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Welcome to The Platinum Hearts Scroller. Here you can find our most recent Of the Year and Of the Season winners. Happy Roleplaying! --- Member of the Year: Locke --- Character of the Year: Alastair Eisfluch --- New Characters of the Year: Mizu Morikawa and Igendai Gyakusuma --- Social Thread of the Year: A Letter for Hymn --- Combat Thread of the Year: Raise Your Spirits --- Member of the Season: Paradigm --- Characters of the Season: Byakuya Kuchiki and Klein Schwarzwotan --- Applications of the Season: Armina Willsaam and Klein Schwarzwotan --- Fight Thread of the Season: Search and Destroy --- Social Thread of the Season: Damage Assessment --- Event Thread of the Season: Midnight Assault
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MaidInAmn
MaidInAmn
Seasoned Member
Joined : 2010-11-25
Posts : 1317
Age : 35
Location : New England, United States

Member Info
Platinum Points:
Hanako Iramasha (Previously Approved 0-2+/Awaiting Review) Left_bar_bleue5/100Hanako Iramasha (Previously Approved 0-2+/Awaiting Review) Empty_bar_bleue  (5/100)
Tiers:

Hanako Iramasha (Previously Approved 0-2+/Awaiting Review) Empty Hanako Iramasha (Previously Approved 0-2+/Awaiting Review)

Sun Nov 03, 2013 8:09 pm
Hanako Yadomaru-Shikijou Iramasha
The Goddess of Power
Alternative Aliases
  1. The Royal Consort of Koichi Iramasha (Iramasha Clan)
  2. The Bartender (Karakura Central)
  3. The One who Affected Demon Queen Asthavon (Shadow Fall)
  4. The One who Escaped Kin's Army (Iramasha Clan and Kokuryuteshi)
  5. The One who Tamed the Mad Demon (Shadow Fall)
  6. Master Flying Sparrow (Martial Arts Tournament)
  7. Survivor of the Osaka Massacre (Japan)
  8. The Shadow Empress (Secret Networks in Japan)

Original Creation Date: November 25th, 2010
Original Race: Powerless Human
Age and Birthday: Actual: 20/True: 80 (November 25th, 2392)
Last Recorded Power Rank: S+ (Highly Abnormal)
Last Recorded Power Tier: 0-2+

Appearance
  1. Hanako is a transformer, thus she is capable of taking on any race, gender and form. The problem revolving around that issue is lacking the visual consistency for recognition should she take another form, thus in-depth analysis for a constant variable is needed to recognize her. Her constant variables are usually known to those who are familiar with her and many would assume that her reiatsu signature would give her away. That will not be the case because whenever she is becoming active as the Goddess of Power, her reiatsu can be felt throughout the world instead in a specific area, thus it will be difficult to pinpoint her location or her actual identity by reiatsu signatures alone. Most frequent method of identifying her as Hanako is to actually witness performing actions either unique to her or at a degree that she is known to do.

Personality
  1. Originally, she portrays herself as an idealist who prefers to not have to kill her opposition, but she is willing to become lethal if pushed far over the edge. She does exhibit high spirit, but with her responsibilities, Hanako also exhibit a depth of gravity, a seriousness that deeper than it meets the eye. It is assumable to those who knew her that it is likely that her role as a goddess is taking a toll on her after the fight with Mana Asthavon, the Queen of the Demon Race and Shadow Fall leader. What is strange is her exhibiting an aspect of her personality reflecting off of Mana's personality like a mirror; she becomes more playful and carefree whenever Mana Asthavon becomes more burdened and serious along with vice-versa. It is unknown how they are connected, but it is likely that Hanako and Mana's clash allows them to track down each other better than Koichi could and possibly share an aspect with each other; meaning an aspect of Hanako can be exhibited on Mana while an aspect of Mana can be exhibited on Hanako.

  2. Despite the change in personality, Hanako is still as calculated and abnormally cunning as before, making her a femme-fatale to high ranked individuals like Shadin and Zefonse whenever she goes into the offense. She does prefer to keep her fights short when serious, but when there is nothing for her to lose at the moment, she does not show any desperation, but joy of compromising her opponent's standing with simple toying tactics. There would be times when she sets up "a game" when she is being playful, which could be hazardous to anyone's health. If someone did win her game, she is still gracious enough to accept defeat and stop her game with one result or another. However, her games are not as easy as anyone could think.

History/Background
  1. She was born as Hanako Shikijou Junior in Osaka, Japan in November 25th, year 2392 to the entrepreneur and medical doctorate, Naoki Shikijou and late Japanese Air Force General, Hanako Yadomaru Senior. During her ten years before the Osaka Massacre struck on November 25th, 2402, Hanako was regarded as a future prospect as Japan's rising Shadow Empress; for those who wonder what that means, a Shadow Emperor is a title given to the actual leader of Japan with blood lineage connected to the pre-WWII Emperor, but was kept secret for the sake of security and maintaining the illusion that there is no Emperor since World War II as Shadin Yuudeshi publicly owns Japan during this time. When she was turning ten on her birthday, her family mansion was attacked by a world class terrorist known as Mr. Caveman, who was later found dead during the summer solstice of 2413. Scarred by this incident while on the run with her father, Hanako followed her father into refuge under the protection of the Yuudeshi Clan in Karakura Central. Later on as she grows up, she acquired new willpower and determination while possessing acute intellect through her dedication to education and recreational martial arts as she became the esteemed history's top valedictorian for her high school.

  2. Though without an idea as to where to start her career, she spent her early graduation picking pockets and experiencing the street life in various places in Karakura Central until she met her old school friend and started was once a family restaurant, now known as Hanako's Pub through a quick thinking. While Hanako's Pub was having financial issues, Hanako sets out to join the bounty hunting business as recommended by a gun shop clerk upon receiving her revolver and wakizashi, but her start was interrupted by an incident in Fuma Park. Along the way, she meets her husband, Koichi Iramasha while being chased by men in suits; which were still anonymous to this day. From that day forth, she has plenty of adventures and fell for its lure even after her marriage with Koichi and having five kids. However, due to Koichi's frequent absence from her and her children's lives, Hanako struggled with her temptations and lackluster of being accompanied by her husband.

  3. Eventually, Hanako loses that battle and negotiated with the Iramasha Clan to take four of her kids into care and education because of their Iramasha origin and the Yuudeshi Clan to take in her first born son because he was born purely human, a rare offspring. After that, she vanishes from Karakura Central and roams westward to Europe, where she hones on her abilities in secret, abilities that she gained through a spiritual journey that involves meeting with her late mother and learning of her origin as the pure-blood Ancient or the Furui Human who are deemed powerful enough to rival most of the demi-gods on Earth currently still alive. Despite her training, she remains inactive, thus her location was almost impossible to pinpoint without any clue. Unbeknownst to all parties partaking the war for Australia, there was a change going on as Mana changes her mood due to the loss of Ashlei. Likely or not that Hanako and Mana are strangely connected, Hanako awakes once again, refreshed and refined with abilities that are once prototypical or primitive, now a force that represents her heritage strongly.

Skill Sheets
    General (Learned)
  • Durability: Master
  • General Speed: Master
  • Strength: Master
  • Weapon Use: Grand Master

    Willpower (General/Natural)
  • Willpower/Determination: Advanced
  • Mental Deduction: Grand Master
  • Pain Tolerance: Advanced
  • Focus: Master

    Ancient Powers (General/Learned)
  • Power of the Ancient: Master
  • Ancient Spell: Advanced
  • Time Step: Advanced
  • Voice of the Planet: Master

    Ancient Techniques (General/Learned)
  • Precipice: Advanced
  • Prayer: Master
  • Force: Advanced
  • Holy/Smite: Master

    Anima Stone (General/Learned)
  • Anima Stone Strength: Master
  • Soul Sorcery: Advanced
  • Soul Dash: Advanced
  • Soul Detection: Master

    Chi Human Only (Racial/Not Learned)
  • Geppo:
  • Vindeca:
  • Tekkai:
  • Yin/Yang Surge:

    Spiritual Human Only (Racial/Not Learned)
  • Power Control:
  • Energy Usage/Regeneration:
  • Energy Resistance/Endurance:
  • Physical Augmentation:

    Quincy Only (Racial/Not Learned)
  • Marksmanship:
  • Blut:
  • Hirenkyaku:
  • Reiryoku Absorption and Manipulation:

    Shinigami Only (Racial/Not Learned)
  • Zanjutsu:
  • Kido:
  • Hoho:
  • Hakuda:

    Hollow Only (Racial/Not Learned)
  • Acid Skill:
  • Garganta:
  • Cero/Bala:
  • Regeneration:

    Vizard Only (Racial/Not Learned)
  • Hoho:
  • Cero/Bala/Kido:
  • Zanjutsu:
  • Hakuda:

    Arrancar Only (Racial/Not Learned)
  • Perquisa:
  • Sonido:
  • Cero/Bala:
  • Hierro:

    Demon Only (Racial/Not Learned)
  • Za Koa Skill:
  • Demon Magic:
  • Shadow Movement:
  • Akuma Kyodo:

    Iramasha Only (Racial/Not Learned)
  • Chaos Energy Skill:
  • Chaos Warp:
  • Chaos Fighting Style:
  • Gem Creation:

    Sugiura Only (Racial/Not Learned)
  • Sugiura Magic:
  • Animal Instincts:
  • Martial Arts:
  • Alter Control:

Awakening Stages
  1. Her innate stage is called, "Sealed" because she is effectively putting a seal on herself to a degree that her reiatsu is impossible to detect while other outside reiatsu influences cannot affect her at all; the other way of forcing her into that stage is to kill her or to seal her soul body through Death Energy, a form of energy only shared with those of the Asthavon Family or the Demon Royalty, which will "kill" it, but only for a while until it recovers and it is typically difficult to determine how long it will be like that. It renders her to be a powerless human without the ability to detect spirits through her normal five senses. She typically uses it to avoid detection by big-named adversaries like Kin Iramasha and Mana Asthavon. Involuntarily, she has to resort to equipment in this stage and can only break the seal by expressing a powerful emotion like sorrow, rage and joy. Implied by the previous statement, her powers are also sealed with her reiatsu because if she used her powers, her reiatsu will be like a flare for the world to see.

  2. When she enters her "Released" stage upon expressing her strong emotion, the seal is broken and her reiatsu begins to become more evident throughout the world as the source of her reiatsu lies within the planet and was fueled by the planet, so some would believe it is not her reiatsu, but the planet's reiatsu that they are feeling. Her powers become more available to her as she is the master of the elemental forces associated with the universe that she is in along with her shape-morphing ability being available for her to change her appearance seemingly at will to elude pursuers. On top of that, her "advanced" martial arts techniques are available for her to use with devastating effectiveness following her ability to make great leaps and maintain flight. Unlike her sealed stage, she is no longer immune to reiatsu, but is considerably resilient to them since a small portion of her reiatsu is being used. After release, she can access her other stages easier without needing to put through heavy stresses to make the releases occur.

  3. Her higher stage is called the "Ancient" because she is tapping into the powers of her heritage in order to enhance her core elemental forces and to allow her to combine two elements into a more advanced level of elemental forces. At a cost of her advanced martial arts techniques, she can effectively manipulate preexisting environmental elements through motioning her body. Unlike her prototypical phase, she does not need incantations to be effective, but she can use incantations to super-charge them. Despite her use of arms are enhanced in effectiveness, it was her variety of spells she could perform that proves her lethal potential. When in that stage, the physical indication for it is her single wing that originates from her left shoulder blade, which she uses as a shield from time to time.

  4. Believed to be her final stage, her "Goddess" stage is when her dual-compound elemental forces are enhanced along with her core elemental forces and arms mastery. Signified by having a pair of wings instead of a single wing, Hanako nearly epitomizes the aspect of Power as most of her attacks would cause severe damage should she go for the offense. However, her wings become active as a mean to defend herself from attacks. While hovering, levitating and flying became second nature to her (thus free energy-wise,) she display outstanding management of energy expenditures, thus she can throw devastating attacks more frequently before tiring herself out. When in this stage, she passively provides a blessing to soldiers defending Earth, enhancing their reiatsu and abilities by twice the effectiveness to show that their "goddess of power" is favorable to them. The major drawback is the crushing power of her reiatsu which she can turn down or turn up as it proves to be very potent to those unwary as it affects all tiers.

