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Search found 17 matches for 50

by Viz
on Fri Jan 29, 2016 10:59 pm
 
Search in: Approved Magics
Topic: Zen's Kido (Finished)
Replies: 4
Views: 1337

Zen's Kido (Finished)

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» Kido Spell Name: Galaxy Chorus
» Kido Spell Type: Hadō
» Kido Spell Usage: It can be used by anyone after training.
»Kido Number [Optional]: It has no number, but power wise it is around #60
»Kido Incantation: “Gates to the heaves open wide and marvel us with your song!”

» Kido Spell Effects: As the incantation is started a 50 foot disk of reiatsu, matching the casters reiatsu color, starts forming and slowly rotating. The caster then makes circles with their finger to increase the speed of the spinning disk. The faster it spins the brighter it glows. Once the desired speed is achieved the reiatsu is released and takes the form of small stars, no larger than 1 foot in diameter. While individually they do not cause much damage the danger comes in their sheer numbers. Depending on the Kido ability of the caster it could range from hundreds of stars to thousands, creating a terrible star shower.
» Notes:N/A


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» Kido Spell Name: Coral Maelstrom
» Kido Spell Type: Hadō
» Kido Spell Usage: Anyone can learn it after training.
»Kido Number [Optional]: It has no number, but power wise it is around #60
»Kido Incantation: “Feel the power of the raging seas!”

» Kido Spell Effects: As the incantation starts a torrent of water surrounds the caster. From the water comes out branching coral that grows out toward the opponent. The coral acts as a funnel for the water that is propelled at great pressure. The range of the coral channel is a maximum of 25 feet. If the target is at a larger distance the water will keep traveling in the direction that the coral last pointed it towards. As the water moves the coral is destroyed, forming a torrent of pressurized water and sharp shards. It has a maximum range of 100 feet.

» Notes: N/A



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» Kido Spell Name: Sakura Turbulence
» Kido Spell Type: Bakudo
» Kido Spell Usage: Anyone can learn it after training.
»Kido Number [Optional]: It has no number, but power wise it is around #60
»Kido Incantation: “Dance for me Cherry Blossoms”

» Kido Spell Effects: A 50 foot tall cherry blossom tree with a black trunk and branches in full bloom forms behind the caster. The tree then loses its petals as a 60 MPH gale blows in a 50 wide by 200 foot long area. This gale blows forwards for 2 posts. Any magical, spirit, or ability effects that have a lower power rating compared to a #50 kido are blow away and negated by the wind.

» Notes: N/A



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» Kido Spell Name: Scarlet Prominence
» Kido Spell Type: Hadō
» Kido Spell Usage: Anyone can learn after training.
»Kido Number [Optional]: It has no number, but power wise it is around #60
»Kido Incantation: “Burn O’ Flames!”

» Kido Spell Effects: This kido creates a 50 foot diameter sphere of fire that resembles the sun. It then fires a blast of fire, of the same diameter, in the targets direction.

» Notes: N/A


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» Kido Spell Name: Full Moon Humming
» Kido Spell Type: Bakudo
» Kido Spell Usage: Anyone can learn with training.
»Kido Number [Optional]: It has no number, but power wise it is around #40
»Kido Incantation: “Glitter, O’ Moon!” (Kirakira, Tsuki yo!)

» Kido Spell Effects: A domed barrier resembling he full moon forms in front of the caser. This barrier can stop kido up to #50. It is essentially a Danku for those that can’t access it. Un-like Danku this barrier is mobile and lasts for 2 posts.

» Notes: [Any extra information to add? If not, N/A this section]



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» Kido Spell Name: Pillar of Health
» Kido Spell Type: Bakudo/Healing
» Kido Spell Usage: Anyone can learn with training.
»Kido Number [Optional]: Bakudo #78
»Kido Incantation: “Heavenly pillars, come down and protect the fallen!”
» Kido Spell Effects: This causes 5 pillars to fall from the sky around the intended target, after they fall they create a 20ft tall and wide barrier. This barrier can stop attacks withequivalent force to that of Hadō #58. From the second post onward it begins to heal those inside by 5% each post they are inside. From the third post onward the shield weakens, decreasing the strength needed to destroy it, in kido numbers, by 5. (53, 48, 43, 38, 33, etc.) After 5 posts the healing effect ends and just the barrier remains, but it continues to weaken over time.

» Notes: The incantation is actually longer, but Zen has used the shortened verion fo so long he has forgotten the rest. This essentially makes it exclusive to him and those that are older than him that could have been exposed to it.



by Viz
on Thu Jan 28, 2016 9:20 am
 
Search in: 2016-2020 Applications
Topic: Zen (Update) [1-1-]
Replies: 10
Views: 3376

Zen (Update) [1-1-]

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Name: Zen, formerly Roy Delacroix
Titles: Master (By Pierre), Snow (By elderly members of Rukongai), Exceptional (By some in the Gotei), Secret Captain
Gender: Male
Appearance Age: 25
Age: Around 650
Affiliation/Rank: Gotei 13

Appearance Description:
Zen stands at 6’0”. He has silver hair that reaches down to his shoulders. He has a fairly lithe build that tends to disguise his true physical strength. Even while in the Seretei he tends to wear a simple white, long sleeved, button down shirt, with semi-formal black pants, and black dress shoes. He often keeps his Zanpakutō in his right pocket for quick access. He has piercing blue eyes and a fairly calm, slightly soft voice. When he is giving orders his voice deepens and becomes commanding. When he gets angry, his eyes iris’ turn from blue, to deep red.

Appearance Picture: (If you have one, link a picture of your character.)
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Personality: Zen is one of the calmest people you will find. Very few things, if anything no one has been successful yet, cause him to lose his cool. There is a rumor that when he loses his cool he might become as violent and unpredictable as a Kenpachi.

He enjoys keeping order and following the law to the best of his ability. He seeks to bring arguments to a quick and calm resolution, but he is willing to use force to restore order, starting with non-lethal, and using lethal force only when necessary, something his Zanpakutō allows him to do effectively.

He has enjoyed music since before his death. Spending so much time on Earth since the 1900’s his enjoyment of music has only increased. He can often be found in his music store selling instruments, old music formats, teaching classes, and sometimes preforming concerts for charities.

While he enjoys things to be orderly and lawful, he also enjoys seeing chaos ensue in certain situations. He knows that it is a part of nature, and only steps in to calm the satiation when it is getting out of hand.

Zen has another side to him, one that few see and live to tell the tale. Beneath the calm, relaxed façade hides a monster. While few things get under his skin, those that do, drive him mad. The switch on a much more sadistic side, a more authoritarian side. When he is in this state, though he is not in a blind rage, his attacks are much more forceful, his words commanding, he will do whatever it takes to have his target follow orders. His irises turn a crimson red when he is in this state.

Likes: Most music though he prefers classical. Sweets. Order. Deep down inside he likes to watch chaos unfold as he stays cool, calm and collected.

Dislikes: Metal music. Unregulated chaos.
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History:

Zen was born in Paris, France a 24 years before the French Revolution to a wealthy aristocratic family to the name Roy Delacroix. Throughout his early years he had a great affinity towards everything that had to do with music and his parents greatly agreed to further his studies into the musical arts. At the age of 17 he was greatly known throughout Paris as a music prodigy and he became a man that everyone looked up to and many women wanted to marry. His parents arranged many women to date him hoping that he would propose to one but he never did. While he had great interests in them, he never felt the need to carry on the family line.

One day when he was tending to the rose garden in his own home, he discovered a man in the middle of the rosy briars. The man didn’t know how to speak, or do much of anything. He was quite tall and had red hair, the same color as a rose. The man seemed to learn how to do things quite quickly for someone who seemed to have been born recently. He decided to name the man Pierre d’laRose. Pierre was a fairly common French name, and D’laRose meant “from the rose”, quite appropriate from where he seemed to have been born out of. They spent quite a few years together, but fate had other plans.

The French Revolution had reached its peak, and the heads of the bourgeoisie must roll! While loved by many it was time for his death. While many were dragged to their deaths at the guillotine, Roy had accepted his fate years ago, back when the revolution started, he walked calmly and with purpose to la demi-lune. Many had attended his beheading, not in the traditional sense to be joyful at his death, but to solemnly mourn what was going to happen. Very few were allowed to speak much before their death, and even of those Roy’s words were different. “I stand here today to face the cards fate has dealt for me my friends! While today you may mourn the loss of a friend, a composer, a fellow Frenchman that while has not lived through your struggles understands your rage and why you must do this please do not mourn for long! I know that victory will soon be at your door, and that France will become the country you want it to be! One where everyone has the chance to live as freely as they desire and were the upper class doesn’t oppress the rest! If I have to sacrifice my life for the good of the country I gladly accept my fate! Au revoir mes amis, ma musique peuvent remplir vos cœurs jusqu'à la fin des temps.
Not long after his death he ended up where many spirits do, Rukongai. It was so alien to him. He remembered his entire life, here it was very different from what life was in France, regardless of what class he was there. Even here he was fairly well off being in a Fifth district. He was fairly well known for being calm and fair. People always felt at ease when he was around, many of the more elderly residents claiming that his soul was as pure as freshly fallen snow.

While he did have a calming aura due to his personality, his spiritual aura was slightly more dangerous. He had so much energy within his own soul that his spirit pressure did cause issues for those that were too close to Zen. This caused him to live more or less alone. While he did have friends, they needed to keep their distance physically or else they might get hurt. For someone that remembered being alive trying to grasp the concept of controlling this energy was foreign to him. It wasn’t uncommon for people around him to become stunned or feel pain when he wasn’t paying close attention to it. This obviously drew some complaints to those that did not know he had this issue, and on several occasions the authorities were called. While it wouldn’t have taken too long for his power to have been brought to the attention of Shinigami, scared residents running away when they see him and some getting hurt just expedited the process.

Being told that he should apply to the Shino Academy several times during these, he thought it would be worth at least a try. He didn’t know what to expect for the entrance exam, he didn’t know much beyond controlling his own reiatsu to a limited degree, if they asked for anything else he would likely fail. The test was not difficult at all. It just consisted of proving he had an appropriate level of reiatsu and that he could control it. He passed with fairly high marks. While he did have quite a high level of reiatsu; so much that once he let go of his concentration, he stunned some of the Shinigami administering the test. He apologized to no end for this, he didn’t mean to do it, but it was alright, they told him that the fact that he could hold back some of that energy being dead for only a few years was quite amazing. He held a lot of potential inside of his body, and that being in the academy would greatly improve his abilities.

He had a very strong connection with his Zanpakutō spirit. He could go into the inner world and spend time with it, but the spirit never said a word. It’s not like he wasn’t able to. He could communicate with Zen, he just wasn’t talking to him. Their relationship was similar to a teacher and student. His spirit taught him how to do things without speaking, using gestures and music to communicate with Zen. It took a while to understand it, but Zen got it. It still frustrated that it wouldn’t speak back! He wanted to understand why he coudlnt control his sword, but every time he asked his spirit just motioned to Zen “It’s a secret” or “Soon” but that didn’t mean anything to Zen, it wasn’t an answer. This frustrated him to no end. He needed to go out and get some fresh air sometimes.

Often he went out to the calm forests to try and get his sword strikes in order. One day he came across a beautiful lake. The waters were calm and reflected light almost as if it was a mirror on the ground. What he found even more interesting is that sounds that happened around it were amplified and there was minimal interference. It was as if the lake was a giant amplifier. He was so interested in it that he decided to go to the center of the lake and try it out himself, essentially forgetting that he was here to practice. He had no instruments to test out the lake with, but every musician knows they always have an instrument on them, their voices. While not the best singer Zen wasn’t horrible. He closed his eyes and started to sing.

What he heard was amazing. The surrounding area filled with his voice. It resonated and reflected inside the lake, amplifying it and filling miles around with his voice. This place was perfect. He felt so serene. Suddenly he felt his own reishi spike. In front of him stood a man wearing a pure white suit with a red tie. Zen instantly knew who this was. It was the spirit of his Zanpakutō. They had met before in his inner world, but the man never spoke. At the time it was mildly understandable, but as it kept going on it was frustrating. Finally, the man spoke “It seems you found your own voice.” The spirit said. Zen was confused about it, find his own voice, what did that mean. “You came here to train your sword skills. But you left that behind and found something you were good at. Something we are both good at.” Zen felt the need to pull out his Zanpakutō and hold it in front of his spirit. They both held it, and Zen finally learned his Zanpakutō’s name. He nodded at Aurora and said “Command! Aurora!”

The area was filled with a brilliant blue light, his spirit pressure pushing the water away from where he was standing. In his hands, instead of a sword, was a medium length conductor’s baton. It was simple. Dark blue with some silver bands along the bottom, middle and tip. He was surprised at what he was holding. Now it made sense why he was so bad at Zanjutsu! He wasn’t going to need it! Though his spike in pressure did set of some alarms, so he was surrounded by 4 Shinigami who promptly took him back to the Academy.
After a few days his Zanpakutō hadn’t changed back to its sword form. This meant it was one of the few constant release zones. This usually meant that the owner had great spiritual power, but at the same time it could also mean that they couldn’t control it, shown by the inability to revert it back to a lower power state. Regardless of that fact, he still released his Shikai, putting him far ahead of what other students could do.

Zen as stationed in squad 13, having graduated from the academy fairly soon after unlocking his shikai. He was stationed in different locations of the human world, rotating between cities that were having hollow problems, as with his shikai he could quickly dispatch of any low level problems. Though he did find it strange that no matter where he went there were a significantly higher quantity of hollows, and they were getting stronger. He also noticed that Shinigami stationed in the human world were also going missing as of late, which was even stranger. Those in the squad were strong enough to take care of the regular hollows that came to Earth and there were not reports of anything too strong, so them dying in combat would be highly unlikely. He wanted to ask his captain about this but he was always out on missions and could not be reached via other means of communication.

One day the captain asked several members, to go meet him out in a cave, which was a fair distance from the Seretei and populated areas of the Rukongai. The closer they got to the cave Zen felt the presence of hollows. A large number of them, but he couldn’t pinpoint any of them. It got stronger and stronger as they went into the cave, where they saw the captain standing infront of an open Garganta.

Everyone was surprised at the sight, but before any of them hollows jumped out of the portal and took them by surprise. That had all been attacked by one, with the exception of Zen, who blasted one with sound, causing it to disintegrate in the air. The rest of the group was dead, the hollows eating their bodies, consuming their energy. The captain had a sullen look on his face, saying to Zen that he broke orders by not feeding the hollows. Failing to follow the direct commands of a captain is insubordination and he had to be punished for it. The hollows that had come from the Garganta ran over to the captain as they began to melt and the dark energy they released covered the captain’s body. An insane laugh filled the cave as the captains body was distorted and mutated. He no longer was a Shinigami. Before Zen stood a giant hollow. Its giant bony mask like face staring down at him, its mouth dripping with hunger. Zen’s instinctive nature was to flash step away, if he had to fight it was not going to be inside of this cave.

The moment Zen was outside he took out his Zanpakutō and sent out a sonic message to the Seretei, asking for assistance as he had encountered a very strong hollow. It was going to take time for help to arrive, he had to fight it alone for the moment. He did recognize the area he was in, the lake with good acoustics was near here. The hollow followed him, firing cero and bala as he did, but zen was fast enough to doge out of the way as he made it to the lake he was looking for. One he got to the lake the former captain talked to him in a voice filled with madness. He asked Zen what he thought he was going to do, he wasn’t strong enough to win. He offered him a choice. He could join him as a hollow, or die due to his insubordination, he was still his captain, he had to follow orders, and Zen had to follow orders.

Zen was indeed conflicted about having to follow orders, but he was not obligated to follow someone’s specific orders. A buzzing sound filled the air, it was the sound of static noise. Zen’s reiatsu started to show, it was sky blue, and looked like the visual representation of the noise, static. The color started to change though. The blue was starting to darken, turning redder and redder, until it was a brilliant crimson color. The static noise was amplified by the lake bellow, now it could be heard for miles around, and the hollow grabbed its head as the volume was unbearable and pain inducing. Zen chuckled as he opened his eyes slightly, his irises the same crimson color as his aura. He told the captain that he wasn’t going to follow his orders. He no longer was his captain, and that Zen was the one that was going to dictate what was going to happen from now on between them.

Zen heard Tenmei’s voice telling him to call out his real name. It was the time to unleash his real power and bring order to those that dare defy him, those that would dictate their own laws and orders above his own. Zen smirked as he whispered “Bankai.” At that moment the static ended as the crimson energy covered Zen’s body. His spiritual pressure went over the roof, this was at the same time that members from squad 11 reached the area, they stopped right at the clearing as they were stricken with fear. The hollow was also stricken with fear as that is what Zen’s pressure commanded. Zen didn’t look any different, but his Zanpakutō was now heavily ornate.

Zen flash stepped directly in front of the hollow and released a flurry of blows at him. Zen was not skilled in zanjutsu, but he was exceptionally good at hakuda. He tore into the hollows body, blood spraying all over his body, his hands covered in it. He gave an upper cut sending the hollow flying into the sky. As he did his Zanpakutō was covered in his red reiatsu, it solidified into a short, but sharp, blade. He quickly reached the hollow and started to tear into him again, this time his hakuda translating into his short sword, slashing and goring the hollow. Its body parts falling down onto the lake, staining it red with its blood. At the end of this assault there was nothing left of the hollow except its head. It fell to the ground. Zen landed next to it as he glared down at it and pointed his Zanpakutō at it. He said to it “Insubordination” before blasting it with sound, causing the mask to shatter.

The squad around him had seen the entire battle, if one could call it that. The captain of the 11th squad was also present and approached Zen. He took Zen to the captain commander and explained what he had seen Zen do. At this point Zen had calmed down, his eyes no longer red, his aura calm. The captain commander asked to be left alone with Zen. He asked him to explain wat had happened, and Zen explained everything that he had seen. The murder of his squad members and the hollowfication of the captain. The commander looked at Zen and asked him to never reveal the hollowfication incident to anyone. Zen agreed to that order. After the meeting he was placed as the Captain of the squad 13, as there were few members left and he was deemed the most capable of doing the job.

His stay as captain wasn’t long, only lasting a few years. It’s not that he didn’t like the job, but he just didn’t want to continue in his position. He wanted to relax and live a normal life. Though he still wanted to keep the world safe. He went to the commander and asked if he could go live in the human world. He explained how he felt and that he was still willing to help the Gotei when needed. This came as a surprise as no one had asked for this type of request before. At first the commander was reluctant to allow him to live in the human world, but a deal was struck, he would live in the human world for one normal human lifetime, and return to the seretei for 50 years, to ensure that his identity would not be revealed to humans.

While in the human world one day he found something interesting. In the dusk hours he saw something glowing in an alley way. He took a look inside to find a large crystal rosebud that radiated a large amount of spirit energy. He got closer to see that someone, or something was inside of it. It seemed to be a small man, but upon closer inspection it was an arrancar. An arrancar in the city? Sleeping? That was odd. Though he did get a sense of familiarity. It had been so long. He got close and used his own spirit pressure to melt away the crystal structure. As it melted the man inside woke up. His first instinct was to cower in the spot he was in. After a few moment the man started to cry and ran up and hugged Zen. The arrancar cried into him and said he was happy that Zen-san had found him. That’s a name he hadn’t heard in a long time. Few people had ever called him that. Zen looked down and tiled the Arrancar face to look at him. Past the tears and the pieces of broken mask, the face was familiar. He recognized him, it was Viz. Viz used to be a Shinigami, but had decided to side with Aizen many years ago. Viz told his story, to how Aizen had taken advantage and turned him into an Arrancar, how he escaped and waited there for someone to find him.

Zen didn’t know what to do. Viz was an arrancar, but he didn’t seem like he was evil. He was scared and just wanted to be safe. With a sigh he decided to help Viz by letting live him in his house. Slowly word did get out that Viz was there, and that he was an arrancar. At first it was quite troublesome as people were assholes and didn’t understand, but as time went on Zen helped Viz and others understand the situation, so that Viz could be safe.

Centuries passed in the human world and as humans became more spiritually aware and events passed Zen did not need to hide any longer. He did not need to fake his identity and split his time between the human world and the gotei. He now had the life that he wanted, to live in the human world and still work for the seretei, his own rules. Eventually the Gotei restructured itself, and as such they were looking for people who were capable enough to become captains of now much larger branches of the organization. Having the strength and previous experience of being a captain Zen volunteered to be the captain of the Kido Corps. Where he proudly serves to this day.

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Reiatsu Color: Sky Blue/Crimson

Zanpakutô Spirit Name: Tenmei (Aurora)

Zanpakutô Spirit Appearance: Tenmei is a man dressed in a completely white suit with a red tie. He stands at a height similar to Zen’s with short brown hair and red eyes. For the first few meetings he was completely silent. When Zen awakened his Shikai he heard Tenmei’s voice, which was deep and commanding.

Tenmei is also known for manifesting himself more often than other Zanpakutō spirits (more detail in the Shikai section).

Inner World: Their inner worlds is an empty gold stage surrounded by darkness. A spotlight shines on them when they are in it.

Sealed Zanpakutô Apperance : Currently none. It is a constant release Zanpakutō, it lost its sword form when Zen first released it.

Sealed Zanpakutô Abilities: None.

Release: Command! Aurora! (Meijiru! Tenmei!)

Shikai Description:
After saying his release phrase his sword completely disappears and the hilt of his sword transforms into a conductors baton. The baton is a deep blue color, almost black. It measures 15 inches in length. https://a.1stdibscdn.com/archivesE/1stdibs/092311/TudorRose_is/1/x.jpg" alt=""/>

Shikai Abilities:
Manifestation: Tenmei can willingly manifest himself outside of the inner world. While all Zanpakutō spirits have this ability, he dos it relatively frequently in comparison. He often comes out when he pleases, depending on the situation. Sometimes he just wants to be outside, sometimes he wants to keep Zen company, sometimes he wants to chime in on a conversation in an external manner, and in dire situations when Zen can’t act for himself.

When in battle Tenmei has the same abilities detailed in this and the Bankai section, and always acts as if he was in Bankai, regardless of whether if Zen has activated it in battle or not. Tenmei will only be in battles if Zen has gotten to a state where he cannot fight, but is not unconscious. An example of it would be when Zen was in a fight with HIsao, and he could not move without having dealing damage to himself, essentially being paralyzed, but in that case Zen asked for the help, before it being provided.
Tenmei can only provide assistance ONCE per thread. The duration of this cannot exceed 5 posts, but if he sustains a large amount of damage, or if he willingly returns to the Zanpakutō, he cannot participate in the battle again. This also counts if he is outside of the Zanpakutō before a battle starts in a thread.

While outside Zen’s Zanpakutō abilities’ power are cut by 3/4 and he cannot access Bankai. The only exception to this is the Arpeggio ability. The cost of merged kido goes up by 4x.

