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 Collete Iramasha [WIP]

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Subject Post 1PostSubject: Collete Iramasha [WIP]   Collete Iramasha [WIP] EmptyThu Jan 19, 2017 6:01 am

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Devil Iramasha Profile

I. Basic Information

» Name: Collete
» Titles:
» Iramasha Age: 18
» Regular Age: 1800
» Gender: Female

» Affiliation/Rank: Iramasha Union/No rank at this time

» Type: Devil Iramasha

» Physical Appearance Description:
Collete is rather short for her age but her time frozen in her own pocket dimension has caused her growth to halt and she stands at a height of 4'10 with snow white hair going past her neck. While she is short she seems to have matured as a woman as she does have nice curves, her slight hourglass figure shows that she does keep in shape and her bust tends to stick out so while she does appear a bit child like, she just seems to be short more than anything.

» Physical Appearance Image:
Collete Iramasha [WIP] __kumuyu_granblue_fantasy_drawn_by_noconol__e01ca691f008f8970fb2988b9521e9ec

I. Personality Traits

» Personality: Collete is always a rather friendly but shy girl, she always tries not to seem too shy but finds herself stuttering most of the time. Her stutter isn't very bad at first but if she gets more nervous it can become worse until she starts to panic. She has a tendency to have a wall separating her and other people while she works, this is due to forging being the only thing she can truly focus on and distractions will only make her nervous and possibly make horrible mistakes. Her hobbies not only include creation of weapons and armor but also science, she loves merging her passions together and science can open so many doors that she tends to want to disassemble any new piece of technology she gets her hands on.

When it comes to the Iramasha race, she highly respects her own kind and prefers to stay near them thus her travels to other worlds tend to be with other Iramasha. She noticeably has an odd attraction to Nature and Angel Iramasha with feathered wings, even she doesn't really know why but she finds Devil Iramasha with such wings aren't too attractive. She highly dislikes hollows but is willing to give Arrancar and Vaizards a chance to earn her chance. Humans are interesting creatures to Collete but at the same time their history seems to tell her that they're very violent as well. With her over cautious nature, Collete tends to always have a weapon on her. She doesn't want to take lives but she's willing to do so if it means protection of her friends and family.

I. Character History

» History Born in the Iramasha realm, Collete was always accustomed to life as a smith, be it weapons or armor she was eager to learn how to make it. Her fast learning and curiosity has lead to many weapons and armor being made for Iramasha forces be they angel, devil, hybrid or nature iramasha, however her skills were nothing compared to her fathers. For a time she worried if her creations were being used for the right reasons and if making weapons was the right thing. Many stray mercenary and shady character had wandered into her parents shop and she was often scared of these people tending to climb under the counter as her father dealt with the customer. She eventually gained a sense of courage but only after she shed blood for the first time, it wasn't a good feeling, a sensation she wanted to feel again. But the day would stick to her memory, as the customer walked into the shop she had just stocked the shelves to the best of her ability, the man suddenly had begun to pick a fight with Collete's father and suddenly grabbed Collete calling her a filthy weakling. As Collete's father drew a gun on the man a knife was pressed against her neck, in a panic the young devil thrashed and broke free with a small cut to the chin, as she crashed into the ground she had her fathers gun tossed to her with him telling her to keep the gun on him. As the two men fought fist against knife, Collete shook as she kept the gun pointed at the man only to panic and fire as she saw the knife pierce her fathers arm, the man dropped as the bullet pierced his skull and a small spray of blood to stain the girls clothing.

Shaking violently Collete's finger pulled the trigger again setting off the second barrel causing a bullet to collide with her fathers leg, wounding him and for Collete to drop the pistol and curl up into a ball of tears and sobbing. Her father being the tough devil he was to pull the bullet from his leg and comfort his daughter and for the corpse to be dragged out of the shop and incinerated a fair distance away from the shop. Collete was only about 10 at the time of the occurrence but she none the less grew up a fair bit since then. While she became a bit of a pacifist she still created weapons and armor but took an interest in her mothers business as a tailor. While she had a strong bond with both parents but her work in tailoring brought her and her mother closer. Collete had eventually started making her own clothes and started to apply her tailoring knowledge to her smithing. With this she was able to make light and protective clothing.