Core Abilities (Affects all stages)
  1. Divine Reincarnation is an ability inherited through Hanako's extensive understanding of how the elder ancients could stave off death and become a new person after their demise. It was unfortunately demonstrated as a passive when Hanako lost control of her powers and seemingly died at a very frequent rate until an intervention was made in Karakura that allows Hanako to put a seal on herself and recover for an extended period of time. It remains a mystery of how her mother, an elder ancient survived until her untimely demise to Mr. Caveman, but Hanako theorized that her mother died because something was preventing her from performing the reincarnation. It is likely it is by choice that her mother would pass onto the Soul River to join with her lost people, but Hanako is wary about abilities that could disrupt her reincarnation and kill her for good. In a sense, whenever she died, she will be relocated and resurrection without outside assistance; through her refined training, she can instinctively put a seal on herself just after her reincarnation as the mean to suppress any power surges and to elude pursuers should they try looking for her.

    Each time she dies, she will change race in the order below as an additional drawback. How it is a drawback is because different races have different ways of approaching their abilities, so while Hanako may be sealed, she will be walking into new territory each time she is reincarnated or even feel differently than before. Gender is also affected by reincarnation as each time she dies, she switches from female to male and if she dies after that, she goes from male to female; despite Hanako's awareness that she is originally a female and could change her gender anyhow when she unlocks her abilities first by breaking her seal. There are possibilities that she likes her new form and keep it, but there are chances that she could adjust her form to suit her taste. The anomalous part of it is her lack of memory of going through the reincarnation while keeping her awareness, so while she may experience changes in personality, she hardly loses her memory of her past and yet cannot remember how she survived when even if her death was televised and confirmed ten times over.

    Reincarnation Order of Races
    1. Arrancar
    2. Vizard
    3. Chi Human
    4. Quincy
    5. Hollow
    6. Powerless Human
    7. Iramasha
    8. Sugiura
    9. Shinigami
    10. Spiritual Human
    11. Demon


    Relocation Probabilities (1 = 10%)
    Made this in hopes of making it easier for the mod to determine a random location. It can be done with coin flipping; start at 50%, flip a coin and what is called would be Race's Respective World. Flip again and what is called goes down to the higher percentages until it goes against what is called. What stops there is where she would be. Possibilities on which world/city/location should be narrowed down with this method.
    1. Same General Location
    2. Inside an Organization's General Location
    3. In the Wilderness
    4. In a City
    5. (Start here first) Race's Respective World/Race's Bane World (like Arrancar in Soul Society)
    6. In a Town
    7. In an Outskirt of a City or Town
    8. Away from an Organization's General Location
    9. Different General Location


  2. Unlike other kinds of reiatsu, Hanako possesses virtually the widest range of reiatsu as it is enough to spread around the entire world that she treads upon. It does not mean it is immensely powerful in itself because Hanako actually shown no known reiatsu from herself, but was powered by the world that she connects to (like if she is on Earth, she derives her strength from the planet, not the universe and if she is in Soul Society, she derives her strength from the world of the Soul Society, not the dimension and if she is on the moon, she derives her strength from the moon itself, but not the Earth.) There is a secondary purpose for that reiatsu and it will be explained in the "Released" stage. Conclusively, she is not as powerful as her reiatsu spreads so far.

  3. Soul Sorcery only circumvents her seal because it draws power from the Ancient Anima Stone that is in her possession. Despite the stone's ability to amplify the spell casting power of the user, Hanako seems to be more talented in either self-augmentation and summoning, thus she is capable of armoring herself against energy attacks or summoning an array of spiritual avatars. The common trait of all her spells is that they all last for a few moments (3 posts,) regardless of strength and durability. Shared with Soul Dash and Soul Detection, she is restricted to eight (8) uses within each few moments (3 posts.) Each spirit she can summon has a specific purpose and if its purpose failed, it will dissipate upon expiration or by early demise.

  4. Soul Dash--like Soul Sorcery--derives from the Ancient Anima Stone and shares its eight (8) attempts within few moments (3 posts) limit with Soul Sorcery and Soul Detection, yet it can circumvent the seal in her sealed form while can work regardless of her choice of race. The drawback is that she cannot dash more than straight, thus if she tries, it will spend the eight (8) attempts all together. She mainly uses it for dodging tricky or fast attacks, when normally, she would have trouble with them. To a degree, she can outpace a bullet fired from a pistol (roughly 300 meters per second,) but in a race, she loses to the bullet. As along she goes in one direction, all of her steps count as one attempt.

  5. Soul Detection allows Hanako to locate a single specific person without fail at an expense of an attempt from her Ancient Anima Stone, so she is limited to eight (8) people maximum per few moments (3 posts.) If considering her Soul Sorcery and Soul Dash sharing the limitation, it can be less if Hanako uses the other two before using this technique. The limitation to its range is in the main worlds such as Earth, Hell, Soul Society and Hueco Mundo; thus private worlds like K-World and Sugiura Realm are her blindside unless she is directly inside the private world, but then she is limited to only in that private world. Other limitations will be that she can only pinpoint the location, thus she cannot eavesdrop, know the condition of the target or see what the person is doing. Like Soul Dash and Soul Sorcery, she has to have the Ancient Anima Stone in her possession to make them function.


Sealed Abilities (100% Reiatsu Resistance | Tier: 6-0 to 5-2+)
  1. The seal of the ancient is a specialized seal invented by her mother and passed onto her as a mean to hide away from past adversaries and to suppress her reiatsu and powers to the point of nil. The unknown factor is how it would affect her other abilities. If it does not block other abilities, some of her abilities may leak through and become part of her natural abilities. The major drawback is her insensitivity to spiritual activities; so to say, it is like trying to look at another person from behind a wall, you cannot directly sense the person and the person cannot directly sense that you are behind the wall. The seal can be broken by an internal force or an external force; the internal force can be a strong emotion while the external force can be certain methods as to breaking a seal.


Released Abilities (75% Reiatsu Resistance | Tier: 4-2+ to 3-2+)
  1. Power of the Ancients is at partial release when in this stage. At a cost of her immunity to reiatsu, she is can use her reiatsu to enhance her martial combat abilities, but she is still highly resilient towards reiatsu-based techniques and abilities. The Ancients are discovered to be trained by "gods" to the point that their great power became genetic, thus it can be one of many origins for how Humans gained their powers; Hanako's powers stemmed from that core of power and was believed by scholars to be very potent, even at a partial level through evidence claiming in the ancient texts that a single Ancient can call forth a city wide rainfall and another one can gather minerals without needing a quarry. There was no actual proof that it was that powerful as the ancient texts are the only testimony. Through refined training, Hanako can see the possibility, but was exaggerated as the most she could do at this stage is manipulating the effects to an area of a park, not a city. However, she deduces that the elemental forces are quite potent, but not enough to rival those who specializes in specific elemental forces yet.

  2. Depicted by her range of the power of the ancients explained before, the range of her ancient spells can extend to the size of a city park to a continent in her later stages and whenever she performs an area of effect, she will always be in the epicenter. The splash size would be quarter of the diameter of her max range (2 city parks) and her summons cannot exceed the height of a normal human being (max height is 7'6") to gigantic (size of a Gillian menos) to colossal (100ft or over) when in later stages. Unlike the summoning through her Ancient Anima Stone, she can modify the purpose the summoned entities and possibly give them more than one purpose, but the rule still applies that if they failed, it will result in the summoned entity's expiration or early demise. Through her refined training, she has no need to use incantations to make any of them function, but she can use it to enhance it by twice or quadruple the strength and reach. The homing spells are weaker than dumb spells, but are quicker, yet it is advisable to dodge them when they get close because they cannot make sharp turning.

  3. Time Step is developed believably by High Priest of the Ancients, Daichi to create clones of himself for a very brief period and was taught to the other high priests before being passed down to Hanako. The method was to create a distortion in timeline where the person literally steps back and reassess the situation, and then act only a few moments (3 posts) before the actual time, thus it would look like the user was making a clone of themselves. The serious ramification is minor memory distortion should the user jump in before their "past self" disappears, thus to maintain the sanctity of time, the user would have to be out of sight until his "past self" vanishes. Due to the law of chronological balance, should the past change, the affected will behave differently accordingly to the change. In a sense by mechanic, all players will have a chance to counter it as their past self and reiterate their attempts, regardless of potential intentions; thus a mistake in the past can be fixed during when Time Step is in effect, but only if their past self would notice the use of Time Step in any form possible.

  4. Like her mother, Hanako possesses the ability to hear the "voice of the planet" and it is connected to the world that she is in, not the dimension or the universe. This allows her to receive early warnings before the events could happen, but there are times when the planet cannot help her. Earth users can easily deceive Hanako by portraying that voice and they can also render themselves "invisible" to that ability, allowing themselves to take her by surprise. Otherwise, whenever the planet "speaks" to her, she could easily learn about the situation ahead of time, despite being on the other side of the planet. By far, only Nature Iramasha can easily set up a telepathic connection with Hanako with exception of Koichi Iramasha, Mana Asthavon and Shadin Yuudeshi while Koichi and an Earth Nature Iramasha like Austin will have the highest chance of making a clear connection telepathically.

  5. Precipice is the Ancients' version of Geppo as they manipulate gravity currents to enhance their speed through a "fall tunnel." Other people can get caught in that fall tunnel which the diameter is the height of the user. Unlike Geppo, the highest speed the person could "fall" is limited to terminal velocity. Hanako can use this to her advantage versus larger or bulkier opponents as her smaller size can cut through air resistance better and thus she can achieve higher speed than the bulkier/larger opponents. The drawback is the risk of taking damage from falling from a great distance because "falling" horizontally to a wall is roughly the same as falling down to the floor.
  6. As a hybrid between a passive and an active ability of any Ancient, Prayer acts as the Ancient's regeneration ability and a healing technique they use to help others around them and directly. When not used at this stage, it can heal their injuries and wounds each few moments (3 posts.) When activated directly, it can mend wounds and alleviate ailments while when used in an area, it can heal wounds and injuries for all who are around them. The speed for the healing technique will be two posts when healing an injury, three posts to mend a wound and four posts when alleviating an ailment like poison and blindness. When actively healing, the user cannot do anything else as moving will cause instability in the technique and render it useless.

  7. Force is a technique that Hanako's mother taught as a technique that the Followers of the Benevolent Spirits used to create shields on their body to prevent their injury during an attack by monsters. Typically a force shield creates a body of hardened collection of reishi that wraps around a desired body part. Instead of blocking or slowing attacks against it, the shield converts energy of any kind into a complimentary polarity of reishi, thus the shield makes the attack heal the user instead of being an obstacle. The two drawbacks are the healing is focused only on the area that is covered by the shield and it can only affect one body part at a time in this stage. Each shield can only last for one post before falling apart and any maintenance attempt after its formation will break it because it is considered an attack.

  8. Holy, deemed by Hanako's mother and teacher to be "the ultimate defense," is a specialist spell that erects a massive sphere barrier that breaks apart the energy force before it would hit the barrier, where the dwindled force is acted on the barrier. Given to the divine nature of the spell, it can paralyze spirits if they are caught in the barrier and at the same time, it also breaks down attacks inside the barrier, thus even spirits cannot be harmed by attacks when paralyzed within the barrier. When summoned, it would seem to be a giant white sphere or dome (if on ground,) but on the inside, it would look like the people are standing in the constant cosmic dance of the galaxy, thus no one can see what are inside the barrier while those inside cannot see what are outside the barrier. For it to fully function, Hanako has to stand and stay in a specific pose at the epicenter of the sphere while maintaining it for as long as she can for up to four posts. The incantation (or song) is required to maintain it as presented in the spoilers below and after the ending part of her long incantation, all who are inside Holy are fully healed and revitalized, including Hanako:
    Holy's Incantation:
  9. Smite, taught to Hanako by Daichi, the late High Priest of the Great Inferno who proclaimed to be once a demon lord, yet was purified by a Shinigami through oblivion; this technique is the opposite of Holy and thus regarded as the "ultimate offense." Typically, it takes four songs to prepare and cast (thus 4 posts,) but the output is consistently near fatal for the person who was not so wise as to try and stop the songs from being completed. Unique from the other abilities in Hanako's reservoir of talents, Smite derives its firepower through striking deep into the target's soul body, by using the target's reiatsu and physical hardiness to empower the ability. First two songs will cause the target to be restrained by two dark spears with white spear tip that pierce through their wrists and ankles with right side being first; and then the last two songs come in form of two white swords with black handle piercing through first the chest from the front and then the second through the head from behind. What made them near fatal is not because of wounding or impaling through vital areas, but from its end result where the target is close to being completely drained of power due to the ability's actual purpose of "destroying the will to fight instead of destroying the body."
    Smite's Four Songs:

Ancient Abilities (50% Reiatsu Resistance | Tier: 2-2+ to 1-2+)
  1. Power of the Ancients is at halfway release point when in this stage. This is where Hanako believes that the Ancients are in this stage when it is recorded that they could make city-wide rainfall and gather minerals without quarries as it was the average level of power for the Ancients; thus a claim that the Ancients back then could just be as strong if not stronger than most of the sub-leaders today like Gotei 13's Captains and Vizard Corp's Corporals was closer to truth. Hanako's refined training made her capable of affecting an entire city of Karakura Central and maintain the effects without losing control over her powers. As her sensitivity to spiritual and earthly sensory grows, she becomes less resilient to reiatsu, so in this stage, she does less physical combat and more ranged/magical combat, but with enhanced arms mastery and access to elemental forces through weapons, she can still defend well in melee combat. She frequents this stage of power should she not be in her sealed form and would intend to use her spells instead of using weapons and equipment.

