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Welcome to Bleach Platinum Hearts RP! This is a Bleach Role Playing Forum set in the year 2416, over 400 years away from the Original Bleach's timeline. It has elements of both canon and custom for a unique mixture of role playing never seen before on Bleach. To get started, please sign up and read our starter guide:

https://www.platinumhearts.net/t13634-bleach-platinum-hearts-starter-s-guide

And again, welcome to our Bleach RP.
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Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] Empty Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon]

Sun Jan 20, 2019 8:25 am

Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] 6EdIfMt


PART I OF THE DEMON PRINCESS



» Name:

» Alias:
» Age: Physical body is 8 years old, with her memories as Algos it is assumed she is hundreds to thousands of years old.

» Gender: Female.

» Appearance Written:

» Association:



» Frequent Locations: N/A


PERSONALITY


Indulgent: Similar to her mother, Algos isn't one to turn away from a good time. Therefore, The Princess of Demon World likes to enjoy the finer times such as good food, company, wine, entertainment, and conversation. While the pleasures of pain are quite the marvelous things to seek joy in, one cannot spend their lives in a constant state of conflict, battle, mayhem, and suffering. So finding serenity in the creature comforts of the world is something which helps to hold her over until a spectacular feast of suffering can be indulged upon herself.

Merciful: Surprisingly, there is a fair bit of mercy which exist inside of the being of Algos. This is perhaps still tethered to the connections she forged with her other half, but The Princess is known to spare of others if they willing to cease fighting against her, or if they don't have the means to. Furthermore, she sees no harm in sparing others if they live to suffer another day. After all: the more beings there are in this universe, the more chances there are for the seeds of suffering and pain to blossom. So perhaps this element of her personality isn't solely there for selfless or noble reasons. It just shows Algos that can be reasoned with if a plausible case is presented to her.

Cannibalistic: Algos has no issues with devouring the flesh of her own kind. Perhaps it is taboo to perform such an act, but flame of life is forfeit to her when one decides to become her enemy. Therefore, in the field of war, there is no such thing as an act too far depraved as far as she is concerned. Ergo, it is not uncommon for her to take the flesh of those whom she has slain back to her places of residence to store, save and savor at later dates. She states that the food given to her by the rotting corpses of her enemies' bodies gives her a new kind of life as the suffering of their death and the distress of having consumed a whole spirit is a delicacy that is far out of this world and hard to put into words.

Charitable And Helpful: Algos is also known to be charitable when she feels the mood is right. Again, both she and Neoveta were essentially the same person for quite the longest period of time, so its inevitable other traits of Algea would brush off upon her. And this side of herself is shown with how The Princess isn't shy about donating her resources to needy demons who require her assistance, healing the sick under the kingdoms or regions that Shadow Fall possesses or assisting family members who are down with her time and love. It's for these reasons why Algos never once thought of herself as a terrible entity. A monster? Sure. She's killed and skewered a lot of souls. But she believes her reasons more than justify the ends and thus makes her a good person by demon standards. To hell with whatever her enemies think of her as they do not mold the psyche of this woman.

Above all else, she feels that with each assisting action she lends the world her people live in, the more love is generated in her heart which otherwise fuels Algos's more chaotic personality traits. As it is that feeling of being of use, having her mark on this world and being loved by the people which makes her want to continue these efforts toward trying to be quite a gracious Princess. It is why she does not necessarily see herself as above the people she serves as opposed to being a vessel they can look up to for strength much like her own mothers, Khala and Mana. If the people whom possess all the power in this world aren't able to be looked upon for guidance and strength, then of what use are they to the world? That is how Algos sees this whole aspect of her persona as. It's a means to an end for her people.

Social: Algos is quite the social creature if one gives her the chances to otherwise speak up in any setting. Since she is often in a far greater mood than her former incarnation, there is no harm in giving the gift of gab to people willing to listen to her speak. Prattling on about nothing, or the mysteries of the cosmos, Algos is someone who feels the need to constantly keep the tempo moving in a conversation to prevent moments of lag so that her mind is constantly occupied with something. Given that she lived a lot of her former life in silence, being able to speak such words into existence fills her spirit with comfort from what she understands herself.

It's also quite a useful skill for a royal to have. If she is going to be The Princess of Demon World, then it only makes sense that she'd have the ability to speak to whoever desires to sit down with her presence. So she finds herself capable of speaking to the poorest bastard in the slums of the demon world, all the way to the most elite and powerful that touch upon the horizon of the gods themselves without much issue.

Masochistic: It stands without reason that a creature which finds it's pleasure from the depths of pains will not also derive ecstasy from having that physical or mental suffering inflicted upon itself. This is the case for Algos because it only serves to make her stronger in the perception that this demon has. Yes, it does allow her to become physically stronger to a limit, but this goes much deeper than that. Every last bit of pain that is ingested into her being are tools to otherwise make her stronger in a spiritual sense.

The more potent the pain is, the more powerful the upgrades of the mind will become if one is able to process it and move beyond whatever trivial suffering that is immense in the moment. This is because the nature of this world of the supernatural thrives on the concepts of the sentimental and beings of great power such as Algos can only seek to thrive in it if they add this value system to their core prowess. Therefore, her heart holds a great sentimental value to enduring this foul pain which consumes the essence of her soul is one of the Algea sisters of the Greek goddess that is Eris.

Furthermore, given that the greatest things in this life are not attained often without pain, allowing one's self to become humbled by sufferings glowing touch lets a person achieve the grandness beyond their wildest dreams. To become a student of pain is to allow your spirit to blossom into a fruit which is ripe from the seeds of torment which helped ripen the tender taste of your soul. And that is all the reason in the world that anyone could hope to make pain their best friend. As, no matter what route you chose in this life, it's inevitable that pain will pierce your spirit. SO why not embrace it and allow it to bring you to heights which were all but unimaginable to you before?

Yet, even with that being the case, there is almost a sense of love connected with her desire to feel pain. Abuse was so ingrained into the life of both halves of herself that she almost believes there is only love for her when someone uses and abuses her. It's almost sickening how intertwined these core feelings are with the depth of Algos's spirit, but she adores it none the less as this is the experiences of her foul life blooming into the flower of carnage that she has developed into over these past few years.

Sadistic: And, as one would have guessed, there is a strong desire inside of Neoveta to harm others around her. To exert the fortunate of pain upon others is a blessing as far as she is concerned. If more suffering is produced in the world, it can only mean that the blossoming of further fruit in the future is being sowed for herself to later indulge on. And, not only that, but her body gets tons of great pleasure seeing others in such distress. So why would it not be in her favor to be a bit sadistic, no?

Of course, some of this was learned behavior from her development into becoming a proper Asthavon. Savagery was quite common with the demonic characters she hung around. Many of the more powerful in her family were some of the most violent beings in existence as far as how their power was feared throughout the known lands. So it makes sense that the instinct to invoke carnage, destruction, and hell wherever she goes is embedded deep within the corners of her mind and body. It is all her environment ever was and Algos is the formation of that brutality made into a matured form.

As, if nothing else, Algos understands that exerting her will and force upon the world will ensure her protection, safety, and advancement of whatever goals her spirit may have. That is why she has no reservations about getting off on the pain of others because she knows if her enemies had the chance that they'd waste no time infusing her into a world of hellish pain. So, with that knowledge, why should she hold back against them? They'd not give her a single ounce of mercy even if she pleaded with them, so they should suffer and be laughed as her hand plays with their fate in the most tormentful of ways.

Cheerful: Even if Algos is an entity which thrives off of suffering and distress, that does not mean she is a creature that is gloomy, sad or even irritable. Given that the world is essentially going to hell in a handbasket around her, it only means she has all the reason in the cosmos to be thrilled with how the world is otherwise crumbling. This is because it induces such high amounts of pain in existence that she can't help but be happy with how the tides are changing as far as she is concerned.

However, more than that, there is an Asthavon trait that usually allows them to be so chipper in the face of glum circumstances. And, much like her mother, Algos seems to possess this trait as well in her. Even if her own life was on the brink of ending, Algos can't see herself but facing that pain with nothing but a smile. Will she be pissed getting there? Perhaps. Will it be more agonizing than she imagines? Maybe. But for the time being, Algos believes there is nothing that can take away her jovial nature to otherwise enjoy this life.

This cheerful nature is there for good reason as she refuses to let the time that she has in existence be ruined by the immense amount of glum her former self-possessed when they were still one. Remembering Algea's grief, sadness, isolation and hurt leave nothing but a bitter taste in the mouth of Algos. So, with this new life she has been given, she wants nothing more than to be the pilot of her own ship and street towards the skies total bliss to make pleasure of this finite lifetime. Even if all is taken from her, Algos herself is in charge of finding ways to seek happiness even when her heart is consumed by nothing but a sea of endless pain. She cannot lose that flame of happiness no matter what happens in this cosmos.

Loving: Even if her existence is corrupted in the vessel of Algos, the true love of Neoveta's heart still beats strongly in her Inverse. The primary difference is that Algos isn't afraid to show it, give it and expose herself to the pain which true love necessitates in her mind. Even if her love is rejected over a thousand time, the concept that she is a being which otherwise thrives on suffering will allow her to process the pain, flourish in the anguish and move forward. Whereas the original Neoveta lacked the convictions needed to express such sentiments to the high degree that Algos has. At least, that is the perception which this creature has.

