THE SUEKI TEMPLATE
I. Basic Information» Name:
Zatanna(stage name)» Age:
Grand Sueki Army™» Appearance Picture:
I. Personality Traits» Personality:
Ambitious: Catherine is very eager to show others what she is capable of, and to do that she needs to have goals. These aren't always set in stone, and can change based on the circumstances, but whatever the case may be, she will find something to invest her time in so as to improve her own skills and the opinions that those around her have regarding her ability. When she has no direction she can become incredibly stressed, which is why following Claire is a useful situation for both of them. Claire always has something for her to do, which means she is never without a sense of purpose.
Compliant: This trait only applies to her interactions with Claire, in which she is completely and unquestioningly submissive. Due to the long term effects of Claire's emotional manipulation she doesn't have much of a choice in this any longer, although that's irrelevant, as nothing would change if this weren't the case. When interacting with others she can actually have quite the fiery temper inside of her, and can take charge of a situation because of this.
Determined: Catherine is usually quite set on accomplishing any task set before her, whether it be something she's chosen to do herself, or something that she's been asked to do. She has pushed herself to her limits and broken through them many times in the past, and she will do so many more times in the future. Her mindset could be considered elitist by some, but she doesn't view it as such. She simply doesn't accept mediocrity in any form, not from herself and not from those around her. It's quite obvious to her when someone is not actually giving everything they have, and she can't respect that. Most people don't even realize what they're capable of, and the thing that limits them the most is their own misguided sense of their limitations.
Devoted: Catherine is devoted to both her magic and Claire. She puts these things first whenever she is presented with a choice that may be difficult to make. In addition to these things, she is also likely to become exceptionally motivated and invested in things that happen to interest her to an extreme degree.
Exhibitionist: One of the more deviant aspects of her personality. Catherine enjoys the response she gets from others when wearing revealing clothing. This is the reason her usual outfit is so skimpy. She originally wore the outfit because it enticed more customers to stop and view her displays of magic, but after doing so for a while she realized that she enjoyed the reaction of others as much as they enjoyed looking.» Likes:
Claire, Magic, Showing off, Fishnets » Dislikes:
Vegetables, enclosed spaces
I. Character History» History
Catherine was born to two parent who were fairly well off. Her childhood was uneventful in the grand scheme of things, although she was able to do many fun and interesting things due to the fact that her parents had money. She was somewhat spoiled because of this, but her personality did not suffer from it too terribly. It wasn't until the age of around twelve or thirteen that she discovered her unique and unusual abilities, but when she did she used them all the time. There wasn't much she could do, granted, but that didn't mean she didn't find ways to use her powers to her advantage. There were often pranks or bets that she made, and she netted quite a bit of cash in this way. She attended school and was easily able to pass all of her classes, although she was never the brightest individual. After completing high school she continued to practice her magic, wondering if she could make a living doing what came naturally to her. In the end, she learned that while she could support herself by putting on shows, she couldn't live with the standard she was used to. This obviously disappointed her, and she was in the process of figuring out what she would do next when she met Claire.
It was the middle of the night, directly after one of her shows. She's impressed the crowd as she always did, and was feeling pleased with herself when the other woman approached her. For some reason she found herself agreeing wholeheartedly with everything that was suggested to her, and before long she found herself agreeing to move in with the other woman. The next few weeks went by in a blur, and she wasn't quite sure if she was awake or dreaming for the majority of the time. At the end of those few weeks, again for reasons she couldn't explain, she found herself much more attached to the woman who'd invited her here.
It was strange, but she felt a loyalty for this woman she'd just recently met that she had rarely, if ever, felt in her life previously. She still had her own goals and aspirations, but she found that she preferred to act in accordance with what would further Claire's goals before acting on her own. At the same time she found herself once more living in luxury, although this luxury was much more overt. Claire was one of the richest people she'd ever met, and there was no attempt to hide this. Claire always had the nicest things, and there was something about that which attracted Catherine to her even more. She'd always enjoyed the finer things, and these were finer things than she'd ever had.
I. Equipment» Equipment:
I. Natural Abilities & Skills» Natural Abilities:
Prestidigitation- Catherine has a natural affinity towards magic. She has been able to perform very basic acts of magic from a young age, but she's never done anything spectacular with these abilities. She can do this because she has always been spiritually aware, and instead of developing more straight-forward combative or support abilities she learned to perform what are the equivalent of basic parlor tricks. The only difference is that her tricks are real. To shed more light on exactly what she's capable of, she can levitate up to fifty pounds (one item or multiple), she can turn things as large as her own body invisible for short periods of time(no longer than one post, once per thread), she can change the color of fairly large things(up to around the size of an elephant), and she can cause two things the size of an elephant or smaller to change places.
