Search found 17 matches for 50
- on Fri Jan 29, 2016 10:59 pm
- Search in: Approved Magics
- Topic: Zen's Kido (Finished)
- Replies: 4
- Views: 1337
Zen's Kido (Finished)
» Kido Spell Name: Galaxy Chorus
» Kido Spell Type: Hadō
» Kido Spell Usage: It can be used by anyone after training.
»Kido Number [Optional]: It has no number, but power wise it is around #60
»Kido Incantation: “Gates to the heaves open wide and marvel us with your song!”
» Kido Spell Effects: As the incantation is started a 50 foot disk of reiatsu, matching the casters reiatsu color, starts forming and slowly rotating. The caster then makes circles with their finger to increase the speed of the spinning disk. The faster it spins the brighter it glows. Once the desired speed is achieved the reiatsu is released and takes the form of small stars, no larger than 1 foot in diameter. While individually they do not cause much damage the danger comes in their sheer numbers. Depending on the Kido ability of the caster it could range from hundreds of stars to thousands, creating a terrible star shower.
» Notes:N/A
» Kido Spell Name: Coral Maelstrom
» Kido Spell Type: Hadō
» Kido Spell Usage: Anyone can learn it after training.
»Kido Number [Optional]: It has no number, but power wise it is around #60
»Kido Incantation: “Feel the power of the raging seas!”
» Kido Spell Effects: As the incantation starts a torrent of water surrounds the caster. From the water comes out branching coral that grows out toward the opponent. The coral acts as a funnel for the water that is propelled at great pressure. The range of the coral channel is a maximum of 25 feet. If the target is at a larger distance the water will keep traveling in the direction that the coral last pointed it towards. As the water moves the coral is destroyed, forming a torrent of pressurized water and sharp shards. It has a maximum range of 100 feet.
» Notes: N/A
» Kido Spell Name: Sakura Turbulence
» Kido Spell Type: Bakudo
» Kido Spell Usage: Anyone can learn it after training.
»Kido Number [Optional]: It has no number, but power wise it is around #60
»Kido Incantation: “Dance for me Cherry Blossoms”
» Kido Spell Effects: A 50 foot tall cherry blossom tree with a black trunk and branches in full bloom forms behind the caster. The tree then loses its petals as a 60 MPH gale blows in a 50 wide by 200 foot long area. This gale blows forwards for 2 posts. Any magical, spirit, or ability effects that have a lower power rating compared to a #50 kido are blow away and negated by the wind.
» Notes: N/A
» Kido Spell Name: Scarlet Prominence
» Kido Spell Type: Hadō
» Kido Spell Usage: Anyone can learn after training.
»Kido Number [Optional]: It has no number, but power wise it is around #60
»Kido Incantation: “Burn O’ Flames!”
» Kido Spell Effects: This kido creates a 50 foot diameter sphere of fire that resembles the sun. It then fires a blast of fire, of the same diameter, in the targets direction.
» Notes: N/A
» Kido Spell Name: Full Moon Humming
» Kido Spell Type: Bakudo
» Kido Spell Usage: Anyone can learn with training.
»Kido Number [Optional]: It has no number, but power wise it is around #40
»Kido Incantation: “Glitter, O’ Moon!” (Kirakira, Tsuki yo!)
» Kido Spell Effects: A domed barrier resembling he full moon forms in front of the caser. This barrier can stop kido up to #50. It is essentially a Danku for those that can’t access it. Un-like Danku this barrier is mobile and lasts for 2 posts.
» Notes: [Any extra information to add? If not, N/A this section]
» Kido Spell Name: Pillar of Health
» Kido Spell Type: Bakudo/Healing
» Kido Spell Usage: Anyone can learn with training.
»Kido Number [Optional]: Bakudo #78
»Kido Incantation: “Heavenly pillars, come down and protect the fallen!”
» Kido Spell Effects: This causes 5 pillars to fall from the sky around the intended target, after they fall they create a 20ft tall and wide barrier. This barrier can stop attacks withequivalent force to that of Hadō #58. From the second post onward it begins to heal those inside by 5% each post they are inside. From the third post onward the shield weakens, decreasing the strength needed to destroy it, in kido numbers, by 5. (53, 48, 43, 38, 33, etc.) After 5 posts the healing effect ends and just the barrier remains, but it continues to weaken over time.
» Notes: The incantation is actually longer, but Zen has used the shortened verion fo so long he has forgotten the rest. This essentially makes it exclusive to him and those that are older than him that could have been exposed to it.
- on Thu Jan 28, 2016 9:20 am
- Search in: 2016-2020 Applications
- Topic: Zen (Update) [1-1-]
- Replies: 10
- Views: 3376
Zen (Update) [1-1-]
-Insert Header Image Here-
Name: Zen, formerly Roy Delacroix
Titles: Master (By Pierre), Snow (By elderly members of Rukongai), Exceptional (By some in the Gotei), Secret Captain
Gender: Male
Appearance Age: 25
Age: Around 650
Affiliation/Rank: Gotei 13
Appearance Description:
Zen stands at 6’0”. He has silver hair that reaches down to his shoulders. He has a fairly lithe build that tends to disguise his true physical strength. Even while in the Seretei he tends to wear a simple white, long sleeved, button down shirt, with semi-formal black pants, and black dress shoes. He often keeps his Zanpakutō in his right pocket for quick access. He has piercing blue eyes and a fairly calm, slightly soft voice. When he is giving orders his voice deepens and becomes commanding. When he gets angry, his eyes iris’ turn from blue, to deep red.
Appearance Picture: (If you have one, link a picture of your character.)
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Personality: Zen is one of the calmest people you will find. Very few things, if anything no one has been successful yet, cause him to lose his cool. There is a rumor that when he loses his cool he might become as violent and unpredictable as a Kenpachi.
He enjoys keeping order and following the law to the best of his ability. He seeks to bring arguments to a quick and calm resolution, but he is willing to use force to restore order, starting with non-lethal, and using lethal force only when necessary, something his Zanpakutō allows him to do effectively.
He has enjoyed music since before his death. Spending so much time on Earth since the 1900’s his enjoyment of music has only increased. He can often be found in his music store selling instruments, old music formats, teaching classes, and sometimes preforming concerts for charities.
While he enjoys things to be orderly and lawful, he also enjoys seeing chaos ensue in certain situations. He knows that it is a part of nature, and only steps in to calm the satiation when it is getting out of hand.
Zen has another side to him, one that few see and live to tell the tale. Beneath the calm, relaxed façade hides a monster. While few things get under his skin, those that do, drive him mad. The switch on a much more sadistic side, a more authoritarian side. When he is in this state, though he is not in a blind rage, his attacks are much more forceful, his words commanding, he will do whatever it takes to have his target follow orders. His irises turn a crimson red when he is in this state.
Likes: Most music though he prefers classical. Sweets. Order. Deep down inside he likes to watch chaos unfold as he stays cool, calm and collected.
Dislikes: Metal music. Unregulated chaos.
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History:
Zen was born in Paris, France a 24 years before the French Revolution to a wealthy aristocratic family to the name Roy Delacroix. Throughout his early years he had a great affinity towards everything that had to do with music and his parents greatly agreed to further his studies into the musical arts. At the age of 17 he was greatly known throughout Paris as a music prodigy and he became a man that everyone looked up to and many women wanted to marry. His parents arranged many women to date him hoping that he would propose to one but he never did. While he had great interests in them, he never felt the need to carry on the family line.
One day when he was tending to the rose garden in his own home, he discovered a man in the middle of the rosy briars. The man didn’t know how to speak, or do much of anything. He was quite tall and had red hair, the same color as a rose. The man seemed to learn how to do things quite quickly for someone who seemed to have been born recently. He decided to name the man Pierre d’laRose. Pierre was a fairly common French name, and D’laRose meant “from the rose”, quite appropriate from where he seemed to have been born out of. They spent quite a few years together, but fate had other plans.
The French Revolution had reached its peak, and the heads of the bourgeoisie must roll! While loved by many it was time for his death. While many were dragged to their deaths at the guillotine, Roy had accepted his fate years ago, back when the revolution started, he walked calmly and with purpose to la demi-lune. Many had attended his beheading, not in the traditional sense to be joyful at his death, but to solemnly mourn what was going to happen. Very few were allowed to speak much before their death, and even of those Roy’s words were different. “I stand here today to face the cards fate has dealt for me my friends! While today you may mourn the loss of a friend, a composer, a fellow Frenchman that while has not lived through your struggles understands your rage and why you must do this please do not mourn for long! I know that victory will soon be at your door, and that France will become the country you want it to be! One where everyone has the chance to live as freely as they desire and were the upper class doesn’t oppress the rest! If I have to sacrifice my life for the good of the country I gladly accept my fate! Au revoir mes amis, ma musique peuvent remplir vos cœurs jusqu'à la fin des temps.
Not long after his death he ended up where many spirits do, Rukongai. It was so alien to him. He remembered his entire life, here it was very different from what life was in France, regardless of what class he was there. Even here he was fairly well off being in a Fifth district. He was fairly well known for being calm and fair. People always felt at ease when he was around, many of the more elderly residents claiming that his soul was as pure as freshly fallen snow.
