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 Keija [APPROVED 4-1]

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Subject Post 1PostSubject: Keija [APPROVED 4-1]   Keija [APPROVED 4-1] EmptySat Dec 31, 2016 2:22 pm

Coding In Template By:
[THEFROST]


THE DEMON TEMPLATE

Traditional Demon Profile
中空アーチャー


I. Basic Information


» Name: Keijaku
» Titles:
» Age: looks about 22 years old but actually 250 years (demon age)
» Gender: Female
» Affiliation/Rank: N/A


» Shifter Appearance Written: (Simply write down hat your demon looks like while not in it's true form. Copy this again if they have more then one, or omit this if they do not have one. And please spoiler or re-size your picture if it stretches the page.)

» Shifter Appearance Picture:
Keija [APPROVED 4-1] Kiryuuin.Satsuki.full.1636259


» True Appearance Written: Keijaku is a 5'2 (158 cm) blue skinned woman with black clothing and a black scarf. She has flowing white hair and her eyes are black sclera and gold, also wearing a black western-style armor but due to it's heavy weight she only wears few pieces of it.


» True  Appearance Picture: Keija [APPROVED 4-1] XdbvF9STji5zcK3Q0z5a

I. Personality Traits


» Personality:
Calm: Because of how reserved Keija is, she taught herself to be extremely calm in many situations. She has done so to hide any negative emotions she may have towards shinigami or otherwise.

Tidy: She always kept a tiny room, unlike her brothers who leave there rooms more atrocious then a pack of hellhounds. Whenever she see's a dity room she can't help but immediately clean it up.

Respect: Keija has massive respect for those who are the same race as her, or for anyone who is able to hold their own in battle. Whenever or not she's lost a battle she will most certainly treat them with the most respectful words, phrases, and gestures she knows. She may also try to defend them even if they are far more powerful than she.



» Likes:
Potato Chips: Ever since she first tasted a potato chip she has always adored them, perhaps it was the wonderful golden brown texture or the lovely crunch sound it makes once she bites into it. She's become so fond with them that she'll occasionaly steal some from human markets and shopping centers.


Hell: Growing up in the firey chasm of Demon World, she usually called it home. It was where she met all of her friends and was raised to become a great warrior like her father. If she's requested to return home, she'll go without any hesitation whatsoever.

» Dislikes:
all shinigami are a disease that must be taken care of immediately to make sure demons are the true race to rule over mankind.


Losing:
Having a dad who's very serious about honor is a pretty big deal, her dad believes that losing in a fight is worse then being dead or running away. That's why she always trains so she'll never have to suffer from losing a fight especially if it's from a lowly shinigami.


Perverts:
Keija isn't the kind of demon who likes to show off her goods, she's usually very modest and tame, however she is interested in love. If she encounters someone trying to grab a feel she'll retaliate by breaking their legs and arms.

I. Character History


» History
Death....that's what she see's everytime she sleeps, nothing but countless bodies piling up one another.


Keijaku lived in the not-so good part of town, demons commiting crimes or killing among others without a second thought of remorse. She lived with her six brothers making her the only female besides her mother in the entire family.
As she grew older she tried interacting with other demons her age, however she was very shy and that caused her to become distant towards new people and wanting to be alone

One day before she went to sleep her father told keija about the family sycthe called Shi no haaku, he said it could grant the user immense power and combat abilities. He told her that once she grows older, she'll be able to obtain it and carry until the next generation of demons.

She also noticed that her hips were starting to form a fruit-like appearance like a pear, she was embarassed about her hips size and was too embrassed to show anyone.

Keijaku was very interested in combat, she's heard stories about her father participating in raids and being able to see the outside world with his own two eyes. Hell, everday when he arrives home she always asks him about his adventures. He once told keijaku about an enemy they've encountered known as shinigami. Being curious she asked what they are, Well it looks like imma have to tell you eventually", her father said 
That's when she realized not everything was sunshine and rainbows, he told her all about the shinigami how they're a race of despicable people who kill demons and souls for fun and send them to the "soul society" which he thought was a place filled with hell and misery. 
Knowing this she believed her father, which caused her to hate shinigami despite not knowing their true motivations or purpose.