Goddess Abilities (25% Reiatsu Resistance | Tier: 0-2+)
  1. Power of the Ancients is almost at full force at this point, which is considered more powerful than most of the people from her heritage during their time. It was mentioned in few translated texts, but all seem to be connected to a prophecy or a speculation that when the race die, a single ancient in the future will rise and become the fourth god that perished in a war against giants. It is hypothesized by scholars that there is no such thing as an ancient that would be around their time, let alone an ancient that could rival in power with most of the leaders and if anything, it would point towards the Yuudeshi Clan, thus speculated that Hanako could be connected to the Yuudeshi Clan. Through refined training, Hanako believes that she can compete with powerful specialists like Shadin Yuudeshi and Austin Iramasha, but only with varieties that can work against them versus with what they are good at. At this point, she can affect an entire continent if she chooses to while in this stage.

==Ongoing Project Below This Point==
This means that they are going to be used as part of the approved set, but due to time constraints, it is incomplete and will be worked on along the way.

Spoiler:


Last edited by UHCM on Thu Nov 21, 2013 12:46 pm; edited 3 times in total
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Hanako Iramasha (Previously Approved 0-2+/Awaiting Review) Empty Re: Hanako Iramasha (Previously Approved 0-2+/Awaiting Review)

Mon Nov 18, 2013 6:23 pm
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Get it together slowpoke!
This has spent a lot of time here, therefore it's moved to OLD wip! Don't worry, when you're done, you can just post Here in order to get your file checked! >W<
MaidInAmn
MaidInAmn
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Joined : 2010-11-25
Posts : 1317
Age : 35
Location : New England, United States

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Hanako Iramasha (Previously Approved 0-2+/Awaiting Review) Left_bar_bleue5/100Hanako Iramasha (Previously Approved 0-2+/Awaiting Review) Empty_bar_bleue  (5/100)
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Hanako Iramasha (Previously Approved 0-2+/Awaiting Review) Empty Re: Hanako Iramasha (Previously Approved 0-2+/Awaiting Review)

Mon Nov 18, 2013 10:26 pm
It was posted for a few days now, Aivee.
Kakeru
Kakeru
Nise no Eiyū
ZX's OTM
Joined : 2012-05-31
Posts : 1343
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Wed Nov 20, 2013 12:55 am
Hanako Iramasha (Previously Approved 0-2+/Awaiting Review) Lunapic_137158736763607_2_zpsacdc40c9

Whew boy... Where do I begin on your app, I'll go with the most blatant and try to explain how I feel right now about this situation.

Okay... I've looked at this app for a third time now and some things are a bit... let's go with the word Broken, and need explanation. Like why does she need... Every race's skill sheet? And with your forms it seems like you're just skipping through kind of like gated releases, to add upon that your elemental system is WAYYYYYY too broad for even my tastes.

120 Elements are really necessary. Does Hanako seriously need 120 Elemental fusions or can she probably more accurately fuse her soul into elements and manipulate them. This question is relevant because it helps me to understand what you were going for with these fusions and such.

For the Divine regeneration... No. Just No. I can't let that fly Just can not as it is, this has little to no downside besides... uh getting moved out of thread which would honestly be a bonus when you're just freshly resurrected, but let's continue since I'm being serious now.

Please forgive my strong language, but this app is very Bi-polar on what it wants to be. At one point it wants to regenerate strongly and on the other end it seems like there's TOO many powers for one supernatural human to handle. This needs to either be shifted into a balanced way or it needs to be rewritten because I'm confused on what HER CORE is. I'm not sure what I am looking at, and that's BAD for an app because there needs to be some form of coherence, and I do not see any in this app, maybe I'm just blind, but I'm very confused on what her TRUE core abilities are.

For your forms, is it capping her power or is it adding to it, as in 100%+25%? Or is it 100% Sealed so on and so forth? I mean that is slightly confusing, but over all I'm left with a sense of what am I looking at. It's not Denied, but it needs to be really clarified. I mean... I want to know what you're TRULY looking for so I can figure out an honest way to do this. Are you wanting to be an elemental slinger or what? I'm really and utterly confused on what's up with the app.

I will try to sit down and understand you, but I want you to be patient with me because I'm trying my level best to understand her true core, which I am failing to see currently. So until we pow-wow this is going into Pending.


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Wed Nov 20, 2013 9:46 am
The Skill Sheets
==============
She is capable of changing her race, gender and age, thus not all of her skill sheets are available. The only skill sheets that work interracially are her general, her Ancient Skills (power of the ancient,) her Divine Skills (like Holy and Smite,) her willpower, her Anima Sorcery (since it derives only from her anima stone,) and her Chi (as it can be interracial if given the right situation such as long term training with another Chi User.) In the skill sheets, they are explicitly saying like "Human Only" or "Hollow Only;" that means when in one form, the other form's skills are inaccessible to her until she became another race. On the end saying, (Learned/Not Learned Yet,) these means that they are possibilities to her transformations, but she is limited until she learned them in these forms.

120 Elements
============
Technically, it is 136 elements; 16 core elemental forces and 120 dual elemental forces. Unlike actual power users who use their soul to fuel their powers, Hanako's Ancient Spells derive from energy of any kind around her and little from herself. They are not contained within her soul, but instead drawn by knowledge on how to conjure and manipulate them from various energy types. Her core for this section is to manipulate energy and refine them into elemental forces, which manifests into physical (solids and liquid) or pseudo-physical (gas and light) vessels such as a metal box or a ball of fire. It is like with Wizards, they do not inherently control power from their soul as they control power through discipline and knowledge; the only reason they can run dry is because the usage of each power can drain them; the only reason they can function with how much spells they could use is because the power does not feed off a space in their soul as they are not part of their soul. In regards to Ancient Spells and Anima Sorcery; the difference is that Ancient Spells can only be enhanced by the Anima Stone, but when in her sealed stage, Ancient Spells are not possible for her, even with the Anima Stone; Anima Sorcery REQUIRES the Anima Stone, so if she loses it, she cannot use it.

Divine Regeneration
==================
I do not get where you mistaken reincarnation with regeneration, but onto clarify this little bit of detail. Reincarnation is a phenomenon which when the person dies, their soul passes onto a new life in possibly a different form. Regeneration is regrowing lost limb or organ or flesh through nurtured or natural cells and tissues. In a sense, Hanako can only "regenerate" actively if she used her elemental forces of Life and Blood explained before, but when she dies, she cannot use her elemental force any way, thus no active regeneration going on there. Simply, she is relocated and receives resurrection on her own; the drawback is the possibilities of her relocation as she can be relocated in middle of Mana's Palace and get screwed over or be in the middle of the desert, where she could die again if she cannot find civilization soon because of the seal placed on her upon resurrection. When under the seal, she is technically a Tier 6-0 until she breaks that seal with or without the help of others. With that seal on her, she cannot use elemental forces. She may use her Divine skill, but even that does not work. In regards to the Anima Stone among her equipment; while Ancient Spells are not available (no elemental forces,) she would rely on the Anima Stone's sorcery, which are spells from the Anima Stone alone, thus no connection to the elemental forces either.

Added to profile: I added a new drawback to the set, whenever she dies, she changes her race in a certain order. The list of her order of races will be displayed with the addition.

Reiatsu Resistance
=================
It is in plain view as it is. It is not what capped her powers, it is her resistance to counterbalance her powerlessness, so the less power she has available, the more resilient she is to reiatsu. In percentages, resistances cannot go beyond 100% because otherwise, the reiatsu opposing the resistance would be super-negated; a state where the reiatsu becomes Anti-Matter. If it is likely, the entire world goes kaboom with the collective reiatsu mixing with her omni-present reiatsu. So in a sense, just by standing around Hanako when she transform will destroy the world. That would be a hundred times more broken than what you would feel about it. So it is simple; 100% resistance means immunity, 75% resistance means high resistance, 50% resistance means moderate resistance, 25% resistance means mild resistance.
Formula:

Why it is not "Broken"
====================
  1. Character: I am more focused on the character versus my own pleasure. There are pieces of my desires implanted like "I am not willing to kill anyone, even if they tried to kill me" and "It is something new? If it is safe, then I could try it." To me, it is good practice to reinforce good qualities and share it between me and Hanako. It does not restrict her too much, but restricts her from doing spontaneous violence.

  2. Abilities: Mostly all of the abilities are quite avoidable, the higher echelon of her abilities are meant to her harder to avoid for some. Take for example; In a blitz attack Moonie can easily destroy Hanako with a combo if Hanako is not careful and Moonie is applying relentless punishment. If the abilities are up to a heightened standards of "balance," anybody can pretty much dodge everything Hanako would throw at them and make minced meat out of Hanako, despite Hanako current standing in power tiers and training. I am sure there is no "heightened standards," and I know very well that powers and training does not inherit rights to Über-Powers, but one should consider that the character's personality does not always connect to the player's and will act differently than expected. While she may be a "broken" character with all the doohickies, but consider the question as to why one should her broken when clearly Moonie has far more advantages than her, Zefonse is a definite victor over her, Eric Zarathos has more firepower than her; Hanako holds herself back naturally because she does not want to destroy more than just the enemy and she does not want to destroy the enemy at all. She has these possibilities and she hardly uses a lot of them. If linking back to the player (me,) I am usually not fond of seeing players losing their character when they fight me. In a sense, I would prefer to incapacitate them or give them a chance to accept defeat and move on with their character surviving the confrontation. But while I am a softy, I have to be a bit rigid as well because if everyone can dodge any of Hanako's attempt or stop it or counter it, then where is the challenge? Batman does not always win because he is Batman, but because he does not want to kill the criminals when the criminals and villains wanted him dead. Personally, I know what I am doing and if the player's character was hit by my attacks or fall for my defense or trap card, then it is their fault and if they pushed her to using higher echelon abilities, then it is their fault for trying to take a bigger bite.
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Wed Nov 20, 2013 5:18 pm
Okay you didn't answer my Core Question, because you focused on other things so I have bolded and Underlined my MAIN question for your viewing pleasure, so I hope you can spare some time to write an answer for it.

Honestly you wouldn't need to have 120 elemental fusions. You could just Write out that the 16 elements can be fused with each other to make other elements.

The Reincarnation point was that you basically Warp out of the thread, and well there's no draw backs as in no energy or such, as in you don't really suffer besides being able to be Random in appearing somewhere else, and with a set table removes that. What I would want would be like a set back like Sagumi's.

Saṃsāra: Sagumi’s existence is a powerful one, when he first died his level of energy was so monstrous that death alone was not enough to completely prevent his existence in this world and despite his death, his spirit stayed with Nozomi Shugendo, his wife. Given his intensely strong connection with Nozomi and his immense Chi, his soul was pulled into this world by his wife when she made the jump. While he was incapable of possessing a physical body in the previous world, this dimension’s rules however were far more forgiving. It would seem, in this world, the magnitude of Sagumi’s immense being was far too powerful to continue to be denied a physical form. Sagumi was conceived and then born again to the humans of this world.

