Joined : 2012-09-27
¥ Yen : 26706645
Posts : 80
Karma : 0
Age : 30
Location : Behind you with a rusty knife
|Subject Post 1Subject: Kenshi Oridama [APPROVED, 3-3] Thu Dec 06, 2012 1:33 am|| |
» Name: Kenshi Oridama
» Titles: the Executioner
» Appearance Age: 26
» True Age: 26
» Gender: Male
Affiliation/Rank: Rogue for now
» Appearance Description: He is 5 feet and 10 inches tall. He has short flat black hair. His eyes are a dull dark grey. He wears the normal shinigami outfit mostly unmodified. Though he does keep one side open and off. This leaves his right arm and side of his chest bare so he can have unmodified movement with that arm as that is his dominate side. He is well muscled but not overly so.
» Appearance Picture: Kenshi Oridama
» Personality: He is a cool yet friendly guy. He is very loyal but not blindly so. Loyal to always helping his friends, but he will stand up for what he thinks is right. He follows orders as long as they don't contradict his values. You may not be able to trust him always following an order, or even doing it the way you want it done, but you can trust him to always do what he thinks is right based on the information he has. Though because of this, he can be used at times, if information is held back.
He enjoys a good fight but doesn't go looking for fights. This is because he actually doesn't like killing. He doesn't like fighting people weaker than him as he ether wins too easily or has to hold back. He doesn't like sparing a lot for about the same reason as fighting people weaker than him. Though when he’s sparing he will go all out, but before they start he will apologize for causing permanent harm. He will always give mercy when asked in the form of leaving them but always keeps an eye on them in case they decide to be dishonorable and try striking his back. He’s not super honorable but does have a code of his own.
» Zanpakutō Name: Kyodaina shomei ejji (Giant lighting edge)
» Zanpakutō Spirit Appearance:
Bankai not active: He is a very large 8-9 foot tall man. He has a very buff build. He wears black with white trim samurai style armor without a helmet. He has a hard battle warn face with a scar vertically over his right eye. His left eye is a red but his right eye is a dull dark grey. Looking into the scar, it looks more like a crack in a barrier, which shows a glimpse of what's hidden under it. To finish him off he has short black hair that is kept kind of flat as if he wears a helmet a lot.
Bankai active: He is a 5 foot 10 man dressed in a black cloth pants and black shirt with white trim. His head is covered in a black reaper like hood that goes back turning into a black cape like tail that gently brushes the ground. The hood and cape are trimmed and white. The cape widens and curls to gently cover his arms when he has both hands at his side. The hood blocks out the sight of his face.
» Zanpakutō Spirit Personality:
Bankai not active: He treats Kenshi not like his wielder or partner but like a disciple he’s training. He doesn't actually really train him. He has an insane confidence in himself, to the point of being conceded. He is so conceded that when he and Kenshi fight he only uses his fists, whether he is attacking or blocking the sword. He always puts down Kenshi calling him weak and insulting his determination.
Bankai active: He is very quiet. Actually quiet to the point he never speaks. He actually speaks only telepathically to Kenshi. He no longer has the conceded nature but instead acts with a silent fear of the power he has. He fights not with the will to win but knowing he will. It is almost like he is so confident in his abilities that no matter who he’s fighting he will cut through them like nothing.
» Inner World: It is a vast wasteland. At the point of entry to the world, there is a distinct like straight through going on forever. On side is a harsh never ending desert. Stepping onto this side you are assaulted by extreme heat, the kind of heat that can only be supplied by some of the hottest stars.
The other side of the line is a vast never ending tundra. You can see ice going on forever. Stepping onto this side you are assaulted by brutal cold, the kind of cold that causes stars to die. Their only populations are numbers of statues of frozen souls. Those who failed this blades test to unlock its power. The only way to survive it is not by having enough power but by having the determination and will to survive. Most normal shinigami who would enter would ether burn or freeze stepping off the line as most don’t have the insane determination and will needed to survive it. As a lot believe that their sword is there weapon, their power.
Sealed Zanpakutō Appearance: It is a normal katana
» Release Phrase: Slice through everything Shomei ejji
» Shikai Appearance: Normal but with a large Chinese Cresent moon Halberd
» Shikai Abilities: His shikai only has two powers. The first is a passive ability. The weapon in shikai is so sharp that it cuts air and rock effortless. You can tell this by a blue line that follows the motion of the blade. The line is a result of the energy generated when the air is suddenly split. The insanely sharp edge cuts through anything that it cuts no matter the strength of the power. It doesn't cut through the Hierro of those stronger than him or Zanpakutō of equal or more strength then him. Though those same Zanpakutō still feel it. Clashing with the blade causes Zanpakutō great pain as they can feel the weapons sheer determination to cut through them no matter what.
