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 Kaito Yuudeshi [APPROVED, 2-1, SOUL STATE]

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Subject Post 1PostSubject: Kaito Yuudeshi [APPROVED, 2-1, SOUL STATE]   Sun Jun 09, 2013 10:38 pm







Hacker of Karakura

» Name: Kaito Yuudeshi
» Titles: The Hacker of Karakura. [Main Title.] Hikkikomori-chan [Family]
» Age: 17
» Gender: Male
» Affiliation/Rank: Yuudeshi Clan. [Shadin's Side]

» Appearance Picture:
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» Psychosomatc:

    Recluse: This is the most prominent trait in Kaito, is the fact he's such a recluse that for two years of time he remained at home never leaving the grounds nor going outside giving him an insanely pale look to him although he never got sick or unhealthy. That being said talking to new people is kind of hard for him and for that reason he tends to talk in more of an elegant pattern because of his shelved nature.

    Intelligent Speaker: Being that he's a genius he talks in a format of proper Japanese and or English depending on where he is in Japan. That being said his words are precise and sharp, and to the point. Also, he can be very gentle and kind while being soft spoken in situations, or inspirational and leading at the sam time. Whatever the speech requires he can do it's how come he's considered to be very intelligent.

    Sorry?: For a strong speaker, he knows when it's right to apologize and say sorry. Sure this is hard for normal humans, but for him it's reflex especially if someone is scary enough to make him bow and say that. Sure with the right hard gaze someone can make him do that, but more than likely he'll apologize if he's in the wrong proving that there's more than just fear that drives him to apologize. He's a smart person so knowing how to give and receive an apology is key in understanding him.

    Quiet: All in all he's a very quiet person keeping things to himself and being able to understand that being quiet is usually the best policy on being heard, because the man who speaks softly and carries the big stick is the man who's definitely heard the loudest, and Kaito has his stick and his soft quiet tones amongst his stronger and more blunt tones. Quiet also means that he can be very subtle with his actions and reactions from a minor facial change to a dialogue shift.

    Analytical: He's deeply analytical of people's words and actions. He tends to read into people much more than normal. Despite this as a short coming it can be a blessing as well because he can read into people and possibly have a better analysis and more apt to being able to help someone. Furthermore, his analysical nature helps him with hacking which is what he's known for being the Hacker of Karakura comes with a blessing of being skilled hacker, but a curse that people will want you to hack into things for them. Which can be a pain unless you're willing work that hard some times.

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» Historical: As a Child Kaito Yuudeshi being that he's a descendant of Shadin Yuudeshi, was considered to be a genius, but to have super strong powers, but he never exhibited them. In fact it had seemed like Kaito was purposely not unlocking his powers early, which is a lie, because he did not know he had powers in the first place. Disregarding that, Kaito seemed to accel greatly in school and in conversational topics, but he wasn't that bad in terms of athletics as a child. Although he was pretty lanky and skinny he looked pretty much as healthy as he could get, but he had a sweet tooth as a child. Not an ordinary one, he liked carbonated drinks, didn't have to have sugar in it, he just likes that feeling of where the stomach can burp and it feels good after wards that feeling is what he liked the most. So most people would think he would of gotten pretty heavy, but he didn't. Also he had an insane metabolism that allowed him to keep on eating what he wanted, although he was a pretty damn healthy eater, using balance instead of using mass amounts of fats to fuel his lifestyles. Then he became a teenager.

As far as it can be told Kaito was just a normal student who did exceptionally well in school subjects, It was like going against a machine because of his skills as a student. With that being said, Kaito was no push over in terms of speed events, as in sprints or Miles, being able to run a mile in 5 minutes or less due to his very thin athletic build. That being said, Kaito's strength was pretty normal, a bit stronger than average, his mind was amazing able to think out routes and counters on the fly. He acceled in martial arts, and in combat, but he didn't like to use it because of the violent natures of battle. Although he feels like there's more to his powers, he has no freaking clue on how to unlock them, and so he's stuck at an impasse at the moment being a student who's just insanely faster than most and able to wield a gun and a sword at the same time, or if he wanted one and alternating into another, but that's more on tactics than needed. So he lives his life as a normal NEET and Hikkomori just taking things in stride and being in his room as much as possible hacking through stuff using the Yuudeshi network as his way to get what he wants. For now he'll take his destiny into his own hands.
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» Human Capacities:
    High degree of Intellect: Being that his IQ is around 175 he's a genius, sure not like Albert Einstein but he's definitely smarter than his other people around him. He's skilled with his knowledge and wisdom for someone that young that he's able to keep up with scientists that have been researching things for ages. Unfortunately since he's very intelligent and a genius, he has that issue of being very profound in his intelligence, but comes in a bit of humility because he's scared of being too intelligent for his own good, but being linked to the Yuudeshi network helps his high intellect having a nearly infinite source of knowledge to use from. This doesn't mean that his intelligence is unlimited, but the potential is, and that's another thing about him his insane potential.