Order: Zen’s Zanpakutō focuses on maintaining order, and more importantly the order Zen wants others to follow. This has manifested itself in the way of music, no matter how disorganized a piece of music sounds there are underlying rules that allow the music to be played. He uses some of those rules as his abilities to maintain order as the conductor of the battle field.
Sound Manipulation: Zen has the ability to create sounds around him and fights with sound. The manipulation can work in various ways. He can create normal sounds within the area that his Illuminacion affects, that is these sounds don’t have any effect that normal sound wouldn’t have. They can range from a pin dropping to that of an entire orchestra playing. In a similar way he can manipulate leady existing sounds, as long as they have exited what created them. For example he could make someone voice sound differ after their words leave their mouth, even going as far as making their words make no sound at all. Creating and manipulating sounds in this way does not require much, if any energy on his part.

One step above is taking sounds and making them dangerous in a non “supernatural” way This means he can take sounds and make them dangerous based on their normal properties, such as volume, frequency, direction, speed, and pressure. By affecting volume he can take even the quiet drop of a pin and turn it into an ear splitting sound. Changing it frequency Zen can turn a dangerous high volume sound into something that is inaudible, thus causing the effects of his non visible sounds to seem to come from nowhere. This means that he can create infra and ultrasound. While infrasound is relatively harmless, the ultrasonic vibrations can be used to create vicious vibrations that can make even the sturdiest materials crumble, though it might take some time if it was made by a very good crafter (This is further explained in Timbre). An effect that this ultrasound can do is cavitation, which is voids that quickly pressurize causing extreme pressure and heat, resulting in a shockwave. This does not happen unless he uses ultrasound for a long period of time, and it can occur randomly. When changing direction Zen can move the sound in his area of influence, changing its trajectory. When this happens the sound forms into a semi visible stream, as the forced air distorts and bends light slightly. Changing the speed that which the sound travels, by itself doesn’t do much besides slowing down or speeding up the sound wave, but when combined with pressure is when things get different. When Zen changes the pressure at which the sound travels this increases the force that it has, essentially making sound a powerful force. When changing the pressure and speed of sound Zen can create wind, ranging from a gentle breeze to powerful gales. While not too complicated or taxing, using these abilities, such as creating a sustained gale, can slowly drain his energy.

Things start to get more draining when Zen creates his own waves to fight with. While he can control waves inside of his Illuminacion, when it comes to creating his own attack sounds he is limited to an area of 10 feet around his body. The waves can be pointed in any direction, but they are limited to 4 types: sphere, line, cone, and blade. They each have their own properties. Sphere creates an orb of sound around Zen. This orb can range in size from 10 feet in diameter, to 100 feet. A line burst can reach up t0 250 feet away, but can only be up to 10 feet wide. A cone can travel 100 feet and progressive gets larger as it travels, reaching a maximum of 50 feet wide. Blades are compressed waves of sound that Zen can control throughout his Illuminacion. Cone and sphere waves become weaker the more that they travel, only being 1/4 of their original strength when at their maximum reach. Line waves don’t lose their strength, but they can only be fired in one direction, and after being fired Zen cannot change its direction. Blades do not lose their strength, but Zen must concentrate on controlling them to keep moving them.

He does not need to be entirely focused to use this ability, but the more complex actions he takes the less he can concentrate on abilities that require concentration, such as Arpeggio.

Tempo Strike: With his sword gone Zen has focused on Hakuda, but that doesn’t mean that he can’t use his Zanpakutō as a dagger. By covering it in air and spirit energy he creates a very sharp blade. He basis his skill with this weapon off of his Hakuda skill instead of Zanjutsu.

Iluminacion: This ability spreads out 500 feet around Zen. He can create touchable, semi-solid illusions. They are mostly used for Zen’s performances but it can be used in battle to disorient opponents. An example would be him creating a wall, that feels like a wall, but when you apply any sort of extra pressure one would go through it.

This ability is mainly passive. The sphere of influence does not carry any constraints to maintain as, in essence, is just an area of effect. He can maintain only one or two illusions at a time. The size of one illusion cannot surpass 100 feet, total. That is he could make a 50 foot, by 50 foot wall (this has an area greater than 100 feet, but in this case what matter is distance over substance). He can combine illusions to make a larger one, but there will be a small, visible, gap between them. When someone, or something passes through and breaks the illusion it cannot be used for 2 posts. If they break just one Zen would only be able to use one illusion. An illusion cannot be changed during the same post, if Zen wishes to change it, he has to wait until he is in a new post to do so.

Illusions do not have to be singular objects. He could create hundreds or thousands of a single object if it is small enough. He could create 100 6 inch by 6 inch butterflies and have them fly around the area of effect.
Bianca: Condenses reiatsu in front of Zen to create a white shield in front of him that absorbs the next attack so that it deals only half of its damage. If Zen is much stronger than his opponent it can negate the attack.

The shield is composed of standing wave. This wave arises when he opposes the resonance of his own spirit pressure with a sound wave. The wave is completely stationary, creating a strong, stable shield that by sheer pressure and immobility. When compared to Bakudo this would be in the range of #30. An attack that surpasses that level of strength passes through the barrier at half strength. If the attack surpasses #60 it bypasses the shield completely.
This aility can only be used every 4 posts. While it does not consume much internal energy, it does decrease his spirit pressure. After 4 posts his spirit pressure returns to his usual level.

Bemol: Zen fires a small orb of concentrated spirit energy that, if it hits its intended target they are shrouded by Zen’s spirit pressure. Due to this strong oppressive force it has similar effects to being in very close proximity to Zen. While its main purpose is to decrease the power of Kido by 5 numbers (thus turning a #20 to a #15, an essentially making anything less than #5 not work), it can cause effects such as fear, paralysis, stunning and pain. Since he still controls this pressure, he can attempt to make opponents feel these effects at will. The effects of this attack are dependent on the spirit pressure of the opponent. If they have a pressure greater than Zen’s the effects are much weaker, if it even works at all. If it works it lasts for 2 posts. A target affected by this has a “b” hovering over their head.

This takes 5% of his internal energy to use. While it may not be a lot, due to his large internal reservoir, to some this amount of energy could be overwhelming. He can use this ability 2 posts after the effect ends, or 2 posts if he misses.

Sharp: Similar to Bemol, but it works in the opposite manner. In this case the energy that he sends out adds to the targets own energy pool, strengthening their kido by 5, and increasing their spirit pressure for 2 posts. Other than that it works the same as Bemol. A target affected by this has “#” over their head. He cannot use it on himself.

Staccato: Zen forms small orbs of spirit energy and sound at the tip of his baton and fires them in rapid succession. The rate of fire is 300 RPS (18,000 RPM) but the orbs do almost negligible damage on their own, but they have decent knockback if the target is hit constantly by them. This ability does not take much concentration to hold for a long period of time, for a maximum of 2 posts. He can use other abilities while he maintains this ability going. After he uses this continuously it hasa cool down period of 1 post.

Tenuto: Zen creates slow moving bars of sound energy that home in on a target. While slow when they come into contact they create a deafening boom that causes moderate amounts of damage. If they do not hit something after 2 posts they will explode wherever they are.

Timbre: This gives Zen an acute sense of hearing, which allows him to be able to hear things from miles away, if he focuses on it. With even greater focus he could identify the resonance of objects.

An objects resonance depends on the material it is made from. When an object is exposed to a wave that has the same resonance it begins to sake violently and eventually break, shatter, or fall apart. The simplest example of this is when an opera singer hits the right pitch and shatters a glass. Objects of poor quality break much easier than those of higher quality. The better quality the object is the longer it takes for it to break, in some cases it could even be impossible to break them. Objects do not need to be exposed continuously to the sound wave to break, as each time they are exposed they take some damage. When the object breaks is subjective to its quality. An example would be that it would take less than one post for Zen to shatter a tree, a low quality sword would take about the same time, while a Zanpakutō could take from 10 to 30 posts of constant exposure to break. Bankai cannot be broken using this ability.

Arpeggio: It allows Zen to use more than one Kido at the same time often causing them to combine into a kido that has the properties of the two or three kido used at the time. The incantation of the kido is spliced together to make a new incantation. Splicing kidos in this way require twice, or three times as long for it to be cast, leaving him open while he casts it. This also averages their level. If he wanted to combine #1 with #50, the resulting kido would be equal in strength to #25.

When combining them he cannot combine kido outside of their own class, he cannot combine Hadō with bakudo, though he can combine bakudo with healing kido if they have an area effect. He can attempt to combine kido that oppose each other, such as fire and water, but this has a high chance of failure. If he is able to combine them the kido created creates something new, such as mixing fire and water kido to make steam kido.

Doing this takes concentration, the more kido he tries to combine, the more focus he has to have. He has been able to combine as much as 4 kido at one time. Combining Hadō is more complicated due to their more unpredictable nature. Bakudo are easier to combine as they are very structured and orderly.
Using this ability to splice two kido does not come at an extra cost, when splicing 3 kido the number increases by 5 in cost, when splicing 4 it takes 10 more. When putting the kido together the energy goes up respectively depending of the average that is created. The energy needed to create the kido is 2x, 3x, or 4x the average cost. If he were to merge Hadō #10 and #20 it would cost 2x what #15 would be, but the strength would be equivalent to #15. If he were to combine #30, #40, #10, and #20 it would have the average power of #25, to that you add 10, so it becomes a #35, and then it becomes 35x4= 140. As the last example shows, the more kido are used the more diminishing returns you get, due to having a very high cost, but if the kido used include very low numbers the resulting kido would be fairly weak compared to the energy put into it.

Fermata: Using a combination of reiatsu and sound Zen creates a loud blast around him. Most projectiles that are in within 5 feet of Zen stop moving for 1 post. This effect follows him. If he moves from the position the projectiles will move once more, and any projectile he tries to send out are also stopped, meaning he cannot use projectile attacks for one post.
This blast actually indicates that he has essentially frozen his spirit pressure closest to his body. This ability locks him into place for the post, not being able to move via conventional means. The only way for him to exit this area is to flash step out of it, but doing so could cause him to take some damage from the projectiles. It has a cooldown of 1 post.

This ability is based off his Kido skill level. Those above his level, or its equivalent for other races, have no trouble bypassing this barrier.
Bankai Description: True Name: Infinite Aurora (Mugen Tenmei).
Unlike other Bankai Zen’s bankai causes minimal change to his Zanpakutō. The baton he holds turns gold and very ornate, a constant stream of music notes float around Zen. When in Bankai, regardless of what he was wearing before, he wears his captain uniform.

Bankai Abilities:
Concerto: Zen can now use his sound attacks from an origin point that is not him. He can create attacks that originate from an area within his Illuminacion range (500 feet). They still travel in the same shapes, but those that have a cone or line shape can be positioned at different angles.
Sound Cannon: Zen can capture non-physical attacks and fire them back. He does this by creating a circular wall of reiatsu and compressed air in front of him. This stops the attack and then Zen can release it forward. He can do this to absorb several attacks, but it has some drawbacks. While he does this he becomes immobile, as he has to lock himself in place to absorb he knockback from attacks as they suddenly stop. While there is no limit on how many attacks he can stop, the more attacks that he stops increase the load, eventually attacks can overload his ability to stop them, causing them to release their energy wildly around the area, hurting Zen and firing the energy randomly.

Crescendo: A cone shaped blast of reiatsu that empowers kido, and other reiatsu based attacks that travel in this area. This area is a 50 foot cone. Any spirit based attack that enters it is empowered by 1/3.
Diminuendo: Works in a similar way to Crescendo. This time he uses his spirit pressure to degrade kido that are targeting him. It travels in a cone shaped wave that reached out to 50 feet. Due to this shift in pressure, while this ability is used his back is exposed to attacks as his defenses are focused on his front. Strength of those attacks is reduced by 1/2.

This only affects attacks that are below his own Kido skill. Those at and above his skill are affected minimally, but are still affected by it to a small degree.
Simile: Zen can attempt to copy kido used by others to negate them. This mainly works for kido that he has already learned, that is he cannot cancel a kido that he hasn’t seen before. If he wants to cancel it, he must take some time to learn a bit about it. If he sees a new kido it takes 3 posts to be able to copy it, and 6 posts to be able to cancel it. This only works for kido that are open to everyone. It does not work for kido made specifically, or only known by one or a few select characters.

Marcato: V shaped projectiles composed of reiatsu and sound fly out and travel at a high speed and on contact creates 10 foot wide explosions.
This is similar to Staccato. Its fire rate is much slower at 10RPS (60 RPM). The projectiles hae the strength of bullets, but their 10 foot explosions do not cause much damage, they essentially just create large knockback.
Silencio: Sound based attacks have a reduced effect on Zen. The strength of these attacks is reduced by 1/3.

Fortissimo: If Zen makes an attacks and yells fortissimo the effectiveness of the attack raises by 2x. This makes him give out a burst of energy, leaving him tired for 1 post after using this ability. Doing this makes the Kido cost 2.5x its original cost.
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Topics tagged under 50 on Bleach Platinum Hearts RP  - Page 2 Image3686-1

General Skills
  • Durability: Advanced
  • General Speed: Master
  • Strength: Advanced
  • Weapon Skill:Adept


Racial Skills
  • Hoho: Adept
  • Kidō: Advanced
  • Zanjutsu: Adept
  • Hakuda: Advanced


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Roleplay Sample: (Please show us how you role play by either posting a previous post from another site or creating a new one. We do this so we know your RP skill. If you already have an accepted, you need not do another RP sample)

by Nix Shraik
on Sat Dec 26, 2015 6:45 am
 
Search in: 2016-2020 Applications
Topic: Fukiko Suika[WIP]
Replies: 3
Views: 1187

Fukiko Suika[WIP]




Fukiko Suika App



- Name: Fukiko Suika
- Titles: Mischievous Demon Kid
- Gender: Male
- Appearance Age: 17
- Age: 295 years old, being born at year 2122, July 16.
- Affiliation/Rank: Soul Society/

- Appearance Description: Fukiko is around 5'9 feet tall, with brown, sun burned skin, amber dark eyes in shadowed room and more green/brownish color in better lighting. He has thick eye brows and lashes, while those one couldn't call long. No, they were definitely thick. The males hair are in a color of old paper or parchment. Even with all of his constant training, he has quite slim and even feminine body figure, as well, that his skin is quite soft on touch. There is a pair of horns coming out from his hair, which of course aren't seen in his Gigai.

If in Soul Society, his preferences are quite plain, simple kimono, usually in light sand color, white or grey. On top of that there is a colorful Haori, something like a jacket for Japanese. It is usually in dark colors, but with bright flowers on it. If for stealth missions, it will be in neutral, brown color. Of course, when attending duties it will be changed to a Shinigamies standard black Kimono though Fukiko haven't wore it for years do to his absence.

The last thing to be mentioned is the talisman which is directly attached in the middle of his face. It is written on a simple paper and the symbol has no important meaning. If blown by wind, it doesn't move and only surrenders to Fukiko's touch. On the boys right palm lies a another symbol, this time drawn in a circle. This symbol has no meaning at all, but again, if tried to wash it doesn't come off.
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Personality

While Fukiko isn't a introvert person, there are only few who can see his true nature. This is for a obvious reason, as the male had spent years after years between Hollows and Demons, not knowing what it means to trust someone. Those few who he could trust in that time were still to be held suspicious, as the place knew no mercy. Things as friends and allies for a Shinigamie in Hueco Mundo wasn't possible.

Though he was lucky to be able save his sanity and keep what made him into a human. The boy is polite, pleasant to be around and helpful. He won't turn down someone in need and isn't a type to seek violence, if not needed. On the other hand, he didn't think twice in killing every Hollow and Demon, which stood in his way when looking for his brother.

He is a person to set goals. And when he sets it, there will be no stopping him. The boy can fail once, twice, three times, but he will again and again come back and try to get over the obstacle in some way. What if he can't do it? Then the male will just find another way to reach his goal. Find a way around. But not before ten, twelve times he had rushed at the problem head forth.

What he has more is the guys complete obedience to law. It may seem wrong. It may seem suspicious, but if it is his duty to obey it, he will. And for that the male won't let anything get in his way. Friends, work colleagues, nothing will stand in his way to deal the rightful judgement. Cause for him law is Soul King and Soul King is what keeps Fukiko's hopes for a brighter future. He had witnessed the power of the great creator and will stand loyal to him no matter what. No life or death will stand in his way. No tricks or manipulation will cloud his vision. The male knows, while he obeys the rules of God, his path will be a steady route forth.

When studying or working in a big project Fukiko can become something of a zombie. It is because of how deep he goes in the project, how his mind absorbs every thread of information and then tries to put it together to form what he needs. There is a colossal amount of knowledge in the males head and so it is only logical, that he sometimes locks himself out from the world, be it a cave in the Deserts Of the Hollow Realm or a cabinet of his home, and spends days on a wild idea. After that everyone can see very well that he had achieved something, as the male just radiates pleasure out of himself. Or looks like sleep deprived mess sometimes.

And then there is the moments where one needs to ask is this the same man mentioned before. Because in social life, while he is semi-social, active and almost always smiling, he also is shy, when it comes to physical contact. Not even that, he gets nervous even if talked about it, where the most sensitive subject is his virginity and the fact that the man hadn't lost it in all his 292 years. If mentioned, he will go off as a bomb, acting all childlike and changing color to tomato red.

In battle Suika shows again another side of his. Because of the almost 120 years, which he spent in Hueco Mundo, in battle the male knows that there is no point wasting words or actions. All his focus will be directed at the environment, how to utilize it and the fastest way to deal with his enemy. There will be this complete coldness in him, which will allow not to get distracted or anything of that nature. Fighting creatures with no morals has created a ability for him to not underestimate anyone, but also not to put one higher, then they are, as it also can influence the outcome of a battle.

But still, under all this lies the reason he was given the title Mischievous Demon Kid. This is something he had locked and oppressed for many years, in so even locking away his Devils Essence. The boy is childish to the extend of playing pranks, whining about meaningless things and just being unreasonable. He may act spoiled, but in the same time be generous. He will be curious about everything and poke his nose where he shouldn't. Life is a game needed to be played and he will enjoy every moment of it. Smile is a permanent thing on his face, as well, as careless attitude. A real shame this part of him is pushed aside.



Natural Skills and Abilities:
-Attractive Spiritual Presence: From age of four Fukiko and his brother Natsu had strong spiritual presences, marking them one day to become Shinigami. While ones presence attracted people to him, because in it they felt better, one was avoided, because people felt sick around him. At age of 7 Fukiko's spiritual presence actually served as a physical boost, making one in it to heal faster, become stronger and more resistant to pain. Not only that, spiritual beings, with them including Hollows, felt attracted to the male. Those weaker, around tier 5-4, felt a need to be close the male, fulfill his desires and so. While Natsu's presence on that moment became unbearable for those without any power. They became sick and even their bodies were physically damaged by him. Shinigamies weren't effected that bad, but it wasn't pleasant to be near the boy.

Later on it was decided that it would be better if his spiritual powers would be half sealed, for the safety of him and others. A seal was put on by the then headmaster of Shinigami Academy. When the boy asked, when he will be able to remove it, the headmaster just said that when he will be able to take it off, he is free to do so. His brother received a seal similar to his.

Anyhow, the three seals are located on different parts of him. One is on his forehead, it is a regular paper talisman with no special appearance, but suppresses his power by three minor tiers. The other two are on his Zanpakutõs, both put on by himself. They surround the swords and make them look as cats. Through this seal they also can interact with the outside world...As much, as a cats body allows them to, that is. These seals each suppresses his Tier by one minor each.
Seal Appearance:


While completely sealed, he can spread his spiritual presence to boost others by one level in General Speed, Strength and Durability, while it doesn't go pass Advanced. The people also receive minor constant healing. Low level Hollows and Pluses are attracted to him like flies.
When the seal on his forehead is removed, the stats mentioned before are boosted by two levels, not surpassing Master. Minor injuries are constantly healed for those exposed to him. Hollows till Adjucha level are attracted, if he is in the same Realm and lower level Hollows will be drawn to him as from a bait, even feeling the guy from other Realms. Other spirits, even Shinigamies, could feel a weird attraction to him. This is the main reason why his Spiritual Presence needs to be sealed away.
Upon completely being unsealed the stats raise by three levels, still not surpassing Master, and their tier is raised by one minor level in it. Hollows of different strength will feel his luring presence even through other Realms and even medium injuries will be healed. Other spirits, if not his tier or higher, will feel a huge desire to stay by his side all the time, which can come unhandy in battles. To note, all boosting effects work only on those around Fukiko, as he himself is immune to them. Also, the radius in which his presence boosts ones stats etc. is 1 km.

-Vile Forging: Upon living in Hueco Mundo's endless deserts Fukiko unlocked Bankai of Hanasani Gakujitsu-Sho. In the process it gave him a choice of billions different knowledge. He may choose one of his liking and in so the boy decided to pick a quite disturbing, but in that time practical skill.

The knowledge the male chose was about molding a soul and carving the flesh into a item. They coul vary from pseido-zanpakuto's to just other interesting items. First, of course, he needed to hunt down a living soul. It wasn't a hard process, as Hueco Mundo was full of them and, if desired, Fukiko could attract them as flies to a honey pot. After capturing one, he needed to start long lines of rituals, spells and so on till he created the desired object. For the soul it was a endless process of pain and torture as his body, while him still having full awareness of his body, was being carved, melted and forged into the object in question.

Of course first hundred times were a failure. The male needed to learn how to work with the Reishi, understand how it links with each other and so. He needed to understand the most perfect forms for the object so he could lure out their full potential. Only the males stubborn nature and power to stay true to his goal allowed him to master this technique. But after he did it, Fukiko created objects that only made him more dangerous to the residents of Hueco Mundo then before.

To explain how works his forged weapons, then it is actually quite simple. The original soul of the forged weapon serves as Zanpakutō's spirit. The body is changed into a medium. It can vary from a standard katana to a leather jacket. It all depends on how Fukiko had wished for it to be forged. To gain the objects obedience and access to its power set, one needs to through meditation open a path into the inner world of this object, meet the spirit and subjugate it. If not done in that way the user will have to settle with sealed abilities of the weapon. Though, if the user is strong enough, he can try to force out more from the weapon, but then it can damage the object, as well, as he still won't have access to the power source the item itself has. Another side effect to note is that part of the spirits nature will pass on the wielder, if one of the release forms are used.

So it goes to the part what makes these objects so similar to Zanpakutō. The one thing is the fact that these objects still hold the individual energy sources as Zanpakutō spirits. It means that a person who has mastered control over the object can use it, while not wasting his own power. And this is why it is more useful to forge these objects from strong creatures. When it comes to release forms it depends on many factors, as how strong the being was before the transformation and how skillful was the craftier of the object. To note, Fukiko's skill is tied with his Kidō skill, which means as it grows, grows his understanding about how the forging works.

