Bleach Platinum Hearts RP
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Welcome to The Platinum Hearts Scroller. Here you can find our most recent Of the Year and Of the Season winners. Happy Roleplaying! --- Member of the Year: Locke --- Character of the Year: Alastair Eisfluch --- New Characters of the Year: Mizu Morikawa and Igendai Gyakusuma --- Social Thread of the Year: A Letter for Hymn --- Combat Thread of the Year: Raise Your Spirits --- Member of the Season: Paradigm --- Characters of the Season: Byakuya Kuchiki and Klein Schwarzwotan --- Applications of the Season: Armina Willsaam and Klein Schwarzwotan --- Fight Thread of the Season: Search and Destroy --- Social Thread of the Season: Damage Assessment --- Event Thread of the Season: Midnight Assault
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Zane
Zane
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Joined : 2010-08-30
Posts : 308

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Dellapero's  shiny new upgrades Left_bar_bleue56000/40000Dellapero's  shiny new upgrades Empty_bar_bleue  (56000/40000)
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Dellapero's  shiny new upgrades Empty Dellapero's shiny new upgrades

Mon Jun 27, 2016 7:24 pm
Dellapero's  shiny new upgrades QerxJ3c

» Name Of Character: Dellapero Grance
» Link To Character: https://www.platinumhearts.net/t14648-dellapero-grance-approved-0-5-0-4-in-release

» Upgrading:
From top priority to lowest priority.

Hiten Kaiku- Hiten is Dellapero's variation oof high speed movement developed only recently as a response to the lack of a good counter to it otherwise. It is unique in that it is much more reactionary than other variants, but in the same light is versatile and potent. When someone uses a high speed ability, be it a generic shunpo or unique variations of abilities, this skill utilizes Dellapero's power of adaptation to match, or even surpass that ability. His body rapidly changes, much like in normal evolutionary bursts when confronted by insane forces. Only this operates on a much less draining, but also less long-term effect. Energy is used to temporarily alter his muscles and evolve his individual footsteps at an instantaneous rate to grant him the same speed and ability as other techniques, or an even better variant of them.

Like the core ability it is derived from though, its function is restrained. Dellapero can only use it in direct response to someone else using such an ability. Though it can apply to any number of things that revolve around drastically increasing speed, it isn't something that can be called upon at any given moment. When a person accelerates through some kind of technique like sonido, he can immediately increase his own speed a nano-second after his adversary has used it. This can even work -better- than the original technique that is being emulated, but under very strict time constraints Hiten Kaiku can apply any time in a post following someone else's use of a high speed movement ability, even multiple times if the other person did the same. However, the closer it is use to the initial skill, the better it can cope. Using it immediately after is where it is at its strongest, even surpassing the speed of the original move. However, as time goes on this effect drastically weakens. Even waiting a fraction of a post, or three to four seconds could reduce the gained effect to half the efficiency of the original. This makes timing very important, and it also makes it easy to predict after its original application.

Additionally, while this does copy the quality of technique it is up against, it can also be much faster or slower than the original user as well. This is because it only emulates the multiplier of the actual skill and not complete speed. So if Dellapero is naturally faster than an adversary, he will have an even greater advantage when copying their high speed movements. In the same light, he'll be slower copying the ability of someone natural faster than himself, as seldom as that may be,. It should also be noted that this ability can not copy additional effects unrelated to high-speed movement unless they are directly related to the speed or power of the technique (like creating an explosion from hyper sonic speed).

It has one minor advantage in addition to a nifty counter. For the remainder of the post after this ability is used, there is a slight lag in the evolving energy coursing through Grance's body. This causes his natural movement speed to be slightly increased after every use of Hiten Kaiku. Though no matter how many times it is used, the speed will vanish by the end of the same post. It can still build up to aid in clutch situations. Each use of Hiten will increase his movement speed by 1.2x, stacking with additional uses if applicable. Though minor, it can still leave large impacts in the right situation. Overall it is a very powerful utility for a man that had no good counters to the myriad of speed augmenting abilities until now.


Jiten Ittou Tatsumaki- It is less of a technique and more a complete fighting style derived from improving upon individual improvisations from multiple battles. Though it can be used diversely, it revolves around one simple concept. Spin to win. The majority of feats and actions regarding jiten utilize rotational energy alongside the various weapons. This is made possible through two things. First and most importantly is speed. As Dellapero's primary specialty and focus in battle, his speed allows his body to move at a pace quick enough to carry momentum and power through his movements on a large enough scale to weaponize it through the spin. The second factor that makes this more applicable for him than even other speedsters is his body's adaptable nature and augmented senses Where rapid rotations would cause most to get dizzy or even block out one's ability to detect things in the world around them, Grance does not have this problem in the slightest. Even while utilizing the spin he can see just about everything going on around him, if not better than before due to a complete range of vision due to his movement.

Though appearing simple, there are a wide range of applications for this unorthodox style of combat. Firstly are the basics. He can turn almost any kind of turn into a complete rotation with relative ease, drastically increasing his speed in both turning and movement through conserving momentum. Momentum is the key player in this style's perks, using speed as a physical force to create exceedingly powerful attacks. The most basic form of this is effectively turning the entire body into a metal tornado that will rip through most materials it comes in contact with. This is most effective when using two blades, as it doubles the number of rotations around the user and bolsters damage. Though it can still be done with only one sword, this method is far less effective. The basic spin has one of two weaknesses. While this rotation provides an almost full-body defense, it can only defend one of two places at a time. The very top of the head or the bottom of the feet will be vulnerable, though this can alternate very quickly to protect one over the other, it can never defend both spots at once.