    Near-Immortality: Being that the only real way to kill him is to physically kill him. In terms of him having a disease to kill him is very unlikely. He's pretty damn healthy for a kid who is addicted to Soda pop, and or other carbonated drinks like pop. This near immortality, isn't necessarily a power, but more of a condition because of his lineage of being aligned with Shadin Yuudeshi as a descendant. Furthermore, although he's not prone to getting sick, it he's beaten the life out of then yes definitely he could die, but that requires that he dies from trauma and not just some cold came up and ate his ass up. Death is an inevitable thing, but for him it's from fighting or being killed by poison or something like that, and not from being old aged.

    Skilled Weapon User: Although he has no powers, it doesn't mean his weapons don't. In fact they do, but he hasn't learned their powers just quite yet, but, he's used them enough to be skilled to do rudimentary battle stuff as in attack and counter, but this doesn't mean he's infallible with it. The sad thing is that he's much more skilled than he lays on, but that issue is that normally he wouldn't draw out that much of his skill unless it was really necessary, This being said, he wants to become better at this and for that reason he just keeps pushing his limits with his weapons to see how far he can go, and that leads into the last part of this which is the insane potential that can be assumed from a young Yuudeshi genius.

    Insane Potential: Although he has no supernatural power, he does have what appears to be called potential to be that, outside of seeing spirits which all normal humans have become accustomed to, he just seems like there's something about him that makes people wonder what his true skill is as a man that's learning his way around life. He doesn't know what he can do yet, but it can be assumed it's something great, He doesn't know what his true power is, but he hopes it's useful for the future of the Humans. For now he just keeps on going do what he can do to get better. In short he's a young prodigy learning about himself and eventually his power.


» Weapons:
    Name: (透明アンサー Toumei Answer
    Weapon Type: Dual Handguns.
    Weapon Class: SS Rank [Best Grade]
    Length: 4.5 in Barrel
    Cost: None, Personal Creation
    Description: These Handguns were created by Kaito after creating the weapons for Shizuka and Natsumiko. These handguns use an internal railgun design to add more power and speed behind the bullet able to push the bullet past mach 10 in speed. The bullets are spiritally created from the soul of Kaito, and the weapon is able to shoot 30 bullets each in a matter of seconds without even barely touching on the energy levels of Kaito. These handguns do create a lot of heat because of the energy released creates such a heat it can burn Kaito at the same time make his bullets dangerous because they are hard to dodge and if hit it'll hurt like hell. The materials are dark in nature so the weapons tend to seem to give a dark aura. This weapon draws of the energy of the person into the attacks and into the blade, thus causing the weapon to adapt to the user and the user to adapt to the weapon causing a symbiosis between weapon and user.

    Name: 人造エネミー (Jinzou Enemy)
    Weapon Type: Sword.
    Weapon Class: SS Rank [Best Grade]
    Length: 45'
    Barrel length: 32 Inches
    Cost: None, Personal Creation.
    Description: Created from ornate materials for the handle, and legendary strong materials for the blade bringing an extremely elegant design and dangerous weapon making using rare materials making a blade that's as red as blood it would seem. The blade itself is tied to the user being that since Kaito uses it the weapon is tied to him, if he were to die, then the person who killed him would gain the right to use the weapon. The Weapon itself is able to create with the users energy skilled amounts explosions, that stem from the users natures, if they have a dark nature then the explosions will be dark explosions, depending on their nature and energy types they will affect the type of explosions. Again, this weapon draws of the energy of the person into the attacks and into the blade, thus causing the weapon to adapt to the user and the user to adapt to the weapon causing a symbiosis between weapon and user.


Custom Items:
    Ene Phone: The Ene phone is a custom built phone that plays music, connects to the internet, able to hack into anything that has an electronic lock or algorithm, has a cute background of a girl with a blue jacket and hair who looks really optimistic and is actually a virus that was a human once. Also it talks to him VIA her, and she can summon herself if there's enough electrical interference in the air. Her name is Kana Asumi, but calls herself Ene. Kaito doesn't know that much about her at all besides the fact she's in his computer and phone, but she tends to ask him about what he hates more than likes which causes minor disturbances, but generally she's a cheerful girl who looks at the brighter side of life for him. In Short Kana Asumi or Ene as she's known as wants to treat her "Master" as well as she can but, she wants her own fun as well because it would be so boring if she had to serve someone and not have her own fun as well! Ene looks like This

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Soul Evolution Powers
- Natural Attributes:
Unleashed Speed: Kaito once awakening his powers allows the restraints on his speed to be removed because of the sheer amount of training that Kaito has gone through with Sagumi this doesn't mean he can't be trumped by faster people, is that his speed is more like a marathon runner where he can maintain it for long periods of time and then burst to a higher speed without much problems at all, since he's thin and lanky he doesn't have as much of a wind resistance to go through because it's almost like him to do that. This natural ability is based on the fact that his genetics is that of Shadin's and that helps his speed to be faster than most. This doesn't mean that he can't be out sped, but generally once he starts moving he's always fast.

Instant Analysis: As he gained Powers Kaito's insight and Analysis gained such a boost he can almost instantly analyze abilities and skills If he sees them. At least when he sees the usage he can't mimicry the ability but he can understand it and in a way see how it works out. This doesn't mean however that he can necessarily counter it, but it does help him to see the ability and make it work out. This is the way that he makes up for his lack of physical prowess by being able to see and analyze attacks as they come to him, due to his high intellect and his natural knack of being analytical helps him to push this natural skill to the limit. This was a natural gift from his genetics.

