draws his opponents in, fighting less than his true capability, and then striking the fatal blow when his opponents believe to have the advantage over him.
Hakuda (白打, "Hand-to-Hand Combat"; lit. white hits) a close-combat style of fighting in which one is unarmed and uses only ones body. Zefonse excels in this style. Using High-speed Taijutsu (体術, Body Skill) attacks are used to overwhelm the opponent. With his high Physical strength and skill is determined by this class. It also seems to be a combination of several martial arts. He likes to use is speed and power to overwhelm people, he is noted to use a lot of punches, and his kicks forced a captain classed vizared into bankai+mask.
Cero- Zefonse initiates this attack by gathering energy from the surrounding area between his hand/handss, which subsequently takes the form of a large, transparent globe. Such globe is then launched at the opponent, generating a devastating explosion which on impact can be seen from large distance away, such when it hit a Nagato it darkened the sky that.
Gran Ray Cero- s an arrancar-exclusive Cero. It is performed by mixing an Arrancar's own blood with the Cero. The result is a Cero with a much greater attack power and speed as well as a change of color unique to the arrancar. This attack was first used by Grimmjow Jeagerjaques in order to incite Ichigo Kurosaki into donning his mask. It is stated by Ulquiorra that using a Gran Rey Cero is one of two things that are forbidden while in Las Noches, the other being an Espada above cuatro releasing their Zanpakutō, as these are so powerful they would destroy Las Noches. Zefonse made a powerful variation of Gran Rey Cero, Gran Impacto Cero (lit. Great Impact Zero) will launch a beam of Cero towards the sky, creating a large ring in the sky. The energy emmiting from the ring, will create a large sphereical ball in the dead center and will drop it at an extreme speed. The ball will explode when impact is made creating a devestating and destructive blast.
Cero Oscuras- The Cero Oscuras' range is vast, and its attack power is massive. It is powerful enough to destroy a mountain from a long range, this is Zefonse lest used cero based moved, since its power can not be controlled.
Cero Sierra (lit, Saw Zero) is a Cero that Zefonse can summon above their open palm and throw. It takes the shape of a disk, and can grind and cut through things like an buzz saw. While Cero’s normally explode, but to be able to grind and cut makes the energy in Cero Sierra is very condensed and compact, making it unstable and very difficult to create and maintain. Ryusei Six Paths
Eye sight: Zefonse has the natural visual capability to capture greater light, resulting in the eye becoming a powerful visual receptor. This gives the eye a greater ability to "discriminate" objects, as in it can distinguish objects from greater distances. As well this also gives the eye the ability to visualize more "frames" per second, thus an enhanced ability to distinguish motion and react to it
While a human eye can distinguish around 10 million colors, Zefonse can distinguish more colors along the electromagnetic spectrum, due to its ability to capture far more light. This assists the eye in visualizing objects from far away distances (Distances where normal eyes would be unable to distinguish the object from the horizon), and distinguish movement, making it easier to read the motions of a target and react accordingly. This is not to say the eyes necessarily "predict" the motion of the target, but rather because each frame of motion is being captured with such accuracy, the eyes assist the wielder in reacting to motion in the present.
Extreme Strength: Despite his thin and fragile appearance, Zefonse is frighteningly strong and can effortlessly put a lot of destructive power behind his twin Zanpakutō with devastating results.Perhaps due to years of combat experience and time on the battlefield, Zefonse has a very large degree of physical strength, most commonly displayed by his ability to fight back his opponent's attacks with a single arm. Repeatedly, he has shown clear evidenced of his strength from acts like kicking LT levels through ten building's and slamming a captain classed vizard over his shoulder with one hand in their battle, as well as when he grabbed said viard sword barehanded and reeled both him and the sword in for an attack. Just by spinning his Zanpakutō he can create a drill strong enough to shatter most defense with brute force. His strength is so great, even in humanoid form that he can catch most energy attacks with strength alone and throw them back. but this still places damage on his hands. Zefonse ability to fight back his opponent's attacks with a single arm. rength has increased to the point where it grants him a destructive touch, meaning that his touch on an object has a tendency to crush that object, or make it break apart, even if he just brushes it. He can cause gaping wounds with a blocked punch, tearing skin and bones in the opponent's hand.This raw power, while at first seeming limited, has a great variety of uses. attacking,for example when he merely grabs an opponent's wrist he can nearly breaks their arm.Like with others of his level his full strength has drastically increased to the point where a single swing of his sword can simultaneously demolishing a large portion of the mountain range with a single sword swing.
