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Topics tagged under 5 on Bleach Platinum Hearts RP [Active] WEc5VW2Topic: Feb Anyburst Tracker: Cookies Edition
Cookies

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Search in: Tracker Board   Topics tagged under 5 on Bleach Platinum Hearts RP [Active] FiwaoqcSubject: Feb Anyburst Tracker: Cookies Edition    Topics tagged under 5 on Bleach Platinum Hearts RP [Active] EmptyWed Feb 06, 2019 9:43 am
Post #1: http://www.platinumhearts.net/t20035-longing-for-home-private-wan#128320

Post #2: http://www.platinumhearts.net/t20035-longing-for-home-private-wan#128323

Post #3: http://www.platinumhearts.net/t20035-longing-for-home-private-wan#128327

Post #4: http://www.platinumhearts.net/t20037-play-your-cards-right-private-jj#128330

Post #5: http://www.platinumhearts.net/t20038-coincidence-i-think-not-private-shizuo#128333

Post #6: http://www.platinumhearts.net/t20035-longing-for-home-private-wan#128334

Post #7: http://www.platinumhearts.net/t20035-longing-for-home-private-wan#128350

Post #8: http://www.platinumhearts.net/t20035p10-longing-for-home-private-wan#128353

Post #9: http://www.platinumhearts.net/t20035p10-longing-for-home-private-wan#128356

Post #10: http://www.platinumhearts.net/t20037-play-your-cards-right-private-jj#128358

Post #11: http://www.platinumhearts.net/t20041-question-mark-private-lillian#128363

Post #12: http://www.platinumhearts.net/t20037-play-your-cards-right-private-jj#128369

Post #13: http://www.platinumhearts.net/t20035p10-longing-for-home-private-wan#128370

Post #14: http://www.platinumhearts.net/t20035p10-longing-for-home-private-wan#128374

Post #15: http://www.platinumhearts.net/t20041-question-mark-private-lillian#128376

Post #16: http://www.platinumhearts.net/t20035p10-longing-for-home-private-wan#128378

Post #17: http://www.platinumhearts.net/t20035p20-longing-for-home-private-wan#128392

Post #18: http://www.platinumhearts.net/t20041-question-mark-private-lillian#128395

Post #19: http://www.platinumhearts.net/t20035p20-longing-for-home-private-wan#128406

Post #20: http://www.platinumhearts.net/t20035p20-longing-for-home-private-wan#128410

Post #21: http://www.platinumhearts.net/t20041-question-mark-private-lillian#128566

Post #22: http://www.platinumhearts.net/t20035p20-longing-for-home-private-wan#128685

Post #23: http://www.platinumhearts.net/t20037-play-your-cards-right-private-jj#128692

Post #24: http://www.platinumhearts.net/t20021-i-blessed-the-acid-rains-down-in-africa-ww4-attack-event#128732

Post #25: http://www.platinumhearts.net/t20097-catching-up-to-do-private-henrex#128868

Post #26: http://www.platinumhearts.net/t20098-i-m-out-open#128870

Post #27: http://www.platinumhearts.net/t20098-i-m-out-open#128874

Post #28: http://www.platinumhearts.net/t20098-i-m-out-open#128885

Post #29: http://www.platinumhearts.net/t20098-i-m-out-open#128901

Post #30: http://www.platinumhearts.net/t20098-i-m-out-open#128906

Post #31: http://www.platinumhearts.net/t20098p10-i-m-out-open#128961
Topics tagged under 5 on Bleach Platinum Hearts RP [Active] WEc5VW2Topic: VIZ 2.0 (WIP) [2018]
Viz

Replies: 0
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Search in: Work In Progress Applications [WIP]   Topics tagged under 5 on Bleach Platinum Hearts RP [Active] FiwaoqcSubject: VIZ 2.0 (WIP) [2018]    Topics tagged under 5 on Bleach Platinum Hearts RP [Active] EmptyFri Oct 05, 2018 8:22 pm
THE ARRANCAR TEMPLATE

Enter The Arrancar
非再生可能


I. Basic Information


» Name: VIZ
» Age: 615
» Gender: Male

» Association: No organization at the moment. He however owes his life to Zen for finding him in Hueco Mundo, so he is quite fond of the Shinigami.

» Appearance Written: [What does your character look like? Write it up]

» Appearance Image: [Put an image of your character here if you have one]

II. Personality


» Personality: Pink frosting runs through my veins.
He tends to be very happy all the time and just wants to have a good time. He can also be very narcissistic at times and he shows this in battle when ever his clothes gets damaged and is sent into a rage like state. Because he was tortured in the process of becoming an arrancar whenever he sees someone being tortured he tends to remember what he locked away in his subconscious and becomes deeply scared of everyone around him and seals himself in a crystal like rosebud.

III. History


» History: During the peak of the Edo period in Japan Viz was a happy beautiful 24-year-old full of life an energy. He was know to be the town rule breaker and go against the norms of society but that didnt matter to him at all. One spring day he was swiming in the lake when he saw a man and they both imediately fell in love with each other. That man also told Viz that he was the emperor and soon enough Viz became the emperors right hand man. But when the Emperor saw viz being friends with another guy he gave the order that Viz be killed immediately.

After hearing this viz felt betrayed and after his death he wandered around aimlessly until his Soul chain almost ran out. There a shinigami called aizen perform the soul burial on him and Viz was sent to the spirit world there he was admitted into the Shinigami academy. After he graduated he was sent to Aizen's squad. After the years Viz created special Kidō that he called Spirit Storms and Spirit Rushes, all with the help of Aizen.
This caused Viz to fall in love with Aizen, something that Aizen used to his favor. He tricked viz to defect from the soul society and join him in Hueco Mundo. But Aizen had special plans for Viz, he wanted to run tests on Viz*

This test was to make a sort of hybrid between an hollow and a Shinigami this creating the ultimate warrior by converting a hollow into an arrancar. viz endured years and years of immense torture and hollow absorptions and at the end it "turned Viz into an arrancar, but not the powerhouse that Aizen wanted.*

But just like the Emperor, Aizen betrayed him and threw him out like garbage after the experiments failed.And now using his new found powers he escaped Hueco Mundo and left for the human world as he vowed he would make aizen pay for all the damage he has caused. He heard of Aizens death quickly after he was killed but Viz didnt celebrate or anything because many of his friends were killed too, *shinigami and hollow alike*

That was 400 years ago.

*Eventually a shinigami called Zen found Viz in Hueco Mundo alone and after hearing Viz's story Zen "adopted" Viz and they both live in Sukai KArakura together like brothers.


IV. Equipment


» Equipment: [If your Arrancar has any equipment? Put it here. If they don't, skip this section.]

V. Racial Techniques/Abilities/Skills


» Racial Abilities:
Shiro Kokoro (White Heart): Special cero attack. Viz charges a white, heart shaped cero from his hollow hole. While it is based on his Cero ability strength, the ambient reiatsu can affect its power. This only gives it a maximum of a moderate increase in its charging speed and power. The basis of this special cero is how easily he was sucked into relationships in life, only for them to end in disastrous ways.

Saigo Jounetsu (Last Passion): After sustaining damage that surpasses his Hierro, Saigo Jounetsu kicks in. Viz starts glowing a red hue and his Hierro can defend against the same amount of force that made broke through his Hierro. This only works once per thread, VIZ cannot choose when it activates, and at a maximum, doubles his Hierro strength.


VI. Sealed Powers


» Zanpakutô Name: Rosa Oscura (Dark Rose)

» Zanpakutô Appearance: It is a rapier with an ornate rose styled handguard. The entire sword is pitch black.

» Unique Power: Due to his dual nature he has two power themes. Sorrow and Love.

Nayamashii Gyoushi (Seductive Gaze): Viz's eyes turn pink and he starts looking into the opponent’s mind trying to find weak spot. This can also be used to investigate the opponent’s mind to find information if the opponent is at the same level of strength as Viz. This can also be used to control lower level hollows and other simple-minded things such as animals. Completely useless is the opponent has a strong will.

Kanashi Me (Sorrowful Gaze): Viz’s eyes turn a deep blue as he looks into his opponents’ eyes. This causes the opponent’s thoughts to divert to painful memories that would cause them sorrow. This causes them to re-live the memories, in a way. The memories will haunt them, creating distractions for 3 posts. The higher the opponent’s focus the less effective this ability is.

Spirit Rush: These are less powerful kido, Each element has 3 different rushes; offensive, defensive and healing.

Spirit Rush: Fire
#1 Crimson Flame: A small blast of fire hits the target
#2 Fairy Fire: A protective flame Lessens the effect of fire attacks and burns things on contact.
#3 White Flame: Warm fire heals small wounds.

Spirit Rush: Water
#4 Aqua Crush: Globs of high pressured water attach to the target and apply pressure to it crushing somethings.
#5 Bubble Barrier: A bubble of water surrounds the caster, it absorbs hits and when it pops it can cause some of the damage to be inflected to things around the bubble.
#6 Wonder Water: Healing Water surrounds the target. It has a very weak healing effect but is great at removing impurities from anything that isnt destroyed by water.

Spirit Rush: Wind
#7 Air Trap: A Whirlwind surrounds the target causing it to be trapped inside. The bigger the target the longer the caster has to concentrate to make it. ( The whirlwind caps at 100 feet per tier after 4 [ meaning 4,3,2,1,0] it takes 1/4 of a post to concentrate 25 feet. If use instantly it creates a 10 foot whirlwind.)
#8 Wing Safe: Semi-transparent wings form around the user, protecting from physical attacks.
#9 Healing Wind: A calm colored wind blows through the area healing everyone in the area, no specific target. It heals everything in the area even enemies. 15 foot radius column (30 feet wide, 30 feet tall)

Spirit Rush: Light
#10 Light Flare: A burst of light is thrown at the target and it explodes on contact. Even though it looks like light but it is actually a ball of concentrated reiatsu.
# 11 Radiant Shield: A yellow shield surrounds the area around the target protecting from non-physical attacks. The Size can vary but it does not exceed 30-foot sphere.
#12 Healing Burst: A Burst of light heals and purifies things in a 15 foot radius (30 foot sphere). It heals everything in that area even enemies.

Spirit Rush: Darkness
#13 Demons Lance: A sharp lance of solidified darkness is thrown at the target.
#14 Anti- Matter: A very thin black plane forms in front of the caster that explode on contact, not damaging the caster.
#15 Miasma: A dark cloud surrounds the caster. The dark cloud contains poison that could paralyze, damage, or blind those caught in it except for the user. It is temporary. For every post they are inside they are inside the cloud they poison effects last for that same amount of time.
Iseki no Shinigami: It’s Showtime, Mahou! (It’s Showtime, Magic!)
Viz Gets his shinigami clothes back and enters pseudo-shikai state (as he is no longer a Shinigami). He gets some magic trick themed abilities based on his former Shikai.
Cut the Deck: VIZ creates a deck of cards and shuffles them for a few seconds before creating a cone of extremely sharp cards. The cone is 30 feet long, and 30 feet wide (at the end of its range).


Here he has access to special Kidō that he created when he was still a shinigami.
Spirit Storm Kido: Most of them are offensive unless specified. They are very powerful and only highly trained people can learn them. Viz created these because of his high level of reiatsu and since these kido consume so much reiatsu they were good way of getting rid of it, and many times they can be uncontrollable.

Spirit Storm #1: Blazing Inferno
Effect: Giant pillars of white and red fire erupt from the ground (or air) around the target. Each Pillar is about 15 feet in diameter and 50 feet in height.
Incantation: " Oh mighty gods of flame let your anger surge and and reach a fever pitch of doom, Blazing Inferno!"

Spirit Storm #2: Watery Grave
Effect: A torrent of water falls from the sky and the initial water does nothing but after a while the water turns into sharp spikes. Impailing whatever its touching.
Incantation: " Oh raging waters take back what is rightfully yours in an embrace of pain and suffering, Watery Grave!"

Spirit Storm #3: Withering Gale
Effect: A Storm of cutting air is thrown at the target. It weakens the physical strength of the object hit by it. The user points at the target and a twister extends from the users hand toward the target. It works in a way similar to Hadō 58, Tenran but is is much more powerful.
Incantation: "Oh Crazed winds rip the world to shreds in your maddening turmoil, Withering Gale"
Spirit Storm #4: Searing Radiance

Effect: A big orb of pure light is shot at the target. The sheer radiance of the light can blind those not strong enough. It has a very slight homing effect but controlling it is very time and energy consuming since it moves very fast. It is the most powerful Spirit Storm and drains a lot of the users energy. The size depends on how much reiatsu is used but caps out at 30 feet.
Incantation: " Oh shining heavens let your judgement be seen by those that seek your punishment, Searing Radiance!"

Spirit Storm #5: Dark Chasm
Effect: Small black orbs are shot out and follow the target. When they hit a body part they leave a dark spot that starts causing extreme pain to the target. As time passes the pain gets progressively worse until it is unbearable and eventually their body part can no longer function. It is temporary as it takes reiatsu to maintain.
Incantation: "Those souls that have died in vain will dump all of their suffering on you, prepare yourself for upper Damnation, Dark Chasm!"
To call the effect off the caster says: "Their suffering has ended and so has yours."


VII. Resurrección


» Resereccion Name: Rosa Oscura

» Resereccion Release Phrase: Shi (Die), Rosa Oscura

» Release Actions: [What do they do to release their sword? If any.]

» Resereccion Appearance: Dark smoke surrounds him. After it clears he is surrounded in black rose petals and body is surrounded in a thorny knight like armor he has a rapier hilt with no blade on it. Here his all his plant abilities are augmented and his armor provides a very high rate of protection. The rose petals around him serve as his blade and can command them to attack in any way possible.

» Resereccion Abilities: [Explain the abilities and powers that your Arrancar gets in their form.]