Master of Taekwondo: From the harsh training of Sagumi he has learned how to strengthen his core and his legs to the point that it's like getting hit by a missile. In terms of decking someone he'd prefer to use his feet because they are faster and much more powerful. He has learned both ITF and WTF Tae Kwon Do, so not only his his feet strong but his entire legs are used to taking insane amounts of punishment due to the harsh and rigorous training of Sagumi, and pairing with the fact that he kicked Sagumi in the head constantly enough is a tome to this. In short getting kicked by Kaito is a bad thing since the damage capabilities of his kicks are simply dizzying. Although he knows how to use a weapon it's not common for him to use a blade because it was basically forced taught to him since he had a sword and a gun.

Skilled Magic Slinger: Being that he's been mastering Electromagnetic, Electrical, Zero Point, and Cyber energy, Kaito's skill of manipulating and using energy is pretty amazing. He could spell sling on par with mages. Also, he can use his magic to enhace the kicking styles that Kaito knows from learning from Sagumi's Chi styles, and possibly having an affinity to Chi. In Short Kaito's power as a mage is much stronger than him being a melee fighter. The fighting style that he uses is to offset his speed and strength in his legs and use them to the limit and his magic is to back him up and be the first line of offense. His Gun can be out fitted with his energy and that helps to enhance his bullets when he shoots his handgun, although he tends to refrain from using them unless he has to.

Insane Energy Reserves: This is caused by the insurmountable amount of energy that Kaito uses and can house in his body. The fact that he's a mage first allows him to have deep reserves due to the fact he's not a very strong physical fighter, but more or less a mage, and his energy needs to be deep. Steming from the fact he can manipulate the lowest purest amount of energy and bring it to the fullest fruition makes the changes from just a deep pool to an appearance of a never ending one, but even then Kaito can get exhausted quite fast because of the amount of energy it takes, and he's always leaking out bits of energy because his body just has so much. It doesn't help that being a descendant of Shadin Yuudeshi would naturally give him deep reserves, but his own magical skill pushed his own limits.

Area of Sagumi Techniques: [Note: Not all techs are learned, but will be over time.]

Danketsu
Description: Sagumi’s trademark style, The Danketsu is a style focused on linking Sagumi’s special techniques and maneuvers together and using the increasing momentum of offensive pressure to increase the devastation that one can inflict. The ever increasing tempo and pressure of the style is its greatest strength, but it quickly proves difficult to reliably chain the attacks together given the ease of which a ninja can escape in the split second time in between strikes. Every successive Danketsu technique doubles the power of the previous technique upon itself.

Danketsu: Gatotsu Ishiki
Description: The first attack in the Gatotsu Chain, Sagumi will prepare his blow by dropping into a partial crouch, with both knees bent, right arm drawn back and his left extended forward. Sagumi’s right hand will slide down the hilt of his weapon before grasping the kashira or end cap of his sword and as he rests the tips of the fingers of his right hand on the blade near its tip. Sagumi will then thrust himself and his weapon forward in a powerful thrusting attack. This attack can also be used in a barehanded capacity.

Danketsu: Gatotsu Nishiki
Description:One potential follow up attack to the Gatotsu: Ishiki. Using the momentum from the first Gatotsu, the user will force Chi to their feet and jettison themselves forward while twisting the point of the sword or fist downward to the ground. The burst of Chi will double the speed the user was moving at for the thrust while the twisting motion of the Gatotsu will cause a wider wound when the weapon strikes its target.

Danketsu: Gatotsu Sanshiki
Description: One potential follow up attack to the Gatotsu: Ishiki. Sagumi will slide down into a low crouch before exploding upward, twisting the tip of his sword or fist upward and shooting it into an upward stab, using the power from the earth in his stance to propel himself upward, thrusting up at double the speed of his first Gatotsu.

Danketsu: Gatotsu Zeroshiki
Description: Can either be used as a standalone strike or part of a Gatotsu combination. The user will gather a large amount of Chi to their weapon or fist and thrust that Chi either through the weapon or their fist, allowing them to generate a frighteningly powerful thrust with almost no arm movement, easily punching a massive hole through the human body.

Danketsu: Split Step [Supuritto Suteppu]
Description: A simple technique, the Split Step is performed by lightly bouncing on the user’s toes. The use of this technique puts the user in a better position to move and react to incoming attacks, giving them an extra half second of reaction time, which is often a big difference between life and death.

Danketsu: One-Footed Split Step [Kata Ashi Supuritto Suteppu]
Description: A slightly more difficult technique when compared to its multi-footed cousin, the Kata Ashi Supuritto Suteppu is performed by quickly bouncing on one foot at the moment of reaction instead of one. This gives almost three fourths of a second extra in reaction time in a specific direction.

Danketsu: Buggy Whip Shot
Description: A simple but tricky and potentially devastating technique. The user will perform a simple slice of their sword that in actuality is far from simple. At the start of the actual swinging motion, the user will pump a wave of Chi from the length of the blade. The blade of Chi will then travel in a wide arc and strike the opponent from an odd angle. For example: If the swing was a horizontal slash across the midriff from the opponent’s left, the blade of Chi will arc one meter to the opponent’s left and strike him in the side. Whichever angle the sword is swung will determine the path of the blade of wind. The projectile itself is not capable of cutting through bone or other strong tissues. Skin and other soft and fleshy tissue however is easily sliced through.