This version of Neoveta feels that it has the capacity to honestly and wholly articulate deep, profound and loving sentiments about how she feels towards others, the world and the concepts of life itself without missing a heartbeat. And that is because she feels such a strong craving for that attention, that love and that embrace of inflamed feeling that she will do almost anything to hold it in her claws. It is the reason why Algos almost believes her form of love is possessive as she will go through great lengths to keep those in her family at her side, to maintain the inferno of passion in her heart and to otherwise skewer anything and everyone who threatens to take that love away.

The original Neoveta lacked the strength, willpower, and insight to otherwise protect that which she loved. Her love interests, family and goals all died under the weight of her own cowardice and inaction. Therefore, Algos seeks right those wrongs with her bold approach to saving the things which are near and dear to her heart even if it lessens her safety, even if makes her look a freak and even if it otherwise threatens to take away her life Algos will hold on to that feeling of love as she craves it to exist in this painful universe she calls home. As the core of Neoveta only wanted love, Algos is just a means to aggressively attain it without shame.

Confident: Unlike the former incarnation of Neoveta, Algos is far more confident in her ability to succeed, live to her will, express her desires and face the world and whatever it dares to throw at her. And this confidence comes from having lived a life of regret, limitation, and self-imprisonment. After having seen the hell which Neoveta went through by suppressing her demonic nature, Algos is confident that was the wrong choice and seeks to right that wrong by being utterly confident in herself. There is nothing to fear other than lacking the confidence to be her true self in this life as far as she is concerned.

Therefore, since every passing minute is a finite is precious, there is no time to spend doubting herself anymore. Every action, every word, and each decision that she makes has a weight of total certainty behind it. Neoveta has a lifetime of doubts, regrets, and inaction; Algos refuses to have the same be done to herself now that she has full control of her own separate body. It is why she greets everyone she meets with an aura of open embrace, assuredness, and brevity because she has been through the depths of literal hell itself and knows she has the wings to fly out of it and still remain in one piece.

She feels her way of living is the truth and no one is going to otherwise deter her from that anymore.

Prideful: There is a great amount of pride which is infused into the mind of Algos. Why is this the case? Simple: growth. Algos is proud of how much she has grown as a person after having been freed of the misery of Algea. She is now free to make her own ideas, judgments, actions, and decisions which help mold the tower of her colossal power. And, without the misery having drowned the walls of her heart, Algos is able to better see how the pain her former self molded her into the foul monster she is today.

Algos is willing to stand by her convictions, stand for her love, make difficult decisions, lead people and ascend to the throne of power in the Asthavon family and Demon World. These things, and oh so many more, were all to challenging for her former incomplete self to ever dare dream of doing. Henceforth, without those shackles of self-limiting belief smothering her, Algos is very proud of the strength she has amassed since the two years of her creation. She feels as if she is her own demonic person now and is proud of her heritage, strength, and history because she knows it makes her stronger having this high amount of certainty in her life as opposed to the lack of it prior.

Hunger For Strength: There is a much greater thirst for power inside of Algos than there ever was within the being known as Neoveta. The reason for this is because she understood that Algea's end had come from the reluctance to accept the whole brunt of what she was. Thus, she was scared to attain more strength for herself as she knew those impulses would only become further dominant and alter her persona. Ergo, Algos sought to correct that wrong by having a stronger desire to seek out power for herself in order to provide security in this new life.

However, Algos's desire for strength doesn't stem from a need to be an overlord of the cosmos itself. She seeks the strength of mind, strength of conviction, strength of body and strength of influence in this world. It is not a one-sided goal to become the most powerful creature in the universe, as such a thing is perhaps impossible to achieve for any being. Yet, to her, there are things one can do to attain more certainty through many different forms of inner and outer power to make life more stable for themselves. So, to this end, Algos seeks strength as a medium to otherwise hold up her ideals, the people she loves and the ability to protect herself above all else.

Leading: Algos believes that she does have a purpose in this life to be able to still lead those who follow Khalaism and the rule of the Asthavon in Demon World as it's Princess. That aspect of Neoveta never really seemed to have left this more sinister half. In fact, Algos feels far more qualified to be able to handle the responsibilities that come with her royal title than the former incarnation of herself. And this is because she is willing to do whatever it takes, in her mind, to further that cause of demonic strength because she sees the love, wonder, and strength in her people. From the way their minds work, to the power which possesses their body and the collective network of unity they share as a people; it all comes together to make them such a wonderful race that stands above others in her mind. She can almost understand why the universe itself wanted to seal away demons in their own world because of how hellishly ferocious they were when their innermost desires and instincts are free to wander this existence without restraint.

Durable Soul Of Will: Algos considering herself the person who is quite durable and able to handle whatever comes her way. So, when this mentality is applied to her work ethic, the woman becomes almost unstoppable from her point of view. She isn't against getting her hands dirty to train if it means she will get stronger at the end of it. If she needs to invest a high amount of time to learn a subject? Fine. So be it. She'll study and endure the uncomfort of her ignorance until she masters the subject. Does she need to sacrifice in order to gain a long-term power advancement? Deal. She'll do it without a second thought if she believes herself to be durable and able to handle the short-term pain.

More than anything else, it should be noted that unlike the former incarnation of herself, Algos considers her mind to be resilient and able to handle anything with it's will. She is a creature that thrives on the construct of pain and suffering, so to be unable to handle the sheer weight of all the unimaginable pressure that this universe is able to inflict upon a creature is absurd to her. So this bold mindset is not just applicable in the combat sense, but toward anything she sets her mind toward in general. Work, relationships, study, training, mental health; all of it is tied to this belief that her pain is what made her this most valuable creature of existence and there is not a man or god who can otherwise remove this will from herself as she knows she was blessed with this strength, power, wisdom and insight from the almighty above and it is not to be wasted letting the obstacles and foes of this world remove it with doubt.

Fear Of Being Alone: It's a loathsome feeling to experience the sensation of loneliness. Algos has no desire to be alone as she understands the pain of having everything you yearned for, fought for, believed in and cherished burn down to cinders which descended into an abyss of eternal pain at the end of Neoveta's life. Therefore, that heartache still exist within the soul of Algos and it is what drives her to seek more power, more security and to become aggressive with what she holds dear to her as she knows she never wants to experience that awful emotion of being alone.

Yes, Algos does believe that her body will only become further stronger from that mental and emotional pain. In fact, it may drive her over the top with power from how much anguish it brings her spirit. Yet, that is not something she wishes to embrace fully just yet. She can bare the load of that torment to a fine degree, but she does avoid it if she can by becoming obsessive with the people she holds close to her life and keeping that lingering dread that they may leave at her side. So it is why she must continute her path of savagery to keep what is close to her as this fear is something which drives her as a person to a degree.

Dread Of Losing Power: There is another terror which rests inside of Algos's heart and that is the fear of losing her power. While she may be able to lose external resources such as influence, weapons, land and things of that nature; Algos fears losing her will, physical strength and spiritual power. Without these assets at her side she will merely regress back into that miserable creature of woe nature which was the original Neoveta. And that is not something which The Princes desires to go back to because that life of powerlessness is one that no soul should have to endure as far as she is concerned.

Therefore, from this fear of losing power, Algos will do what it takes to ensure that she stays on top. It does not matter if she has to play dirty, train herself to the utmost of her limit or risk losing her own sanity; she will do whatever she needs to do in order to maintain her power as without that shining inferno inside of her she feels she will be absolutely nothing in this world where the hordes of massses are cast aside at the beaconing of those with might.

Consumed By Will: Given that Algos is running on such strong convictions, emotions, and states of will; it's not hard to imagine her having moments where she is consumed and blinded by it. Not in the sense that she is overwhelmed by her emotions, but by the fact that these sentiments run so passionately inside of her that she can lose sight of things around herself. This perhaps may lead to her otherwise overlooking small details, ignoring the depth and reach of her actions in the short-term (until she snaps out of her state of absolute will.) and outright almost classifying herself as a true monster when she becomes so hungered for a goal that she will slaughter, destroy and obliterate all things and people in her path until nothing is left like a true creature of hell.

It is why Algos, despite embracing her demonic roots, is careful not to go into a pure berserk state of raw will unless it's absolutely required to defeat a foe as she knows the carnage that state of mind can do to a demon when they allow themselves to be totally guided by their mind. She has no desire to lose her sanity to this power as she believes her mother, Mana Asthavon, has.



RELATIONSHIPS


Cali Asthavon:

Inami Asthavon:

Mana Asthavon:

Khala Asthavon:

Ashlei Clixx: This is a weird relationship for Neoveta and thus has been apssed on to Algos after she attained control of Neoveta's body/memories. The feelings of admiration, lust and protectiveness over Ashlei Clixx from Mana seems to have stemmed over into Algos's own psyche. Henceforth, there is an urge within Algos to shield her as well through Mana's own will when this body was created. She also has feelings of attraction, but she hasn't expressed that to either Mana or Ashlei in order to keep things from getting too awkward between this trio. So for now, she silently watches over The Hollow Queen whenever she happens to be within close proximity of her. Of course, if Mana is in greater danger, she will turn her priority to her mother, but still find a way to manage and protect Ashlei if it is within her power.