Extreme speed- Zefonse has extreme speed that combined with his strength make him deadly to face one on one. Thanks to his tremendous raw power, Zefonse leg strength allows him to move at speeds that are confused with the like of Flash Step, allowing him to move fast enough to instantly close a huge gap of space between him and the opponent and even seemingly disappear from sight. In battle he is able to strike with incredible speed in rapid succession, making it highly difficult for his opponents to find an opening and counterattack. In many case's the opponents find it hard if Zefonse is attacking from the front or back, or both at the same time. With the use of sondio Zefonse was noted to make a 15 foot crater in the ground and close in a 10 mile gap between him and a captain. Zefonse movement more like a teleporting, faster than soi fon could see, faster than those three captains he battled would of seen, his movements made that after image seem to be alive, even "bleed" a simple trick of the eye, even the great Johnathan Walker the strongest quincy whose eyes can follow the mighty Shadin the fastest being that is around now, with ease, had problems seeing Zefonse movement.
Enhanced Reflexes- Zefonse has developed his reflexes to the point that he no longer has to think about dodging attacks, as his muscles instinctively react to incoming danger. This are not as great as his speed but there just good enough to dodge some attacks from high-speed users.
Regeneration- Zefonse natural instant regeneration, that others calls “the ultimate form of instant-regeneration that surpasses that of any life-form.” From any damage from small cuts, to having his entire body blown apart, he can regenerate as long his brain isn’t destroyed by Kidō/magic, or fully destroyed by a blast. This drains reiatsu form around him and energy from Zefonse while he use it. among other things, he can "die" if someone prices his brain and kept the object in there he would be a in a "Dead" state. Zefonse rarely says anything about his powers, not even kin knows about this. Only in Ress, and his 2nd release, can Zefinse regen his outfit, as its apart of his very being, than a normal outfit.
Burēdo Cero: an Cero used exclusively in close-quarters combat. Zefonse channels the energy that would be normally used for a projectile-based Cero and maintains it into his sword, giving it a red fire-like aura. Physical strikes made onto the opponent will be drastically enhanced, capable of cutting through extremely durable Hierro and even stopping other enhanced cutting blades. The cero can be fired off in a form of an slash giving the wave the same damage of the cero. He can also fire the energy at the tip of the blade, magnifying the slash attack and then flies forward.
Zefonse further take this power by adding his blood into it giving the cero that should of been used the power of an Gran Ray, increasing the cutting power even more. The aura when using the power of the Gran Ray is changed from the redfire one to an clear crimson with dark gold aura.
Colmillo de dragón(Dragon Fang): Zefonse takes a stance and then twists his body in such a way that he uses all that force with his body and transfers it into his arms, spinning his arm slightly and making it so that it twists the sword violently, while still in his hand the sword almost doubles in penetration power and it normally cannot be blocked, only deflected from it's path or dodged. This is noted to be Zefonse favorite technique to use with his sword, since he can set it up quickly, to throw people off guard.
Dabo: Zefonse simplest sword move, By slashing at the air, Zefonse can create projectiles blades of wind which cut enemies from a distance. They are extremely powerful, easily killing a giant Hollow's by cutting it into pieces. a simple swing is all that is needed to create these.When using his full strength has drastically increased this to the point where a single swing of his sword can level a mountain with dabo. Zefonse is known to use these as a surprise attack. this cost no reiatsu, since it uses the wind in the area.
Number One: Nadegiri (????, "Clean Sweep" or "Killing Several with One Sword Sweep"): This basic technique allows for a precision cut of extreme force and speed, it can casually slice through large, multi-story high opponents protected by steel skin. The opponent can be killed with one swift slash so precise, that they aren't even aware of until after it has taken place. Zefonse saves this still for when he is serious about taking a life
Number Three: Aragari (??????, "To Kill a Mockingbird"; "one step, sudden death"): Placing the sheathed sword upright and listening to the "heartbeat" of his opponent, the attack rapidly unsheathes, attacks, and sheaths the sword. This technique is done with with incredible precision and speed, as he cuts down his opponent in a matter of seconds. This technique is capable of leaving deep, precise wounds in an opponent's body in a matter of milliseconds.