As a result of hearing this keijaku wanted to become a fighter, to hopefully combat these so called "shinigami" and make them pay for their wrongdoing.

Both mother and father wanted what's best for their daughter, so they decided the best way to do it was to allow her to be with them once a day. Each day teaching her a new skill to make her a better woman.
She was given two sides of the coin, her father teaching her how to use a variety of different weapons and hand-to-hand combat incase she is in a situation without one. Mother on the other hand, taught her to cook,clean and how to act towards other people without making them feel intimidated.

They always trained within the basement of their home, since it mostly consisted of old pictures and boxes.

The weapon of her choice was always the scythe, which intreged her father who assumed she'd take a ranged weapon rather then a close-quarters one. Once she chose her weapon, she and her father began training. At first, she couldn't even hit her father without either falling or getting punched in the gut.

However, over the course of years she learned different ways of making an impratical weapon work such as using her footwork and twirling and spinning to build up momentum and keep herself protected, as well as enabling more than one attack in a single push, allowing her to twist the blade around into multiple strikes.

At long last, she turned the appropriate age to wield the family sycthe just like ancestors before her had. However, the only way she could obtain it was to fight her father in a one on one match. 

Both she and her father were given two long swords to combat each other, she could feel the immense weight of the sword in her hands.
As she and her father clashed, she thought she was gaining the upperhand and 
However her father wasn't a pushover, he parry'ed her strikes effortlessly and began to thrust his sword towards her, she dodged it but it cut off a bit of hair.


Once they continued fighting keijaku emerged victorious but barely survived. As promised, she was given the family scythe. She's always treasured it ever since.

Today, she goes out and occasionally goes to the human world to spread mischief or to just find a place to relax in.

I. Equipment


» Equipment: (If your character has any equipment, then you should put it in this section. Otherwise, if they don't, do not fill in this section and you can leave it blank.)

I. Natural Abilities & Skills



» Natural Abilities: [i]
Shadow Movement: It allows them to move at quick burst of speeds on most occasions to allow them to travel very far distances in short amount of times, that is for certain. Though, this is where some similarities come to an end. Unlike most other races, Demon's get many nifty benefits then just Super Speed. Take this for example: from the seals on a demon's legs and feet that generate insane amounts of energy from all of the sources of power they collect; it will be able to give yourself temporary boost of intense speed called "Shadow Burst". Shadow Burst is a period of time where your demon will double their speed on average if they are at least adept. It will transition into how fast their attacks are created or launched, the demon's reaction time to increase the odds of evading, countering or noticing a person, object or anything else within a vicinity that has a prense in order to do something about it, it increases their mental awareness to more alert levels and it even goes into their natural powers.

Akuma Kyodo: Thanks to the full body seal most demon's have on their bodies from birth, Akuma Kyodo gives most Demon's a layer of defensive skin that is similar to an Arrancar's Hierro. This will be general defense, though if have a high Za Koa Skill, you can temporarily double your defense. Masters can do it for ten post, Advanced for seven, adept for four and beginners for two. All come with a three post cooldown. But that's where the similarities end, and the differences begin. What makes a demon's Akuma Kyodo: so different? Well, for instance, this layer of skin is not just applied physically like Arrancar's are or any other races natural defense. What makes a demon's defense stands out is that it applies to magic, spiritual attacks, their environments, how resistant they are to poisons or toxins and even how much their mental state improves.

Body Manipulation:
This is a natural ability that all demon's possess if they wish to activate it or perform it. Most Demon's have full control over every aspect of his physical make-up, able to stretch themselves to obtain insane heights such as being thirty foot tall, being able to change their skin color, having the ability to shape-shift into different people that they are able to remember and, on much more powerful levels, being able to even detach, generate or fuse body parts together in order to increase odds of surviving. Though, this does not occur until at least one tier, and even then it's weak compared to the 0 tier version. Additionally, it can even be used for offensive or defensive purposes.