This process repeats indefinitely. Whenever Sagumi is killed, either by time or by violence, his soul will immediately seek out a fetus in this world and will imprint itself upon it. Sagumi will proceed to be reborn, in an endless cycle of reincarnation. Sagumi’s memories will remain each time he is reborn, allowing him to possess knowledge of everything before him, but his body remains human and he needs to physically mature and grow like a normal human would. Sagumi has tried, but he is unable to escape this cycle of reincarnation and it happens far beyond his capacity to control.

What is the Core of her character? I feel like I picked a Whale from the Ocean and it sounds like a seal. I'm seriously that confused on what her build is, and you never answered that. What am I looking for in this character? am I looking for a jack of all trades with mastery in nothing, is she a spell slinger, is she a physical fighter just what does SHE do? This character is a seizure to understand, and usually I can pick it out, but in this case I can't and that's a red flag. So what's your nuts and bolts of freakin' Hanako

To give an example of this is like saying it's A OK for North Korea to have Nuclear Weapons, because they'll only use them if they perceive someone to be a threat.

Now, answer my questions please, without the tone of passive-agressive nature breathing down my back.


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Wed Nov 20, 2013 11:03 pm
Personal:

She has no core or build; simple as that. It is by my style that I try to challenge myself to try something different--being dynamic in a sense. Being pressed into a mold would suit no one, but the opponent as they would know how to handle them; I dare them to keep guessing by breaking out of that mold and take on possibilities. In regards to 120 not being needed and instead say that she could combine two things to make that; it would be a paradox, a contradictory statement about "one who would ask for simplicity and then ask to explain it only to ask again for simplicity." The 120 combined elements are the possibilities that she can go by while being a bit more restricting on other possibilities. There are eight core elemental forces that she knows, each core has an alternate like Fire with Electricity due to burning and transferring energy, and Water and Blood since Blood can give life while also symbolizes death while Water revitalizes life, but can send death's chill. That will be sixteen total (8 x 2 = 16) for the core section. When combined, it is eight cores time their total of sixteen to provide the possibilities she has, which is a hundred-twenty [ 8 x (8 x 2) => 8 x (16) = 120 ] possibilities total.

Humor Alert: If you do not get this, you are missing the point.:

If it is a red flag because one could not understand what build is used, then let me provide a pointer.
Kakeru wrote:maybe I'm just blind,
That is the typical feeling when you would look at something and try to fix logic on something when it was fine before. Not to insult your observation, but all I did was revamp to the point that I expanded on her abilities that are previously approved by [THEFROST]. Other things I added are Anima Stone abilities and Chi Powers, which are natural for Humans to have, but can be attained by other races through the right training. Thus why I do sincerely not see why you are gradually getting worked up over an ability that already has enough drawbacks that if anymore, I would have to enhance something else to balance it out.

As for the example you gave in the last statement before your demand; "It is an okay for North Korea to have Nuclear Weapons, because they will only use them if they perceive someone to be a threat." Comparing my choices in character development on the internet to a real life scenario that weighs heavily on political and militant powers is like comparing Hello Kitty to the Battle of Iraq.
Hello KittyThe Battle of IraqMe with Choices of Character Development on the InternetNorth Korea with Nuclear Weapons
  • A cute cartoon.
  • A lot of artists get involved.
  • There is no fate other than friendship.
  • A real battle where people died.
  • A lot of politician and military figures get involved.
  • It is the fate of a nation.
  • A fictional character without any weight to real issues.
  • Just us getting involved.
  • It is the fate of one character.
  • A real scenario with weight of potential nuclear attacks.
  • Politics get really involved.
  • It is the fate of the world.
Any realistic comparison to remedy this, please?
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Thu Nov 21, 2013 12:25 am
From a third party perspective, the point he was trying to make with the misplaced and somewhat confusingly worded hyperbole is this: Claiming to be trustworthy and claiming that being overpowered because you won't use that power is a flawed concept. If something is overpowered, it needs to be brought back in line, regardless of who its operator is. Now I personally don't find the character to be overpowered, outside of the Reincarnation,(Poofing somewhere randomly is not a strong enough drawback, especially since "randomly" is virtually impossible to officiate with all the potential variables and would be a really lame and unimposing drawback even if it were) but the argument that "I won't use the power, so it's ok if I have it." is flawed.
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Thu Nov 21, 2013 1:31 am
I appreciate the Table of what you considered at that point in time.

You still missed the point, regardless of that. I will continue.

There was a point to me asking you over and over what the core of the character is, and the reason why is that you have something coherent to follow. My Logic is that usually if one has a blue print with pictures being able to explain what the hell is going on with the character. It's hard to grade a character with with no core, and with how complex of an app is at this level, it's nearly impossible to give a fair and logical reading to it. Flaws in Logic happen from the slightest mistakes, I would know this probably the best, because of the experience I've had with much more strict sites and their basis of logic. With that said I'll get actually serious with my check from the surface.

Divine Reincarnation is an ability inherited through Hanako's extensive understanding of how the elder ancients could stave off death and become a new person after their demise. It was unfortunately demonstrated as a passive when Hanako lost control of her powers and seemingly died at a very frequent rate until an intervention was made in Karakura that allows Hanako to put a seal on herself and recover for an extended period of time. It remains a mystery of how her mother, an elder ancient survived until her untimely demise to Mr. Caveman, but Hanako theorized that her mother died because something was preventing her from performing the reincarnation. It is likely it is by choice that her mother would pass onto the Soul River to join with her lost people, but Hanako is wary about abilities that could disrupt her reincarnation and kill her for good. In a sense, whenever she died, she will be relocated and resurrection without outside assistance; through her refined training, she can instinctively put a seal on herself just after her reincarnation as the mean to suppress any power surges and to elude pursuers should they try looking for her.

Each time she dies, she will change race in the order below as an additional drawback. How it is a drawback is because different races have different ways of approaching their abilities, so while Hanako may be sealed, she will be walking into new territory each time she is reincarnated or even feel differently than before. Gender is also affected by reincarnation as each time she dies, she switches from female to male and if she dies after that, she goes from male to female; despite Hanako's awareness that she is originally a female and could change her gender anyhow when she unlocks her abilities first by breaking her seal. There are possibilities that she likes her new form and keep it, but there are chances that she could adjust her form to suit her taste. The anomalous part of it is her lack of memory of going through the reincarnation while keeping her awareness, so while she may experience changes in personality, she hardly loses her memory of her past and yet cannot remember how she survived when even if her death was televised and confirmed ten times over.

Reincarnation Order of Races

Arrancar
Vizard
Quincy
Hollow
Iramasha
Sugiura
Shinigami
Human
Demon

Unlike other kinds of reiatsu, Hanako possesses virtually the widest range of reiatsu as it is enough to spread around the entire world that she treads upon. It does not mean it is immensely powerful in itself because Hanako actually shown no known reiatsu from herself, but was powered by the world that she connects to (like if she is on Earth, she derives her strength from the planet, not the universe and if she is in Soul Society, she derives her strength from the world of the Soul Society, not the dimension and if she is on the moon, she derives her strength from the moon itself, but not the Earth.) There is a secondary purpose for that reiatsu and it will be explained in the "Released" stage. Conclusively, she is not as powerful as her reiatsu spreads so far.

Okay Let's begin with these two core abilities, because honestly now I know from what you said, I can assume now what the true nature of the character from how you have explained it. Since she's so variable and her energy as such Her Reincarnation thing, which I'm still very wary and not trusting on, I'll let it pass, but every time she dies, I want a Random mod to roll for you, instead of your whole "I"ll pick a random place." That I will have enforced.

Now that her energy is as malleable as you imply here and her getting her energy from the world, how does she connect to the world? If She has no internal energy from her own self, which is stated in the second Core of her ability as a Human, then how is she channeling it, because that's an issue within itself. Furthermore, does the changing in energy weaken her in an aspect, what I mean is that certain types of energy more harsher on her to use than others? or is it more of she has to restart from Zero to do gain the energy, as in she can not have ANY previous energy from the other races that she's been when she's getting energy from a new source. Which of those things is it.

Your other standard Soul Abilities seem okay.

Sealed Abilities (100% Reiatsu Resistance)

The seal of the ancient is a specialized seal invented by her mother and passed onto her as a mean to hide away from past adversaries and to suppress her reiatsu and powers to the point of nil. The unknown factor is how it would affect her other abilities. If it does not block other abilities, some of her abilities may leak through and become part of her natural abilities. The major drawback is her insensitivity to spiritual activities; so to say, it is like trying to look at another person from behind a wall, you cannot directly sense the person and the person cannot directly sense that you are behind the wall. The seal can be broken by an internal force or an external force; the internal force can be a strong emotion while the external force can be certain methods as to breaking a seal.

How much power and emotion does it take to simply break the seal? That's the most vaguely constructed part of this ability is how much is enough? Also, I would like that since she's going to be going through races like a fat cop eating doughnuts, I would like that she can't just copy the abilties albeit how random they can come on, because then you're basically circumventing the purpose of having different groups and having to make characters, if one character can auto use their abilities. The Closest person who comes to this is Shisome, and even then she can't copy the racial abilities of other races, it's only a skill or two from a specific individual and even then it's limited to how much she has used it and how well she can control it. This seal is saying basically when I feel like it and I die, I can have some free abilities that shouldn't work with my characters make up but it does because of this skill, and that's heavily flawed as a concept, and logically saying, that breaks some of the core feeling of PH which is that No one solitary character can do everything by their own, that bonds have to be formed so that populi is able to learn from each other. This character's origins of being able to go through different races and possibly gaining core skills that only that race or someone who's a Solitary Ziamichi could learn, breaks the point of the current system.

Released Abilities (75% Reiatsu Resistance)

Power of the Ancients is at partial release when in this stage. At a cost of her immunity to reiatsu, she is can use her reiatsu to enhance her martial combat abilities, but she is still highly resilient towards reiatsu-based techniques and abilities. The Ancients are discovered to be trained by "gods" to the point that their great power became genetic, thus it can be one of many origins for how Humans gained their powers; Hanako's powers stemmed from that core of power and was believed by scholars to be very potent, even at a partial level through evidence claiming in the ancient texts that a single Ancient can call forth a city wide rainfall and another one can gather minerals without needing a quarry. There was no actual proof that it was that powerful as the ancient texts are the only testimony. Through refined training, Hanako can see the possibility, but was exaggerated as the most she could do at this stage is manipulating the effects to an area of a park, not a city. However, she deduces that the elemental forces are quite potent, but not enough to rival those who specializes in specific elemental forces yet.

this right here is an example of Aerith Gainsborough from Final Fantasy Seven, and her origin and as such there was even limits to what her power was seeing as she died fairly early on for a plot related reason, digressing from that point. Okay, as this stands It's a bit powerful but if you plan on seriously working on this, as in I expect you to actually post more than I have been gone due to my schooling, then I'm willing to approve it otherwise I want a change that makes this more balanced by her tier and possibly her magic stat, because then if has no way to being measured, and that can cause confusion and problem, and it's best to try to stave that off as much as possible, with that written, I feel that this was highly exaggerated in general, and as such it needs some form of limiter.

Depicted by her range of the power of the ancients explained before, the range of her ancient spells can extend to the size of a city park to a continent in her later stages and whenever she performs an area of effect, she will always be in the epicenter. The splash size would be quarter of the diameter of her max range (2 city parks) and her summons cannot exceed the height of a normal human being (max height is 7'6") to gigantic (size of a Gillian menos) to colossal (100ft or over) when in later stages. Unlike the summoning through her Ancient Anima Stone, she can modify the purpose the summoned entities and possibly give them more than one purpose, but the rule still applies that if they failed, it will result in the summoned entity's expiration or early demise. Through her refined training, she has no need to use incantations to make any of them function, but she can use it to enhance it by twice or quadruple the strength and reach. The homing spells are weaker than dumb spells, but are quicker, yet it is advisable to dodge them when they get close because they cannot make sharp turning.

What do you mean by later stages? As in Going from her released to Goddess form or as in Tiers? This needs to be explained as well, and by homing attacks, is someone being more faster than the attack able to dodge it? What kind of abilities can block it as well, would a counter ability would be able to counter it.