While he did have a calming aura due to his personality, his spiritual aura was slightly more dangerous. He had so much energy within his own soul that his spirit pressure did cause issues for those that were too close to Zen. This caused him to live more or less alone. While he did have friends, they needed to keep their distance physically or else they might get hurt. For someone that remembered being alive trying to grasp the concept of controlling this energy was foreign to him. It wasn’t uncommon for people around him to become stunned or feel pain when he wasn’t paying close attention to it. This obviously drew some complaints to those that did not know he had this issue, and on several occasions the authorities were called. While it wouldn’t have taken too long for his power to have been brought to the attention of Shinigami, scared residents running away when they see him and some getting hurt just expedited the process.
Being told that he should apply to the Shino Academy several times during these, he thought it would be worth at least a try. He didn’t know what to expect for the entrance exam, he didn’t know much beyond controlling his own reiatsu to a limited degree, if they asked for anything else he would likely fail. The test was not difficult at all. It just consisted of proving he had an appropriate level of reiatsu and that he could control it. He passed with fairly high marks. While he did have quite a high level of reiatsu; so much that once he let go of his concentration, he stunned some of the Shinigami administering the test. He apologized to no end for this, he didn’t mean to do it, but it was alright, they told him that the fact that he could hold back some of that energy being dead for only a few years was quite amazing. He held a lot of potential inside of his body, and that being in the academy would greatly improve his abilities.
He had a very strong connection with his Zanpakutō spirit. He could go into the inner world and spend time with it, but the spirit never said a word. It’s not like he wasn’t able to. He could communicate with Zen, he just wasn’t talking to him. Their relationship was similar to a teacher and student. His spirit taught him how to do things without speaking, using gestures and music to communicate with Zen. It took a while to understand it, but Zen got it. It still frustrated that it wouldn’t speak back! He wanted to understand why he coudlnt control his sword, but every time he asked his spirit just motioned to Zen “It’s a secret” or “Soon” but that didn’t mean anything to Zen, it wasn’t an answer. This frustrated him to no end. He needed to go out and get some fresh air sometimes.
Often he went out to the calm forests to try and get his sword strikes in order. One day he came across a beautiful lake. The waters were calm and reflected light almost as if it was a mirror on the ground. What he found even more interesting is that sounds that happened around it were amplified and there was minimal interference. It was as if the lake was a giant amplifier. He was so interested in it that he decided to go to the center of the lake and try it out himself, essentially forgetting that he was here to practice. He had no instruments to test out the lake with, but every musician knows they always have an instrument on them, their voices. While not the best singer Zen wasn’t horrible. He closed his eyes and started to sing.
What he heard was amazing. The surrounding area filled with his voice. It resonated and reflected inside the lake, amplifying it and filling miles around with his voice. This place was perfect. He felt so serene. Suddenly he felt his own reishi spike. In front of him stood a man wearing a pure white suit with a red tie. Zen instantly knew who this was. It was the spirit of his Zanpakutō. They had met before in his inner world, but the man never spoke. At the time it was mildly understandable, but as it kept going on it was frustrating. Finally, the man spoke “It seems you found your own voice.” The spirit said. Zen was confused about it, find his own voice, what did that mean. “You came here to train your sword skills. But you left that behind and found something you were good at. Something we are both good at.” Zen felt the need to pull out his Zanpakutō and hold it in front of his spirit. They both held it, and Zen finally learned his Zanpakutō’s name. He nodded at Aurora and said “Command! Aurora!”
The area was filled with a brilliant blue light, his spirit pressure pushing the water away from where he was standing. In his hands, instead of a sword, was a medium length conductor’s baton. It was simple. Dark blue with some silver bands along the bottom, middle and tip. He was surprised at what he was holding. Now it made sense why he was so bad at Zanjutsu! He wasn’t going to need it! Though his spike in pressure did set of some alarms, so he was surrounded by 4 Shinigami who promptly took him back to the Academy.
After a few days his Zanpakutō hadn’t changed back to its sword form. This meant it was one of the few constant release zones. This usually meant that the owner had great spiritual power, but at the same time it could also mean that they couldn’t control it, shown by the inability to revert it back to a lower power state. Regardless of that fact, he still released his Shikai, putting him far ahead of what other students could do.
Zen as stationed in squad 13, having graduated from the academy fairly soon after unlocking his shikai. He was stationed in different locations of the human world, rotating between cities that were having hollow problems, as with his shikai he could quickly dispatch of any low level problems. Though he did find it strange that no matter where he went there were a significantly higher quantity of hollows, and they were getting stronger. He also noticed that Shinigami stationed in the human world were also going missing as of late, which was even stranger. Those in the squad were strong enough to take care of the regular hollows that came to Earth and there were not reports of anything too strong, so them dying in combat would be highly unlikely. He wanted to ask his captain about this but he was always out on missions and could not be reached via other means of communication.
One day the captain asked several members, to go meet him out in a cave, which was a fair distance from the Seretei and populated areas of the Rukongai. The closer they got to the cave Zen felt the presence of hollows. A large number of them, but he couldn’t pinpoint any of them. It got stronger and stronger as they went into the cave, where they saw the captain standing infront of an open Garganta.
Everyone was surprised at the sight, but before any of them hollows jumped out of the portal and took them by surprise. That had all been attacked by one, with the exception of Zen, who blasted one with sound, causing it to disintegrate in the air. The rest of the group was dead, the hollows eating their bodies, consuming their energy. The captain had a sullen look on his face, saying to Zen that he broke orders by not feeding the hollows. Failing to follow the direct commands of a captain is insubordination and he had to be punished for it. The hollows that had come from the Garganta ran over to the captain as they began to melt and the dark energy they released covered the captain’s body. An insane laugh filled the cave as the captains body was distorted and mutated. He no longer was a Shinigami. Before Zen stood a giant hollow. Its giant bony mask like face staring down at him, its mouth dripping with hunger. Zen’s instinctive nature was to flash step away, if he had to fight it was not going to be inside of this cave.
The moment Zen was outside he took out his Zanpakutō and sent out a sonic message to the Seretei, asking for assistance as he had encountered a very strong hollow. It was going to take time for help to arrive, he had to fight it alone for the moment. He did recognize the area he was in, the lake with good acoustics was near here. The hollow followed him, firing cero and bala as he did, but zen was fast enough to doge out of the way as he made it to the lake he was looking for. One he got to the lake the former captain talked to him in a voice filled with madness. He asked Zen what he thought he was going to do, he wasn’t strong enough to win. He offered him a choice. He could join him as a hollow, or die due to his insubordination, he was still his captain, he had to follow orders, and Zen had to follow orders.
Zen was indeed conflicted about having to follow orders, but he was not obligated to follow someone’s specific orders. A buzzing sound filled the air, it was the sound of static noise. Zen’s reiatsu started to show, it was sky blue, and looked like the visual representation of the noise, static. The color started to change though. The blue was starting to darken, turning redder and redder, until it was a brilliant crimson color. The static noise was amplified by the lake bellow, now it could be heard for miles around, and the hollow grabbed its head as the volume was unbearable and pain inducing. Zen chuckled as he opened his eyes slightly, his irises the same crimson color as his aura. He told the captain that he wasn’t going to follow his orders. He no longer was his captain, and that Zen was the one that was going to dictate what was going to happen from now on between them.
Zen heard Tenmei’s voice telling him to call out his real name. It was the time to unleash his real power and bring order to those that dare defy him, those that would dictate their own laws and orders above his own. Zen smirked as he whispered “Bankai.” At that moment the static ended as the crimson energy covered Zen’s body. His spiritual pressure went over the roof, this was at the same time that members from squad 11 reached the area, they stopped right at the clearing as they were stricken with fear. The hollow was also stricken with fear as that is what Zen’s pressure commanded. Zen didn’t look any different, but his Zanpakutō was now heavily ornate.
Zen flash stepped directly in front of the hollow and released a flurry of blows at him. Zen was not skilled in zanjutsu, but he was exceptionally good at hakuda. He tore into the hollows body, blood spraying all over his body, his hands covered in it. He gave an upper cut sending the hollow flying into the sky. As he did his Zanpakutō was covered in his red reiatsu, it solidified into a short, but sharp, blade. He quickly reached the hollow and started to tear into him again, this time his hakuda translating into his short sword, slashing and goring the hollow. Its body parts falling down onto the lake, staining it red with its blood. At the end of this assault there was nothing left of the hollow except its head. It fell to the ground. Zen landed next to it as he glared down at it and pointed his Zanpakutō at it. He said to it “Insubordination” before blasting it with sound, causing the mask to shatter.
The squad around him had seen the entire battle, if one could call it that. The captain of the 11th squad was also present and approached Zen. He took Zen to the captain commander and explained what he had seen Zen do. At this point Zen had calmed down, his eyes no longer red, his aura calm. The captain commander asked to be left alone with Zen. He asked him to explain wat had happened, and Zen explained everything that he had seen. The murder of his squad members and the hollowfication of the captain. The commander looked at Zen and asked him to never reveal the hollowfication incident to anyone. Zen agreed to that order. After the meeting he was placed as the Captain of the squad 13, as there were few members left and he was deemed the most capable of doing the job.