Deveta: This is a rather distant relationship, as Deveta barely recognizes her if it weren't for Khala's will inside of Neoveta. However, from Khala's own psyche, there is a sense of fear stemming from this individual. She feels that if it weren't for Khala's influence that perhaps the relationship between these two would turn malicious and not in her favor. Therefore, she tends to respect him and be on guard whenever she is near this creature. Although, despite that fact, she still considers him to be one of the closet father figures that she has due to his more masculine presence from her point of view. So this relationship between these two is a rather tricky one for Neoveta as well.

Katana Asthavon: She views Katana as a leader of sorts when they are working together on The Banshee force from the memories she has from Neoveta. The stern, sharp and sadistic traits of her persona really shape that mold. Therefore, she often just does what she is told by her as she as a very dominant aura to her. Outside of that, she still hasn't got a firm grasp on just who she is as a person. Although, if Mana looks fondly upon her, from the memories that she did share from her, there is a bit of trust from her -- if only from that. For the most part, however, there are no other real complications and Neoveta views her as worthwhile comrade to work alongside.

Edward Elric: This one is even more of an enigma to her, but he seems to hold himself to a rather strong standard. By that, the masculine nature of his aura seems to infer strength to the old Neoveta and she feels rather safe when working with him. So as a result of that, she is on pretty neutral terms with him and views him as someone dependable; if only because of his power so far. There is still a long ways to go when it comes to finding out more about this man's persona, however.

Liu: She became aware of Liu's existence, on a more direct level, when they interacted with each other due to the fact that they are both members of The Banshee Force within Shadow Fall. Therefore, she automatically has a comfortable feeling when around this demon. And due to the fact that she has such an easy-going nature, she seemed quite different than the more chaotic, mentally unhinged and otherwise unstable members of the Asthvaon Family. Therefore, they were able to bond rather easily with one another as a result and seem to mesh well both on and off the battlefield. There is almost a sisterly dynamic between the two since they were both creations spawned by Mana in some form or another. Neoveta sees herself as the little sister, while Liu is the bigger sister in this relationship. So the connection between these two are rather close as a result of all of this occurring between them.

Rose Mischevang: Being that Rose helped developed some of Neoveta's powers, she often tends to see The Primera Espada as a teacher of sorts. Although some of the other scientists and researchers that were apart of Shadow Fall tended to creep her out, Rose seemed rather different than the rest of them. There was a sense of calmness about this female that Neoveta gravitated towards and she seemed to have an idea of actually what she was doing. The Primera Espada opened many doors for Neoveta's mind, body and power; so she has much debt for her in that regard as well. And since Rose herself appeared to look out for her wellbeing, there is a silent master and pupil relationship between these two.

Nami Asthavon: This is another relationship that seems to be a somewhat distant one. Throughout most of Neoveta's early life, she usually Nami Asthavon as an enforcer. That feeling is caused by the fact that Nami was often the one who would discipline Inami doing the first few months of her life when she was mentally unstable. So in Neoveta's eyes, she is an authority figure to be respected and followed. Which is why she believes it is even more fitting that Nami went on to become The Queen of the Vicara Nation. Nevertheless, Neoveta does love her in a platonic way and will do what is needed to protect her as well.

Asthavon Family: Neoveta and Algos seems to hold a general sense of fondness towards the Asthavon family. From what has determined for herself, this most likely comes from Mana's own desires being infused into her psyche. It is one of the few reasons why Neoveta follows her order because she is able to understand that The Demon Queen is coming from a genuine place; despite her blood-soaked past when it comes to dealing with others outside of her family. Therefore, the same sense of protection that Mana has for the Asthavon family is shared within Neoveta as well. Although she isn't directly close to all of them, she will do what she is able to ensure that they are secured with her power and under her Queen's rule.

Iriko Puzyri-Teimei Crow: Being that Neoveta and Algos are in tune with Khala Asthavon's feelings, to an extent, she was able to feel the sudden ripple effect that let Deveta's heart aflare from the conflict it had with him. After Demonic Incursion had ended, Neoveta found it even easier to tame her mental instabilities by being connected to Khala's psyche to such an extent. Therefore, she has a favorable opinion of Iriko and the way he manages things after recalling some of his memories from the tethered link that Khala made with him. In fact, there are the same confusing sensations of admiration and love that she shares for Ashlei that stemmed from Mana's affection with her. Albeit, this is a one-sided relationship as Iriko, at this point, has never met Neoveta.

Shadow Fall:

Demon Kind: For the most part, Algos does hold a general sense of duty to do what she can for her race being that she has her creators blood flowing through her. Therefore, until they are proven guilty, Algos prefers to view them as innocents and use her power to protect them as she sees fit. So she seems to have an easy-time mingling with her own kind until they prove to otherwise wear down on her patience or warrant themselves towards becoming her enemy. As she has no problem slaughtering fellow demon's if they cross into her target range and become her foe. She has even gone as far as to become a cannibal of sorts and devour those who went against The Demon Queen's rule to fuel her appetite. So the relationship between her own people can turn from heaven to hell depending on how they approach her.




Last edited by THEFROST on Sun Jan 20, 2019 9:06 am; edited 2 times in total

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Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] Empty Re: Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon]

Sun Jan 20, 2019 8:26 am

Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] 6EdIfMt


PART II OF THE DEMON PRINCESS

Neoveta's Conception

Neoveta was created shortly after Mana had established her takeover over London and Europe in February of 2411. The blueprints for her design were all but being made within the confines of Mana's mind at that time. The reason for her creation was that New London was going to require a watchful eye over it when The Queen herself was not there. Henceforth, Project Neoveta began in order to fill that void and increase the security of not only London, but other Shadow Fall and Asthavon related compounds. The initial plan was for Mana to produce a shell that would contain a portion of Khala Asthavon's essence within it. By combining The Demon Queen's extract and The Heart of The Demon God's influence into this being, Neoveta would be forged into a tool whom could accomplish great things for her kingdom. So after the conception took place, Mana took care of her exceptional growth herself. For it was under her guidance that she accelerated the growth of Neoveta to avoid her having to go through infancy, childhood and skip straight into a mature frame of mind through her manipulation and knowledge of the demonic body with a bit of magic at her side.

The first step towards creating Neoveta had been, of course, Mana utilizing her unnatural level of body manipulation to give birth to Neoveta. The next step was inserting fractions of Khala's influence into her by infusing The Godlings energy and actual organic parts into her body to provide a steady foundation. In this way, she'd be able to make use of attributes from both The Demon Queen and Demon Goddess. After that point, it was all but a matter of going back to the base of her body. Mana started inputting large amounts of information into Neoveta's mind to craft her senses, personality and intelligence. So skills such as speech, logic, motor functions as well as the persona and emotions of Neoveta were crafted after that point.

However, the information did not stop there. Latching on to memories of The Demon Queen and Heart of Deveta allowed for Neoveta to further cultivate her mind. The insertion of their experiences would allow for The Queen's Tool to have an understanding of her powers, the family that she was born into, the people she served and a wide and comprehensive knowledge of the world as a whole from their observations of the universe. Thus, although she was only a few minutes old, she had already instilled within her the prowess, experience and knowledge of a centuries old hardened demon.

Once the birthing process was complete, The Demi Engine awakened within her under Khala Asthavon's activation. This unique ability of the demon's is what would propel her accelerated growth over the next three years. The blessings of their deity were upon her thanks to permission from The Demon God. As a result, Deveta treated Khala like a puppet due to her inactive state at this point. So it would prove to be a surprise for The Heart of The Demon God later. As under that process, it can be assumed that Deveta is her father. Which would, in turn, make Khala and Mana each of her mothers.

Despite that, through this perplexing birth into the world, Neoveta was complete. Pleased with the results, Mana Asthavon was delighted at her new daughters creation. The Demi Engine that had been installed would be the key to advancing the security and defenses of both the Asthavon Family and Shadow Fall alike. After all, by the time this project could become completed, she'd be groomed to serve them. Before that point, though, Mana felt that she'd pay homage to her semi-deictic body. Under this logic, the reason why Neoveta was given that name is because it did indeed reference Deveta to an extent. As with her having a portion of his influence inside of Neoveta, it seemed only fitting she'd had the "veta" at the end of her name.

So with a name given, a purpose driven into her and a goal in mind; Neoveta awakened to her body and stepped forth into her life by the guidance of her mother's loving arms.

Fine Tuning Development

Since Shadow Fall and Demon dominance in general strengthened over London during this time, Mana was able to oversee her training to fine-tune her powers. One of the first things that she noticed after bringing her back to the Royal Palace was that she was -- unstable. Very unstable. It seemed not all had gone as according to plan as Mana once thought. This is because cramming centuries, nay, hundreds of thousands of years knowledge into the girls head broke her.

It had been a lot for a fresh born creature to ingest. From Deveta and Khala alone, there was millions of years of information to assimilate. There were too many experiences, feelings, emotions and thoughts to sort through. It drove her mad! So after not having time to process what life was, Neoveta seemed to go on rampaging attacks against anything that moved -- including Mana herself.

For The Demon Queen, however, she had means of controlling her through her. With Mana's influence coursing through Neoveta's veins, her mother would be able to displine her as she saw fit. So The Wicked Empress was able to manipulate her body to stun it. These "stunning" moments were filled with unimaginable pain. Pain that was bad enough to make her fall to her knees; writhing on the ground in agony. It was in those moments that Mana would then educate her about why that wasn't such a brilliant idea through "tough love".