Danketsu: Rondo Towards Destruction [Hametsu e no rondo]
Description: A very situational technique, the Rondo Towards Destruction is potentially a very viable killing stroke. The user will channel Electrical Chi into his sword and right before the weapon would make contact with another blocking weapon, the Electrical Chi will jump from the user’s sword into the target’s weapon, forcing it away. This move is not without substantial drawbacks however. In order to maintain the amount of Chi in the weapon, the user is required to maintain almost absolute focus on it. Consequently, the user’s body must be completely inert before the strike and a few moments after, which makes the move highly impractical unless the user is being propelled by an outside force. Typically, this outside force is gravity, but ingenuity can lend to the move being slightly more practical.

Danketsu: Triple Counter: Swallow Return [Danketsu: Sanjuu Tentou: Tsubame Gaishi]
Description: The first of the Triple Counters, Tsubame Gaishi is a riposte maneuver. When an attack, generally another weapon based manuever, is aimed at the user’s midriff or legs, the Tsubame Gaishi becomes available. The user will quickly hop into the air and parry the incoming blow, typically guiding the blow beneath his airborne self. From there, using the supreme Chi control of the Sumashuu, the user’s sword will glide up the opponent’s weapon and lead into a slice to the opponent’s chest.

Danketsu: Triple Counter: Bear Drop [Danketsu: Sanjuu Tentou: Higuma Otoshi]
Description: The second of the Triple Counters, Higuma Otoshi is strictly a parry, but a powerful one and is meant to react to an overhead strike. The user will meet the overhead strike with the flat of his sword. Instead of the two blades actually connecting however, using the supreme Chi control of the Sumashuu, a small pocket of Chi will form at the point of impact. From there, the user of the Higuma Otoshi will sweep his sword to the side, causing the pocket of Chi to violently jerk and rip the opponent’s weapon from their hand.

Danketsu: Triple Counter: Dragonfly Illusion [Danketsu: Sanjuu Tentou: Kagerō Zutsumi]
Description: The fourth of the Triple Counters, the Kagerō Zutsumi is a rather flashy technique. After blocking an opposing weapon, the user will create a force a negative charge into the opponent’s weapon while inserting a positive charge into his own. This will keep the weapons effectively stuck together. Then, using proper leverage and ideally surprise, the user will rip the weapon from their opponent’s hands.

Danketsu: Triple Counter: Star Fireworks [Danketsu: Sanjuu Tentou: Hoshi Hanabi]
Description: The fifth of the triple counters, the Hoshi Hanabi effectively counters projectiles and physical Technique. By channeling Electrical Chi into the blade, the user will lower the tip of the blade to the ground before swinging in an upward, violent arc. By combining a powerful swing with the enhanced cutting power of Electrical, the counter will cleave through lesser weapons or jolt the weapon out of the opponent’s hands. Any common weapons will be immediately broken and anything more potent will be forced out of an opponent’s hand. Any other weapon will simply be knocked from the opponent’s hand. Given the relatively slow nature of the counter, the opponent’s attack needs to be slower and heavily telegraphed for this technique to have use.

Samurai Zone [Samurai Zōn]
Description: A very potent KenTechnique, the Samurai Zone is supremely effective against other KenTechnique users. Upon making contact with an opponent’s weapon, the user of the technique will selectively charge an opponent’s metal weapon with electrons while maintaining a positive charge in his own weapon. This effectively allows the user of the Samurai Zone to funnel his opponent’s blade into the general area that the user wishes, making it very easy to parry and negate an opponent’s offense. The effect lasts until dispelled.

Sagumibattou
Description: An advanced form of Iaido, the Sagumibattou is a style fixated around using the sword sheathe as a funnel to reduce movement and air resistance in the sword slash. The release for the Sagumibattou however is far gentler than a typical Iaido draw with less wasted movement, effectively making it faster than a normal Iaido draw through completely refined movements. Because of the lack of wasted movement, the free hand does not need to brace the sheathe for the draw to be efficient.

Nitōryū: Two Swords Style
Description: Unlike the name suggests, this style only involves one sword. It does however focus on the capacity to switch sword hands effortless and promotes the capacity for using the momentum given by being able to swiftly and effortlessly transition from one hand to another. Masters of this style tend to be much more defensively sound, being able to cover all angles of attack with little trouble and have effectively improved reaction time.

Danketsu: Bagua Steps[Baguazhang Kaiho]
Description: A very basic footwork maneuver that the technique practitioner has been able to perfect through use of Chi enhanced movements. When an opponent attacks,the Bagua user will circle around his side, and appear behind him. When someone attacks with a punch, the practitioner will put his same sided foot behind their opposite sided foot, with his two feet pointing towards each other. After that, follow up with your left foot, circle behind your opponent's left side and you appear behind the opponent. This can be used as a starting point for a throw or a strike. Using Chi to enhance the movement makes it difficult to the untrained eye. The trained eye, I.E. shinobi, will usually be able to follow the movement, but it is very useful for gaining better positioning in hand to hand combat.