-Rapid Strike Battle Style: When fighting it is in Fukiko's nature to make his attacks fast and deadly. He will bounce around the battle field, avoiding the enemies attacks, but when he lands for a close attack the boy as a dual wielder will turn into a meat slicing machine. He will try to land as many attacks in the short moment, as possible and while they will seem chaotic, in truth each of these attacks are well aimed and precise. It is because in 120 years of constant never ending battles the male had developed t be able focus on things even if unimaginable speed, as it was needed when fighting dozens upon dozens of enemies at one moment.

The downside to this fighting style is that it takes a lot of stamina in quite short moments of time. Of course, if you are fighting like that almost all your life, you develop quite huge amounts of stamina to use, but even with them the Shinigami can't sustain a constant, active battle for longer then 15 posts. If he is going all out constantly, it will end in greatly tiring him.

-Fast Speaking: While quite skillful in Kidō, being able to cast some without a incantation, but still keep the current strength, the male had many times needed to have them as strong, as he could. There was countless battle where only the ability to have large variety of attacks had saved the male from death. And because of that Fukiko had learned how to make the incantations in speed that takes only take one third of the time it usually needs. While useful, it also tasks quite amount of mental stamina and focus to do it, so if repeated too often, the guy can start to misspell words or have other errors with the text. This is the reason why he keeps this technique for special occasions only. A note here, he can probably be a good raper with this skill too!

-Reishi Rush: Fukiko had over the time developed a faster Reishi current in his body, then it is for a ordinary Shinigami. It helps when using energy based attacks, such as Kidō, because the attack or what ever he intended can gather itself in much faster pace. In battle it would mean that he needs only half the time, for example, to charge Hadō 58-Tehran it would take only half of the moment to do it, in so surprising the enemy in question. It is a passive ability, but in so its drawback is that if on him is used seals that bind Reishi it can lead to most devastating results for him and those around, causing explosions and body damage.

-Spirit Synchronization: As being a lure for ghosts and other spiritual entities over the years, he had learned how to connect with them in more ways then one could imagine. With by passers, like random Shinigami and so, he can talk with them in their minds as from a telephone. No, he can't read their minds, but he can speak with them they can reply, if want to.

Those who are more emotionally attached to him, be it in anger, rage, love or sympathy, he can speak were ever he wants to and show visual images, if needed. The emotional link would be around one has about their work mate. If the link is more deeper, best friends and so, he can attempt reading ones mind, show images that can be compared to illusions, as he can put now also the things he had felt, heard and seen in his life. This was actually used against Hollows, as every one of them deeply desired to have the male for themselves. Though, to do this it would be needed for the male to be let in ones mind or he would need to overcome their will with his own. Another perk in this level is that he can now synchronize his energy with one of his allies, in so making them stronger.

The last level is only with spirits in him himself. Those would be Ziamichi spirits, Inner Hollows or, in his case, Zanpakutō spirits. Without even being near his swords Fukiko can activate their Shikai and use all powers that come with it. It allows the male not to remove the seals and also go on missions where his swords could be detected otherwise. It also allows, if need is desperate, to manifest fully his Zanpakutō spirit outside his own body, but it isn't a thing to do too often, as it puts on quite a extra strain to sustain them, while they use their attacks, fueling those with their own energy.

-Veteran In Battle: Fukiko had fought enemies in his strength and stronger for more then 100 years. He had fought hundreds of Hollows in the same time. Dozens of Demons. So you can imagine him having some sort of battle experience. The male had received countless injuries, survived great deal of mental and physical pain, as well, as he had fought even around 100 Hollows in the same time. He knows his way around the battle field, though you can probably say that it may be a problem for him to fight in team.

-Dedicated Scholar: From the moment he was born, in Shinigami Academy and later afterwards Fukiko had always had a light head. He had no trouble learning new things, memorizing facts or do something more practical. From one point he was a book worm, talented in Kidō and arcane arts, but the fact that his brother was always with him pushed the male also to use this head of his, so he could fight as wel, as his brother. Or at least close to it.

With this talent he also started from relatively early age to play with Kidō, learning to understand how it works, what forms its properties and how to adjust it, if needed. It was from these research when he understood how to combine Kidō in battle, as well, as create his own. Years in both Kidō Corps and Shinigami Academy helped as well, plus, the boy was eager to learn from the best, even if he needed to bug them to teach.

-Kidō Use: As a Kidō practitioner Fukiko can well mix various styles of the way to use these spells and utilize them well in battle. While more draining, then, for instance, use just his Zanpakutō abilities, it gives him also a bigger variety of attacks against his enemies. His skills practically were well put to the test in the same Hueco Mundo, as Hollow powers differed a lot from each other, holding surprises for the male all the time.

-Tools Of Oni: A aspect he discovered in his early youth was the talent he had with weapons, as well, as skill to forge new ones. While not inheriting the traits Suika members usually have, monster durability or strength, he showed himself again really skillful when it came of using his head. The male learned fast and soon was a great asset in this art. His made weapons were durable, strong and sharp enough to injure any enemy he wished too.
What was more, upon unlocking the Demon Essence he was able to tap into its devastating energy and fused it in his work, creating various enchantments. The wide knowledge of Kidō also assisted in this. Now most of his crafted items are distributed among the clan members, if they wished for such.

-Devil's Essence: Ability Fukiko and Natsu unlocked relatively early in the Suika clan, upon turning 61 years old, it was the main reason why both boys attained small horns on their head and had the power to make their pupils slit like a cat. Also after unlocking this power their minds kind of went even further into childish level, when regarding how they saw the world.

Their mask covers only the lower part of the face, mouth and chin, being dark blue in color. The boys eyes gain a cold light and nails grow a bit sharp. Like any Suika in this state, he too gets a major boost in power and skills, as well, as his physical health returns to its prime in this form. Only entering this form and two threads after the one where he used Devil's Essence the male returns to his childish side. Without these effects, there is dramatic increase in his energy level, being able to raise the males tier by two minor levels. But what more, he gains a tangible substance of Devil's Essence to use in different demonic spells and item crafting. It can be altered and shaped to his desire and if the male has enough will and Mental Deduction he can create grand spells with it, though they will all be demonic in nature.



- Reiatsu Color: Rainbow with mix of silver

- Zanpakutô Spirit Name: Akuma Funmu no Kitsune

- Zanpakutô Spirit Appearance: Akuma Funmu no Kitsune, or Kitsune for short, is a well built man with broad shoulders, hard muscles and square face features. His hair varies from white to sky blue, depending on the mood, and from them a pair of white fox ears are coming out. A giant, blue/white tail is coming out, able to cover whole of the males body, if needed.

His eyes are yellow, with slit pupils. Red marks are drawn around his eyes and ending with a red lines in outer corners. Two red lines are also drawn on his cheeks, each on every side, and a red symbol has been put on his forehead ending at the base of his nose. The spirits nails are long, sharp and colored in dark blue color. They are the reason for few jokes from Hanasani's side.

He wears a blue Jukatana with sewed arms. The base color of it is blue and it is decorated heavily with bright, multicolored flowers. In one hand he keeps a pipe, symbol of the spirits connection with fire. It is always light and a pleasant scent of temple candles can be sensed.
Appearance:


- Inner World: Fukiko's inner world is a faint copy of Soul Society. It is a large place with its Seireitei, Rukongai, rivers and meadows. The time changes, depending on the males state of mind. From night, when he is tired of life, to a sunny and fresh spring day, when he is feeling ready for new tasks. All this can be rather bothersome for his both Zanpakutō spirits.

If asking where exactly their spirits reside, then for Kitsune it would be a training ground, perfect place to test his and those who enter his private quarters skills. For Hanasani it would be 5 Divisions barracks, as he enjoyed living in them when he was Fukiko brothers Zanpakutō and still thinks of the place to be the most calming.

- Sealed Zanpakutô Apperance : Without the seal Fukiko's Zanpakutō Akuma Funmu no Kitsune is a regular size katana, the blade being around the length of half of his arm. The handle is white, with red, thin rice rope tied around it in a checker pattern. A white fox tail talisman is attached and the blade itself is also white with a silver line in the middle. The arm guard is in a shade darker then white.

- Sealed Zanpakutô Abilities:
In this state it doesn't matter if the seal is or isn't on the Zanpakutō.
-Burning Desire(Passive): Fukiko's Strength, General Speed, Durability, Focus and Pain Resistance is boosted by half a level, meaning, that if his Focus without this ability would be Adept, then it would be greater then Adept has usually, but not as good, as someone with Advance in it.

Additionally, everything he touches or slashes with a object he acknowledges as "him" will gain the ability to do burn damage. Depending on the objects in question durability, the damage can be a small burn, if it is in level of Advance or higher, and can go to third degree burns, if ones defense is lower then mentioned before. While the ability doesn't take almost any of his power away, Fukiko still needs to activate it by a mental command. The object then will be covered in red aura.

-Fire Flickers: Upon snapping his fingers a fire spark shoots out in a size of a small arrow. While being quite easy to deflect, the male can shoot in rapid motion these, as well, as give them simple direction orders. Upon impact they explode and then heat up the small radius where they hit to 200 degrees in Celsius. Though, the homing skill is harder to use, when there is more then 10 projectiles shoot in the same time.

- Release: Posses!

- Shikai Description: In any way, the sword has or hasn't got a seal on, Fukiko's body and everything he touches and again acknowledges as "him" will be covered in red aura, around four centimeters in thickness. The aura around his head will form something of long, pointy fox ears and from his tailbones location a huge tail made of the same energy will manifest.

- Shikai Abilities:
In Shikai, if the seal is on his blade, only part of his powers will be unlocked.
Sealed:
-Flaming Passion(Passive, Activates upon release): Fukiko's Strength, Focus, General Speed, Durability and Pain Endurance will be raised by one level, while it can't go pass Elite. Also, the red aura serves as a armor, being able to hold of attacks that go till Master in strength or energy attacks that are in par of Kidō 83 and below. Those above are strongly reduced in power till they reach the male.

Additionally, the previously mentioned burn damage he inflected had raised to the level where his touch is around 2000 degrees in Celsius or around 3500 in Fahrenheit. One will need defense Elite and up to not get himself heavily burned in the place where he hits. More strange, this heat of his also effects barriers and energy made constructions, as it eats through them. The reason for this is because his aura feeds from energy and burns anything for fuel it can get in its reach.

The drawback for this cloak is quite heavy. At first 5 posts everything is fine and this usually is the time when Fukiko tries to get upper hand of his enemy and even finish him off. After this time period the boys skin will start to just burn like paper under a candles flame. After 2 more posts he will have patches of uncovered flesh visible, as well, as his covering aura will have grew thinner, now being able to protect him only from attacks till Advance. The effect on energy type attacks doesn't change. In this period he will suffer constant pain as being burned alive in a oven, creating problems to Focus. After two more posts, if he is still even consciousness, all males skin will be burned off and the outer layer of his muscles will look as well cooked meat. In this moment his eyes would have been boiled and useless, as well, as all buffs he had before are lost now. His defense is unchanged. After one more post the male would explode in a sea of fire, destroying wide area around him and damaging everyone below Master defense.

Unsealed:
-Kasai Kuriketto: It can only be activated when removing the seal from his Zanpakutō. The sword lights up in bright flames as the fire surrounds the land in 3 meters around the male. It can instantly generate destructive amounts of heat and burn energy type constructions in strength of #80 Kidō. He can manipulate with these flames as he wishes, shooting projectiles, creating a barrier around him and so on. The area where he can manipulate with his fire is the view of sight he has. To note, they are manipulated with movements of his sword and are, as such, 2/3 of his swings speed (One level lower then his Martial Art skill).

The drawback for this ability is that he can't use Kidō while the flames are activated and will start to strain his energy reserves in time. If this ability is turned off it needs 2 posts to recreate the flames.

- Bankai Description: When performing Bankai, Fukiko needs to swallow his sword. In that moment he speaks "Bankai!" All his body is covered by a pillar of extremely hot flames. Air burns up to around 2000 degrees in Celsius, making it dangerous for lower tiers and those with weak defense to be near him. After the fire had seized, it takes around two, three seconds to transform, in the places of the male stands his Zanpakutō spirit.

- Bankai Abilities:
Bankai can be activated only when the sword in question is completely unsealed in Shikai.
-Shackles Of Spirit: The reason why Kitsune gave his Bankai so fast was because when Fukiko enters it the spirit completely takes over his body and actions, pushing the male in his place. It's a huge risk as the Zanpakutō spirit has a bad temper and is a warrior who doesn't care for those around him. In so, if needed, he is ready to sacrifice life only for the sake of victory.

But that isn't all. While in Bankai Fukiko's spirit can use all his power he has. Though, that also means he can't use Fukiko's and this is another reason why the Bankai's duration is shorter, then it should. Again, the plus is that energy wise when the male exits Bankai he has more energy then usually others in his level. Though, his body will be physically tired from the transformation.

-Raging Nova(Passive): Fukiko's Strength, Focus, General Speed, Durability and Pain Endurance will be raised by two levels, while it can't go pass Elite. If the stat is already Elite level, it will go to Master. His skin can now defend from attacks reaching Master, as well, from energy type attacks in level of Kidō #94. Those above are strongly reduced in power, because big part of the attack will be absorbed by the males skin.

The heat he sends out in Bankai is devastating. Those with Elite in supernatural durability and around the same tier will feel the strain on their defenses and can't be in his radius of effect longer then 2 posts. Everyone above should be able to defend themselves for up to 7 posts. Anyone below will see and feel the heat burning their skin after 1 post and the weaker they are, the stronger will be the burns. Matter and energy is quickly reduced to nothing, as well, as no one without special, strong defense could sustain the heat the male radiates in this form. The area of this destruction is 400 meters around him.

The drawback for this ability is that it effects anyone in the radius and can't be turned off. It means Fukiko wouldn't activate his Bankai, if with anyone. To add a extra note, this is also quite tasking for his energy reserves, so his Bankai can be sustained only for about 4 posts, before it turns off. Afterwards his Shikai is unuseable as well.

-Fire Manipulation: As the name states, in Bankai the Shinigami can generate incredible amount of fire from his body. With it, as in Shikai, Fukiko can do what he pleases. The fire reaches the same heat he generates and is extremely dangerous to his opponent. The flames feed of energy and because of that they are extremely good against energy based structures and creatures. The fire moves at the same speed as his General Speed stat, as it is controlled by the movements of his body parts.



- Reiatsu Color: Rainbow with mix of silver

- Zanpakutô Spirit Name: Hanasani Gakujitsu-Sho

- Zanpakutô Spirit Appearance: A teen in his 17, Hanasani is tanned, around 1,72 meter tall and sports short, black hair. The males eyes are in pleasant amber color, with slit pupils in the middle. The spirit is wearing a white a black high schools uniform and a white kimono on it, explaining to anyone asking that the uniform is just something he saw in Earth Realm and took a liking too. On his forehead there is a large paper talisman, as one Fukiko has. In the right he holds a black paper sun guard, but in the left hand a round, white clay jar, full with sakei.
Appearance:


- Inner World: Fukiko's inner world is a faint copy of Soul Society. It is a large place with its Seireitei, Rukongai, rivers and meadows. The time changes, depending on the males state of mind. From night, when he is tired of life, to a sunny and fresh spring day, when he is feeling ready for new tasks. All this can be rather bothersome for his both Zanpakutō spirits.

If asking where exactly their spirits reside, then for Kitsune it would be a training ground, perfect place to test his and those who enter his private quarters skills. For Hanasani it would be 5 Divisions barracks, as he enjoyed living in them when he was Fukiko brothers Zanpakutō and still thinks of the place to be the most calming.

- Sealed Zanpakutô Apperance : Without the seal Hanasani Gakujitsu-Sho looks almost the same, as his companion in Fukiko. The length and form is the same, though what differs is the color scheme the sword has. The blade is black, with a orange line in the middle. The handle is brown wood, with multiple colorful paper talismans attached to the end and two gold bells.

- Sealed Zanpakutô Abilities:
In this state it doesn't matter if the seal is or isn't on the Zanpakutō.
-First Word: Weightless(Passive): It is a constant ability, that allows Fukiko to cast Kidō till #30 to its fullest strength, without need of incantations what-so-ever. On further note, these Kidō also doesn't take any energy from the user, as the Zanpakutō itself sacrifices the needed power. Of course, if the young Suiki wants to perform these Kidō stronger, then they are intended originally, then he will need to offer part of his energy too, to do it. On the additional note, max count of Kidō Fukiko may cast using this power are 7 per post. Any Kidō afterwards will take his power.

-Second Word: Joy: Fukiko from his body can generate up to 15 small spirits in the same post. If 0 Tier the max spirits one can form in a thread is 120, 100 in Tier 1-1, 75 in Tier 1-2 and below, 50 in Tier 2 and below and 35 in Tier 3. Each spirit looks like a ball of energy, each in different color. Inside these spirits are different objects, representing the Kidō they store.

So, what these spirits do. First and the most important, they are manifested to each store one Kidō. Upon a mental command they will release this Kidō as Fukiko wishes. The speed of the spirit is one matched Advance in Hoho. For Fukiko to control more then 20 spirits at once it takes him Focus of Exepert, so his reaction can become a bit slower in a battle, if managing that many. If not controlled, the spirits just blindly follows their master around.

Any Kidō can be stored in the small spirit and Fukiko doesn't need even to cast incantation for them, but because of that it takes 25% more energy to create the Kidō, then it usually would. Additionally, the enemy can tell what kind and how strong of a Kidō is in the spirit, by sensing the power little guy is radiating, as well, as there is a big, black number on the back of the spirit.
Little Spirit Appearance:


-Third Word: Secret: Fukiko can take out a blank talisman from the symbol on his palm. In this talisman he can store a Kidō, which then later can be used by any who had obtained the piece of paper. The talisman won't require the users energy to release it, as Fukiko had already used his create this paper. Though, same as with the spirits, he needs to pay 25% more energy to create these, but also doesn't even need to say the incantation to get the full strength of the Kidō. These talismans can be used as traps for enemy, Fukiko can control them remotely to detonate, or given to his allies in time of need. He also likes to prepare before hand few, but it needs to be stated in OOC in the start of the thread what kind of talismans he did prepare. The set contains of: 1 strongest level Kidō, 2 Kidō's 10 numbers lower, 5 Kidō's around 20 numbers lower and 10 Kidō's with number 40 and lower.

- Release: Speak!

- Shikai Description: If completely released the sword turns into a old tome. On it's cover there is his Zanpakutō's name written. The pages of the book is blank, but fills with symbols, when activating a certain ability. The action to enter in full Shikai is that he puts the sheeted blade against his tattoo on his palm and mutters the release phrase. First, a voice of a young boy, heard by everyone in the battle field, will ask Fukiko does he really want to do it and the payment will be demanded. Upon approval the sword will sink in the symbol as the boys arm would be made from water and release white, blinding light after which the before mentioned book would appear.

- Shikai Abilities:
In Shikai, if the seal is on his blade, only part of his powers will be unlocked.
Sealed:
-Fourth Word: Compensation(Passive, Activated upon releasing Shikai): This ability activates upon entering Shikai and is related with the payment mentioned before. While Kitsune's payment took something from the males body, Hanasani's damaged the boys mind. At start, first five posts, his mind is untouched and he can freely use his powers. Though, like its counter part, after these five posts heavy mental strain starts to damage his mind. 3 posts after the advised maximum Fukiko's desire to fight will quickly fall, as his willpower and focus drops by one level. After two more posts it goes to the level where the world around him is nothing but a grey picture with nothing to live for. In this state he will surely stop fighting and just like a doll stare in empty space.
But that isn't the worst part. After two more posts everything, his will and so returns, but the males mind is completely twisted, turning him into a beast, murderer with a huge craving for death of all and everything. The most painful part in all this is that the "real" Fukiko can now sense everything he does, but has no way anymore to stop it.
To deactivate this ability without turning off his Shikai the young Suika boy will endure permanent drop of Willpower by one level.

With that, what is his gains? First, Fukiko can now cast Kidō till #60 without incantation in their full strength and as previously he doesn't use his own energy for the first 12 Kidō in the post. Second, his Kidō is boosted up to three times in strength, in so making even the most lowest number spells deadly for the opponent. His own Kidō skill is raised to Elite and Master, if it already is in Elite level. What else, his Kidō manifesting speed increases even further, then before, taking only 35% of the time it usually needs for a Kidō to perform. It also grants him Reishi absorbation, power to get back part of the energy he spent on the attacks, as well, as the energy his enemy had released.
Unsealed:
(Additionally Fukiko can also use the second and third word)
-Fifth Word: Saints: This ability unlocks a pool of summons for the male, which are great aid for him in battle. These pawns can use Kidō the male himself knows and their skills changes with time as Fukiko's power grows. To summon them the male pulls out a paper doll, whispers its name and let it burn in rainbow energy, after which the named summon appears. In Tier 3 he can at once sustain 1 pawns, in Tier 2 he can sustain 2 pawns, in Tier 1 he can sustain 4 at the same time and at Tier 0 up to seven pawns. Each pawns tier is one major level lower, then his, though it doesn't influence their Kidō skill, which is always one level lower then Fukiko's. The drawback would be that while summoned, he can't enter Bankai with this Zanpakutō and their set limit of existence, if not destroyed before, is 7 posts. Reaching 0 Tier this drawback is negated, as Fukiko would have full control of his Zanpakutō and enough power to sustain these summons as long, as he wants to. In Tier 1 he can sustain one summon as long, as he wants. Recreating them still demands quite amount of energy though. While it is advised to summon each of these summons two times per thread, Fukiko can do it maximum four times, but then he will feel drained from most of his energy.
Devil Sukja/Nicky:


Frozen Maiden/Claris:


Frail Helper/Nini:


- Bankai Description: Upon activating his Bankai the book in his hands would scatter into millions of pages, covering his body from head to toes. Then it would erupt in white light and sweet smelling wind, strong enough to blow off the roof of a house. Upon it ending the male would now be dresses in long, purple dress-like robe, with a strange, white mask on his head.
Appearance:


- Bankai Abilities:
-Sixth Word: Silence(Passive, Activates upon entering Bankai): Fukiko can use any Kidō without limitations, the first 15 in the post without taking his own energy and the time taking to cast the Kidō is only 20% of the original time. Fukiko can now not only cast Kidō as from himself, but also from any point in 500m radius around him. That makes the enemy not only to need watch his back, but also under his feet, above him etc. To further make Fukiko a foe to not underestimate in a battle he can use the teleportation Kidō on his person 3 times per post, with a drawback that it takes a moment where a purple symbol appears in the spot he will then be. Though, this moment is really short and one would need Elite in Focus to catch it.

The drawback is that his Bankai literally works only 500m radius around the spot where he activated it. There is no marking to show it and if the male exists or is pushed out of that zone he will exit Bankai, as well, as become exhausted power-wise. What gets worse, after 5 post duration of his Bankai, Fukiko starts to loose one memory dear to him with every post pass 5. In so it can even lead to total memory loos, if the fight drags on too long. In the same time it is also a way to extend the period he can in his power level be in Bankai.



