Bleach Platinum Hearts RP
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Welcome to The Platinum Hearts Scroller. Here you can find our most recent Of the Year and Of the Season winners. Happy Roleplaying! --- Member of the Year: Locke --- Character of the Year: Alastair Eisfluch --- New Characters of the Year: Mizu Morikawa and Igendai Gyakusuma --- Social Thread of the Year: A Letter for Hymn --- Combat Thread of the Year: Raise Your Spirits --- Member of the Season: Paradigm --- Characters of the Season: Byakuya Kuchiki and Klein Schwarzwotan --- Applications of the Season: Armina Willsaam and Klein Schwarzwotan --- Fight Thread of the Season: Search and Destroy --- Social Thread of the Season: Damage Assessment --- Event Thread of the Season: Midnight Assault
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Matsu
Matsu
Starter Member
Joined : 2013-12-13
Posts : 39

Member Info
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Alratar, Farran[approved 3-4] Left_bar_bleue0/0Alratar, Farran[approved 3-4] Empty_bar_bleue  (0/0)
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Alratar, Farran[approved 3-4] Empty Alratar, Farran[approved 3-4]

Thu Dec 26, 2013 5:07 pm

Alratar, Farran[approved 3-4] Image4474


Alratar, Farran[approved 3-4] Image4475-1

• Name: Farran Alratar
• True Age: 483
• Appearance Age: 31
• Gender: Male
• Orientation: Kirikku-2222-AG

Alratar, Farran[approved 3-4] Image4482-1

• Appearance:
Spoiler:

• Bone Appearance: The armour covering his left arm is a remnant of his Hollow form.

• Hollow Hole: Slightly above the center of the chest

• Reiatsu Colour: Thistle

Alratar, Farran[approved 3-4] Image4476-1

Personality:
Knightly
Farran is completely loyal to those he trusts, like a knight to his king. He is stalwart in the face of danger and would take on anything for those he sees as his allies. Should you cross him or one of his allies, it's a certainty that Farran will come seeking justice.

Patient
Nearly stoic, Farran will put up with almost anything from those he cares for. He keeps his calm around all and it is rare to see him break into a fit of rage. Should that line be crossed, one would definitely not want to be in Farran's way.

Callous
Similar to his level of patience, he doesn't seem to care for much from others he doesn't already associate with. It's entirely likely for Farran to blow someone off when speaking to someone he knows. Most of the time, should you grab Farran's attention, it's likely that he'll not care about you at all until you give him a reason to give you some respect.

Respectable
To those that Farran faces in a significant battle or have proven themselves to him, Farran gives the utmost respect, treating them as an equal or greater. He views those who give their all in battle should fight as equals, no matter who/what they are. Should you prove to be stronger, Farran gives you the respect a superior should receive, but will not hold back his thoughts.

Alratar, Farran[approved 3-4] Image4477-1

• History:
Life and Death:

Becoming a Hollow:

Joining the Kirikku:

Alratar, Farran[approved 3-4] Image4478-1

• Sealed Zanpakutô:
Spoiler:

• Racial Abilities:
Bala (虚弾 (バラ), Bara; Spanish for "Bullet," Japanese for "Hollow Bullet")
A technique of firing his hardened spiritual pressure against his enemies. Less powerful than a Cero, but it can be successively fired at 20 times the rate.

Cero (虚閃 (セロ), Sero; Spanish for "Zero," Japanese for "Hollow Flash," "Doom Blast" in the Viz translation)
A powerful spiritual light fired by Menos Grandes and Arrancar.

Garganta (黒腔 (ガルガンタ), Garuganta; Spanish for "Throat", Japanese for "Black Cavity")
How Arrancar and Hollows are able to move in and out from Hueco Mundo. It is a spiritual pathway connecting the Arrancar's world, Hueco Mundo, to other worlds. Besides the World of the Living and the Soul Society, it can also open the gates of the Dangai and K-World. A turbulence of Reishi blows within Garganta. To move through it, travellers must create footholds using the Reishi.

Enhanced Hierro (鋼皮 (イエロ), Iero; Spanish for "Iron," Japanese for "Steel Skin")
An Arrancar's outer skin with high spiritual hardness that serves as armor.

Pesquisa (探査回路 (ペスキサ), Pesukisa; Spanish for "Inquiry," Japanese for "Probe Circuit")
An Arrancar ability to measure and locate spiritual pressure.

Sonído (響転 (ソニード), Sonīdo; Spanish for "Sound," Japanese for "Sound Ceremony")
The Arrancar equivalent to a Shinigami's Shunpo.