She'd cut off limbs, slash open her torso and pierce through Neoveta's body with many sharp appendages from her own body until she calmed down. Then, once these rage fits subdued, she gave her the tender love a mother would give her daughter. Mana conveyed mentally the lessons she was trying to instill in her. These sentiments were of the kind that life was painful, but if you learned to let the madness become one with you, you'd be in control. After all, it was all nothing but a game, and she had to fight to win!

So in that way, not all of these disputes would seem as if Mana was merely abusing her for the sport of it. Because The Queen herself was very much inclined to do with her opponents. After all, Neoveta DID share some of her memories. She could peer instances of the life Mana led up until now -- and it wasn't a good one. Nevertheless, through these early life lessons Neoveta learned that change can sometimes be -- painful. Beating after beating, this message sunk in and her insanity was held back by force.

From these chaotic bouts, Neoveta and Mana would both learned her pain. For one thing, the two of them discovered that some of Khala's own instabilities had damaged Neoveta's psyche to an extent. Being that The Heart of The Demon God was in her slumber state still, portions of her unstable mind were infused into Neoveta and caused havoc on her body. It gave her hallucinations, the sensation of numerous voices screaming in her head and a very violent temper that was only satisfied by killing, battle and war.

However, The Queen seemed to be able to suppress even that with her power and grip over Neoveta. This was performed by sealing that side of Neoveta's persona into the deepest recesses of her mind until the submissive, docile and silent girl that she is today had gained a majority of control over her body. So through Mana's mental prowess, the girls had managed to form a stop-gap measure against these urges. In spite of that, the other thing that Neoveta learned through this was a fine tuning of her powers.

During most of her psychotic brawls that took place over the first few months of her life, The Demoness was constantly engaged in non-stop battle almost everyday. This allowed her to become more familiarized with her powers and thus gain a greater mastery over them. At birth, she only had a theoretical and pre-installed base to work with. It is on the field and against fierce opponents like Nami Asthavon, Mana Asthavon and their enemies did she gain a practical and hands on knowledge of her abilities. As Neoveta came to comprehend that understanding and retaining information is one thing -- putting it to use in an objective setting is another matter altogether.

Throughout the course of 2411 she was involved within at least four hundred battles as Shadow Fall further dealt with the rebels within Demon World and Europe alike. In these clashes many of her abilities started to awaken after each battle. For instance, she learned that it was rather hard to actually damage her body against those who weren't her creators like Mana or Khala. Most of the opponents she faced off against had a difficulty breaking through her Demi Force. This was because Neoveta's durability through this divine blessing was quite the tough thing to crack against run of the mill targets.

Although, she found that those higher on the power scale had a more probable means of shattering her defenses. There was an instance where came across a freak Arrancar who had escaped from Shadow Fall's Research program. The Knights apart of this sector were attempting to create a squadron of synthetic Arrancar's who had the strength of faction leaders when it came to their physical and racial traits. Unfortunately, they soon found out that this was not probable.

One of the experiments escaped and it was up to Neoveta to deal with it. After a lengthy battle where she was mostly thrown around like a rag doll, she found that their insane strength was able to shatter some of her layers, but she was able to awaken an aspect of her Demi Force to go on the offensive. By distorting the space around them, she erased the particles of air around them to choke the creature until they were terminated. It was a worthwhile lesson to walk away and it was an incident that caused her to become a fascinating subject in the eyes of Rose Mischevang.

Henceforth, as her power grew, the interest in her abilities became further heightened by those under Rose's command. Therefore, she was then utilized by Shadow Fall's Research department to begin development of their own "network". Under the watchful eye of Mana Asthavon, they conducted experiments to synchronization her "Divine Particles" with the world around her. They came to this discovery after analyzing her brief memories and coming across a function of her powers that allowed her to attach her energy particles to the space around her.

From there, with The Primera Espada's guidance, she was then able to construct and piece together the Demi Network for Shadow Fall. This allowed for Neoveta's powers to flourish, expand and heighten the force behind this organization. It was under this rapid growth that Rose Mischevang also discovered the Nerve Burst drive after performing a few stress trials on the battlefield with Neoveta. She found that when she was pitted against Captain-Class targets, Neoveta's Demi Engine reacted by reaching an augmented state to further bolster her capacity. After making a few adjustments to her body, The Primera was able to allow her to shift into this state at will. This further made Neoveta a valuable tool and asset to the Asthavon Family and Shadow fall as a whole.

It is under these circumstances that she was then promoted to the rank of being the Fourth Banshee by Mana once she was of a befitting level of power to fill that role. She was of stable mind at this point, made toughened by her rigid battles and had a firm mastery over her powers through these experiments. Neoveta was adjusting to the world and this was the next chapter of her life.

Banshee Arc

Once Neoveta was accepted into the ranks of The Banshee, it was there that she met up with fellow family members. The one to give her the introduction into the group was Katana Asthavon; otherwise known as her Aunt. The first and remaining impression that Neoveta was left with was that she was a boss of sorts. This is because she lead her group with a strong fist, sadistic fighting style and a stood at a very high stature; both metaphorically speaking and literally. Therefore, Neoveta tried to remain out of her aunt's way if it could be helped, but watched her from afar with amazement. Following that initial gathering, she also met up with her fellow sister: Liu Asthavon. It seemed that she had taken the helm as the Second Banshee and Liu took a liking to Neoveta. Both of them seemed to have a common connection towards being peculiar members of the Asthavon family and forged an elder, sister bond shortly after.

Under Liu and Katana's care, both Neoveta's mind and body were further cultivated and hardened. These came as they took on the task of dealing with The Queen's fearsome enemies together. Liu Asthavon continued to teach compassion, restraint, the arts and the concept of "freedom" to Neoveta. These elements are what gave Neoveta thoughts. Thoughts that if Mana were to impose her will upon her in a forceful manner -- she'd more than likely rebel until a satisfying action was given. The meetings and get togethers between the two are what blossomed more independent and critical thoughts in Neoveta. As she started to form her personality traits at an accelerated degree and shifted away from her drone-like state.

While at the same time, Katana seemed to make Neoveta emulate a more disciplined tone of mind by observing her patterns. She seemed focused, dedicated and overall strong. So while Neoveta may have seemed like the dreary-eyed type, she was sharpening her own mentality to become more precise, analytical and fixated in order to increase the potency of not only her powers, but her character. Although, these changes in her values did allow for Rose Mischevang to make further fine-tunings to her body. This came in the form of assisting with the modifications and adjustments that allowed for Mana's body manipulation traits to come to the forefront and the production of her Replica Shells made possible.

It was also around this time that she uncovered more of her healing functions. Which, from this experience, allowed for her to learn a greater extent of her natural demonic power. One day, Shadow Fall assigned a top ranking mission to Neoveta and Liu Asthavon. A mission where they suppose to terminate an Angel attempting to assassinate the Queen. Understanding that their mother was in trouble, Neoveta and Liu went to work trying to fend the creature off. Heavy blows were exchanged between the two, as Liu and Neoveta both pushed themselves against this powerful foe. At one point, Liu found herself overwhelmed and got stunned by his holy power.

This caused her to fall back to the earth with a powerful thud. In that moment, Neoveta's urge to protect her accelerated the growth of her power and a clarity moment was had. As The Second Banshee was laying on the ground, seemly almost dead, visions of Deveta emerged within Neoveta's head. This vision showed her the attachment that was had between the two. By praying to him for Liu's well being, she was able to revert and heal some of her injuries. At least enough to where she was given leeway to dispose of the rogue angel. Following that mission, Neoveta made it a point to get a better mastery of this power and unlocked more of its secrets under her solo-training.

Once she had a better grasp on these spells, it made her feel rather -- pleased. Yes, she was pleased to assist her fellow co worker, Edward Elric, The Third Banshee of Shadow Fall, in his missions. If he ever needed patching up, healing or recovery of his energy; she was always there in the background to back him up. Albeit, from her observations, he felt strong on his own to Neoveta. And being that she was not often accommodated with the company of males, she found him to be a rather ideal figure of what a man should be. Strong, independent and hard-willed. Thus, whenever she was paired with him, Neoveta often felt safe and secured because of this.

After a bit more time had passed, Neoveta felt she had adjusted to life within Shadow Fall quite well. She was taking in new sights from her missions, although they seemed worrying to an extent. When there was destruction, death and strife within the wars Shadow Fall waged -- Neoveta felt relaxed. In the ambers of destruction, the tension within her mind and body seemed ease. As if the scent of blood, the ruins of civilization and the growth of her powers through battle -- made things -- right.

She couldn't dwell on that thought, however. Neoveta was gaining new experiances by the sextaple numbers through her clones. The battles they engaged, people they met and lands they saw were all being conveyed within Neoveta. The Demoness lived through her replicas and it felt all but right to her. Living six lives at once is what allowed her not to reflect so much on her more morbid thoughts. The horrid introspection that the sadistic voice inside Neoveta always whispered.