The spin can produce many unique effects, especially when Dellapero is moving faster from evolution or released restraints. With his power and speed it is not uncommon for the spin to create gales, or even complete tornadoes. Whirlpools are also common if this is used in an aquatic environment. These events will become stronger the faster he is moving, often times on a scale large enough to deflect certain attacks like a barrage of knives or poison gas. This effect is at its strongest at the core of the spin though. The area directly around Dellapero during this period, especially when using the Lightbirngher is very strong and can deflect or redirect techniques that Grance couldn't overcome normally. This is done by diverting either an attack like a cero or thrown explosives a few feet outside of the blade's reach, but still close enough for the rotational energy to grasp them. This then moves the effected ability complete around in the same arc as Dellapero himself which can then be sent right back at the caster, broken apart by the sheer force of speed, or sent in another direction. This is far more difficult with more powerful attacks like gran rey cero, where diverting its direction slightly may be the best possible outcome. Meanwhile attacks on an even grander scale or by someone exceptionally powerful may detonate on the spot when meeting the wall of spinning force.

The last effect is unique to the Deathbringer and more of a reaction with the power the blade already has. Normally it will cut through space and only leave behind a temporal mark in reality where it has been. Using the excessive force and numerous cuts of the spin though, a much different effect is created. The space around Dellapero will be completely destroyed over time, creating a gap in reality that attempts to close itself by drawing things in. This gives the spin alongside the Deathbringer a very deadly -pull- that draws in attacks and people. The power of said pull depends on the man's speed, but in most cases will pull people right off their feet and into prime striking position for the Vanguard operative. Those with high levels of strength or the spiritual power to stay rooted will be far more resistant to this, but it is still a danger all the same. The void space used to create this vacuum with not harm spiritual or organic creatures, but will disperse attacks like cero on contact by pulling them completely around Dellapero and using the material to close the gap in space created by the blade. This effect will very rarely destroy an attack entirely unless they are on a small scale. However, things like cero will be substantially weakened and then subjected to the ripping force of the spin in a more vulnerable state.

The downside of the Deathbringer's spin is that it will draw in attacks just as it does people. While it does weaken them, it isn't purely directed toward attacks that can easily be stopped. Even grand scale moves like cero oscuras will be directed toward Dellapero during this process and hit him with most of their overall power. The spin still serves as an excellent safeguard, but severe wounds can and likely will happen due to the vacuum drawing in attacks too powerful for his strength and speed to contend with.

Overall, Jiten Ittou Tatsumi is a very powerful application of speed and multiple blades that can prove a threat to most anyone in close range combat. it does suffer from an additional drawback of being more taxing on stamina than basic combat and should be used in moderation to avoid early fatigue in battle. Additionally as a newly forged style of fighting, no techniques have yet to be developed for it outside of the basic concept. Over time it should develop into a truly devastating form of assault and defense.


A upgrade in Willpower from Advanced to Master, from the Moon Massacre event and developments from the fight vs Starrk and what will take place vs yet another overwhelming force of nature in sector N.


Possibly a tier upgrade either overall or via Deathbringer since it is a very power-focused ascension. Low priority.

» Why: These developments stem from multiple fights that I'm going to put together for thr purpose of the app.

Two fights take priority in these developments. The first and nearly finished battle that is the inspiration for the techniques is https://www.platinumhearts.net/t14794-battle-in-foreign-lands. one of the first more substantial fights Dellapero has been in against a 0-2+ adversary that vastly outclassed him in firepower and...firepower. It also draws attention to one of Dellapero's flaws that he adapted from into developing the above skills. Lacking any form of high-speed movement, matching up with others, especially a speedy powerhouse like the former Primera was an exceedingly difficult task. In that same light, his ability to adapt and utilize new means of fighting also helped derive the second ability, a fighting style that further give the man control over his own body in battle and maximize himself in any situation. Though originally a improvisation, the fighting style has evolved, as will be seen in the progression of the second thread, into a full fledged medium of combat.

The second thread is the one factoring into this for the other upgrades and what is sure to be another noteworthy battle utilizing the same elements as the former. https://www.platinumhearts.net/t15703-sector-n-moon-massacre-event. Though fresh, I'll be tossing it in as well so the character is up-to-date for other events coming around. (Shameless upgrades before the tournament) With Tina out of the picture, this is/ likely will remain another exceedingly difficult fight against a 0-2 that not only will have vastly superior firepower, but the malicious mindset to kill him and everyone else in the sector if he isn't putting his fullest into the fight. Though early too be using it for this, the thread will serve as another large marker for the requested upgrades and adding extra merit to them via the rewards for these threads in general.

Though I can't verify much since it could turn out a lot of different ways. The events of https://www.platinumhearts.net/t15857-battle-amid-the-night-open will also be factoring into this as a pre-upgrade period where these changes developed. Most likely it will be a point of heavy development for the fighting style over the former technique.

» Extra: I'll also be treating this as and making note of it for my reward claim during the Moon war. Just want to finish the thread before posting in that topic.

THEFROST
THEFROST
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Joined : 2010-06-03
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Dellapero's  shiny new upgrades Empty Re: Dellapero's shiny new upgrades

Mon Jun 27, 2016 10:37 pm

«APPROVING YOUR UPGRADE»

Don't see anything wrong with it since most of it seems fair enough. I'll go ahead and approve it and you can stamp it in your app. 0-4 and 0-3 release form for the tier upgrade.



Dellapero's  shiny new upgrades WVMWLOu
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