• Unique Abilities:
Fire Resistance
Due to Farran's natural affinity with fire, he has a high resistance to flame and heat based attacks, especially to those of a weaker level than his own.

Alratar, Farran[approved 3-4] Image4479-1

• Resereccion Name: Caballero (lit. translation: Chevalier)

• Resereccion Release Phrase: Appoint thyself in service of your betters, Caballero.

• Release Actions: Farran kneels, placing his shield before him and the sword resting on the top edge pointing skyward. At the start of the release phrase, fire extends from the edges of the shield, forming a circle on the ground. Upon calling Caballero's name, a tower of flame emits from the circle, engulfing Farran. The tower disperses as Farran appears in his new form.

• Resereccion Appearance:
Spoiler:

• Resereccion Abilities:
Fire Generation/Manipulation
In this state, Farren is able to generate and manipulate fire of his creation. The fire comes out in relatively well-sized burst, with the large amounts of flame being used with his special abilities.
∟ Fuego Devorador (lit. translation: devouring fire)
Pale blue-green fire that uses the spiritual energy of whatever it touches as it's fuel source. Unless the fuel source is all used up, the flames will never burn out. The flames can also spread, but at a much slower rate. Water and/or ice can slow down the flames, but will not extinguish them. If the flames touch the standard flames, the standard flames will convert to this type of flame. Only one active Devorador flame can be on a person at a time. Should a second flame hit a victim, the first flame's energy will be absorbed by the second flame.
OOC:

Bala Cenicienta (lit. translation: cindery bullet)
Farran is able to shoot fire-mixed balas from any flame he has generated. The fire increases the energy's overall damage and will damage over time, should the fire linger. The balas shot from flame cannot be released as quickly as they would be if shot directly from the user. While under the influence of Fuego Devorador, a remotely launched bala absorbs the entire flame it is launched from, but causes a small explosion of flame upon contact, essentially transferring the flame to a new location. The Devorador Bala has an even longer waiting time between uses than the standard Bala Cenicienta.
OOC:

Llameante Cero (lit. translation: blazing zero)
Much like Bala Cenicienta, this ability compresses fire into the energy of the cero. This greatly increases the strength of the cero and always leaves a burning path in it's wake. The Devorador variant increases the power of the cero even more, and causes a large explosion upon contact, however this variant has a long waiting period between uses.
OOC:

Espada de Infiernos (lit. translation: sword of infernos)
Farran coats and extends the reach of his blade with compressed fire. This adds to his physical strength on sword strikes can easily cause fire to spread to any being that makes contact with the blade, even when blocking and fatigues the opponent with the massive heat pressure. The compressed flames can be released in one massive burst of flames that Farran can manipulate into whatever form he desires upon release. The Devorador version of this technique can only be maintained for a few minutes before Farran risks receiving feedback from the flames. He usually only keeps this variant active for a few sword strikes before releasing the flames.
OOC:

Escudo Ardiente (lit. translation: burning shield)
Using his shield, Farran spawns a wall or bubble of flames to protect himself or those around/behind him by using the flames and sudden burst of intense heat pressure to block or repel an attack. While under Fuego Devorador, this ability acts the same as it's previous version, but sets ablaze anything that comes into contact with the flames, effectively destroying whatever is blocked.
OOC:

Rabia Furiosa de la Tierra (lit. translation: furious rage of the earth)
This area of effect ability requires a lot of effort from Farran and is used rarely. By stabbing his blade into the ground, he can manipulate flames underground. The flames melt the ground in an area of Farran's choosing, turning it into something akin of an active lava pit. This ability can only be used three times per battle, and has an effective area of around fifty feet. Should this be used while under the effects of Fuego Devorador, the ability acts the same, but the "lava" that is formed will never cool, effectively leaving a permanent hazardous landmark in it's wake. This variant can only be used once per battle.

Alratar, Farran[approved 3-4] Image4480-1

(Leave the skills alone until the application is approved. You can then go back and add them if you want to)

General Skills

  • Durability: Adept
  • General Speed: Beginner
  • Strength: Adept
  • Weapon Skill: Beginner


Will Skills

  • Willpower/Determination: Adept
  • Mental Deduction: Beginner
  • Pain Endurance: Adept
  • Focus: Beginner


Racial Skills

  • Perquisa: Beginner
  • Sonido: Beginner
  • Cero/Bala: Adept
  • Hierro: Adept


Last edited by Matsu on Sun Jan 12, 2014 8:45 pm; edited 11 times in total
Matsu
Matsu
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Joined : 2013-12-13
Posts : 39