As her waking mind, the one in her original body, felt like she had a worthwhile team behind her back. There was a sense of unity and belonging working alongside The Banshee force. The main person that came to mind was Edward Elric, though. This was because it was good to get along with someone outside of her own family. Although, that doesn't belittle the gifts that Katana and Liu gave her. It just made transitioning into her shell -- rather nice.

Neoveta was ultimately gentler from it and was becoming more within control of herself as the months went on. This was but the flow of her fast moving life. Days were like years, weeks like decades and months were centuries. Yet, even through all this, there was a lingering sense of anxiety. Fear about the voices that still plagued her mind. But, she'd do her best to suppress them. They weren't -- going to break her.

Post Madness City Arc

Once the aftermath of Madness City had settled, Neoveta finally got a chance to meet her mother without having to interact with her subconscious. While Khala did indeed have a part in creating Neoveta, this was done out of Deveta's manipulation of her body upon Mana's request. In other words, it was a brief respite during her slumber within her ideal dream world where she was put to sleep. So to have direct contact with Khala was a rather profound moment for Neoveta to experience. Thus, when The Heart of The Demon God arrived back in the material plane, Neoveta was one of the first few Asthavon to greet her. Outside of Mana herself, Neoveta was earnest to meet her mother on the battlegrounds of Madness City. However -- she appeared to be rather distraught and distant from the Asthavon family. Having just suffered the death of Truth, her brother in "Godhood" and potential soul rate, Khala's mind was unsteady.

It reached a point where even Neoveta herself seemed to be becoming poisoned by this unbalance in her mentality. The influence and pull that Khala's aura had on her was an intense one and smothered her. If it weren't for her healing capacity, she may have very well reverted back to her own unhinged mind. It was as if her reason for living was under attack and falling apart at the seams. This would have undid the two years of progress she herself endured to reach her present point of maturity. So while her ideals, goals and objectives of drowning the world in death, creating a nirvana and absolving all into one complete being were scary -- she did not believe that her parent could do such a thing.

Thus, like a frightened child, Neoveta was concerned for her mothers wellbeing. Therefore, she'd do what she could to keep her happy, content and suppressed to prevent a boiling point from occurring. It was through Neoveta's Omi Healing that she at least managed to keep Khala contained within The Garden of Gods. At least, before her persona broke at her return from it a year later at some point during the Australia Arc. With all the resources that was pooled into that effort, Neoveta worked day in and out to protect her mothers wellbeing.

Even as she risked her lives on the frontlines of war, Khala was always on the back of her mind. It was at this point that she started to possibly even understood Mana's own feelings towards her. Thinking back to the first few months of her life, the traumatic growth she underwent seemed similar to this situation. This led to her feeling the sensation empathy for the first time and made her realize that she needed to use her powers to continue to protect her demonic family.

As a result, she spent further time throwing herself in to the helms of combat in roles of offensive, defensive and supportive matters to keep enhancing her abilities and skills through rapid growth. She went over the knowledge stored within her encyclopaedic mind tens of thousands of times until she had memorized downright. In fact, Neoveta even made her own enhancements to the Demi Network at this point to better improve the defenses of Shadow Fall as a whole. Through this strife with Khala, she felt an incredible urge to provide a pellar of strength for other Asthavon's to lean on as they were an unsteady bunch; but they were the only bond she truly had in this world and she didn't want it to turn to ash.

The only place where things could go from this point were up with her new determination. Even if her own psyche wanted to fall apart in the awakening of Khala -- Neoveta wouldn't allow it. There was too much riding on her to do so. All of the trust that was built into her, the faith vested into this child's vessel and the lives of those attached to her were too precious to give up on. So as dead as she felt, she had to keep moving on with her life. No matter what the cost.

Post Australia Arc

Starting around the time the conflict of Australia had ceased, Neoveta's mind was beginning to turn towards despair. The reason for this is because Khala's active presence in the world was beginning to bog down her once jovial world. There were many lingering doubts being whispered to her from that dreaded alter ego of hers. One such thing that was whispered over and over was the fact that she wasn't loved. This voice kept repeating it numerous time to drive home the message that she was nothing but a weapon, a tool and something to be discarded when she was of no value to her family, friends and allies. Her entire purpose for being on this planet was nothing more than a means to fill someone else's end. Neither of her mothers cared for her, most of her kin could view her as the weakest link with her timid behavior and her comrades only saw worth in her purely because of her supportive powers.

It was a vicious and horrible cycle of negative sensations that brought Neoveta down. It broke her heart and mind, but she still wanted to carry on the flaming spirit of Katana within her and proceed forward with her daily task. The daily performance in her mission on the battlefield, performance on the Demi Network and mental health started to dip from her progress reports during this time period. More and more, her desire to live was being attacked by the negative influence within Khala and her own desire to assimilate all into death.

So her sense of self, place in this world and those around her were put into serious question at this point. Neoveta became withdrawn towards the Asthavon household as she let her R6 Replica deal with most of the task for the Banshee Force in her stead. The thought of killing herself or becoming a total monster buzzed through her head at this point. Would it not be befitting to become a total and ruthless killer like her other demonic counterparts? It would ease the pain, become the weapon her mother wanted her to be and put this pathetic farce to an end -- wouldn't it?

After all, her growth was so bizarre and accelerated that she barely even had time to go through her infancy, childhood, teenage years and the numerous decades afterward that would mold her into an upstanding adult like most other races had a chance to. Thus, the whip-lash from this unnatural growth had finally hit the girl once she reached this level of emotional awareness. It felt wrong, and it felt right; so it all was so confusing for a two year old to process. Similar pains as to the early months of her life were all but creeping up on the unfortunate girls mind.

Yet, even still, the Omi Healing still active within her was the one thing keeping Neoveta's will in tact. Therefore, with all of this strain falling down The Banshee, she did what any child would do and latched on to something for a distraction. And that distraction was Inami Asthavon. Following the events of Australia, it seemed that Khala Asthavon was able to subdue Inami's own breakdown by forcing her into a deactivated state of consciousness. Therefore, since she was sick, Neoveta sought to using her gifts to accelerate Inami's recovery.

Everyday she fed her the prowess of her healing so that she could come back stronger, leaner and more within control of herself. She fed Inami food, tended to her injuries and nursed The Demoness back to health so that she could just escape her own problems for a bit. There was relief found by focusing on a problems outside of her minds troubled view. An act of charity and good will is what the girl needed. She found pleasure and happiness in doing so because she could wash away these feelings with ease. It was to the point where her internal conflict was all but a blur by the time Inami had recovered her consciousness.

When The Demoness came to, Neoveta pounced at the opportunity to bring Inami up to speed. She wanted to convey the past weeks that lead up to that moment into her mind via telepathy. It stunned her, but Inami seemed to ease over as she understood Neoveta's intentions and thanked her very much for saving her life. It is from this initial period that a sense of friendship was born between the two. After all, they were family and Neoveta had done Inami a great service; so they had plenty of ground to work with.

So as Inami started to gain her strength back, they spent sometime going on adventures throughout Demon World. They explored lost kingdoms throughout the vast planes of this dimension. Observing life from outside of the Asthavon Family was a fascinating experience to behold. Through these travels, they also began sharing each others life stories. Inami explained how she grew to become the person she was, while Neoveta gave Inami the gist of her short life through mental transferred. And after fighting alongside each other in these ventures, they grew to become a fearsome duo to tango with. Any sort of criminal looking for an easy prey, brute looking for a fight or aggressor meant to assassinate Asthavons were disposed of without much effort on their end.

So from these experiences, they were comfortable enough with one another to announce their friendship. It made pleased Neoveta to have a new companion like this and filled her heart with happiness. This was a great light to have in this period of Neoveta's life. Despite the strain from Khala's own steady mind grew progressively worse with each day, Neoveta found the strength to not let it get to her. That was all that she could do and there was no going back against that. She had invested far too much into this life to do so.

Thus, she moved on with the next chapter of her life with a heavy and burdened heart.

Present Day

At the start of 2414, Neoveta seemed to have immerse herself back in her work after she was convinced enough to hold her instabilities at bay. Leaning on the Asthavon and coworkers for support, Neoveta bared the monstrous burden of holding a fraction of The Demon God's Heart within her. Around this time is when her body felt hungry around the clock; as if she had an unsatisfied appetite that could never be filled. It is why she took to devouring as many of her enemies as possible that she came across on the battlefield, devouring any sparse energy that wasn't attached to a living being and trying to meditate as much as possible to keep herself within check. The fatigue and exhaustion had also settled into her at this point and she seems very hard-pressed to find any relief for it.

Nevertheless, with the advancement of Mana Asthavon's powers in this period of time, she has picked up on the madness lingering within her own daughter. By utilizing her ability to consume madness to fuel her own existence, The Demon QUeen has taken to eating chunks of Neoveta's own psyche to give her temporary relief from time to time. This was done to help her focus, lead a decent life and get her job done as Omi Healing worked alongside it to keep her stable as Khala descended further into her lunacy. It was a rough time for her when it came to the mental forefront, but she would pull through.

Over the course of the year she has taken to improving the security measures over cities like New York, New London, Shadow Fall Village, Chaos Point and other similar stations for those within her social circle. She has even taken to helping Inami Asthavon maintain her new rise to Queenhood in this era as well. After realizing that her dear friend was going to need a hand in preserving her monarch, Neoveta assigned her R1 Shell to become apart of her faction called "The Devil 9". By doing this, Neoveta was somewhat tied to it through her replication and it became tasked with conforming to the rank of "Devil 4". This position would deal with the defensive integrity of the vast nation. With the modifications Inami did to it with her countries tailored defenses, Neoveta assumes that this favor should hold her for awhile.