I. Skill Sheet


(To Find Out about what these skills are for, please READ THIS THREAD before you try doing anything to it. After you have read it, do not fill your skills out until a staff member has graded your thread. The staff member checking your app will also give you Will Skills in which you can add to your app when approved. Click the spoiler below to see what tier gets what kind of skills.)

Spoiler:
 


General Skills
  • Durability: Elite/Advanced/Adept/Trained/Beginner/Untrained
  • General Speed: Elite/Advanced/Adept/Beginner/Untrained
  • Strength: Elite/Advanced/Adept/Beginner/Untrained
  • Weapon Skill: Elite/Advanced/Adept/Beginner/Untrained


Racial Skills
  • Perquisa: Elite/Advanced/Adept/Beginner/Untrained
  • Sonido: Elite/Advanced/Adept/Beginner/Untrained
  • Cero/Bala: Elite/Advanced/Adept/Beginner/Untrained
  • Hierro: Elite/Advanced/Adept/Beginner/Untrained


Will Skills
  • Willpower/Determination: Elite/Advanced/Adept/Beginner/Untrained
  • Mental Deduction: Elite/Advanced/Adept/Beginner/Untrained
  • Focus: Elite/Advanced/Adept/Beginner/Untrained


IX. Role Play Sample


» Roleplay Sample: [Please show us how you role play by either posting a previous post from another site or creating a new one. We do this so we know your RP skill. If you already have an accepted, you need not do another RP sample]

END OF THE POST
Topics tagged under 5 on Bleach Platinum Hearts RP [Active] WEc5VW2Topic: Zen (2018) [WIP]
Viz

Replies: 1
Views: 320

Search in: Work In Progress Applications [WIP]   Topics tagged under 5 on Bleach Platinum Hearts RP [Active] FiwaoqcSubject: Zen (2018) [WIP]    Topics tagged under 5 on Bleach Platinum Hearts RP [Active] EmptyMon Oct 01, 2018 10:48 am
Race Spec Here:
http://www.platinumhearts.net/t10328-the-official-ph-shinigami-racial-specs

Coding In Template By: [THEFROST]

THE SHINIGAMI TEMPLATE

Enter The Shinigami
非再生可能


I. Basic Information


» Name: Zen
» Alias: Bone Breaker Captain
» Age: ~650
» Gender: Male

» Association: Gotei, Viz (the arrancar)

» Appearance Written:

Zen stands at 6’0”. He has silver hair that reaches down to his shoulders. He has a fairly lithe build that tends to disguise his true physical strength. Even while in the Seretei he tends to wear a simple white, long sleeved, button down shirt, with semi-formal black pants, and black dress shoes. He often keeps his Zanpakutō in his right pocket for quick access. He has piercing blue eyes and a fairly calm, slightly soft voice. When he is giving orders his voice deepens and becomes commanding. When he gets angry, his eyes iris’ turn from blue, to deep red.
» Appearance Image: [Put an image of your character here if you have one]

I. Personality


» Personality:

Zen is one of the calmest people you will find. Very few things, if anything no one has been successful yet, cause him to lose his cool. There is a rumor that when he loses his cool he might become as violent and unpredictable as a Kenpachi.

He enjoys keeping order and following the law to the best of his ability. He seeks to bring arguments to a quick and calm resolution, but he is willing to use force to restore order, starting with non-lethal, and using lethal force only when necessary, something his Zanpakutō allows him to do effectively.

He has enjoyed music since before his death. Spending so much time on Earth since the 1900’s his enjoyment of music has only increased. He can often be found in his music store selling instruments, old music formats, teaching classes, and sometimes preforming concerts for charities.

While he enjoys things to be orderly and lawful, he also enjoys seeing chaos ensue in certain situations. He knows that it is a part of nature, and only steps in to calm the satiation when it is getting out of hand.

Zen has another side to him, one that few see and live to tell the tale. Beneath the calm, relaxed façade hides a monster. While few things get under his skin, those that do, drive him mad. The switch on a much more sadistic side, a more authoritarian side. When he is in this state, though he is not in a blind rage, his attacks are much more forceful, his words commanding, he will do whatever it takes to have his target follow orders. His irises turn a crimson red when he is in this state.

Likes: Most music though he prefers classical. Sweets. Order. Deep down inside he likes to watch chaos unfold as he stays cool, calm and collected.

Dislikes: Metal music. Unregulated chaos.

I. History


» History: Zen was born in Paris, France a 24 years before the French Revolution to a wealthy aristocratic family to the name Roy Delacroix. Throughout his early years he had a great affinity towards everything that had to do with music and his parents greatly agreed to further his studies into the musical arts. At the age of 17 he was greatly known throughout Paris as a music prodigy and he became a man that everyone looked up to and many women wanted to marry. His parents arranged many women to date him hoping that he would propose to one but he never did. While he had great interests in them, he never felt the need to carry on the family line.

One day when he was tending to the rose garden in his own home, he discovered a man in the middle of the rosy briars. The man didn’t know how to speak, or do much of anything. He was quite tall and had red hair, the same color as a rose. The man seemed to learn how to do things quite quickly for someone who seemed to have been born recently. He decided to name the man Pierre d’laRose. Pierre was a fairly common French name, and D’laRose meant “from the rose”, quite appropriate from where he seemed to have been born out of. They spent quite a few years together, but fate had other plans.

The French Revolution had reached its peak, and the heads of the bourgeoisie must roll! While loved by many it was time for his death. While many were dragged to their deaths at the guillotine, Roy had accepted his fate years ago, back when the revolution started, he walked calmly and with purpose to la demi-lune. Many had attended his beheading, not in the traditional sense to be joyful at his death, but to solemnly mourn what was going to happen. Very few were allowed to speak much before their death, and even of those Roy’s words were different. “I stand here today to face the cards fate has dealt for me my friends! While today you may mourn the loss of a friend, a composer, a fellow Frenchman that while has not lived through your struggles understands your rage and why you must do this please do not mourn for long! I know that victory will soon be at your door, and that France will become the country you want it to be! One where everyone has the chance to live as freely as they desire and were the upper class doesn’t oppress the rest! If I have to sacrifice my life for the good of the country I gladly accept my fate! Au revoir mes amis, ma musique peuvent remplir vos cœurs jusqu'à la fin des temps.
Not long after his death he ended up where many spirits do, Rukongai. It was so alien to him. He remembered his entire life, here it was very different from what life was in France, regardless of what class he was there. Even here he was fairly well off being in a Fifth district. He was fairly well known for being calm and fair. People always felt at ease when he was around, many of the more elderly residents claiming that his soul was as pure as freshly fallen snow.

While he did have a calming aura due to his personality, his spiritual aura was slightly more dangerous. He had so much energy within his own soul that his spirit pressure did cause issues for those that were too close to Zen. This caused him to live more or less alone. While he did have friends, they needed to keep their distance physically or else they might get hurt. For someone that remembered being alive trying to grasp the concept of controlling this energy was foreign to him. It wasn’t uncommon for people around him to become stunned or feel pain when he wasn’t paying close attention to it. This obviously drew some complaints to those that did not know he had this issue, and on several occasions the authorities were called. While it wouldn’t have taken too long for his power to have been brought to the attention of Shinigami, scared residents running away when they see him and some getting hurt just expedited the process.

Being told that he should apply to the Shino Academy several times during these, he thought it would be worth at least a try. He didn’t know what to expect for the entrance exam, he didn’t know much beyond controlling his own reiatsu to a limited degree, if they asked for anything else he would likely fail. The test was not difficult at all. It just consisted of proving he had an appropriate level of reiatsu and that he could control it. He passed with fairly high marks. While he did have quite a high level of reiatsu; so much that once he let go of his concentration, he stunned some of the Shinigami administering the test. He apologized to no end for this, he didn’t mean to do it, but it was alright, they told him that the fact that he could hold back some of that energy being dead for only a few years was quite amazing. He held a lot of potential inside of his body, and that being in the academy would greatly improve his abilities.

He had a very strong connection with his Zanpakutō spirit. He could go into the inner world and spend time with it, but the spirit never said a word. It’s not like he wasn’t able to. He could communicate with Zen, he just wasn’t talking to him. Their relationship was similar to a teacher and student. His spirit taught him how to do things without speaking, using gestures and music to communicate with Zen. It took a while to understand it, but Zen got it. It still frustrated that it wouldn’t speak back! He wanted to understand why he coudlnt control his sword, but every time he asked his spirit just motioned to Zen “It’s a secret” or “Soon” but that didn’t mean anything to Zen, it wasn’t an answer. This frustrated him to no end. He needed to go out and get some fresh air sometimes.

Often he went out to the calm forests to try and get his sword strikes in order. One day he came across a beautiful lake. The waters were calm and reflected light almost as if it was a mirror on the ground. What he found even more interesting is that sounds that happened around it were amplified and there was minimal interference. It was as if the lake was a giant amplifier. He was so interested in it that he decided to go to the center of the lake and try it out himself, essentially forgetting that he was here to practice. He had no instruments to test out the lake with, but every musician knows they always have an instrument on them, their voices. While not the best singer Zen wasn’t horrible. He closed his eyes and started to sing.

What he heard was amazing. The surrounding area filled with his voice. It resonated and reflected inside the lake, amplifying it and filling miles around with his voice. This place was perfect. He felt so serene. Suddenly he felt his own reishi spike. In front of him stood a man wearing a pure white suit with a red tie. Zen instantly knew who this was. It was the spirit of his Zanpakutō. They had met before in his inner world, but the man never spoke. At the time it was mildly understandable, but as it kept going on it was frustrating. Finally, the man spoke “It seems you found your own voice.” The spirit said. Zen was confused about it, find his own voice, what did that mean. “You came here to train your sword skills. But you left that behind and found something you were good at. Something we are both good at.” Zen felt the need to pull out his Zanpakutō and hold it in front of his spirit. They both held it, and Zen finally learned his Zanpakutō’s name. He nodded at Aurora and said “Command! Aurora!”

The area was filled with a brilliant blue light, his spirit pressure pushing the water away from where he was standing. In his hands, instead of a sword, was a medium length conductor’s baton. It was simple. Dark blue with some silver bands along the bottom, middle and tip. He was surprised at what he was holding. Now it made sense why he was so bad at Zanjutsu! He wasn’t going to need it! Though his spike in pressure did set of some alarms, so he was surrounded by 4 Shinigami who promptly took him back to the Academy.
After a few days his Zanpakutō hadn’t changed back to its sword form. This meant it was one of the few constant release zones. This usually meant that the owner had great spiritual power, but at the same time it could also mean that they couldn’t control it, shown by the inability to revert it back to a lower power state. Regardless of that fact, he still released his Shikai, putting him far ahead of what other students could do.

Zen as stationed in squad 13, having graduated from the academy fairly soon after unlocking his shikai. He was stationed in different locations of the human world, rotating between cities that were having hollow problems, as with his shikai he could quickly dispatch of any low level problems. Though he did find it strange that no matter where he went there were a significantly higher quantity of hollows, and they were getting stronger. He also noticed that Shinigami stationed in the human world were also going missing as of late, which was even stranger. Those in the squad were strong enough to take care of the regular hollows that came to Earth and there were not reports of anything too strong, so them dying in combat would be highly unlikely. He wanted to ask his captain about this but he was always out on missions and could not be reached via other means of communication.

One day the captain asked several members, to go meet him out in a cave, which was a fair distance from the Seretei and populated areas of the Rukongai. The closer they got to the cave Zen felt the presence of hollows. A large number of them, but he couldn’t pinpoint any of them. It got stronger and stronger as they went into the cave, where they saw the captain standing infront of an open Garganta.

Everyone was surprised at the sight, but before any of them hollows jumped out of the portal and took them by surprise. That had all been attacked by one, with the exception of Zen, who blasted one with sound, causing it to disintegrate in the air. The rest of the group was dead, the hollows eating their bodies, consuming their energy. The captain had a sullen look on his face, saying to Zen that he broke orders by not feeding the hollows. Failing to follow the direct commands of a captain is insubordination and he had to be punished for it. The hollows that had come from the Garganta ran over to the captain as they began to melt and the dark energy they released covered the captain’s body. An insane laugh filled the cave as the captains body was distorted and mutated. He no longer was a Shinigami. Before Zen stood a giant hollow. Its giant bony mask like face staring down at him, its mouth dripping with hunger. Zen’s instinctive nature was to flash step away, if he had to fight it was not going to be inside of this cave.

The moment Zen was outside he took out his Zanpakutō and sent out a sonic message to the Seretei, asking for assistance as he had encountered a very strong hollow. It was going to take time for help to arrive, he had to fight it alone for the moment. He did recognize the area he was in, the lake with good acoustics was near here. The hollow followed him, firing cero and bala as he did, but zen was fast enough to doge out of the way as he made it to the lake he was looking for. One he got to the lake the former captain talked to him in a voice filled with madness. He asked Zen what he thought he was going to do, he wasn’t strong enough to win. He offered him a choice. He could join him as a hollow, or die due to his insubordination, he was still his captain, he had to follow orders, and Zen had to follow orders.

Zen was indeed conflicted about having to follow orders, but he was not obligated to follow someone’s specific orders. A buzzing sound filled the air, it was the sound of static noise. Zen’s reiatsu started to show, it was sky blue, and looked like the visual representation of the noise, static. The color started to change though. The blue was starting to darken, turning redder and redder, until it was a brilliant crimson color. The static noise was amplified by the lake bellow, now it could be heard for miles around, and the hollow grabbed its head as the volume was unbearable and pain inducing. Zen chuckled as he opened his eyes slightly, his irises the same crimson color as his aura. He told the captain that he wasn’t going to follow his orders. He no longer was his captain, and that Zen was the one that was going to dictate what was going to happen from now on between them.