After a few years Collete had improved tremendously and she and her family had moved to a coast side location where they lived happily. Being 13 Collete had started to grow more curious about the world around her and started to wander off for hours. It worried her parents at first but they accepted it and went about their days working. Soon the shop had become target to some local competition, various threats and cheap tactics had made them worried something drastic would happen. And of course it did, Collete was walking home one night only to be knocked out and waking up on a small rowboat her wrists and ankles bound and weights attached to her legs. As she saw her parents rush out to try and save her a whirlpool formed near the boat and the men that had kidnapped Collete threw her into the whirlpool, she screamed as she was sucked under the water and forced deeper by the weights. As Collete was spun around by the whirlpool and the fear of death entered her she held her eyes shut wishing to anyone 'Stop it...please...someone make it stop!'. Little did she know her desperation to be pulled from the water, the fear of death and just wanting to stop being spun around by the whirlpool had caused her ability to open the way to her own dimension to be awakened and the portal had dragged her and some of the water surrounding her to be dragged into this dimension that hadn't taken form yet. A void that Collete only saw for a few moments before her wish to make the water stop had seemed to make the dimension she had formed to freeze the water, encasing her in ice and preserving her from death but in the process she would be suspended in that state for some time.

Three years for her had passed and something caused a distortion of sorts and this causes Collete to awaken as the ice melted rapidly around her and she was only able a quick moment of breath as she was trapped in water again, she wanted to go home and another portal opened and she and the water were dragged through. As the water and Collete poured from the portal she felt the ground, gasping and coughing for air as she lay on the floor of her house. Her parents shocked but glad to see their daughter was alive had rushed to her side and comforted her, the time spent frozen had some rather unusual side effects her growth was stunted and when she did grow she only saw a few inches of height but she matured as a woman none the less. Her parents filled her in on the three years she was gone and she was told of the power she had over dimensions, nothing extraordinary but she could travel between worlds and she was able to make a home in her own dimension. With a few years of practice she was able to get the hang of traveling to other worlds but she can only access earth at this time.

I. Natural Abilities

» Natural Abilities
Born Smith: Collete is possibly one of the most talented smiths alive, she's capable of making any sort of weapon and armor that she can think of as long as she has the resources to do so. All weapons she make are highly durable and extremely valuable due to their quality.

Extreme strength: Collete is known to be extremely strong for her size, this causes her to be considered a tier higher with her strength stat and physical attacks are definitely going to make a rather painful impact.

I. Equipment Section

» Equipment (Does your Iramasha have weapons or other type of equipment in which aids them in battle? Do they have any extra items that your Iramasha keep on them? If so -- post them!)

I. Racial Abilities & Skills

» Aether Magic (Does your Iramasha know any sort of Aether Magic? Post their style of magic and spells here and in different sections.)

» Aether Arts Techniques & Abilities (You can add in Aether Arts abilities and techniques here.)

» Aether Stones: (What type of control, abilities or stones does your Iramasha produce from this racial ability? Feel free to put them here)

I. Aether Class

» Aether Class Name: Devil of Smithing

» Aether Class Power: (What is the primary power of your Aether Class?)

» Aether Class Abilities: (What abilities does your Iramasha gain from this Aether Class?)

» Sub-Aether Class Power: Dimensions
» Sub-Aether Class Abilities
The Forge Dimension: Possessing the Sub-Class of Dimensions allows Collete to access the pocket dimension she calls The Forge dimension, this small dimension existing in between reality and space has all the equipment she needs to create her weapons and is easily able to be inhabited by a small population. This dimension is the size of New South Wales (Meaning the world has a size of 801,425 square km) and while most of it is unexplored it's entirely made of Colletes imagination and emotions,


I. Nether Abilities

[The more skilled you are, the more complex and powerful they can become. Check the race specs for information]

Nether Channeling Abilities: (Nether Channel is the racial ability which allows Devil Iramasha to otherwise cleanse the world of its calamitous elements and prevent an over abundance of it from destroying the cosmos. They are able to absorb and manipulate these influences into their body at varying levels. Therefore, many of them often are found of channeling into this racial skill because it allows them a greater sense of control, power and strength from the battlefields they find themselves in. The higher their skill in this area of Nether, the greater the medium they become for housing the world's most degenerative constructs.)

Nether Possession Abilities: (This is more so the act of possessing calamitous events which occur around a Devil Iramasha with their Nether. For example, with an adept level Nether Possession, it would be possible for them to influence something akin to a small explosion and redirect the blast upwards in the air through their Nether containing the destruction and releasing it in a safe space.

They are also able to channel their Nether in order to possess varying objects as well. For instance, a beginner Devil Iramasha could attempt to possess something like a small hand grenade and have control over it's explosive elements through their Nether. Mostly, for Devil Iramasha, they are constrained to objects with a destructive intent or origin. Or, objects that have been influenced by destructive events; such as rubble or broken glass from a building being destroyed.)

Nether Distortion Abilities: (This is the act of using their Nether in order to cause destructive events to occur around the Devil Iramasha in question. This can apply to the area around them, people near them and non-living objects. Thus, to give a proper example, a skilled Devil Iramasha with Nether Distortion could use their Nether Distortion to generate a calamitous event such as a earthquake to occur in a village. Or a more skilled Devil Iramasha could cause the components in something like a jets to malfunction and work erratically.)