Demonic Incursion

Following the conclusion of Demonic Incursion, there was another profound change within Neoveta. Due to the fact that Khala's Heart has morphed to a great extent following the chaotic results of that battle, Neoveta is stated to have felt -- reassured. There are still imbalances within her, but now she attributes it to Deveta's reawakening coming about in that battle. Henceforth, she now feels more at ease around her mother as she has taken time to read her conscious during her slumber following the battle. The vicious creature that she encountered when Khala first awakened after Madness City seems to have been subdued and perhaps a chance at an actual relationship with her creator may be had given enough time. Neoveta had been weary of the influence Deveta had and sensed something eerie about his return. It wasn't a good thing, but she had respected her "father" because she does still not lose him. The complication is that he is a hard one to read and mistrust comes from not understanding that which is unknown.

Despite that, she still allowed for the transference of her R5 Shell to be transported into Hell in order for it to become customized towards that terrain. After Khala and Mana Asthavon claimed that realm for the demon's, their race is suggested to have taken a great interest in ensuring their dominance over that terrority. So if it will help the cause, Neoveta believes it cannot be helped. After all, with her having the function to experience the events her replicas endure as well, it should prove to be fascinating for her to observe how the Hell Realm operates in real time. It will also allow her an opportunity to serve alongside her "father" and get to know him better; as most Raksha, Danava and traditional demon's have spoken about their "God" thriving in this plane of existence. And with her "other" creator, Khala Asthavon, having her last whereabouts confirmed to be in Hell -- things are looking up for her to forming a bond with these two.

What is more, though, is that around this time is when she started to harmonize herself more profusely with Mana's desire to protect Ashlei Clixx. With the resurgence in The Hollow Queen's appearance in Shadow Fall, Neoveta has felt compelled beyond all logic to admire, lust and shield her. This stemmed from the deep attachments to this woman that her mother engraved within her mind at birth. Neoveta was noted as even watching the two mate because she felt so drawn to her scent, but had enough restraint not to join in and watch from afar. So she appears to have a good deal of control over these urges not to outwardly express them to her mother or Ashlei, but they are there.

The same sensations for Iriko Crow had grown within her as well from the adoration that Khala Asthavon had for him following their battle. However, since she had distanced herself from Shinigami and the Soul Society in general, this desire was less of a complicating matter to deal with than the close proximity she was to the Hollow Queen. But alas, This love for Ashlei Clixx and Iriko It makes her feel confused, uncomfortable and troubled; but it is just another bizarre complication to deal with in an already odd life that a mere three year old has lead. As she has lived more in her brief time in the universe as some do within one, two or three lifetimes.

So at this part of her life, she considered herself to be in a stable place of sorts as she tried to find her place in this world and manage the duties she was born into as best as she can. All Neoveta could do is ensure that her family was taken care of, her kins kingdom's are preserved and that she stays true to herself as much as possible. As failure to stay faithful and strong to her mind will cause the monster within herself to consume her and that -- is unacceptable for the demoness.

Post Demonic Incursion

- Discuss Mana letting Khala control Neoveta
- Discuss them kidnapping Iriko and breaking into the Soul Society
- Discuss them going into hell and meeting Deveta
- Discuss how Neoveta felt then and them appealing to Deveta and her wanting to be loved and nothing more
- Discuss how their prayers summoned Khala back into the world and allowed Deveta to accept things temporarily
- Then discuss how they altered the Soul Society for the next few years
- Describe the whole goodwill with Khalaism in all realms

Ireland Battle

Iceland

https://www.platinumhearts.net/t15725-iceland-war-results?highlight=neoveta#101953

https://www.platinumhearts.net/t14535-shore-battle-the-clash-for-akranes-iceland-conflict-event-mission#95516

https://www.platinumhearts.net/t14533p10-forest-stomp-enter-mosfellsbaer-shadow-war-arc-event-thread?highlight=neoveta#98589

https://www.platinumhearts.net/t14446p10-the-coastal-clash-battle-for-the-southern-peninsula-iceland-conflict-event-mission?highlight=neoveta#95305

- Discuss neoveta protecting the realm
- Discuss Algos taking over to fight Azure
- Discuss the impact of their tie
- Discuss how she felt scared for the world after that point

https://www.platinumhearts.net/t15349-lessons-learnedclosed-frost#102386

https://www.platinumhearts.net/t15540-strength-ask-to-join-only?highlight=neoveta#101246


https://www.platinumhearts.net/t15285-khalaist-broken-breaking-among-madness#103167


https://www.platinumhearts.net/t15424-a-melancholic-escape-saiko-ash-ask-to-join-only#101938

Operation Moon Masscare

https://www.platinumhearts.net/t15578-divine-punishment-operation-moon-massacre

https://www.platinumhearts.net/t15581-sector-b-operation-moon-massacre#101319

- Describe her shells fighting on the moon
- Describe Sector B
- Describe her fight with Moonie, Hayden and Blackheart
- Describe the end result and her tiring out
- Describe her on the verge of death from the battle
- Describe Belle saving her
- Describe Mana then killing her to free Algos from her slumber and reincarnate Algea into a seperate body and help ignite the Inverse Event

Seal Of Eris

- Describe when she herself got it after the moon + the miasma of the black world which helped her assume control
- Describe her memories coming back
- Describe when she marked Inami
- Describe Inami and Neoveta spreading black world influence in Demon World: https://www.platinumhearts.net/t16486-increased-spread-of-black-world-infection-in-chaya-nation-demon-world-news?highlight=neoveta#107040

Inverse Stuff

- Mention her knowledge of the black world
- Mention this https://www.platinumhearts.net/t16235-operation-counter-pure-black-world-event-series-soul-society?highlight=neoveta#105406

Chicago Purge

- Describe her battle with Inami
- The Replica Shells Fighting
- Goliath Shell
- Aftermath


2417

To End A Nation

[b]Rebirth As Algos/b]


2418

- Describe Embers of Dead Ego
- Describe the Paris stuff



Last edited by THEFROST on Mon Jan 21, 2019 6:27 am; edited 1 time in total
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Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] Empty Re: Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon]

Sun Jan 20, 2019 8:26 am

Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] 6EdIfMt


PART III OF THE DEMON PRINCESS



POSSESSIVE POWER


Possessive Power Attributes

Grief's Hand: Grief's Hand is Algos's possessive power which influences the core of her being. This demonic blessing is tethered into the lore of the Algea Sisters who are the daughters of Eris in Greek lore. They each were personified spirits suffering--body and mind--, grief, sorrow and distress. And with this power, they were considered the bringers of weeping and tears. Hence, even as Algos has reincarnated into this new demonic body, the essence of her spirit still flows throughout her being and has given her the capacity to draw out these elements of pain and woe into existence.

Primarily, with Grief's Hand, Algos is able to produce her possessive power into the world by gaining strength and power from the element of pain inflicted upon the world around her, the damage done to her body and the distress of both her mind and the minds of others which exist in the universe. This means that most of the abilities which are brought out by her demonic blood must be related to suffering, pain, distress or some kind of mythology related to the ancient spirit her soul represents. Otherwise, she will not be able to perform most of her possessive powers as a traditional demon of this world.

Ergo, with Grief's Hand, Algos is quite aware of the sentimental essence which lays within herself and does her best to embrace a world of suffering, pain, and anguish. As it is these stepping tools which have allowed The Princess to flourish and grow into such a demonic force to be trifled with. So she is in constant grace for having been blessed with the ability to command pain as her tool to power as it allows for a spirit to achieve the greatest heights of power if they allow such torment to be processed and come to love it. And it is this love for pain, understanding of pain and the experience of having her heart, mind, and body shattered by it in the form of Neoveta that allows her such an immense control over this element.

Thus, with that information laid out to bare, the sections of abilities below will give you a better picture of how Algos is able to otherwise harness this ability for her own usage when it comes to the halls of combat.

Actives

Sensory Ability

Pain Sense: Algos has a special ability to be able to sense lifeforms by way of detecting their pain. This pain can come in the form of physical suffering, mental/emotional suffering or witnessing the distress of others. There are two ways that Algos can activate this ability. The first way is a more natural method where her body is able to, on its own without any energy, be able to sense signals of pain/distress for one thousand to two thousand meters around herself; depending on how much active focus/effort she puts into sensing different types of pain from the world around herself or the living beings who live in it.

The second way that The Princess can activate this ability is through remotely activating it through her energy. This will result in more energy being burned up from her body, but she can spread her particles of energy out over a distance and they then will be able to pick up on different signals of pain throughout the vicinity her energy covers. As the particles of her energy are used as antennas to otherwise pick up on these signals of pain. So, it is possible for her to send thousands of particles of her demonic energy across a battlefield in order to detect varying levels of anguish in a wartime scenario.

Once her particles cover the area she desires, she can then determine whether or not she has enough of her energy spread to either try to absorb it, teleport to it or attack. This is able to work because of the fact that she can remotely inject more of her energy and use her particles of energy as a receptive wormhole. Algos can create miniature gateways within them that connect the particles of her energy either to the demi-network (Shadow Fall's network) or the body of Algos herself. After they are pumped with this energy, Algos can then execute on whatever plan she desires to do with these scattered particles.

