THE DEVIL IRAMASHA TEMPLATE
Devil Iramasha Profile
I. Basic Information» Name:
Collete» Titles: » Iramasha Age:
18» Regular Age:
Devil Iramasha» Physical Appearance Description:
Collete is rather short for her age but her time frozen in her own pocket dimension has caused her growth to halt and she stands at a height of 4'10 with no hopes of growing any taller by the looks of it. Her hair is white and on her head are two small horns showing her devil iramasha blood but at times she hides these with a hat or something of the nature to try and blend in with humans. Collete always has a skip to her step, moving just that little bit faster than most people but doing so she seems very graceful in her movements even if at times she's a klutz.
Her preference of clothes are blue, purple, orange, white and some times black colored clothes, usually robes or dresses. Despite being a smith, she avoids wearing armor because she feels she isn't suited for such protection. When it comes to roaming the human world she tries to appear human and hides her horns under a hat or something, she wears t-shirts and skirts and even jeans when it comes to appearing human as possible.» Physical Appearance Image:
I. Personality Traits» Personality:
Collete is a very childish yet very caring and cautious woman of her age. She doesn't trust easily but she's not afraid to be a bit mischievous when she thinks she can get away with it. She can be a trickster with her powers over dimensions but she never means any harm to anyone. Her pranks vary from the simple whoopie cushion to making doors go to rooms they don't usually go to with her portals. Her love of pranks is never dangerous and she only wants to have fun.
She isn't one that has a lot of friends in her life and she wants to amend this but can get easily nervous. She tends to stammer and stutter due to her height making her feel small compared to others. When she does have friends she might begin to get a bit over excited when she's around them, trying to impress them thinking if she does so she'll be able to keep them as friends. Her need for this can lead to her making very good weapons for rather unsavory people and she has seen her creations used for horrible slaughter and her small heart torn asunder because of it
Her view on other races tend to vary however she sees all other Iramasha as her allies unless proven otherwise. She has a tendency to find Shinigami interesting as she believes if she can learn how to forge zanpakuto she will only grow as a weapon smith. When it comes to hollows and arrancar she is rather...scared of them but Xeno Hollows that can control themselves interest her to no end. Humans are a neutral race and she doesn't think any negative thoughts about them unless they try to hurt her. While she has many opinions on the other races there's probably too many to list as is.
I. Character History» History
Born in the Iramasha realm, Collete was always accustomed to life as a smith, be it weapons or armor she was eager to learn how to make it. Her fast learning and curiosity has lead to many weapons and armor being made for Iramasha forces be they angel, devil, hybrid or nature iramasha, however her skills were nothing compared to her fathers. For a time she worried if her creations were being used for the right reasons and if making weapons was the right thing. Many stray mercenary and shady character had wandered into her parents shop and she was often scared of these people tending to climb under the counter as her father dealt with the customer. She eventually gained a sense of courage but only after she shed blood for the first time, it wasn't a good feeling, a sensation she wanted to feel again. But the day would stick to her memory, as the customer walked into the shop she had just stocked the shelves to the best of her ability, the man suddenly had begun to pick a fight with Collete's father and suddenly grabbed Collete calling her a filthy weakling. As Collete's father drew a gun on the man a knife was pressed against her neck, in a panic the young devil thrashed and broke free with a small cut to the chin, as she crashed into the ground she had her fathers gun tossed to her with him telling her to keep the gun on him. As the two men fought fist against knife, Collete shook as she kept the gun pointed at the man only to panic and fire as she saw the knife pierce her fathers arm, the man dropped as the bullet pierced his skull and a small spray of blood to stain the girls clothing.
Shaking violently Collete's finger pulled the trigger again setting off the second barrel causing a bullet to collide with her fathers leg, wounding him and for Collete to drop the pistol and curl up into a ball of tears and sobbing. Her father being the tough devil he was to pull the bullet from his leg and comfort his daughter and for the corpse to be dragged out of the shop and incinerated a fair distance away from the shop. Collete was only about 10 at the time of the occurrence but she none the less grew up a fair bit since then. While she became a bit of a pacifist she still created weapons and armor but took an interest in her mothers business as a tailor. While she had a strong bond with both parents but her work in tailoring brought her and her mother closer. Collete had eventually started making her own clothes and started to apply her tailoring knowledge to her smithing. With this she was able to make light and protective clothing.
After a few years Collete had improved tremendously and she and her family had moved to a coast side location where they lived happily. Being 13 Collete had started to grow more curious about the world around her and started to wander off for hours. It worried her parents at first but they accepted it and went about their days working. Soon the shop had become target to some local competition, various threats and cheap tactics had made them worried something drastic would happen. And of course it did, Collete was walking home one night only to be knocked out and waking up on a small rowboat her wrists and ankles bound and weights attached to her legs. As she saw her parents rush out to try and save her a whirlpool formed near the boat and the men that had kidnapped Collete threw her into the whirlpool, she screamed as she was sucked under the water and forced deeper by the weights. As Collete was spun around by the whirlpool and the fear of death entered her she held her eyes shut wishing to anyone 'Stop it...please...someone make it stop!'