Danketsu: After-Image Dash[Kasumi Gake]
Description: A useful technique, the Kasumi Gake causes the user the shoot forward in a straight line at greatly increased speed, leaving only an after-image of their body behind while their body seems to be a blur. This however needs to be a completely controlled movement and as such, cannot be used as an attack itself. The user needs to already be moving and building momentum to use the Kasumi Gake and all movement ceases completely once they exit the Kasumi Gake, leaving another lull before an attack can be executed, giving an opponent ample time to react if not caught completely off guard.

Danketsu: Illusionary Dash [Kaihou]
Description: The name, while the technique is no illusion, is frighteningly accurate for this Technique maneuver. The human eye has a weakness, a blind spot. Light gets into the eye by passing through the pupil. It hits the retina at the back of the eye. The retina is covered with light-sensing proteins. They relay what they sense to the optic nerve which carries the information back into the brain. The problem is, the optic nerve ends in the field of the retina itself. This creates a dark spot in the human field of vision. When these dark spots overlap or if the person is forced to look out of one eye the brain just fills in the spot looking at the surrounding picture. This is the tendency with the human brain that the Illusionary Dash exploits. After a time of watching and studying the opponent’s optical tendencies (2 posts) the user of this technique will be able to locate that blind spot. From there, is where the illusionary dash takes place. By channeling Chi to their feet, the user will increase their speed by 10% for two posts while constantly moving into the dead spot in their opponent’s field of vision. Considering the dead spot changes whenever they move their head so much as an inch, it will seem as if the user of the Illusionary dash is flickering in and out of focus, making it difficult to effectively read the Illusionary dasher’s attacks. If the opponent loses or has lost functionality in one eye, the user can cause themselves to disappear from view entirely. Given the location of the blind spot, this Technique functions are a range of six feet.

Danketsu: Lightning Legs [Hyakuretsukyaku]
Description: This technique is, at its core, simply a kicking technique. The user will initiate a direct forward kick in front of their body. However, it will not remain a simple forward kick, as soon as the first kick finishes, the Technique will proceed to throw four more kicks that connect each a quarter of a second after the first, effectively kicking a target five times within a second. With more Chi applied, the technique strikes ten times within that second.

Seikūken [Control of the Air Sphere]
Description: The Seikūken is a defensive style of combat that involves controlling the entire radius within one's arm length/the length of a weapon, creating a metaphorical spherical shield around oneself. This style dramatically speeds up the the user’s reaction time to any attack that enters his sphere of control by absurd levels, allowing the user rather difficult to assail. The Seikūken can only be erected with a calm, still mind. If the practitioner’s mind is not calm, it would be impossible for him or her to erect the Seikūken. Consequently, this technique is meant to be used while stationary and is incredibly difficult and impossible naturally to be used while moving quickly, consequently, slow walking is the full extent of movement possible with this technique.

- Racial Powers:
Cyber Manipulation: Kaito's initial internet addiction was caused by the genetic testing within his body being that a Yuudeshi and a descendant of Shadin, that his body was crafted to have powers, but they were locked away so the boy could have somewhat a normal childhood and high school life, unfortunately they awoke during the last year because of the increasing amount of spiritual beings placing a lot of mental and emotional strain on him. This brought his eyes from their normal color to a red color mimicking that of Shadin Yuudeshi. While this activated, his eyes began to see the inner workings of the internet as if it was a part of this world. Allowing him to access the Yuudeshi network on his own without using any device while his eyes are stuck like this when in battle, he can view the vectors and see how they work in the sense of that the science behind them allows him to either counter them and user their energy and create a cyber-equivalent and manipulate them in their own way. His eyes don't drain energy until he starts using them, but once they become Red it can be assumed he can be manipulating the vectors within the Cyber world. That means that within that world that his manipulation is strengthened by the natural affinity of electricity. The stronger the electricity is in the area the more he can manipulate the vectors of the cyber world around him. These are always active, but the manipulation of them takes energy, the fact his eyes are red during this state is more of an after effect really.

A.I.M Fields: These fields are able to be seen by Kaito due to the manipulation of electricity and his Hacking of the cybernetic area allows him to see and manipulate the fields that are based off of magnetism. Basically he can see and manipulate them to breaking and bursting like explosive blasts, but it's electromagnetic spectrum that Kaito is known for bending and breaking to his will. These fields are around all types of people, and it doesn't tell him what their abilities are, but he's able to differentiate between the different races and how strong they are. This is the most basic function of the fields, being able to see how they are manipulated and to manipulate the fields around himself. This doesn't mean he can bend other people's fields, but it means that his fields with the right frequency and manipulation by his other skills can definitely disrupt the energy flow of people. This is normally hard to see without him using manipulating factors of the cyber world as a medium to see the fields, but as he gets stronger and more in touch with his powers the better he can manipulate and bend his AIM fields to their limits knowing what he can do to make them more applicable for himself. The Aim Fields are created naturally by all beings with powers, and as such most people can't see them because they are so difficult to understand, for Kaito the only reason why he can see them is because of his connection to the cyber world. Which allows him to note other species, but this doesn't mean that he can know everything or even remotely anything about their powers except that they have powers, and how powerful they are because their waves are either stronger or more changed as time goes on and he sees their fields shifting and moving around.