Number Four: Kamishini (????, "God Killer" or "Cutting down God with a Single Slash"): By swinging the user's sword across, they can make a sweeping motion that cuts everything within 4 m of the user. The force behind this technique is great enough to defeat even Adjuchas-level Hollow with little effort. Zefonse took this skill further by fusing his own ceros into his blade, making a slash known to kill powerful hollows with no effort.
Number Six: Gyaku Karasu (??, Reverse Raven): The user moves quickly get behind their opponent and then quickly doing a reverse spin hitting their opponent with the back edge of edge sword, slicing into them with an accurate and rapid slash.
Number Seven: Tsubame Gaeshi (???, "Swallow Reversal" or "Turning Swallow Cut"): A technique that mimics the motion of a swallow's tail during flight as observed. This cut was reputedly so quick and precise that it could strike down a bird in mid-flight. There are no direct descriptions of the technique. Hence, the "Turning Swallow Cut" has been reconstructed as a technique involving striking downward from above and then instantly striking again in an upward motion from below. The strike's second phase could be from below toward the rear and then upward at an angle, like an eagle climbing again after swooping down on its prey.
Number Eight: Kujira Shogeki (???, "Whale Crash" or "Crushing Whale Impact"): A technique that mimics the motion of a whale's tail that rises above the ocean and then crashes back onto it. While lacking speed like other techniques, this technique has been noted to be exceptionally powerful. There are no direct descriptions of the technique. Hence, the "Crushing Whale Impact" has been reconstructed as a technique involving a light upward slash, following a demolishing slash downward , the force of which was able to create a giant crater and destroy the surrounding buildings.
Number Nine: Hayabusa Tobikomi (?????, "Peregrine Falcon Dive"): This advanced technique allows for the user to slice their opponent using super sharp and quick slices of razor sharp wind and energy that can completely rip the target to shreds. It can cut through the Hierro of an arrancar or the reiatsu of even high level shinigami.
Number Ten: Nizen Sekai (?·?·?·?, Two Thousand Worlds): The user must first have a second sword then use this and their way to strike with two large energy waves that slam into their opponent causing massive damage and destruction. The range of which is one block from the use. Zefonse prefers to use to make other people escape before they risk there life's.
Maken - Tsubame Gaeshi: A technique of legend. Considered impossible, many swordsmen have found various ways to escape the impossibility - tricking reality, outright breaking it, godlike skill. All those things and more are needed to perfom this technique perfectly. One of these swordsmen is Zefonse himself - using pure skill and the principle of a school of Kendo is all he needs. His cero blades are noted to make this even deadlier
To begin the technique, the dull side of the blade rests against his shoulder. It is a counter-move or move to be executed if he has a short break, more so than an attack - a charging enemy can be cut down with this move easily, though. Waiting for the enemy, the grip itself around the blade is rather loose - just enough to keep it where it is supposed to be. Once the enemy reaches the radius of the attack, and has no more chance to easily escape, Zefonse lashes out - it is a single step forward, using the motion of his hips, torso, and legs to propell himself and his sword downward in an arc. A slash like this made by Zefonse is already enough to break through solid steel like it would slicing air.
This is only the first stage of this attack - because it has a fatal weakness, and that weakness is a leap above. A sidestep is easy to counter by redirecting the position of the own body right before the actual strike - therefore, it is not something Zefonse has to worry about, thanks to her speed. However, should an enemy leap over him after his right foot meets the ground of the forward-slash, he shall be defenseless against a slash to the back or the neck, a fatal flaw. An upwards-slash with the arms alone is merely childs play - any swordsman can tell you that such a strike lacks in killing power, and at the most gets you disarmed by the enemy.
Thus, Tsubame Gaeshi requires one knowledge - if the innitial strike will connect or not, before even the first step with the right foot is complete. If Zefonse is sure it won't, he then stretches out his left leg, before using it's propelling force to balance out him slightly forward-position of the torso. Redirecting the movement-power of his torso, legs, and hips upwards into a straight line, the next part is using his hands correctly - changing her grip, which had to be loose to begin with, slightly, he now executes an upwards slash with full power. Thanks to the changed grip, he doesn't have the danger of twisting his elbows too far or not enough, as it is a simple slight bend now, thus not losing any speed or power.