Zen heard Tenmei’s voice telling him to call out his real name. It was the time to unleash his real power and bring order to those that dare defy him, those that would dictate their own laws and orders above his own. Zen smirked as he whispered “Bankai.” At that moment the static ended as the crimson energy covered Zen’s body. His spiritual pressure went over the roof, this was at the same time that members from squad 11 reached the area, they stopped right at the clearing as they were stricken with fear. The hollow was also stricken with fear as that is what Zen’s pressure commanded. Zen didn’t look any different, but his Zanpakutō was now heavily ornate.

Zen flash stepped directly in front of the hollow and released a flurry of blows at him. Zen was not skilled in zanjutsu, but he was exceptionally good at hakuda. He tore into the hollows body, blood spraying all over his body, his hands covered in it. He gave an upper cut sending the hollow flying into the sky. As he did his Zanpakutō was covered in his red reiatsu, it solidified into a short, but sharp, blade. He quickly reached the hollow and started to tear into him again, this time his hakuda translating into his short sword, slashing and goring the hollow. Its body parts falling down onto the lake, staining it red with its blood. At the end of this assault there was nothing left of the hollow except its head. It fell to the ground. Zen landed next to it as he glared down at it and pointed his Zanpakutō at it. He said to it “Insubordination” before blasting it with sound, causing the mask to shatter.

The squad around him had seen the entire battle, if one could call it that. The captain of the 11th squad was also present and approached Zen. He took Zen to the captain commander and explained what he had seen Zen do. At this point Zen had calmed down, his eyes no longer red, his aura calm. The captain commander asked to be left alone with Zen. He asked him to explain wat had happened, and Zen explained everything that he had seen. The murder of his squad members and the hollowfication of the captain. The commander looked at Zen and asked him to never reveal the hollowfication incident to anyone. Zen agreed to that order. After the meeting he was placed as the Captain of the squad 13, as there were few members left and he was deemed the most capable of doing the job.

His stay as captain wasn’t long, only lasting a few years. It’s not that he didn’t like the job, but he just didn’t want to continue in his position. He wanted to relax and live a normal life. Though he still wanted to keep the world safe. He went to the commander and asked if he could go live in the human world. He explained how he felt and that he was still willing to help the Gotei when needed. This came as a surprise as no one had asked for this type of request before. At first the commander was reluctant to allow him to live in the human world, but a deal was struck, he would live in the human world for one normal human lifetime, and return to the seretei for 50 years, to ensure that his identity would not be revealed to humans.

While in the human world one day he found something interesting. In the dusk hours he saw something glowing in an alley way. He took a look inside to find a large crystal rosebud that radiated a large amount of spirit energy. He got closer to see that someone, or something was inside of it. It seemed to be a small man, but upon closer inspection it was an arrancar. An arrancar in the city? Sleeping? That was odd. Though he did get a sense of familiarity. It had been so long. He got close and used his own spirit pressure to melt away the crystal structure. As it melted the man inside woke up. His first instinct was to cower in the spot he was in. After a few moment the man started to cry and ran up and hugged Zen. The arrancar cried into him and said he was happy that Zen-san had found him. That’s a name he hadn’t heard in a long time. Few people had ever called him that. Zen looked down and tiled the Arrancar face to look at him. Past the tears and the pieces of broken mask, the face was familiar. He recognized him, it was Viz. Viz used to be a Shinigami, but had decided to side with Aizen many years ago. Viz told his story, to how Aizen had taken advantage and turned him into an Arrancar, how he escaped and waited there for someone to find him.

Zen didn’t know what to do. Viz was an arrancar, but he didn’t seem like he was evil. He was scared and just wanted to be safe. With a sigh he decided to help Viz by letting live him in his house. Slowly word did get out that Viz was there, and that he was an arrancar. At first it was quite troublesome as people were assholes and didn’t understand, but as time went on Zen helped Viz and others understand the situation, so that Viz could be safe.

Centuries passed in the human world and as humans became more spiritually aware and events passed Zen did not need to hide any longer. He did not need to fake his identity and split his time between the human world and the gotei. He now had the life that he wanted, to live in the human world and still work for the seretei, his own rules. Eventually the Gotei restructured itself, and as such they were looking for people who were capable enough to become captains of now much larger branches of the organization.

I. Equipment


» Equipment: [If your Shinigami has any equipment? Put it here. If they don't, skip this section.]

I. Racial Techniques/Abilities/Skills


» Racial Abilities: [You can put any customized racial skills/abilities/techniques in here. These can range from shunpo, kido, zanjutsu and anything else you want to add. Feel free to skip it if you don't want to fill it out.]

I. Sealed Powers


» Zanpakutô Name: Tenmei

» Zanpakutô Spirit Appearance: Tenmei is a man dressed in a completely white suit with a red tie. He stands at a height similar to Zen’s with short brown hair and red eyes. For the first few meetings he was completely silent. When Zen awakened his Shikai he heard Tenmei’s voice, which was deep and commanding.

Tenmei is also known for manifesting himself more often than other Zanpakutō spirits (more detail in the Shikai section).

» Inner World: Their inner worlds is an empty gold stage surrounded by darkness. A spotlight shines on them when they are in it.

» Zanpakutô Appearance: Currently none. It is a constant release Zanpakutō, it lost its sword form when Zen first released it. (Current apperence in Shikai section)

» Sealed Zanpakutô Power: None as it is a constant release type Zanpakuto.

I. Shikai


» Shikai Release Phrase: Command! Aurora! (Meijiru! Tenmei!)

» Shikai Appearance: After saying his release phrase his sword completely disappears and the hilt of his sword transforms into a conductors baton. The baton is a deep blue color, almost black. It measures 15 inches in length

» Shikai Abilities:

Manifestation: Tenmei can willingly manifest himself outside of the inner world. While all Zanpakutō spirits have this ability, he does it relatively frequently in comparison. He often comes out when he pleases, depending on the situation. Sometimes he just wants to be outside, sometimes he wants to keep Zen company, sometimes he wants to chime in on a conversation in an external manner, and in dire situations when Zen can’t act for himself.

When in battle Tenmei has the same abilities detailed in this and the Bankai section, and always acts as if he was in Bankai, regardless of whether if Zen has activated it in battle or not. Tenmei will only be in battles if Zen has gotten to a state where he cannot fight but is not unconscious. An example of it would be when Zen was in a fight with Hisao, and he could not move without having dealing damage to himself, essentially being paralyzed, but in that case, Zen asked for the help, before it was provided.
Tenmei can only provide assistance ONCE per thread. The duration of this cannot exceed 5 posts, but if he sustains a large amount of damage, or if he willingly returns to the Zanpakutō, he cannot participate in the battle again. This also counts if he is outside of the Zanpakutō before a battle starts in a thread.

While Tenmei is outside, Zen’s Zanpakutō abilities’ power are cut by 3/4 and he cannot access Bankai. The only exception to this is the Arpeggio ability. The cost of merged kido goes up 4x.

Order: Zen’s Zanpakutō focuses on maintaining order, and more importantly the order Zen wants others to follow. This has manifested itself in the way of music, no matter how disorganized a piece of music sounds there are underlying rules that allow the music to be played. He uses some of those rules as his abilities to maintain order as the conductor of the battle field.
Sound Manipulation: Zen can create sounds around him and fights with sound. The manipulation can work in various ways. He can create normal sounds within the area that his Illuminacion affects, that is these sounds don’t have any effect that normal sound wouldn’t have. They can range from a pin dropping to that of an entire orchestra playing. In a similar way he can manipulate already existing sounds. For example, he could make someone voice sound different after their words leave their mouth, even going as far as making their words make no sound at all. Creating and manipulating sounds in this way does not require much, if any energy on his part.

One step above is taking sounds and making them dangerous in a non “supernatural” way This means he can take sounds and make them dangerous based on their normal properties, such as volume, frequency, direction, speed, and pressure. By affecting volume, he can take even the quiet drop of a pin and turn it into an ear-splitting sound. Changing its frequency Zen can turn a dangerous high-volume sound into something that is inaudible, thus causing the effects of his non-visible sounds to seem to come from nowhere. This means that he can create infra and ultrasound. While infrasound is relatively harmless, the ultrasonic vibrations can be used to create vicious vibrations that can make even the sturdiest materials crumble, though it might take some time if it was made by a very good crafter (This is further explained in Timbre). An effect that this ultrasound can do is cavitation, which is voids that quickly pressurize causing extreme pressure and heat, resulting in a shockwave. This does not happen unless he uses ultrasound for a long period of time, and it can occur randomly. When changing direction Zen can move the sound in his area of influence, changing its trajectory. When this happens the sound forms into a semi visible stream, as the forced air distorts and bends light slightly. Changing the speed that which the sound travels, by itself doesn’t do much besides slowing down or speeding up the sound wave, but when combined with pressure is when things get different. When Zen changes the pressure at which the sound travels this increases the force that it has, essentially making sound a powerful force. When changing the pressure and speed of sound Zen can create wind, ranging from a gentle breeze to powerful gales. While not too complicated or taxing, using these abilities, such as creating a sustained gale, can slowly drain his energy.

Things start to get more draining when Zen creates his own waves to fight with. While he can control waves inside of his Illuminacion, when it comes to creating his own attack sounds he is limited to an area of 100 feet around his body. The waves can be pointed in any direction, but they are limited to 4 types: sphere, line, cone, and blade. They each have their own properties. Sphere creates an orb of sound around Zen. This orb can range in size from 10 feet in diameter, to 100 feet. A line burst can reach up to 250 feet away but can only be up to 10 feet wide. A cone can travel 100 feet and progressive gets larger as it travels, reaching a maximum of 50 feet wide. Blades are compressed waves of sound that Zen can control throughout his Illuminacion. Cone and sphere waves become weaker the more that they travel, only being 1/4 of their original strength when at their maximum reach. Line waves don’t lose their strength, but they can only be fired in one direction, and after being fired Zen cannot change its direction. Blades do not lose their strength, but Zen must concentrate on controlling them to keep moving them.

He does not need to be entirely focused to use this ability, but the more complex actions he takes the less he can concentrate on abilities that require concentration, such as Arpeggio.

Tempo Strike: With his sword gone Zen has focused on Hakuda, but that doesn’t mean that he can’t use his Zanpakutō as a dagger. By covering it in air and spirit energy he creates a very sharp blade. He basis his skill with this weapon off his Hakuda skill instead of Zanjutsu.

Iluminacion: This ability spreads out 500 feet around Zen. He can create touchable, semi-solid illusions. They are mostly used for Zen’s performances, but it can be used in battle to disorient opponents. An example would be him creating a wall, that feels like a wall, but when you apply any sort of extra pressure one would go through it.

This ability is mainly passive. The sphere of influence does not carry any constraints to maintain as, in essence, is just an area of effect. He can maintain only one or two illusions at a time. The size of one illusion cannot surpass 100 feet, total. That is he could make a 50 foot, by 50 foot wall (this has an area greater than 100 feet, but in this case what matter is distance over substance). He can combine illusions to make a larger one, but there will be a small, visible, gap between them. When someone, or something passes through and breaks the illusion it cannot be used for 2 posts. If they break just one Zen would only be able to use one illusion. An illusion cannot be changed during the same post, if Zen wishes to change it, he has to wait until he is in a new post to do so.

Illusions do not have to be singular objects. He could create hundreds or thousands of a single object if it is small enough. He could create 100 6 by 6 inch butterflies and have them fly around the area of effect.

Bianca: Condenses reiatsu in front of Zen to create a white shield in front of him that absorbs the next attack so that it deals only half of its damage. If Zen is much stronger than his opponent, it can negate the attack.

The shield is composed of standing wave. This wave arises when he opposes the resonance of his own spirit pressure with a sound wave. The wave is completely stationary, creating a strong, stable shield. When compared to Bakudo this would be in the range of #30. An attack that surpasses that level of strength passes through the barrier at half strength. If the attack surpasses #60 it bypasses the shield completely.

This ability can only be used every 4 posts. While it does not consume much internal energy, it does decrease his spirit pressure. After 4 posts his spirit pressure returns to his usual level.

Bemol: Zen fires a small orb of concentrated spirit energy that, if it hits its intended target they are shrouded by Zen’s spirit pressure. Due to this strong oppressive force it has similar effects to being in very close proximity to Zen. While its main purpose is to decrease the power of Kido by 5 numbers (thus turning a #20 to a #15, an essentially making anything less than #5 not work), it can cause effects such as fear, paralysis, stunning and pain. Since he still controls this pressure, he can attempt to make opponents feel these effects at will. The effects of this attack are dependent on the spirit pressure of the opponent. If they have a pressure greater than Zen’s the effects are much weaker, if it even works at all. If it works, it lasts for 2 posts. A target affected by this has a “b” hovering over their head.

This takes 5% of his internal energy to use. While it may not be a lot, due to his large internal reservoir, to some this amount of energy could be overwhelming. He can use this ability 2 posts after the effect ends, or 2 posts if he misses.

Sharp: Similar to Bemol, but it works in the opposite manner. In this case the energy that he sends out adds to the target’s own energy pool, strengthening their kido by 5, and increasing their spirit pressure for 2 posts. Other than that, it works the same as Bemol. A target affected by this has “#” over their head. He cannot use it on himself.

Staccato: Zen forms small orbs of spirit energy and sound at the tip of his baton and fires them in rapid succession. The rate of fire is 300 RPS (18,000 RPM) but the orbs do almost negligible damage on their own, but they have decent knockback if the target is hit constantly by them. This ability does not take much concentration to hold for a long period of time, for a maximum of 2 posts. He can use other abilities while he maintains this ability going. After he uses this continuously it has a cool down period of 1 post.

