I. Natural Abilities» Natural Abilities:Enhanced Strength-
As a swordsman first and foremost, it should come as no surprise that Laskt is quite physically strong. Although he is nowhere near the peak of this statistic, the Vizard makes frequent use of this power against his foes, primarily concentrated in his sword strikes and rough punches. When he pushes himself, he is able to create devastating air pressures to blast away at his foes.Enhanced Speed-
Rather surprisingly for a power duelist, Laskt's speed is also highly developed, although, once again, nowhere near it's peak. The Vizard makes frequent use of his speed to bullrush his opponents and catch them off guard, as well as slicing through hordes of opponents at high speeds. In addition to his raw speed, Laskt is also quite proficient at the art of the Flash-Step, a token from his long service in the Stealth Force. He is able to apply this technique to move long distances fairly quickly, as well as blitzing across the battlefield in a matter of moments.Superhuman Endurance-
This area is easily Laskt's most developed physical characteristic. The Vizard is capable of taking immense amounts of punishment both physical and mental, far more than many others within his power bracket. Laskt has shrugged off immense physical pain, broken and fractured bones, severe burns and ample blunt force trauma, only to keep on foraging ahead.Expert Swordsman-
If there is one area of the Shinigami arts that Laskt truly prides himself in, it is his swordsmanship. The backbone of the Vizard's style is built on the principles of Zanjustu, with various elements of other sword styles mixed in to differentiate his style, and tool it more towards his personal tastes. Laskt favors a far more brutal style than many of his contemporaries, commonly opening with powerful, sweeping strokes: making the most of his strength to batter down the opponent's defenses. The knight's notable skill with the sword has allowed him to stalemate more versatile and physically powerful opponents: such as matching the Evolved Hollow Reina Arácnida in Beijing for a brief time and cutting through the Hollow Miia's Hierro at the conclusion of the Battle of Las Vegas.Average Kido Proficiency-
Laskt is uncomfortable using the demon arts, and has never really developed any skill with the ability. This is not to say that he is completely incapable of using Kido, just that his control and power in this category is lacking and it is definitely not a favored move in combat. His primary use for this skill is primarily for support, often creating barriers to fend off opponentsStealth Proficiency-
A skill that many would be suprised that Laskt possesses, and one that he often does not even consider to be an option. However, one does not serve for multiple centuries in the Stealth Squad without knowing how to sneak. When forced into a corner, Laskt is quite proficient with concealing his presence, able to conceal both his physical presence, and spiritual one, quite effectively.
I. Racial Abilities» Racial Abilities:
Normal Vizard/Shinigami things.
I. Sealed Zanpakutō» Zanpakutō Name:
Junkyomaru (殉教丸, Martyrdom)» Zanpakutō Spirit Appearance:
» Zanpakutō Spirit Personality:
Unknown, as Laskt has not had a proper conversation with his swords spirit yet» Inner World:
Compared to the relatively exotic inner worlds of some of his Vizard brethren, Laskt’s inner world is relatively mundane. On the surface, the inner world consists of a massive French castle in the gothic style, resting on the very peak of a rocky mountain, the sides craggy and impassible. As it is so far up, clouds circle the bottom of the structure, often dark with rain and trembling with the sound of thunder reverberating through them. As Laskt grows in power and understanding with his Zanpaktou, the castle will expand and change, however, for now, this is the extent of the exterior of the structure.
The interior of the castle is bleak and forbidding, consisting of a heavily fortified courtyard as well as various defensive emplacements dotting the walls, rotting with age. Most of the rooms and areas within the castle are empty and barren, except for three points of interest.
The first is the “throne room”, where Laskt’s Zanpaktou spirit mainly resides. Unlike the rest of the castle, the throne room is much cleaner, with the walls and floors well-scrubbed, if not shining. The main point of interest in the room is the throne, a simple iron chair backed by a large glass window.
The second is the dungeons, the domain of Laskt’s Inner Hollow. Unlike the simple, ulilitarian look of the throne room (and most of the rest of the castle), the dungeons are far more ornate. Beaten gold surrounds the heavy iron door leading down into this area, with red jewels, glowing with an inner fire line the hallways. There is no specific area where the inner hollow resides, as it mostly prefers to roam the endless hallways.
The final area of the castle is the training ground and is where the division within Laskt’s soul is most apparent. The ground is located near the center of the castle, and consists of a large grassy field, ringed by stone columns and seating for spectators. However, precisely half of the grassy field is blackened as if by a great fire, the grass trampled and broken. Likewise, the stone and seating is cracked and worn by age, while the other side of the field is in perfect condition.» Sealed Zanpakutō Appearance:
» Sealed Zanpakutô Powers: Flame of Tar Valon:
In it’s sealed state, Laskt’s Zanpaktou allows him to create and create “holy” flames. These holy flames can be applied for various tasks and attacks, but are especially good at purging “evil” influences from people, as they embody the various holy flames found throughout ancient mythology.