General Skills
  • Durability: Master/Advanced/Adept/Beginner
  • General Speed: Master/Advanced/Adept/Beginner
  • Strength: Master/Advanced/Adept/Beginner
  • Weapon Skill: Master/Advanced/Adept/Beginner


Racial Skills
  • Hoho: Master/Advanced/Adept/Beginner
  • Kidō/Vile Forging: Master/Advanced/Adept/Beginner
  • Zanjutsu: Master/Advanced/Adept/Beginner
  • Hakuda: Master/Advanced/Adept/Beginner




Coding By: [THEFROST]
by Kazerou
on Sun Dec 20, 2015 8:47 am
 
Search in: 2016-2020 Applications
Topic: Momoka Yomiko[Approved Shinigami 3-5]
Replies: 6
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Momoka Yomiko[Approved Shinigami 3-5]

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• Name: Momoka Yomiko
• Titles:
• Gender: Female
• Appearance Age: 23
• Age: 326
• Affiliation/Rank: None

• Appearance Description: Momoka stands around 5'4 tall with chestnut brown hair and purple eyes. Her hair often goes to her waist and may sometimes be seen in a pony tail when training. For being a bit small she seems rather agile and lady like with very graceful movements. She has an hourglass figure that compliment her curves and large D Cup bust and nicely shaped rear. Her skin is a bit pale despite spending so much time in the sun when she can. She has no piercings or tattoos on her body however she has a large scar on her back going from her left shoulder to her right side. Her skin is smooth to the touch and there's always the smell of peaches cherry blossoms in the air around her.

She always maintains good posture anyway she can and is often seen wearing a pair of purple sunglasses when she's not doing anything and randomly relaxing under the sun. She also has a pair of regular reading glasses which she often wears for the hell of it. Momoka tends to always have some cleavage showing and no one knows why, though some people think she does it to mock perverts. She also has the tendency to try to make her uniform 'better' by sewing floral designs on her sleeves or having a piece of cloth wrapped around her arm (usually flower designs as well).

Unlike most shinigami she has a set of Pajamas's that seem to be a size or two too small. She made them herself and on the back is a Sakura tree with the word Oyasumi (good night) sewn into the tree in red. If one were to go through her belongings they'd find a black and purple fancy looking dress. What it's for is something people can only guess. With that she has a bunch of clothes for blending in with civilians in the Rukongai and one can only dread the amount of money she'd spend on clothes if she were to be posted somewhere on Earth.

• Appearance Picture:
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• Personality: (How does your character act? Think of the different types of traits that make your character who they are and write 1-2 paragraph's at least in this section for it.)
Momoka is often very kind and caring to those she meets, always wearing a smile for those she speaks to. She's always willing to support those close to her in anyway she can while encouraging them to aim higher with their goals if she believes they can do such. She also tends to try and meet new people whenever she can, be it simply by walking up to them and saying hi or even challenging them to a sparring match. She doesn't discriminate because of the way one looks but will judge the way they act.

She can be very flirty to those she likes and has a history of having a boyfriend one day and a different one the next. When it comes to her love life she seems to be searching for someone in particular. She however tells people she never wants to break a heart and thus she will always consider her ex's as dear friends. Momoka will always keep peoples secrets safe out of respect for them but if it's too serious she may tell someone about potential betray or treason.

She has a strong hatred towards back stabbers for some unknown reason, this is due to her death as a human but she doesn't remember it so it's possibly a trait that will remain for many incarnations. She also can't stand bounts, hollows and other soul eating monsters due to loosing many friends to them and she aims to exterminate the ones that show up in Soul Society. When in danger she will always be willing to sacrifice herself to save everyone else, this has had her scolded by superiors many times.

Her love for kidou also extends to science as she wants to combine the two in anyway she can. Her excitement when making discoveries can drive people insane as she doesn't brag about them but constantly tries to share her joy with others. She also has a very large collection of books at her house in the rukongai and various alchemist and scientific tools.

• Likes: Peaches, any other fruit, decent meals, Kido, people who practice kidou, people who take interest in kidou, books, flowers

• Dislikes: Brutes, Hollows, Bounts, people who misuse kido, schemers, back stabbers
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• History: Momoka was born into a small and wealthy family in a small town in Japan, she was born aware of spiritual beings and grew up as a bit of an outcast. She always tried not to tell people about how she could see spirits but in the end she could never tell the difference, her mother became worried about her and soon called a doctor who was aware as well, he assured Momoka that she was special and that she needn't worry about how things are. The doctor soon departed after he managed to help her tell the difference between spirits and living beings and she soon resumed school after a few weeks.

She excelled in her studies as she went through school and the few friends she made had been enough for her. When she was starting High School she was attacked by a small hollow that had been prowling the town for several weeks. As she cried out her attacker was soon turned to dust as one of her friends appeared from nowhere slamming his fist into the monsters mask causing it to shatter and then the rest of the hollows body to break apart. She soon blacked out and woke up in her home with the boy sitting against her bed fast asleep from exhaustion of fighting the hollow and then needing to carry her home.

As her High school years passed she grew closer to the boy while her other friends seemed happy for the two. Everyone except a boy that Momoka had befriended when she started school, he was often lonely and they drifted apart but he always had strong feelings for her. He grew angry as he saw the woman he loved in the arms of someone else. The boy disappeared, Momoka looked for him everywhere but couldn't find him, she returned home and finished her days of high school a few months later, it was then she started to harness her powers as an aware human.

She had an affinity for energy attacks that developed into elemental attacks soon enough. When she was 20 the boy she had grown so close to and had been dating for a few years now proposed and she nearly fainted. She gladly accepted and in a few months she was married and had a nice paying job as an Engineer and Scientist. While her husband worked for a growing business she was trying to work on the next big discovery. Because of this she grew a bit paranoid about taking her work home with her as she had begun to feel as if someone was watching her as she walked home each evening.

Soon her stalker would become more bold as one night there was a knock on the door. As Momoka opened the door he saw her friend that had vanished right in front of her. He begged her to be with him and Momoka tried to tell him that she couldn't, she didn't want to but he wouldn't listen. When her husband arrived home the man pulled a Katana from behind his back and barged in, drawing the blade and the two men fought. While Momoka's husband was strong the other was simply stronger as she saw her love cut down in front of her she grew enraged and attacked the man she once called a friend but was forced back, she tried to get away but the man slashed along her back, the cut travelling deep and from her left shoulder to her right side.

Momoka fell to the ground lifeless and woke up later, she didn't know where she was. She couldn't remember anything, her entire life had been taken from her in a single moment and she couldn't recall any of it. Only her name and a feeling as if she had been betrayed as well as the pain in her back where a large scar had formed. Standing and regaining her vision she found she was in an old run down building, an old woman had taken her in and told her that she was in Soul Society when Momoka asked where she was. After some time with the old woman she eventually left to become a shinigami specializing in kidou of all kinds, she focused primarily in Hadō and bakudo with some healing practice when she could get it. At the time she was in the academy she was said to be the third fastest trainee but potentially the strongest kido specialist.

When finally becoming a fully fledged shinigami she didn't join a squad straight away and continued to practice and learn kido and spar various opponents that were known for their speed or strength so she would be adapt her strategies during fights. She has yet to actually find a place in soul society that might need her.

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• Reiatsu Color: Deep Sakura pink

• Zanpakutô Spirit Name: Gaia o aishimasu (Loving Gaia)

• Zanpakutô Spirit Appearance: Bōryoku-tekina yūwaku appears as a pale skinned woman with odd demon like horns sticking out of her fore head. She stands tall at 6'5 and has light pink hair with blue highlights that goes down to her waist as it is usually freely spread out. Her skin is an odd ash grey color and she seems to have a large bust, approximately large D cup. The woman has an hourglass shape that compliments her curves.

She wears wears an odd red robe that seems a bit revealing but not too revealing. The spirit always has a giant fan with her at all times.

picture:



• Inner World: Put very simply, Momka's inner world is extremely large. It consists of elemental regions that must be found by Momoka and her Zanpakutō Spirit. Currently Momoka has access to the regions of wind, water, fire, earth, ice, light, darkness and electricity.
Found regions:


• Sealed Zanpakutô Apperance : While sealed Momoka's Zanpakutō appears as an ordinary folding paper fan. While odd for a shinigami to have a weapon that appears completely harmless it's actually more than one fan in one, while those who seem to be allowed to pick it up see just an ordinary fold out paper fan, Momoka can unfold it into countless other designs and colors. the wood of the fan can change it's color and texture at will as well.

• Sealed Zanpakutô Abilities: Depending on the main color of the fan Momka is able to enhance elemental kidou and even generate the element that the fan represents at that moment. Momoka can use any element as long as she knows of it and has access to that plane in her inner world. She is able to have 2 elements active at once but the power is halved unless the elements are components for the element a kidou uses (example: fire and water will only boost fire and water kidou by half as much but will fully boost steam kidou) and often has Ice and Wind active on a hot day and wind and fire during a cold one. She can change the element/s by closing the fan and re-opening it.

Momoka's skill with elements is enough to manifest the element to enhance weaponry for a few hours at most. She's also able to make small manifestations of elements using her reiatsu.

Along with strengthening elements, her Hadō are more deadly and her bakudo are capable of making stronger binds and barriers less than likely to be broken but anyone stronger than her can easily break them. She may only enhance kido up to #45. All Kidou cast are done so as if she was a tier higher than she is. Eg. If Momoka is tier 3-2 she would cast as if she was tier 3-1.

For an odd reason the fan gives off a rather alluring scent to those near her, it's different for everyone, it's there possibly to attract people to her or even ensure people don't loose her.

• Release: "By the fury of mother nature, Loving Gaia, I need you"

• Shikai Description: A large metal bladed tessen that seems to depict a Sakura tree in a lush garden with blossoms that will change color depending on the element of the kidou Momoka is using. When unfolded fully there appears to be a lake under that tree. The design on the tessen always seems to move as if it were an actual garden and tree. A dragon seems to be flying over the garden while holding 4 orbs in its claws, these begin to glow when certain conditions are met. In the water there are four fish which also glow when conditions are met.

• Shikai Abilities: The power of this Zanpakutō's Shikai form seems to be connected to the orbs and fish on the tessen. As time goes by and she casts kido the symbols will begin to glow. The stronger the kido the more power the tessen stores and when 2,4,6 or all 8 of the symbols are glowing Momoka may channel the power stored into a blast, Bind or barrier. The Power required is usually generated by Kidou of #20 and up, the stronger the kidou the more power generated and absorbed. As the Symbols light up the strength of all kidou is also enhanced for every 2 symbols lit.
Kidou to Symbol charge table:

Symbol to Kidou strength:


By using the energy stored in the symbols Momoka may unleash one of three attacks, Elemental Rage, Natures shield and Gaia's Embrace. Elemental Fury gathers the powers of the elements into a powerful beam of energy that has the power of a #55 Hadō. Natures Shield creates a barrier of #50 strength and has resistance against elemental attacks against it. Gaias Embrace encases up to 4 targets in an elemental bind that relies on the rules of Momoka's Sealed ability (She may only use one element, but any element as long as she understands it) and has the power of a #45. Each abilities power varies depending on the amount of symbols used to power the ability (refer to Symbol to Kidou strength) for every 2 symbols use 3 posts are needed to cool down before she can use the symbols again (eg. use 6, 18 posts are needed to recharge).

On top of Kidou enhancement her Shikai also gives her accelerated healing as she is struck she begins to heal damage to her but it's not instantaneous. She can heal minor to moderate wounds but not regrow lost limbs (Eg. a wound that hits the bone but doesn't damage it will heal over a few hours. Her energy is also self replenishing so she's able to cast low and mid kido near endlessly. Momoka can throw the tessen like a disk where it coats itself in reiatsu and able to cut through steel, when thrown the Tessen automatically unfolds into a full circle.

Perhaps the weakest trait of her shikai is her speed, while it is enhanced she only moves a tiny bit faster than normal however her reflexes are sharper to the point she can react more quickly, she can dodge a bullet shot from a few meters away from her.

• Bankai Description: (You may fill out your Bankai Description, but unless you get staff permission, you may not use your Bankai right off the bat. There are expectations, however.)

• Bankai Abilities: (You may fill out your Bankai Powers, but unless you get staff permission, you may not use your Bankai right off the bat. There are expectations, however.)

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• PhatomTech: (Does your character have a PhatomTech brain installed? If so, you'll be able to qualify for upgrade at the Cybermind or add other Cybernetic parts to your character to make them stronger. Click here for more information about Phantom Tech)

• Phantom Tech Abilities: (What can your character do with his or her's add-ons? This applies to any upgrades your character has gotten from places like The Cybermind as well.)

• Phantom Tech Powers: (This refers to things outside of Add-ons unlike Abilities. What Phantom Tech Powers are, in a sense, is basically what kind of power did your character gain from having a Cyberbrain? For example, Shadin Yuudeshi gained Imaginary Computation with his Cybernetic upgrades and has the ability to bring tangible things into existence with his computers Quantum Calculations.)

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General Skills
  • Durability: Adept
  • General Speed: Adept
  • Strength: Beginner
  • Weapon Skill: Beginner


Racial Skills
  • Hoho: Adept
  • Kidō: Adept
  • Zanjutsu: Beginner
  • Hakuda: Beginner


Will Skills[/b]
  • Willpower/Determination: Adept
  • Mental Deduction: Adept
  • Pain Endurance: Advanced
  • Focus: Adept


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• Roleplay Sample: Kazerou couldn't help but laugh at the comment about the chandelier, he didn't care if they stared at him or not! Screw them it was funny. He then looked to the heads again as she mentioned them and nodded. Cordelia made him feel...odd, he felt confident around her and comfortable. That was rather rare with women and Kazerou mainly because he was scared of embarrassing himself but always seemed to do so anyway. This was a nice night, he was enjoying himself and he hoped it'd continue like this for a while but sadly it wouldn't. "Well, I'd rather not have people stare at you, I mean you're very pretty and they must be staring at you because of that?"

As he smiled to the girl he then saw something shine at the corner of his eye, he looked over and saw it..the blue armored monster with an odd sort of cannon forming on it's hand and it pointed it at his direction, but when he looked closer he saw the beam it was charging wasn't aimed at him but at Cordelia.

He shouted at himself in his mind as he looked to Cordelia and seemed frozen at first 'What are you doing Kazerou? DON'T JUST SIT THERE!'. And soon he had lunged from his chair to try and get Cordelia out of the way as the monster fired it's weapon. The beam shattering the glass of the front doors, some how missing everyone but only just and if Kazerou managed to get the girl out of the way it'd shoot past them and hit the wall blasting a hole in the wall. Regardless of whether it's attack hit or not the monster stepped across the road and into the restaurant as someone was trying to get away from the monster they had to go past it and as they tried it back handed the man and tossed him out of the way. It spoke and odd language as it approached Kazerou aiming at him this time.

The boy stood and grunted a bit before checking on Cordelia, if she was ok he'd sigh with relief if not he would only blame himself for being too slow. Kazerou stood and stared at the monster as he pulled out his SpiriDriver and placed it on his waist, the belt forming around his waist and locking in place. The monster stopped and nodded to Kazerou and seemed to challenge him. Pressing all four buttons on the driver and holding them down as the driver began to power up an odd sort of chime played then a tune began playing from the driver as it waited for Kazerou to complete the transformation. Kazerou was not happy at all, not only did this monster attack Cordelia, it was challenging him and it was a challenge that would end with Kazerou showing whatever this thing was that you don't fight someone who's already died once already.

"Not only did you barge in uninvited you decided to attack Delia-san...someone important to me, I will destroy you and the darkness you come from...". He took his hands off the driver and took a deep breath, exhaling as he spoke again, "Henshin...".

The driver's male and ethereal voice called out -Spiritus! Miles!- the translation being Spirit Warrior. He then took a sort of pose, holding right arm up as two orbs of light appeared above him, one green and one blue, the Blue one circled him causing a suit to appear around him then soon the blue spirit slammed into Kazerou's chest forming armor and the glass like material that formed the pattern on his rider form. It remained colorless for a while before the green spirit flew around kazerou and slammed into his back making the small booster pack appear on his back and the glass on his armor given the light green color. Then as his helmet became active it's eyes flashed as the transformation finished.
by Nix Shraik
on Sun Jul 05, 2015 12:41 pm
 
Search in: 2011-2015 Applications
Topic: Fukiko Suika
Replies: 2
Views: 1779

Fukiko Suika




Fukiko Suika App



- Name: Fukiko Miyamoto
- Titles: The Mischievous Demon Kid
- Gender: Male
- Appearance Age: 17
- Age: 292 years old, being born at year 2122, July 16.
- Affiliation/Rank: Soul Society/

- Appearance Description: Fukiko is around 5'9 feet tall, with brown, sun burned skin, amber dark eyes in shadowed room and more green/brownish color in well light room. He has thick eye brows and lashes, while those one couldn't call long. No, they were definitely thick. The males hair are in a color of old paper or parchment. Even with all of his constant training, he has quite slim and even feminine body figure, as well, that his skin is quite soft on touch. There is a pair of horns coming out from his hair, which of course aren't seen in his Gigai.

If in Soul Society, his preferences are quite plain, simple kimono, usually in light sand color, white or grey. On top of that there is a colorful Haori, something like a jacket for Japanese. It is usually in dark colors, but with bright flowers on it. If for stealth missions, it will be in neutral, brown color. Of course, when attending duties, it will be changed to a Shinigamies standard black Kimono, though Fukiko haven't wore it for years, do to his absence.

The last thing to be mentioned is the talisman, which is directly attached in the middle of his face. It is written on a simple paper and the symbol has no important meaning. If blown by wind, it doesn't move and only surrenders to Fukiko's touch. On the boys right palm lies a another symbol, this time drawn in a circle. This symbol has no meaning at all, but again, if tried to wash, it doesn't come off.
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Personality

While Fukiko isn't a introvert person, there are only few who can see his true nature. This is for a obvious reason, as the male had spent years after years between Hollows and Demons, not knowing what it means to trust someone. Those few who he could trust in that time were still to be held suspicious, as the place knew no mercy. Things as friends and allies, for a Shinigamie in Hueco Mundo it wasn't possible.

Though he was lucky to be able save his sanity and keep what made him into a human. The boy is polite, pleasant to be around and helpful. He won't turn down someone in need and isn't a type to seek violence, if not needed. On the other hand, he didn't think twice in killing every Hollow and Demon, which stood in his way when looking for his brother in Hueco Mundo.

He is a person to set goals. And when he sets it, there will be no stopping him. The boy can fail once, twice, three times, but he will again and again come back and try to get over the obstacle in the way. What if he can't do it? Then the male will just find another way to reach his goal. Find a way around. But not before ten, twelve times he had rushed at the problem head forth.

What he has more is the guys complete obedience to law. It may seem wrong. It may seem suspicious, but if it is his duty to obey it, he will. And for that the male won't let anything get in his way. Friends, work colleagues, nothing will stand in his way to deal the rightful judgement. Cause for him law is Soul King and Soul King is what keeps Fukiko's hopes for a brighter future. He had witnessed the power of the great creator and will stand loyal to him o matter what. No life or death will stand in his way. No tricks or manipulation will cloud his vision. The male knows, while he obeys the rules of God, his path will be a steady route forth.

When studying or working in a big project Fukiko can become something of a zombie. It is because of how deep he goes in the project, how his mind absorbs every thread of information and then tries to put it together to form what he needs. There is a colossal amount of info in the males head and so it is only logical, that he sometimes locks himself out from the world, be it a cave in the Deserts Of the Hollow Realm or a cabinet of his home, and spends days on a wild idea. After that everyone can see very well that he had achieved something, as the male just radiates pleasure out of himself.

And then there is the moments where one needs to ask is this the same man mentioned before. Because in social life, while he is semi-social, active and almost always smiling, he also is shy, when it comes to physical contact. Not even that, he gets nervous even if talked about it, where the most sensitive subject is his virginity and the fact that the man hadn't lost it in all his 292 years. If mentioned, he will go off as a bomb, acting all childlike and changing color to tomato red.

In battle Miyamoto shows again another side of his. Because of the almost 120 years, which he spent in Hueco Mundo, in battle the male knows that there is no point wasting words or actions. All his focus will be directed at the environment, how to utilize it and the fastest way to deal with his enemy. There will be this complete coldness in him, which will allow not to get distracted or anything of that nature. Fighting creatures with no morals has created a ability for him to not underestimate anyone, but also not to put one higher, then they are, as it also can influence the outcome of a battle.

But still, under all this lies the reason he was given the title Mischievous Demon Kid. This is something he had locked and oppressed for many years, in so even locking away his Devils Essence in that way. The boy is childish to the extend of playing pranks, whining about meaningless things and just being unreasonable. He may act spoiled, but in the same time be generous. He will be curious about everything and poke his nose where he shouldn't. Life is a game needed to be played and he will enjoy every moment of it. Smile is a permanent thing on his face, as well, as careless attitude. A real shame this part of him is pushed aside.



Natural Skills and Abilities:
-Attractive Spiritual Presence: From age of four Fukiko and his brother Natsu had strong spiritual presences, marking them one day to become Shinigami. While ones presence attracted people to him, because in it they felt better, one was avoided, because people felt sick around him. At age of 7 Fukiko's spiritual presence actually served as a physical boost, making one in his presence to heal faster, become stronger and more resistant to pain. Not only that, spiritual beings, with them including Hollows, felt attracted to the male. Those weaker, around tier 5-4, felt a need to be close the male, fulfill his desires and so. While Natsu's presence on that moment became unbearable for those without any power. They became sick and even their bodies were physically damaged by him. Shinigamies weren't effected that bad, but it wasn't pleasant to be near the boy.

Later on it was decided that it would be better if his spiritual powers would be half sealed, for the safety of him and others. A seal was put on by the headmaster of Shinigami Academy. When the boy asked, when he will be able to remove it, the headmaster just said that when he will be able to take it off, he is free to do so. His brother received a seal similar to his.