Nether Summoning Abilities: (Nether Summoning: Nether Summoning is the act of using ones Nether in order to summon and create various types of familiars, differing destructive constructs and even new weapons/objects infused with Nether. To give an illustration of how Nether Summoning is used, a Devil Iramasha could use a high grade of Nether Summoning in order to summon a small meteor to flatten a horde of hollows. This could be made possible as it would classify under a destructive construct and their Nether could summon it to the field at the cost of draining their body of this precious resource.

Additionally, in terms of familiars, the more skilled you are in Nether Summoning, more potent or vast your familiar creation can become. Higher skilled Nether Summoners are capable of summoning mass hordes to fight for them, create many different powerful summons and conjure up complex beings. This same spectrum also applies to any sort of object or weapon summoned by Nether. Most Devil Iramasha can summon a wide array of weapons to their side which fall into the category of destruction.

For example, it would be possible for a Devil Iramasha to use their Nether to recreate a nuclear war-head in order to drop it on the opponent and blow them to smithereens. However, they would have to the skill and control in order to harness this power and the knowledge of how to build a nuclear war-head. As, it goes more so about expanding ones knowledge about Nether and learning all you can about the destructive elements of the universe in order to forge more grander weapons as you become more versed in Nether Summoning.)

I. Aether Armament

Aether Armament Name: (What is the name of your Iramasha's Aether Armament? Does it even have one?)

Aether Armament Appearance: (What does your Iramasha's Aether Armament appear as?)

Aether Armament Abilities: (What abilities does your Aether Armament grant your Iramasha?

VII. Ether Morph - Immersion

(You can have this release at any Aether Control, but it is recommended you have it at adept for it to be stable.)

» Ether Morph Immersion Incantation (Is there any sort of phrase used to unlock their Ether Morph? This is optional.)

» Ether Morph Immersion Appearance

» Ether Morph Immersion Abilities
Conduit Creation: While Immersed Colleted is able to create weapons and armor and other objects that can absorb aether from the air and strengthen it or act as a power source. She does this by coating her creations in her own Aether energy and due to the nature of Aether, only iramasha seem capable of wielding such weapons and armor.

I. Ether Morph - World Fusion

(You can have this release at any Aether Control, but it is recommended you have it at master for it to be stable.)

» Ether Morph World Fusion Incantation (Is there any sort of phrase used to unlock their Ether Morph? This is optional.)

» Ether Morph World Fusion Appearance
» Ether Morph World Fusion Abilities (What abilities does your Iramasha gain, or approve in during this release?)

I. Ether Morph - Peak Eclipse

(You can have this release at any Aether Control after 0-3, but it is recommended you have it at grand master for it to be stable.)

» Ether Morph Peak Eclipse Incantation (Is there any sort of phrase used to unlock their Ether Morph? This is optional.)

» Ether Morph Peak Eclipse Appearance (What does your Iramasha look like during their release?)

» Ether Morph Peak Eclipse Abilities (What abilities does your Iramasha gain, or approve in during this release?)

I. Skill Sheets

(To Find Out about what these skills are for, please READ THIS THREAD before you try doing anything to it. After you have read it, do not fill your skills out until a staff member has graded your thread. The staff member checking your app will also give you Will Skills in which you can add to your app when approved.

Remove this message afterwards)

Iramasha Skill Sheet
  • Aether Control: Beginner/Adept/Advanced/Master
  • Aether Magic: Beginner/Adept/Advanced/Master
  • Aether Arts: Beginner/Adept/Advanced/Master
  • Aether Stones: Beginner/Adept/Advanced/Master

Devil Iramasha Skill Sheet
  • Nether Summoning: Beginner/Adept/Advanced/Master
  • Nether Distortion: Beginner/Adept/Advanced/Master
  • Nether Possession: Beginner/Adept/Advanced/Master
  • Nether Channeling: Beginner/Adept/Advanced/Master

General Skills
  • Durability: Master/Advanced/Adept/Beginner
  • General Speed: Master/Advanced/Adept/Beginner
  • Strength: Master/Advanced/Adept/Beginner
  • Weapon Skill: Master/Advanced/Adept/Beginner

Will Skills
  • Willpower/Determination: Master/Advanced/Adept/Beginner
  • Mental Deduction: Master/Advanced/Adept/Beginner
  • Pain Endurance: Master/Advanced/Adept/Beginner
  • Focus: Master/Advanced/Adept/Beginner


Roleplay Sample

» Role Play Sample:(Show us what you got by posting a sample of how you role play. Any previous thread or new material is accepted!)


Collete Iramasha [WIP] Xm5lykn
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Subject Post 2PostSubject: Re: Collete Iramasha [WIP]   Collete Iramasha [WIP] EmptyThu Aug 31, 2017 9:37 pm

[mod]Archiving upon member request[/mod]

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