Tenuto: Zen creates slow moving bars of sound energy that home in on a target. While slow when they come into contact they create a deafening boom that causes moderate amounts of damage. If they do not hit something after 2 posts they will explode wherever they are.



Timbre: This gives Zen an acute sense of hearing, which allows him to be able to hear things from miles away, if he focuses on it. With even greater focus he could identify the resonance of objects.

An objects resonance depends on the material it is made from. When an object is exposed to a wave that has the same resonance it begins to sake violently and eventually break, shatter, or fall apart. The simplest example of this is when an opera singer hits the right pitch and shatters a glass. Objects of poor quality break much easier than those of higher quality. The better quality the object is the longer it takes for it to break, in some cases it could even be impossible to break them. Objects do not need to be exposed continuously to the sound wave to break, as each time they are exposed they take some damage. When the object breaks is subjective to its quality. An example would be that it would take less than one post for Zen to shatter a tree, a low-quality sword would take about the same time, while a Zanpakutō could take from 10 to 30 posts of constant exposure to break. Bankai cannot be broken using this ability.
Arpeggio: It allows Zen to use more than one Kido at the same time often causing them to combine into a kido that has the properties of the two or three kido used at the time. The incantation of the kido is spliced together to make a new incantation. Splicing kidos in this way require twice, or three times as long for it to be cast, leaving him open while he casts it. This also averages their level. If he wanted to combine #1 with #50, the resulting kido would be equal in strength to #25.

When combining them he cannot combine kido outside of their own class, he cannot combine Hadō with bakudo, though he can combine bakudo with healing kido if they have an area effect. He can attempt to combine kido that oppose each other, such as fire and water, but this has a high chance of failure. If he can combine them the kido created creates something new, such as mixing fire and water kido to make steam kido. Doing this takes concentration, the more kido he tries to combine, the more focus he has to have. He has been able to combine as much as 4 kido at one time. Combining Hadō is more complicated due to their more unpredictable nature. Bakudo are easier to combine as they are very structured and orderly.

Using this ability to splice two kido comes at an extra cost. When splicing 3 kido the number increases by 5 in cost, when splicing 4 it takes 10 more. When putting the kido together the energy goes up respectively depending of the average that is created. The energy needed to create the kido is 2x, 3x, or 4x the average cost. If he were to merge Hadō #10 and #20 it would cost 2x what #15 would be, but the strength would be equivalent to #15. If he were to combine #30, #40, #10, and #20 it would have the average power of #25, to that you add 10, so it becomes a #35, and then it becomes 35x4= 140. As the last example shows, the more kido are used the more diminishing returns you get, due to having a very high cost, but if the kido used include very low numbers the resulting kido would be fairly weak compared to the energy put into it.


Fermata: Using a combination of reiatsu and sound Zen creates a loud blast around him. Most projectiles that are in within 5 feet of Zen stop moving for 1 post. This effect follows him. If he moves from the position the projectiles will move once more, and any projectile he tries to send out are also stopped, meaning he cannot use projectile attacks for one post.
This blast actually indicates that he has essentially frozen his spirit pressure closest to his body. This ability locks him into place for the post, not being able to move via conventional means. The only way for him to exit this area is to flash step out of it, but doing so could cause him to take some damage from the projectiles. It has a cooldown of 1 post.

This ability is based off his Kido skill level. Those above his level, or its equivalent for other races, have no trouble bypassing this barrier.


I. Bankai


» Bankai Release Phrase: Obey! Shining Aurora!

» Bankai Appearance: Regardless of what he was wearing before his outfit changes into a white suit with a red tie, much like what Tenmei wears. His conducturs baton turns a deep red and his aura color changes to red.

» Bankai Abilities:

Concerto: Zen can now use his sound attacks from an origin point that is not him. He can create attacks that originate from an area within his Illuminacion range (500 feet). They still travel in the same shapes, but those that have a cone or line shape can be positioned at different angles.

Sound Cannon: Zen can capture non-physical attacks and fire them back. He does this by creating a circular wall of reiatsu and compressed air in front of him. This stops the attack and then Zen can release it forward. He can do this to absorb several attacks, but it has some drawbacks. While he does this he becomes immobile, as he has to lock himself in place to absorb he knockback from attacks as they suddenly stop. While there is no limit on how many attacks he can stop, the more attacks that he stops increase the load, eventually attacks can overload his ability to stop them, causing them to release their energy wildly around the area, hurting Zen and firing the energy randomly.

Crescendo: A cone shaped blast of reiatsu that empowers kido, and other reiatsu based attacks that travel in this area. This area is a 50 foot cone. Any spirit based attack that enters it is empowered by 1/3.

Diminuendo: Works in a similar way to Crescendo. This time he uses his spirit pressure to degrade kido that are targeting him. It travels in a cone shaped wave that reached out to 50 feet. Due to this shift in pressure, while this ability is used his back is exposed to attacks as his defenses are focused on his front. Strength of those attacks is reduced by 1/2.

This only affects attacks that are below his own Kido skill. Those at and above his skill are affected minimally, but are still affected by it to a small degree.
Simile: Zen can attempt to copy kido used by others to negate them. This mainly works for kido that he has already learned, that is he cannot cancel a kido that he hasn’t seen before. If he wants to cancel it, he must take some time to learn a bit about it. If he sees a new kido it takes 3 posts to be able to copy it, and 6 posts to be able to cancel it. This only works for kido that are open to everyone. It does not work for kido made specifically, or only known by one or a few select characters.


Marcato: V shaped projectiles composed of reiatsu and sound fly out and travel at a high speed and on contact creates 10 foot wide explosions. This is similar to Staccato. Its fire rate is much slower at 10RPS (60 RPM). The projectiles hae the strength of bullets, but their 10 foot explosions do not cause much damage, they essentially just create large knockback.

Silencio: Sound based attacks have a reduced effect on Zen. The strength of these attacks is reduced by 1/3.

Fortissimo: If Zen makes an attacks and yells fortissimo the effectiveness of the attack raises by 2x. This makes him give out a burst of energy, leaving him tired for 1 post after using this ability. Doing this makes the Kido cost 2.5x its original cost.


I. Shikokai


[NOTE: This form is restricted until 0-3, and is not usually granted upon approval. This is ONLY for pureblood Shinigami! Refer to the racial specs for more information]

» Shikokai Release Phrase: [What is your shinigami's release phrase?]

» Shikokai Release Action: [Does your Shinigami do any physical action to release their Shikokai? Feel free to remove this.]

» Shikokai Appearance: [What does your Shinigami look like when released in their Shikokai?]

» Shikokai Abilities: [What abilities does your Shinigami attain in Shikokai?]


I. Skill Sheet


(To Find Out about what these skills are for, please READ THIS THREAD before you try doing anything to it. After you have read it, do not fill your skills out until a staff member has graded your thread. The staff member checking your app will also give you Will Skills in which you can add to your app when approved. Click the spoiler below to see what tier gets what kind of skills.)

Spoiler:
 


General Skills
  • Durability: Elite/Advanced/Adept/Trained/Beginner/Untrained
  • General Speed: Elite/Advanced/Adept/Beginner/Untrained
  • Strength: Elite/Advanced/Adept/Beginner/Untrained
  • Weapon Skill: Elite/Advanced/Adept/Beginner/Untrained


Shinigami Skills
  • Hoho: Elite/Advanced/Adept/Beginner/Untrained
  • Kidō: Elite/Advanced/Adept/Beginner/Untrained
  • Zanjutsu: Elite/Advanced/Adept/Beginner/Untrained
  • Hakuda: Elite/Advanced/Adept/Beginner/Untrained


Will Skills
  • Willpower/Determination: Elite/Advanced/Adept/Beginner/Untrained
  • Mental Deduction: Elite/Advanced/Adept/Beginner/Untrained
  • Focus: Elite/Advanced/Adept/Beginner/Untrained


I. Role Play Sample


» Roleplay Sample: [Please show us how you role play by either posting a previous post from another site or creating a new one. We do this so we know your RP skill. If you already have an accepted, you need not do another RP sample]

END OF THE POST
Topics tagged under 5 on Bleach Platinum Hearts RP [Active] WEc5VW2Topic: The Onmitsukidō [Sub-division of Gotei]
Teitoku

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Search in: Other Information   Topics tagged under 5 on Bleach Platinum Hearts RP [Active] FiwaoqcSubject: The Onmitsukidō [Sub-division of Gotei]    Topics tagged under 5 on Bleach Platinum Hearts RP [Active] EmptyWed Sep 06, 2017 1:55 am
The Gotei:
http://www.platinumhearts.net/t17231-gotei-united-zero-division-included-accepts-vizard-ziamichi-hybrid-shinigami


Topics tagged under 5 on Bleach Platinum Hearts RP [Active] Latest?cb=20101224112155&path-prefix=en

The Onmitsukidō


"If your comrade is being defeated, you should see it as an opportunity. Rather than standing in the way, you should stab the enemy in the back. And if the enemy is so far above your level that you cannot even manage that... then you should let your comrade die. That is the way of the Onmitsukidō."


Who are the Onmitsukidō?: The Onmitsukidō are a sub-division located within the Gotei 13 focusing on three main areas of expertise: covert operations, assassination and special personnel. The Onmitsukido undergo a manner of different stealth based missions on behalf of the Gotei, not only handling assassinations and similar contracts, but handling "special" individuals who prove a threat to the Gotei. This means not normal situations, if someone is fighting and making issues that is typically the front line's duty. Rather, the Onmitsukido attempt to quell more unstable situations. Such as someone losing control of a power and needing to be swiftly killed or knocked out before they can react. For this reason they also handle highly important arrests.

While the 5th divison is heavily focused on stealth and can carry out similar missions, the Onmitsukido are a much more elite and deadly force which go where others shouldn't, or won't, go.

Where are They: Seireitei, they have a bunch of institutes linked with Gotei controlled locations on Earth and allied areas.

Why Join: Contribution of skills towards a noble cause. Learn to walk in shadow and kill as swiftly as possible. The Onmitsukido can provide a plethora of resources for aspiring Shinigami, Vizards and Ziamichi who wish to train themselves in the arts of assassination. If you wish for a serious environment, where the battleground is a tool to mask your presence and you use whatever means necessary to achieve victory, the Onmitsukido is for you.

You can also be a member of the Onmitsukido as well as other positions in the Gotei. As they are a sub division, many people have other responsibilities while remaining a member.

THE ONMITSUKIDO RESOURCES AND LOCATIONS


Land


Seireitei, 5th division HQ: Closely linked with the stealth forces of the Gotei, the Onmitsukido uses many of the 5th divisions quarter as a main base of operations. Among a group of buildings and built into the side of a waterfall, the Onmitsukido have their main base of operations within a cave like den constantly guarded with highly skilled assassins.

Allied territory:Outside of the Seireitei, the meeting points for Onmitsukido are within a bunch of allied territories. In places such as Karakura or Vastime, they have a bunch of hidden locations among forests and wildlife. Built into the sides of mountains, hidden underground within the dense forest of Karakura, typically only Onmitsukido members are capable of recognizing and knowing the locations. For one to find a headquarters, other than accidentally stumbling across one, is to solve and follow a set of riddles first given to members upon joining. The locations themselves are marked with a broken tanto knife piercing through the middle of the Onmitsukido logo.

Enemy territory: When Onmitsukido members are in enemy territory, there are no set locations in which they can meet. When a meeting is needed, a location is marked in each operatives scouting zone - an trail of Onmitsukido logos etched into the environment with arrows leading them around the city. Following these signs which are set out by operatives, members in enemy zones can quickly meet up and have makeshift headquarters wherever they need.

Available resources


Plethora of different weapons and technology available
Funding from Gotei
Aid from other divisions
Shinigami based equipment

Home: If you serve within the Onmitsukido, you are guaranteed a home away from home. If for any reason you find yourself out of a place to live, or simply wish to escape or live within your working quarters, all members are welcomed within any of the locations they have a base.

Level of Authority: All Onmitsukido are considered on a 'level of authority', even the lowest ranked members can act similarly to a police force in which they can enforce a law or perform certain tasks. When outranked they can have their authority challenged, but there is a level of trust and authority put into these members. Should someone abuse this, the leaders of the Onmitsukido are capable of revoking individuals of such authority - either suspending or removing them from the Onmitsukido all together.

RANKINGS



There are three main branches within the Onmitsukido, many of which are filled by members of the 5th division as the two are closely linked.


Leader of the Onmituskido



The Executive Militia
Leader: Suì-Fēng (0-3+)

Trainees:
  • Trainee #1:
  • Trainee #2:


Seated #1: Henrex Astillon [0-5]
Seated #2:
Seated #3:
Seated #4:
Seated #5:

Rank Details: The Executive Militia carries out missions that involve combat. They specialize in the unarmed combat technique known as Hakuda and is able to operate silently and in secrecy. Their main duty is to carry out missions requiring the use of force. The typical uniform is an all-black ninja styled outfit.

The Patrol Corps
Leader:

Trainees:
  • Trainee #1:
  • Trainee #2:


Seated #1:
Seated #2:
Seated #3:
Seated #4:
Seated #5:

Rank Details: The second branch of the Onmitsukidō. Intelligence gathering within the Seireitei. Their appearances are unknown in order to preserve confidentiality. They are assigned to locations all across the glove, gathering intelligence on uprisings or enemy targets.

The Detention Unit
Leader:

Trainees:
  • Trainee #1:
  • Trainee #2:


Seated #1:
Seated #2:
Seated #3:
Seated #4:
Seated #5:

Rank Details: The third branch of the Onmitsukidō. The Detention Unit is responsible for the imprisonment and supervision of all criminals within the Seireitei. They also have another duty known as Special Detention, which concerns those who joined the Gotei but were judged to be a danger to their fellow Shinigami. They investigate, apprehend, and keep these individuals sealed away from the rest of Soul Society within the Special Underground Detention Facility, aka. the Nest of Maggots. This was the unit responsible for sealing Aizen in the Winter War.