This upward-slash will then hit any enemy trying to jump above Zefonse -. In one motion, two slashes are made and completed, leaving no room to evade the counter or counter it back - attacking him while in the stance for Tsubame Gaeshi is one of the quickest ways to lose limps.
La muerte alrededor(Death All Around): This Advance Technique enabling its use while his sword is held within its scabbard. This attack is unique from others within the same style because Zefonse draws his blade to execute the attack. Zefonse Unsheathes his Sword, slashing with his sword rapidly in all directions, creating a rush of strikes with such speed that wind accompanies each slash to deal additional damage. After completing the Technique, he returns the sword to its sheath, allowing him to continue within the sheathed blade style without requiring a Style Shift Making the Movement Seamless. He can mix this with Dabo or Colmillo de dragón, making this move even deadlier.
Morir Del Lobo(Dying wolf): Many call this Zefonse rush type of style, as he unleashes his sword from its scabbard, forming thousands of slashes in all directions, Zefonse shall cuts three times before Returning his Sword to his Sheathe; Even If Some of the Attacks Miss the target, Zefonse Will continue with the Assault with his speed to Keep up. As this goes on, he keeps the target off guard, and adds in after every third strike a well placed slash from his second blade in a opening made on the target, to push them even further.
Senmaioroshi (???, "Thousand-Page Wholesale"):
A technique where multiple blade movements take place so fast that they can literally shred a target into pieces. Zefonse normally aims at the pressure points of the body at a rapid rate. But he isnt above to use his Dabo or Colmillo de dragón into the mix.
Ittō (壱刀, cut with a sword): Said in its day to be a precursor to the technique Jinzen, by using reiatsu as a type of signal to cover his Zanpakutō, Zefonse is able to call out the full power of his blade's. Calling out the full power of the weapon augments it past its highest boundary for a split second. In this split second the user slashes down on the opponent's person, creating a deep and often fatal wound which is only capable of being healed by a special herb. The damage done by Ittō can cleave easily through even the toughest of Arrancar, and can even kill most Shinigami with apparent ease. The use of Ittō is restricted to those who have a deep bond with their zanpakutō or sacred, as those who do not suffer physical and neurological damage from the use of Ittō.
Ikorosu Hyakutou: Zefonse most powerful sword technique. It is an all-purpose technique that rivals Bankai, and even Guardian beast's. He developed it into a an anti-bankai beast skill capable of adapting and changing how it appears depending on the target and circumstances of its use, discharges nine dragon-like homing lasers at the enemy. He targets and slashes the upper arm, collarbone, windpipe, temple, diaphragm, rib, testicles, and thighs simultaneously at a speed faster than the speed of sound, then Zefonse performs a final lance-like thrust through the heart to kill him a total of nine times in an instant. Zefonse stance before unleashing this is him holding a single sword above him with both hands, to give the illusion he going to perform a kendo strike. And Zefonse has to clear his mind, in older to use this move. The most deadly fact about this he can surpass beyond god speed level, called Cien muerte huída(Hundred Vanishing Death) saved for the use of counting things pass bankai, where he performs a series of one hundred consecutive random slashes that rapidly increase in speed with both blades, increasing in number for a total of 200 slash in a instants, these slash are aided by Dabo and Ittō, dodging the attack isn't simple as Dabo wide range and arcs, would hit those escaping back into the main force of this attack. As this attacks ends A vortex is formed from all of the Dabo and compress it to crush the one trapped inside. After this move use Zefonse blades are glowing red from the intense speed and heat created from the swings, making a heat base side effect to those around. as burning, crushing. and slicing seem to happen all at once.
Immunity of Negative effects: Due to his powers Zefonse is able to be immune to negative effects, such as being stunned by lightning, and is immune to fires up to 680,000 F degrees , so fire would not burn him at all unless its stronger than his limit, he can be frozen over but that only slow himself down, since he can just easily break free, poison won't work, and powers that would try to control him or add something to him like control his power's with abilities, or even reality based powers wound't work.Other things he immune to is being blown away by high winds less than 100,000 mph, but he still takes damage from lightning but can't be stunned, wind can't cut him and he wont move, fire wont burn but slow him down.