His stay as captain wasn’t long, only lasting a few years. It’s not that he didn’t like the job, but he just didn’t want to continue in his position. He wanted to relax and live a normal life. Though he still wanted to keep the world safe. He went to the commander and asked if he could go live in the human world. He explained how he felt and that he was still willing to help the Gotei when needed. This came as a surprise as no one had asked for this type of request before. At first the commander was reluctant to allow him to live in the human world, but a deal was struck, he would live in the human world for one normal human lifetime, and return to the seretei for 50 years, to ensure that his identity would not be revealed to humans.
While in the human world one day he found something interesting. In the dusk hours he saw something glowing in an alley way. He took a look inside to find a large crystal rosebud that radiated a large amount of spirit energy. He got closer to see that someone, or something was inside of it. It seemed to be a small man, but upon closer inspection it was an arrancar. An arrancar in the city? Sleeping? That was odd. Though he did get a sense of familiarity. It had been so long. He got close and used his own spirit pressure to melt away the crystal structure. As it melted the man inside woke up. His first instinct was to cower in the spot he was in. After a few moment the man started to cry and ran up and hugged Zen. The arrancar cried into him and said he was happy that Zen-san had found him. That’s a name he hadn’t heard in a long time. Few people had ever called him that. Zen looked down and tiled the Arrancar face to look at him. Past the tears and the pieces of broken mask, the face was familiar. He recognized him, it was Viz. Viz used to be a Shinigami, but had decided to side with Aizen many years ago. Viz told his story, to how Aizen had taken advantage and turned him into an Arrancar, how he escaped and waited there for someone to find him.
Zen didn’t know what to do. Viz was an arrancar, but he didn’t seem like he was evil. He was scared and just wanted to be safe. With a sigh he decided to help Viz by letting live him in his house. Slowly word did get out that Viz was there, and that he was an arrancar. At first it was quite troublesome as people were assholes and didn’t understand, but as time went on Zen helped Viz and others understand the situation, so that Viz could be safe.
Centuries passed in the human world and as humans became more spiritually aware and events passed Zen did not need to hide any longer. He did not need to fake his identity and split his time between the human world and the gotei. He now had the life that he wanted, to live in the human world and still work for the seretei, his own rules. Eventually the Gotei restructured itself, and as such they were looking for people who were capable enough to become captains of now much larger branches of the organization. Having the strength and previous experience of being a captain Zen volunteered to be the captain of the Kido Corps. Where he proudly serves to this day.
Reiatsu Color: Sky Blue/Crimson
Zanpakutô Spirit Name: Tenmei (Aurora)
Zanpakutô Spirit Appearance: Tenmei is a man dressed in a completely white suit with a red tie. He stands at a height similar to Zen’s with short brown hair and red eyes. For the first few meetings he was completely silent. When Zen awakened his Shikai he heard Tenmei’s voice, which was deep and commanding.
Tenmei is also known for manifesting himself more often than other Zanpakutō spirits (more detail in the Shikai section).
Inner World: Their inner worlds is an empty gold stage surrounded by darkness. A spotlight shines on them when they are in it.
Sealed Zanpakutô Apperance : Currently none. It is a constant release Zanpakutō, it lost its sword form when Zen first released it.
Sealed Zanpakutô Abilities: None.
Release: Command! Aurora! (Meijiru! Tenmei!)
Shikai Description:
After saying his release phrase his sword completely disappears and the hilt of his sword transforms into a conductors baton. The baton is a deep blue color, almost black. It measures 15 inches in length. https://a.1stdibscdn.com/archivesE/1stdibs/092311/TudorRose_is/1/x.jpg" alt=""/>
Shikai Abilities:
Manifestation: Tenmei can willingly manifest himself outside of the inner world. While all Zanpakutō spirits have this ability, he dos it relatively frequently in comparison. He often comes out when he pleases, depending on the situation. Sometimes he just wants to be outside, sometimes he wants to keep Zen company, sometimes he wants to chime in on a conversation in an external manner, and in dire situations when Zen can’t act for himself.
When in battle Tenmei has the same abilities detailed in this and the Bankai section, and always acts as if he was in Bankai, regardless of whether if Zen has activated it in battle or not. Tenmei will only be in battles if Zen has gotten to a state where he cannot fight, but is not unconscious. An example of it would be when Zen was in a fight with HIsao, and he could not move without having dealing damage to himself, essentially being paralyzed, but in that case Zen asked for the help, before it being provided.
Tenmei can only provide assistance ONCE per thread. The duration of this cannot exceed 5 posts, but if he sustains a large amount of damage, or if he willingly returns to the Zanpakutō, he cannot participate in the battle again. This also counts if he is outside of the Zanpakutō before a battle starts in a thread.
While outside Zen’s Zanpakutō abilities’ power are cut by 3/4 and he cannot access Bankai. The only exception to this is the Arpeggio ability. The cost of merged kido goes up by 4x.
Order: Zen’s Zanpakutō focuses on maintaining order, and more importantly the order Zen wants others to follow. This has manifested itself in the way of music, no matter how disorganized a piece of music sounds there are underlying rules that allow the music to be played. He uses some of those rules as his abilities to maintain order as the conductor of the battle field.
Sound Manipulation: Zen has the ability to create sounds around him and fights with sound. The manipulation can work in various ways. He can create normal sounds within the area that his Illuminacion affects, that is these sounds don’t have any effect that normal sound wouldn’t have. They can range from a pin dropping to that of an entire orchestra playing. In a similar way he can manipulate leady existing sounds, as long as they have exited what created them. For example he could make someone voice sound differ after their words leave their mouth, even going as far as making their words make no sound at all. Creating and manipulating sounds in this way does not require much, if any energy on his part.
One step above is taking sounds and making them dangerous in a non “supernatural” way This means he can take sounds and make them dangerous based on their normal properties, such as volume, frequency, direction, speed, and pressure. By affecting volume he can take even the quiet drop of a pin and turn it into an ear splitting sound. Changing it frequency Zen can turn a dangerous high volume sound into something that is inaudible, thus causing the effects of his non visible sounds to seem to come from nowhere. This means that he can create infra and ultrasound. While infrasound is relatively harmless, the ultrasonic vibrations can be used to create vicious vibrations that can make even the sturdiest materials crumble, though it might take some time if it was made by a very good crafter (This is further explained in Timbre). An effect that this ultrasound can do is cavitation, which is voids that quickly pressurize causing extreme pressure and heat, resulting in a shockwave. This does not happen unless he uses ultrasound for a long period of time, and it can occur randomly. When changing direction Zen can move the sound in his area of influence, changing its trajectory. When this happens the sound forms into a semi visible stream, as the forced air distorts and bends light slightly. Changing the speed that which the sound travels, by itself doesn’t do much besides slowing down or speeding up the sound wave, but when combined with pressure is when things get different. When Zen changes the pressure at which the sound travels this increases the force that it has, essentially making sound a powerful force. When changing the pressure and speed of sound Zen can create wind, ranging from a gentle breeze to powerful gales. While not too complicated or taxing, using these abilities, such as creating a sustained gale, can slowly drain his energy.
Things start to get more draining when Zen creates his own waves to fight with. While he can control waves inside of his Illuminacion, when it comes to creating his own attack sounds he is limited to an area of 10 feet around his body. The waves can be pointed in any direction, but they are limited to 4 types: sphere, line, cone, and blade. They each have their own properties. Sphere creates an orb of sound around Zen. This orb can range in size from 10 feet in diameter, to 100 feet. A line burst can reach up t0 250 feet away, but can only be up to 10 feet wide. A cone can travel 100 feet and progressive gets larger as it travels, reaching a maximum of 50 feet wide. Blades are compressed waves of sound that Zen can control throughout his Illuminacion. Cone and sphere waves become weaker the more that they travel, only being 1/4 of their original strength when at their maximum reach. Line waves don’t lose their strength, but they can only be fired in one direction, and after being fired Zen cannot change its direction. Blades do not lose their strength, but Zen must concentrate on controlling them to keep moving them.
He does not need to be entirely focused to use this ability, but the more complex actions he takes the less he can concentrate on abilities that require concentration, such as Arpeggio.
Tempo Strike: With his sword gone Zen has focused on Hakuda, but that doesn’t mean that he can’t use his Zanpakutō as a dagger. By covering it in air and spirit energy he creates a very sharp blade. He basis his skill with this weapon off of his Hakuda skill instead of Zanjutsu.
Iluminacion: This ability spreads out 500 feet around Zen. He can create touchable, semi-solid illusions. They are mostly used for Zen’s performances but it can be used in battle to disorient opponents. An example would be him creating a wall, that feels like a wall, but when you apply any sort of extra pressure one would go through it.