I. Unique Abilities


» Unique Abilities:
Graceful Dance:

The fighting style in particular focuses on using Keija weapon the scythe, since it's usually a symbol for one's demise and she dresses the part why not make a fighting style that focuses on intimidating the opponent into make careless mistakes. As for the advantages, the form of the weapon gives her a pretty good grip for slashing, and the perpendicular blade is good for hooking (much like an axe or halberd would be used), which is useful when facing people with shields.

The long handle could keep her out of range of the and the long 90 degree blade could reach down over the shield wounding the holder and possibly yanking the shield out of their hands.

This fighting style does have it's fair share of limitations such as prolonge use can cause the user to become worn out due to the immense weight of the weapon they're carrying. It also has alot of attacks that leave the user generally wide open, and requires alot of momentum and footwork to ensure the maxiumum effectiveness of her weapon.

Downward Thrust
A downward thrust is a basic technique she can use after she has knocked an opponent to the ground. To execute a downward thrust, hold the scythe in a standard grip. Raiseing her right hand and lower your left hand so that the scythe is tilted at about a 45-degree angle. Extending her right arm and bring her left hand across her chest. Forcefully thrust the low end of the scythe downward at her opponent.

Sweep
A basic sweep is performed similarly to a reverse strike. One end of the scythe should is under her armpit and the other end is pointed straight out in front of her. Move the striking end of the scythe toward her opponent’s ankles on the right side of their body. Finally executing a quick pivot on her hips to the right as she sweep her opponent’s legs out from underneath them.

Rising Block
The rising block is a basic technique used to defend against an overhead attack. To execute this block, hold the scythe in a standard grip. She then grabs it making sure her hands are spaced out evenly.. Then using her right palm should face up and your left palm should face down. To block, she must keep the weapon parallel to the floor and raise it above her head.

Reverse Strike
After performing a rising block, a possible counter attack is the reverse strike. To perform the reverse strike, she must furst have the scythe above her head. Keeping the schthe parallel to the floor and rotate it counterclockwise. As you rotate the scythe, lower it and bring her left hand under her right armpit. This motion should cause the right end of the scythe to strike her opponent on the right side of his head or neck.



Passive Ability: Soul Shards
For each soul she consumes she has the ability to use them to create jewels that are only unique to her. These jewels can be used in a variety of ways whether it's used to heal her from injuries or to enhance her combat efficency. For example, a healthstone can only be created if she uses one jewel in conjunction with an incantation. Once created it can be used to heal her injuries and is scaled based on her Za Koa skill.
However in order to obtain these jewels she must kill an enemy with her drain soul ability otherwise she will not recieve one. If she has any leftover it can be stored into her weapon for later use.

Beginner/Adept: Heals minor cuts and bruises
Advanced: Heals Major cuts and bruises (can repair bone but is slow)
Master: Internal Organs


Death Scythe (死の謀略-Shi no bōryaku)
Keijaku throws her scythe like a boomerang. 
The speed at which the scythe moves is equal to a rocket. It has the capabilty to cut through light armor and low tier shields, however any physical projectile can be used to dissipate the attack. Upon making contact with the spell, the next projectile based attack the victim fires (Excluding projectiles of great power) shall arc its was back towards the person that fired it, just like a boomerang, after traveling forward for 20 meters.

Reaper's Grip (リーパーのグリップ- Rīpā no gurippu)
Keijaku extends our her arm and makes a crushing motion harnessing the dark the energy that surrounds her and drawing the target toward her. The ability itself has a maximum range of 30 yards (Medium). It cannot work if the target is faster then the ability itself or is immune to the gripping effect. (The ability corresponds with her strength so if she has low strength she can only pick up light objects and so on.)

I. Adjustable Demon State(s)


Note: Feel free to change "Adjustable State Appearance" to any title you'd like for your Demon's Stages.

» Adjustable State Appearance: Keija [APPROVED 4-1] 300px-Female_Deathknight

» Adjustable State Benefits:

the circle the greater risk they are of being mowed down by keija's onslaught of attacks. The ability has a cooldown of three post and can be easily avoidable as long as they keep their distance between her.