TEMPLATE CODE TO JOIN


How To Join: Simply apply to the position you wish. While new recruits, even skilled ones, go through rigerous training with the Onmitsukido to understand their ways. For RP purposes, this can be skipped and apply for a position you wish - but your character will have gone through all their trainings required.

Onmitsukido Template

❂ OATH ❂
"Every distraction an opportunity. Every hesitation a kill. Swift but deadly. Graceful but relentless. Show no mercy, for you shall receive none."

❂ Name: (What Is Your Character's Name?)
❂ Application Link: (Please post at least a WIP before applying.)

❂ Talent: (What talent does your character have? It doesn't matter if you aren't some super powerful character. These can be their intelligence, speical skills or anything your character does that can be made useful to a team.)

❂ Reason: (Why do you want to join the Onmitsukido?)


Code:
[b][u]Omnitsukido Template[/b][/u]

[center][b]❂ OATH ❂[/b]
[i]"Every distraction an opportunity. Every hesitation a kill. Swift but deadly. Graceful but relentless. Show no mercy, for you shall receive none."[/i]
[/center]
[b]❂ Name:[/b] (What Is Your Character's Name?)
[b]❂ Application Link:[/b] (Please post at least a WIP before applying.)

[b]❂ Talent:[/b] (What talent does your character have? It doesn't matter if you aren't some super powerful character. These can be their intelligence, speical skills or anything your character does that can be made useful to a team.)

[b]❂ Reason:[/b] (Why do you want to join the Omnitsukido?)

Topics tagged under 5 on Bleach Platinum Hearts RP [Active] WEc5VW2Topic: Ludalfa's Weeklong #18 burst tracker thread
Ludalfa

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Search in: Communication Section   Topics tagged under 5 on Bleach Platinum Hearts RP [Active] FiwaoqcSubject: Ludalfa's Weeklong #18 burst tracker thread    Topics tagged under 5 on Bleach Platinum Hearts RP [Active] EmptyTue Nov 15, 2016 6:44 pm
post #1 http://www.platinumhearts.net/t16770-chaos-and-boredom#108894

Post #2
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Post #7
Topics tagged under 5 on Bleach Platinum Hearts RP [Active] WEc5VW2Topic: Asuma Nakahara [APPROVED 3-2+]
THEFROST

Replies: 4
Views: 1402

Search in: Character Applications   Topics tagged under 5 on Bleach Platinum Hearts RP [Active] FiwaoqcSubject: Asuma Nakahara [APPROVED 3-2+]    Topics tagged under 5 on Bleach Platinum Hearts RP [Active] EmptySat Nov 05, 2016 1:39 pm
Quote :

The duration of each mist depends on what tier Asuma's fighting on at the time.

Tier #5: Five Seconds
Tier #4: Ten Seconds
Tier #3: Thirty Seconds
Tier #2: One Minute
Tier #1: Two and a Half Minutes
Tier #0: Five Minutes


Something like this, but convert minutes to post length.

I.E. I have an effect with one of my characters where their poison effects last about 3-5 post as an estimate.
Topics tagged under 5 on Bleach Platinum Hearts RP [Active] WEc5VW2Topic: Asuma Nakahara [APPROVED 3-2+]
Coolie

Replies: 4
Views: 1402

Search in: Character Applications   Topics tagged under 5 on Bleach Platinum Hearts RP [Active] FiwaoqcSubject: Asuma Nakahara [APPROVED 3-2+]    Topics tagged under 5 on Bleach Platinum Hearts RP [Active] EmptyFri Aug 19, 2016 6:29 pm

Coding In Template By: [THEFROST]

Race Spec Here:
http://www.platinumhearts.net/t10328-the-official-ph-shinigami-racial-specs

THE SHINIGAMI TEMPLATE

Enter The Rainmaker
レインメーカー


I. Basic Information


» Name: Asuma Nakahara, "Thomas Styles" prior to death
» Alias: The Rainmaker
» Age: November 15, 1756(660 Years Old)
» Gender: Male

» Association: The Gotei United: Second Division

» Appearance Written: From most peoples' viewpoint, Asuma looks like the average millennial, if going by human terms, except for the bleached hair which is styled rather haphazardly. He is a modestly-sized man, standing at five feet and eleven inches. He isn't very heavy either, balancing out at about 168 pounds. Asuma's eyes are so dark brown to the point that they would look black to the untrained eye. His hair, on the other hand, is bleached to the point of being a greyish-white hue, while the sideburns are styled black. Several tattoos cover his left and right arms, riddled in various designs which include sketchings of the Rukongai's architecture, and a hand which appears to be holding onto Asuma's elbow on his left arm. Adorning his right arm is several chains, representing the bondage he endured while in the Districts, and the Kanji for "Venom" on his lower arm.

Asuma can usually be seen in clothing which came from the World of the Living, such as a pair of camo-colored cargo pants, a pair of combat boots similar to the ones used in the Army, and a hooded sweatshirt. Perhaps the most defining feature of his wardrobe is his jacket, which is white with gold tassels at the shoulders, and fur-covered wrists and a collar. On the back of the jacket is the Kanji for "Greatest". He usually wears a pair of black arm warmers under the sweatshirt, covering the tattoos. His pants are a solid green camo, and held up by a belt whose brand Asuma doesn't know(It's a Gucci brand). The combat boots are greyish-yellow and cover up to half of his lower leg. On occasion, he will wear his old Shnigami Shihakusho, which is sleeveless with a white obi. He'll usually keep the jacket, however. His forehead is also covered in a green headband with a white zig-zag pattern.

His Zanpakutō will usually be kept at his left waist, held on by a hook attached to his pants. Most of the time, one will only see the hilt and handle of the sword protruding from Asuma's person.

» Appearance Image:
Spoiler:
 


II. Personality


» Personality:
1. The Protector: The Rukongai was never nice to Asuma. No, not one bit. He's seen images during his time there that would make most grown men question the morality of the world. And while it would be easy to say "screw it" and be on his way, he can't. Especially when he thinks about what he himself has had to go through when he was younger. To this day, Asuma does not know why, but he feels the need to keep those who are defenseless from harm. As much as his mouth says otherwise and that he's into the Shinigami business simply for the sake of payout, part of Asuma's mind thinks that he is in it for the sake of protecting the Soul Society. However, this does not mean that he will keep everyone safe who's just there: Asuma will let those he thinks or knows to be criminals die, for he believes they are undeserving of a shield due to their dirty deeds.

2. The Calm: It'd be a lie to say that Asuma's some sort of level-headed person who can take anything and everything coming his way, because he can't when it comes to certain things. But, he can keep his head cool enough to make a decently educated decision, and not rush forward to fight, only to have his ass kicked afterwards. This is partly due to growing up during the Seven Years' War, which involved every European world power excluding the Ottoman Empire. He was taught the strategics of war at an early age for if something like that ever happened once more, England would be ready. Today, Asuma's forgotten most of his teachings, but keeps close in mind the teaching of calmness.

3. The Analyst: Prior to the reforming of the Gotei, Asuma used to work in the Second Division's Omnitsukido. Since the Academy, he's had an affinity for a very particular set of deducing skills, partially attributed to his training when he was still alive. Most of the time, he analyzes a battle out of just needing to do it, but there is a repressed fear inside of him that tells him that he should get all the facts before he decides to take on a task that he can very well fail or die during.

4. The Kind: When it comes to general life, Asuma may just be one of the nicest people anyone could ever know. That previous statement is most likely a lie, but he's not what most people call a total douchebag. When he was still among the living, the only people who would show him any actual kindness were his father and the servants who tended to his estate. Along with the few other things and aspects he took from his previous life, he took a sense of being decent to other people and not treating them like garbage, as he may or may not have done during his time as an English noble in the 1700s.

5. The Youthful and Lively: Asuma looks as though he were only twenty years old, and, believe it or not, acts like it as well. This is attributed to a desire to retain his youth, possibly attained from dying at such a young age. Asuma sees aging as more of a stigma than anything else, and has the secret desire to prevent himself from getting any older, though he's resigned to just possessing enhanced longevity. As such, he talks with a relaxed tone, even to his superiors, and seems to be rather loose in terms of body language.

Asuma suffers from a particular form of Bipolar Disorder, inherited from his mother. As he was growing up(as the English noble), he was a victim to her sudden mood swings, having been beaten for absolutely no reason, almost to the point of torture. His mother once tried to drown him in the family bath, saying that Asuma needed to be "cleansed of his sins". Asuma's father never did find out about this abuse, and it lasted until Asuma was about twelve. It was then that he himself began showing signs of the disorder: He once got into an argument with another boy his age, and out of frustration, brutally beat him near the point of death. The incident was covered up in order for the families to save face. Ever since then, he's shown subtle but sure signs of the disorder, but he refuses to believe that he has something wrong with him, thinking of mental disorders altogether as a stigma, unbecoming of someone as himself.

1. The Cunning: When it comes to certain things, Asuma is willing to lie to the point that somebody will be killed because of it. This is especially amplified when he has a mood shift. Depending on the mood he is in, he will allow another person to take the fall for something that he himself did. Asuma thinks of lying as a craft that's to be perfected, and he thinks of his lying as being perfected.

2. The Self-Indulgent: Asuma has the tendency to do things that benefit him and him alone. The reason he became a Shinigami in the first place was just to make money and break even every month with bills. At times, he couldn't care less about the wellbeing of others unless he himself is unaffected by it.This means that if someone were to offer him a better job, unless he feels that the job goes against his ethics, he'd take it at a moment's notice. Now, this doesn't mean that Asuma's totally self-absorbed: Sometimes he thinks of the welfare of those he likes, and that's about it.

3. The Insensitive: Now just because Asuma can analyze situations doesn't mean he can keep his mouth shut long enough. Sometimes, he'll speak rather brutally, irregardless of whoever it is he's speaking to. He feels strongly that everyone should be able to speak, and refuses to keep quiet when things that he doesn't like happen. The years he spent in the Living World as a human can attest to that, though he used to do it just because he thought that because he was a noble, he was invincible.

4. The Lazy: Growing up as a Noble in England gives you certain traits, and if Asuma got anything from there, it was sheer laziness. His family had servants all over the estate, so Asuma never felt any need to do any hard work. Now, Rukongai was different: He had to fight just to get food to live through the day, but upon joining the Gotei, he thinks he can just relax now, when it's really the contrary. Now that isn't to say that Asuma won't force himself to do the paperwork, but he won't do it if he can help it.

5. The Unstable: Asuma developed this trait when signs of his disorder began bleeding through his mannerisms. He has a series of things that set him off as though he were a stick of dynamite, such as when people have superiority complexes, or simple things such as when people keep a place messy. This can cause him to go ballistic, or he can force himself to calm down. The first time this ever happened was when a younger servant dropped something on the floor of Asuma's room, and he lost his temper, threatening to kill them with his own hands. Keep in mind that Asuma was about thirteen at this time, giving ample time to seethe in anger before he died.

III. History


» History:
Asuma was born Thomas Styles II, on the fifteenth of November 1756 in England. He was the heir to the Styles fortune. To this day, nobody knows how the fortune was accrued. The year of his birth marked the beginning of the Seven Years' War, which lasted until 1763, when Thomas was about seven years old. None of his family ever saw to joining the war, for they were more focused on maintaining the family estate. At this time, Thomas was being educated by professors that his father hired personally. When Thomas turned eight, his mother began showing signs of Bipolar Disorder, and subjected Thomas to abuse that lasted until he was thirteen years old. Although the worst of his human life was over, Thomas began to show signs of the disorder himself. At times he would be the happiest little child, but at the drop of a helm, he would become a demon. At the time, most people believed that mental illness was a stigma, and the law believed that mentally ill people lacked the ability to reason. It was because of that Thomas never went in for treatment, or even to get diagnosed. Nobody, not even Thomas himself thought he had something wrong with him, though this was far from the case. This continued on until the day of Thomas' death on June 6, 1780, when Thomas was twenty-four years of age. He sat down to dinner and ate, remarking that the food tasted off, but eating nonetheless. It turned out that when the dinner was being made, Thomas' mother laced it with a poison. Exactly eleven minutes after ingesting the poison, Thomas remarked that he couldn't move his fingers. Eleven minutes passed after that, and Thomas found that he lost the use of his arms. Another eleven minutes passed, and Thomas lost the use of his legs. After a total of forty-four minutes, Thomas could not breathe and suffocated to death. The poison slowly but surely paralyzed all of the muscles in his body, including his diaphragm and respiratory muscles.

The next time Thomas awoke, he found himself able to move, but there was a chain protruding from his chest: The Chain of Fate. He looked around and saw that his body was being carried out by two men. Thomas was dumbfounded by this and walked over to ask what was going on, but he noticed they couldn't hear, see, or touch him and vice versa. He spent a week in the Plus forme, slowly going mad over being unable to talk to anyone, for he went into hiding after this. During that week, Thomas saw that his father found out about his death, and had his mother executed in secret. On the day of the execution, Thomas' mother was hanged on a gallows and swiftly buried. It was after that he saw a man in a weird black robing with a sword tied to his waist. Not knowing any better, Thomas ran up to the man, and took ahold of him, demanding to know what happened to him. The Shinigami would pull Thomas' hands off his uniform rather gently, and went on to tell the man about some "Society of Souls" and how he was some soldier called a "Shinigami". Thomas thought of the idea as simply preposterous, and would protest until being hit with a Konso. At that point, Thomas found himself in a street akin to those the peasants lived in.