This ability is mainly passive. The sphere of influence does not carry any constraints to maintain as, in essence, is just an area of effect. He can maintain only one or two illusions at a time. The size of one illusion cannot surpass 100 feet, total. That is he could make a 50 foot, by 50 foot wall (this has an area greater than 100 feet, but in this case what matter is distance over substance). He can combine illusions to make a larger one, but there will be a small, visible, gap between them. When someone, or something passes through and breaks the illusion it cannot be used for 2 posts. If they break just one Zen would only be able to use one illusion. An illusion cannot be changed during the same post, if Zen wishes to change it, he has to wait until he is in a new post to do so.
Illusions do not have to be singular objects. He could create hundreds or thousands of a single object if it is small enough. He could create 100 6 inch by 6 inch butterflies and have them fly around the area of effect.
Bianca: Condenses reiatsu in front of Zen to create a white shield in front of him that absorbs the next attack so that it deals only half of its damage. If Zen is much stronger than his opponent it can negate the attack.
The shield is composed of standing wave. This wave arises when he opposes the resonance of his own spirit pressure with a sound wave. The wave is completely stationary, creating a strong, stable shield that by sheer pressure and immobility. When compared to Bakudo this would be in the range of #30. An attack that surpasses that level of strength passes through the barrier at half strength. If the attack surpasses #60 it bypasses the shield completely.
This aility can only be used every 4 posts. While it does not consume much internal energy, it does decrease his spirit pressure. After 4 posts his spirit pressure returns to his usual level.
Bemol: Zen fires a small orb of concentrated spirit energy that, if it hits its intended target they are shrouded by Zen’s spirit pressure. Due to this strong oppressive force it has similar effects to being in very close proximity to Zen. While its main purpose is to decrease the power of Kido by 5 numbers (thus turning a #20 to a #15, an essentially making anything less than #5 not work), it can cause effects such as fear, paralysis, stunning and pain. Since he still controls this pressure, he can attempt to make opponents feel these effects at will. The effects of this attack are dependent on the spirit pressure of the opponent. If they have a pressure greater than Zen’s the effects are much weaker, if it even works at all. If it works it lasts for 2 posts. A target affected by this has a “b” hovering over their head.
This takes 5% of his internal energy to use. While it may not be a lot, due to his large internal reservoir, to some this amount of energy could be overwhelming. He can use this ability 2 posts after the effect ends, or 2 posts if he misses.
Sharp: Similar to Bemol, but it works in the opposite manner. In this case the energy that he sends out adds to the targets own energy pool, strengthening their kido by 5, and increasing their spirit pressure for 2 posts. Other than that it works the same as Bemol. A target affected by this has “#” over their head. He cannot use it on himself.
Staccato: Zen forms small orbs of spirit energy and sound at the tip of his baton and fires them in rapid succession. The rate of fire is 300 RPS (18,000 RPM) but the orbs do almost negligible damage on their own, but they have decent knockback if the target is hit constantly by them. This ability does not take much concentration to hold for a long period of time, for a maximum of 2 posts. He can use other abilities while he maintains this ability going. After he uses this continuously it hasa cool down period of 1 post.
Tenuto: Zen creates slow moving bars of sound energy that home in on a target. While slow when they come into contact they create a deafening boom that causes moderate amounts of damage. If they do not hit something after 2 posts they will explode wherever they are.
Timbre: This gives Zen an acute sense of hearing, which allows him to be able to hear things from miles away, if he focuses on it. With even greater focus he could identify the resonance of objects.
An objects resonance depends on the material it is made from. When an object is exposed to a wave that has the same resonance it begins to sake violently and eventually break, shatter, or fall apart. The simplest example of this is when an opera singer hits the right pitch and shatters a glass. Objects of poor quality break much easier than those of higher quality. The better quality the object is the longer it takes for it to break, in some cases it could even be impossible to break them. Objects do not need to be exposed continuously to the sound wave to break, as each time they are exposed they take some damage. When the object breaks is subjective to its quality. An example would be that it would take less than one post for Zen to shatter a tree, a low quality sword would take about the same time, while a Zanpakutō could take from 10 to 30 posts of constant exposure to break. Bankai cannot be broken using this ability.
Arpeggio: It allows Zen to use more than one Kido at the same time often causing them to combine into a kido that has the properties of the two or three kido used at the time. The incantation of the kido is spliced together to make a new incantation. Splicing kidos in this way require twice, or three times as long for it to be cast, leaving him open while he casts it. This also averages their level. If he wanted to combine #1 with #50, the resulting kido would be equal in strength to #25.
When combining them he cannot combine kido outside of their own class, he cannot combine Hadō with bakudo, though he can combine bakudo with healing kido if they have an area effect. He can attempt to combine kido that oppose each other, such as fire and water, but this has a high chance of failure. If he is able to combine them the kido created creates something new, such as mixing fire and water kido to make steam kido.
Doing this takes concentration, the more kido he tries to combine, the more focus he has to have. He has been able to combine as much as 4 kido at one time. Combining Hadō is more complicated due to their more unpredictable nature. Bakudo are easier to combine as they are very structured and orderly.
Using this ability to splice two kido does not come at an extra cost, when splicing 3 kido the number increases by 5 in cost, when splicing 4 it takes 10 more. When putting the kido together the energy goes up respectively depending of the average that is created. The energy needed to create the kido is 2x, 3x, or 4x the average cost. If he were to merge Hadō #10 and #20 it would cost 2x what #15 would be, but the strength would be equivalent to #15. If he were to combine #30, #40, #10, and #20 it would have the average power of #25, to that you add 10, so it becomes a #35, and then it becomes 35x4= 140. As the last example shows, the more kido are used the more diminishing returns you get, due to having a very high cost, but if the kido used include very low numbers the resulting kido would be fairly weak compared to the energy put into it.
Fermata: Using a combination of reiatsu and sound Zen creates a loud blast around him. Most projectiles that are in within 5 feet of Zen stop moving for 1 post. This effect follows him. If he moves from the position the projectiles will move once more, and any projectile he tries to send out are also stopped, meaning he cannot use projectile attacks for one post.
This blast actually indicates that he has essentially frozen his spirit pressure closest to his body. This ability locks him into place for the post, not being able to move via conventional means. The only way for him to exit this area is to flash step out of it, but doing so could cause him to take some damage from the projectiles. It has a cooldown of 1 post.
This ability is based off his Kido skill level. Those above his level, or its equivalent for other races, have no trouble bypassing this barrier.
Bankai Description: True Name: Infinite Aurora (Mugen Tenmei).
Unlike other Bankai Zen’s bankai causes minimal change to his Zanpakutō. The baton he holds turns gold and very ornate, a constant stream of music notes float around Zen. When in Bankai, regardless of what he was wearing before, he wears his captain uniform.
Bankai Abilities:
Concerto: Zen can now use his sound attacks from an origin point that is not him. He can create attacks that originate from an area within his Illuminacion range (500 feet). They still travel in the same shapes, but those that have a cone or line shape can be positioned at different angles.
Sound Cannon: Zen can capture non-physical attacks and fire them back. He does this by creating a circular wall of reiatsu and compressed air in front of him. This stops the attack and then Zen can release it forward. He can do this to absorb several attacks, but it has some drawbacks. While he does this he becomes immobile, as he has to lock himself in place to absorb he knockback from attacks as they suddenly stop. While there is no limit on how many attacks he can stop, the more attacks that he stops increase the load, eventually attacks can overload his ability to stop them, causing them to release their energy wildly around the area, hurting Zen and firing the energy randomly.
Crescendo: A cone shaped blast of reiatsu that empowers kido, and other reiatsu based attacks that travel in this area. This area is a 50 foot cone. Any spirit based attack that enters it is empowered by 1/3.
Diminuendo: Works in a similar way to Crescendo. This time he uses his spirit pressure to degrade kido that are targeting him. It travels in a cone shaped wave that reached out to 50 feet. Due to this shift in pressure, while this ability is used his back is exposed to attacks as his defenses are focused on his front. Strength of those attacks is reduced by 1/2.
This only affects attacks that are below his own Kido skill. Those at and above his skill are affected minimally, but are still affected by it to a small degree.
Simile: Zen can attempt to copy kido used by others to negate them. This mainly works for kido that he has already learned, that is he cannot cancel a kido that he hasn’t seen before. If he wants to cancel it, he must take some time to learn a bit about it. If he sees a new kido it takes 3 posts to be able to copy it, and 6 posts to be able to cancel it. This only works for kido that are open to everyone. It does not work for kido made specifically, or only known by one or a few select characters.
Marcato: V shaped projectiles composed of reiatsu and sound fly out and travel at a high speed and on contact creates 10 foot wide explosions.
This is similar to Staccato. Its fire rate is much slower at 10RPS (60 RPM). The projectiles hae the strength of bullets, but their 10 foot explosions do not cause much damage, they essentially just create large knockback.
Silencio: Sound based attacks have a reduced effect on Zen. The strength of these attacks is reduced by 1/3.
Fortissimo: If Zen makes an attacks and yells fortissimo the effectiveness of the attack raises by 2x. This makes him give out a burst of energy, leaving him tired for 1 post after using this ability. Doing this makes the Kido cost 2.5x its original cost.