Anyhow, the three seals are located on different parts of him. One is on his forehead, it is a regular paper talisman with no special appearance, but suppresses his power by three minor tiers. The other two are on his Zanpakutõs, both put on by himself. They surround the swords and make them look as cats. Through this seal they also can interact with the outside world...As much, as a cats body allows them to, that is. These seals each suppresses his Tier by one minor each.
Seal Appearance:


While completely sealed, he can spread his spiritual presence to boost others by one level in General Speed, Strength and Durability, while it doesn't go pass Advanced. The people also receive minor constant healing. Low level Hollows and Pluses are attracted to him like flies.
When the seal on his forehead is removed, the stats mentioned before are boosted by two levels, not surpassing Master. Minor injuries are constantly healed for those exposed to him. Hollows till Adjucha level are attracted, if he is in the same Realm and lower level Hollows will be drawn to him as from a bait, even feeling the guy from other Realms. Other spirits, even Shinigamies, could feel a weird attraction to him. This is the main reason why his Spiritual Presence needs to be sealed away.
Upon completely being unsealed the stats raise by three levels, still not surpassing Master, and their tier is raised by one minor level in it. Hollows of different strength will feel his luring presence even through other Realms and even medium injuries will be healed. Other spirits, if not his tier or higher, will feel a huge desire to stay by his side all the time, which can come unhandy in battles. To note, all boosting effects work only on those around Fukiko, as he himself is immune to them. Also, the radius in which his presence boosts ones stats etc. is 1 km.

-Vile Forging: Upon living in Hueco Mundo's endless deserts Fukiko unlocked Bankai of Hanasani Gakujitsu-Sho. In the process it gave him a choice of billions different knowledge. He may choose one of his liking and in so the boy decided to pick a quite disturbing, but in that time practical skill.

The knowledge the male chose was about molding a soul and carving the flesh into a item, similar to Zanpakutō. While it wasn't as powerful as the real thing it posed a threat to a enemy, if used by skillful hands. First, of course, he needed to hunt down a living Hollow. It wasn't a hard process, as Hueco Mundo was full of them and, if desired, Fukiko could attract them as flies to a honey pot. After capturing one, he needed to start long lines of rituals, spells and so on till he created the desired object. For the Hollow it was a endless process of pain and torture as his body, while him still having full awareness of his body, was being carved, melted and forged into the object in question.

Of course first hundred times were a failure. The male needed to learn how to work with the Reishi, understand how it links with each other and so. He needed to understand the most perfect forms for the object so he could lure out their full potential. Only the males stubborn nature and power to stay true to his goal allowed him to master this technique. But after he did it, Fukiko created objects that only made him more dangerous to the residents of Hueco Mundo then before.

To explain how works his forged weapons, then it is actually quite simple. The original soul of the forged weapon serves as Zanpakutō's spirit. The body is changed into a medium. It can vary from a standard katana to a leather jacket. It all depends on how Fukiko had wished for it to be forged. To gain the objects obedience and access to its power set, one needs to through meditation open a path into the inner world of this object, meet the spirit and subjugate it. If not done in that way the user will have to settle with sealed abilities of the weapon. Though, if the user is strong enough, he can try to force ou more from the weapon, but then it can damage the object, as well, as he still won't have access to the power source the item itself has. Another side effect to note is that part of the spirits nature will pass on the wielder, if one of the release forms are used.

So it goes to the part what makes these objects so similar to Zanpakutō. The one thing is the fact that these objects still hold the individual energy sources as Zanpakutō spirits. It means that a person who has mastered control over the object can use it, while not wasting his own power. And this is why it is more useful to forge these objects from strong creatures. When it comes to release forms it depends on many factors, as how strong the being was before the transformation and how skillful was the craftier of the object. To note, Fukiko's skill is tied with his Kidō skill, which means as it grows, grows his understanding about how the forging works.

-Rapid Strike Battle Style: When fighting it is in Fukiko's nature to make his attacks fast and deadly. He will bounce around the battle field, avoiding the enemies attacks, but when he lands for a close attack the boy as a dual wielder will turn into a meat slicing machine. He will try to land as many attacks in the short moment, as possible and while they will seem chaotic, in truth each of these attacks are well aimed and precise. It is because in 120 years of constant never ending battles the male had developed t be able focus on things even if unimaginable speed, as it was needed when fighting 20 and 30 Hollows at one moment.

The downside to this fighting style is that it takes a lot of stamina in quite short moments of time. Of course, if you are fighting like that almost all your life, you develop quite huge amounts of stamina to use, but even with them the Shinigami can't sustain a constant, active battle for longer then 15 posts. If he is going all out constantly, it will end in greatly tiring him.

-Fast Speaking: While quite skillful in Kidō, being able to cast some without a incantation, but still keep the current strength, the male had many times needed to have them as strong, as he could. There was countless battle where only the ability to have large variety of attacks had saved the male from death. And because of that Fukiko had learned how to make the incantations in speed that takes only take one third of the time it usually needs. While useful, it also tasks quite amount of mental stamina and focus to do it, so if repeated too often, the guy can start to misspell words or have other errors with the text. This is the reason why he keeps this technique for special occasions only. A note here, he can probably be a good raper with this skill too!

-Reishi Rush: Fukiko had over the time developed a faster Reishi current in his body, then it is for a ordinary Shinigami. It helps when using energy based attacks, such as Kidō, because the attack or what ever he intended can gather itself in much faster pace. In battle it would mean that he needs only half the time, for example, to charge Hadō 58-Tehran it would take only half of the moment to do it, in so surprising the enemy in question. It is a passive ability, but in so its drawback is that if on him is used seals that bind Reishi it can lead to most devastating results for him and those around.

-Spirit Synchronization: As being a lure for ghosts and other spiritual entities over the years, he had learned how to connect with them in more ways then one could imagine. With by passers, like random Shinigami and so, he can talk with them in their minds as from a telephone. No, he can't read their minds, but he can speak with them they can reply, if want to.

Those who are more emotionally attached to him, be it in anger, rage, love or sympathy, he can speak were ever he wants to and show visual images, if needed. The emotional link would be around one has about their work mate. If the link is more deeper, best friends and so, he can attempt reading ones mind, show images that can be compared to illusions, as he can put now also the things he had felt, heard and seen in his life. This was actually used against Hollows, as every one of them deeply desired to have the male for themselves. Though, to do this it would be needed for the male to be let in ones mind or he would need to overcome their will with his own. Another perk in this level is that he can now synchronize his energy with one of his allies, in so making them stronger.

The last level is only with spirits in him himself. Those would be Ziamichi spirits, Inner Hollows or, in his case, Zanpakutō spirits. Without even being near his swords Fukiko can activate their Shikai and use all powers that come with it. It allows the male not to remove the seals and also go on missions where his swords could be detected otherwise. It also allows, if need is desperate, to manifest fully his Zanpakutō spirit outside his own body, but it isn't a thing to do too often, as it puts on quite a extra strain to sustain them, while they use their attacks, fueling those with their own energy.

-Veteran In Battle: Fukiko had fought enemies in his strength and stronger for more then 100 years. He had fought hundreds of Hollows in the same time. Dozens of Demons. So you can imagine him having some sort of battle experience. The male had received countless injuries, survived great deal of mental and physical pain, as well, as he had fought even around 100 Hollows in the same time. He knows his way around the battle field, though you can probably say that it may be a problem for him to fight in team.

-Dedicated Scholar: From the moment he was born, in Shinigami Academy and later afterwards Fukiko had always had a light head. He had no trouble learning new things, memorizing facts or do something more practical. From one point he was a book worm, talented in Kidō and arcane arts, but the fact that his brother was always with him pushed the male also to use this head of his, so he could fight as well, as his brother. Or at least close to it.

With this talent he also started from relatively early age to play with Kidō, understand how it works, what forms its properties and how to adjust it, if needed. It was from these research when he understood how to combine Kidō in battle, as well, as create his own.

-Kidō Use: As a Kidō practitioner Fukiko can well mix various styles of the way to use these spells and utilize them well in battle. While more draining, then, for instance, use just his Zanpakutō abilities, it gives him also a bigger variety of attacks against his enemies. His skills practically were well put to the test in the same Hueco Mundo, as Hollow powers differed a lot from each other, holding surprises for the male all the time.

-Tools Of Oni: A aspect he discovered in his early youth was the talent he had with weapons, as well, as skill to forge new ones. While not inheriting the traits Suika members usually have, monster durability or strength, he showed himself again really skillful when it came of using his head. The male learned fast and soon was a great asset in this art. His made weapons were durable, strong and sharp enough to injure any enemy he wished too.
What was more, upon unlocking the Demon Essence he was able to tap into its devastating energy and fused it in his work, creating various enchantments. The wide knowledge of Kidō also assisted in this. Now most of his crafted items are distributed among the clan members.

-Oni's Restoration [Rare Bloodline Trait]: This is a trait that is related to the mystic proprieties that an Oni's body can possess. And, for that reason, Oni Restoration is a rare trait in The Suika Tribe. It is often said that only one in ten children are capable of attaining this trait. And, even from that small pool who have do it, most often do not realize it's full potential until much later in their age.

Thus, essentially, there are those in the Suika Tribe who are able to otherwise have various levels of slow, moderate and fast-paced regeneration. In the different tier levels below, you will learn the different levels of regeneration that they have as they train and progress in their power.

Four Tier - When a Suika Tribe member is at four tier, their regenerative capacities allow them to recover from cuts, bruises within the same post. They can also recover from minor blood lost quite well. Moderate blood lost may take two to three post; while major blood lost can take upwards of four post. Urgent wounds such as internal organs being crushed, limbs being lost and damaged to the nervous system will take much longer to reform. Somewhere in the period of five post. If they invest a large sum of energy, they can increase the speed of their regeneration upwards of one to two post across the board.

Three Tier - This is when this ability becomes more potent. External injuries ranging from cracked or broken bones can be recovered within one to two post depending on how extensive the damage is. Deeper burns, wounds and damage to organs can also be eased in roughly two post as well. Furthermore, due to how their body is constantly regenerating themselves, Suika Tribe members of this caliber are known to have far longer lifespans than their lower level counterparts. This is because cellular and genetic damaged is greatly lessened at this point. Other traits include the fact that they can endure sever blood loss, and more severe wounds will take longer times to heal.Things such as losing kidneys, limbs and large chunks of their body will take around three post to recover from.

Two Tier - At this point, their regeneration would have been taken to another level. Minor wounds heal almost instantly, but they often can tire out a Suika Tribe member's spiritual energy OR physical energy if done too often. Since this can be supernaturally sped up with their reaitsu, or it can take place naturally on their own as the Suika Tribe is capable of regenerating without it. Furthermore, on that note, a Suika Tribe member's spiritual can be replenished rather quickly from battle after this point. Within every post they do not sustain damage, they are capable of recovering five to ten percent of their energy. And, they are able to recover upwards of fifty to seventy percent at max.

Other feats include being able to recover damaged nerves and healing them to a great extent after a few post (Most often three) have passed with no further injury to their nervous system.Lost of limbs and internal organs can also be recovered in one post, but can leave them physically tired if repeated too often and depletes their energy. Cellular degeneration is also reduced to the point where those with this level of regeneration are essentially granted eternal youth. Toxins and drugs also seem to have little effect on them; which can also be a downside as their bodies will often reject most forms of medicine in favor of its natural healing.

One Tier - Reaching this level of power will take The Suika Tribe members regenerative functions to a new height. At this level of strength, it is possible to form extremely high resistances to diseases, toxins and poisons to the point of forming a near immunity to them. As, they would have 90% resistance against them. Furthermore, all injuries to their organs, bones and limbs can be recovered within the same post at fast speeds. However, this does not equal to infinite regeneration. At some point, it will continue to zap their stamina and they will tire out. So a Suika Tribe members repetitively gets their limbs and body blown out, at some point the regeneration will be slowed or outright stop working until the next thread. So it is important not to be careless.

Other traits that are notable is the fact that The Suika Tribe's regeneration becomes so potent at this stage that just their blood is capable of recovering twenty to thrity percent of an allies stamina, energy and health by drinking it. Granted, they can only consume this blood three times per thread, but it is still useful for them to use as a back-up. And, on top of that, their body is often constantly returning to its peak, physical form. So, while their energy levels may take abuse from constantly forming, they can maintain their NATURAL born strength even through critical injury.

Zero Tier - When reaching zero tier, the regeneration seems to even bridge the gap between mental barriers and even restores willpower. Often time, when they are mentally stressed, A Suika Tribe's member regeneration can reform self-confidence, reduce self-doubt and cause them to keep pushing forward until they secure their victory. This can lead to high levels of pain suppression to the point of ignoring pain even when in focused states.

Additionally, their stamina increases to such a high point that it is rather difficult to exhaust or permanently injure them until you wear them down. That isn't to say they are unbeatable, but you had better bring some serious firepower to impede their level of regeneration because they are constantly reforming their bodies and refueling themselves with the pool of power they would have attained at this point.

-Devil's Essence: Ability Fukiko and Natsu unlocked relatively early in the Suika clan, upon turning 61 years old, it was the main reason why both boys attained small horns on their head and had the power to make their pupils slit like a cat. Also after unlocking this power their minds even more set into childish level.

Their mask covers only the lower part of the face, mouth and chin, being dark blue in color. The boys eyes gain a cold light and nails grow a bit sharp. Like any Suika in this state, he too gets a major boost in power and skills, as well, as his physical health returns to its prime in this form. Only entering this form and two threads after the one where he used Devil's Essence the male returns to his childish side. Without these effects, there is dramatic increase in his energy level, being able to raise the males tier by two minor levels. But what more, he gains a tangible substance of Devil's Essence to use in different demonic spells and item crafting. It can be altered and shaped to his desire and if the male has enough will and Mental Deduction he can create grand spells with it, though they will all be demonic in nature.



- Reiatsu Color: Rainbow with mix of silver

- Zanpakutô Spirit Name: Akuma Funmu no Kitsune

- Zanpakutô Spirit Appearance: Akuma Funmu no Kitsune, or Kitsune for short, is a well built man with broad shoulders, hard muscles and square face features. His hair varies from white to sky blue, depending on the mood, and from them a pair of white fox ears are coming out. A giant, blue/white tail is coming out, able to cover whole of the males body, if needed.

His eyes are yellow, with slit pupils. Red marks are drawn around his eyes and ending with a red lines in outer corners. Two red lines are also drawn on his cheeks, each on every side, and a red symbol has been put on his forehead ending at the base of his nose. The spirits nails are long, sharp and colored in dark blue color. They are the reason for few jokes from Hanasani's side.

He wears a blue Jukatana with sewed arms. The base color of it is blue and it is decorated heavily with bright, multicolored flowers. In one hand he keeps a pipe, symbol of the spirits connection with fire. It is always light and a pleasant scent of temple candles can be sensed.
Appearance:


- Inner World: Fukiko's inner world is a faint copy of Soul Society. It is a large place with its Seireitei, Rukongai, rivers and meadows. The time changes, depending on the males state of mind. From night, when he is tired of life, to a sunny and fresh spring day, when he is feeling ready for new tasks. All this can be rather bothersome for his both Zanpakutō spirits.

If asking where exactly their spirits reside, then for Kitsune it would be a training ground, perfect place to test his and those who enter his private quarters skills. For Hanasani it would be 5 Divisions barracks, as he enjoyed living in them when he was Fukiko brothers Zanpakutō and still thinks of the place to be the most calming.

- Sealed Zanpakutô Apperance : Without the seal Fukiko's Zanpakutō Akuma Funmu no Kitsune is a regular size katana, the blade being around the length of half of his arm. The handle is white, with red, thin rice rope tied around it in a checker pattern. A white fox tail talisman is attached and the blade itself is also white with a silver line in the middle. The arm guard is in a shade darker then white.

- Sealed Zanpakutô Abilities:
In this state it doesn't matter if the seal is or isn't on the Zanpakutō.
-Burning Desire(Passive): Fukiko's Strength, General Speed, Durability, Focus and Pain Resistance is boosted by half a level, meaning, that if his Focus without this ability would be Adept, then it would be greater then Adept has usually, but not as good, as someone with Advance in it.

Additionally, everything he touches or slashes with a object he acknowledges as "him" will gain the ability to do burn damage. Depending on the objects in question durability, the damage can be a small burn, if it is in level of Advance or higher, and can go to third degree burns, if ones defense is lower then mentioned before. While the ability doesn't take almost any of his power away, Fukiko still needs to activate it by a mental command. Upon making one his body is surrounded by red aura.

-Fire Flickers: Upon snapping his fingers a fire spark shoots out in a size of a small arrow. While being quite easy to deflect, the male can shoot in rapid motion these, as well, as give them simple direction orders. Upon impact they explode and then heat up the small radius where they hit to 200 degrees in Celsius. Though, the homing skill is harder to use, when there is more then 10 projectiles shoot in the same time.

- Release: Posses!

- Shikai Description: In any way, the sword has or hasn't got a seal on, Fukiko's body and everything he touches and again acknowledges as "him" will be covered in red aura, around four centimeters in thickness. The aura around his head will form something of a ears and from his tailbones location a huge tail, made of this energy, will emerge.

- Shikai Abilities:
In Shikai, if the seal is on his blade, only part of his powers will be unlocked.
Sealed:
-Flaming Passion(Passive, Activates upon release): Fukiko's Strength, Focus, General Speed, Durability and Pain Endurance will be raised by one level, while it can't go pass Master. Also, the red aura serves as a armor, being able to hold of attacks that go till Master in strength or energy attacks that are in par of Kidō 83 and below. Those above are strongly reduced in power till they reach the male.

Additionally, the previously mentioned burn damage he inflected had raised to the level where his touch is around 2000 degrees in Celsius or around 3500 in Fahrenheit. One will need defense Master and up to not get himself charcoaled in the place where he hits. More strange, this heat of his heavily effects barriers and energy made constructions, as it eats through them. The reason for this is because his aura feeds from energy and burns anything for fuel it can get in its reach.

The drawback for this cloak is quite heavy. At first 10 posts everything is fine and this usually is the time when Fukiko tries to get upper hand of his enemy and even finish him off. After this time period the boys skin will start to just burn like paper under a candles flame. After 3 more posts he will have patches of uncovered flesh visible, as well, as his covering aura will have grew thinner, now being able to protect him only from attacks till Advance. The effect on energy type attacks doesn't change. In this period he will suffer constant pain as being burned alive in a oven. After two more posts, if he is still even consciousness, all males skin will be burned off and the outer layer of his muscles will look as well cooked meat. In this moment his eyes would have been boiled and useless, as well, as all buffs he had before are lost now. His defense is unchanged. After one more post the male would explode in a sea of fire, the flames reaching the heat near the suns and turning everything in 3 km radius into nothing more then ash.
If the male wishes to turn off this aura he needs to offer as a sacrifice one of his limbs. He will still have the stat boost.

Unsealed:
-Kasai Kuriketto: It can only be activated when removing the seal from his Zanpakutō. The sword lights up in bright flames as the fire surrounds the land in 3 meters around the male. It can instantly generate heat up to 3000 Fahrenheit and burn energy type constructions in strength of #80 Kidō. He can manipulate with these flames s he wishes, shooting projectiles, creating a barrier around him and so on. The area where he can manipulate with his fire is the view of sight he has. To note, they are manipulated with movements of his sword.

The drawback for this ability is that he can't use Kidō while the flames are activated and will start to strain his energy reserves in time. If this ability is turned off it needs 2 posts to recreate the flames.

- Bankai Description: When performing Bankai, Fukiko needs to swallow his sword. In that moment he speaks "Bankai!" All his body is covered by a pillar of extremely hot flames. Air burns up to around 2000 degrees in Celsius, making it dangerous for lower tiers and those with weak defense to be him near. After the fire had seized, it takes around two, three seconds to transform, in the places of the male stands his Zanpakutō spirit.

- Bankai Abilities:
Bankai can be activated only when the sword in question is completely unsealed in Shikai.
-Shackles Of Spirit: The reason why Kitsune gave his Bankai for free was because when Fukiko enters it the spirit completely takes over his body and actions, pushing the male in his place. It's a huge risk as the Zanpakutō spirit has a bad temper and is a warrior who doesn't care for those around him. In so, if needed, he is ready to sacrifice life only for the sake of victory.

But that isn't all. While in Bankai Fukiko's spirit can use all his power he has. Though, that also means he can't use Fukiko's and this is another reason why the Bankai's duration is shorter, then it should. Again, the plus is that energy wise when the male exits Bankai he has more energy then usually others in his level. Though, his body will be a bit exhausted from the transformation.

-Raging Nova(Passive): Fukiko's Strength, Focus, General Speed, Durability and Pain Endurance will be raised by two levels, while it can't go pass Master. If the stat is already in Master level, it will become stronger then usual Master level is, but won't go till GrandMaster. His skin can now defend from attacks reaching almost GrandMaster, as well, from energy type attacks in level of Kidō #94. Those above are strongly reduced in power, because big part of the attack will be absorbed by the males skin.

The heat he sends out in Bankai is almost 4000 degrees in Celsius, which is around 4600 degrees in Fahrenheit. Matter and energy is reduced to nothing, as well, as no one without special, strong defense could sustain the heat the male radiates in this form. The area of this destruction is 400 meters around him.

The drawback for this ability is that it effects anyone in the radius and can't be turned off. It means Fukiko wouldn't activate his Bankai, if with anyone. To add a extra note, this is also quite tasking for his energy reserves, so his Bankai can be sustained only for about 5 posts, before turning off.

-Fire Manipulation: As the name states, in Bankai the Shinigami can generate incredible amount of fire from his body. With it, as in Shikai, Fukiko can do what he pleases. The fire reaches the same heat he generates and is extremely dangerous to his opponent. The flames feed of energy and because of that they are extremely good against energy based structures and creatures.



- Reiatsu Color: Rainbow with mix of silver

- Zanpakutô Spirit Name: Hanasani Gakujitsu-Sho

- Zanpakutô Spirit Appearance: A teen in his 17, Hanasani is tanned, around 1,72 meter tall and sports short, black hair. The males eyes are in pleasant amber color, with slit pupils in the middle. The spirit is wearing a white a black high schools uniform and a white kimono on it, explaining to anyone asking that the uniform is just something he saw in Earth Realm and took a liking too. On his forehead there is a large paper talisman, as one Fukiko has. In the right he holds a black paper sun guard, but in the left hand a round, white clay jar, full with sakei.
Appearance:


- Inner World: Fukiko's inner world is a faint copy of Soul Society. It is a large place with its Seireitei, Rukongai, rivers and meadows. The time changes, depending on the males state of mind. From night, when he is tired of life, to a sunny and fresh spring day, when he is feeling ready for new tasks. All this can be rather bothersome for his both Zanpakutō spirits.

If asking where exactly their spirits reside, then for Kitsune it would be a training ground, perfect place to test his and those who enter his private quarters skills. For Hanasani it would be 5 Divisions barracks, as he enjoyed living in them when he was Fukiko brothers Zanpakutō and still thinks of the place to be the most calming.

- Sealed Zanpakutô Apperance : Without the seal Hanasani Gakujitsu-Sho looks almost the same, as his companion in Fukiko. The length and form is the same, though what differs is the color scheme the sword has. The blade is black, with a orange line in the middle. The handle is brown wood, with multiple colorful paper talismans attached to the end and two gold bells.