While this ability is insanely strong against energy attacks, as it its able to cut through any barrier or energy attack it slashes, it is only a melee ability and only affects what it slashes. Meaning it is super effective being able to slash through even a Cero Oscuras with no effort and no damage to it or its wielder. Though the Quincy one thousand arrows are a major weakness as even the quickest sword slinger can't cut through 1000 arrows. (short version. This tech is unstoppable against single insanely strength projectiles. This tech also weakens pretty fast the more projectiles is sent at it.)
The second ability is a build on the first, as a way to remove the limit of its slashing ability. The weapon can be spun as if you were spinning a bow staff. By spinning the weapon like this it cuts and recuts the air at an amazing speed causing a buildup of neutral energy in the circle created by the spinning weapon. This causes multiple instant attacks to be shredded protecting the user’s front. The neutral energy can be used to bend other energy attacks away to hit other enemies. Though this action requires one to focus more to avoid cutting his own parts off and thus leaves him open from behind or under. Also this ability can only bend attacks up to about a 45 degree angle and cannot be directed directly back at the attacks user.
» Bankai Appearance: He gains the appearance of his Zanpakutō spirit. His white shinigami clothing turns black and a black hood appears on his head which blocks out his face. The hood is connected to a cape that gently brushes the ground and the cape kind of curls at the edges to hide his arms when they are at his sides. His weapon changes from a Chinese Crescent Moon halberd to an exicutioners axestyle but it has a black handle and a white blade. This axe also grows, in proportion, to the handle being a foot taller than Kenshi himself. He also wields it one-handed.
» Bankai Abilities: The first ability is a passive ability that is actually defensive in nature. As with normal exotic or large weapons, you run the risk of cutting yourself with it. The Phantasm axe ability makes it so Kenshi’s axe can’t actually cut him. This ability represents Kenshi’s bond with his Zanpakutō.
The second ability is an active ability. The Bankai increases the cutting power of shomei ejji to the point that it’s said that it can cut through reality itself. This is represented by the passive black line that replaces the blue line in Bankai but this itself doesn’t cut more as most things in reality are cut by shomei ejji alone. Kyodaina shomei ejji though when on the command of Rip becomes serrated and when swung rips open a whole in reality that violently sucks things out. Though people with strength equal to Kenshi, with how much power he’s currently using, can resist the sucking. Abilities or attacks used at the whole though are negated as they are thrown out of reality. Though with this great power comes the weakness of that he has to give the command and strike each time, so it does have a couple second of cast time. The ability itself does have a two post cool down as using it too quickly can actually rip permanent holes in reality. The hole lasts till after the next person’s post. If somebody goes through the whole they are effectively dead as they are thrown into gravity less, airless, heatless environment.
This ability can also be used as a means of escaping abilities that trap the person in another dimension so to speak, for instance Tosen’s Bankai. The greatest form of this ability is that with enough power it can actually open holes into other dimensions, Such as the Soul Society and Hueco Mundo but doing so drains all of his current energy.
The third ability is that the weapon can split into different sizes of itself. Each number split reduces the size by how many axes there are total. While split none of the axes can use the Rip ability but they do carry shomei ejji’s cutting ability. Though Kenshi only uses two forms of this ability. First is splitting his weapon in half generally to fight somebody with duel weapons of their own. The second is when he splits it into hundreds of hand sized axes which he then throws at his opponent in a volley of shredding axes. Any lost axes can be recalled back to the original by using this ability to combine them all back into one giant axe.[/strike
» Inner Hollow Description: It has two forms just like his Zanpakutō spirit.
Bankai not active: He is just as big as the Zanpakutō spirit about 8-9 feet tall. His face is exactly the same but is pale white with his mask. His hair short and white looking the invert of the spirit but has black streaks in it.
After Kenshi gains his mask he just appears as the mask.
» Inner Hollow Personality: He is cold about most everything. He regards Kenshi with a cold calculation attitude. He refuses to be ruled by Kenshi. He speaks as if he has a greater plan for him yet never reveals it. Unlike most inner hollows he is willing to work with Kenshi if he is able to realize you don't need to dominate somebody to use their power. Even then he is more of a loner and spends his time on his icy throne
In battle he is very aggressive. He attacks all out constantly. He doesn't use a weapon as he doesn't need it. He is mainly a physical fighter choosing to use his fist over his other abilities till Kenshi can actually defend against them.