Winters Wrath:
With a swipe of Keija's sword she can summon a blast of chilling winds at the target the wind itself has a bone chilling temperature of -18 degrees Celsius if successfully hit the enemy will suffer a small fever which in turn causes there body to shiver to the point of dropping their weapon. The after effects of the attack is scaled based on tier and willpower.


Blistering Strike

Using the immense weight of her weapon Keija can cause a demonic strike of unholy energy to appear onto her weapon, causing damage to the enemy. After damaging the enemy, the strike has another effect ontop of it called corrupted wounds a passive ability that causes small sores or cuts to appear on the target. The sores themselves don't do actual damage but allow keija to increase the damage of her other spells that use these sores.

The range of this attack is melee range obviously, it has no means of ranged capabilities.

* It'll scale with the opponents durability so the higher the durability the less sores will appear onto the target.
* If the target has a very high resistance to diseases the sores will not appear at all.
* Since she's only a beginner in magic the post limit will only be four
* The cooldown of this ability is three posts

Adept users
* Adept users of Demon Magic would be able to do only a small amount of damage to it's target and only triggers 1-2 sores to appear on the target.

* Advanced users would be able to do moderate amount of damage to the target and creates 2-3 sores.

* Master users can create 4-5 sores.

* Grandmasters on the other hand can create 6-8 sores.

I. Skill Sheet


Racial Skills
  • Za Koa Skill: Adept
  • Demon Magic: Trained
  • Shadow Movement: Beginner
  • Akuma Kyōdo: Trained


General Skills
  • Durability: Trained
  • General Speed: Beginner
  • Strength: Adept
  • Weapon Skill: Trained


Will Skills
  • Willpower: Beginner
  • Mental Deduction: Beginner
  • Pain Endurance: Beginner
  • Focus: Beginner


I. Roleplay Sample


» Role Play Sample: (Show us what you got by posting a sample of how you role play. Any previous thread or new material is accepted!)

END OF THE DEMON APPLICATION


Last edited by MWD on Sat Feb 10, 2018 10:15 am; edited 72 times in total
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Subject Post 2PostSubject: Re: Keija [APPROVED 4-1]   Keija [APPROVED 4-1] EmptyMon Jan 02, 2017 10:37 am

Quote :
Name: Flesh Wizard
Type: Summoning
Prayer: Upon death, Touketsu molds whatever flesh you have left into this.
Effects: 1-3 is the minimum tier required to summon this.
1-3 takes one post after prayer to summon one.
1-1 can summon one immediately, or wait one post to summon two
0-5 can summon two immediately, or wait one post to summon three.
0-3 and up can summon 3 immediately, or wait one post to summon 5.
The user summones the creature by making it emerge from the ground, molding into this form.

The Flesh Wizard is composed out of the flesh of formerly living creatures who have been tortured in the Demon Realm. They are capable of firing a blue sphere of blue energy at the opponent by clasping both hands together, pushing them outwards at the opponent, the projectile moving as fast as an arrow. The projectile causes the victim to suffer burns from the inside out. Any defense, both physical or energy based, can be used to stop the attack. What makes them so formidabble, however, is their ability to use their own version of "Flash Step", which helps them getting out of harms way by moving in short bursts of great speed. The Flesh Wizard must stay still in order to attack.
Notes: The Flesh Wizard is very vunerable, since it is only composed of flesh. This means its weakness is its lack of physical defenses. It's "Flash Step" skill is equivalent to Advanced. The Flesh wizard is a ground based unit, and cannot jump, nor crouch.

This will be reserved until you are able to reach 1-3. Since the spell says you can't use it until 1-3 and this isn't going to be a one tier profile.

Quote :
Drain Soul: With each sucessful cut, the opponents life force can be transfered atop her container for a empowered heal for amount of life forced reaped.
However, if the opponent is strong enough, or can get enough hits off, then the container shatters and returns the stolen life force to the opponent. It can also be returned by making kaijuki loses consciousness.

How many hits will it take in order to drain them of their life and kill them? You should make a chart for this based upon tier differences.