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General Skills
- Durability: Advanced
- General Speed: Master
- Strength: Advanced
- Weapon Skill:Adept
Racial Skills
- Hoho: Adept
- Kidō: Advanced
- Zanjutsu: Adept
- Hakuda: Advanced
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Roleplay Sample: (Please show us how you role play by either posting a previous post from another site or creating a new one. We do this so we know your RP skill. If you already have an accepted, you need not do another RP sample)
- on Sat Dec 26, 2015 6:45 am
- Search in: 2016-2020 Applications
- Topic: Fukiko Suika[WIP]
- Replies: 3
- Views: 1187
Fukiko Suika[WIP]
Fukiko Suika App
- Name: Fukiko Suika
- Titles: Mischievous Demon Kid
- Gender: Male
- Appearance Age: 17
- Age: 295 years old, being born at year 2122, July 16.
- Affiliation/Rank: Soul Society/
- Appearance Description: Fukiko is around 5'9 feet tall, with brown, sun burned skin, amber dark eyes in shadowed room and more green/brownish color in better lighting. He has thick eye brows and lashes, while those one couldn't call long. No, they were definitely thick. The males hair are in a color of old paper or parchment. Even with all of his constant training, he has quite slim and even feminine body figure, as well, that his skin is quite soft on touch. There is a pair of horns coming out from his hair, which of course aren't seen in his Gigai.
If in Soul Society, his preferences are quite plain, simple kimono, usually in light sand color, white or grey. On top of that there is a colorful Haori, something like a jacket for Japanese. It is usually in dark colors, but with bright flowers on it. If for stealth missions, it will be in neutral, brown color. Of course, when attending duties it will be changed to a Shinigamies standard black Kimono though Fukiko haven't wore it for years do to his absence.
The last thing to be mentioned is the talisman which is directly attached in the middle of his face. It is written on a simple paper and the symbol has no important meaning. If blown by wind, it doesn't move and only surrenders to Fukiko's touch. On the boys right palm lies a another symbol, this time drawn in a circle. This symbol has no meaning at all, but again, if tried to wash it doesn't come off.
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Personality
While Fukiko isn't a introvert person, there are only few who can see his true nature. This is for a obvious reason, as the male had spent years after years between Hollows and Demons, not knowing what it means to trust someone. Those few who he could trust in that time were still to be held suspicious, as the place knew no mercy. Things as friends and allies for a Shinigamie in Hueco Mundo wasn't possible.
Though he was lucky to be able save his sanity and keep what made him into a human. The boy is polite, pleasant to be around and helpful. He won't turn down someone in need and isn't a type to seek violence, if not needed. On the other hand, he didn't think twice in killing every Hollow and Demon, which stood in his way when looking for his brother.
He is a person to set goals. And when he sets it, there will be no stopping him. The boy can fail once, twice, three times, but he will again and again come back and try to get over the obstacle in some way. What if he can't do it? Then the male will just find another way to reach his goal. Find a way around. But not before ten, twelve times he had rushed at the problem head forth.
What he has more is the guys complete obedience to law. It may seem wrong. It may seem suspicious, but if it is his duty to obey it, he will. And for that the male won't let anything get in his way. Friends, work colleagues, nothing will stand in his way to deal the rightful judgement. Cause for him law is Soul King and Soul King is what keeps Fukiko's hopes for a brighter future. He had witnessed the power of the great creator and will stand loyal to him no matter what. No life or death will stand in his way. No tricks or manipulation will cloud his vision. The male knows, while he obeys the rules of God, his path will be a steady route forth.
When studying or working in a big project Fukiko can become something of a zombie. It is because of how deep he goes in the project, how his mind absorbs every thread of information and then tries to put it together to form what he needs. There is a colossal amount of knowledge in the males head and so it is only logical, that he sometimes locks himself out from the world, be it a cave in the Deserts Of the Hollow Realm or a cabinet of his home, and spends days on a wild idea. After that everyone can see very well that he had achieved something, as the male just radiates pleasure out of himself. Or looks like sleep deprived mess sometimes.
And then there is the moments where one needs to ask is this the same man mentioned before. Because in social life, while he is semi-social, active and almost always smiling, he also is shy, when it comes to physical contact. Not even that, he gets nervous even if talked about it, where the most sensitive subject is his virginity and the fact that the man hadn't lost it in all his 292 years. If mentioned, he will go off as a bomb, acting all childlike and changing color to tomato red.
In battle Suika shows again another side of his. Because of the almost 120 years, which he spent in Hueco Mundo, in battle the male knows that there is no point wasting words or actions. All his focus will be directed at the environment, how to utilize it and the fastest way to deal with his enemy. There will be this complete coldness in him, which will allow not to get distracted or anything of that nature. Fighting creatures with no morals has created a ability for him to not underestimate anyone, but also not to put one higher, then they are, as it also can influence the outcome of a battle.
But still, under all this lies the reason he was given the title Mischievous Demon Kid. This is something he had locked and oppressed for many years, in so even locking away his Devils Essence. The boy is childish to the extend of playing pranks, whining about meaningless things and just being unreasonable. He may act spoiled, but in the same time be generous. He will be curious about everything and poke his nose where he shouldn't. Life is a game needed to be played and he will enjoy every moment of it. Smile is a permanent thing on his face, as well, as careless attitude. A real shame this part of him is pushed aside.
Natural Skills and Abilities:
-Attractive Spiritual Presence: From age of four Fukiko and his brother Natsu had strong spiritual presences, marking them one day to become Shinigami. While ones presence attracted people to him, because in it they felt better, one was avoided, because people felt sick around him. At age of 7 Fukiko's spiritual presence actually served as a physical boost, making one in it to heal faster, become stronger and more resistant to pain. Not only that, spiritual beings, with them including Hollows, felt attracted to the male. Those weaker, around tier 5-4, felt a need to be close the male, fulfill his desires and so. While Natsu's presence on that moment became unbearable for those without any power. They became sick and even their bodies were physically damaged by him. Shinigamies weren't effected that bad, but it wasn't pleasant to be near the boy.
Later on it was decided that it would be better if his spiritual powers would be half sealed, for the safety of him and others. A seal was put on by the then headmaster of Shinigami Academy. When the boy asked, when he will be able to remove it, the headmaster just said that when he will be able to take it off, he is free to do so. His brother received a seal similar to his.
Anyhow, the three seals are located on different parts of him. One is on his forehead, it is a regular paper talisman with no special appearance, but suppresses his power by three minor tiers. The other two are on his Zanpakutõs, both put on by himself. They surround the swords and make them look as cats. Through this seal they also can interact with the outside world...As much, as a cats body allows them to, that is. These seals each suppresses his Tier by one minor each.
- Seal Appearance:
- The white cat is Akuma Funmu no Kitsune and the black cat is Hanasani Gakujitsu-Sho
While completely sealed, he can spread his spiritual presence to boost others by one level in General Speed, Strength and Durability, while it doesn't go pass Advanced. The people also receive minor constant healing. Low level Hollows and Pluses are attracted to him like flies.
When the seal on his forehead is removed, the stats mentioned before are boosted by two levels, not surpassing Master. Minor injuries are constantly healed for those exposed to him. Hollows till Adjucha level are attracted, if he is in the same Realm and lower level Hollows will be drawn to him as from a bait, even feeling the guy from other Realms. Other spirits, even Shinigamies, could feel a weird attraction to him. This is the main reason why his Spiritual Presence needs to be sealed away.
Upon completely being unsealed the stats raise by three levels, still not surpassing Master, and their tier is raised by one minor level in it. Hollows of different strength will feel his luring presence even through other Realms and even medium injuries will be healed. Other spirits, if not his tier or higher, will feel a huge desire to stay by his side all the time, which can come unhandy in battles. To note, all boosting effects work only on those around Fukiko, as he himself is immune to them. Also, the radius in which his presence boosts ones stats etc. is 1 km.
-Vile Forging: Upon living in Hueco Mundo's endless deserts Fukiko unlocked Bankai of Hanasani Gakujitsu-Sho. In the process it gave him a choice of billions different knowledge. He may choose one of his liking and in so the boy decided to pick a quite disturbing, but in that time practical skill.
The knowledge the male chose was about molding a soul and carving the flesh into a item. They coul vary from pseido-zanpakuto's to just other interesting items. First, of course, he needed to hunt down a living soul. It wasn't a hard process, as Hueco Mundo was full of them and, if desired, Fukiko could attract them as flies to a honey pot. After capturing one, he needed to start long lines of rituals, spells and so on till he created the desired object. For the soul it was a endless process of pain and torture as his body, while him still having full awareness of his body, was being carved, melted and forged into the object in question.
Of course first hundred times were a failure. The male needed to learn how to work with the Reishi, understand how it links with each other and so. He needed to understand the most perfect forms for the object so he could lure out their full potential. Only the males stubborn nature and power to stay true to his goal allowed him to master this technique. But after he did it, Fukiko created objects that only made him more dangerous to the residents of Hueco Mundo then before.