Upon arriving in the Rukongai, Thomas found that his body had shrunk to that of when he was about eight and that he was covered in sackcloth. He would wander the Rukongai streets for an hour before a girl walked up to him, asking for his name. When Thomas went to reply, he found that he couldn't answer. It wasn't that he couldn't speak or anything, it was that he simply didn't know. It seemed that he had lost his name upon arriving in the Soul Society. The girl would go and take Thomas to her shack of a house, where Thomas met a man who stood at 6'6'' with a sword and a woman who looked about twenty-nine. The nameless boy shrunk in fear of the tall man, only to be greeted with an unexpected kindness. The man asked the boy what his name was, and he again replied that he didn't know. At that moment, the man decided to give him a name.

Thus, Asuma Nakahara was born.

Asuma would live with the girl and her parents for ten years, in that time, he was mugged several times, beaten senseless, burned with what seemed to be a cattle prod, and robbed. The man with the sword took those ten years to teach Asuma how to fight: He was a retired Shinigami who worked for the Third Division prior to the Reforming. Asuma was taught how to swing a sword, and the basics of Kidou. This would last for about five years, after which the man would tell Asuma to climb into the Seireitei, just as he had done. The only problem with that was there was a barrier, so even when Asuma climbed the wall, he couldn't get over it. So he instead snuck in with a Shinigami who was coming in from a mission. After that, he joined the academy, where he seemed to excel in Kido out of everything. He had prior knowledge to using a sword, but using the spells seemed to come easy to him. It took Asuma about three years to graduate, and when he did, he was given his very own Asauchi which became his signature weapon asides from Kido spells.

He would be placed in the Second Division, where he worked as an Omnitsukido grunt doing assassination missions. Asuma barely talked to anyone during this time, and just did his job with the intention of being paid at the end of the month. After a while in the Second Division, he decided to transfer to the Kido Corps after realizing that his skills would be best there.

IV. Equipment


» Equipment: [If your Shinigami has any equipment? Put it here. If they don't, skip this section.]

V. Racial Techniques/Abilities/Skills


» Racial Abilities:
Kido: Asuma's best skill is the Kido Spells, hands down. He found early on that he had an affinity for it, and so decided to perfect his skill. In a battle, he will usually use these spells as a first resort as opposed to drawing his Zanpakutō. Asuma's no bragger, but he would say that his skill in this path is rather advanced to say the least.

Hoho: Now, Asuma was never overly good with Shunpo, but he's good enough to be able to hold his own during a fight. Sometimes, he'll use this in conjunction with his Zanpakutō to overwhelm opponents, or add more concussive force to his hits. Asuma did have some time to better himself in the art, but he's nothing special in this path of combat.

Hakuda: Asuma's not that good at Hakuda, to tell the truth. He'd call it his worst skill if he had to choose. He knows how to get flashy, but when the fight drags out, his weaknesses in the skill become glaring. He usually makes up for this by overwhelming an opponent and defeating them quickly.

Zanjutsu: Asuma is decently good with the skill of Zanjutsu. He had prior training, so that supplemented his skill at the Academy. He tends to not use his Zanpakutō unless he absolutely has to, but when he does, some will find that he can hold his own, at the very least.

Unique Ability #1: Unnerving Reiatsu: One of Asuma's defining features in terms of his powerset is his fluctuating spiritual signature. This isn't to say that it shifts up and down with time, but it does have two particular forms which it can take at any given time. The normal form is where when expended, his Reiatsu gives off the normal feeling associated with being in the presence of your average spiritual being. This won't do much asides from overpowering a person if the power difference is rather high.

When Asuma is in one of his moods, however, or feels as though he is in danger, that's where this gets interesting. When he feels a certain emotion, such as fear or anger, his Reiatsu gains a certain element which causes a sense of dread to flood over the immediate area. This may make some people feel as though they have no hope of winning a fight should they ever get into one with Asuma. Depending on what type of person they are, they might either be scared out of their pants, or feel a need to beat the crap out of whatever's giving them this feeling.

Unique Ability #2: Emotional Perception: Being a former noble of England, Asuma has a few people skills most people don't get to use in their lifetimes. The most obvious of that would be his ability to perceive the emotion one is feeling at the moment. This stems from being forced to judge a person from a single glance, though nowadays, this takes a bit longer than just looking at the person once. He did use this to manipulate the peasants as he pleased, without an ounce of shame in doing so. Nobles were a bit on the hard side, since not only did they use a lot of the same tactics, but Asuma couldn't simply bribe them with money because they already had abundant amounts of it. Because of this, he also had to figure out what makes people like himself tick.

People who have an unbalanced mentality or suffer from psychosis make it incredibly difficult for Asuma to pick up on their emotions, for some are very unpredictable in terms of emotional platters.

When conversing with someone or fighting them, Asuma can pick up on a person's body language rather easily, noting in his mind things such as how they speak, how their body fidgets, or even how they swing their weapon. He can use those quirks to make an educated guess on how the person's feeling at the moment: Are they trembling in fear of what may happen to them, or are they determined to pound down the roadblock in front of them? Those things Asuma can guess, and just by examining a person's traits.

Unique Ability #3: Mist: Asuma also has the ability to use Reiatsu to convert his saliva into a colored mist, which he can spit into the faces of his opponents. The mist will have different effects depending on its color. In order for the mist to actually work, it must be spat into the fact, and enter an orifice thereon such as the nose or preferably the eyes.

  • Green Mist: When generated, this mist contains a blinding agent, when spat into one's eyes, will blind them temporarily. This mist is required to reach the eyes for it to work.


  • Red Mist: When released onto the skin, this color will cause the victim to feel a temporary burning sensation on that spot. It is rather akin to having a cigarette burned into your skin.


  • Purple Mist: Must reach the ears in order to work. When released, the mist will cause pressure to increase in the inner ear, inducing a temporary vertigo, where the victim feels dizzy and as though they are spinning.


The duration of each mist depends on what tier Asuma's fighting on at the time.

Tier #5: 1-2 posts
Tier #4: 2-3 posts
Tier #3: 3-4 posts
Tier #2: 4-5 posts
Tier #1: 5-6 posts
Tier #0: Seven posts

VI. Sealed Powers


» Zanpakutô Name: Nikukage(肉
影, Flesh Shadow"

» Zanpakutô Appearance:
Nikukage:
 


» Sealed Zanpakutô Power:
Single use Only: The sword can only be held by Asuma himself. Anyone else who touches the blade will immediately get a burning feeling in their hand, as though the sword were scorching hot. The hilt is covered in a poison which is relatively harmless but causes burning upon absorption. Though, there are a few ways around this: If the person in question has pain endurance equaling to that of a grandmaster, they won't feel anything at all.

VII. Shikai


» Shikai Release Phrase: "Fester and Fall".

» Shikai Appearance:
Nikukage:
 


» Shikai Abilities:
  • When Nikukage is activated, a scarlet aura will shroud itself all over the blade before settling into its Shikai. Upon release, the blade becomes coated in a venom which is near invisible to the naked eye. The only way one will notice the Shikai being active is by a low aura radiating off the sword. In its most pronounced form, it will cover the entire sword, as though it were fire. The poison, when injected is designed to immobilize the body part it cuts by preventing the muscles within it from relaxing. It is a venom akin to chlorotoxin, which is found in scorpions. The chlorotoxin is only thirty-six amino acids long, but is perfectly shaped to block chloride channels and block chloride ions from entering muscle cells. Since these ions can't send the messages commanding the cells to relax, the muscles in that body part will flex uncontrollably, inducing paralysis.

    1. Scorpion Death Strike: While in Shikai, Asuma gains access to the Scorpion Death Strike, a technique which he perfected himself. By making a stabbing motion with his Zanpakutō. he can cause a piercing sharp of scarlet soul particles to burst forth from the blade. If pierced by the needle-like spiritual blade, the victim will be injected with a dose of the chlorotoxin venom.

VIII. Bankai Powers


» Bankai Appearance: [What does your Shinigami look like when released in their bankai?]

» Bankai Abilities: [What abilities does your Shinigami attain in Bankai?]


VIII. Skill Sheet


To Find Out about what these skills are for, please READ THIS THREAD before you try doing anything to it. After you have read it, do not feel your skills out until a staff member has graded your thread. We will also do your will sheet for you upon grading your application.

Will Skills
  • Willpower: Advanced
  • Mental Deduction: Advanced
  • Pain Endurance: Advanced
  • Focus: Advanced

Skill Sheet

General Skills
  • Durability: Beginner
  • General Speed: Adept
  • Strength: Beginner
  • Weapon Skill: Adept


Racial Skills
  • Hoho: Adept
  • Kidō: Adept
  • Zanjutsu: Beginner
  • Hakuda: Beginner




IX. Role Play Sample


» Roleplay Sample:
Fairy Tail United:
 


END OF THE POST
Topics tagged under 5 on Bleach Platinum Hearts RP [Active] WEc5VW2Topic: Zen (Update) [1-1-]
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Name: Zen, formerly Roy Delacroix
Titles: Master (By Pierre), Snow (By elderly members of Rukongai), Exceptional (By some in the Gotei), Secret Captain
Gender: Male
Appearance Age: 25
Age: Around 650
Affiliation/Rank: Gotei 13

Appearance Description:
Zen stands at 6’0”. He has silver hair that reaches down to his shoulders. He has a fairly lithe build that tends to disguise his true physical strength. Even while in the Seretei he tends to wear a simple white, long sleeved, button down shirt, with semi-formal black pants, and black dress shoes. He often keeps his Zanpakutō in his right pocket for quick access. He has piercing blue eyes and a fairly calm, slightly soft voice. When he is giving orders his voice deepens and becomes commanding. When he gets angry, his eyes iris’ turn from blue, to deep red.

Appearance Picture: (If you have one, link a picture of your character.)
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Personality: Zen is one of the calmest people you will find. Very few things, if anything no one has been successful yet, cause him to lose his cool. There is a rumor that when he loses his cool he might become as violent and unpredictable as a Kenpachi.

He enjoys keeping order and following the law to the best of his ability. He seeks to bring arguments to a quick and calm resolution, but he is willing to use force to restore order, starting with non-lethal, and using lethal force only when necessary, something his Zanpakutō allows him to do effectively.

He has enjoyed music since before his death. Spending so much time on Earth since the 1900’s his enjoyment of music has only increased. He can often be found in his music store selling instruments, old music formats, teaching classes, and sometimes preforming concerts for charities.

While he enjoys things to be orderly and lawful, he also enjoys seeing chaos ensue in certain situations. He knows that it is a part of nature, and only steps in to calm the satiation when it is getting out of hand.

Zen has another side to him, one that few see and live to tell the tale. Beneath the calm, relaxed façade hides a monster. While few things get under his skin, those that do, drive him mad. The switch on a much more sadistic side, a more authoritarian side. When he is in this state, though he is not in a blind rage, his attacks are much more forceful, his words commanding, he will do whatever it takes to have his target follow orders. His irises turn a crimson red when he is in this state.

Likes: Most music though he prefers classical. Sweets. Order. Deep down inside he likes to watch chaos unfold as he stays cool, calm and collected.

Dislikes: Metal music. Unregulated chaos.
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History:

Zen was born in Paris, France a 24 years before the French Revolution to a wealthy aristocratic family to the name Roy Delacroix. Throughout his early years he had a great affinity towards everything that had to do with music and his parents greatly agreed to further his studies into the musical arts. At the age of 17 he was greatly known throughout Paris as a music prodigy and he became a man that everyone looked up to and many women wanted to marry. His parents arranged many women to date him hoping that he would propose to one but he never did. While he had great interests in them, he never felt the need to carry on the family line.

One day when he was tending to the rose garden in his own home, he discovered a man in the middle of the rosy briars. The man didn’t know how to speak, or do much of anything. He was quite tall and had red hair, the same color as a rose. The man seemed to learn how to do things quite quickly for someone who seemed to have been born recently. He decided to name the man Pierre d’laRose. Pierre was a fairly common French name, and D’laRose meant “from the rose”, quite appropriate from where he seemed to have been born out of. They spent quite a few years together, but fate had other plans.

The French Revolution had reached its peak, and the heads of the bourgeoisie must roll! While loved by many it was time for his death. While many were dragged to their deaths at the guillotine, Roy had accepted his fate years ago, back when the revolution started, he walked calmly and with purpose to la demi-lune. Many had attended his beheading, not in the traditional sense to be joyful at his death, but to solemnly mourn what was going to happen. Very few were allowed to speak much before their death, and even of those Roy’s words were different. “I stand here today to face the cards fate has dealt for me my friends! While today you may mourn the loss of a friend, a composer, a fellow Frenchman that while has not lived through your struggles understands your rage and why you must do this please do not mourn for long! I know that victory will soon be at your door, and that France will become the country you want it to be! One where everyone has the chance to live as freely as they desire and were the upper class doesn’t oppress the rest! If I have to sacrifice my life for the good of the country I gladly accept my fate! Au revoir mes amis, ma musique peuvent remplir vos cœurs jusqu'à la fin des temps.
Not long after his death he ended up where many spirits do, Rukongai. It was so alien to him. He remembered his entire life, here it was very different from what life was in France, regardless of what class he was there. Even here he was fairly well off being in a Fifth district. He was fairly well known for being calm and fair. People always felt at ease when he was around, many of the more elderly residents claiming that his soul was as pure as freshly fallen snow.

While he did have a calming aura due to his personality, his spiritual aura was slightly more dangerous. He had so much energy within his own soul that his spirit pressure did cause issues for those that were too close to Zen. This caused him to live more or less alone. While he did have friends, they needed to keep their distance physically or else they might get hurt. For someone that remembered being alive trying to grasp the concept of controlling this energy was foreign to him. It wasn’t uncommon for people around him to become stunned or feel pain when he wasn’t paying close attention to it. This obviously drew some complaints to those that did not know he had this issue, and on several occasions the authorities were called. While it wouldn’t have taken too long for his power to have been brought to the attention of Shinigami, scared residents running away when they see him and some getting hurt just expedited the process.