This is also exactly what it sounds like. Basically, because his power is near god like levels, Zefonse is privy to a few benefits of them being one with his soul. In practice, this ability does act as more of a clause to other powers. What this clause inserts is that "so long as he is alive , Zefonse must exist." So, basically, Zefonse is unaffected by any ability that would cease or severely distort his existence. This being said, Zefonse is still effected by "reality-based" powers when their goal is not to disrupt his existence. Of course, because it is only useful under very specific circumstances, this ability is usually unused .This becomes more of a burden than a blessing, as Zefonse can take a lot of risk in battles, without much worry. However there are some powers that can still harm him. Sealed Zanpakutô:
"Awaken- From the depths of Twilight, The Terrible Wolf draws near"Other Weapons Other weapons]
Sword: While having no special properties, Zefonse wields a standard-sized katana. He uses it as a weapon in his un-released state to make up for that fact that he doesn't have a twin Zanpakutō anymore. It sports a red-colored rectangular guard, with small protrusions on each corner, and a flame-like design wrapped around the hilt's collar. The hilt itself is a grey color, and the sheath is a metallic-red color. This is stored on his side, so he can still use twin blade style attacks when needed. Resurrección:
Zefonse starting action, creates blue flames, which is simply condensed reishi. It is powerful enough to set fire to the rocks and sand of Hueco Mundo, that usually cant burn. These flames also manifest as enormous pillars all over the area. As they grow in number, till they reach sixteen in total. As these pillars form, they bend and curve towards Zefonse in a instant, hitting him, and forming a large vortex of condense reishi. Then the reishi hardens, and cracks away into nothing, revealing Zefonse Resurrection. This action can not be stopped, since once in action, it is impossible to interfere with his release. However as it destroys a large amount of area, Zefonse prefers not using this unless someone worthy appears. Last time he released he destroyed a desert, cleared it of sand, and the intense condense reishi turn a large chuck of the area into sand. Resereccion Appearance:
Enhanced Hierro x 2, Sonído x 3, Strength x 6, speed x 3.
Instantaneous Cero Oscuras-This is highly similar to a Bala attack, only with a much vaster amount of power and speed than Bala and Cero Oscuras.
Gaias- In this form Zefonse keeps his Zanpakutô now in a different state, and its always surrounded by a lightning blue aura, that makes its cutting force that of a gran rey Burēdo Cero, making his sword one of the most deadly aspect's of this form, if adds a Burēdo Cero, the cutting force is increased further It holds a skill called Nanuneum (분리, "Seperation"): Which is Zefonse most commonly utilized technique, it is a strange ability which is stated to "hold the power to destroy the world." The blade is capable of literally cracking the space around it evidence by the aura,which allows for several results to occur. It literally cracks the air itself and sends devastating waves, that Zefonse calls "shock waves" through the air in the direction it is facing. These waves are able to pass through and damage almost any substance, literally tearing it apart. Because of its enormous offensive power and quick speed, this attack makes for a very good defense, able to destroy or disrupt any element/energy based attack before it hits Zefonse. It is also able to form a barrier of sorts, the vibrations of which protected him from being struck by even the form of a mental attack, as vibrations can disrupt brainwaves; this could provide an easy method of stopping any form of prolonged hypnosis. Zefonse can also leave white lines in the air that are the same as the shock waves but they only last for a moment. another use of this power is the ability to absorb the Reiatsu of a Zanpakutō, Kidō spells, any form of Magic,and even Quincy Arrows and much more. He can in fact absorb anything as long as it's energy or element based. Once Nanuneum absorbs a power it becomes Zefonse to use against his opponents as he chooses. As he absorbs depending on the level of power,he can release a blast of spiritual energy of varying magnitudes to attack a single or multiple opponents. So the more he takes in over time the stronger this move can get in the long run.
Space Time Destruction- Zefonse powers revolve around the limited use of destroying space and time in a small area to teleport, or create attacks, with this power during his Espada years he was known as the “Crazed Destroyer” And now as the "God of Battle" The destroyed time and space energy is known for varying effects, it makes it harder to block, as most barriers would shatter and be of little use, while barriers used in layers would be the best choice to defend from it, but each effect of the energy is different so while there are many uses, the ones listed are how Zefonse uses this power.