These pure white flames do not burn things in the traditional sense, but instead change it potency and heat depending on the target and Laskt’s perception of them. If Laskt uses them against an Arrancar that enjoys slaughtering humans, it will at its maximum potency and burn extremely hot. If it is against a regular human that is extremely good-hearted, it will barely affect them.[Mechanics wise, extra effective against Arrancar/Hollow/Demons. If said target is especially evil in Laskt eyes and the Vizard grows angry, it gains a further potency boost for 2-3 posts.]
As Laskt’s connection with his Zanpaktou is still relatively weak, these flames have several major weaknesses. The Vizard can only create a limited amount of these flames, about the size of a large building in volume, at a time. In addition, rapid use of these flames is extremely exhausting on the Vizard’s energy reserves, as well as being difficult for Laskt to precisely control. Despite these weaknesses, the Flame of Tar Valon is an extremely useful ability for the swordsman, and is a good starting point for additional abilities.Holy Smite:
Originally thought to be it's own ability, the Holy Smite is simply a brute-force usage of the Flame of Tar Valon. By channeling a great deal of the flames into his sword, Laskt is able to amplify his cutting and striking power at the cost of most of his long-range potential.
I. Shikai» Shikai Release Phrase:
Protect them, Junkyomaru!» Shikai Appearance:
Laskt’s Zanpaktou begins to glow a deep blue, the light growing brighter and brighter until it is difficult to look at the sword, or, indeed, Laskt himself. The incandescent blade shifts, morphing into a long halberd. The shaft of the weapon is crafted simply, formed out of blued steel without any excessive ornamentation. The haft of the weapon ends in a long, needle-sharp point, with curved crescent blades extending from either side of the end of the weapon. Laskt’s clothes change as well, morphing from his usual black cloak to a thick gambeson, sturdy leather boots and breeches. These clothes, like the armor pieces to follow, are far from pristine, torn, worn and splattered with dried blood in places
» Shikai Abilities: Journey of the Knight:
- Shikai Appearance :
Laskt’s Shikai is very unusual, in that, upon its activation, it gives no real benefits to him other than the shift of his weapon’s form. The Shikai requires time to “warm-up”, symbolizing one’s journey from trainee to full knighthood. Upon each post that passes, Laskt gains a single Honor Stack, which in turns allows him to access more and more of his Shikai’s powers as more armor manifests upon him. Enhanced Spiritual Power:
As one would expect from a release form, activating Laskt's shikai leads to more of his power being drawn out. However, this increase in power does not manifest immediately, in accordance with his Shikai's structure. However, as more and more armor arrives, Laskt's spiritual power rapidly increases in potency.Armor of the Paladin:
Laskt’s armor is not merely decorative or a power indicator but provides him powerful defensive enhancements. For every two armor pieces that he manifests, all incoming physical damage is reduced by 10 percent before striking Laskt himself (4 pieces 20%, 6 piece 30% etc). If the opponent is more then two tiers above him however, this bonus is cut in half. Laws of Honor:
In addition to his gain of one Honor stack per turn, Laskt also can also gain honor stacks if certain rules are broken within his general vicinity (same thread), usually across a local combat zone. Each of his armor pieces costs a single Honor Stack to manifest, and only then does he gain the powers associated with it. If Laskt himself breaks any of these rules, he loses one honor stack, possibly losing armor pieces as well Said rules include:
Branch 1: Lower Body–
- To protect the weak and defenseless. For every innocent person killed within Laskt’s vicinity, he gains one honor stack. Innocents are defined as individuals who are unable to defend themselves and have not killed out of malice.
- Never to refuse a challenge from an equal. For every person who refuses to fight Laskt that is within his tier, that is reasonably able to engage him, Laskt gains an honor stack.
- Never to turn the back upon a foe. If anyone attempts to flee from a battle Laskt is participating in, Laskt gains an honor stack
- To eschew unfairness, meanness and deceit. If anyone attempts to lie or unfairly deceive an opponent within a battle Laskt is participating in, he gains an Honor stack. Lying extends to illusions an opponent is using to deceive another, but Laskt only gains one per illusion.