- Sealed Zanpakutô Abilities:
In this state it doesn't matter if the seal is or isn't on the Zanpakutō.
-First Word: Weightless(Passive): It is a constant ability, that allows Fukiko to cast Kidō till #30 to its fullest strength, without need of incantations what-so-ever. On further note, these Kidō also doesn't take any energy from the user, as the Zanpakutō itself sacrifices the needed power. Of course, if the young Suiki wants to perform these Kidō stronger, then they are intended originally, then he will need to offer part of his energy too, to do it. On the additional note, max count of Kidō Fukiko may cast using this power is 10 per post.

-Second Word: Joy: Fukiko from his body can generate up to 15 small spirits in the same post. If 0 Tier the max spirits one can form in a thread is 120, 100 in Tier 1-1, 75 in Tier 1-2 and below, 50 in Tier 2 and below and 35 in Tier 3. Each spirit looks like a ball of energy, each in different color. Inside these spirits are different objects, representing the Kidō they store.

So, what these spirits do. First and the most important, they are manifested to each store one Kidō. Upon a mental command they will release this Kidō as Fukiko wishes. The speed of the spirit is one matched Advance in Hoho. For Fukiko to control more then 20 spirits at once it takes a bit Focus, so his reaction can become a bit slower in a battle, if managing that many. If not controlled, the spirits just blindly follows their master around.

Any Kidō can be stored in the small spirit and Fukiko doesn't need even to cast incantation for them, but because of that it takes 25% more energy to create the Kidō, then it usually would. Additionally, the enemy can tell what kind and how strong of a Kidō is in the spirit, by sensing the power little guy is radiating, as well, as there is a big, black number on the back of the spirit.
Little Spirit Appearance:


-Third Word: Secret: Fukiko can take out a blank talisman from the symbol on his palm. In this talisman he can store a Kidō, which then later can be used by any who had obtained the piece of paper. The talisman won't require the users energy to release it, as Fukiko had already used his create this paper. Though, same as with the spirits, he needs to pay 25% more energy to create these, but also doesn't even need to say the incantation to get the full strength of the Kidō. These talismans can be used as traps for enemy, Fukiko can control them remotely to detonate, or given to his allies in time of need. He also likes to prepare before hand few, but it needs to be stated in OOC in the start of the thread what kind of talismans he did prepare. The set contains of: 1 strongest level Kidō, 2 Kidō's 10 numbers lower, 5 Kidō's around #60 and 10 Kidō's with number 40 and lower.

- Release: Speak!

- Shikai Description: If completely released the sword turns into a old tome. On it's cover there is his Zanpakutō's name written. The pages of the book is blank, but fills with symbols, when activating a certain ability. The action to enter in full Shikai is that he puts the sheeted blade against his tattoo on his palm and mutters the release phrase. First, a voice of a young boy, heard by everyone in the battle field, will ask Fukiko does he really want to do it and the payment will be demanded. Upon approval the sword will sink in the symbol as the boys arm would be made from water and release white, blinding light after which the before mentioned book would appear.

- Shikai Abilities:
In Shikai, if the seal is on his blade, only part of his powers will be unlocked.
Sealed:
-Fourth Word: Compensation(Passive, Activated upon releasing Shikai): This ability activates upon entering Shikai and is related with the payment mentioned before. While Kitsune's payment took something from the males body, Hanasani's damaged the boys mind. At start, first ten posts, his mind is untouched and he can freely use his powers. Though, like its counter part, after these ten posts heavy mental strain starts to damage his mind. 3 posts after the advised maximum Fukiko's desire to fight will quickly fall, as his willpower and focus drops by one level. After two more posts it goes to the level where the world around him is nothing but a grey picture with nothing to live for. In this state he will surely stop fighting and just like a doll stare in empty space.
But that isn't the worst part. After two more posts everything, his will and so returns, but the males mind is completely twisted, turning him into a beast, murderer with a huge craving for death of all and everything. The most painful part in all this is that the "real" Fukiko can now sense everything he does, but has no way anymore to stop it.
To deactivate this ability without turning off his Shikai the young Suika boy must accept a change of personality for a period of 10 posts. In this time he can become reckless, lazy, too active and so, become more dangerous to foes, as to his allies.

With that, what is his gains? First, Fukiko can now cast Kidō till #60 without incantation in their full strength and as previously he doesn't use his own energy for the first 12 Kidō in the post. Second, his Kidō is boosted up to three times in strength, in so making even the most lowest number spells deadly for the opponent. His own Kidō skill is raised to almost GrandMaster level in sesce of power, though not in knowledge. What else, his Kidō manifesting speed increases even further, then before, taking only 35% of the time it usually needs for a Kidō to perform. It also grants him Reishi absorbation, power to get back part of the energy he spent on the attacks, as well, as the energy his enemy had released. The last perk for this extensive ability would be Reiatsu ignorance, which allows him to be completely immune to other Reiatsu and effects they may cause. While Fukiko himself doesn't really understand how this exactly works, some who had seen it guesses that he has just a powerful shield, as the male always shines when is exposed to any Reiatsu.

Unsealed:
(Additionally Fukiko can also use the second and third word)
-Fifth Wong: Saints: This ability unlocks a pool of summons for the male, which are great aid for him in battle. These pawns can use Kidō the male himself knows and their skills change with time as Fukiko's power grows. To summon them the male pulls out a paper doll, whispers its name and let it burn in rainbow energy, after which the named summon appears. In Tier 3 he can at once sustain 1 pawns, in Tier 2 he can sustain 2 pawns, in Tier 1 he can sustain 4 at the same time and at Tier 0 up to seven pawns. Each pawns tier is one major level lower, then his, though it doesn't influence their Kidō skill, which is always one level lower then Fukiko's. The drawback would be that while summoned, he can't enter Bankai with this Zanpakutō and their set limit of existence, if not destroyed before, is 10 posts. Reaching 0 Tier this drawback is negated, as Fukiko would have full control of his Zanpakutō and enough power to sustain these summons as long, as he wants to. In Tier 1 he can sustain one summon as long, as he wants. Recreating them still demands quite amount of energy though. While it is advised to summon each of these summons two times per thread, Fukiko can do it maximum four times, but then he will feel drained from most of his energy.
Devil Sukja/Nicky:


Frozen Maiden/Claris:


Frail Helper/Nini:


- Bankai Description: Upon activating his Bankai the book in his hands would scatter into millions of pages, covering his body from head to toes. Then it would erupt in white light and sweet smelling wind, strong enough to blow off the roof of a house. Upon it ending the male would now be dresses in long, purple dress-like robe, with a strange, white mask on his head.
Appearance:


- Bankai Abilities:
-Sixth Word: Silence(Passive, Activates upon entering Bankai): Fukiko can use any Kidō without limitations, the first 15 in the post without taking his own energy and the time taking to cast the Kidō is only 20% of the original time. Fukiko can now not only cast Kidō as from himself, but also from any point in 500m radius around him. That makes the enemy not only to need watch his back, but also under his feet, above him etc. To further make Fukiko a foe to not underestimate in a battle he can use the teleporation Kidō on his person 7 times per post, with a drawback that it takes a moment where a purple symbol appears in the spot he will then be. Though, this moment is really short and one would need Master in Focus to catch it.

The drawback is that his Bankai literally works only 1km radius around the spot where he activated it. There is no marking to show it and if the male exists or is pushed out of that zone he will exit Bankai, as well, as become exhausted power-wise. What gets worse, after 5 post duration of his Bankai, Fukiko starts to loose one memory dear to him with every post pass 5. In so it can even lead to total memory loos, if the fight drags on too long. In the same time it is also a way to extend the period he can in his power level be in Bankai.



Items Name: -//-
Where did acquire it: -Link the thread or explain-
Items Description: -Describe the items appearance and abilities-



General Skills
  • Durability: Master/Advanced/Adept/Beginner
  • General Speed: Master/Advanced/Adept/Beginner
  • Strength: Master/Advanced/Adept/Beginner
  • Weapon Skill: Master/Advanced/Adept/Beginner


Racial Skills
  • Hoho: Master/Advanced/Adept/Beginner
  • Kidō/Vile Forging: Master/Advanced/Adept/Beginner
  • Zanjutsu: Master/Advanced/Adept/Beginner
  • Hakuda: Master/Advanced/Adept/Beginner




Coding By: [THEFROST]
by Cookies
on Sat Mar 23, 2013 6:39 am
 
Search in: Deceased Characters
Topic: Ryoichi Kallen [APPROVED, 2-3+] [Owner: Henrex]
Replies: 12
Views: 4478

Ryoichi Kallen [APPROVED, 2-3+] [Owner: Henrex]

Race Spec Here:
https://www.platinumhearts.net/t10328-the-official-ph-shinigami-racial-specs

Coding In Template By: [THEFROST]

THE SHINIGAMI TEMPLATE

Enter The Black Nightmare
非再生可能



I. Basic Information


• Name: Ryoichi Kallen
• Titles: The Black Nightmare
• Gender: Ryoichi is completely a male no matter where you look from any views.
• Appearance Age: He still retains his looks as a young male, which his age can be ranged from 17 to 23.
• Age: 437
• Affiliation/Rank: A Member Of Gotei 13, 4th Seat Of Squad 2.

• Appearance Description: From some people's view, Ryoichi can be seen as quite of a handsome young man. His eyes can be very surprising, that his left eye consists a complete black, while his right eye is silver-colored, which almost looks like his right eye's color are worn off from black for no reason. His hair is a complete pure white, which matches together with his looks. His clothing is a set of his favourite, and personal coat, made out of crocodile skin and his own spiritual energy and a silver-colored inner T-shirt. He also wears a white scarf on his neck protected by the black collar of his coat. His wrists are worn with a pair of black bracelets, specially crafted with his own hands and designed to surpress his spiritual power. It is completely made of pure reishi and can be seen by humans, but not visible in darkness. Meanwhile, he also wears a pair of black leather pants that matches together with the clothing that he wears. His leather pants are worn and tied up together with a black leather belt, which there is nothing special with it. The only feature that can be seen on the belt is an 'X' symbol right on the front belt. His almost-black appearance can also make him look dangerous, as most of his clothing consists of black colors. The only thing that does not match with his clothing are his skin, which is purely white that he can be mistaken as a caucasian at some point.

To be able to see Ryoichi wearing a normal black kimono with a white undergarment underneath, which commonly worn by most shinigamis in Soul Society, mostly the Gotei 13, is rarely seen. He prefers his usual clothes than to wear a normal shinigami robes which tends to annoy him in a way where he could not handle wearing them, but in any meetings announced by the Gotei 13, or his squad, he will definitely wear the black kimono as he does not want to get himself into troubles, although wearing shinigami robes weren't much of his 'style' and less comfortable than his usual clothing.

He equips himself with twin zanpakutos' that are placed on his right waist, which can be noticed that Ryoichi's a left-handed man when he draws out his blade with his left hand at the start. His height can be measured as 6 feet 11 inches tall, while his weight is 61 kilograms, which made him a bit lightweight for his current height even though he is muscular and does not look thin at all no matter how anyone looked at him. His other equipment would be the pair of bracelets, specially crafted and designed for surpressing or might as well locking his spiritual power temporarily, and it weakens as he releases his Zanpakutō through 2 stages, shikai and bankai. From a normal view, the bracelets are made of tough steels that even a thick blade or a bullet can go through it, making it a very tough equipment to break. It can also be powerful enough to withstand hundreds of blows from a giant hammer that is powerful enough to crush an average shinigami. Although it is small, but it gets tough when it comes to defense. Its other trait is that it is easy to be removed, as there is a visible button at the right side of the bracelet. Once pressed, the bracelet unlocks by its own and falls off from his wrist. This can result his spiritual power being re-boosted once removed one bracelets. It has to be removed with caution.

• Appearance Picture:
Spoiler:


I. Personality


= Cold-Blooded = : Nevertheless, Ryoichi can be very cold-blooded at times. By the strict training from his father, Ryoichi was forced to be a cold-blooded man to not spare a single life during combat, but he was not entirely cold-blooded, as some man deserves to live instead of dying before his blade. Pissing him off may not be a good choice to make, since he will cold-bloodedly chop you from pieces to pieces, until the person has no space to be chopped left. No matter his opponent's an arrancar, a hollow or from Shadow Fall, even Monsuta, he would spare their lives if they admit their defeat, and if Ryoichi had a good match against them. If his opponent is arrogant or rather, annoying, he won't hesitate to cut off their heads or slash them into million pieces by his own hands. Expected from cold-blooded person, he is not entirely one, as taking lives is not always a good thing to do, even if he is taught to take one's life.

= Brave = : As brave as he can be, he is not afraid to take risks at all, even if that risk were to bet his life away to do so. He is not afraid of anything, well, ALMOST everything. There's only three things that he is afraid of, and that is having his sister's life being at risk, his comrades' lives being at risk, and his family's lives are at risk. Ryoichi is not afraid of having his life taken, since in the past, he had been forced to take many innocent lives to furthur up his training, and he knew that it is a retribution from the lives that he had taken when he was young, and he deserved it. Even if there is many dead bodies in front of him, he can, surprisingly, keep his emotions calm and clear, despite that he had seen many dead bodies in his past lives before, which made him less afraid of them.

= Silent = : Ryoichi can be a very quiet and a peaceful man when it comes to work. Being silent can also help him during his assassination, and he keeps his voice as low as possible, and footsteps as quiet as possible. He seems to be a solitary person despite how quiet he is and avoids many conversation but an exception of a meeting and a request for assassinations. He will not be involved in any other conversations than those. Even if Ryoichi's silent all the time, he can be an open person around his sister, Kristya in many situations. However, an open side of him can hardly be seen by most shinigamis and squads that has been around him for quite a long time, despite that he is not a person to get along with easily, and that side can only be seen by his own family. The 'silent' part of him might be the cause of the loss of Ryoichi's sister, Kristya during his human life, since her 'death' was unacceptable for Ryoichi when he was a human, and kept him a solitary man ever since he had his first step into the Soul Society.

= Life On The Line = : Although he is known to be a less sociable person, Ryoichi's a protective man, and ready to put his life on the line to protect his comrades at all costs, especially those that aren't involved within the cause and matter of everything. Even if he knows that he can't save everything, or everyone, he could try his best to save as many as he could, even if it requires him to use all of his remaining energy to do it. Putting himself in a risk wasn't actually a big deal for Ryoichi, although he do not know either he will survive or actually vanish from the world. One thing he knows, that he will not let his comrades just die with regrets. He will avenge them, and he is all ready to bet his own soul and blade, together with his life, to avenge anyone that the enemy killed.

= Assassinations = : For some reason, assassinations has become part of Ryoichi's hobbies and part times, as he keeps his target's death smoothly and quietly. But, when it comes to requests for assassinations, he hopes for his reward to be high, and enough to keep him filled and watered. He keeps his assassinations carefully, and also answers request carefully as well. Because of his constant assassinations, he can take out many targets quietly, and alone wihout any backups, and other than that, he prefers to take them out within the darkness.

• Likes: Assassination Requests, Kristya, Kurai [ Zanpakutō Spirit ], His Comrades, Family, Darkness.

• Dislikes: His Enemies, Those who threatens the Squad 2, Being brought up into a conversation for no reason, being lied to.

I. Sealed Powers


• Reiatsu Color: The Color of his Reiatsu is mixture of both Black and Red. The red-colored reiatsu was originally Ryoichi's main spiritual power, but for some reason, when his soul was fused together with his Zanpakutō spirit, and caused his reiatsu to have mixture of black and red reiatsu, which makes things a bit more creepy.

• Zanpakutô Spirit Name: Kurai shi [ Translated From Dark Death/Black Death ]

• Zanpakutô Spirit Appearance: Kurai takes the appearance of a young man despite being hundreds of years old, although he is known to be much older than Ryoichi, or before even Ryoichi was born in the world, but it remains a mystery about his age himself. He wears black and tan robes with gold trimmings and an open collar, along with a large, flowing white toga draped around his main body and across his chest. He has black hair that sticks upwards at the top, dark eyes and abnormally sharp canines. He also wears a circle-shaped necklace. His eyes becomes reddish color, with a black ring around his pupils when enraged by anyone, especially to those who he thinks is an enemy. This, somehow affects Ryoichi's eyes when Kurai himself is enraged within the inner world. The twin zanpakutos are hidden beneath his robe.

Spoiler:


• Inner World:
Spoiler:

Kurai's inner world is fairly simple. It has no light, and made out of complete darkness. There are no walls, but there is a ground that has an endless amount of distance can be reached. The complete darkness can be manipulated by Kurai to make anything he wants. He can make buildings and walls out of his will, or trees, even cars with his free will. But they all can be seen with white-colored lines with many different shapes, and the 'thing' that Kurai creates will always be black as its main color, causing the 'things' that Kurai created can hardly being seen with a naked eye. This simple inner world makes the battle much dangerous for those who intrudes, or when Ryoichi enters.

• Sealed Zanpakutô Apperance :
Spoiler:

Ryoichi's twin zanpakutos has the complete same appearance of an ordinary black Zanpakutō, with its constant release of small bits of spiritual energy all over from the blades once it is unsheathed. It has crimson lines across the blade. Oddly, the twin zanpakutos somehow has only one Zanpakutō spirit that owns both of the zanpakutos alone.

• Sealed Zanpakutô Abilities:

- Natural Abilities - :
= Black Energy = : Black Energy, or a weaker version of DE, but Death Energy and Black Energy holds vast differences, as both powers are worlds apart from their similarity. Black Energy, or known as BE is an energy inherited from Kurai's spiritual power. For some mysterious reasons, Ryoichi's spiritual power and Kurai's spiritual power were mixed up together, and formed a powerful energy called Black Energy. This also holds a small similarity between Vizard and Black Energy, because Vizard has the mixture power of Shinigami and Hollow, Ryoichi's Black Energy is quite an odd power. Instead of holding the power of a hollow, it emits a strange aura that is even unknown to those are specialists about spiritual powers. The Black Energy's appearance can take many shapes and form, whether it would be a weapon, an orb or lightning. But, it does not use its attributes.

For an example, if he tries to summon a lightning, he could focus his spiritual energy into his fingers and fire out a line of black energy towards the sky, enabling him to summon the dark clouds and strike down a single black-colored lightning on his opponent, an exception that it does not cause an electrical shock like a normal lightning would, instead, it causes an explosion once hit. It means that Black Energy does not gain its attributes, but only its form is being used only. Because of that, it has its own advantages and disadvantages as well. The first advantage it has is that since Black Energy, or else BE, can manifest many forms of its own, it has its own set of custom abilities that even Ryoichi can't by himself, which allows him to be able to use many types of abilities during in his sealed form, making him a real dangerous weapon even if he did not enter his shikai. The second ability is that the Spiritual Power, BE, itself, grants him a major boost of his spiritual power, or overwhelming, which resulted him to seal away 85% of his spiritual powers with his bracelets. On the other note, the major boosts of his spiritual power once one of the bracelets is removed will give a few boosts to some of his own attributes as well.

His speed and strength will be doubled, and his abilities' strength and power will increase by double from average as well. The boost will be permanent once one of the bracelets are removed until it is being locked on his wrist once again. The third advantage is that he could reattach his lost limbs as long as his limbs is not furthur than 2 feets. The Black Energy will reach out to the detached limb and reattach his lost limb back to his body. If the detached limb cannot be found, he can create a limb entirely made out from his own spiritual energy, able to replace his lost limb for a short period of time. The spiritually-made limb can work normally like any other limbs do, and it can also feel pain as well.

The only exception that the spiritually-made limb does not bleed, and its spiritual power in the spiritually-made limb is weaker than the rest of his body. The final advantage is that he can actually revive from death, as in extreme rare cases, BUT, once he is revived from death, there is no other time. Means that, reviving is ONCE IN HIS LIFETIME use for him. Once he is dead, the Black Energy itself will purify his blood, and automatically boosting his spiritual power back to its original shape, which will force him to move him out from every thread he enters. It takes a day time to fully heal. If he loses some of his limbs, the black energy will reach out for the limbs no matter how far it is, and reattach themselves back to his own body, even the head itself.

If Ryoichi loses his heart, or even his brain, in special cases, they will be regenerated back, but these comes at a high price. Once his brain is regenerated, he will lose every single part, and bits of his memory, more like cleaning up his entire memory to a new, empty one. He will forget every abilities he learned, and he will also forget how to control his own powers, which will go berserk for every 2 posts. Not only that, regenerating/healing his 'important organs' [ Heart, Brain and etc. ], takes about 4 posts to fully regenerate to its original shape. While reattaching A lost limb takes about a post to reattach, since the BE will immediately drag or pull his detached limb from its area at its maximum speed and attach itself back as soon as possible. While replacing his limbs needs 2 posts time, because the 'lost' limb has to absorb the particles of spiritual energy at its surroundings and the 'lost limb' will slowly be replaced by spiritually-made limb.

The Disadvantages is that Ryoichi has not fully mastered the Black Energy, which means his abilities will somehow be a little unstable when used. The other disadvantage would be that in every ability he uses, the amount of spiritual energy that will be taken from him will be random but this does not apply to all of his abilities, as some has its energy consumption amount being set. For not able to fully control and master the uses of Black Energy, would cause it to eat his spiritual energy at a random amount, again, this does not apply to all of his abilities. There are chances that it will eat all or almost every single of his spiritual energy when he uses one ability, but the results will be unknown. The third disadvantage would be that he is unable to regenerate his wounds, and he could only reattach his limbs. Means every wounds that he had inflicted cannot regenerate, and only be able to reattach or replace his limbs. It will not regenerate his spiritual energy as well. The last disadvantage is that Ryoichi's Black Energy, or also known as Black Reiryoku, which only Ryoichi can possess it, is his own life itself, which means if he were to empty his Black Energy/Black Spiritual Energy, he can lose his own life itself, which he must use it with cautious.

This ability is automatically turned on at all times. Be noted that Ryoichi and Kurai's soul is fused together into one, so there are chances that they might fight over one body to switch places. Their spiritual power will remain the same even if they switch places, because their spiritual power and soul is being fused into one, causing them to use the same energy and power as one. Although Zanpakutō Spirits and The Shinigami itself is already known as 'One Body and One Soul', Ryoichi is different. While Zanpakutō spirits lives within the Zanpakutō itself, Kurai, his Zanpakutō spirit fuses itself in Ryoichi's body, making Ryoichi's body becomes both his own and Kurai's physical body. Not only that, on another note, Ryoichi is allowed to use his Zanpakutō Spirit's abilities which Ryoichi does not possess and both Ryoichi and Kurai can control the Zanpakutō's powers at their own will, since both of their spiritual powers are in sync, and able to stably fuse their souls together wihout any problems. On a final note, the Black Energy was once a forbidden 'natural ability' by the 'Kallen' Family, and Ryoichi seems to be the only descendant that can obtain this special ability that none other could have, and there is a chance that Ryoichi can lose his own life if he were to finish up his 'Black' Spiritual Energy.