I. Racial AbilitiesBlood Rites
The Sueki live and die by the blood within their dark veins. Blood is not just a source of survival either. By taking blood and drawing certain patterns on surfaces, a Sueki can conjure a Blood Rite. These spells widen the strategic options a Sueki has in and out of combat. Upon finishing the blood drawing, the Sueki must then make contact with the pattern with their own blood and call upon the ability. This is often done by cutting the Sueki's own hand, feet etc and slamming them onto the pattern. A glow of darkness will emit from the bloody pattern and the spell is cast. Note that these patterns may be drawn upon the Sueki's own body. Some Sueki have even scarred their own bodies to create permanent patterns on their skin for easy access to these spells. The effects of a Blood Rite are increased in speed, size and strength (where applicable) based on the Sueki's Blood Rite skill. The actual pattern needed to be drawn is not specific and can be changed slightly so long as it fits the theme. The pattern also can be of any size, so long as it is distinguishable.Kumitsu:
The ability to cover the target in a veil of shadow that blocks off energy from the outside and from within. This allows anyones energy that has been covered in shadows to become undetectable by people outside of the veil. This gives off a visible aura of darkness that hides their appearance so it's rather obvious that they are there. However, if used at night or in very dark places, the affected target becomes very difficult to see as they blend into the darkness around them.
Kumitsu is generated by drawing any image, but then drawing a circle around it. The image cannot be symmetrical.Kumotabi:
The Blood Rite latches onto the darkness of shadows and of the night all around them, churning darkness around itself. After a few seconds of this the churning becomes an enveloping portal of shifting shadows that can expand and contract to hold multiple people. The size of the vortex is 10m in diameter for each skill level. A sueki may create this vortex on any surface but they must always remain in contact with it otherwise the portal will dissipate instantly, not function or pull anything in.
Once everyone has been highlighted by this ability, the user casts the Blood Rite a second time upon the pattern in the center of the vortex, channeling the vortex as the darkness pulls everyone within. This ability can suck in anything that is within the vortex and connected to anything that is currently in it so long as the entirety of the thing being pulled in can fit through the circumference of the vortex. This means a building could not be sucked into a small vortex just because the corner happens to be on it. The whole building must be able to fit and slip through. This does mean that vertically, there is no limit to how much that can fall inside.
Anybody that stands on the swirling darkness that isn't granted permission to travel by the user or denies their own desire to pass will not move at all when the vortex pulls.
During travelling, everyone falls through what seems to be an endless chasm of darkness lit by candles on black chandeliers. The distance required to make it to the other world is about a mile of falling. At the bottom is another swirling vortex that spits everyone out at the other end the other way up, so they emerge from the vortex head first and stop at their feet, standing. It is possible for a Sueki to force another person to move through the portal so long as their willpower is higher, but this requires triple the effort and can be fought against.
Kumotabi is generated by drawing a perfectly symmetrical image.Blood Dependency
All Sueki characters Are highly dependent on a constant intake of energy to survive. This means feeding. If this is ignored then the Sueki will start to age rapidly and turn to ash during the night of the 7th day without feeding. The withdrawal symptoms slowly start to becomes noticeable on the 3rd day and get worse leading up to the seventh when the Sueki will look about 100 years old. After bleeding, the Sueki will feel full and no longer hungry then their body will gradually become younger over the same number of days they had not fed.
The actual age it stops at changes depending on the person and can be altered as Sueki may have preferences on how they look. There are some that even choose to look elderly. Whilst blood starved, a Sueki will always feel hungry for anything so long as they do not drink blood.Mental and Physical Constitution
Sueki have strong bodies to handle their blood but also a decent amount of mental strength. This allows a Sueki to last much longer than a human when faced with dizziness and effects that instill mild mental weakness. They also suffer less when afflicted by sickness, viruses and disease.Child of the Night
Being outside in the light of the moon or covered in natural darkness and shadow enhances the Sueki's body. This allows a Sueki to react faster, move quicker, think more rapidly and generally become much more aware and agile than if the sun was out. This includes the shadowy veil of Kumitsu. Training and fighting in the moonlight or dark places enhances their potential and growth. This effect becomes stronger based on how little sunlight the Sueki can stand. Sueki that can withstand sunlight easily will get little benefit from this, but those who can't stand it at all will benefit greatly.Dark Vision
Sueki are able to see in the dark. This allows them to notice more when others cannot but also never lose sight of the shadows around them. Sueki are able to use darkness to track movement by focusing their mind on their prey. Moving in darkness is like second nature to a Sueki. The stronger the Sueki is, the larger scope their influence will be.Solar Frailty
Sueki have a weakness to sunlight that is consistent among the race, but the potency of this weakness varies greatly. Some may even stay in the sun with no ill effect, but in exchange for this they receive no power up at night. Others however, can not withstand the sun at all, and accordingly their nighttime boost is rather significant. Sueki have a disadvantage against solar based characters. The only exception to this variance is within the Nightmare Bloodline, as they can not withstand sunlight in any way.
