Flea ''Felli'' MischevangCharacter True Age:
400Character Appearance Age:
Little sister and fraccion of the cero espadaPersonality:
Before Flea gets to know someone she can be extremely shy and quiet. Often she will be seen as more of a background character, little more then decoration standing behind someone she already knows very well (such as Ashlei.) Her tendancy to wear a black hooded robe (with the hood up around strangers) tends to add an air of mystery around the girl.
When one does know her they will find she is an upbeat young girl who takes pleasures in things that make her happy (such as ice cream, chocolate, and her elder sister Ashlei.) She views the world as her playground to reasonable degree, but can be very serious when she needs to. She is 100% loyal to her elder sister Ashlei, whom she see's much more as a mother then an elder sister. She follows orders without question from Ashlei, though she will often have questions and confusions in her heart over them.
Flea also loves life in general. She likes ducks and rabbits, and often gives the ones she comes across odd nicknames. She tends to be a bit of a real world theif, stealing mostly sweats and stuffed animals which she eats (the first) or adds to an ever growing collection (the other). She also has a habbit of zoning out for short periods of time and doing crazily cute things (like chewing on her sisters foot.) She is also very empathetic with others, often feeling their fears and sadnesses (though she does not always know why they have those fears and sadnesses).
She also has a love for books, especially pop up and picture books (probably because she is not a very good reader). She likes to steal them from the real world when she goes there, adding it to the collection of books in Los Noches. She has also taken several important doodles and comics from shops, the estimated amount of them equalling well into the millions.Lately Flea has been very interested in knights and the whole concept of knighthood and lordship. She see's herself as her elder sisters knight. She has her own small code to enforce herself by, even though she slips at times. She tries not to steal sweets or comics when Ashlei is with her. She fights and trains only to protect Ashlei and her sisters, and never for her own personal gain. She dreams of having her own suit of armor with a crest on it the proclaims her undying loyalty to her elder sister. Flea also loves animals of all kinds. Her favorites would probably be cats, ducks and frogs in that order. She has a tendency to sneak in tiny lizard hollow from the vast and endless desert and hiding them under Ashlei's bed, which is her favorite spot to hide things as no one dares to go in there. Sadly, her pets never make it past a day or two depending on when Ashlei sleeps. Included with this is an odd habit of habit of dressing smaller and weaker hollow up as princesses for dinner parties when she is feeling lonely. She LOVES to tease others playfully. Ashlei is usually takes the brunt of her jokes and teases, but she spreads it to other sisters as well from time to time. She haunts nearly every move Ashlei makes, the typecasted annoying but adorable baby sister that she never got to be in life. She tends to nick name people based on looks, in example she might call nnitora spoon head, as his robes look like a spoon to her. If Flea ever gets into a fight she has a never give up attitude. For Ashlei she will charge any enemy, burying fear and logic under determination. For her other sisters...well not so much. Not that she does not love them...just they are not like the mother she never had. She almost feels isolated and cut off from the others, something most little sisters must feel. If it had escaped you till now, you should also know she looks up to Ashlei as what it means to be an arrancar and person in general. She does nearly everything she does to get a pat on the head or a good job from her. Again, its not like she hates or dislikes her other sisters or any other arrancar, it's just Ashlei is seen as her savior. Her messiah. She can be just plain out cowardly at times. As mentioned earlier, the only reason she will fight is for Ashlei or her sisters. If it comes down to just her she much rather run and hide. She is easy to cry and quick to taddle. Typical baby sister one would have to guess. Flea hates vegitables and fruits. Her elder sisters are the ones who will make her eat them, Alej once saying it would make her grow big and boxum. Flea is unsure why she has to eat them, being an arrancar and all she is not even sure she has a stomach or all that fancy stuff that a human has. It is one of those things she has to do to please them, and one of the worst ones there is.If you had not guessed it she loves loves loves to play games. Dress up, dolls, with a ball, with the hollow lizards...The world is a play ground. She can always find fun things to do anywhere, though she often accidently breaks something to have fun with it if nothing obvious is around. Playing with water is another fun activity, watching it splash and using her power to push it without touching it. Thats the kind of thing she giggles for. She has trouble going down in the human world. She tends to fall rather then gracefully lower herself to the ground. She does not really know why it is, as no matter how hard she tries she can not master the art of the landing. GENETIC LOOKSAppearance:
Flea stands at a mighty 4'0 and weighs all of 90lbs. Her hair is the same orange as the setting summer sun, and rolls softly down her shoulders in slightly golden curls. It ends at her mid back, with two small bangs running down either side of her petite face. They are each braided gently, weaving back and forth each lock of hair that makes them up.
Her face is petite and youthful. High cheek bones add to the childish look of her face, as do her curious deep blue eyes. Her lips are small, forming a soft line of light pink. Her nose small and perfectly formed for the rest of her small facial features.
She is slightly busty for her age, a genetic inheritence from her family. Her arms and legs are long and a little bit muscular for her age. Her fingers are slim and long, making pick pocketing as simple as eating cake for the dastardly evil doer!