. Little did she know her desperation to be pulled from the water, the fear of death and just wanting to stop being spun around by the whirlpool had caused her ability to open the way to her own dimension to be awakened and the portal had dragged her and some of the water surrounding her to be dragged into this dimension that hadn't taken form yet. A void that Collete only saw for a few moments before her wish to make the water stop had seemed to make the dimension she had formed to freeze the water, encasing her in ice and preserving her from death but in the process she would be suspended in that state for some time.
Three years for her had passed and something caused a distortion of sorts and this causes Collete to awaken as the ice melted rapidly around her and she was only able a quick moment of breath as she was trapped in water again, she wanted to go home and another portal opened and she and the water were dragged through. As the water and Collete poured from the portal she felt the ground, gasping and coughing for air as she lay on the floor of her house. Her parents shocked but glad to see their daughter was alive had rushed to her side and comforted her, the time spent frozen had some rather unusual side effects her growth was stunted and when she did grow she only saw a few inches of height but she matured as a woman none the less. Her parents filled her in on the three years she was gone and she was told of the power she had over dimensions, nothing extraordinary but she could travel between worlds and she was able to make a home in her own dimension. With a few years of practice she was able to get the hang of traveling to other worlds but she can only access earth at this time.
After some time on Earth she met Henrex, growing attached to him pretty quickly seeing as he was taller than her and seemed strong. After some time Henrex adopted her as his sister, Collete's family considered Henrex and his kin as their own but Collete's father has made it a point Henrex is responsible for keeping her safe and away from the wrong kind of men.
I. Natural Abilities » Natural Abilities
Born Smith: Collete is possibly one of the most talented smiths alive, she's capable of making any sort of weapon and armor that she can think of as long as she has the resources to do so. All weapons she make are highly durable and high quality, she does not slack off in her work and any unfinished projects are out of necessity or to ensure her best work is put into them.
Extreme strength: Collete is known to be extremely strong for her size, this causes her to be considered a skill level higher and physical attacks have considerably more power behind them making her able to break an average humans bones with a single punch.
Quick Study: Collete's mind is able to quickly absorb and process information, because of this it never takes long for her to learn something, however practical limitations are all upto her to make an effort to master something.
I. Equipment Section » Equipment
I. Racial Abilities & Skills» Aether Magic
(Does your Iramasha know any sort of Aether Magic? Post their style of magic and spells here and in different sections.)» Aether Arts Techniques & Abilities
(You can add in Aether Arts abilities and techniques here.)» Aether Stones:
The Golem Stone: The Golem Stone is unique in that it allows Collete to give an object life, however upon use this stone only grants a small amount of sentience, enough to begin learning. A golem needs to be trained, taught and many other Aether stones may be needed for a proper golem to be constructed. A golem can be anything, a sword, a set of armor, even a small
I. Aether Class » Aether Class Name:
Devil of Smithing» Aether Class Abilities:
Perfect Smithing: Collete's power as the devil of smithing allows her to create things flawlessly. This means if she intends something to look a certain way it will look like that given she doesn't purposefully sabotage her » Sub-Aether Class Name:
Dimensions» Sub-Aether Class Power: » Sub-Aether Class Abilities
Hell Forge: Possessing the Sub-Class of Dimensions allows Collete to access the pocket dimension she calls the Hell Forge, this small dimension existing in between reality and space has all the equipment she needs to create her weapons and armor, none of the resources that exist here can actually be used but perhaps with time they will be.
Storage Pockets: By either storing something in Hell Forge or even the vast void between space, time and dimensions, Collete can retrieve them or even manipulate them into doing what she wishes by opening small pockets that protect items and allow them to be used, this means she could easily throw many impact explosives into the void and open several pockets to drop them on something or someone.
Otherworld Portals: Collete posses the power to open portals to other worlds, this means she's able to travel to places such as the soul society, hell and even to pluto if she so wishes. But at this time she can only access the Human world and the Iramasha realm.
I. Nether Abilities [The more skilled you are, the more complex and powerful they can become. Check the race specs for information]Nether Channeling Abilities:
(Nether Channel is the racial ability which allows Devil Iramasha to otherwise cleanse the world of its calamitous elements and prevent an over abundance of it from destroying the cosmos. They are able to absorb and manipulate these influences into their body at varying levels. Therefore, many of them often are found of channeling into this racial skill because it allows them a greater sense of control, power and strength from the battlefields they find themselves in. The higher their skill in this area of Nether, the greater the medium they become for housing the world's most degenerative constructs.)Nether Possession Abilities:
N/ANether Distortion Abilities:
N/ANether Summoning Abilities:
The forge imp is a rather simple familiar, it's able to manipulate heat and cold being mainly an assistant for Collete and has very minimal combat use. It can throw small fireballs and small balls of ice and is able to levitate up to 10 meters into the air from the ground.