= Darkness Manipulation = : While his younger sister, Kristya, manipulates and uses Light element, Ryoichi is the opposite. He manipulates darkness that moves by his own will, and manifests forms which Black Energy allowed him to do when he manipulates the darkness. He does not seem to afraid of light, although he manipulates darkness and uses them as weapons. But instead, he liked them. Because if a light were to shine on a solid object, it could form a shadow behind the light, which it will give him the advantage to manipulate the darkness. The darkness itself also does not afraid of light, which makes light-based abilities useless against Ryoichi's shadows, which to be more specific, Light will not disperse or affect the shadows at all. BE [ Black Energy ], which unknownly caused the darkness that he manipulates or controls to developed an 'anti-body' [ Unexplainable Situation ] against light. Although it is not afraid of the light, it has a few weaknesses for his manipulation. When the shadow that Ryoichi manipulates is solified, it is unable to move and will become a solified object until the effects are being reversed by Ryoichi himself.

While the darkness manipulation allows Ryoichi to manipulate three 'seperate' darkness/shadow, no matter how big or small the shadow was, but the solification process becomes slower when the size of the darkness/shadow that he manipulates is as large as a stadium. It takes about one post to be solify a shadow that is as large as a stadium, but the solification process speed depends the size of a certain object. The smaller the object is, the quicker it can be solified. The shadow or darkness that he manipulates can move out from the ground, wall or any objects that the shadow is moving onto, and be solified at the mid-air, allowing him to form spikes and many kinds of shape. He is allowed to manipulate it, but once a shadow or darkness is manipulated, it can become a solid object or a harmless air. When it becomes a solid object, the light that shines onto it won't form a shadow, since the darkness he manipulated is darkness itself, thus it won't form a shadow even if there is a presence of light, and it makes it hard to be detected by most people.

On the other note, his darkness cannot move when it is being solified. When it is non-solified, it does not have the ability to hurt anything or anyone, and able to move freely to anywhere. His manipulation with darkness can reach 2 miles away. Oddly, it does not take away any of his spiritual energy when he manipulates darkness and the darkness moves by his hands. His skills with manipulating darkness allows him to solify the darkness that he manipulates almost instantly, but an exception that the solification speed depends on the size of the darkness/shadow that Ryoichi manipulates.

= Master Swordsmanship = : The 'Kallen' Family had their swordsmanship passed down from generations to generations, and Ryoichi was able to master his swordsmanship at a young age, and able to weild a twin katana perfectly, although not completely perfect as there is possibilities that he could cause some errors during battle. However, his swordsmanship skills cannot be underestimated, as he can unsheathe his blade in a quick speed, and can hardly be seen with a naked eye. His unsheathe speed can be so fast that his opponents thought he did not unsheathe his blade at all, or even notice that he slashed a wound on them. To be able to master twin katanas can be very tough for Ryoichi, since it requires a lot of work to able to use both effectively. Although he has master swordsmanship, Ryoichi can't seem to be able to accept and use a single katana instead of dual effectively, as it seems that he has problems with them.

= Kidō = : While Ryoichi has his own set of 'BSA' [ Black Shadow Arts ] abilities that are similiar to Kidō, Ryoichi has a little-to-no knowledge about Kidos, although he is able to use Kidō, both Bakudo and Hadō only up to 10. Despite that, he requires incantation for the Kidō he uses, but every Kidō he uses are seemingly weak, unable to affect anything at all, even against the weakest enemies. There is no explaination of why most of the Kidō, Hadō and Bakudo, he uses are extremely weak, capable of doing almost no harm against his enemies nor his allies at all, while his own 'Kidō-like' or abilities similiar to Kidō are much stronger than an average Kidō.

= Monstrous Spiritual Power = : His spiritual power, is certainly monstrous, that is able to reach to a much higher level than his original level, but because of the bracelets, it sealed away most part of his powers, making him much weaker than most seated shinigamis are. The origins of his spiritual power came from himself, and his Zanpakutō spirit. For some mysterious reasons from his past, Ryoichi accidentally had both of his spiritual power and his Zanpakutō spirit's spiritual power fused together, which result their souls being fused into one body as well and as well as it caused their fused spiritual power to created 'Black Energy'. It is 'rumored' that if he were to release his spiritual power at its maximum level, it can be beastly, and monstrous. With his released/unlocked spiritual power alone, he can send off shockwaves that is powerful enough to send off those are several tiers higher than his level to the air by just using his own palms.

Sadly, to prevent his spiritual power from leaking out like a tap water, which kill whoever humans that gets near him, he crafted his custom pair of bracelets and locked them on his wrists, and sealed off most of his spiritual power. The seal of the bracelets resulted him to be as weak as a Tier 4, but the 'Black Energy' supports his sealed body, which gave him the ability to use various of 'BE Ability' even though 85% of his spiritual power is sealed away by the bracelets. With one bracelet removed, his tier can rise up to two levels, but because the bracelet is a surpressor, once removed, anyone within the vicnicity of 10 feet wide can certainly feel an overwhelming spiritual power being released from his current location.

While with both bracelets removed, in rare cases, his tier can rise up to four levels, but most commonly his tier level is risen up to three levels from his current tier [ Example, if he were a 3-4, he becomes 3-1 ]. But, this 'power up' thing does not affect him if he was a Tier 0-2, instead, it puts him mostly within 0-2+ with one or both bracelets removed, and rarely, 0-2++. If he was an 0-2++ OR 0-2+, the bracelets removings won't do a single thing, an exception that it replenish most of his lost energies that he had used up within a fight.

= Immense Speed = : His speed is mainly one of his best attributes, although his speed could not match the fastest opponents like Shadin, Yoruichi and etc, but he is quite fast when it comes to speed. His speed does not only being used in running, walking and shunpo, it is also included his speed of sheathing and unsheating his Zanpakutō. His amazing speed could help during combats, and able to injure and hurt his opponents at an amazing speed. It cannot be seen by a naked eye when he unsheathes his Zanpakutō, since he could hit his opponent with his blade wihout his enemies noticing him to be pulling out his blade. But the afterimages of his blade can be seen during his rapid slash. His speed was able to rival against an advanced level shunpo user by running. He is mostly being mistaken to be using shunpo when he dissapears from one place to another whenever he runs. How he acquired the speed was actually inherited from his father and his Zanpakutō spirit.

- Sealed/Kidō-like Abilities - :
The set of BSA [ Black Shadow Arts ] abilities are abilities that uses Black Energy to use on. Black Energy and a normal, average spiritual energy is different from their specific categories and strength. While spiritual energy or via Reiryoku, provides power for the user to use and does not 'kill' the user when he/she runs out of reiryoku/spiritual energy, and what Ryoichi possesses does. The Black Energy is Ryoichi's life, which it can eventually take his life if he were to finish up his spiritual energy, but BE grants him the power to use various sets of powerful abilities that is capable to destroying a large town, although it consumes a large amount of energy from Ryoichi's body. Although BE is a destructive energy that can be used on his enemies, it is also capable of giving both boosts and negative effects for himself and his allies, which will be explained later. Some abilities requires him to summon a symbol to be able to summon that certain ability, and some does not require it. The appearance of the symbol can be seen below:
Spoiler:


= Black Shadow Arts: Black Blast = : As original as it is, it allows him to summon a blast of energy made out of complete darkness. To be able to summon the blast, Ryoichi reaches out his hand wide open, and a symbol would be summoned on the front of his palm. Spiritual particles would gather in the middle of the symbol at an extreme speed and a blast of darkness would be fired from the symbol in almost an instant speed. The blast's power is somehow destructive and powerful enough to tear a road apart with a single shot of blast. Its energy consumption is random. It can be shot off 300 meters away. A direct hit from the blast can result major wounds and damage on his opponents, that's what a Black Blast can result. On the other note, because the blast's high recoil and power, it can be unstable for Ryoichi to use as well, which means its accuracy is much lower and a hit chance would be 46%, but its destructive power cannot be imagined as it is enough to tear off a large apartment with a single fire. There are half of the chances that Ryoichi can hit himself with the blast, since the Black Energy is still unstable for him. 1 Post cooldown after usage. Its destruction power can take away 1/2 of his spiritual energy in one usage. It is stoppable by those with master strength and master durability or/and hierro. The opponent can also be protected by any Bakudo #70 and higher. Any bakudos that are lower than #70 will be shattered by the blast and be broken through.

= Black Shadow Arts: Black Rain = : The Black Rain does its job perfectly, as it allows Ryoichi to summon a large symbol on the sky and releases a rain of dark energies from the symbol. The rain is heavy enough to bring down a small area with a large hole on it. This could drain a significant amount of spiritual energy off from Ryoichi, although it won't be draining that much if his spiritual power weren't sealed off. This ability is quite tiring to use, although it is quick and effective to use against his opponents. One use is enough to take out a large number of shinigamis [ Seated Levels or Lower ] almost quickly as the symbol he summoned could rain down millions of spiritual energies that blasts down towards his enemies. To summon the Black Rain, Ryoichi reaches out his index finger of his right hand and a small symbol appears in front of his finger. Another symbol would slowly form and manifest at the sky of a designated area where he wants to summon it. It takes about 2 posts to fully form the symbol and begin to rain down millions of spiritual energies. During the formation of the symbol, his enemies can use their time to attack Ryoichi to stop the summoning of the spell or running away from the range of the attack. The symbol that he creates is 10 miles wide, and it is something that is very hard to achieve by most users who attempts to create something so big, but it can drain almost every bit Ryoichi has to complete the entire cycle of the ability, which makes this ability a risk to take to be able to use it. On the other note, if Ryoichi is stopped from the using the ability, or being stopped during the process of summoning the symbol, 1/2 of his spiritual energy will be returned from the ability, while the other 1/2 of the original usage of spiritual energy required to use the ability will be gone like it was nothing. So, being stopped from using the ability is something that Ryoichi did not want it to happen, since 1/2 of his spiritual energy will be gone to waste if he were to be stopped by anyone from using this ability.

= Black Shadow Arts: Black Line = : As fairly simple ability that does not consume much of his spiritual energy, this ability allows him to cast a line of concentrated black energy, and holds similarity with Hadō #4, Byakurai, but more accurate version of it, as it could hit the target directly if it is aimed properly. To use this ability, Ryoichi reaches out both of his middle finger and index finger of his left hand, pointing it at his intended target, and a small symbol would appear in front of both of the fingers. Ryoichi would gather up high-density spiritual energy from both of his surroundings and from himself. The time to take to gather up takes almost an instant, and he can discharge a line of black energy instead of a concentrated lightning bolt from the symbol. The line of concentrated black energy could pierce through most commonly used or known defenses, which especially against those with advanced durability/hierro or lower. But it fails against Negacion barriers and unknown Kidō barriers or above Bakudo #50. The concentrated black energy fired from the symbol goes in a straight line, and it cannot be affected by gravity. It goes about 2 miles away, which make this a bit useful in some situations. It requires a post to cooldown to be able to reuse the ability. It seems to consume a small partial of his spiritual energy.

= Black Shadow Arts: Black Sheild = : A fairly simple ability that allows Ryoichi to summon a sheild that last for one post before it is put out. It uses the symbol itself instead of creating one, allowing the symbol to protect him from most kinds of danger, excluding Gran Rey Cero-level powered abilities and above that level, which those kinds of attacks can instantly go through his sheild and hit him directly. The sheild can protect him from any offensive attacks that is lower than Gran Rey Cero, except the sheild shatters easily. Once an ability, Physical and Non-Physical abilities, makes contact with the sheild, it negates its elements and spiritual energy that is channeled within that certain ability, making it only raw physical strength the only way to go through the Black Sheild. No weak physical strength will work against his sheild, and only those has raw strength like Kenpachi can shatter his sheild with ease. To summon the symbol, 3 of his fingers, index finger, middle finger and ring finger reaches out of his right hand, and channels the spiritual energy into the three fingers, thus summoning the symbol in front of the fingers. The sheild is 2 times the size of his height, but it breaks easily. Once an ability is negated by the sheild, it will shatter into million pieces, which means the sheild can only protect him from one attack, or more if the rest of the abilities hits the sheild at the same time. Once per post use, and one post cooldown before reuse.

= Black Shadow Arts: Black Clone = : This requires 1/2 of his spiritual energy and a few posts to actually create another him. This does not require him to summon a symbol to create himself, instead, it requires him to manipulate his own shadows to create the 'other him'. Once he uses his own shadow to create the doppelganger, the doppelganger itself will have the mind of its own, and the doppelganger can have every emotions that a basic human has, and has every Ryoichi's ability, except having the power to manipulate darkness and using Black Energy. It has every same attributes that Ryoichi has, except it has an entirely different personality that Ryoichi has, almost the opposite version of Ryoichi. The doppelganger he creates is nothing except a shadow of Ryoichi. It has clothes, which is non-visible as the Black Ryoichi [ The Doppelganger ] is Ryoichi's shadow. The only visible appearance that can be found on Black Ryoichi is his eyes that is bloody red-colored and glows all the time.

The Black Ryoichi is unable to use Black Energy Arts as it has no access to Black Energy at all. Instead, it uses the 'Shadow Zanpakutō' that can deal an equal damage physically that Ryoichi can with his Zanpakutō. On the other hand, the Black Ryoichi consists the same spiritual power that Ryoichi has, since Ryoichi's spiritual power was split in half to create the 'other him', which can make things really complicated for his opponent to figure out which is real, but again, if the opponent's smart enough, the appearance of his doppelganger is nothing but a mere shadow and made out of darkness, and can be figured out almost instantly.The Doppelganger, however will only last for 2 posts. To summon the doppelganger, Ryoichi has to manipulate his own shadow and forcefully pulling his shadow out and turn it into his own shape, but it requires a long duration of time to be able to force his own shadow to manifest his own shape, mostly requires 3 posts to finish the entire cycle of the ability. Ryoichi can still fight during the process of this ability, except he has to delay it each time he fights. The ability can be delayed, and redo the process that stopped half-way. Once per thread use only.

= Black Shadow Arts: Black Cage = : Ryoichi's trap barrier, used specially in the worst conditions and dangerous conditions. It is also specially used for any opponents that is deemed as a dangerous threat that might bring harm to many people, and including those that are wanted by the Gotei 13. Seemingly that Black Cage ability is a high-level ability that is enough to sap 93% of Ryoichi's spiritual energy, this ability is only used in special conditions. To use the ability, he thrusts his palm on the ground, and a symbol would appear on the ground together with his palm, and another one would appear under his opponent. No matter how fast the opponent is, the symbols would keep appearing under the opponent or above, until it is caught, in exception that the ability can only reach 5 miles away to trap the opponent inside the cage. Once caught, 4 pillars would burst out from the corners of the symbol, and spiritually-made transparent walls will appear between the pillars, including from above.

The walls are an 'almost impenetratable' barriers, and can only be broken by those who has vast spiritual power similiar to kenpachi or stronger, or those that has master/Grand Master strength to be able to break through the barriers. Using Kidō or any energy-related abilities will not work within the barrier and it negates every energy-related attacks within the barrier. The only way to escape is either vast spiritual power or raw strength. Once per thread, and the cage will trap the enemy in one post time. Be aware that this ability requires a high risk for Ryoichi to use, as it takes away almost every bit of his spiritual energy. But the risk gets lower as the stronger he gets. Ryoichi is still a beginner with this ability and there might be unexplained consequences if an error were to happen during the process of the ability.

= Black Shadow Arts: Black Blade = : A fairly simple ability to use and it can be used constantly wihout cooldown, due to its low damage and low energy consumption can sometimes be useful to Ryoichi's use. It does not require a symbol and it does not need much time to use. Ryoichi places his hands on both of his Zanpakutō's hilt, and the twin zanpakutos would be engulfed and covered by black reiatsu, and unsheathes both at the same in an extreme speed, which will not be visible to his enemy [ since his unsheathing speed is so fast that it is almost impossible for his opponents to see him pulling out his blades from the cover ], and two waves of concentrated black reiatsu would also advance foward towards his enemy at an advanced speed, and those has equal or higher speed than advanced has 95% chances of dodging it with ease, lower than advanced will have 30% chances to be able to dodge it, and the only way to stop it is with their body or hands, which it is enough for tier 3s' to stop with their own hands, and tier 4s' with their zanpakutos.

Those has superhuman capabilities in any tiers [ including tier 6 that aren't shinigami, Arrancar or any races other than humans, they will have 50/50 chances to avoid from getting hit, or they can stop it with their bare hands wihout breaking a sweat. This is what makes this ability weak. He could send at a maximum 4 waves from his twin zanpakutos at a rapid speed. It does not require a cooldown, and it won't weaken its capability, except the waves are so weak that even a Tier 5 could stand a chance against it.

= Black Shadow Arts: Black Sword = : While Black Blade and Black Sword has almost the same names, they are used differently. Black Sword is used when Ryoichi's Zanpakutō is broken or lost, which he can summon his own 'shadow' Zanpakutō that replaces his broken/lost Zanpakutō for a temporary time until it is fixed or found. There is nothing special about this ability, and it allows Ryoichi to use any ability, even if he weilds a 'shadow' Zanpakutō which takes an exact form as his original Zanpakutō would, except it is completely made out of darkness. He can summon at the maximum two 'shadow' zanpakutos at one use, but mostly he summons two 'shadow' zanpakutos instead of one since he is not capable of weilding one blade instead of two. He is only capable of manifesting the form of his own Zanpakutō and not others. This ability does not seem to consume much of his spiritual energy when used, and only takes a small partial of his spiritual energy. To summon ONE 'shadow' Zanpakutō, he reaches out with one of his hands and two symbols would appear, and goes away from each other or opening a space between the symbols, it quickly forms a Zanpakutō as it opens, whilst floating within the air before the 'shadow' Zanpakutō is fully formed.

After fully forming the 'shadow' Zanpakutō, both symbol fades and the 'shadow' Zanpakutō would begin to be affected by the gravity, which it will fall. While to summon TWIN/TWO 'shadow' zanpakutos, he reaches both of his hands out and two symbols would appear on both of his hands, and symbols would widen up the spaces by going away from each other. When the 'shadow' Zanpakutō is fully formed, the symbols would fade and they will be affected by gravity as well once the symbols fades. Even if the Zanpakutō is made out of complete darkness, it is solid and can be used in physical means and it can be as tough as his original Zanpakutō would, and has every single attribute that his normal Zanpakutō has, except the appearance itself. It can be used infinitely, in exception that it drains away a small bit of his spiritual energy from each time he summons one. However, this ability is rarely used by Ryoichi in combats and assassinations as he hardly loses his Zanpakutō or even breaks it, although it is commonly used during trainings. The process takes an instant summon, but it gets slower from every use. 1 post duration to summon a 'black Zanpakutō' will be added as in each time he summons one.

= Black Shadow Arts: Rapid Slash = : The only abiltiy that does damages opponent physically ONLY. It takes only a little part of Ryoichi's spiritual energy to perform this ability. It does not require any symbol, and only his twin zanpakutos' is related within this ability. To perform this, his body and Zanpakutō will emit small particles of black reiatsu and Ryoichi could move at an extreme speed with a single step. The opponent can visibly see Ryoichi pulling out both of his zanpakutos' slowly, but not his slashes. Once both blades are unsheathed, he can rapidly deal over 100 slashes within a second with both of his zanpakutos, which ables him to hit his opponent at least more than once even if the rest of his slashes does not hit. This can be used repeatly, except it tires out his arms that does all the hackin' n' slashin'. Which the ability will be delayed for a post or two after three uses.

= Black Shadow Arts: Black Strength = : This is known to be part of his boost. It allows his designated allies/targets to have their physical strength boosted one skill up [ Beginner to Adept, Adept to Advanced, Advanced to Master and Master to Grand Master. While Grand Master will be boosted up to a higher level than the Grand Master itself ] while in exchange for the strength boost, their physical speed's skill, including Sonido, Shunpo and other speed based abilities will have its skill lowered down once [ Grand Master to Master, Master to Advanced, Advanced to Adept and Adept to Beginner. Those that has beginner speed will have their speed deducted to speed slower than beginners, but still capable of moving, walking and running ]. To use this ability, Ryoichi places his palm onto the ground and a symbol would appear in front of his palm, and the rest of the symbols would appear under his designated allies/targets. The symbols on his palm and under his allies/targets would glow red.

After a few seconds, all the symbols summoned will fade away. The effects of the boosts will last for 3 posts. While the effecs are still on, his allies/targets will feel a boost of energy flowing inside them, and its because their strength is boosted by adding an additional spiritual energy inside their body, or via Black Energy. Ryoichi's Black Energy isn't allowed to stay in the other host's body and will only stay inside the 'other' host for a set amount of time, and once the effects are gone, the BE itself will fade away from the 'other' host's body. It can be used on hundreds of targets at one use. It can only be used three times in a thread. Each target he casts this boost on will drain slight amount of spiritual energy from him, means the more target he casts this boost on, the more energy will be used up from Ryoichi. Not only that, tier levels can also affect the amount of spiritual energy that is required to use the boosts on them.

- Tier 6 - : 0.2% Spiritual Energy Consumed
- Tier 5 - : 0.5% Spiritual Energy Consumed
- Tier 4 - : 1% Spiritual Energy Consumed
- Tier 3 - : 1.5% Spiritual Energy Consumed
- Tier 2 - : 2% Spiritual Energy Consumed
- Tier 1 - : 3.5% Spiritual Energy Consumed
- Tier 0 - : 5% Spiritual Energy Consumed
- Tier 0-3 and Higher - : 10% Spiritual Energy Consumed

To be noted that the amounts consumed are set at the same amount and will not be changed by any means.

= Black Shadow Arts: Black Speed = : An opposite version of Black Strength, but still remains a boost. Black Speed allows Ryoichi to increase their General Speed's skill, Shunpo's, and any speed-based abilities skill by one up, as stated from Beginner to Adept, Adept to Advanced and so on. While for Grand Masters, they will have their speed achieved faster than Grand Master itself. While with their speed increased, his/her physical strength will be decreased by one, Grand Master to Master, Master to Advanced and so on. For beginner strength, they will have their strength deducted to a lower level than the beginner itself, and there are chances that their strength will be as weak as a normal human. To use this ability uses the same steps as the Black Strength, except the symbol glows blue instead of red. When the designated allies/targets receives the effects from the Black Speed, they can feel that their body is slightly lighter than their normal weight, giving them more speed when their body is still in lightweight. Black energy is also used inside the target's body, except it stays within the 'other' host's body for a set amount of time, and fades away when the effect is gone. The BE will only alter their body's weight to a lighter scale in order to increase their speed by one level. The effect lasts for 3 posts, and can be used 3 times per thread. Its energy consumption amount is the same as the Black Strength, but will be listed below. Tier levels can still affect the amount of spiritual energy being used on.