Near Endless supply of reiatsu- due to his nature, Zefonse break down the matter around him into reiatsu and take it in so he can fight for longer periods of time (can’t take in to much thou or else suffer from a energy overload causing harm that slows down his regen Marjory for a time) This also stuns him when he over loads. 9 post till his regen is back to instant, and he can overload again while waiting, making the wait go to a max of 15 post.
Grieta diagonal-A technique in which Zefonse pulls his hands back as it gathers space time engery within his hands or sword, and launches it towards his opponent, in the form of an energy blade projectile, they are not the strongest attack Zefonse has, but its the quickest in speed, the power being strong enough that buildings fall apart with clean cut's.
Onda Rojos-Frist of the three passive abilities granted to Zefonse in this state and one of his signature techniques, it grants him the ability to generate an orb composed of orange concentrated spirit energy from the palm of his hands or the tip of his blade. When fired, strong orange energy blasts rain upon the opponent. When in combat,Zefonsei will not hesitate to use onda rojos as his initiator, generating the orange orb instantly casting it twice in a waving motion, sometimes even more. Each wave expels eighteen energy blasts at a tremendous speed and Zefonse is shown to be able to control the direction, size, and power of these energy blasts and cause them to gather around its target(s) and implode upon itself. The blasts are known to be easily destroyed but due to the vast amount expelled, they normal cannot all be destroyed and will typically overwhelm the target with their numbers. Its speed isn't as fast as Expoisa nor Grieta diagonal, the speed is at bala level speed, while the power can change, the power itself can never reach fatal levels, as a single orb can only do stun damage.
Roza ruptura- the second of three passive power, that happens after every "hit",creates a powerful explosion on contact with the thing "hit". It is Zefonse most commonly used power, due to the nature of it, this does have limits however, if a spirtual being is cut, they shall get hit by a blast and be more wounded, and in the case of hitting a Zanpakutô, it shall stay in one piece, but getting hit many times, well cause the Zanpakutô to snap, this aslo depend the person level of power as well.
Dimensional Rift- The third passive power. Zefonse fabricates a minuscule hexagonal planar construct between the confines of his relevant palms that he subsequently imbues with a significant quantity of energy, causing it to fracture and distort under the tremendous strain subjected upon it. These destructive attributes are replicated within the surrounding atmosphere as the dimensional fabric begins to rupture, yet oddly displayed harmony of the observable panorama as both the spatial and temporal boundaries of the designated location are broken. The completion of this visible cracking signifies the effective transfer of the areas of the space itself opening a dimensional rift. This Rift are only visible to Zefonse or people with well trained eyes, These can lead to any location no matter what barrier or restrictions are placed on it, barriers that block spiritual being's or powers can null this power. Since the teleporting is instant from point A to point B It appears as thou Zefonse teleports or simply disappeared into thin air, these portals can not be tracked by normal means. This normally doesn’t hold much attack value since it can only move things from point A to point B, but Zefonse can use this to set up many portals around the battle field at first there is an faint blue glow to show where the portals go. All his ally’s can see the barriers just fine, so can people that are stronger than him. This also revolves around recording and recreating space. He therefore can recreate a portal to a previous space, these rifts are also able to negate attacks and record the information to recreate the space as he desires. This power to replicate can extend to various events: an opponent's attack, movements, even their Zanpakutō attack or attributes. This ability can only be used from one direction at a time.
Explosia: Zefonse ability’s that allows him to create explosions from his dimensional rifts. This allows him to create explosions within whatever distance he is capable of controlling his rifts (at maximum range is set to 2 miles). This allows him to create explosions in front of his enemy without them knowing until it is too late, unless they are able to sense the small energy build up around them. Zefonse only use this as his thump card in battles. The explosions born from expoisa can negate the use of Garganta, or any move that creates portal's, Kidō is greatly weakened. The shock-waves have been shown to to completely reshape the dessert into large crater, as the heat from the blast turned the sand into glass, and melted that away as well. So it is not recommended to be in the middle of this when it goes off. This attack can crack seiki stone. Zefonse can use a smaller and much weaker version of this attack called "Mini-Expoisa" this move is simple he can make one powerful blast or a small radius up to a block for "Mini-Expoisa" it isn't as powerful but useful. The flames made in ether form of the attack are 150,000 degrees.