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Alratar, Farran[approved 3-4] Left_bar_bleue0/0Alratar, Farran[approved 3-4] Empty_bar_bleue  (0/0)
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Alratar, Farran[approved 3-4] Empty Re: Alratar, Farran[approved 3-4]

Thu Jan 09, 2014 3:50 am
FINISHED
Imakuran
Imakuran
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Joined : 2012-10-02
Posts : 1018
Age : 83

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Alratar, Farran[approved 3-4] Left_bar_bleue227620/999999Alratar, Farran[approved 3-4] Empty_bar_bleue  (227620/999999)
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Alratar, Farran[approved 3-4] Empty Re: Alratar, Farran[approved 3-4]

Thu Jan 09, 2014 7:42 pm
Espada de Infiernos (lit. translation: sword of infernos)
Farran coats and extends the reach of his blade with compressed fire. This adds to his physical strength on sword strikes can easily cause fire to spread to any being that makes contact with the blade, even when blocking and fatigues the opponent with the massive heat pressure. The compressed flames can be released in one massive burst of flames that Farran can manipulate into whatever form he desires upon release. The Devorador version of this technique can only be maintained for a few minutes before Farran risks receiving feedback from the flames. He usually only keeps this variant active for a few sword strikes before releasing the flames.


What's the difference between the Devorador version and the normal version outside of it being more difficult to maintain?

Escudo Ardiente (lit. translation: burning shield)
Using his shield, Farran spawns a wall or bubble of flames to protect himself or those around/behind him by using the flames and sudden burst of intense heat pressure to block or repel an attack. While under Fuego Devorador, this ability will burn away anything that comes into contact with the flames, effectively destroying whatever he blocks, instead of just stopping it.

Outright destroying anything it touches is going to be a no.

Rabia Furiosa de la Tierra (lit. translation: furious rage of the earth)
This area of effect ability requires a lot of effort from Farran and is used rarely. By stabbing his blade into the ground, he can manipulate flames underground. The flames melt the ground in an area of Farran's choosing, turning it into something akin of an active lava pit. This ability can only be used three times per battle, and has an extremely large effected area. Should this be used while under the effects of Fuego Devorador, the ability acts the same, but the "lava" that is formed will never cool, effectively leaving a permanent hazardous landmark in it's wake. This variant can only be used once per battle.

How large are we talking? Give me something more descriptive than "Extremely."
Matsu
Matsu
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Joined : 2013-12-13
Posts : 39

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Alratar, Farran[approved 3-4] Empty Re: Alratar, Farran[approved 3-4]

Thu Jan 09, 2014 8:34 pm
Imakuran wrote:
Espada de Infiernos (lit. translation: sword of infernos)
Farran coats and extends the reach of his blade with compressed fire. This adds to his physical strength on sword strikes can easily cause fire to spread to any being that makes contact with the blade, even when blocking and fatigues the opponent with the massive heat pressure. The compressed flames can be released in one massive burst of flames that Farran can manipulate into whatever form he desires upon release. The Devorador version of this technique can only be maintained for a few minutes before Farran risks receiving feedback from the flames. He usually only keeps this variant active for a few sword strikes before releasing the flames.


What's the difference between the Devorador version and the normal version outside of it being more difficult to maintain?

Given that the flames are of the Devorador kind, it spreads that fire, which is already powerful. Like I said with the ability, if Farran tries to keep it active for a long time, he risks damaging himself. Beyond the risk of self-harm, I'm not too sure what to add without making it too powerful.

Imakuran wrote:
Escudo Ardiente (lit. translation: burning shield)
Using his shield, Farran spawns a wall or bubble of flames to protect himself or those around/behind him by using the flames and sudden burst of intense heat pressure to block or repel an attack. While under Fuego Devorador, this ability will burn away anything that comes into contact with the flames, effectively destroying whatever he blocks, instead of just stopping it.

Outright destroying anything it touches is going to be a no.

In retrospect, perhaps I could've worded that better. I'll change it to that it repels everything like the previous version, but after being set aflame by Fuego Devorador, whatever is repelled is as good as destroyed unless the source of energy is somehow cut off.

Imakuran wrote:
Rabia Furiosa de la Tierra (lit. translation: furious rage of the earth)
This area of effect ability requires a lot of effort from Farran and is used rarely. By stabbing his blade into the ground, he can manipulate flames underground. The flames melt the ground in an area of Farran's choosing, turning it into something akin of an active lava pit. This ability can only be used three times per battle, and has an extremely large effected area. Should this be used while under the effects of Fuego Devorador, the ability acts the same, but the "lava" that is formed will never cool, effectively leaving a permanent hazardous landmark in it's wake. This variant can only be used once per battle.