» Inner Hollow Powers:
Cero: He has a cero that is sea blue with a black outline.
Extreme Strength: He has strength 2 levels above his current level.
High reaction speed: He isn't any faster his cold thought processes just let him kind of predict opponents’ movements.
Hierro: He has one barely. It is strong enough to hold off any attacks from Kenshi that aren’t from his shikai.
» Hollow Mask Appearance: Mask
[strike]» Vizard Powers:
Cero: He gains a cero that changes color based on his current power state.
Just Mask: Blue
Masked Bankai: Black (not Cero Oscuras just colored black)
Increased strength: His physical strength is doubled.
Increased stamina: halved fatigue and x1.5 physical durability
» Resurrección Activation: Reap, Gigante Relámpago borde
[strike]» Resurrección Appearance: His cape gains a white trim as his pants turn white.
» Resurrección Abilities:
Final Execution (Jikkō no fainaru): He raises his axe straight up and charges it full of energy then Strikes straight down as if cleaving through somebody’s neck. This is an extra long range attack that uses almost all of Kenshi's power. This attack follows the rules of bankai's non split blade.
» Background: Kenshi Oridama was a normal kid. Well as normal as you can get with his temper. He was born to Birī and Konī Oridama. They were a middle income family. They were decently comfortable but not rich enough to spoil Kenshi. They raised him to be a kind polite boy though he tended to do what he wants even if it got him in trouble.
He was a smart kid. He always got near top marks. He probably would have done better if he really actually tried. All he did was do his work. He was a pretty social kid being able to get along with just about anybody. Though there was always somebody in school who thought it was a good idea to piss him off.
It was about middle school when he really started getting in trouble for fights. It's not like he went looking for them. He just had a very hot temper, so insults set him off pretty quick. After a few years of near expulsion, he learned to control his temper. He still got mad but was able to control himself though the good thing about his temper is he learned a rough street fighting style to defend himself.
This style of fighting he made turned out to be very effective. Not only did all the fights curb his temper so he didn't blow up as bad but it also let him be aware of weapons around when he was forced to fight bigger or more opponents. Most often if you caught him fighting you would see him with a stick or a pipe using it as a sword.
With this style he actually tended to start fights when he saw somebody getting attacked though this would unknowingly lead to his death. It was a cool day in fall when it happened. A hallow had gotten through the barrier. It was stronger than most to accomplish this. The shinigami in town were busy with another hallow leaving some humans to fend for themselves. Kenshi was one of these humans. He saw the crowd of people running from something. Kenshi couldn't see what it was but knew he had to do something. He ran behind the crowd as if to help fight something he couldn't see. As he got through the crowd he watched a car get smashed under some giant claw and decided to attack it. As he kicked he hit something solid but was soon flung off as if being kick lifted through the air. His body smashed into a brick building out cold.
He came to and looked around wondering what happened and saw a chain from his chest broken off after a few lengths. It was then he saw what had smashed the car. A large white creature standing on the car as it turned to look at him and roared. Kenshi grabbed a broken stop sign to use as a weapon. He wasn't going to let this thing hurt anybody. Though this didn't help him out, being a normal human he couldn't harm a hollow this strong. This didn't discourage him like it should have though. He kept on his assault which only succeeded in aggressing his encroachment. It didn't take long for his chain to vanish into the hole in his chest. The beast thrashing around trying to get at him the whole time as the last of his chain vanished he started puking up white turning into a hollow himself.
As his hollow transformation finished he gave out a loud roar and with his new strength the new beast ripped through the large hollow. It didn’t take long to kill as he ripped its mask off. Black dust started coming off the large hallow as it started vanishing. Kenshi’s hollow form was about to eat the dying hallow before it suddenly stumbled back its hands reaching to the edge of its mask. It ripped its mask off and started breaking into white pieces that started disintegrating leaving a man in Black robes and a sword. Thus a new Shinigami was born with an infection buried in him.
» PhatomTech: (Does your character have a PhatomTech brain installed? If so, you'll be able to qualify for upgrade at the Cybermind or add other Cybernetic parts to your character to make them stronger. Click here for more information about Phantom Tech)
» Phantom Tech Abilities: (What can your character do with his or her add-ons? This applies to any upgrades your character has gotten from places like The Cybermind as well.)