Star Explosia: creates a massive rift ball of his explosia that is able to fire off explosion beams in every direction in front of him akin to ceros. He is able to create it with him in the center so it can act as a shield around him that can only block three attacks. He is also able to create a smaller version of this attack with bala like blast instead. Thou the range is the same the wide spread damage is wider and faster than Expolsia. These beams are not normal ether, they are made of destroyed space time energy, and can thus bypass Kidō barrier's and punch though most defense with ease, capable of leveling a whole city in one use. As one of Zefonse most powerful attacks, and one of the most surprising as well, as the range and power of this move is simply deemed impossible to truly exist.
Concussive Blasts - Zefonse is also capable of further concentrating a large quantity of his particular ability into the lower portion of one of his arms, subsequently projecting it outward in the form of a volatile shot emanating from the respective fist akin to a shotgun, which violently explodes when it establishes contact with an exterior object. When it hits another being they are more likely to get minor wounds and be stun for at lest one post depending on the difference in tier. This move is akin to a shot gun with BB rounds, low attack power, but large range, yet able to destroy the area with painful ease.
Shadow Lance: - Zefonse creates a condensed sphere made from Dimensional Rift and releases it, relying on the indiscriminate targeting of "Pesquisa" to track down the opponents spiritual energy. Because the sphere is small, it gains enormous speed but loses a lot of power, but is still powerful enough to go thought a human or another arrcanar body. He can move the ball in any direction, or stop it. When the small black sphere is tracking spiritual energy, it moves extremely quickly and leaves a trail of itself along its path that can be used to slice opponents by turning the sphere. This trail makes the Dimensional Rift resemble a lance made from shadow,hence the name Segunda Etapa Name
ShikotsumyakuSegunda Etapa Release:
N/ASegunda Etapa Abilities
Enhanced Hierro x 4, Sonído x6 , Strength x 12, Speed x 6
Can still use all the past Resereccion powers, just in a more enhanced state.
Compressed Spiritual Power: Zefonse already-immense spiritual power is significantly increased furthermore upon entering his second stage. Being within the vicinity of his on those who can sense it fell nothing at all. Note that the density of Zefonse spiritual power was so vast and compressed that it could hardly be identified as reiatsu, which is why no one can feel it. Also unlike others Dues Ex or even Segunda Zefonse can stay in this form longer due to the more compressed nature than before. This form allows Zefonse to fight more hidden and hide from anything sensing his powers, and makes him a harder target.
Tracking Evasion: The power in which Zefonse hides from followers and pursuers and avoid total detection/discovery. Not to be confused with Invisibility. Zefonse can’t be tracked down. Fallen hair, blood, skin particles, etc. will dissipate into dust and no scent is given off. Zefonse is capable of countering every method used to track a person. He cannot be found by X-Ray, Ultraviolet and Satellite equipment. Enhanced Hearing or Vision cannot find Zefonse all too well. Sound-based tracking (such as Echolocation) won't work on him as well. The only way to track him is with natural eye sight, and following his movements.
Sankishin Susano'o- A Passive power that Zefonse has been granted with his space time Destruction, he makes almost what seems like an invisible field that flows around him almost like a sphere, this sphere can only block Kidō attacks. It can block one hit from Kidō attacks at a time but if its anything lower than Kidō level 72 it shall be blocked all the time. If a Kidō attack of 72 or higher hit’s the barrier the barrier shall “Flux” for a second allowing any other Kidō attacks thou. If he gets attacked in two different directions at one time the field will block the both attacks It can not block physical attacks infused with Kidō. Since the barrier will read it as a physical attack.
Los Última- A move with preeminent destructive power, caused by wildly spinning reaitsu inside his palm and compressing it to a high density. which is then surrounded by three smaller vortex, in a similar manner to moons around a planet. When coming into contact with a target, the disordered rotations of the individual vortex, created by the central and smaller ones spinning in different directions, interact with each other to form a massive and turbulent cone-shaped vortex. The strength of this technique is so great that it took down a island in a single blow.