How large are we talking? Give me something more descriptive than "Extremely."

I'm not good at judging distances, so that's why I left it kind of vague. If I had to put a set number on how wide it affects... how does a half-mile sound?
Imakuran
Imakuran
Seasoned Member
Joined : 2012-10-02
Posts : 1018
Age : 83

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Alratar, Farran[approved 3-4] Empty Re: Alratar, Farran[approved 3-4]

Thu Jan 09, 2014 9:21 pm
The first two are fine once it's just catching things on fire, a half mile sounds too large. This app is in the 3-5...maybe 3-4 area. That's not "turn the greater part of a decently sized city in to a lava pit." Try about a 50 foot radius for now and grow it as the character grows.

And...not burning out and being unable to be quelled are two different things...are you going for natural causes being unable to put these out or them being completely immune to tampering before the energy source is completely drained? One is fine...one is not.

Matsu
Matsu
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Joined : 2013-12-13
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Alratar, Farran[approved 3-4] Empty Re: Alratar, Farran[approved 3-4]

Thu Jan 09, 2014 9:39 pm
Imakuran wrote:The first two are fine once it's just catching things on fire, a half mile sounds too large. This app is in the 3-5...maybe 3-4 area. That's not "turn the greater part of a decently sized city in to a lava pit." Try about a 50 foot radius for now and grow it as the character grows.

Alright, I'm fine with that.

Imakuran wrote:And...not burning out and being unable to be quelled are two different things...are you going for natural causes being unable to put these out or them being completely immune to tampering before the energy source is completely drained? One is fine...one is not.

Something more akin to the latter, but not exactly how you put it. The fire uses the spiritual energy of whatever it touches as it's fuel source. So, say for example, someone had an ability that generates water. If the water hits the flames, they will die down, but the spiritual energy in said water would be just enough to keep the flame as embers or a very small fire. At least for now, in the future I may develop it so that it can have a "burning oil on water" effect, but I'll burn that bridge when I get to it.
Imakuran
Imakuran
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Joined : 2012-10-02
Posts : 1018
Age : 83

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Alratar, Farran[approved 3-4] Empty Re: Alratar, Farran[approved 3-4]

Thu Jan 09, 2014 9:54 pm
What I'm asking, if you manage to set someone's hand on fire(not hard to do with freeform fire manipulation, even without direct hits) do they have no way to extinguish the flame?
Matsu
Matsu
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Alratar, Farran[approved 3-4] Empty Re: Alratar, Farran[approved 3-4]

Thu Jan 09, 2014 10:07 pm
Well, Farran doesn't really have full manipulation for one. Yes, he can choose it's form for abilities and how it comes out for attacks, but once it's launched, that's it. He can't just make a previous fire just get up and move. The closest he gets to that is his bala ability, and that's just remotely launching energy with his fire mixed in.

To answer your question, should a body part catch fire, they victim has a few choices. Should they have a way to cut off all spiritual energy to that part of the body, the flame will go out. They could also cut off the burning part, letting the removed part of the body burn away while the rest of the body is fine. Should they use water over it, the flame will reduce to a slow burn, or if ice it used, it would have to burn the ice away before working back at the afflicted part. Lastly, and I don't know if many have this kind of ability, if the victim has some sort of space/time ability, they can use that to (at the very least) stall the flames, or change the outcome dependant on the victim's powers.

All in all, I'm not saying that's there's absolutely no way to put the flames out, but it's designed to be very, very hard to do so.
Ludalfa
Ludalfa
The Living Microwave
The Living Microwave
Joined : 2012-07-19
Posts : 932
Age : 30
Location : New Jersey

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Alratar, Farran[approved 3-4] Empty Re: Alratar, Farran[approved 3-4]

Sat Jan 11, 2014 11:31 pm
Application Checklist
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


Will Skills
  • Willpower/Determination: Adept
  • Mental Deduction: Beginner
  • Pain Endurance: Adept
  • Focus: Beginner


Comments/Notes:
Tier:3-4
CPKallday
CPKallday
The KFC of PH
The KFC of PH
OTM
Joined : 2013-11-18
Posts : 1436
Age : 31

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Alratar, Farran[approved 3-4] Empty Re: Alratar, Farran[approved 3-4]

Sat Apr 05, 2014 1:30 am
This character is being placed into the archives due to failure to post in the activity check. If you wish to revive this character just post here.


Alratar, Farran[approved 3-4] Sbb1I7e
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