This level consists of armor protecting Laskt’s lower body, including greaves, poeyns and cuisses.Enhanced Speed–
This armor section grants Laskt a significant increase in raw speed, allowing him to move at and react to speeds much higher than what he is normally capable of. This boost is roughly a tier in magnitude up until Elite, after which it boosts speed by a decent amount, but not by a full tier.Hold Fast–
This ability represents Laskt’s refusal to run, and how this example can lead others to gain honor in standing their ground. The ability functions as an area of effect buff to his allies, working as a limited defense against outside influences such as fear amplification and emotional manipulation. The effectiveness of this bulwark varies depending on Laskt’s tier when compared with the opponent’s, as well as their willpower rank. If the opponent is more than two levels of willpower above Laskt, then the ability will be limited in effectiveness.Branch 2: Left Arm of the Defender –
This level consists of armor encasing Laskt’s left arm, including the vambrace, couter and rerebrace.Mirrorwall Bastion:
Upon gaining this armor piece, Laskt materializes a mirrored shield on his left arm. This shield grants Laskt the capability to 'expend' a stack of Honor to 'store' an attack based on it's destructive power. For every Honor Stack Laskt expends, he can store up to 30% of an incoming attack’s force if the opponent is within the same tier as him. If the opponent is a tier below him, he can store 40% of the attack, and if the opponent is a tier above him, 20%. The Bastion can store up to five hostile attacks before becoming saturated. Attacks released from the Mirrorwall act at the same potency as when they were released and cannot be altered, diminished or otherwise enhanced by Laskt. The remainder of the attack hits Laskt’s armor and then is calculated as normal.
I. Inner Hollow/Mask» Inner Hollow Name:
Chikai no Uragiru (Breaker of Oaths)» Inner Hollow Description:
» Inner Hollow Personality:
Chikai no Uragiru is very much the inverse of Laskt's Zanpakutō spirit. Selfish, greedy and jealous, the Hollow only seems to care about his personal well-being, even if it means killing or corrupting others to ensure this.
The Hollow seems to symbolize a fallen knight, the very personification of what Laskt most fears he will become. When interacting with him, Chikai no Uragiru appears to be a very cynical, outspoken being, the kind of being who would tell a weeping daughter that she will die right after her parents are killed. In addition to this, the Hollow seems to be almost completely unhinged, dancing along the line between sanity and insanity like a game of hopscotch.
In regard to his relationship with Laskt, it is almost nonexistent. Laskt absolutely hates everything his Hollow does and stands for and has spent most of his existence restricting the being’s power and development so he couldn’t hurt others. This feeling is very much mutual, and Chikai no Uragiru seems to take special pleasure in taunting Laskt as his power begins to break free from the shackles from which he has been held for so long. Curiously, Chikai no Uragiru does not seem obsessed with the idea of taking over Laskt's body, but rather wants to torment the Vizard, and drive him to be a far more selfish and darker individual.» Inner Hollow Powers: Enhanced Spiritual Power-
Laskt's Hollow has always been a few steps above him in power, and this is most apparent via his Reiatsu when he leaps into combat. The Hollow's power is a league above Laskt's own, and is as cold as ice, crushing down those weaker and making them feel as though there is no hope left in the world.Superhuman Strength-
Possibly Chikai no Uragiru's most terrifying charactersitic. The Hollow often simply humiliates Laskt in this field, treating the Vizard like a mere babe more often than not. Chikai's sword strikes each have terrifying power behind them, likely sending the unprepared reeling and stumbling backwards with each nochalant blow. When Chikai gets serious, he has been known to destroy entire towers of Laskt's inner world with immense blasts of air released from his sword strikes.Superhuman Speed-
While the difference between Laskt and his Hollow in this category isn't quite as extreme as the disparity in their strength, Chikai is still far faster than the knight. To put this into perspective, despite Chikai no Uragiru's lack of access to Hoho, he was still able to casually speed blitz the knight in most of their brief contests with only his raw speed. When the Hollow adds in his momentum-based leaps into the mix, he is able to quickly maneuver his way around the battlefield in no time at all.Enhanced Endurance-
Like Laskt himself, Chikai's endurance is quite extreme. The Hollow shrugs off half-hearted attacks from those with Laskt's level of power with casual ease, and is even able to withstand more powerful attacks far better than most would expect.Master of the Sword-
If Laskt is an expert in the art of blades, Chikai no Uragiru is a master. The Hollow has always been that little bit better than the Vizard, faster, sharper, quicker to adapt to changing circumstances on the battlefield. Like in most things, Chikai's personal style is Laskt's but twisted, taken to a darker extreme. Chikai no Uragiru rips