Hanbei- Zefonse can modify and pull out his own spinal column, and regrow a new spine to replace it. Between the bones in the gaps there is cartilage that allows flexibility, which makes it possible to bend it as if it were a whip. With average estimation skills along with the impossible range it stretches, dodging is difficult. The protrusions on the vertebrae are modified to make them stronger and sharper. It extends with an Rapid exertion of force which makes the blade carries tremendous force when extending. Zefonse can coat this with space time Destruction energy giving it an purplish coat of energy around it. This increase the cutting power greatly. It can go thou nonliving matter like it wasn’t there but if another being is hit or grabs the blade they shall be “burned” due to it burning away the dead skin cells. it can only go thou another being if there already dead. Barriers blocking the the energy coated blade are "sliced thou" the only defense known to block it is Daigoro Ito Bankai and Assimilation defenses this form keeps all of Gaias powers from his release state.
Enhanced Grieta diagonal-The enhanced technique in which Zefonse pulls hid blade back as it gathers space time engery within the blade and launches it towards his opponent, in the form of an energy blade projectile, while not the strongest attack in this form. But its the quickest in speed, the power now being strong enough that a block is cleanly cut in half.
Enhaced Onda Rojos-Frist of the three passive abilities granted to Zefonse now enhanced, in this state and one of his signature techniques, it grants him the ability to generate an orb composed of gold/white concentrated spirit energy from the palm of his hands or the tip of his blade. When fired, strong gold/white energy blasts rain upon the opponent. When in combat,Zefonse will not hesitate to use onda rojos as his initiator, generating the gold/white orb instantly casting it twice in a waving motion, sometimes even more. Each wave expels thirty two energy blasts at a tremendous speed and Zefonse is shown to be able to control the direction, size, and power of these energy blasts and cause them to gather around its target(s) and implode upon itself. The blasts are known to be easily destroyed but due to the vast amount expelled, they normal cannot all be destroyed and will typically overwhelm the target with their numbers. Its speed isn't as fast as Expoisa nor Grieta diagonal, the speed is at bala level speed, while the power can change, the damage is in the number that has hit, but all of them do great stun damage.
Enhanced Roza ruptura- the second of three passive power now greatly enhanced, that happens after every "hit",creates a powerful explosion on contact with the thing "hit". It is Zefonse most commonly used power next to 2nd passive power, due to the nature of it, this does have limits however, if a spirtual being is cut, they shall get hit by a blast and be more wounded, and in the case of hitting a Zanpakutô, it shall stay in one piece, but getting hit many times, well cause the Zanpakutô to shatter, this aslo depend the person level of power as well.
Dimensional Rift- see above, Faster casting time, and being able to record two different attacks at once, and being able to fire in different angles now.
Enhanced Explosia: This allows him to create stronger explosions from his dimensional rifts. To create the explosions within whatever distance he is capable of controlling his rifts (at maximum range is now set to a 4 miles). Also allows him to create stronger explosions in front of his enemy without them knowing until it is too late, unless they are able to sense the small energy build up around them. Zefonse only use this as his thump card in battles. The explosions born from expoisa can negate the use of Garganta, Kidō, or any move that creates portal's. The shock-waves have been shown to to completely reshape the dessert into large crater, as the heat from the blast turned the sand into glass, and melted that away as well. So it is not recommended to be in the middle of this when it goes off. This can almost make seiki stone shatter.Zefonse can use a smaller and much weaker version of this attack called "Mini-Expoisa" this move is simple he can make one powerful blast or a small radius up to a block and a half for "Mini-Expoisa" it isn't as powerful but useful.
Enhanced Star Explosia: Creates a massive rift ball of his explosia that is able to fire off stronger explosion beams in every direction in front of him akin to ceros. He is able to create it with him in the center so it can act as a shield around him that can only block three attacks. He is also able to create a smaller version of this attack with bala like blast instead. Thou the range is the same the wide spread damage is wider and faster than the Enhanced Expolsia. These beams are not normal ether, they are made of destroyed space time energy, and can thus bypass Kidō barrier's and can now punch more hole's in seki stone.
Enhanced Concussive Blasts - Capable of further concentrating a large quantity of his particular ability into the lower portion of one of his arms, subsequently projecting it outward in the form of a volatile shot emanating from the respective fist akin to a shotgun, which violently explodes when it establishes contact with an exterior object. When it hits another being they are more likely to get major wounds and be stun for at lest one post depending on the difference in tier. Now akin to a assault action shotgun.
Rapid Shadow lance- the move is unchanged in action, however, Zefonse can now fire it like a machine gun if he so wish's.
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