Time Step is developed believably by High Priest of the Ancients, Daichi to create clones of himself for a very brief period and was taught to the other high priests before being passed down to Hanako. The method was to create a distortion in timeline where the person literally steps back and reassess the situation, and then act only a few moments (3 posts) before the actual time, thus it would look like the user was making a clone of themselves. The serious ramification is minor memory distortion should the user jump in before their "past self" disappears, thus to maintain the sanctity of time, the user would have to be out of sight until his "past self" vanishes. Due to the law of chronological balance, should the past change, the affected will behave differently accordingly to the change. In a sense by mechanic, all players will have a chance to counter it as their past self and reiterate their attempts, regardless of potential intentions; thus a mistake in the past can be fixed during when Time Step is in effect, but only if their past self would notice the use of Time Step in any form possible.

I... would like this to be removed, because of the heavy breaking of the plot and site, because this skill would be able to break through what has been set in stone in the timeline. This is highly breaking of the timeline, and.. as an ability its sound, but in terms of the repercussions of what the site was built around and breaking the timeline would be more than just simply oh it'd change this and this. It would have to honestly have to pass by Frost who would probably agree that an ability that change the whole fabric of the world isn't even advisable to have let alone pass,

Like her mother, Hanako possesses the ability to hear the "voice of the planet" and it is connected to the world that she is in, not the dimension or the universe. This allows her to receive early warnings before the events could happen, but there are times when the planet cannot help her. Earth users can easily deceive Hanako by portraying that voice and they can also render themselves "invisible" to that ability, allowing themselves to take her by surprise. Otherwise, whenever the planet "speaks" to her, she could easily learn about the situation ahead of time, despite being on the other side of the planet. By far, only Nature Iramasha can easily set up a telepathic connection with Hanako with exception of Koichi Iramasha, Mana Asthavon and Shadin Yuudeshi while Koichi and an Earth Nature Iramasha like Austin will have the highest chance of making a clear connection telepathically.

This is fine.

Precipice is the Ancients' version of Geppo as they manipulate gravity currents to enhance their speed through a "fall tunnel." Other people can get caught in that fall tunnel which the diameter is the height of the user. Unlike Geppo, the highest speed the person could "fall" is limited to terminal velocity. Hanako can use this to her advantage versus larger or bulkier opponents as her smaller size can cut through air resistance better and thus she can achieve higher speed than the bulkier/larger opponents. The drawback is the risk of taking damage from falling from a great distance because "falling" horizontally to a wall is roughly the same as falling down to the floor.

Does this increase her speed past Geppo, or is it the same thing, and when you're manipulating the "gravity currents" Will they collapse if too much pressure is applied, can they resist your own manipulation if say someone else starts tampering with gravity in their own way, does your magic have to be stronger than theirs or your flash step ability better than the others for this to work? What is the measure of this ability.

As a hybrid between a passive and an active ability of any Ancient, Prayer acts as the Ancient's regeneration ability and a healing technique they use to help others around them and directly. When not used at this stage, it can heal their injuries and wounds each few moments (3 posts.) When activated directly, it can mend wounds and alleviate ailments while when used in an area, it can heal wounds and injuries for all who are around them. The speed for the healing technique will be two posts when healing an injury, three posts to mend a wound and four posts when alleviating an ailment like poison and blindness. When actively healing, the user cannot do anything else as moving will cause instability in the technique and render it useless.

This seems fine.

Force is a technique that Hanako's mother taught as a technique that the Followers of the Benevolent Spirits used to create shields on their body to prevent their injury during an attack by monsters. Typically a force shield creates a body of hardened collection of reishi that wraps around a desired body part. Instead of blocking or slowing attacks against it, the shield converts energy of any kind into a complimentary polarity of reishi, thus the shield makes the attack heal the user instead of being an obstacle. The two drawbacks are the healing is focused only on the area that is covered by the shield and it can only affect one body part at a time in this stage. Each shield can only last for one post before falling apart and any maintenance attempt after its formation will break it because it is considered an attack.

Assuming from what you said before about her not having energy and basically a connection would be necessary for her to have other world means to convert the energy herself. This can't be accurately understood until her whole method of gaining energy is explained properly with that said, how strong is the shield before it breaks, is it dependent on how much magic she has within her at one point or is it dependent on her defensive capability what's the measure of this skills effectiveness,

Holy, deemed by Hanako's mother and teacher to be "the ultimate defense," is a specialist spell that erects a massive sphere barrier that breaks apart the energy force before it would hit the barrier, where the dwindled force is acted on the barrier. Given to the divine nature of the spell, it can paralyze spirits if they are caught in the barrier and at the same time, it also breaks down attacks inside the barrier, thus even spirits cannot be harmed by attacks when paralyzed within the barrier. When summoned, it would seem to be a giant white sphere or dome (if on ground,) but on the inside, it would look like the people are standing in the constant cosmic dance of the galaxy, thus no one can see what are inside the barrier while those inside cannot see what are outside the barrier. For it to fully function, Hanako has to stand and stay in a specific pose at the epicenter of the sphere while maintaining it for as long as she can for up to four posts. The incantation (or song) is required to maintain it as presented in the spoilers below and after the ending part of her long incantation, all who are inside Holy are fully healed and revitalized, including Hanako:

How many posts does this take for Hanako to set up before she starts the incantation, is it from a certain amount of posts before she can use it or can she use it on the fly, also what's the limitation of the area. How far does this stretch out from is lowest point at the epicenter to the farthest reaching. This needs to be explained much more in detail, because this reading as long as she's still she can do it, and is the barrier breakable as in can someone with a strong magical attack break through it? What's the measure of it's defensive power, your defense? Your Magical skill, how much magic you can conjure up at that point in time?

Smite, taught to Hanako by Daichi, the late High Priest of the Great Inferno who proclaimed to be once a demon lord, yet was purified by a Shinigami through oblivion; this technique is the opposite of Holy and thus regarded as the "ultimate offense." Typically, it takes four songs to prepare and cast (thus 4 posts,) but the output is consistently near fatal for the person who was not so wise as to try and stop the songs from being completed. Unique from the other abilities in Hanako's reservoir of talents, Smite derives its firepower through striking deep into the target's soul body, by using the target's reiatsu and physical hardiness to empower the ability. First two songs will cause the target to be restrained by two dark spears with white spear tip that pierce through their wrists and ankles with right side being first; and then the last two songs come in form of two white swords with black handle piercing through first the chest from the front and then the second through the head from behind. What made them near fatal is not because of wounding or impaling through vital areas, but from its end result where the target is close to being completely drained of power due to the ability's actual purpose of "destroying the will to fight instead of destroying the body."

Can someone counter this with enough defensive power and or dodge it with enough speed? How is the power measured? Is it by her magical power? Her ability to gather magic? What is the measurement of this skill's power?

Ancient Abilities (50% Reiatsu Resistance)

Power of the Ancients is at halfway release point when in this stage. This is where Hanako believes that the Ancients are in this stage when it is recorded that they could make city-wide rainfall and gather minerals without quarries as it was the average level of power for the Ancients; thus a claim that the Ancients back then could just be as strong if not stronger than most of the sub-leaders today like Gotei 13's Captains and Vizard Corp's Corporals was closer to truth. Hanako's refined training made her capable of affecting an entire city of Karakura Central and maintain the effects without losing control over her powers. As her sensitivity to spiritual and earthly sensory grows, she becomes less resilient to reiatsu, so in this stage, she does less physical combat and more ranged/magical combat, but with enhanced arms mastery and access to elemental forces through weapons, she can still defend well in melee combat. She frequents this stage of power should she not be in her sealed form and would intend to use her spells instead of using weapons and equipment.

Again, what's the measurement of her powers, and since she using her skills more powerfully does this drain on her mental abilities as in her willpower and determination? How long can she sustain the form before it hurts her too much in her head or body before it causes her to break down. This needs a duration of how long it lasts, how powerful it is, what the drawbacks are as in Mental skills, or energy or a combination of both.

Goddess Abilities (25% Reiatsu Resistance)

Power of the Ancients is almost at full force at this point, which is considered more powerful than most of the people from her heritage during their time. It was mentioned in few translated texts, but all seem to be connected to a prophecy or a speculation that when the race die, a single ancient in the future will rise and become the fourth god that perished in a war against giants. It is hypothesized by scholars that there is no such thing as an ancient that would be around their time, let alone an ancient that could rival in power with most of the leaders and if anything, it would point towards the Yuudeshi Clan, thus speculated that Hanako could be connected to the Yuudeshi Clan. Through refined training, Hanako believes that she can compete with powerful specialists like Shadin Yuudeshi and Austin Iramasha, but only with varieties that can work against them versus with what they are good at. At this point, she can affect an entire continent if she chooses to while in this stage

Let's continue. How long is the duration, and how strong does she get, what is the measure of this? As in does it have a limit? Also...this is a side note, but I would take out comparisons to people because this tends to have bad connotations on how this works out in a fight, so Put a duration, and what is the cooldowns that are necessary for her once she reaches a post limit, because even if she can achieve this, I would like a limit of tine because she naturally ISN'T like this.

All in all, you have Little to no durations on core abilities which need some, and the ones that you do seem fine, but I'll check again once you actually add durations setbacks and other like things. I have more to check on this app, but this is enough work for you to deal with for the time being.


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Hanako Iramasha (Previously Approved 0-2+/Awaiting Review) Empty Re: Hanako Iramasha (Previously Approved 0-2+/Awaiting Review)

Fri Nov 22, 2013 8:46 am
Kakeru wrote:You still missed the point, regardless of that. I will continue.

There was a point to me asking you over and over what the core of the character is, and the reason why is that you have something coherent to follow. My Logic is that usually if one has a blue print with pictures being able to explain what the hell is going on with the character. It's hard to grade a character with with no core, and with how complex of an app is at this level, it's nearly impossible to give a fair and logical reading to it. Flaws in Logic happen from the slightest mistakes, I would know this probably the best, because of the experience I've had with much more strict sites and their basis of logic. With that said I'll get actually serious with my check from the surface.
You still missed the point, regardless of that. I will continue.

I am poking you with a feather.

There was a point to me asking you over and over what the core of the character is, and the reason why is that you have something coherent to follow.

Again, I technically do not have a core anymore. It was once a martial artist, gunner and then a muscle wizard (the type who uses magic to enhance their physical prowess and would say, "I cast Fist.") Through experimentation and reasoning moving along with development, she became a savior type (a balance between offense, defense, and support.) She would typically follow the trope of Blitz Brawler, a person who darts in and beats the sense out of people before they could try to defend themselves. When fighting Mana, I realized that Blitz Brawling does not suit me, so I go for a different style. That lead to her not having a core setup, and in the essence, I would smile if you keep disbelieving that all this time, I have no clear direction to follow and was going by how Hanako's Y would go when given event X. I would smile more if you believed me on this strange concept.

My Logic is that usually if one has a blue print with pictures being able to explain what the hell is going on with the character.

Here is a better question; if one was given a blue print, what he would do with it? Would he dismiss it and try it by trial and error? Would he take it as a template and try to come up with something different? Or would he simply follow down to the dot? There is no hell to understand where is it going as it just go on and on; let it be late or early or on time. There is no heaven as to where it would go because it is anything and everything, like wheat so to say. If you guessed the first one, then you get the idea of where I am going.

It's hard to grade a character with with no core, and with how complex of an app is at this level, it's nearly impossible to give a fair and logical reading to it.

It is more difficult to grade a character with no core and it is already a complex app for a 0-2+. However, it is not nearly impossible to give it a fair and logical reading to it. It is a funny suggestion, but try not to think too hard on it, this is a site where logic is either tossed out onto the street because it is an escape to role-play in a fantasy world or kept because it makes sense.

Flaws in Logic happen from the slightest mistakes, I would know this probably the best, because of the experience I've had with much more strict sites and their basis of logic.

Then it will be very difficult for you to be here since while there are some strict subjects, it is originally made to be a community of role-players who are seeking fun and freedom. Our scales are much higher than other sites and we are meant to be loose with our restriction. If you don't have fun, then I don't have fun if you are in my thread. Technically, you are in my thread and thus while I defend my choices, I will also try to entertain some thoughts.

With that said I'll get actually serious with my check from the surface.

Getting serious with a clown who is two years ahead of his time in intellect and two years behind his time in cognitive development; I bid thee good luck. I would suggest being less serious because things would be observed better and a joy in analysis would come to light easier as most of the thoughts I will give you are from my mind and I am not being serious either.