Flea tends to wear a long hooded black robe with big aviator sun glasses when in public. The solid black of the robe matched with her gloves and boots give her a very mysterious and possibly sinister air, all of which comes undone if one gets to know her.
When in private with her sisters she wears a small yellow and orange shirt that shows off her tiny flat and toned tummy. She also wears matching orange shorts the end just above her knee's. She does not wear any shoes while in private, which lets all see her tiny feet and toes.Flea has gotten much more serious as of late. She goes around wearing a full armor made of special Reitsu reinforced material. She wears a black hooded cloak along with it.
Since her second fight with Radioactive some new features have slowly appeared. Her eyes are now dark green and her hair is starting to turn blond. She has also grown a little, now standing 4'3 at 93 pounds.Bone Appearance:
Her bone fragment if located on the back of her head, but is covered up by her long hair. It is in the shape of an angelic halo, which might just be the most appropriate shape for the goood hearted flea. Hollow Hole:
Right footreiatsu Colour:
Bright pinkZANPAKUTÔSealed Zanpakutô:
Her zanpakto is simple yet elegant in it's own way. The handle is the part to speak most about, seemingly carved from majestic ivory inlaid with solid gold angels with wings of silver. Two of these majestic decorations cover each side of the handle, leading up to a solid jade guard with four diamonds inlaid at the corners of the guard. This hilt is about 9 inches long. The blade itself measures about 2 foot long, half the size of its weilder. The blade seems to be made of a solid silves, the actual sharp edge of the sword being solid diamond.
The most amazing thing about the blade is how it seems to have been carved out of a majestic (and mismatched) block of gems. Each part seems to blend in seemlessly to the next. Racial Abilities:Hyperadvanced Pesquisa;
While I call it pesquisa, it is so much more then one might thing, yet pesquisa covers it nicely for now. Flea can literally feel the intent to do harm from any general direction from miles away. Because of this it would appear off hand that she has super amazing agility, aim and dodging skills, but the fact is it is far more complex then that. It is more of a intuition or feeling from the person attacking that she can pick up on. In a way, when she fights she is not seeing the person she fights but can feel them. That does not mean that if they hide or what not that she can instantly find them, but it does mean she can feel their intent to cause harm when they attack, and she can instictively dodge or attack back as fast as her brain can send the impulses to do so.
To sum it up easily she can start to react nearly instantly to any attack. That does not mean she can dodge or block everything as some people can simply move so fast she can block every hit, but it does mean the for most people she may face she will prove to be a very quick. She can not read minds and know what attack is coming, just that their is an attack coming and to be prepaired.
Also this ability allows her to feel the emotions of all those around her. She will feel their sadness, happiness, lonliness etc. She can not read their minds and know what they are feeling that about, just she can feel their feelings. So there may be times when she has to put a sorta mental barrier up to keep from going crazy!Energy sight:
When flea closes her eyes and puts her mind to finding a spirit pressure she can literally see everyones reiatsu color. She can not find a specific persons, but she can track reiatsu by the race who left it there. Like colorful ribbons of energy all around, turning corners, flying away. Cero Blade:
''The cero blade is a technique that can cut through anything''. This is what Flea was told about this particular technique. To use this blade one must flatten their hand, keeping their fingers close together. Flea's cero blade measures 2 foot long, making it as long as her zanpakto blade. It (as the name suggested) is a cero formed into the shape of a blade, capable of doing the same amout of damage as a cero with much much more control.Solar Radiation Absorption: Flea is much like a little battery or sponge when it comes to the natural energy from the sun. She gathers solar radiation in her body with in the human world, in the sun light area's of los noches, and in soul society. Her body can then mix it with her normal reiatsu resulting in what she affectionately calls ''mutt reiatsu.'' This energy seems to more or less just blend into her normal reiatsu and not actually add onto it. Hint of Nuclear energy: After her most recent battle with Radioactive, Flea's spirit energy has held a hint of energy very similar to that of Radioactive. It is not as powerful, nor can she control it, but it is definately there. Creating an effect 1/100 as powerful as Radioactive's energy at his weakest. So normal humans in the area will go sterile, but otherwise be fine while most spiritual beings will not be effected.She is also able to take a lot more damage then she could before the fights. She has tried to train herself to take hits with the force of the blows she has felt, in turn trying to deal out similar blows. At this point she can take physical attacks mostly unaffected for some time, though this means her spirit energy attack defence has fallen a bit. She can also unleash powerful physical attacks, which means her spirit energy attacks have weakened a bit. RESSERECCIONResereccion Name:
The beast of possibilityResereccion Release Phrase:
For a world without war.Release Actions:
She lowers her sword to her side and then lowers her head to look to the ground. Once said Flea's body floats into the air as a bubble of reiatsu surronds her, protecting her for a few seconds as she transforms. Resereccion Appearance:
Around every joint on her body (knee's, ankles, cheeks, shouders, elbows, wrist, neck, toes, fingers hips, around the eyes) her skin seems to be ripped off to reveal a bright red glow. Her hair turned jet black and her eyes glow that same bright red. Resereccion Abilities:NTD:
Flea automaticly enters this state of mind upon entering her resureccion. She seems to become a single minded fighting machine. Her speed, power, agility, spirit pressure all rise to incredable levels, maybe even above those of the cero espada herself. Her bala and cero both become a dark red mixed with blue lightning sparks. Her sonido while in res leaves behind a bright red streak. She completely loses all sence of herself and other while in this mode, set on the single purpose of destroying whoever is in her path. She seems to feel no pain. She also uses her ring fingers to fire cero/bala instead of her mouth.Cero blade:
Her seeminly default weapon while is resureccion. It stays the same size as it was before, but turns into that same red and blue electricity color that dominates her while in res. It gains a massive power boost as well, meaning that if it was just a play thing before, now it is a real weapon. She can also form two of them at once (one with each hand).Dark solar plasma blast: Using the solar energy mixed in her normal reiatsu she can create massive concentration of dark plasma in her hands. These blast are not like the energy blast of a cero, but much more like shooting a mace set on fire. The 10 ton blunt force of the blast is mixed with 1500 degree F heat to create a dangerous little blast.Dark plasma blade: Think of this as an upgrade of the cero blade. She can only use one blade at a time, and again it is much more like swinging a blunt weapon on impact then a blade. They burn at the same 1500 F temperatures as their blast counter part, making them a deadly advancement on her elder sister teaching. Again it will be similar to being smacked by a burning 10ton mace.Dark plasma fist/feet: Instead of forming it into a blast or blade, the user encircle their fist and/or feet with the power of the plasma seen in the other forms. It massively increases the users punch and kick power, the sheer concentraition knocking it up to a massive punch and kick force of 20 tons! To protect the damned: Flea gains an almost backpack looking thing on her back. This backpack thing extends 6 tentacle like spikes out from it. These are made of the same dark plama, and work as both protection and attack. The spikes have the same 1500 F and 10ton punch as their other forms, but unlike the others (except the blast). They can extend 50 feet in any direction. They can move surprisingly swiftly and can be very well coordinated in attack and defence. They can not grab people like a tenticle, instead bashing and stabbing out, or encircling to defend. They become easier to cut as they extend, that is if you can cut plama.DUES EX RESSERECIONDues Ex Name:
The red comet.Dues Ex Release Phrase:
Let the purge begin.Dues Ex Release Actions:
Exactly how she enters her first release.Dues Ex Appearance:
While her resereccion the joins glow that oddly sinister red, in dues ex all her skin seems to melt away to reveal a form seemingly made of pure energy. Only the raven black hair remains to show that it is not just a mass of pure sinister spirit energy. She also obtain angelic wings of white feathers and a golden halo that floats just over her head. She seemingly becomes the beasts of possibility, harld of destruction, angel of death.Dues Ex Abilities:NTD Ver-2:
In her original resereccion she becomes an almost unthinking being of destruction hell bent on obliterating any enemy. In her Dues Ex form, Flea regains the ability to think and rationalise like a normal person would, and is no longer just a single minded entity. She recieves another massive stat boost in this form.Funnels:
Funny name, deadly ability. She forms 6 balls of energy that she can control as if they were a part of her body. These balls can each fire 1 cero. The deadliness of them comes from the balls ability to manuver and form traps in ways that no person can. Once one has fired its cero it will disapper. She can only use these funnels once.Winds of change:
Flea can flap her powerful angel wings, forming a spirit charged wind powerful enough to blow away any Kidō(up to 80) or cero that comes from the front. They do not really defend against physical attacks in any way. Cero Blade:
''The cero blade is a technique that can cut through anything''. This is what Flea was told about this particular technique. To use this blade one must flatten their hand, keeping their fingers close together. Flea's cero blade measures 2 foot long, making it as long as her zanpakto blade. It (as the name suggested) is a cero formed into the shape of a blade, capable of doing the same amout of damage as a cero with much much more control. She also retains the double cero blades of the first release.
[color=blue]Dark plasma blade:
Think of this as an upgrade of the cero blade. She can only use one blade at a time, and again it is much more like swinging a blunt weapon on impact then a blade. They burn at the same 1500 F temperatures as their blast counter part, making them a deadly advancement on her elder sister teaching. much like being hit by a 20 ton burning mace.Dark solar plasma blast:
Using the solar energy mixed in her normal reiatsu she can create massive concentration of dark plasma in her hands. These blast are not like the energy blast of a cero, but much more like shooting a mace set on fire. The 20 ton blunt force of the blast is mixed with 1500 degree F heat to create a dangerous little blast.Dark plasma fist/feet: Instead of forming it into a blast or blade, the user encircle their fist and/or feet with the power of the plasma seen in the other forms. It massively increases the users punch and kick power, the sheer concentraition knocking it up to a massive punch and kick force of 30 tons! To protect the damned: Flea gains an almost backpack looking thing on her back. This backpack thing extends 6 tentacle like spikes out from it. These are made of the same dark plama, and work as both protection and attack. The spikes have the same 1500 F and 10ton punch as their other forms, but unlike the others (except the blast). They can extend 50 feet in any direction. They can move surprisingly swiftly and can be very well coordinated in attack and defence. They can not grab people like a tenticle, instead bashing and stabbing out, or encircling to defend. They become easier to cut as they extend, that is if you can cut plama.