In general, I would also put in more details with a lot of your abilities. While many of them are sufficient, you'd see greater gains by getting more complex with them and thinking your powers more.

"Chain manipulation: While in this form she summon chains randomly.
To increase her efficeny she can seperate the chain's themselves into links to form a deadly chain-scythe that can be used like a chain-whip."

I could turn them into this:

"Kusari Furō 鎖フロー [Chain Flow]: Chain Flow allows for Kaijuki to generate a series of chains from her body. This production of chains is limited by the amount of energy that her body can produce in order to bring them into existence. She is capable of using Chain Flow to produce upwards of three dozen chains at a time that extend for one city block in length. When they are consumed within her demonic energy, they can be amplified in strength and speed to act as dangerous weapons that are capable of cutting through buildings, armor and skin with enough focus and force."

You see what I did there? I explained the the range of the attack, how potent it was, described it's limits and gave more background to the ability to make it fully developed. That's what I want to see you do with these other abilities in the profile.

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Subject Post 3PostSubject: Re: Keija [APPROVED 4-1]   Keija [APPROVED 4-1] EmptyTue Jan 03, 2017 9:05 am

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Subject Post 4PostSubject: Re: Keija [APPROVED 4-1]   Keija [APPROVED 4-1] EmptyMon Jan 09, 2017 8:13 pm

Moving to pending to await Frost's next post. @[THEFROST]

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Subject Post 5PostSubject: Re: Keija [APPROVED 4-1]   Keija [APPROVED 4-1] EmptyMon Feb 13, 2017 9:34 am



«-PREPARE TO BE REVIEWED-»



« Application Checklist »

• Let's Get Down To Business •

  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


« The Willsheet Checklist »

• And Comments/Fixes •

  • Willpower/Determination: Beginner
  • Mental Deduction: Beginner
  • Pain Endurance: Beginner
  • Focus: Beginner

  • Comments/Notes: N/A

  • Tier: 4-5

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Subject Post 6PostSubject: Re: Keija [APPROVED 4-1]   Keija [APPROVED 4-1] EmptyMon Oct 02, 2017 2:23 pm

[adm]Moving back to WIP upon request[/adm]
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Subject Post 7PostSubject: Re: Keija [APPROVED 4-1]   Keija [APPROVED 4-1] EmptyMon Oct 02, 2017 3:59 pm


«- PREPARE TO BE REVIEWED -»


« Application Checklist »
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


« The Willsheet Checklist »

• And Comments/Fixes •


  • Willpower/Determination: N/A
  • Mental Deduction: N/A
  • Pain Endurance: N/A
  • Focus: N/A


  • Comments/Notes: No comment. Leaving the will skills the same, and giving this a small boost.
  • Tier: 4-1-
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Sage
Lord of the Understream
Lord of the Understream
Sage

s_e stuff
Joined : 2013-11-04
Posts : 1791
Karma : 27

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Platinum Points:
Keija [APPROVED 4-1] Left_bar_bleue74095/100000Keija [APPROVED 4-1] Empty_bar_bleue  (74095/100000)
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Keija [APPROVED 4-1] Empty
Subject Post 8PostSubject: Re: Keija [APPROVED 4-1]   Keija [APPROVED 4-1] EmptySat May 26, 2018 10:07 pm

[mod]Archived on request.[/mod]

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Keija [APPROVED 4-1] 8Bvy1N8


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Mirja Eeola
Demon Toy
Mirja Eeola

Joined : 2016-08-18
Posts : 3992
Karma : 23
Location : Where ever a Space-girl can

Member Info
Platinum Points:
Keija [APPROVED 4-1] Left_bar_bleue398349/999999Keija [APPROVED 4-1] Empty_bar_bleue  (398349/999999)
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Keija [APPROVED 4-1] Empty
Subject Post 9PostSubject: Re: Keija [APPROVED 4-1]   Keija [APPROVED 4-1] EmptyThu Mar 21, 2019 10:15 am

[mod]Unarchiving on request[/mod]
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Keija [APPROVED 4-1]
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