into his opponents with a fury that can only be called berserk, battering them down into a bloody pulp. In addition, the Hollow is not above using trickery and deceit to gain an advantage in a contest of swords.» Hollow Mask Appearance:
» Mask Powers:Body of the Conqueror:
Both Laskt and Chikai no Uragiru have always been warriors that focused heavily around the physical side of combat, so it should come as no surprise that donning the mask grants Laskt titanic increases in strength, speed and durability, significantly decently above the average physical enhancement of a Vizard. This is mostly since the powers that his mask grants him are not nearly as powerful as some other Hollows, so the excess energy is fed back into his physicals. In terms of Reiatsu, Laskt’s normally pure Reaistu corrupts into a terrifying maelstrom of power, going above and beyond what Laskt is capable of on his own.Agonyflame:
If the Flame of Tar Valon is the flame that punishes the sinners, Baleflame is the fire that scours the Earth. Upon donning his mask, Laskt’s flames gain a significant increase in their potency and raw power, drastically increasing their effectiveness in combat. In addition, the restrictions of the flames as far as harming innocents are completely removed, as the fires are always at maximum potency now. The third and final augmentation is what gives the ability it’s name. Whatever these flames touch, they simultaneously activate all of the pain receptors in the general area of contact, inflicting immense agony on the target. The more one is exposed to these cursed flames, the worse the pain grows. For every two posts of contact to these cursed flames, the target requires an additional rank of willpower to ignore the effects. If they go beyond their willpower, than the afflicted location is forcibly rendered unusable. Targets more than two tiers above Laskt are immune to these effects.Chains that Enslave Heaven:
Chikai no Uragiru has always favored chains to complement his swordsmanship in combat, and, upon donning his mask, Laskt gains access to these very same chains. As soon as his mask is activated, bladed chains materialize around his arms, legs and midsection, ready for use (one per limb and two in midsection). These chains are controlled mentally, so no physical motion is necessary. Their Strength, Durability and Speed, curiously, has an inverse relationship with the curse intensity. They are two ranks below him for the full effect of the curse, one rank for 75% of the effect, equal for half effect. When not in use, they will automatically defend Laskt to the best of their ability. Curse of the Last Tyrant:
The chains of Chikai no Uragiru are no simple tools. Each set of chains (barring those on his midsection) houses a debilitating curse that activates when the bladed tips pierce the target’s flesh and draw blood. The effects only intensify if the targets are hit additional times. If the target is two tiers above Laskt, then the effects are reduced by half. Additionally, the chains must physically draw blood from the target for the curses to activate making spiritual defenses like Hierro extremely effective counters.
- Curse of Scorching: This curse is housed within the chain upon Laskt’s left arm. Upon the activation of the curse, all chains rapidly increases in temperature, around a thousand degrees per curse activation. This heat does not affect Laskt, and similarly will be weak against those with resistance to its temperature.
- Curse of Nightmare: This curse is housed within the chainup on Laskt’s right arm. Upon activation of the curse, auditory and sensory hallucinations of the target’s worst fears (both physical and mental) begin to appear, only detectable to the target. Every time they are struck, the illusions grow more and more real and complex. If the target has focus or mental deduction that is greater than 2 ranks below Laskt’s Power Augmentation, they can resist the effects. Additionally, these effects are purely mental, and cannot deal any damage.
- Curse of Debilitation: This curse is housed within the chains upon Laskt’s left leg. Upon activation of the curse, a selected physical sense is reduced by half of its normal potency. Spiritually based senses are unaffected by this debilitation. If the target has focus or mental deduction that is greater than 2 ranks below Laskt’s Power Augmentation, they can resist the effects.
- Curse of Greed: This curse is housed within the chain upon Laskt’s right leg. This curse is a bit different, as instead of intensifying upon each hit, it instead activates the same effect on every hit. Upon this curse’s activation, about 5% of the target’s energy pool is absorbed by the chain and given to Laskt himself. This effect increases or decreases by 2% if the target is a tier above or below the target respectively. If the target is massively more powerful than Laskt, the sudden influx of energy could have disastrous consequences.
I. Skill SheetGeneral Skills
- Durability: Advanced
- General Speed: Adept
- Strength: Adept
- Martial Skill: Adept
- Hoho: Adept
- Kidō: Beginner
- Zanjutsu: Advanced
- Hakuda: Beginner
- Power Augmentation: Adept
- Cero: Adept
- Mask Protection: Beginner
- Hollow Control: Adept
- Acid Skill: Untrained
- Garganta: Beginner
- Cero/Bala: Beginner
- Regeneration: Beginner
- Willpower/Determination: Advanced
- Mental Deduction: Beginner
- Focus: Adept