The primary drawbacks with this ability are that it will often eat up mental resources in order to scatter, scan and analyze varying elements and beings. There is a high amount of sensory information to sort through, and this isn't something that is easy for most beings to process if they are in the middle of a battlefield where the planet and the living creatures on it are in a burst of pain. So it is for this reason that Algos prefers to keep this an ability that is active rather than passive because it can overload ones mind if they don't have the proper resources to keep up with the volume of data being produced.

Furthermore, it takes added concentration/focus/resources in order to be able to remotely send excess energy or commands through these particles of her energy because it takes precise coordinates, measurements, and understandings of how much energy each particle of her demonic energy can sustain before they overload. So, if she is going to attack remotely, it's going to be something that takes consideration and planning.

Additionally, the particles of energy, if they are not reinforced or amplified, can be blown away by stray attacks or influences in the environment. So, for example: if Algos was observing the battlefield in a far away fight; a powerful enough explosion or gust of wind can potentially damage the signal she has or outright destroys the particles of her energy. This can be remedied by infusing more potency in these particles of energy, but that will come at the cost of draining her of more energy, mental resources or external resources depending on how she decides to utilize these resources.

And, lastly, there is a window of opportunity for the opponent to react if something is summoned from this ability because of the fact it's HARD not to notice something rapidly generating a cluster of energy if you have a sensory ability. It may be difficult to have a quick reaction to it if you are a slow character, but it gives time for the opponents to either come up with a shield, avoid or go on the offense.

Enhancement Abilities

Eruptive Core (Absorbing Damage Done To Her): Algos is able to absorb the damage that is done to her body if she so chooses. However, this does not work in the way of her being able to store that energy because it's far too chaotic to properly digest for her if she is being harmed by external forces. Instead, Algos must activate this ability (as this cannot be done passively) and then anticipate where it is the opponent might attack her at. She can choose to create a barrier around herself, or isolate it to a particular body part with Eruptive Core's influence. No matter what option she chooses, once this ability is activated, black or crimson energy will devour that limb and the attack's energy or effects will be held on to by Algos's influence.

From there, Algos will presumably take damage to her health and body as this ability cannot work without her obviously taking some kind of harm. Once these injuries are inflicted on to her body, Algos can then purge external influences of control because of the fact that this ability is able to produce temporary energy from the amount of damage done to Algos. So it creates new energy from the pain Algos is able to endure and she is then able to either send it back at the opponent or double the strength of it by infusing her own energy into it. This is done as a measure to otherwise make use of the pain she endures during combat to adhere to her element of pain. If she is going to be harmed by a foe, then they to will be able to experience the love of anguish that they gave her.

Now, with that said, the primary drawback to this ability is that she is only able to use it for one attack per turn per character. That means if an opponent(s) were able to form two or three attacks to shoot out at her, Algos would only be able to absorb one separate attack from each character. So, this means in an actual battle scenario one could imagine Character A shooting off three attacks at her and Character B would do the same. Algos could absorb the first attack from Character A, and the first attack from Character B; but she'd gain nothing from the two attacks from each character because of her ability limit.

Furthermore, she is also limited not by energy, but by physical and mental strain. The reason for this is because this ability can always create new energy to reflect back at the opponent for the damage done to Algos, but it does not store itself inside of Algos and it can then cause her to not want to utilize this ability if her body is under heavy strain when it comes to her stamina. In other words: if this was later on during the combat where her physical and mental resources have been taxed, she would not be able to summon this ability without taking serious damage because her body would have been pushed to it's limit and thus would be unable to utilize this ability without hurting herself or even at all if enough damage is done to her body. So this ability does not last infinitely.

Aura Of Anguish (Pain Consumption): This enhancement ability allows for Algos to siphon pain from the area around her in order to temporarily augment her powers. These can range from the pain the planet feels from having it's soil damaged, to the physical pain other characters/NPC's experience on the battlefield or the mental/emotional pain that she can detect. Then, once her body is able to draw in these elements into her being, Algos creates an inner core of energy to contain the energy she has siphoned off. From there, this newly formed core is used to enhance her possessive powers by a multiple of two times for a period of five posts with a three post cooldown. (Note: this only applies to any ability she uses with her Possessive Power with Griefs Hand. This does not apply to other her powersets because this ability is designed to be fueled by pain and gains energy from it.)

The primary vicinity range for this aura is around one thousand meters or so given the scope of reach that she has being a character that is comparable to a Demon King or Queen. Additionally, other characters may find themselves being relieved of strain if Algos decides to consume the pain from them in order to empower herself. This is because she relishes the torment that they are undergoing and places it on to herself. So, for a period of five post, opponents and allies alike may find themselves feeling less strain or pain on their body as a result of Algos tapping into their pain. So, this could be used against her if she decides to consume the torment from a foe and she needs to decide who and where she decides to devour this suffering from to avoid that from happening.

Additionally, Algos needs to be mindful of how much excess energy she is able to consume. As the primary reason that she created her core is that if she ingested too much of her element it would be possible for it to hurt and harm her. The core acts as a limiter in this sense of reducing her absorption capacity because she can potentially devour enough energy to equal to the amount of energy that is on par with her own tier; but her body would overload, self-destruct and otherwise implode on itself since there would be no way to stabilize that amount of energy into her body. So the core acts as a mechanism to halt that outcome from ever happening automatically without her consciously having to think about it and converts the augmentations to SOLELY be focused on her pain related abilities.

Defensive Focused Abilities

Mirror Damage (Reflective Damage): Mirror Damage is a unique ability to Algos that allows her to create shields and barriers from the damage that is inflicted upon her body. This is a pain construct that works by her actively creating a surge of crimson energy around her body to act as an exoskeleton. Upon its creation, it will often provide little to no protection for Algos as she must gather energy for it to activate from the pain she endures, but as it takes abuse, it will be able to increase it's durability until it reaches a point of having enough energy stored in it from the attacks it absorbs to equal Algos's current level of durability. Though, it can be summoned far before that point if Algos wishes it.

Regardless, once Mirror Damages reaches that point of peak power, it will be able to sustain itself indefinitely until Algos's energy/stamina drops to 25% (since when it dips to 25%, it will shatter and break since she won't have enough stamina to support it), or the opponent is able to shatter or cancel out the barrier in some way. The purpose of this Mirror Damage is to otherwise give her an advantage as the fight draws on. Since Algos can potentially tire out given the nature of some of her abilities, her intent is to become steadily harder to attack as her energy drops throughout a fight.

As one might assume, the primary drawback to this ability is that it will cause Algos to take on pain/damage which can be problematic as it may force her energy/stamina to drop quickly. Additionally, the barrier itself can be worn down and broken much like Algos's own body can once it reaches its peak form. So it is not something which is impenetrable or unable to be destroyed. And, on top of that, one can attempt to seal that skeleton BEFORE it reaches it's activation point if they are aware of what is going on with it. Since it can be assumed that sensing such an overwhelming force of energy gathering in this barrier will cause a character to want to disarm in some way or another.

Furthermore, her other defensive abilities cannot be used at the same time as Mirror Damage as well. So she must have to make a choice between what method of defense she is going to go with based on the opponent she is facing and which defense ability she feels will be more effective in dealing with them.


Pain Reversal (Damage Reversal On Opponent): Pain Reversal is an ability where Algos must first strike the opponent she wishes to influence with ad direct attack by her hand. Then, when this requirement is met, she can then trigger Pain Reversal to activate. When this ability is activated, Algos can have the opponent she is facing endure the same amount of damage as she herself for a duration of five posts. This means that any injury that she faces, self-inflicted or otherwise, can be imprinted on to the enemy(s) that she faces. This works as a defense because of the fact that they will soon notice themselves being harmed for every attack they dish out to Algos.

The primary drawbacks to this ability are that, obviously, Algos must take damage upon herself. This is a drawback because when you are in a battle that can wear down and strain your body to prevent you from doing other abilities. And no matter how much Algos loves pain and how it doesn't cause her distress, that does not negate the reality she is being broken down throughout the course of a fight. Furthermore, even if Algos enjoys the pain, demons are prone to overdosing on their powers and that can be ill-advised if she proceeds to start self-harming herself and goes too far to the point where she gets herself drunk off of her own power.

Additionally, the opponent can try to remove the link from their body by trying to break the temporary seal, but it will be immensely hard to perform because it is being used with a high potency of demonic energy. So, if they intend to break it, they must put forth a high amount of effort because of how enriched this seal is with her influence. Furthermore, characters can also shield themselves with barriers as well to prevent getting tagged as Algos can only have one attempt per post. So, if she tries to tag them, but only touches a barrier; she will have failed in that attempt and will have to try again in another post because she must be able to touch the bare skin/body/influence (if this is a character that doesn't have a physical body, she needs to touch their energy) in order for this ability to have an effect.