Electric/Electromagnetic Manipulation: Being a descendant of Shadin Yuudeshi, Kaito has inherited the use of electricity, along with creating it naturally. His is unique in application, because rather than using it as an all general thing, he concentrates his ability by bending the electromagnetic fields. This allows Kaito to use the electricity more so then just a regular release; in fact, it compounds onto his use of vectors. Generally, this allows him to manipulate vectors of electromagnetism, which can generally counter general electric users as long as he has the energy to invest into it. He can create, within the electromagnetic field, pulses and energy blasts, thus being able to propel them faster and longer. To do so, he uses a Gauss cannon like design, which generally allows him to speed up projectiles by having natural metals in them or being an artificial metals added to them. This is one method of using his abilities; another is that he can bend the electromagnetic fields in a way that can enhance his cyber world vectors. Relatively said, it makes those vectors stronger and easier to use. This way of using it is extremely draining because the manipulation of the cyber world vectors rely heavily on his mental strength and control, and thus maintaining an ulterior source such as the electricity may require more then he is typically used to handling. It's not that Kaito lacks control; it's just inherently it's more than his mind is used to, due to both maintain a mental straining ability and consciously controlling an energy based one. It helps him train in some ways, due to the strains that it puts his mind and body through.

Zero-Point Energy: The basis of his skilled control is the manipulation and control of Zero Point energy, which is the smallest form of Energy that can be noticed and manipulated. This energy is in everything and everyone and can be manipulated as long as it's not being used by another user of Zero-Point Energy. The energy that can be created is astronomical and by nature is dangerous, but even then the fact that he can use this type of energy is a tome to his skills as a magic user. Since he can manipulate the energy as he sees fit it helps him to have a deep reserve, because he's a magic user first before he's physical, and that changes the appearance of him. He can use that energy like a vacuum and release it in many ways in his attacks, and even to help him balance out his energy levels so he's not unstable. This ability comes from the effect of the AIM fields and being able to seeing them, and then comprehend the energy around him so he can use it effectively. This energy is hard normally to use for him, and so he must often focus to use it, but once he’s focused he can use it very well, but it takes at least 2 turns before he can use it once he activates the AIM fields to draw upon that energy.
_____________________________

Soul State Evolution

- Soul State Evolution Stage 1 Appearance:


- Soul State Evolution Stage 1 Abilities:
b]Soul of the Samurai:[/b] Kaito dons a unique kind of Armor and subsequently it modifies while he’s in this state his Katana, the fact he’s wearing armor and a unique accessory that only happens in this form. The soul of the Samurai is his materialization of his feelings of wanting to protect the people he loves and cares for. The honor of the samurai, the way of the samurai, is all coded in a sense within him, but this is the physical manifestation of that Yuudeshi drive built within him. The love of his friends and family represents his armor, as it’s the aspect of will that keeps him striving to become stronger and more caring for them. The Katana is his honor and the willingness to fight for his friends and loved ones. This provides him with a strong sharp blade to help him cut through his enemies, and people that would do harm to his family. The Final item is the accessory of the Yasaka no Metagama. Each Jewel is a representation of a moment in time where he grew, and the more growth he has, the more each jewel shines, showing progressions that go beyond just physical and mental capabilities denoting the need for something spiritual. The Soul of the Samurai is the core of this form, and is based on how strong his will is, and if he’s willing to don the entire set. Once he does however he’s locked into the form until he either loses the will to keep it up, can’t keep pouring energy into it, or finally he ascends into his next evolution.

Note: The Armor, Weapon, and Accessory drains on his will slowly over time gradually making it weaker, abilities on the other hand drain his stamina.

Eight Dragons: The Armor that Kaito dons in this form is called the Eight Dragons of Heaven and Earth, but simplified down into Eight Dragons. The most defining feature is the contrast between the vibrant red of the armor on the limbs and the dark black scaly looking breastplate that covers his torso which look like scales of a dragon. The breastplate is black in color with multiple shades of blues, purples and whites to give the illusion of many scales on the plate at once. The breastplate is the strongest point of his armor where he has the most defensive capabilities since it covers his vitals in battle. The Red armor is nothing to sneeze at either, since it’s very resilient against most types of attacks. If a person is strong enough to break through the armor either physically or magically it can be broken, but it takes a lot of damage the armor due to it being based on his will of wanting to protect those that he loves and cares for. The helm isn’t always on, but when necessary it will appear to protect his head in the case that attacks would go for his head. The armor is considered to be very unique and developmentally based on him, and nothing else. As he gets stronger so will the armor in its defensive capabilities. Finally, the most unique part of his armor is the ability to resist being cursed, as in something that would change his make-up as a human or within his skills, unless it’s something to power him up or assist him in making him more useful in battle, otherwise the person will have to overpower the armor’s defensive capabilities.

Tengoku no Ken: This weapon is literally called the Sword of Heaven. The main properties of the sword in terms of its design are three main factors. The first on is the contrasts between the pure white color of the cutting edge and then the crisp contrast of the black flat parts of the Katana. The Second is the white handle with black inlays, and finally is the white sheath with black Kanji spelling out the blade’s name. This weapon came about from the rigorous training with Sagumi to help him to shape his focus in protecting those he loved by his will to fight and become stronger. Since Kaito reminded Sagumi of himself a long time ago, he began purposely shaping him to become stronger in the ways that he was weak in the past. This forced this form to make its own legendary weapon. This weapon’s power is based not just on his physical capabilities, but his capability on wielding weapons, and how much energy he has, the more energy he has the stronger the blade is and the more capable it is of cutting through defenses that normally aren’t able to be cut through. This is the representation of a Phantasm class weapon, and as this is such a weapon it's tied to his soul since he forged it out of his soul and made it his own therefore stealing the weapon is very hard to nearly impossible to do.