Kakeru wrote:Okay Let's begin with these two core abilities, because honestly now I know from what you said, I can assume now what the true nature of the character from how you have explained it. Since she's so variable and her energy as such Her Reincarnation thing, which I'm still very wary and not trusting on, I'll let it pass, but every time she dies, I want a Random mod to roll for you, instead of your whole "I"ll pick a random place." That I will have enforced.
Her Reincarnation thing, which I'm still very wary and not trusting on, I'll let it pass, but every time she dies, I want a Random mod to roll for you, instead of your whole "I"ll pick a random place." That I will have enforced.

I respond by adding in Relocation Probabilities, a list for mods to take reference in randomizing. All they need is a coin to flip and they make series of calls of heads or tails. The rules are simple; start out at 5 and flip a coin before calling it. If it is what you called, it will be the Race's Respective World, but if it is against what you called, it will be the Race's Bane World (such as Hueco Mundo for Shinigami, K-World for Iramasha, Earth for Demons and Soul Society for Arrancar.) You flip the coin again to determine where to go; if it is what you called, it will go down to 6 and continues going down for each correct calling until you either hit 9 or make an incorrect call. That means if you make an incorrect call while on 7, then 7 is your answer to the randomization. Same way if you incorrectly called it when determining direction of up or down, but you go up to 4 and then carry on with each correct calling until you either hit 1 or make an incorrect calling. So if you are at 2 when you make the incorrect calling, then it will be on 2 that your randomization is answered.
For a dice program using 1d2, 1 is Heads and 2 is tails.

Kakeru wrote:Now that her energy is as malleable as you imply here and her getting her energy from the world, how does she connect to the world? If She has no internal energy from her own self, which is stated in the second Core of her ability as a Human, then how is she channeling it, because that's an issue within itself. Furthermore, does the changing in energy weaken her in an aspect, what I mean is that certain types of energy more harsher on her to use than others? or is it more of she has to restart from Zero to do gain the energy, as in she can not have ANY previous energy from the other races that she's been when she's getting energy from a new source. Which of those things is it.
Now that her energy is as malleable as you imply here and her getting her energy from the world, how does she connect to the world?

Interesting question and that would require me to think deeply about her past. By my knowledge, she was naturally connected to it when in released stage onward after her ancient bloodline is awakened through her death in the tomb underneath Osaka Mansion to a replica of an Ancient Demon Slayer. She ended up in a place called the Soul River, which is where she met her dead mother, who is also an Ancient like Hanako. Where it is five minutes in the Living Realm, it becomes sixty years in the Soul River as Hanako began learning about her ancient heritage from her mother. It took her twenty years to understand the basics of being an Ancient such as how to communicate with the world as if it was a Zanpakutō to a Shinigami and manipulating various elemental forces to suit their needs (Ancient Spells.) To wrap that around the mind, an average Ancient far back then would normally need twenty years of training to be up to standards and the standard level of power is Ancient Stage, which would be as much power as a lower Shinigami captain, but handled as if it was a regular division Shinigami. The rest of the forty years are centered around honing the basics and attaining the level of a High Priest, which is around a veteran Shinigami captain's level of power. On the last year of her training, she was taught a secret that only High Priests will know as a way to keep the presence of the Goddess Stage a secret from adversaries like the Ancient Demon Slayers at the time. As a graduation present, Hanako was resurrected back before her Reincarnation would kick in and she walked out of her completed pilgrimage through the mansion's hidden tomb as she is now. If she was a mere beginner, she would try to communicate through meditation similar to how Aerith would pray in Final Fantasy VII, but since she is pretty much mastered her heritage and bloodline, she is capable of communicating with the planet while she is on the move and while in combat; so in a sense, she connects to the world as a Shinigami would connect to the Zanpakutō, but it will be harder since it took Hanako forty years to get to this degree of mastery.

If She has no internal energy from her own self, which is stated in the second Core of her ability as a Human, then how is she channeling it, because that's an issue within itself.

I am not entirely sure which you would call it "the second Core of her ability as a Human," so you may have to point out if I missed it. It says that Hanako actually shown no known reiatsu from herself; to recap on the terminology, there are three kinds of spiritual concepts; Reishi (Spiritual Particle) which resides everywhere like the air we breathe, Reiatsu (Spiritual Pressure) which is an aura portrayed by leaking out Reishi through Reiryoku being too high for the person to contain or the person willing their Reiryoku to produce more Reiatsu by pushing out more Reishi into the air at a violent rate, and then Reiryoku (Spiritual Power) which is a measure of internal energy on a person based on their spiritual sensitivity and willpower; since every living and spiritual entity has some degree of reiryoku, not having any would be the death of a person since they no longer have a soul. So saying that she does not produce much reiatsu does not inherently mean she does not have reiryoku, or internal energy. She can channel her power in her released stage and above because her reiatsu immunity was no longer in effect, thus she can produce reiatsu and expose herself to the elemental forces to channel and convert. Instead of using her internal energy, which she could use for other actions, she draws some reishi in the air and some reiryoku from the planet through that natural connection to give her abilities power. Since the powers will expend and become reishi again, the planet can easily replenish itself after her frequent uses.

Furthermore, does the changing in energy weaken her in an aspect, what I mean is that certain types of energy more harsher on her to use than others?

Since her channeling ability draws upon the planet/world's energy and the possibilities listed at the bottom of her app, Hanako does not get weakened by changing her elemental forces since they either do not directly connect with her reiryoku and they turn into something else through breaking down or blending into a dual-elemental forces. It is admitted that it is more about the magnitude and which elemental type (gas, liquid or solid,) that factors into how much stamina she needs to keep control of, solid is easier for her than gas and gas is easier for her than liquid. If she is dealing with a Poison elemental force, there is a chance that she could get herself sick, so she will spend additional stamina to channel that poison out of her body after using that "spell" in form of Prayer. Stamina comes into play as she has to utilize her physical body to handle the elemental forces maintained by the borrowed power of Reishi and the planet's/world's natural Reiryoku. So in a sense, Hanako does not suffer from spiritual energy loss, but from stamina loss, which due to her athleticism, would be difficult to deplete already due to her combination of Willpower/Determination, Pain Tolerance and Durability skills.

is it more of she has to restart from Zero to do gain the energy, as in she can not have ANY previous energy from the other races that she's been when she's getting energy from a new source. Which of those things is it.

Her ancient heritage is like the Ziamichi's spirit, it stays with her and it is regardless of her current race and its method of using energy is consistent between different races and worlds. However, it is between different races that changed how she uses her Reiryoku. When she is not using energy, she does not store it because she cannot store borrowed Reishi and Reiryoku as they are not connected to her. That means when she moves into another world, she will have to reconnect to the world/planet and upon reconnection to that world/planet, she will be able to use its energy until she leaves that world. For each time she moves onto a different world/planet, she has to reconnect herself with it to become able to use its energy. If she doesn't, she will have to use her own Reiryoku to perform what she needs to do, but less effectively and efficiently as it will drain both her Reiryoku and her stamina.

Kakeru (started from here) wrote:How much power and emotion does it take to simply break the seal? That's the most vaguely constructed part of this ability is how much is enough? Also, I would like that since she's going to be going through races like a fat cop eating doughnuts, I would like that she can't just copy the abilties albeit how random they can come on, because then you're basically circumventing the purpose of having different groups and having to make characters, if one character can auto use their abilities. The Closest person who comes to this is Shisome, and even then she can't copy the racial abilities of other races, it's only a skill or two from a specific individual and even then it's limited to how much she has used it and how well she can control it. This seal is saying basically when I feel like it and I die, I can have some free abilities that shouldn't work with my characters make up but it does because of this skill, and that's heavily flawed as a concept, and logically saying, that breaks some of the core feeling of PH which is that No one solitary character can do everything by their own, that bonds have to be formed so that populi is able to learn from each other. This character's origins of being able to go through different races and possibly gaining core skills that only that race or someone who's a Solitary Ziamichi could learn, breaks the point of the current system.
How much power and emotion does it take to simply break the seal? That's the most vaguely constructed part of this ability is how much is enough?

Since each race and gender has a different tolerance to stress and emotional contents, it is hard for me to determine even at an approximate level of what Hanako could have experienced that can break the seal. Since there are three ways for Hanako to be sealed are by on her own will, a seal through Death Energy (meaning Mana can easily render her powerless if she can pick up on how Hanako's seal could work,) or by killing her. These add more depth into determining how much she could have experienced prior to breaking the seal. It can be by strong animosity towards an enemy that could lead to it, or suffering a loss of a love one; it could be anything that brings out a strong emotion or stress. Since it can be broken by an external force through certain methods (presumably would be Mana for example if she can force Hanako into her sealed state before,) it adds more to the possibilities. In a sense, I am leaving room for experimentation and discovery.

Also, I would like that since she's going to be going through races like a fat cop eating doughnuts, I would like that she can't just copy the abilties albeit how random they can come on, because then you're basically circumventing the purpose of having different groups and having to make characters, if one character can auto use their abilities. The Closest person who comes to this is Shisome, and even then she can't copy the racial abilities of other races, it's only a skill or two from a specific individual and even then it's limited to how much she has used it and how well she can control it.

As for the fat cop comment and copying abilities; she is technically not copying abilities, let alone racial abilities since last time I tried experimenting on that, it became a staff issue and on top of that, going through races like a fat cop on doughnuts is a cliche of comparisons and inherits correction on the spot. Hanako does not simply go through races, she becomes them and switches around based on her situation, hence the transformer bit mentioned in her Appearance Description; by becoming them, she can learn their racial abilities through trial and error and through trial and error makes them better than they are before. Shisome is capable of copying abilities and not racial abilities, but Hanako is capable of becoming something to outfit the abilities' needs like Resurrección needs Hanako to be an Arrancar and Hanako needs to gain experience as an Arrancar before being able to attempt to do trial and error with Resurrección, or Bankai needs Hanako to be a Shinigami and Hanako needs to gain experience as a Shinigami to the point that she can attain it before she could train and do trial and error with Bankai. But in order to "become that race" for the first time officially is for her to die and go through Divine Reincarnation. When she becomes very familiar with her new racial form, she can use her transformation skill to become that race or revert to her original race, which is Powerless Human. When she died many times due to her power surge after fighting Mana in Malaysia, she went through so much races so quickly that she has no way of being able to learn how to become them, thus why she does not know any more than Powerless Human. Thinking about that--just adjusted the skill sheets, so her Spiritual Human Only and Chi Human Only skills are blank and marked as "Not Learned."

This seal is saying basically when I feel like it and I die, I can have some free abilities that shouldn't work with my characters make up but it does because of this skill, and that's heavily flawed as a concept, and logically saying, that breaks some of the core feeling of PH which is that No one solitary character can do everything by their own, that bonds have to be formed so that populi is able to learn from each other.

First off, "populi" means "Popular" in Latin, so I think you are trying to say, "populous," meaning "containing many people" or "vox populi," meaning "popular opinion" also in Latin. I do not know if you're being artsy with it, but it should be, "which is that not one, solitary character can do everything on their own; these] bonds have to be formed, so that the populous is able to learn from each other. I am sorry for trying to correct you, but it is a thinking process for me and could be considered something to take in as a piece of improvement to use later. Back onto subject towards the right and below! While I am making adjustments, I am responding to you about the way that I would have envisioned Hanako's development. Of course the seal would be by on her own will as well as something happen through Divine Reincarnation; there is no point of calling the seal an ability if Hanako cannot use it on her own and would have been a passive or a natural feature. In exchange for immunity to reiatsu and spiritual stealth, she sacrifices her entire reservoir of power except for Divine Reincarnation and her use of the Anima Stone on top of the idea that she cannot immediately break the seal on just her own leisure if she gets into trouble. Only her equipment (which the Anima Stone counts as one,) and natural abilities like General and Will skills and Divine Reincarnation. So it is still breaking the core feeling of PH when Hanako has to die to become a new race and has to learn to be that race in order to learn how much stress she could handle before her seal break? If not one, solitary character could do everything on their own, then someone else would try and try again until they get an epiphany that would revolutionized how they could approach things on their own; a philosophy of lone-wolves. I do understand where you are going at, but I do disagree that no one could do everything on their own as you put it because if it was like that, then the battle between Zin and Hakai would involve Kakeru, Ravana, Toki, Zen, Len, Sassy and more until we are flooded with supports who are just going at it in a one-on-one fashion, making the point less than it is defined. Think about it thoroughly; have some tea and watch some cartoons while you do so; you may get an epiphany about it. You may speak of logic, but that is logic, then we are defeated each time we try to study for our tests and try to create a character application; in the world of PH, everything is possible and those who cling to their weaknesses are the ones who need help versus those who are trying to break their own barrier on their own, which would contradict your logic in a sense. Enjoy your Terra while I enjoy my Taborea.