To explain how works his forged weapons, then it is actually quite simple. The original soul of the forged weapon serves as Zanpakutō's spirit. The body is changed into a medium. It can vary from a standard katana to a leather jacket. It all depends on how Fukiko had wished for it to be forged. To gain the objects obedience and access to its power set, one needs to through meditation open a path into the inner world of this object, meet the spirit and subjugate it. If not done in that way the user will have to settle with sealed abilities of the weapon. Though, if the user is strong enough, he can try to force out more from the weapon, but then it can damage the object, as well, as he still won't have access to the power source the item itself has. Another side effect to note is that part of the spirits nature will pass on the wielder, if one of the release forms are used.
So it goes to the part what makes these objects so similar to Zanpakutō. The one thing is the fact that these objects still hold the individual energy sources as Zanpakutō spirits. It means that a person who has mastered control over the object can use it, while not wasting his own power. And this is why it is more useful to forge these objects from strong creatures. When it comes to release forms it depends on many factors, as how strong the being was before the transformation and how skillful was the craftier of the object. To note, Fukiko's skill is tied with his Kidō skill, which means as it grows, grows his understanding about how the forging works.
-Rapid Strike Battle Style: When fighting it is in Fukiko's nature to make his attacks fast and deadly. He will bounce around the battle field, avoiding the enemies attacks, but when he lands for a close attack the boy as a dual wielder will turn into a meat slicing machine. He will try to land as many attacks in the short moment, as possible and while they will seem chaotic, in truth each of these attacks are well aimed and precise. It is because in 120 years of constant never ending battles the male had developed t be able focus on things even if unimaginable speed, as it was needed when fighting dozens upon dozens of enemies at one moment.
The downside to this fighting style is that it takes a lot of stamina in quite short moments of time. Of course, if you are fighting like that almost all your life, you develop quite huge amounts of stamina to use, but even with them the Shinigami can't sustain a constant, active battle for longer then 15 posts. If he is going all out constantly, it will end in greatly tiring him.
-Fast Speaking: While quite skillful in Kidō, being able to cast some without a incantation, but still keep the current strength, the male had many times needed to have them as strong, as he could. There was countless battle where only the ability to have large variety of attacks had saved the male from death. And because of that Fukiko had learned how to make the incantations in speed that takes only take one third of the time it usually needs. While useful, it also tasks quite amount of mental stamina and focus to do it, so if repeated too often, the guy can start to misspell words or have other errors with the text. This is the reason why he keeps this technique for special occasions only. A note here, he can probably be a good raper with this skill too!
-Reishi Rush: Fukiko had over the time developed a faster Reishi current in his body, then it is for a ordinary Shinigami. It helps when using energy based attacks, such as Kidō, because the attack or what ever he intended can gather itself in much faster pace. In battle it would mean that he needs only half the time, for example, to charge Hadō 58-Tehran it would take only half of the moment to do it, in so surprising the enemy in question. It is a passive ability, but in so its drawback is that if on him is used seals that bind Reishi it can lead to most devastating results for him and those around, causing explosions and body damage.
-Spirit Synchronization: As being a lure for ghosts and other spiritual entities over the years, he had learned how to connect with them in more ways then one could imagine. With by passers, like random Shinigami and so, he can talk with them in their minds as from a telephone. No, he can't read their minds, but he can speak with them they can reply, if want to.
Those who are more emotionally attached to him, be it in anger, rage, love or sympathy, he can speak were ever he wants to and show visual images, if needed. The emotional link would be around one has about their work mate. If the link is more deeper, best friends and so, he can attempt reading ones mind, show images that can be compared to illusions, as he can put now also the things he had felt, heard and seen in his life. This was actually used against Hollows, as every one of them deeply desired to have the male for themselves. Though, to do this it would be needed for the male to be let in ones mind or he would need to overcome their will with his own. Another perk in this level is that he can now synchronize his energy with one of his allies, in so making them stronger.
The last level is only with spirits in him himself. Those would be Ziamichi spirits, Inner Hollows or, in his case, Zanpakutō spirits. Without even being near his swords Fukiko can activate their Shikai and use all powers that come with it. It allows the male not to remove the seals and also go on missions where his swords could be detected otherwise. It also allows, if need is desperate, to manifest fully his Zanpakutō spirit outside his own body, but it isn't a thing to do too often, as it puts on quite a extra strain to sustain them, while they use their attacks, fueling those with their own energy.
-Veteran In Battle: Fukiko had fought enemies in his strength and stronger for more then 100 years. He had fought hundreds of Hollows in the same time. Dozens of Demons. So you can imagine him having some sort of battle experience. The male had received countless injuries, survived great deal of mental and physical pain, as well, as he had fought even around 100 Hollows in the same time. He knows his way around the battle field, though you can probably say that it may be a problem for him to fight in team.
-Dedicated Scholar: From the moment he was born, in Shinigami Academy and later afterwards Fukiko had always had a light head. He had no trouble learning new things, memorizing facts or do something more practical. From one point he was a book worm, talented in Kidō and arcane arts, but the fact that his brother was always with him pushed the male also to use this head of his, so he could fight as wel, as his brother. Or at least close to it.
With this talent he also started from relatively early age to play with Kidō, learning to understand how it works, what forms its properties and how to adjust it, if needed. It was from these research when he understood how to combine Kidō in battle, as well, as create his own. Years in both Kidō Corps and Shinigami Academy helped as well, plus, the boy was eager to learn from the best, even if he needed to bug them to teach.
-Kidō Use: As a Kidō practitioner Fukiko can well mix various styles of the way to use these spells and utilize them well in battle. While more draining, then, for instance, use just his Zanpakutō abilities, it gives him also a bigger variety of attacks against his enemies. His skills practically were well put to the test in the same Hueco Mundo, as Hollow powers differed a lot from each other, holding surprises for the male all the time.
-Tools Of Oni: A aspect he discovered in his early youth was the talent he had with weapons, as well, as skill to forge new ones. While not inheriting the traits Suika members usually have, monster durability or strength, he showed himself again really skillful when it came of using his head. The male learned fast and soon was a great asset in this art. His made weapons were durable, strong and sharp enough to injure any enemy he wished too.
What was more, upon unlocking the Demon Essence he was able to tap into its devastating energy and fused it in his work, creating various enchantments. The wide knowledge of Kidō also assisted in this. Now most of his crafted items are distributed among the clan members, if they wished for such.
-Devil's Essence: Ability Fukiko and Natsu unlocked relatively early in the Suika clan, upon turning 61 years old, it was the main reason why both boys attained small horns on their head and had the power to make their pupils slit like a cat. Also after unlocking this power their minds kind of went even further into childish level, when regarding how they saw the world.
Their mask covers only the lower part of the face, mouth and chin, being dark blue in color. The boys eyes gain a cold light and nails grow a bit sharp. Like any Suika in this state, he too gets a major boost in power and skills, as well, as his physical health returns to its prime in this form. Only entering this form and two threads after the one where he used Devil's Essence the male returns to his childish side. Without these effects, there is dramatic increase in his energy level, being able to raise the males tier by two minor levels. But what more, he gains a tangible substance of Devil's Essence to use in different demonic spells and item crafting. It can be altered and shaped to his desire and if the male has enough will and Mental Deduction he can create grand spells with it, though they will all be demonic in nature.
- Reiatsu Color: Rainbow with mix of silver
- Zanpakutô Spirit Name: Akuma Funmu no Kitsune
- Zanpakutô Spirit Appearance: Akuma Funmu no Kitsune, or Kitsune for short, is a well built man with broad shoulders, hard muscles and square face features. His hair varies from white to sky blue, depending on the mood, and from them a pair of white fox ears are coming out. A giant, blue/white tail is coming out, able to cover whole of the males body, if needed.
His eyes are yellow, with slit pupils. Red marks are drawn around his eyes and ending with a red lines in outer corners. Two red lines are also drawn on his cheeks, each on every side, and a red symbol has been put on his forehead ending at the base of his nose. The spirits nails are long, sharp and colored in dark blue color. They are the reason for few jokes from Hanasani's side.
He wears a blue Jukatana with sewed arms. The base color of it is blue and it is decorated heavily with bright, multicolored flowers. In one hand he keeps a pipe, symbol of the spirits connection with fire. It is always light and a pleasant scent of temple candles can be sensed.
- Appearance:
- Inner World: Fukiko's inner world is a faint copy of Soul Society. It is a large place with its Seireitei, Rukongai, rivers and meadows. The time changes, depending on the males state of mind. From night, when he is tired of life, to a sunny and fresh spring day, when he is feeling ready for new tasks. All this can be rather bothersome for his both Zanpakutō spirits.
If asking where exactly their spirits reside, then for Kitsune it would be a training ground, perfect place to test his and those who enter his private quarters skills. For Hanasani it would be 5 Divisions barracks, as he enjoyed living in them when he was Fukiko brothers Zanpakutō and still thinks of the place to be the most calming.
- Sealed Zanpakutô Apperance : Without the seal Fukiko's Zanpakutō Akuma Funmu no Kitsune is a regular size katana, the blade being around the length of half of his arm. The handle is white, with red, thin rice rope tied around it in a checker pattern. A white fox tail talisman is attached and the blade itself is also white with a silver line in the middle. The arm guard is in a shade darker then white.