Yasaka no Metagama The final part of this set is the accessory that finishes up the three part set. This item is the representation of his will, and also the people who he knows has his back. The more people he has the brighter the jewels shine, and the more that are created, when he knows that most or all of the people that he loves and cares for are behind him all the jewels glow. This accessory does three main things. The First one it helps him to balance out the usage of his energy so he doesn’t over use it and force himself out of his form. Second usage is to allow him to create devastating attacks with his Katana allowing him to have ranged slashes and arcing beams of pure energy that can pass through all non-spiritual substances, unless Kaito has more energy, and will then he can break through spiritual substances with some ease, but it takes time to do that. The final usage is to allow him to revert safely back into his normal form if the need arises for him to, because versatility is a real thing when you are trying to be the best you can be for the people you want to protect.

Main Ability:

Sword Saint: Within this ability, Kaito has complete mastery over all bladed weapons that are the length of a short sword to a Nodachi. In short this allows him to use any kind of Sword, but it also allows him to place his will and his energy into the weapons allowing him more uses than just close range combat with the weapon, allowing someone like him who needs ranged attacks when people can one shot the moon in this modern day and time. Sadly, this has a limit of if it is a soul bound weapon he can’t manipulate it as well because of the binding to the other persons soul, which would make something that hasn’t subverted to him easily manipulated unless the weapon allows the user to, then in that case it’d be fine for him to use the weapon in that fashion. The Sword Saint form which is compounded on the fact he’s a samurai allows him to do particularly deadly Area of Effect attacks with his types of energy, and manipulating them through his sword as the main medium. Sometimes he’ll use his armor as a medium for a stronger defense, but that’s usually a very rare case.

- Soul State Evolution Stage 2 Appearance:


- Soul State Evolution Stage 2 Abilities:
Sheath Knight: This came from the talk with Shadin and the training he did afterwards. This transformation of his skills came from a sacred weapon that’s summoned from the sheath on his left hip. The weapon was created to deal with energies that are considered evil, unholy, and energies that can corrupt a human being. The weapon that’s summoned is called Jigoku no Ken or the Sword of Hell, and is the counterpart of the Tengoku no Ken, and is considered to be its brother in terms of power. Being that it’s a sacred weapon it’s bound to Kaito and therefore Kaito is bound to it. Unless you can break the soul bonds of a person to their weapon this form is always accessible to Kaito. This form specializes in Mid-Range to close range combat, using dual swords, summoned swords and other pressure like tools to keep an opponent guessing on what he can do. Also his Yuudeshi drive is awakened here, but once it’s awakened the first time he has access to it from any form possible. Kaito’s hair grows out a bit longer, and looks much more wild, but he gains full access to his Yuudeshi Drive, and is able to manipulate it fully. This form also has the unfortunate situation of dealing with a sword of evil, and this causes a gauge to be visible to help people around Kaito make sure he doesn't lose himself to the corruption of his soul and mind when this form or it's attacks are used.

Jigoku no Ken The counterpart to Tengoku no Ken, in terms of the blade as a unholy/evil/Hell sword. The sword is based on eating energy that’s evil, Dark, hell energy and converting into a pool where he can use the energy to power his attacks up or create copies of Jigoku no Ken, and he can hurl them by sheer will. The more energy he eats or places into the weapon the more copies that are made, and can be used at one point. The blade is a black in color and the handle is white. The blade itself has a white omega mark on it, and is as strong as or stronger than a phantasmal class weapon. This weapon came from the sheath Knight Transformation is a sign of Kaito’s skills to come. When the weapon makes copies of itself the weapon clones are energy blades, and they can be broken much easier than the weapon. Although there’s strength in numbers, if he abuses the blades skill he can lose himself into the evil sealed within the blade, because more energy he places in of his own the more he can corrupt himself with his abilities. If he’s corrupted he can be purified by using his drive, but the more he does this the less his drive can cover up. Which means that he would need to see an angel, or an Angel Iramasha to purify his soul and energy.

Yuudeshi Drive: Having full access to his drive allows a few different things to happen while this is in full swing. First is mass multiplication. Mass Multiplication works in increasing a number of an item infinitely, or being able to copy something like a weapon or projectile and use it as much as he needs, granted he can only do this once he knows the item example is him copying his weapon to a finite degree. The Second is free range over all of his abilities. Kaito normally opens up in stages like a turbocharger, but this allows him to access everything that he can around him, because his drive is awakened, and that means he’s serious and ready to fight. This also means if Yuudeshi drive is active, he doesn’t have to slip into the soul states to access the abilities, but they are weaker since there’s not the same amount of energy into the attacks. The Final one allows him access to his heritage to Shadin, this increases all of his energy skills to the state where he manipulates the cyberspace around him to astonishingly dangerous degrees. His Cyber Manipulation in this state is naturally mixed with his Electric/Electromagnetic Manipulation allowing him to having to use the Yuudeshi network to power him up, but if he uses both in tandem it causes a large strain on his will, but at the same time he can do more amazing feats at once. The Yuudeshi drive activates in various ways, but the common ones are when someone he cares for is in Danger, the world is in danger, or he knows how serious a person is and he wants to make sure that he doesn’t die so this will activate to assist him.