This character's origins of being able to go through different races and possibly gaining core skills that only that race or someone who's a Solitary Ziamichi could learn, breaks the point of the current system.

By far, the only three core skills are General, Willpower and Anima Stone; Chi was more of a special case since it is a power of the soul self versus a power of the soul (which is stereotypical that it would point to the Humans since they are often the first to comprehend it.) For a character to learn Chi is to either discover it on their own or to seek out a Chi User to be trained by them. Any race can acquire General Skills like Durability, General Speed, Strength and Weapon Use. Any race naturally has Willpower Skills like Willpower and Determination, Mental Deduction, Pain Tolerance, and Focus. Anima Stone is more of an item-based skill since it revolves the Anima Stone, an item that is fueled by spiritual forces, which is a very broad topic since all races have spiritual forces, thus the Anima Stone can be wielded by the likes of Eric Zarathos, Zin Yuudeshi, Byakuya Kuchiki, Rin Okumura, Claire Clixx, and many many more. What about those who does not have a spiritual force? This is Platinum Hearts, they'll run into anyone holding a spiritual force, even a guy you would sit next to during a train ride to and from Tokyo. Anima Stones do not technically just derive power from the person, but also from the field around them (thus why Quincy has an advantage in regards to the Anima Stone.) Going back to the the previous point; if the core skill is only accessed by another race, Hanako will have to become that race in order for it to function and give her a chance to do trial and error with it to make it better. If one could consider a double-standard about the "current system," (which is very broad to begin with unless you are giving it a specific name,) it would point out to that Solitary Ziamichi with an Arrancar Spirit being able to use Ressureccion without needing to don on a hollow mask like the Vizards or needing the natural anatomy of an Arrancar. If you suggest her ability to become that race versus "mimicking" a race would break the point of the "current system," then it would come out true that a person transforming into a full Arrancar (and suspending their previous race's core skills in the process) is more guilty than a character (who technically does not have the prerequisites for the core racial skill) using the skill just by consulting with their Arrancar spirit.

Kakeru wrote:this right here is an example of Aerith Gainsborough from Final Fantasy Seven, and her origin and as such there was even limits to what her power was seeing as she died fairly early on for a plot related reason, digressing from that point. Okay, as this stands It's a bit powerful but if you plan on seriously working on this, as in I expect you to actually post more than I have been gone due to my schooling, then I'm willing to approve it otherwise I want a change that makes this more balanced by her tier and possibly her magic stat, because then if has no way to being measured, and that can cause confusion and problem, and it's best to try to stave that off as much as possible, with that written, I feel that this was highly exaggerated in general, and as such it needs some form of limiter.
this right here is an example of Aerith Gainsborough from Final Fantasy Seven, and her origin and as such there was even limits to what her power was seeing as she died fairly early on for a plot related reason, digressing from that point.

Critically to the point of grammar, the blue marking means it is debatable on how it would be said, but I preferred it to be called by its title, "Final Fantasy VII." The green is where you may have shot yourself on the foot; "and in her origin and her development, there are even limits to what her power was, seeing as she died fairly early on for a plot-related reason, but I digress from that point." When referring to a character, "development" is the same as "such" because it is a broad term in personifying a character's array of features; she could have developed some feelings for the jerk, he could have developed a boner for that chick, they could have slept together can gained laser vision that makes waffles. I am glad you can pick up on Aerith Gainsborough being part of the collage of inspirations for Hanako, but when you bring her up and not discuss of why she has limits in her origin and her development, it is not actually bringing up a point. Digressing from it is like having announcing a promise for a nation, but not get into details before dodging questions for details; it does not bode well for your standing. I will get onto that topic and pick up where you left off. Conceptually speaking, Aerith starts out as a potential love interest for Cloud Strife (who before being himself was an unnamed SOLDIER for players to make a name for and Cloud is the default for the indecisive) and a pinnacle character with four different ways of dying, which the fourth became infamous for it being the tear-jerker for those who played it, even if spoiled because the music alone is capable of producing that feeling. At the start, she is capable of handling four multiple encounters on her own after she fell from two stories (a normal human would be injured and unable to move after a fall like that, let alone handle one encounter with two soldiers.) Later on, she survived a lab explosion when a friend shot her container's glass and she is near the epicenter of the blast; she would have suffered from physical trauma, broken bones, deafness and temporary blindness/disorientation because of the air pressure rushing out and through her, and yet, she comes out relatively alright--dizzy, but alright. Note that she is capable of taking on the Ruby Weapon, the toughest of the weapons on her own (which is like the time when Chi's Cupcake fought against Frost's Radioactive) if she is well-equipped. It would take long, but I can definitely see Aerith being capable of taking on Sephiroth on her own (the FFVII equivalent of Kin Iramasha.) If comparing between Hanako and Aerith; Aerith could win since she can take more punishment and heal quicker than Hanako could dish it out on her. Empathizing the point are her limit breaks;
  1. Healing Wind heals the entire party by half of their morality: she can easily collect damage to trigger this and put her back to the fight form she was before she was pummeled.
  2. Seal Evil paralyzes and silenced all enemies: Hanako cannot do much of anything for a few rounds, allowing Aerith to heal herself and buff herself.
  3. Breath of the Earth cures all ailments: Pop that limit breaker and even Hanako's curses will be alleviated.
  4. Fury Brand triggers limit break for two allies: if she has helpers, they can easily do Bankai smashers on Hanako and her helpers.
  5. Planet Protector gives all party members temporary invincibility: Pop that can even Hanako's greatest spell cannot harm Aerith.
  6. Pulse of Life fully restores mortality and energy while curing all ailments: Even when near death, ailed by dozens of negative effects, Aerith can use that limit breaker and set Hanako's entire effort back to square one. What a bone-yanker!
  7. Great Gospel restores mortality and energy to full and grants temporary invincibility to the party: Have fun wrapping your head around the idea of how Aerith could take on Kin Iramasha on her own when Hanako would quickly be decimated if she tries that alone.
If you think that Aerith does have limits, then Hanako is quite legal compared to her. She died not for a plot-reason, she died because she was stabbed in the back, through her body and grinds against a sharp sword's true edge while lurching forward, cutting her internal vitals. Why she has not healed from that? She was paralyzed because of the back stab. Hanako would die if she was stabbed like that and she has no hopes of using her healing powers quick enough to recover from that because a damaged spine contributes to paralysis, a condition which Hanako needs to concentrate to recover from, but she can't because she cannot move to a certain pose to focus her healing. When Hanako dies, she is reverted to Powerless mode as another race; when Aerith dies, she became an omnipresent goddess who can cure cancer called the Geostigma around the world, can empower Cloud to the point that he took down Bahamut SIN in one run-by, and still make occasional visits to let Cloud know that everything is fine and even brings Zack along with her to see Cloud. Where are her limits and how her limitations seem to be comparable to Hanako's?

Okay, as this stands It's a bit powerful but if you plan on seriously working on this, as in I expect you to actually post more than I have been gone due to my schooling, then I'm willing to approve it otherwise I want a change that makes this more balanced by her tier and possibly her magic stat, because then if has no way to being measured, and that can cause confusion and problem, and it's best to try to stave that off as much as possible, with that written, I feel that this was highly exaggerated in general, and as such it needs some form of limiter.

I often do not like to reference a meme, but why so serious? This is a non-profit RP-Site with the core is to have fun as explained by First Head Advisor, Majestic Moose. If you are expecting me to post more than you have been gone due to your schooling, then you are setting a very high standard that is unnecessarily vague based on a deluded idealism as for one, I do not know how much schooling you took on, another is that I do not know your caliber of "actually post more" when I do not know how much you expect for each minute that you are gone. Making it more balanced by her tier is rather redundant when she is already balanced in a strange sense. Magic stat? Last time I tried that, I was scolded by the Staff for using stats in PH and you are suggesting statistics? Measuring powers from a character is pretty much too broad to determine alone and when it cause confusion or problems, go by Aivee's suggestion and come up to me and talk to me so we can work out a way to either understand the situation or to negotiate how to get out of that. If someone does not like to die, they can let me know because I do not like having to kill a character as it is hypocritical even for me to try and kill a character when I do not like having my character killed. If no more questions are discovered, there will be no more conversations, and then there will be no need to get connected to other players and forge a tighter community. What you are suggesting is making it all out on the table and make other players care less and bring less and less people together as each player learns more about the other player like each character would learn more about the other character. Limiters are only plugging in the holes in the dam, a temporary fix that will no longer make sense in long term use. Instead of punishing the characters with artificial limitations, try practicing the habit of letting players know that they can always ask the player of the character for clarification and talk to them when they feel they have a problem with a situation instead of running to the staff for each splinter they poked themselves with when playing on the playground.

Kakeru wrote:What do you mean by later stages? As in Going from her released to Goddess form or as in Tiers? This needs to be explained as well, and by homing attacks, is someone being more faster than the attack able to dodge it? What kind of abilities can block it as well, would a counter ability would be able to counter it.
What do you mean by later stages? As in Going from her released to Goddess form or as in Tiers?

It looks like there are no other stages around other than Sealed, Released, Ancient, and Goddess. With the range; Sealed would not do anything at all since she is powerless, released stage would make it the size of two city parks in diameter, ancient stage brings it more to the size of a city in diameter, and then in goddess stage, it would cover up a continent (assuming the average size of a continent.) With summoning; sealed does nothing, released is around tall man size (7ft,) ancient is gigantic (over 50ft,) and goddess is colossal (over 100ft.)

by homing attacks, is someone being more faster than the attack able to dodge it?

As for homing attacks, not all of them are incredibly fast, but all of them can be dodged at any speed given if the character set themselves up for the move. Even if they are hit, it is like getting hit by Bala versus a Cero; they hurt, but not as much as their dumber and bigger spells.

What kind of abilities can block it as well, would a counter ability would be able to counter it.

What kind of abilities can block it as well, and would a counter ability be able to counter it? One moment before I blow my stack about the question because it would be perfectly obvious; and I am back after five minutes of contemplating about cupcakes and My Little Pony. Any kido barrier, environmental obstacles, person, thing, body parts and in some cases, you could use a tennis racket to send the homing spell back at Hanako. It is that easy to simply let it hit something else or just whack it back to Hanako with a handheld object. I honestly do not know where you get the idea to ask that, but it definitely works to get me to blow my stack and enjoy this conversation; we should have more of this than just a boring app-checking; an actual attempt to understand each other's views and choices while a chance for players to defend their choices or have reasons to conform to the app-checker's requests instead of expecting them to change when asked to. (UHCM smiles and continues typing.)

Kakeru wrote:I... would like this to be removed, because of the heavy breaking of the plot and site, because this skill would be able to break through what has been set in stone in the timeline. This is highly breaking of the timeline, and.. as an ability its sound, but in terms of the repercussions of what the site was built around and breaking the timeline would be more than just simply oh it'd change this and this. It would have to honestly have to pass by Frost who would probably agree that an ability that change the whole fabric of the world isn't even advisable to have let alone pass.
I do loathe to disappoint you, but I believed differently from how you believed and I believed that Time Step is not that heavy towards that ground you assumed it to be in. The primary limitation is that it cannot extend further than the thread and typically, the thread remains unofficial until the collective participants agreed on it being said and done. It is not likely that Hanako could easily teleport far into the past and kidnap Baby Kin Iramasha and raise him to be a good guy; Time Step would not allow that because like Hoho, which is a technique of going the distance in one step, Time Step can only go back in momentary time, meaning that she cannot go beyond a few moments (3 posts.) In her released stage, she can go back one post and will prompt me to write a lot more than usual to cover that time while I will make it obvious so the players will know that my character jumped back and they have a chance to spot it and counter it. Ancient stage goes two posts back, and goddess stage goes three posts back. By chronological balance, the longer she goes back in the past, the longer it takes for her past self to attempt the time travel; so in the released stage, she can go back one post, but her past self will remain until one post later, when she activates Time Step. To simply put it, players have a choice to let me use it one way or another, just by asking me; I can work with them. The choice is "would you allow me to step back in time, or fabricate it to be an immediate ability where Hanako could have used Time Step in the future and her future self came to the present time to handle an unknown circumstance; it hints that this can be used as a pseudo-cloning ability which Hanako can only produce one clone per duration. But it is up to the players if they like writing more or just posting more. All abilities are never one-sided or one-way, what I can see are possibilities stacking on possibilities. If it was going to be that serious such as changing the past, even I would not let it fly without a fight, so if you think that I would do something like that, then you need more interactions with me when we role-play and socialize, brother.