Fire, electricity and other non-sunlight abilities do not cause this effect. Thus, candles, light-bulbs etc do not age them. How your Sueki falls apart into dust is up to you. Human State
This is not a form in the slightest. Sueki are capable of entering a sort of meditation that shrinks their fangs and reduces the prominence of their Sueki features so they appear to look like they have normal teeth, no horns, normal eyes etc. Upon close inspection, it will be noticeable that their features are not exactly the same as a humans, but they can pass as a Human in most situations.
The Sueki also denies Night Energy access to their powers in this state of meditation. They can move and react as normal as though they were 5-5 tier humans but if they wish to use abilities they must stop meditating and return to their normal state.
Holding this state for too long eventually tires the user. They are still weakened by sunlight as normal and by revoking darkness to keep this form up, their aging process occurs more rapidly. The Human state is not recommended, but is there if necessary.
I. BloodlineHouse of SoulsThemed Visual Alterations:
Horns. Glowing Eyes. Forked Tongue. White Hair. Glowing blood and/or Visible Breath. Their Kumopu generally takes the form of pure energy.
Your urges outweigh your need for blood. You can survive without taking in any blood, but it must be substituted with energy instead.Enhanced Energy Detection:
You can track down and locate even the most minute of energy sources from miles away. At low levels of bloodline constitution this only lasts for a few posts, and the limit is 2 miles. At the higher end this can become a passive effect, and the limit can reach as high as 10 miles.Enhanced Touch:
Being able to feel every bump and wave, you can read through touching patterns and even detect vibrations and their source.Enhanced Vision:
You can see clearly, even in dense locations at an impressive distance. Colours are more vivid and night vision is enhanced even further. The Sueki is even capable of long distance sight, noticing small details from up to 2 miles away.
Tier 2Night’s Thirst:
The Sueki secretes an invisible veil of energy that reacts with the energy of others that are nearby, causing their own energy to slowly seep out and be absorbed by the Sueki. This absorption is minor at lower levels of bloodline constitution, but can keep the Sueki going for longer than others. Even at grand master levels of bloodline constitution the Sueki can never absorb more than half as much energy than they started off with. So in theory, a zero tier Sueki with a GM in bloodline constitution could keep this in effect until they'd multiplied their energy by one and one half. The rate at which they absorb the energy is also dependent on their bloodline constitution. At lower levels they find it difficult to absorb enough energy to even power a small attack, but at higher levels they are able to rapidly absorb energy that isn't being guarded. The opponent can suppress their energy to fight against this ability to great effect, but if they are exerting a great amount of spiritual pressure the Sueki will find this absorption easier.
Tier 1Energy Burst:
Your thirst for energy can create a blast of parched adrenaline, empowering your physical speed and strength by one level, up to elite, whilst allowing you to derive pleasure from using energy based abilities and force yourself beyond your limits. These bursts only occur when you are around that one thing that turns you on.Infusion:
your blood has become tainted with energy and you need it to survive. However, this also provides an additional level of defense and offence to your energy based abilities and when hit by energy attacks.
I. Umbra State» Umbra State Appearance: » Umbra State Benefits:
When in her Umbra State Catherine becomes slightly unhinged. There is only one true change to her personality, and that is that she's basically insane. It can be quite a drastic shift when she enters this state, and those who witness are usually at least somewhat taken aback. Other than that, not much changes. Her outfit is slightly different, her hair turns green, and her eyes change color, but she looks basically the same in either state. In terms of her magical abilities, they do increase somewhat while she is in this state. They are about twice as strong as they would be otherwise, although at this point in time there are no additional powers she unlocks while in her Umbra state. The things she can already do become more effective, but she doesn't learn any new tricks. In addition to this her speed is increased significantly, and can increase one level from this until elite.
I. Skill Sheet
[spoiler]6-Tier: Allowed all beginners.
5-Tier: Allowed all beginners.
4-Tier: Allowed 1 Adept, 3 Beginner
3-Tier: Allowed 3 Adept, 1 Beginner
2-Tier: Allowed 2 Advanced, 2 Adept
1-Tier: Allowed 1 Elite, 2 Advanced, 1 Adept
0-5 Tier: Allowed 1 Elite, 3 AdvancedGeneral Skills
- Durability: Elite/Advanced/Adept/Trained/Beginner/Untrained
- General Speed: Elite/Advanced/Adept/Beginner/Untrained
- Strength: Elite/Advanced/Adept/Beginner/Untrained
- Weapon Skill: Elite/Advanced/Adept/Beginner/Untrained
- Blood Rite Affinity: Grand Master/Master/Advanced/Adept/Beginner/Untrained
- Feeding: Grand Master/Master/Advanced/Adept/Beginner/Untrained
- Kumopu: Grand Master/Master/Advanced/Adept/Beginner/Untrained
- Bloodline Constitution: Grand Master/Master/Advanced/Adept/Beginner/Untrained
- Willpower/Determination: Elite/Advanced/Adept/Beginner/Untrained
- Mental Deduction: Elite/Advanced/Adept/Beginner/Untrained
- Focus: Elite/Advanced/Adept/Beginner/Untrained