I. Aether ArmamentAether Armament Name:
MasamuneAether Armament Appearance: Aether Armament Abilities:
Size Variation: The hammer is capable of being as big or as small as Collete needs it to be, however the larger it gets the heavier it gets. While there is no limit to the size it can take it's not recommended to just keep it growing as Collete may be strong but even she has her limit.
Elemental Forging: This ability of Masamune is it's main use in Collete's eyes, the ability to infuse elements into her creations with this hammer, any element is available to her be it water, fire, ice, lightning even darkness. This is done by charging her Aether energy into the revolver chamber that makes up her hammer's head, her hammer may hold up to six separate elements but also six of the same for a greater effect. While usually used for her creations she is capable of using this ability in combat, by charging more aether into the chambers it can make the charges unstable and cause them to explode upon the hammer impacting with something. Alternatively she can also use the hammer as a sort of mortar or missile launcher by charging enough Aether into the charges that they launch from her hammer as projectiles and explode on collision.
VII. Ether Morph - Immersion
(You can have this release at any Aether Control, but it is recommended you have it at adept for it to be stable.)» Ether Morph Immersion Incantation
(Is there any sort of phrase used to unlock their Ether Morph? This is optional.)» Ether Morph Immersion Appearance » Ether Morph Immersion Abilities
Aether forging: In this state Collete is able to forge her own Aether or another iramasha's into an object, to use another's essence or aether means they need to consent to such or else forcing someone to do so is going to harm them. This method of forging makes the weapon or armor more durable but flowing aether through it will make it much stronger as well but that depends on the person using it.
Shatterpoint: Most effective when used on an object she's touching, shatterpoint uses her Aether to send a pulse through an object and find its flaws an exploit them causing them to grow worse over time, this can cause weapons to break, buildings to collapse and even explosives to simply detonate. Collete's use of Shatterpoint has its limits and constant use can lead to exhaustion very quickly.
I. Ether Morph - World Fusion
(You can have this release at any Aether Control, but it is recommended you have it at master for it to be stable.)» Ether Morph World Fusion Incantation
(Is there any sort of phrase used to unlock their Ether Morph? This is optional.)» Ether Morph World Fusion Appearance
» Ether Morph World Fusion Abilities
(What abilities does your Iramasha gain, or approve in during this release?)
I. Ether Morph - Peak Eclipse
(You can have this release at any Aether Control after 0-3, but it is recommended you have it at grand master for it to be stable.)» Ether Morph Peak Eclipse Incantation
(Is there any sort of phrase used to unlock their Ether Morph? This is optional.)» Ether Morph Peak Eclipse Appearance
(What does your Iramasha look like during their release?)» Ether Morph Peak Eclipse Abilities
(What abilities does your Iramasha gain, or approve in during this release?)
I. Skill Sheets
(To Find Out about what these skills are for, please READ THIS THREAD
before you try doing anything to it. After you have read it, do not fill your skills out until a staff member has graded your thread. The staff member checking your app will also give you Will Skills in which you can add to your app when approved.
Remove this message afterwards)Iramasha Skill Sheet
Devil Iramasha Skill Sheet
- Aether Control: Beginner/Adept/Advanced/Master
- Aether Magic: Beginner/Adept/Advanced/Master
- Aether Arts: Beginner/Adept/Advanced/Master
- Aether Stones: Beginner/Adept/Advanced/Master
- Nether Summoning: Beginner/Adept/Advanced/Master
- Nether Distortion: Beginner/Adept/Advanced/Master
- Nether Possession: Beginner/Adept/Advanced/Master
- Nether Channeling: Beginner/Adept/Advanced/Master
- Durability: Master/Advanced/Adept/Beginner
- General Speed: Master/Advanced/Adept/Beginner
- Strength: Master/Advanced/Adept/Beginner
- Weapon Skill: Master/Advanced/Adept/Beginner
[WILL SKILLS ARE NOT FILLED IN UNTIL A MOD/ADMIN REVIEWS YOUR APP]
- Willpower/Determination: Master/Advanced/Adept/Beginner
- Mental Deduction: Master/Advanced/Adept/Beginner
- Pain Endurance: Master/Advanced/Adept/Beginner
- Focus: Master/Advanced/Adept/Beginner
Roleplay Sample» Role Play Sample:(Show us what you got by posting a sample of how you role play. Any previous thread or new material is accepted!)