Being told that he should apply to the Shino Academy several times during these, he thought it would be worth at least a try. He didn’t know what to expect for the entrance exam, he didn’t know much beyond controlling his own reiatsu to a limited degree, if they asked for anything else he would likely fail. The test was not difficult at all. It just consisted of proving he had an appropriate level of reiatsu and that he could control it. He passed with fairly high marks. While he did have quite a high level of reiatsu; so much that once he let go of his concentration, he stunned some of the Shinigami administering the test. He apologized to no end for this, he didn’t mean to do it, but it was alright, they told him that the fact that he could hold back some of that energy being dead for only a few years was quite amazing. He held a lot of potential inside of his body, and that being in the academy would greatly improve his abilities.

He had a very strong connection with his Zanpakutō spirit. He could go into the inner world and spend time with it, but the spirit never said a word. It’s not like he wasn’t able to. He could communicate with Zen, he just wasn’t talking to him. Their relationship was similar to a teacher and student. His spirit taught him how to do things without speaking, using gestures and music to communicate with Zen. It took a while to understand it, but Zen got it. It still frustrated that it wouldn’t speak back! He wanted to understand why he coudlnt control his sword, but every time he asked his spirit just motioned to Zen “It’s a secret” or “Soon” but that didn’t mean anything to Zen, it wasn’t an answer. This frustrated him to no end. He needed to go out and get some fresh air sometimes.

Often he went out to the calm forests to try and get his sword strikes in order. One day he came across a beautiful lake. The waters were calm and reflected light almost as if it was a mirror on the ground. What he found even more interesting is that sounds that happened around it were amplified and there was minimal interference. It was as if the lake was a giant amplifier. He was so interested in it that he decided to go to the center of the lake and try it out himself, essentially forgetting that he was here to practice. He had no instruments to test out the lake with, but every musician knows they always have an instrument on them, their voices. While not the best singer Zen wasn’t horrible. He closed his eyes and started to sing.

What he heard was amazing. The surrounding area filled with his voice. It resonated and reflected inside the lake, amplifying it and filling miles around with his voice. This place was perfect. He felt so serene. Suddenly he felt his own reishi spike. In front of him stood a man wearing a pure white suit with a red tie. Zen instantly knew who this was. It was the spirit of his Zanpakutō. They had met before in his inner world, but the man never spoke. At the time it was mildly understandable, but as it kept going on it was frustrating. Finally, the man spoke “It seems you found your own voice.” The spirit said. Zen was confused about it, find his own voice, what did that mean. “You came here to train your sword skills. But you left that behind and found something you were good at. Something we are both good at.” Zen felt the need to pull out his Zanpakutō and hold it in front of his spirit. They both held it, and Zen finally learned his Zanpakutō’s name. He nodded at Aurora and said “Command! Aurora!”

The area was filled with a brilliant blue light, his spirit pressure pushing the water away from where he was standing. In his hands, instead of a sword, was a medium length conductor’s baton. It was simple. Dark blue with some silver bands along the bottom, middle and tip. He was surprised at what he was holding. Now it made sense why he was so bad at Zanjutsu! He wasn’t going to need it! Though his spike in pressure did set of some alarms, so he was surrounded by 4 Shinigami who promptly took him back to the Academy.
After a few days his Zanpakutō hadn’t changed back to its sword form. This meant it was one of the few constant release zones. This usually meant that the owner had great spiritual power, but at the same time it could also mean that they couldn’t control it, shown by the inability to revert it back to a lower power state. Regardless of that fact, he still released his Shikai, putting him far ahead of what other students could do.

Zen as stationed in squad 13, having graduated from the academy fairly soon after unlocking his shikai. He was stationed in different locations of the human world, rotating between cities that were having hollow problems, as with his shikai he could quickly dispatch of any low level problems. Though he did find it strange that no matter where he went there were a significantly higher quantity of hollows, and they were getting stronger. He also noticed that Shinigami stationed in the human world were also going missing as of late, which was even stranger. Those in the squad were strong enough to take care of the regular hollows that came to Earth and there were not reports of anything too strong, so them dying in combat would be highly unlikely. He wanted to ask his captain about this but he was always out on missions and could not be reached via other means of communication.

One day the captain asked several members, to go meet him out in a cave, which was a fair distance from the Seretei and populated areas of the Rukongai. The closer they got to the cave Zen felt the presence of hollows. A large number of them, but he couldn’t pinpoint any of them. It got stronger and stronger as they went into the cave, where they saw the captain standing infront of an open Garganta.

Everyone was surprised at the sight, but before any of them hollows jumped out of the portal and took them by surprise. That had all been attacked by one, with the exception of Zen, who blasted one with sound, causing it to disintegrate in the air. The rest of the group was dead, the hollows eating their bodies, consuming their energy. The captain had a sullen look on his face, saying to Zen that he broke orders by not feeding the hollows. Failing to follow the direct commands of a captain is insubordination and he had to be punished for it. The hollows that had come from the Garganta ran over to the captain as they began to melt and the dark energy they released covered the captain’s body. An insane laugh filled the cave as the captains body was distorted and mutated. He no longer was a Shinigami. Before Zen stood a giant hollow. Its giant bony mask like face staring down at him, its mouth dripping with hunger. Zen’s instinctive nature was to flash step away, if he had to fight it was not going to be inside of this cave.

The moment Zen was outside he took out his Zanpakutō and sent out a sonic message to the Seretei, asking for assistance as he had encountered a very strong hollow. It was going to take time for help to arrive, he had to fight it alone for the moment. He did recognize the area he was in, the lake with good acoustics was near here. The hollow followed him, firing cero and bala as he did, but zen was fast enough to doge out of the way as he made it to the lake he was looking for. One he got to the lake the former captain talked to him in a voice filled with madness. He asked Zen what he thought he was going to do, he wasn’t strong enough to win. He offered him a choice. He could join him as a hollow, or die due to his insubordination, he was still his captain, he had to follow orders, and Zen had to follow orders.

Zen was indeed conflicted about having to follow orders, but he was not obligated to follow someone’s specific orders. A buzzing sound filled the air, it was the sound of static noise. Zen’s reiatsu started to show, it was sky blue, and looked like the visual representation of the noise, static. The color started to change though. The blue was starting to darken, turning redder and redder, until it was a brilliant crimson color. The static noise was amplified by the lake bellow, now it could be heard for miles around, and the hollow grabbed its head as the volume was unbearable and pain inducing. Zen chuckled as he opened his eyes slightly, his irises the same crimson color as his aura. He told the captain that he wasn’t going to follow his orders. He no longer was his captain, and that Zen was the one that was going to dictate what was going to happen from now on between them.

Zen heard Tenmei’s voice telling him to call out his real name. It was the time to unleash his real power and bring order to those that dare defy him, those that would dictate their own laws and orders above his own. Zen smirked as he whispered “Bankai.” At that moment the static ended as the crimson energy covered Zen’s body. His spiritual pressure went over the roof, this was at the same time that members from squad 11 reached the area, they stopped right at the clearing as they were stricken with fear. The hollow was also stricken with fear as that is what Zen’s pressure commanded. Zen didn’t look any different, but his Zanpakutō was now heavily ornate.

Zen flash stepped directly in front of the hollow and released a flurry of blows at him. Zen was not skilled in zanjutsu, but he was exceptionally good at hakuda. He tore into the hollows body, blood spraying all over his body, his hands covered in it. He gave an upper cut sending the hollow flying into the sky. As he did his Zanpakutō was covered in his red reiatsu, it solidified into a short, but sharp, blade. He quickly reached the hollow and started to tear into him again, this time his hakuda translating into his short sword, slashing and goring the hollow. Its body parts falling down onto the lake, staining it red with its blood. At the end of this assault there was nothing left of the hollow except its head. It fell to the ground. Zen landed next to it as he glared down at it and pointed his Zanpakutō at it. He said to it “Insubordination” before blasting it with sound, causing the mask to shatter.

The squad around him had seen the entire battle, if one could call it that. The captain of the 11th squad was also present and approached Zen. He took Zen to the captain commander and explained what he had seen Zen do. At this point Zen had calmed down, his eyes no longer red, his aura calm. The captain commander asked to be left alone with Zen. He asked him to explain wat had happened, and Zen explained everything that he had seen. The murder of his squad members and the hollowfication of the captain. The commander looked at Zen and asked him to never reveal the hollowfication incident to anyone. Zen agreed to that order. After the meeting he was placed as the Captain of the squad 13, as there were few members left and he was deemed the most capable of doing the job.

His stay as captain wasn’t long, only lasting a few years. It’s not that he didn’t like the job, but he just didn’t want to continue in his position. He wanted to relax and live a normal life. Though he still wanted to keep the world safe. He went to the commander and asked if he could go live in the human world. He explained how he felt and that he was still willing to help the Gotei when needed. This came as a surprise as no one had asked for this type of request before. At first the commander was reluctant to allow him to live in the human world, but a deal was struck, he would live in the human world for one normal human lifetime, and return to the seretei for 50 years, to ensure that his identity would not be revealed to humans.

While in the human world one day he found something interesting. In the dusk hours he saw something glowing in an alley way. He took a look inside to find a large crystal rosebud that radiated a large amount of spirit energy. He got closer to see that someone, or something was inside of it. It seemed to be a small man, but upon closer inspection it was an arrancar. An arrancar in the city? Sleeping? That was odd. Though he did get a sense of familiarity. It had been so long. He got close and used his own spirit pressure to melt away the crystal structure. As it melted the man inside woke up. His first instinct was to cower in the spot he was in. After a few moment the man started to cry and ran up and hugged Zen. The arrancar cried into him and said he was happy that Zen-san had found him. That’s a name he hadn’t heard in a long time. Few people had ever called him that. Zen looked down and tiled the Arrancar face to look at him. Past the tears and the pieces of broken mask, the face was familiar. He recognized him, it was Viz. Viz used to be a Shinigami, but had decided to side with Aizen many years ago. Viz told his story, to how Aizen had taken advantage and turned him into an Arrancar, how he escaped and waited there for someone to find him.

Zen didn’t know what to do. Viz was an arrancar, but he didn’t seem like he was evil. He was scared and just wanted to be safe. With a sigh he decided to help Viz by letting live him in his house. Slowly word did get out that Viz was there, and that he was an arrancar. At first it was quite troublesome as people were assholes and didn’t understand, but as time went on Zen helped Viz and others understand the situation, so that Viz could be safe.

Centuries passed in the human world and as humans became more spiritually aware and events passed Zen did not need to hide any longer. He did not need to fake his identity and split his time between the human world and the gotei. He now had the life that he wanted, to live in the human world and still work for the seretei, his own rules. Eventually the Gotei restructured itself, and as such they were looking for people who were capable enough to become captains of now much larger branches of the organization. Having the strength and previous experience of being a captain Zen volunteered to be the captain of the Kido Corps. Where he proudly serves to this day.

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Reiatsu Color: Sky Blue/Crimson

Zanpakutô Spirit Name: Tenmei (Aurora)

Zanpakutô Spirit Appearance: Tenmei is a man dressed in a completely white suit with a red tie. He stands at a height similar to Zen’s with short brown hair and red eyes. For the first few meetings he was completely silent. When Zen awakened his Shikai he heard Tenmei’s voice, which was deep and commanding.

Tenmei is also known for manifesting himself more often than other Zanpakutō spirits (more detail in the Shikai section).

Inner World: Their inner worlds is an empty gold stage surrounded by darkness. A spotlight shines on them when they are in it.

Sealed Zanpakutô Apperance : Currently none. It is a constant release Zanpakutō, it lost its sword form when Zen first released it.

Sealed Zanpakutô Abilities: None.

Release: Command! Aurora! (Meijiru! Tenmei!)

Shikai Description:
After saying his release phrase his sword completely disappears and the hilt of his sword transforms into a conductors baton. The baton is a deep blue color, almost black. It measures 15 inches in length. https://a.1stdibscdn.com/archivesE/1stdibs/092311/TudorRose_is/1/x.jpg" border="0" alt="" />

Shikai Abilities:
Manifestation: Tenmei can willingly manifest himself outside of the inner world. While all Zanpakutō spirits have this ability, he dos it relatively frequently in comparison. He often comes out when he pleases, depending on the situation. Sometimes he just wants to be outside, sometimes he wants to keep Zen company, sometimes he wants to chime in on a conversation in an external manner, and in dire situations when Zen can’t act for himself.

When in battle Tenmei has the same abilities detailed in this and the Bankai section, and always acts as if he was in Bankai, regardless of whether if Zen has activated it in battle or not. Tenmei will only be in battles if Zen has gotten to a state where he cannot fight, but is not unconscious. An example of it would be when Zen was in a fight with HIsao, and he could not move without having dealing damage to himself, essentially being paralyzed, but in that case Zen asked for the help, before it being provided.
Tenmei can only provide assistance ONCE per thread. The duration of this cannot exceed 5 posts, but if he sustains a large amount of damage, or if he willingly returns to the Zanpakutō, he cannot participate in the battle again. This also counts if he is outside of the Zanpakutō before a battle starts in a thread.

While outside Zen’s Zanpakutō abilities’ power are cut by 3/4 and he cannot access Bankai. The only exception to this is the Arpeggio ability. The cost of merged kido goes up by 4x.

Order: Zen’s Zanpakutō focuses on maintaining order, and more importantly the order Zen wants others to follow. This has manifested itself in the way of music, no matter how disorganized a piece of music sounds there are underlying rules that allow the music to be played. He uses some of those rules as his abilities to maintain order as the conductor of the battle field.
Sound Manipulation: Zen has the ability to create sounds around him and fights with sound. The manipulation can work in various ways. He can create normal sounds within the area that his Illuminacion affects, that is these sounds don’t have any effect that normal sound wouldn’t have. They can range from a pin dropping to that of an entire orchestra playing. In a similar way he can manipulate leady existing sounds, as long as they have exited what created them. For example he could make someone voice sound differ after their words leave their mouth, even going as far as making their words make no sound at all. Creating and manipulating sounds in this way does not require much, if any energy on his part.