» Phantom Tech Powers: (This refers to things outside of Add-ons unlike Abilities. What Phantom Tech Powers are, in a sense, is basically what kind of power did your character gain from having a Cyberbrain? For example, Shadin Yuudeshi gained Imaginary Computation with his Cybernetic upgrades and has the ability to bring tangible things into existence with his computers Quantum Calculations.)
- Durability: Beginner
- General Speed: Adept
- Strength: Adept
- Weapon Skill: Adept
- Hoho: Beginner
- Cero/Bala/Kidō: Beginner
- Zanjutsu: Adept
- Hakuda: Adept
- Willpower/Determination: ADept
- Mental Deduction: Adept
- Pain Endurance: Adept
- Focus: Advanced
» Role Play Sample:
Paynen nodded a bit. "See that’s part of training so you know how to dodge blows from stronger opponents. That's basically half of martial arts." He thought about his own fights. "Yea see with my abilities they are pretty up close so that reduces the casualties a lot. My enhanced strength lets me take them down fast enough that it does get a chance to grab hostages." He was thinking about it. 'Well if this guy knows how to lead hollows away he’s probably pretty skilled at seeing and using spiritual energy.' He thought about it a bit more. He didn't want to sound rude. "You know how to sense spiritual presence well and use spiritual attacks don't you?" He blatantly asked.
Paynen listened to Akihiko confirming what he knew about his powers. "Well I'm not sure ether. I mean the sash isn't special as far as I know. My mother sowed it for me when I was only 5. It’s kind of the piece of her I carry around with me everywhere. It kind of feels like it’s her giving me my improved strength. If you know what I mean, it sounds kind of corny I know."
"Okay I have to agree with ya there. Everybody does need their fix, though mine is a good fight so I'm pretty set." He said chuckling. He started thinking about the rush he gets when he enters a fight. "Well if you can take it I'll take all the help I can get. It doesn't seem like these hallows ever stop coming. Kind of wish I know how they come from or how they are made. They don't seem like a normal animal or something."
Paynen thought about his need for a dojo. "Well at least you don't directly need one you can go in the park and practice and discover your powers since you know what they are. Though somebody like me who doesn't know his specific powers kind of needs somebody with him that knows about spiritual energy to be able to explain them maybe help him come up with his own moves."
Last edited by midnight68652 on Tue Jul 16, 2013 2:20 pm; edited 5 times in total
Joined : 2011-05-31
¥ Yen : 515131371
Posts : 4234
Karma : 39
Age : 25
Location : in the woods
|Subject Post 2Subject: Re: Kenshi Oridama [APPROVED, 3-3] Thu Dec 06, 2012 3:57 pm|| |
Do not worry nya! The Pawesome Aikuko Nyan Nyan is here to help! This applications is minesh, nya~! So's let's get down to the ameowzing checking nya!
Applicashion Checklist nya~
- Namezies Nya~ [X]
- Appropriateded Age Nya~ [X]
- Gender Nya~ [X]
- Appearancu Presented Nya~ [X]
- Appearancu DescribedXnya in Appropriateded Lengthzies OR Picturies is Visible Nya~ [X]
- Appearancu is Not Claimeded Nya~ [X]
- 10 sentencus for personalites Nya~ [X]
- Histomi is of appropriateded lengthzies Nya~ [X]
- Powers are not Godmod/Overpowered Nya~! [X]
- Powers are described reasonably enough Nya~! [X]
- Application/RP Sample is not in First Person Nya~ [X]
- Skills are not filled in (Omit if a Hollow) Nyaaaan~ [X]
- RP Sample Present (Omit if this is not the first character) Myan~? [X]
- RP Sample is 10 sentences Myan~! [X]
- Willpower/Determination: ADept
- Mental Deduction: Adept
- Pain Endurance: Adept
- Focus: Advanced
[*][b]Mental Deduction:[/b] Adept
[*][b]Pain Endurance:[/b] Adept
Comments/Notes: Nyan~ Welcome to PH Meow! Aikuko Nyan Nyan has you covered desu~!
Joined : 2011-02-25
¥ Yen : 538696922
Posts : 1981
Karma : 29
Age : 21
Location : Nowhere
|Subject Post 3Subject: Re: Kenshi Oridama [APPROVED, 3-3] Fri Dec 13, 2013 11:00 pm|| |
This is going into archivesAll right, you haven't been active for some time so I'm going to move you into archived character apps. If you want it back, post HERE