- Sealed Zanpakutô Abilities:
In this state it doesn't matter if the seal is or isn't on the Zanpakutō.
-Burning Desire(Passive): Fukiko's Strength, General Speed, Durability, Focus and Pain Resistance is boosted by half a level, meaning, that if his Focus without this ability would be Adept, then it would be greater then Adept has usually, but not as good, as someone with Advance in it.
Additionally, everything he touches or slashes with a object he acknowledges as "him" will gain the ability to do burn damage. Depending on the objects in question durability, the damage can be a small burn, if it is in level of Advance or higher, and can go to third degree burns, if ones defense is lower then mentioned before. While the ability doesn't take almost any of his power away, Fukiko still needs to activate it by a mental command. The object then will be covered in red aura.
-Fire Flickers: Upon snapping his fingers a fire spark shoots out in a size of a small arrow. While being quite easy to deflect, the male can shoot in rapid motion these, as well, as give them simple direction orders. Upon impact they explode and then heat up the small radius where they hit to 200 degrees in Celsius. Though, the homing skill is harder to use, when there is more then 10 projectiles shoot in the same time.
- Release: Posses!
- Shikai Description: In any way, the sword has or hasn't got a seal on, Fukiko's body and everything he touches and again acknowledges as "him" will be covered in red aura, around four centimeters in thickness. The aura around his head will form something of long, pointy fox ears and from his tailbones location a huge tail made of the same energy will manifest.
- Shikai Abilities:
In Shikai, if the seal is on his blade, only part of his powers will be unlocked.
Sealed:
-Flaming Passion(Passive, Activates upon release): Fukiko's Strength, Focus, General Speed, Durability and Pain Endurance will be raised by one level, while it can't go pass Elite. Also, the red aura serves as a armor, being able to hold of attacks that go till Master in strength or energy attacks that are in par of Kidō 83 and below. Those above are strongly reduced in power till they reach the male.
Additionally, the previously mentioned burn damage he inflected had raised to the level where his touch is around 2000 degrees in Celsius or around 3500 in Fahrenheit. One will need defense Elite and up to not get himself heavily burned in the place where he hits. More strange, this heat of his also effects barriers and energy made constructions, as it eats through them. The reason for this is because his aura feeds from energy and burns anything for fuel it can get in its reach.
The drawback for this cloak is quite heavy. At first 5 posts everything is fine and this usually is the time when Fukiko tries to get upper hand of his enemy and even finish him off. After this time period the boys skin will start to just burn like paper under a candles flame. After 2 more posts he will have patches of uncovered flesh visible, as well, as his covering aura will have grew thinner, now being able to protect him only from attacks till Advance. The effect on energy type attacks doesn't change. In this period he will suffer constant pain as being burned alive in a oven, creating problems to Focus. After two more posts, if he is still even consciousness, all males skin will be burned off and the outer layer of his muscles will look as well cooked meat. In this moment his eyes would have been boiled and useless, as well, as all buffs he had before are lost now. His defense is unchanged. After one more post the male would explode in a sea of fire, destroying wide area around him and damaging everyone below Master defense.
Unsealed:
-Kasai Kuriketto: It can only be activated when removing the seal from his Zanpakutō. The sword lights up in bright flames as the fire surrounds the land in 3 meters around the male. It can instantly generate destructive amounts of heat and burn energy type constructions in strength of #80 Kidō. He can manipulate with these flames as he wishes, shooting projectiles, creating a barrier around him and so on. The area where he can manipulate with his fire is the view of sight he has. To note, they are manipulated with movements of his sword and are, as such, 2/3 of his swings speed (One level lower then his Martial Art skill).
The drawback for this ability is that he can't use Kidō while the flames are activated and will start to strain his energy reserves in time. If this ability is turned off it needs 2 posts to recreate the flames.
- Bankai Description: When performing Bankai, Fukiko needs to swallow his sword. In that moment he speaks "Bankai!" All his body is covered by a pillar of extremely hot flames. Air burns up to around 2000 degrees in Celsius, making it dangerous for lower tiers and those with weak defense to be near him. After the fire had seized, it takes around two, three seconds to transform, in the places of the male stands his Zanpakutō spirit.
- Bankai Abilities:
Bankai can be activated only when the sword in question is completely unsealed in Shikai.
-Shackles Of Spirit: The reason why Kitsune gave his Bankai so fast was because when Fukiko enters it the spirit completely takes over his body and actions, pushing the male in his place. It's a huge risk as the Zanpakutō spirit has a bad temper and is a warrior who doesn't care for those around him. In so, if needed, he is ready to sacrifice life only for the sake of victory.
But that isn't all. While in Bankai Fukiko's spirit can use all his power he has. Though, that also means he can't use Fukiko's and this is another reason why the Bankai's duration is shorter, then it should. Again, the plus is that energy wise when the male exits Bankai he has more energy then usually others in his level. Though, his body will be physically tired from the transformation.
-Raging Nova(Passive): Fukiko's Strength, Focus, General Speed, Durability and Pain Endurance will be raised by two levels, while it can't go pass Elite. If the stat is already Elite level, it will go to Master. His skin can now defend from attacks reaching Master, as well, from energy type attacks in level of Kidō #94. Those above are strongly reduced in power, because big part of the attack will be absorbed by the males skin.
The heat he sends out in Bankai is devastating. Those with Elite in supernatural durability and around the same tier will feel the strain on their defenses and can't be in his radius of effect longer then 2 posts. Everyone above should be able to defend themselves for up to 7 posts. Anyone below will see and feel the heat burning their skin after 1 post and the weaker they are, the stronger will be the burns. Matter and energy is quickly reduced to nothing, as well, as no one without special, strong defense could sustain the heat the male radiates in this form. The area of this destruction is 400 meters around him.
The drawback for this ability is that it effects anyone in the radius and can't be turned off. It means Fukiko wouldn't activate his Bankai, if with anyone. To add a extra note, this is also quite tasking for his energy reserves, so his Bankai can be sustained only for about 4 posts, before it turns off. Afterwards his Shikai is unuseable as well.
-Fire Manipulation: As the name states, in Bankai the Shinigami can generate incredible amount of fire from his body. With it, as in Shikai, Fukiko can do what he pleases. The fire reaches the same heat he generates and is extremely dangerous to his opponent. The flames feed of energy and because of that they are extremely good against energy based structures and creatures. The fire moves at the same speed as his General Speed stat, as it is controlled by the movements of his body parts.
- Reiatsu Color: Rainbow with mix of silver
- Zanpakutô Spirit Name: Hanasani Gakujitsu-Sho
- Zanpakutô Spirit Appearance: A teen in his 17, Hanasani is tanned, around 1,72 meter tall and sports short, black hair. The males eyes are in pleasant amber color, with slit pupils in the middle. The spirit is wearing a white a black high schools uniform and a white kimono on it, explaining to anyone asking that the uniform is just something he saw in Earth Realm and took a liking too. On his forehead there is a large paper talisman, as one Fukiko has. In the right he holds a black paper sun guard, but in the left hand a round, white clay jar, full with sakei.
- Appearance:
- Inner World: Fukiko's inner world is a faint copy of Soul Society. It is a large place with its Seireitei, Rukongai, rivers and meadows. The time changes, depending on the males state of mind. From night, when he is tired of life, to a sunny and fresh spring day, when he is feeling ready for new tasks. All this can be rather bothersome for his both Zanpakutō spirits.
If asking where exactly their spirits reside, then for Kitsune it would be a training ground, perfect place to test his and those who enter his private quarters skills. For Hanasani it would be 5 Divisions barracks, as he enjoyed living in them when he was Fukiko brothers Zanpakutō and still thinks of the place to be the most calming.
- Sealed Zanpakutô Apperance : Without the seal Hanasani Gakujitsu-Sho looks almost the same, as his companion in Fukiko. The length and form is the same, though what differs is the color scheme the sword has. The blade is black, with a orange line in the middle. The handle is brown wood, with multiple colorful paper talismans attached to the end and two gold bells.
- Sealed Zanpakutô Abilities:
In this state it doesn't matter if the seal is or isn't on the Zanpakutō.
-First Word: Weightless(Passive): It is a constant ability, that allows Fukiko to cast Kidō till #30 to its fullest strength, without need of incantations what-so-ever. On further note, these Kidō also doesn't take any energy from the user, as the Zanpakutō itself sacrifices the needed power. Of course, if the young Suiki wants to perform these Kidō stronger, then they are intended originally, then he will need to offer part of his energy too, to do it. On the additional note, max count of Kidō Fukiko may cast using this power are 7 per post. Any Kidō afterwards will take his power.
-Second Word: Joy: Fukiko from his body can generate up to 15 small spirits in the same post. If 0 Tier the max spirits one can form in a thread is 120, 100 in Tier 1-1, 75 in Tier 1-2 and below, 50 in Tier 2 and below and 35 in Tier 3. Each spirit looks like a ball of energy, each in different color. Inside these spirits are different objects, representing the Kidō they store.