- Tier 6 - : 0.2% Spiritual Energy Consumed
- Tier 5 - : 0.5% Spiritual Energy Consumed
- Tier 4 - : 1% Spiritual Energy Consumed
- Tier 3 - : 1.5% Spiritual Energy Consumed
- Tier 2 - : 2% Spiritual Energy Consumed
- Tier 1 - : 3.5% Spiritual Energy Consumed
- Tier 0 - : 5% Spiritual Energy Consumed
- Tier 0-3 and Higher - : 10% Spiritual Energy Consumed

Again, the amount of energy consumed in the list above will not change in any circumstances and will be set at the same amount.

I. Shikai


» Shikai Release Phrase: [What is your shinigami's release pharse?]

» Shikai Appearance: [What does your Shinigami look like when released?]

» Shikai Abilities: [What abilities does your Shinigami gain when releasing?]


I. Bankai


» Bankai Appearance: [What does your Shinigami look like when released in their bankai?]

» Bankai Abilities: [What abilities does your Shinigami attain in Bankai?]


I. Shikokai


[NOTE: This form is restricted until 0-3, and is not usually granted upon approval. This is ONLY for pureblood Shinigami! Refer to the racial specs for more information]

» Shikokai Appearance: [What does your Shinigami look like when released in their Shikokai?]

» Shikokai Abilities: [What abilities does your Shinigami attain in Shikokai?]


I. Equipment/PhantomTech/Other


• PhatomTech: (Does your character have a PhatomTech brain installed? If so, you'll be able to qualify for upgrade at the Cybermind or add other Cybernetic parts to your character to make them stronger. Click here for more information about Phantom Tech)

• Phantom Tech Abilities: (What can your character do with his or her's add-ons? This applies to any upgrades your character has gotten from places like The Cybermind as well.)

• Phantom Tech Powers: (This refers to things outside of Add-ons unlike Abilities. What Phantom Tech Powers are, in a sense, is basically what kind of power did your character gain from having a Cyberbrain? For example, Shadin Yuudeshi gained Imaginary Computation with his Cybernetic upgrades and has the ability to bring tangible things into existence with his computers Quantum Calculations.)


I. Skill Sheet


General Skills
  • Durability: Beginner
  • General Speed: Advanced
  • Strength: Adept
  • Weapon Skill: Adept


Racial Skills
  • Hoho: Advanced
  • Kidō: Beginner [ Unknown Level as his Mastery over Black Energy ]
  • Zanjutsu: Advanced
  • Hakuda: Beginner


Will Skills
  • Willpower/Determination: Advanced
  • Mental Deduction: Master
  • Pain Endurance: Adept
  • Focus: Advanced


END OF THE POST



Be Noted That I Got Tina's Permission To Make Kristya a sibling, which is an older brother. You can ask tina or check the next post of Kristya's app if ya' want to know about it.
by ~Amaya~
on Mon Jul 18, 2011 9:47 am
 
Search in: 2016-2020 Applications
Topic: Miyaki Hiyamoto [Approved, Host and Spirit: 2-2+]
Replies: 8
Views: 3663

Miyaki Hiyamoto [Approved, Host and Spirit: 2-2+]

‹ Z I A M I C H I ›

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B A S I C ; ; I N F O R M A T I O N

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Name: Miyaki Hiyamoto
Gender: Female
Age: Her real age is 541
The Host Race: Shinigami

Appearance: Topics tagged under 50 on Bleach Platinum Hearts RP  - Page 2 Blade

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P E R S O N A L I T Y; ; T R A I T S

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Personality:

Cold: Miyaki often showing a cold shoulder towards her friends and rarely talks to them despite her cold personality.She also rarely helps people that needed help most of the time.She would help if she wanted to.She wont if she doesn't want to.

Fierce: Despite having a fierce attitude, she always gets into fight herself with boys and girls.Because of this, she didn't made a lots of friends and living with this fierce attitude.

Aggressive: Miyaki is a very aggressive person when it comes to fighting.She is always fights wihout thinking, which she doesn't need to think since her intelligence is high enough to think while fighting.She won't give up easily even though she is fatally wounded.

Low Patience: She doesn't like to wait over an hour or even 30 minutes of waiting.Because she thinks that its a waste of time waiting for someone/something.She gets mad easily after losing her patience.

High-Intelligence: Miyaki's intelligence is high enough to think while she was busy fighting.Which she easily passed her entrance exam for the first time in the shino academy.She is considered one of the smartest shinigami in the soul society.

Dogs: Miyaki dislikes dogs or maybe fear of them.She afraid that she might bite her if she dares going near the dogs.Why she had the fear because her first time seeing a dog, causing her to be bitten by the dog when she stepped on the dog's paw.She grew up to be fear of dogs.

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B A C K G R O U N D; ; P A S T

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Background/History:

-The Human-
Miyaki was borned by his mother and father, as a human.Her family was poor, she wasn't able to study because of her poor, sad life.She grew up and learned how to be a fierce fighter, also an aggressive person by her father.Despite her fierce attitude, she always gets into fights.Mostly getting herself out from schools and making only a few friends in her poor life.When anyone tries to do anything like sexual abuse to her, she would attack them all by herself wihout any help.She also learned to defend herself from adults, perverted adults.

When she grew up as a teenager, which her age was 17, she decided to buy some foods, when she tries to go out and buy some foods.When she was in the middle of the walking, a car seems to be rushing to her direction and crashed her.She was fatally wounded in the crash, the blood came out from her head and the crash was a dangerous one.She didn't know her life ends so quickly as a teenager.She didn't even go to school yet, in her life.She slowly close her eyes, reaching to the death point.When she had her eyes closed, she let out her last breath and died in a miserable way, also sad.But she could finally rest in peace, but she couldn't now.

-The Soul-
She found herself, having her chest chaining with her dead body, which is the chain of fate.If she dares to break it, she might turn into a hollow.So, she didn't break it.She stayed there, chaining herself with her dead body.When she was waiting and waiting, she seem to see a shinigami walk pass by.But it seems the shinigami didn't notice her.She also awaited for someone's presence and the people that could see her, and hear her.But no one could, no one will ever see, or even hear her voice that came out from her mouth.She decided to wait forever, until someone came to her.She then heard someone screaming in-pain, it was some kind of a hollow.She was right, it was a hollow and it was heading to her way.When she tries to escape, she couldn't.She still had herself chained on her dead body.A shinigami would appear and purifies the hollow with his Zanpakutō.The shinigami was a male, and she was looking at him.

The shinigami seems to be heading to her direction, but she punched the male's face, asking him to avoid her.If the shinigami tries to do anything perverted, she will break the shinigami's neck for sure.The shinigami wasn't angry or anything, he smiled and goes near her.Then the male put a soul burial on her forehead, turning her into a hell butterfly and sends her to soul society.This is the time that she could finally rest in peace for the rest of her life.She was glad the shinigami came to her and send her to soul society, to let her rest in peace and happily go away, letting go of her sadness as well.

-The Rukongai-
When she arrived to soul society, she found herself out from her dead body.Also she was in Rukongai, the west Rukongai.As soon as she arrives to the west rukongai, she decided to become a shinigami now.She would have some spiritual power inside her since she felt herself was a little bit 'special'.She had no choice, she would quickly join the Shino academy to become the shinigami, but before she could be one, she must show that she have some spiritual power.She shows them by having a light ball made of spiritual energy on her hand.After showing them, she was allowed to join the shino academy and entered the shinigami academy to become the shinigami.

-The Shino Academy-
When she entered the shino academy, the place was beautiful.It was a perfect place and only place for new shino academy students to come.She decide to take a stroll around the shino academy.In order to become a shinigami quickly, she decided to have her entrance exam for the next 2 years later.She decided to go have all her time studying in her room.After the 2 years of study (with rest and such), the entrance exam finally came.She took the entrance exam and began to start doing it.After she was out from her entrance exam, she passed the entrance exam wihout even failing once.It was all because she studied for 2 years time wihout giving up, she did rest for a few minutes before continue her studies.She might be considered the smart one in the soul society.After just passing her entrance exam, she became a shinigami.

-The Shinigami-
After becoming a shinigami, she quickly go to the Karakura town, which she couldn't wait to fight against the hollow and gain more power in the fight.Whenever she encounters any hollows, she'll simply slay them and purifies them to soul society with her Zanpakutō.After doing all those, she gets tired.Miyaki decided to stop purify the hollows for the meanwhile.When she was taking a walk around the karakura town, a wind blew and something blood-like thing she sees entered her body.It was too late to dodge or avoid the blood, but it was okay.It was just a blood only and she won't die or anything else.She was actually being infected by the blood.She didn't notice and continue slaying and purifies every single hollows she sees.And sents every pluses she sees to soul society by using the soul burial.She does that every single day and always goes out to Karakura city.

A week later, the virus seems to be take hold of her body and inflicted a moderate amount of damage to herself.She couldn't stand it and decided to take a day off from the karakura city.When the next day, she was fine.But she always feels hurt and kept inflicted a moderate amount of damage every single week.After months, and years, she always getting so much damage to herself and feeling there was something in her body, something that entered into her.Soon, a demonic spirit borned in her soul, getting herself into the inner world to fight against the demon that just borned in her soul, she would fight against the demon to gain back the control of herself.And also getting more power.

-The Fight Against the Demon Ice Queen-
She stood there, the demon seems to be staying there, waiting for her first attack instead of the demon first.She had no other choice but to attack the demon first.After a long fight against the demon, she panted.She then caught herself being frozen by the demon.But she was glad that she got a plan of how to defeat that demon in an instant of her plan.She first awaited the demon to get in front of her, then once the demon stood in front of her, she smirked.She used her shunpo and appeared behind the demon, and she finally knows her name.The demon's name was Hikarui Mizamiyo.She then stabbed the demon's stomach from behind, the demon female wasn't dead, and she was alive but fatally wounded by her stab.The demon faded away from her sight and the beast will stay in her body forever after being defeated by her.

-The Ziamichi-
The current Miyaki Hiyamoto is now a Ziamichi, after having a demonic spirit in her soul now.She gains a lots of powers after having the demon in her soul, she was going to keep the demonic soul in her for the rest of her life, also being a ziamichi herself forever.

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T H E B E A S T; ; W I T H I N

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Ziamichi Spirit Name:
Hikarui Mizamiyo
Race: Demon (The Demon Ice Queen)

Ziamichi Spirit Appearance:
Topics tagged under 50 on Bleach Platinum Hearts RP  - Page 2 IcePrisoner_by_asuka111

Ziamichi Personality:

Cold-Blooded/Cold-Hearted:
Hikarui is a very cold person towards everyone.Even to her host, but she still have a little bit heart to lend Miyaki with some of her powers.

Heartless: Even she is heartless towards everyone around her, she is not towards Miyaki, although she rarely speaks to her and never team up with her.But, she wouldn't care if her host dies.

Summer: Hikarui hates summer the most.Summer is one of her weakness.She said that she will melt if she takes up too much heat on herself.She mostly avoids herself from summer and cools Miyaki down by using her ice powers.

Winter: Winter is one of her most favourite season.She was able to have the power to travel all around the world when winter comes, which is her ability to travel.

Ziamichi History:
-The Ice Cave-
-Before Infecting Someone to be Her Host-
Hikarui was a Demon Ice Queen, also borned by his mother and father, who was actually a demon.She travel from places to place, wanted let her blood enter into a person's body, but she couldn't find the strong ones.She decided to go back to her home, the Ice cave.She decided to seal herself in her own cave for 9 months until the winter came by and then she could be able to travel again.After a long sealing herself in the Ice cave, she finally woke up after winter came by.She decided to wonder around the place.She was wondering around the Karakura town, and then she found a shinigami, who is worthy to be her host.But she couldn't trust her or even believe her.But she would rather taking control of her body and fight with her, to see who is stronger and worthy to be taken over.She had dissapear in the snow, having her blood entering the shinigami's body through the air.

-The Infection-
Once entered, she'll be inside the shinigami's body, waiting the time comes and she'll be infected by Hikarui with her own blood.When she entered her body after a few days, the shinigami seems to be caused by her to have a moderate amount of pain every week, which it seems to be caused by her infection into her body.Her demonic spirit slowly born in the shinigami body, slowly each month, she'll slowly grow.And finally, she was borned in the shinigami's body, her spirit finally grew and starting to fight against her host.She thinks that she would be able to defeat her host and take over her body for sure.

-The Fight-
Her fight between herself and the shinigami, who is called Miyaki Hiyamoto.She doesn't look so powerful and strong much, but seems to be an aggressive person to fight with.She decided to fight against the shinigami and see who is worthy of the shinigami's body.They fight against each other for so long, the ice queen decided to freeze Miyaki and then she might able to have a possibility to kill Miyaki.She then froze Miyaki's body, which made her unable to move.When she slowly walk towards the shinigami, she stood in front of the shinigami.While she was standing in front of the shinigami, she seems to be smirking at her.The cruel smirk made her mad, when she swung down her Ice blade, the shinigami dissapear.She doesn't know where the shinigami went, then she found herself being stabbed by the shinigami female, which she began to bleed and suffered a huge pain.But she is not dying, she is still alive and she would stay inside the shinigami's body after being defeated.
This is how the shinigami became a Ziamichi after the fight.

Ziamichi Powers:

Ice: Since Hikarui is a demon ice queen, she was able to freeze any water that she goes near to.She was able to summon ice from her ice blade.Her weakness is fire.She can even use ice abilities wihout any water present.

Highly-Resistant to Fire: Despite she is the demon queen of ice, she was able to withstand fire elements and also up to 1200 degrees heat.Because of this, she was highly resistant to fire even though she is an ice elemental demon.

Dragon Ice: She was able to summon a dragon ice from his ice blade by swing her blade down.The dragon was able to freeze its enemy once hitted and freezes the enemy once made contact (small contact, half contact and full contact).Only fire-based enemies can melt the ice by burning it.

Blizzard: She was able to summon a blizzard in her surroundings and have blizzard in the entire area of 500 meters wide.It has no damage to the enemy and the blizzard only decrease the enemy sight and not able to see Hikarui in the blizzard.Also Hikarui's speed, strength, defense, and her sight in the blizzard are greatly increased.Also capable of freezing up a fire-based enemy.Able to use once and six/seven of cool down.

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B E N E F I T S ; F O R H O S T

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Unique Traits:

Ice Control: Because Hikarui was a demon ice queen, Miyaki was able to control ice as well.Also freeze any water that she touches. her touch won't freeze people.Her weakness is fire element.

Ice Pillar: She would be able to summon 6 ice pillars and traps her enemy inside the pillar.After 1 post of trapping the enemy inside, the ice pillars would shut tight and crushes the trapped enemy.This deals a moderate damage and low resistance to fire-based enemy when being burned.

Healing Ice: The healing ability was a simple healing skill.She can only heal minor wounds and other wounds cannot be healed.She can heal the wounds by summoning an ice on her hand and put it above the wound.It'll fully heal the minor wound after 2 post later.

Dragon Ice: Miyaki was able to summon a dragon made of ice.Once she summoned the dragon, it will wrap and surround the enemy and crush its enemy.After crushing the enemy, the dragon ice would explode, dealing an extra damage on the enemy.

Ice Beam: She is capable of firing out an ice beam from both of her hands, which only deals a small damage to the enemy.And able to freeze her enemy (entire body) in any contact (small, half and full contact).Cool down is five post.

Frozen Kiss: When she kiss her opponent's lips and tongued them, she'll suck away half of their maximum energy with her tongue.She only uses it when her energy was about to finish.

Forms:
They have four (4) forms.

First Form Appearance: Topics tagged under 50 on Bleach Platinum Hearts RP  - Page 2 Natsuki_031

First Form Abilities:

Crystal Ice:
Miyaki was still capable of controlling ice and her ice is now as hard as a crystal.
(Miyaki's speed, strength, endurance, durability. spiritual power and weapon skill is slightly enhanced in this form)

Control in First Form: Miyaki still have full control of herself in her first form.

Second Form Appearance: Topics tagged under 50 on Bleach Platinum Hearts RP  - Page 2 IceQueenSmaller

Second Form Abilities:

Ice Rain:
When miyaki snapped her fingers, hundreds of ice would fall down from the sky like a rain.Also damage anyone and herself with this attack.Anyone that was caught in this ability will get a small damage from the ice and also getting their legs frozen for one post.

Frozen Touch: Anyone she touches will immediately froze (entire body) for two post.It deals no damage and temporary froze the opponent once she touches him/her.

Her speed, durability, endurance, weapon skill, strength and spiritual power is slightly enhanced.

Control in Second Form: She gets a complete control of herself.

Third Form Appearance: Topics tagged under 50 on Bleach Platinum Hearts RP  - Page 2 Konachancom-83218cirnotouhou

Third Form Abilities:

Flight:
She is capable of flying with her 6 ice wings that was floating on her back (3 in each side).They are as hard as a crystal and its hard to be broken.

Ice Spikes: Miyaki was able to summon spikes by stomping onto the ground and stabs the enemy with the spike from below.Used once and five cool down (post).

Control Time: The wings that was floating on her back also its the time before she loses the control of herself.Once all the wings are gone, she'll lose control and being completely taken over by Miyaki, also goes to the last form.One crystal ice would dissapear every 1 post.

Her speed, durability, strength, weapon skill, endurance and spiritual power is greatly increased.

Control in Third Form: She has control of herself BUT she'll lose control after 6 post later.

Forth/Final Form Apppearance: Topics tagged under 50 on Bleach Platinum Hearts RP  - Page 2 Ice_queen_by_Winterdreamer

The Forth/Final Form Abilities:

Ice Blast:
She was able to fire a huge blast of ice energy from her palm towards her enemy.Dealing a massive damage on her opponent with this attack.One use per thread.

Ice Of Death: She would charge up a highly concentrated ice energy on her index finger and fires out an extremely huge blast from her index finger.Resulting the blast was the level of cero oscuras.It means nothing can stop the blast.One use only in a thread.

Queen of Healing Ice: She won't be able to heal fatal wounds but able to heal any minor wounds and fatal wounds.She was also able to heal poison from her body.It would took 5 post to heal a fatal wound when needed.But it'll took almost all spiritual energy from her.

Her strength, speed, durability, endurance, weapon skill and spiritual power is greatly increased.

Control in forth/final form: In this final form, she lose her control and being completely taken over by her ziamichi spirit for five post in this form.

Drawbacks:
The drawbacks are simple.Her strength, speed, durability and endurance has greatly decreased all to beginner level.These only last 3 post before getting all back to normal.She was also temporary knocked out for 2 post.

Control: Five.After being defeated her soul but usually to have control of herself.

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T H E H O S T ; ; P O W E R S

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SHINIGAMI
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Zanpakutô Spirit Name: Hoshirou Kakushi
Appearance: Topics tagged under 50 on Bleach Platinum Hearts RP  - Page 2 Hielo_429
Inner World: Her Zanpakutō's spirit inner world was a beautiful, ice cave.The surroundings, walls and the ground was as cold as an ice.There were crystals everywhere in the cave as well.Also the cave inside, it was so cold when there was a wind blew from inside the cave.When entering deep into the cave, there was a chair, made of crystal.The place was as cold as a freezer, but it was a very beautiful place.Her Zanpakutō spirit seems to be always sitting down on the crystal chair.

Sealed Zanpakutô Apperance: Topics tagged under 50 on Bleach Platinum Hearts RP  - Page 2 Anime_Sword_JL590

Sealed Zanpakutô Abilities:

Ice and Water: Miyaki doesn't need water to be present in order for her to use its abilities.She also have the control of using water and ice elements together.


PhatomTech: None
Release: Frozen of the Rain Heaven, Hoshirou/.

Shikai Description: Topics tagged under 50 on Bleach Platinum Hearts RP  - Page 2 ImagesCAGSTM4T

Shikai Abilities:

Dragon Ice: Hoshirou allows Miyaki to control Ice and Water.When she swung down her sword, she was able to summon a dragon (which resembles to a chinese dragon) from her Zanpakutō.The dragon ice flies towards to its opponent and instantly freezes it touches.Once use, five cool down (post).

Ice Shield: Miyaki was able to summon a sheild made of ice.Which able to withstand a fire element for 2 post and melts after that.It sheilds her from all directions and surrounds her entire area to protect herself.It sheilds her from bakudo and Hadō up to #50.Also will instantly breaks when being hitted by a cero.

Healing Water: Miyaki would summona water from her Zanpakutō and surrounds herself with it.The water was able to heal any minor wounds, but cannot heals fatal wounds and moderate wounds.But, there is something very special with the ater she summons.The water can turn the fatal wound to moderate wound and moderate wound to minor wound.Can use once with 8 cool down (post).

Bankai Description: (This does not apply until you learn Bankai)

Bankai Abilities: (This does not apply until you learn Bankai)


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E X T R A ; ; I N F O

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NOTE:
Ziamichi's will have three to four skill sheets possibly. One for
general skills, one for racial skills, one for the host's skill and
possibly one for the spirit's skills if they are a different race.

Click here for skill sheet

Ziamichi Class:
(Ranging from E to the weakest and A to the strongest; With S being a
special class of demons. Don't do anything to this, the staff will
decide how strong your demon will be from how good your application is
and how good your role playing skills are.)

Skills:
0 Tier is allowed 1 Master, 2 Advanced for each section
1 Tier is allowed 2 Advanced for each section
2 Tier is allowed 1 Advanced, 2 Adept for each section
3 Tier is allowed 1 Adept for each section
4 Tier and below only get beginner.

General Skills


  • Durability: Master/Advanced/Adept/Beginner
  • General Speed: Master/Advanced/Adept/Beginner
  • Strength: Master/Advanced/Adept/Beginner
  • Weapon Skill: Master/Advanced/Adept/Beginner

Ziamichi Skills


  • Skill Of Ziamichi Powers: Master/Advanced/Adept/Beginner
  • Control Over Spirit: Master/Advanced/Adept/Beginner
  • Seal Strength: Master/Advanced/Adept/Beginner


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R P ; ; S A M P L E

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Roleplay Sample:

The ziamichi female, had decide to take her walk around the karakura town.When she was walking, she bumped onto an arrancar male.An enemy of her and she thinks she was from the espada.So, she unstealths her Zanpakutō and decided to fight against the arrancar.But the arrancar didn't fight and reveals himself that he is a kind arrancar and also not from the espada.She then walk towards the arrancar, it maybe look like an arrancar but it seems he won't attack her at all.Since the male is a kind arrancar, she places her Zanpakutō back and greets herself to the arrancar male named Ashida Hainuel.She rarely sees a freelancing arrancar around here and it was her first time to see one.She decided to talk with the male for a while.

"Why won't you join the espada?" she asked the arrancar kindly.

"Well.. I don't want to be an evil one, so i didn't join." He replied to the shinigami female that asked him.

It was a good thing that the arrancar doesn't want to be an evil one and decided to be in a good side.She was happy to see an arrancar that was kind enough to join the good side instead of the bad side.She turned around and ran away because she got something important to do.

"Bye!I got something urge to do!' she shouted to the arrancar male while she was running.

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