One step above is taking sounds and making them dangerous in a non “supernatural” way This means he can take sounds and make them dangerous based on their normal properties, such as volume, frequency, direction, speed, and pressure. By affecting volume he can take even the quiet drop of a pin and turn it into an ear splitting sound. Changing it frequency Zen can turn a dangerous high volume sound into something that is inaudible, thus causing the effects of his non visible sounds to seem to come from nowhere. This means that he can create infra and ultrasound. While infrasound is relatively harmless, the ultrasonic vibrations can be used to create vicious vibrations that can make even the sturdiest materials crumble, though it might take some time if it was made by a very good crafter (This is further explained in Timbre). An effect that this ultrasound can do is cavitation, which is voids that quickly pressurize causing extreme pressure and heat, resulting in a shockwave. This does not happen unless he uses ultrasound for a long period of time, and it can occur randomly. When changing direction Zen can move the sound in his area of influence, changing its trajectory. When this happens the sound forms into a semi visible stream, as the forced air distorts and bends light slightly. Changing the speed that which the sound travels, by itself doesn’t do much besides slowing down or speeding up the sound wave, but when combined with pressure is when things get different. When Zen changes the pressure at which the sound travels this increases the force that it has, essentially making sound a powerful force. When changing the pressure and speed of sound Zen can create wind, ranging from a gentle breeze to powerful gales. While not too complicated or taxing, using these abilities, such as creating a sustained gale, can slowly drain his energy.

Things start to get more draining when Zen creates his own waves to fight with. While he can control waves inside of his Illuminacion, when it comes to creating his own attack sounds he is limited to an area of 10 feet around his body. The waves can be pointed in any direction, but they are limited to 4 types: sphere, line, cone, and blade. They each have their own properties. Sphere creates an orb of sound around Zen. This orb can range in size from 10 feet in diameter, to 100 feet. A line burst can reach up t0 250 feet away, but can only be up to 10 feet wide. A cone can travel 100 feet and progressive gets larger as it travels, reaching a maximum of 50 feet wide. Blades are compressed waves of sound that Zen can control throughout his Illuminacion. Cone and sphere waves become weaker the more that they travel, only being 1/4 of their original strength when at their maximum reach. Line waves don’t lose their strength, but they can only be fired in one direction, and after being fired Zen cannot change its direction. Blades do not lose their strength, but Zen must concentrate on controlling them to keep moving them.

He does not need to be entirely focused to use this ability, but the more complex actions he takes the less he can concentrate on abilities that require concentration, such as Arpeggio.

Tempo Strike: With his sword gone Zen has focused on Hakuda, but that doesn’t mean that he can’t use his Zanpakutō as a dagger. By covering it in air and spirit energy he creates a very sharp blade. He basis his skill with this weapon off of his Hakuda skill instead of Zanjutsu.

Iluminacion: This ability spreads out 500 feet around Zen. He can create touchable, semi-solid illusions. They are mostly used for Zen’s performances but it can be used in battle to disorient opponents. An example would be him creating a wall, that feels like a wall, but when you apply any sort of extra pressure one would go through it.

This ability is mainly passive. The sphere of influence does not carry any constraints to maintain as, in essence, is just an area of effect. He can maintain only one or two illusions at a time. The size of one illusion cannot surpass 100 feet, total. That is he could make a 50 foot, by 50 foot wall (this has an area greater than 100 feet, but in this case what matter is distance over substance). He can combine illusions to make a larger one, but there will be a small, visible, gap between them. When someone, or something passes through and breaks the illusion it cannot be used for 2 posts. If they break just one Zen would only be able to use one illusion. An illusion cannot be changed during the same post, if Zen wishes to change it, he has to wait until he is in a new post to do so.

Illusions do not have to be singular objects. He could create hundreds or thousands of a single object if it is small enough. He could create 100 6 inch by 6 inch butterflies and have them fly around the area of effect.
Bianca: Condenses reiatsu in front of Zen to create a white shield in front of him that absorbs the next attack so that it deals only half of its damage. If Zen is much stronger than his opponent it can negate the attack.

The shield is composed of standing wave. This wave arises when he opposes the resonance of his own spirit pressure with a sound wave. The wave is completely stationary, creating a strong, stable shield that by sheer pressure and immobility. When compared to Bakudo this would be in the range of #30. An attack that surpasses that level of strength passes through the barrier at half strength. If the attack surpasses #60 it bypasses the shield completely.
This aility can only be used every 4 posts. While it does not consume much internal energy, it does decrease his spirit pressure. After 4 posts his spirit pressure returns to his usual level.

Bemol: Zen fires a small orb of concentrated spirit energy that, if it hits its intended target they are shrouded by Zen’s spirit pressure. Due to this strong oppressive force it has similar effects to being in very close proximity to Zen. While its main purpose is to decrease the power of Kido by 5 numbers (thus turning a #20 to a #15, an essentially making anything less than #5 not work), it can cause effects such as fear, paralysis, stunning and pain. Since he still controls this pressure, he can attempt to make opponents feel these effects at will. The effects of this attack are dependent on the spirit pressure of the opponent. If they have a pressure greater than Zen’s the effects are much weaker, if it even works at all. If it works it lasts for 2 posts. A target affected by this has a “b” hovering over their head.

This takes 5% of his internal energy to use. While it may not be a lot, due to his large internal reservoir, to some this amount of energy could be overwhelming. He can use this ability 2 posts after the effect ends, or 2 posts if he misses.

Sharp: Similar to Bemol, but it works in the opposite manner. In this case the energy that he sends out adds to the targets own energy pool, strengthening their kido by 5, and increasing their spirit pressure for 2 posts. Other than that it works the same as Bemol. A target affected by this has “#” over their head. He cannot use it on himself.

Staccato: Zen forms small orbs of spirit energy and sound at the tip of his baton and fires them in rapid succession. The rate of fire is 300 RPS (18,000 RPM) but the orbs do almost negligible damage on their own, but they have decent knockback if the target is hit constantly by them. This ability does not take much concentration to hold for a long period of time, for a maximum of 2 posts. He can use other abilities while he maintains this ability going. After he uses this continuously it hasa cool down period of 1 post.

Tenuto: Zen creates slow moving bars of sound energy that home in on a target. While slow when they come into contact they create a deafening boom that causes moderate amounts of damage. If they do not hit something after 2 posts they will explode wherever they are.

Timbre: This gives Zen an acute sense of hearing, which allows him to be able to hear things from miles away, if he focuses on it. With even greater focus he could identify the resonance of objects.

An objects resonance depends on the material it is made from. When an object is exposed to a wave that has the same resonance it begins to sake violently and eventually break, shatter, or fall apart. The simplest example of this is when an opera singer hits the right pitch and shatters a glass. Objects of poor quality break much easier than those of higher quality. The better quality the object is the longer it takes for it to break, in some cases it could even be impossible to break them. Objects do not need to be exposed continuously to the sound wave to break, as each time they are exposed they take some damage. When the object breaks is subjective to its quality. An example would be that it would take less than one post for Zen to shatter a tree, a low quality sword would take about the same time, while a Zanpakutō could take from 10 to 30 posts of constant exposure to break. Bankai cannot be broken using this ability.

Arpeggio: It allows Zen to use more than one Kido at the same time often causing them to combine into a kido that has the properties of the two or three kido used at the time. The incantation of the kido is spliced together to make a new incantation. Splicing kidos in this way require twice, or three times as long for it to be cast, leaving him open while he casts it. This also averages their level. If he wanted to combine #1 with #50, the resulting kido would be equal in strength to #25.

When combining them he cannot combine kido outside of their own class, he cannot combine Hadō with bakudo, though he can combine bakudo with healing kido if they have an area effect. He can attempt to combine kido that oppose each other, such as fire and water, but this has a high chance of failure. If he is able to combine them the kido created creates something new, such as mixing fire and water kido to make steam kido.

Doing this takes concentration, the more kido he tries to combine, the more focus he has to have. He has been able to combine as much as 4 kido at one time. Combining Hadō is more complicated due to their more unpredictable nature. Bakudo are easier to combine as they are very structured and orderly.
Using this ability to splice two kido does not come at an extra cost, when splicing 3 kido the number increases by 5 in cost, when splicing 4 it takes 10 more. When putting the kido together the energy goes up respectively depending of the average that is created. The energy needed to create the kido is 2x, 3x, or 4x the average cost. If he were to merge Hadō #10 and #20 it would cost 2x what #15 would be, but the strength would be equivalent to #15. If he were to combine #30, #40, #10, and #20 it would have the average power of #25, to that you add 10, so it becomes a #35, and then it becomes 35x4= 140. As the last example shows, the more kido are used the more diminishing returns you get, due to having a very high cost, but if the kido used include very low numbers the resulting kido would be fairly weak compared to the energy put into it.

Fermata: Using a combination of reiatsu and sound Zen creates a loud blast around him. Most projectiles that are in within 5 feet of Zen stop moving for 1 post. This effect follows him. If he moves from the position the projectiles will move once more, and any projectile he tries to send out are also stopped, meaning he cannot use projectile attacks for one post.
This blast actually indicates that he has essentially frozen his spirit pressure closest to his body. This ability locks him into place for the post, not being able to move via conventional means. The only way for him to exit this area is to flash step out of it, but doing so could cause him to take some damage from the projectiles. It has a cooldown of 1 post.

This ability is based off his Kido skill level. Those above his level, or its equivalent for other races, have no trouble bypassing this barrier.
Bankai Description: True Name: Infinite Aurora (Mugen Tenmei).
Unlike other Bankai Zen’s bankai causes minimal change to his Zanpakutō. The baton he holds turns gold and very ornate, a constant stream of music notes float around Zen. When in Bankai, regardless of what he was wearing before, he wears his captain uniform.

Bankai Abilities:
Concerto: Zen can now use his sound attacks from an origin point that is not him. He can create attacks that originate from an area within his Illuminacion range (500 feet). They still travel in the same shapes, but those that have a cone or line shape can be positioned at different angles.
Sound Cannon: Zen can capture non-physical attacks and fire them back. He does this by creating a circular wall of reiatsu and compressed air in front of him. This stops the attack and then Zen can release it forward. He can do this to absorb several attacks, but it has some drawbacks. While he does this he becomes immobile, as he has to lock himself in place to absorb he knockback from attacks as they suddenly stop. While there is no limit on how many attacks he can stop, the more attacks that he stops increase the load, eventually attacks can overload his ability to stop them, causing them to release their energy wildly around the area, hurting Zen and firing the energy randomly.

Crescendo: A cone shaped blast of reiatsu that empowers kido, and other reiatsu based attacks that travel in this area. This area is a 50 foot cone. Any spirit based attack that enters it is empowered by 1/3.
Diminuendo: Works in a similar way to Crescendo. This time he uses his spirit pressure to degrade kido that are targeting him. It travels in a cone shaped wave that reached out to 50 feet. Due to this shift in pressure, while this ability is used his back is exposed to attacks as his defenses are focused on his front. Strength of those attacks is reduced by 1/2.

This only affects attacks that are below his own Kido skill. Those at and above his skill are affected minimally, but are still affected by it to a small degree.
Simile: Zen can attempt to copy kido used by others to negate them. This mainly works for kido that he has already learned, that is he cannot cancel a kido that he hasn’t seen before. If he wants to cancel it, he must take some time to learn a bit about it. If he sees a new kido it takes 3 posts to be able to copy it, and 6 posts to be able to cancel it. This only works for kido that are open to everyone. It does not work for kido made specifically, or only known by one or a few select characters.

Marcato: V shaped projectiles composed of reiatsu and sound fly out and travel at a high speed and on contact creates 10 foot wide explosions.
This is similar to Staccato. Its fire rate is much slower at 10RPS (60 RPM). The projectiles hae the strength of bullets, but their 10 foot explosions do not cause much damage, they essentially just create large knockback.
Silencio: Sound based attacks have a reduced effect on Zen. The strength of these attacks is reduced by 1/3.

Fortissimo: If Zen makes an attacks and yells fortissimo the effectiveness of the attack raises by 2x. This makes him give out a burst of energy, leaving him tired for 1 post after using this ability. Doing this makes the Kido cost 2.5x its original cost.
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General Skills
  • Durability: Advanced
  • General Speed: Master
  • Strength: Advanced
  • Weapon Skill:Adept


Racial Skills
  • Hoho: Adept
  • Kidō: Advanced
  • Zanjutsu: Adept
  • Hakuda: Advanced


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Topics tagged under 5 on Bleach Platinum Hearts RP [Active] WEc5VW2Topic: Shraiks MINIBURST tracker #10
Nix Shraik

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Search in: Communication Section   Topics tagged under 5 on Bleach Platinum Hearts RP [Active] FiwaoqcSubject: Shraiks MINIBURST tracker #10    Topics tagged under 5 on Bleach Platinum Hearts RP [Active] EmptyTue Dec 15, 2015 1:08 pm


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Topics tagged under 5 on Bleach Platinum Hearts RP [Active] WEc5VW2Topic: Voluntary Activity Check: October 2015 Edition [Prizes n' stuff inside]
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Search in: Archived Activites   Topics tagged under 5 on Bleach Platinum Hearts RP [Active] FiwaoqcSubject: Voluntary Activity Check: October 2015 Edition [Prizes n' stuff inside]    Topics tagged under 5 on Bleach Platinum Hearts RP [Active] EmptyThu Oct 29, 2015 8:43 pm
Character: Chikara Seigyoki
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