So, what these spirits do. First and the most important, they are manifested to each store one Kidō. Upon a mental command they will release this Kidō as Fukiko wishes. The speed of the spirit is one matched Advance in Hoho. For Fukiko to control more then 20 spirits at once it takes him Focus of Exepert, so his reaction can become a bit slower in a battle, if managing that many. If not controlled, the spirits just blindly follows their master around.
Any Kidō can be stored in the small spirit and Fukiko doesn't need even to cast incantation for them, but because of that it takes 25% more energy to create the Kidō, then it usually would. Additionally, the enemy can tell what kind and how strong of a Kidō is in the spirit, by sensing the power little guy is radiating, as well, as there is a big, black number on the back of the spirit.
- Little Spirit Appearance:
-Third Word: Secret: Fukiko can take out a blank talisman from the symbol on his palm. In this talisman he can store a Kidō, which then later can be used by any who had obtained the piece of paper. The talisman won't require the users energy to release it, as Fukiko had already used his create this paper. Though, same as with the spirits, he needs to pay 25% more energy to create these, but also doesn't even need to say the incantation to get the full strength of the Kidō. These talismans can be used as traps for enemy, Fukiko can control them remotely to detonate, or given to his allies in time of need. He also likes to prepare before hand few, but it needs to be stated in OOC in the start of the thread what kind of talismans he did prepare. The set contains of: 1 strongest level Kidō, 2 Kidō's 10 numbers lower, 5 Kidō's around 20 numbers lower and 10 Kidō's with number 40 and lower.
- Release: Speak!
- Shikai Description: If completely released the sword turns into a old tome. On it's cover there is his Zanpakutō's name written. The pages of the book is blank, but fills with symbols, when activating a certain ability. The action to enter in full Shikai is that he puts the sheeted blade against his tattoo on his palm and mutters the release phrase. First, a voice of a young boy, heard by everyone in the battle field, will ask Fukiko does he really want to do it and the payment will be demanded. Upon approval the sword will sink in the symbol as the boys arm would be made from water and release white, blinding light after which the before mentioned book would appear.
- Shikai Abilities:
In Shikai, if the seal is on his blade, only part of his powers will be unlocked.
Sealed:
-Fourth Word: Compensation(Passive, Activated upon releasing Shikai): This ability activates upon entering Shikai and is related with the payment mentioned before. While Kitsune's payment took something from the males body, Hanasani's damaged the boys mind. At start, first five posts, his mind is untouched and he can freely use his powers. Though, like its counter part, after these five posts heavy mental strain starts to damage his mind. 3 posts after the advised maximum Fukiko's desire to fight will quickly fall, as his willpower and focus drops by one level. After two more posts it goes to the level where the world around him is nothing but a grey picture with nothing to live for. In this state he will surely stop fighting and just like a doll stare in empty space.
But that isn't the worst part. After two more posts everything, his will and so returns, but the males mind is completely twisted, turning him into a beast, murderer with a huge craving for death of all and everything. The most painful part in all this is that the "real" Fukiko can now sense everything he does, but has no way anymore to stop it.
To deactivate this ability without turning off his Shikai the young Suika boy will endure permanent drop of Willpower by one level.
With that, what is his gains? First, Fukiko can now cast Kidō till #60 without incantation in their full strength and as previously he doesn't use his own energy for the first 12 Kidō in the post. Second, his Kidō is boosted up to three times in strength, in so making even the most lowest number spells deadly for the opponent. His own Kidō skill is raised to Elite and Master, if it already is in Elite level. What else, his Kidō manifesting speed increases even further, then before, taking only 35% of the time it usually needs for a Kidō to perform. It also grants him Reishi absorbation, power to get back part of the energy he spent on the attacks, as well, as the energy his enemy had released.
Unsealed:
(Additionally Fukiko can also use the second and third word)
-Fifth Word: Saints: This ability unlocks a pool of summons for the male, which are great aid for him in battle. These pawns can use Kidō the male himself knows and their skills changes with time as Fukiko's power grows. To summon them the male pulls out a paper doll, whispers its name and let it burn in rainbow energy, after which the named summon appears. In Tier 3 he can at once sustain 1 pawns, in Tier 2 he can sustain 2 pawns, in Tier 1 he can sustain 4 at the same time and at Tier 0 up to seven pawns. Each pawns tier is one major level lower, then his, though it doesn't influence their Kidō skill, which is always one level lower then Fukiko's. The drawback would be that while summoned, he can't enter Bankai with this Zanpakutō and their set limit of existence, if not destroyed before, is 7 posts. Reaching 0 Tier this drawback is negated, as Fukiko would have full control of his Zanpakutō and enough power to sustain these summons as long, as he wants to. In Tier 1 he can sustain one summon as long, as he wants. Recreating them still demands quite amount of energy though. While it is advised to summon each of these summons two times per thread, Fukiko can do it maximum four times, but then he will feel drained from most of his energy.
- Devil Sukja/Nicky:
- +Unique Abilities: Nicky can mold and form weapons out from her body. All of them have dark red and white design, seeming to be made from bone or/and harden blood. And even if the appearance seems being frail, actually these objects can even match Advance in durability. What else, these items can be enchanted with Kidō effects, up to #50, as, for example, she can make a gun that fires Hadō 31 Sōkatsui in rapid speed. Or a sword that is coated in Hadō 29 - Dākushokku, in so giving it paralyzing effect. Though, what is sad, these items require constantly to be connected with users blood to work in hands of someone else, but her or her master.
Without this, her speed becomes one of Master if in shadows. It allows her to avoid direct attacks, as well, as create great sneak attacks.- Skill Sheet:
- General Speed: -//-
- Strength: -//-
- Durability: -//-
- Pain Endurance: -//-
- Mental Deduction: -The same as Fukiko-
- Kidō: -One level lower then Fukiko-
- Weapon Skill: -//-
- General Speed: -//-
- Frozen Maiden/Claris:
- +Unique Abilities: Claris can manipulate ice similar on how Captain Hitsugaya could with his Zanpakutō, as she too manifests it through a ice dragon. The size and capacity of how she uses this power depends on how strong is the girl herself, as well, as how much energy is in the battle field, as she is using it to freeze. Knowing this fact, one can also understand how the girl is able to also turn into solid ice such things as fire and electricity or even wind, if it is created by the enemies powers or hold any energy.
- Skill Sheet:
- General Speed: -//-
- Strength: -//-
- Durability: -//-
- Pain Endurance: -//-
- Mental Deduction: -The same as Fukiko-
- Kidō: -One level lower then Fukiko-
- Weapon Skill:-//-
- General Speed: -//-
- Frail Helper/Nini:
- +Unique Abilities: Nini is the healer and damage taker, being able to utilize healing Kidō in level that one has his all injuries healed in matter of minute or two. Though, depending on her strength, she can tire out quickly, if needs to heal major damage constantly. Without that the girl can create shields similar to Danku and barriers, that can even sustain Tier 1 attacks, though not for long, if she is Tier 3 herself, for example. The girl uses Advance level Hoho as high speed movement.
- Skill Sheet:
- General Speed: -//-
- Strength: -//-
- Durability: -//-
- Pain Endurance: -//-
- Mental Deduction: -The same as Fukiko-
- Kidō: -One level lower then Fukiko-
- Weapon Skill:-//-
- General Speed: -//-
- Bankai Description: Upon activating his Bankai the book in his hands would scatter into millions of pages, covering his body from head to toes. Then it would erupt in white light and sweet smelling wind, strong enough to blow off the roof of a house. Upon it ending the male would now be dresses in long, purple dress-like robe, with a strange, white mask on his head.
- Appearance:
- Bankai Abilities:
-Sixth Word: Silence(Passive, Activates upon entering Bankai): Fukiko can use any Kidō without limitations, the first 15 in the post without taking his own energy and the time taking to cast the Kidō is only 20% of the original time. Fukiko can now not only cast Kidō as from himself, but also from any point in 500m radius around him. That makes the enemy not only to need watch his back, but also under his feet, above him etc. To further make Fukiko a foe to not underestimate in a battle he can use the teleportation Kidō on his person 3 times per post, with a drawback that it takes a moment where a purple symbol appears in the spot he will then be. Though, this moment is really short and one would need Elite in Focus to catch it.
The drawback is that his Bankai literally works only 500m radius around the spot where he activated it. There is no marking to show it and if the male exists or is pushed out of that zone he will exit Bankai, as well, as become exhausted power-wise. What gets worse, after 5 post duration of his Bankai, Fukiko starts to loose one memory dear to him with every post pass 5. In so it can even lead to total memory loos, if the fight drags on too long. In the same time it is also a way to extend the period he can in his power level be in Bankai.
General Skills
- Durability: Master/Advanced/Adept/Beginner
- General Speed: Master/Advanced/Adept/Beginner
- Strength: Master/Advanced/Adept/Beginner
- Weapon Skill: Master/Advanced/Adept/Beginner
Racial Skills
- Hoho: Master/Advanced/Adept/Beginner
- Kidō/Vile Forging: Master/Advanced/Adept/Beginner
- Zanjutsu: Master/Advanced/Adept/Beginner
- Hakuda: Master/Advanced/Adept/Beginner
Coding By: [THEFROST]