Getsumei [Moonsong]: Getsumei starts out like any of the sheath knight skills of summoning out blades, in this case one extremely large blade is summoned and launched after the blade hits something or is broken, it shatters into thousands of tinnier blades and converge around the target to try to rip it into shreds. However it’s not without fault since it doesn’t judge on Friend of Foe as long as the initial blade hits something the rest of of the attack will follow through, Getsumei is meant to be a violent attack and fits as such being the eternal blood song of the moon. Getsumi doesn't add as much corruption to Kaito, but it takes more energy to use since the attack is stronger than Legacy Edge. Getsumei can be used much more freely on Kaito's will since it's meant to shut someone down. and not an attempt to kill say with legacy edge or Overload, so he's more willing to use this move in battle.

Reigashi Eeji [Legacy Edge] Opening up a portal using Jigoku no Ken's natural nature and summons a large amount of copies of Jigoku no Ken and shoots them in a high speed Gatling like pattern. If a person were to be hit by the blades they would be knocked back and repeatedly pierced through the same wounds over and over again due to the precise nature of this attack. While it has a decent range, it's narrowed to keep the blades tight and rapidly stabbing. This isn't as draining as Getsumei, but still can drain him if he abuses the attack. This attack also adds more corruption to him than Getsumei. This attack drains slightly on his will because of the violent nature of the attack, but pales to what Overload does to his mind, since Legacy Edge can if aimed correctly be used to shut don whereas Overload is meant to kill.

Overload Fusion: Blade Circus: The strongest, most corrupting ability of Jigoku no Ken he summons thousands upon thousands of blades in the air and around the opponent to make a pseudo cage atround the person or persons he's in battle with and begins to launch all the blades and have them terminate towards the center attempting to crush, slice through and destroy the people. If Kaito uses this attack he reaches nearly to his limit of dealing with Corruption since it's that draining on his will and his energy since the large amount of creation plus allowing himself to make this work means he has to get corrupted to have the necessary power to ensure that he destroys all in his path. This is the only attack of Kaito's where the intent to kill is apparent, and that's where most of the corruption seeps in from since it's hard for him to distinguish from killing out of necessity to killing to just end the fight.

Corruption Gauge: The more corrupted Kaito gets from using the sword and its abilities the more power and speed kaito gains, but the more corrupted he gets he the more he loses sense of who he is and becomes more savage and doesn't think through outside of battle applications. Although this can be purified and has to be somewhat often a bit of corruption helps Kaito get the edge on people. The way that one can tell if Kaito's too corrupted is when he summons out both swords, if the trail of Jigoku no Ken is brighter than Tengoku no Ken's light trail. The more corrupted he is the more that the Jigoku no Ken resonates to Kaito, where as less corruption Tengoku no Ken resonates better with Kaito. Corruption lasts for the entire thread in terms of boosting his Strength and Energy. This effect tops out pushing Strength and Energy at MAX Corruption reaching Master.

Corruption Gauge Explaination
    Using Moonsong 9 times puts Kaito at Max Corruption.
    Using Legacy Edge 6 times Puts Kaito at Max Corruption.
    Using Blade Circus 3 times, puts Kaito at Max Corruption.


- Soul State Evolution Stage 3 Appearance:


- Soul State Evolution Stage 3 Abilities:
-Coming soon to a character near you.-

General Skills
  • Durability: Adept.
  • General Speed: Advanced
  • Strength: Beginner
  • Weapon Skill: Adept.


Human Reiatsu Sheet
  • Power Control: Advanced
  • Energy Usage/Regeneration: Advanced
  • Energy Resistance/Endurance: Adept
  • Physical Augmentation:Beginner


Will Skills
  • Willpower/Determination: Adept
  • Mental Deduction: Master
  • Pain Endurance: Adept
  • Focus: Master.

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Subject Post 2PostSubject: Re: Kaito Yuudeshi [APPROVED, 2-1, SOUL STATE]   Sun Jun 09, 2013 10:50 pm


«-PREPARE TO BE REVIEWED-»



« Application Checklist »

• Let's Get Down To Business •

  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


« The Willsheet Checklist »

• And Comments/Fixes •

  • Willpower/Determination: Adept
  • Mental Deduction: Master
  • Pain Endurance: Adept
  • Focus: Master

  • Comments/Notes: N/A

  • Tier: 6-0

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Subject Post 3PostSubject: Re: Kaito Yuudeshi [APPROVED, 2-1, SOUL STATE]   Mon Oct 26, 2015 1:38 am



✧MOVING OUT THIS CHARACTER✦


Upon his request, I'm going to go ahead and move this character into the inactive character section of the site. Whenever he is ready, he can pick it back up.



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Subject Post 4PostSubject: Re: Kaito Yuudeshi [APPROVED, 2-1, SOUL STATE]   Fri Jan 01, 2016 4:38 am



✖| Kuma Shock! |✚
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Archive Due to Inactivity!

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