Kakeru wrote:Does this increase her speed past Geppo, or is it the same thing, and when you're manipulating the "gravity currents" Will they collapse if too much pressure is applied, can they resist your own manipulation if say someone else starts tampering with gravity in their own way, does your magic have to be stronger than theirs or your flash step ability better than the others for this to work? What is the measure of this ability.
So to say, Precipice is just falling, thus she cannot get any faster than her terminal velocity. Thus in a sense, she has slower speed than Geppo immediately and in long term because she has to break away from Precipice in order to avoid going too fast and risk smashing into hard surfaces that can cause her to have injuries, so no, she cannot get any faster than Geppo users due to her distances are short-lived and her acceleration is based on gravity (9.81 meters per second square.) Increasing Preicipice skill can only make it stronger and thus harder for heavier or stronger opponents to resist, not faster. Pressure is not a factor in Precipice because it is only a tunnel versus an area, but should they get caught in it and it was already pressing against the surface they stand on, it is entirely based on how strong and enduring the character is for them to resist the crushing force (pressure is penetrating force if going on parallel on what you want to define it as.) If on good reasons and they talked to me about it, then they can get out of it. Gravity users like Moonie can definitely counter it since gravity is an absolute force, thus if two absolutes clash, it is either going to lock the ones in it into a state of weightlessness or if hitting it perpendicularly, they can divert Hanako's trajectory off course and if with enough force can throw off her focus and make it hard for her to recover from it before hitting the nearest surface available. To crack it down, Gravity Users can counter Precipice by going against it, forcing Hanako to be weightless and unable to get out of it unless she plans to go to space or into a wall or floor, or perpendicularly to force Hanako off course and crashing into something, leaving her disoriented for a while; that is why I said that Moonie can definitely beat her up badly if he keeps up with the pressure (keeping the fight on her without giving her a break.) Why she cannot get out of Precipice if rendered weightless? In order to use another step technique like air-walking, she has to cancel out Precipice; she could use teleportation, but if she cancels out Precipice, she will be flung so hard that she will be disoriented and unable to use teleport without risking putting her into space by accident. As for the measure, for each skill rank into Precipice can be countered by each skill rank into Strength and it is up to the player if they want to resist it or let it happen to them; I can't stop them if they want to hurt themselves for any reason, even the stupid ones.

Kakeru wrote:Assuming from what you said before about her not having energy and basically a connection would be necessary for her to have other world means to convert the energy herself. This can't be accurately understood until her whole method of gaining energy is explained properly with that said, how strong is the shield before it breaks, is it dependent on how much magic she has within her at one point or is it dependent on her defensive capability what's the measure of this skills effectiveness,
Assuming from what you said before about her not having energy and basically a connection would be necessary for her to have other world means to convert the energy herself.

To recap on what I explained about her method of using energy; Reiatsu is different from Reiryoku as Reiatsu is the aura that eminates as Spiritual Pressure while Reiryoku is the internal energy based on spiritual sensitivity and willpower. That means while she may not display much reiatsu, it does not mean she does not have energy. According to how I explained in her connection to the planet/world; she cannot use reishi and reiryoku from another world and each time she travels to another world, regardless if she previously connected herself to that world or the other, she has to reconnect herself with that world/planet in order to use that world's reishi and reiryoku. If she does not, she will have to use her own Reiryoku to use her powers, but not as effectively and as efficiently as when she is connected.

how strong is the shield before it breaks, is it dependent on how much magic she has within her at one point or is it dependent on her defensive capability what's the measure of this skills effectiveness,

Each skill rank into Force breaks against each two major tiers (meaning beginner can take on 5th tier, adept takes on 3rd, advanced takes on 1st, master takes on 0-tier; Grand-master can use a second shield.) It is not dependent on how much energy she has in her, but dependent on the skill level and outside reishi uses. She can use her own reiryoku to manifest it, but it will be at a reduced state (meaning beginner takes on 6th, adept takes on 4th, advanced takes on 2nd, and master takes on 1st.)

Kakeru wrote:How many posts does this take for Hanako to set up before she starts the incantation, is it from a certain amount of posts before she can use it or can she use it on the fly, also what's the limitation of the area. How far does this stretch out from is lowest point at the epicenter to the farthest reaching. This needs to be explained much more in detail, because this reading as long as she's still she can do it, and is the barrier breakable as in can someone with a strong magical attack break through it? What's the measure of it's defensive power, your defense? Your Magical skill, how much magic you can conjure up at that point in time?
Normally, for a powerful technique like Holy and Smite, there is usually a prelude post before the actual uses, thus telegraphs the use of Holy before she uses the incantation. If she is up against an enemy, she will need someone to protect her as she conjures it. When she makes the first verse of the incantation, the barrier will erupt from the epicenter and depending on what stage she is in, it can grow to the size of two city parks (released,) a city (ancient,) or a continent (goddess.) It is indiscriminate, so if she uses it in goddess stage, everyone (friend and enemy and neutrals) will be paralyzed if they are spirits, but in an exchange, they are protected from the worst of attacks, even if they are inside of the barrier and be fully healed and revitalized when it is over. In a sense, anybody can simply fly into the barrier and if they are spirits, they will slow to a stop shortly because they would be paralyzed and their motion is considered a force to the barrier, thus it will degrade their speed and momentum too. So to say, if a spirit gets stuck, they may as well read a book since nothing is going to harm them, even if the strongest human alive tried to hurt them from the inside of the barrier. Given that she has to maintain her pose and be still, Hanako can still be vulnerable to immediate forces by opposing humans such as a simple push can break the entire barrier. By measure of skill rank; beginner can only use first song, adept can use the first half of the songs, advanced can use up to third song, and master can use the entire four song; grand-master completes all cooldowns for everyone inside the barrier should the final song be completed without interruption.

Kakeru wrote:Can someone counter this with enough defensive power and or dodge it with enough speed? How is the power measured? Is it by her magical power? Her ability to gather magic? What is the measurement of this skill's power?
It is counterable if they can pick up that one post before Hanako could use Smite will be her telegraphing it as preparation, same as Holy because it is a powerful technique. What is also making it able to counter is its predictability; it always starts off by trying to strike against their right wrist and ankle, then against their left wrist and ankle. Since Smite does not downright kill them and instead sap them of their energy, if they encountered it before and can pick up on the telegraphy, then they can easily move out of the first two spear's way and avoid Smite entirely, regardless of how fast they could be. If they have one spear on them, then they still have a chance to dodge the two swords that will first come at them from the front into their chest and then a second from behind aiming through their head. It is always the same pattern; right wrist & ankle, left wrist & ankle, front chest, and then back head. For their measure, it is like Holy, it is based on skill; beginner can only use the first spear, adept can use two spears, advanced can use two spears and one sword, and then master can use both spears and both swords; grand-master can restore locked powers if the target has their power locked up by another person, which is strange, but it suits to its exchange when sapping almost all of their energy away should they fail to dodge them all.

Kakeru wrote:Again, what's the measurement of her powers, and since she using her skills more powerfully does this drain on her mental abilities as in her willpower and determination? How long can she sustain the form before it hurts her too much in her head or body before it causes her to break down. This needs a duration of how long it lasts, how powerful it is, what the drawbacks are as in Mental skills, or energy or a combination of both.

Let's continue. How long is the duration, and how strong does she get, what is the measure of this? As in does it have a limit? Also...this is a side note, but I would take out comparisons to people because this tends to have bad connotations on how this works out in a fight, so Put a duration, and what is the cooldowns that are necessary for her once she reaches a post limit, because even if she can achieve this, I would like a limit of tine because she naturally ISN'T like this.
I've decided to put these two together because they are going to receive the same regards. To be honest with you, I am trying something quite different which how her stages would work as evident from how her Reiatsu Resistance functions from her base natural ability, "Immunity to Reiatsu" as summarized to be a bi-polar ability where it would protect Hanako from any forces of Reiatsu as well as containing her own Reiatsu; thus preventing her from using her five senses to detect spirits because her Reiryoku was locked up by that immunity. In a sense, the immunity degrades to Reiatsu Resistance as she unlocks more of her Reiryoku. So in the essence of the theory; like an Arrancar with Reiryoku, Hanako was originally in a locked stage and with more of her reiryoku freed from the Reiatsu Resistance, she becomes closer to her true power, her normal power. It is also evident from her personality where she has a habit of holding herself back to keep herself from killing someone on accident. Why Immunity to Reiatsu and Reiatsu Resistance have to do with her true power being locked up? Immunity is to prevent things coming in while also keeps things from going out; think of Hanako's Reiatsu Resistance as a dam for her Reiryoku, the more it opens up, the more Reiryoku she is able to display. I added the magnitude in tiers beside the percentages of her Reiatsu Resistance in each stage. The point is that she is ranked Tier 0-2+ and I have to hold up on that end of the bargain. If considering Divine Reincarnation once again, if she became let us say, a Shinigami, her Spiritual Immunity and Reiatsu Resistance would prevent her from using her Zanpakutō or Kido properly or other skills that would require her to use her Reiryoku or her Reiatsu. Thus means that she has to continue working up until she breaks the seal and achieve her higher forms before she could use Shikai, let alone be eligable for Bankai. When talking to Tina-Neko about it last night (Nov/21-22/2013,) I realized that there is one question; what if she gone through the full rotation of Reincarnations, would she keep her previous powers from her past lives? Considering the projection of that happening, I will think more on that as it goes on. Once I gathered enough data from other experiences of her development, then I will decide if she would need a lock or a wipe. Back to subject! To her primary race (Powerless Human,) the Ancient heritage is only secondary like a Ziamichi Spirit or a Vizard's Inner-Hollow or an Iramasha's Seishi Buki. With that, she cannot become a Ziamichi or a Sangsue. I am still debating about the Vizard, but more likely to leave them out since they are a hybrid race and their inner-hollow would conflict with her Ancient heritage. As her Reiatsu Resistance and Spiritual Immunity was preventing more of her power from being useful, it is said that she was once Tier 5-5, and then through her experience and her training, she was actually on par with the likes of Mana and other extreme tiered characters, but her Reiatsu Resistance and Immunity to Reiatsu was holding her Reiryoku back. When you would think she is not naturally like this, then I am sorry to say that you are not opening up to possibilities as Hanako was not a very recent character and I worked over the span of time since November 25th of 2010, the day that Hanako was made and approved; I have experimented on her throughout these times; I saw her potential through trial and error, and it turns out, she can get that high up, just her habit of holding herself back, even at an underlying level was preventing her from achieving that level. When she enters her released stage, she is only unlocking a measure of her Reiryoku by lowering her Reiatsu Resistance. Further when she enters her ancient stage, same thing. Goddess stage is the same thing; Hanako was just unlocking more of her Reiryoku by lowering her Reiatsu Resistance. She is not buffing up or getting extra Reiryoku from her stages; she is unlocking more of her natural Reiryoku from lowering her Reiatsu Resistance and thus when it became natural for her through refining her abilities, all these stages can be maintained indefinitely, but why would not just go passive Goddess stage is because it will make her a bigger target and her reiatsu will be more harmful to those around her because of her immense Reiryoku that actively deters those around her immediate location through harm. So the highest she can go without being a big harm to others was at Ancient Stage, which her Reiatsu Resistance would weighed her immense Reiryoku back on par with captains. If she does become another race through death, she cannot gain anymore power through learning more techniques because of her Reiatsu Resistance holding her back as spiritual abilities and core racial transformations require a certain degree of Reiryoku to power them and mainly from herself, so if she was in Goddess stage, the core transformation like Shikai would drain her, not her Goddess Stage and the strength of her Shikai can only be gauged in ratio of her Goddess Stage (which would be Tier 0-2+ as previously approved in the past.)
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