Grief Siphon (Environmental Reversal/Absorb): Grief Siphon is a special defensive ability in Algos's arsenal that is often used as a last means of defense against an event she does not desire to happen. What it does is that it is able to potentially reverse the amount of pain and damage that is induced upon the world by any source that creates this torment and anguish -- provided it is within the power of Algos to otherwise manipulate and control. In exchange, Algos must sacrifice her energy in order to make this a reality and it will cause strain on her mental facilities. Furthermore, she must then house the amount of pain into her own body and that may cause her to temporarily be put into an orgasmic high that may leave her dazed as a result of her masochism adoring the sensation and being too drunk on her own power to properly utilize it in some cases. But, that is a price she is more than willing to pay if she wants to tap into this ability of Grief's Hand.

Additionally, as another stipulation of this power, Algos herself, or the particles of her energy, must have witnessed the event which otherwise occurred in the world to produce the pain and damage. If Algos did not see the event, then she cannot reverse/absorb it because she'd have no internal image or assessment of how the world/person was prior to the damage that they endured. So, for example, if The Royal Demon Palace was obliterated by a meteor strike, if Algos wasn't in person or the particles f her energy wasn't present to observe it, the event could not be reversed because they could register the action for themselves and the ability couldn't work.

With that said, the primary way this ability is used is to reverse the damage or pain induced by her enemies. So, it is often reversed for big-ticket items such as entire cities being wiped out or important and sacred territories that cannot be easily restored or built. She summons a high volume of her demonic energy into existence to start the process of activating this ability. It will eat up portions of her energy and mental focus, but once she is able to visualize the spot where the damage has been, her energy will consume it and begin to rewrite reality itself to reverse the distress, torment, and pain this event caused to existence and transfer that pain to Algos to bring it back to life so that she may relish in the hell it was intended to induce.

It will not harm the physical body of Algos, but her body will feel the full brunt of the pain if it is a large-scale damage event and it may temporarily make her unable to fight because she'd be in too much ecstasy. Which is why she has the choice of either allowing this to consume her mind, or she can take physical damage if she believes the attack itself is something her body can endure. As if she gets too drunk on her power, Algos can be made indisposed of for 1-3 post depending on how extensive the attack/event was; or it could be for a whole thread if it's something cataphoric. Of course, Algos can also use one of her Neoveta Shells to face the brunt of this, but then they will be indisposed of for one or two threads because they cannot endure the strain as well as Algos if it is an event that is catastrophic.

Offensive Focused Abilities
Psychic Tear (Mental Assault): Psychic Tear is an ability that works off of mental assault of a characters psyche through telepathy. If Algos is able to bridge a connection to her opponent by channeling into their mind, she does have the capacity to replicate varying levels of pain depending on the varying differences between her willpower and the opponent. This connection can be achieved by her shooting any burst of her energy out at an opponent. So it is highly probable that she'll use one of her energy attacks or demon spells to attack a foe first before doubling down and using this Psychic Tear ability.

One way to counter this ability is to be able to have stronger willpower than Algos. They may instantly feel the stun of a pain at first, but they can suppress it if they are able to otherwise overpower her will. Secondly, it is possible to use some kind of telepathic shield against her if they can conjure up a way to protect their mind against her psychic influences. Thirdly, another limitation of this ability is that her energy actually needs to hit the opponent in some way and she cannot do this remotely until that happens. (I.E. Algos cannot simply think of the opponent and have the ability hit. There needs to be some kind of contact through one of her attacks)

Tormenting Memory (Summons): Tormenting Memory is a summoning power from Algos that functions off her bodies memory of pain. The crux of this ability is that it mimics and re-summons different types of physical anguish that she can recall. If someone in the past had hit her with enough force to destroy an entire city? She can re-summon that power. If an attack sealed away her power in a painful way? She may mimic it with her own power. What makes this ability even special is that she can even replicate the damage done to them if the opponent hits it due to the magical nature of her abilities. So, if she lost her arms during the attack she is summoning, there is an absurdly high chance her foe may lose their limbs as well.

Now, with that out of the way, the reasons Tormenting Memory works is that Algos is able to recall vivid memories of pain since it is in line with her element. And based on her high mental deduction, it isn't improbable that with all the computational prowess she has in her own mind and SHadow Fall's demi-network that she could attain knowledge of how to restructure her past foes assaults in her own way.

One of the primary limitations for this power is that it cannot summon attacks which are out of Algos's control or are player specific. An illustration of this is that if Algos were to try and re-summon holy energy from an attack made by an angel, that would fail entirely and collapse in on Algos's body. This power is specifically focused on mimicking attacks in a way that is within Algos's scope of energy to reproduce.

Another limitation of this ability is that she is only able to summon one function of Tormenting Memory at a time. That means she cannot summon multiple instances of this per post to avoid overloading her body. Now, that does not mean she cannot keep multiple functions of this power active on the battlefield. If she summoned something akin to a spear with her last attack, but then decided to throw a magic attack with her next turn; that is allowed since she is no longer actively thinking/summoning these functions. As, once they are in existence, they do not take further computational or energy to sustain unless the attack requires active focus to sustain. (I.E. by active focus, it is referring to attacks that require complex control to guide or control.)




SEAL OF ERIS ATTRIBUTES


Hall Of Anguish [Algos's Sub Dimension]

Chasm Point Registration

Chasm Point Name: The Hall Of Anguish

Chasm Point Description: Algos has enough energy to otherwise fuel an entire continent the size of Australia. So, it makes sense that this is the same size her own pocket dimension would be. Though there are no cities or anything within it, there is an infinite amount of landmass that can be seen for as far as the eye can see under a sky of aqua, silver and read. In fact, there are even many fields of flower, trees and plant life that make this place seem almost pristine under the right cirucmstances.

However, as one centures deeper into this realm, they will find that it becomes darker, darker and darker until they are consumed within night toward the northern edge of this realm. As this is where the root of her pain is located and an abnormal amount of demonic energy can be sensed. This is where her core of Algea lays and it is a place that radiates nothing but sheer anguish. Anyone other than Algos, Algea or Neoveta may find themselves totally consumed mentally and physically by absolute pain as this is the sheer will of her existence forcing itself into reality.

Though, many will also find in the center of the country -- bodies. Millions of bodies. These are the millions of bodies that Algos's DE force has reaped and sent to this realm of pain. Some still have souls in them if Algos herself was especially furious with them, but many of them are merely shells to be used in her Anguish Army so that she may summon them as she sees fit.

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Other Benefits

Realm Summoning: Algos can summon up portions of her pocket dimension into any realm she wishes. Often, she prefers to only summon enough to otherwise deal with her opponents or platoons of soldiers. As, when she activates this realm summoning ability, she will gain a home-field advantage as she can manipulate different environmental factors to her favor. Furthermore, most of the foes in this realm will be devoured by pain mentally and physically if they are not careful. This will not harm them in terms of health, but it can be crippling if you do not have the same amount of willpower as Algos; and even then it will sting.


Core of Algea: The Core Of Algea exists all throguhout the realm, but is located toward the northen edge. Essentially, it is a back-up generator for Algos to tap into when she needs it. As it possess enough energy to otherwise equal a 0-2 character (hence the size of the dimension to begin with). And it is this core that is utilized often for sending extra energy to allies, restoring her energy when she needs it, augmenting her items and other similar tasks. Of course, once the energy runs out, it will take at least one thread until it is able to restore itself unless it is amp'd up by an external power source.

Transport Spell: Algos can easily teleport/summon different objects to and from her realm. Often times she prefers to summon either chunks of energy held within her realm, her familiars OR different items/equipment in her realm. The realm is like one to her, and all she has to do is scan her realm, find what she wants to teleport and summon it to her side. Of course, this will take away bits and pieces of mental physical/demon energy, but it's a small price to pay to activate the ability.


DEATH ENERGY ATTRIBUTES


DE Class: It can be assumed that Algos is a type 2 or 1 user based on her royal bloodline allowing her access to these abilities.

Activation Of DE Powers

DE Powers

Killing Bliss: Killing Bliss is an ability of Algos that allows the particles of her energy to become influenced with death. In doing so, she is then able to bring her element of decay into the picture because she believes that death is the touch of destruction. Once one is touched by the bliss of death, all that they were will begin to decay and they will be released from their life of pain to be relieved into a world of bliss under the most violent end they suffer at the hands of death. So it is from this belief that her power gains it's strength and below at the applications in which it can be used for.

Enhancements Of Killing Bliss

Slaughter Embrace: Slaughter Embrace is an ability of Algos that allows for her to become empowered wherever there is killing and murder. This does not apply to natural deaths, only the deaths done by another's hand. So she can see augmentations in her energy, durability, speed and other factors related to her abilities. And these augmentations can be anywhere in the range of two to three times their natural state depending on how much of this killing embrace she summons.

The state of time in which these enhancements last are usually for 5-6 posts depending on how much energy she was able to gather. Then there is a 3-4 post cooldown before she can do slaughter embrace again, but she will passively still be in a higher state of mind mentally speaking. Furthermore, the radius of effect with this ability is around two thousand meters or so; though it is possible for her to amplify it if she taps deeper into her power. The max range is three thousand meters.

Defensive Attributes Of Killing Bliss

Dome Of Decay: Dome Of Decay is a pre-made ability that allows for her to create

Offensive Attributes Of Killing Bliss

Corroding Will: This is primarily how she uses her power. Algos will engulf different parts of her body or energy in a black light. Once this light is seen, she will then activate her DE energy to begin the process of bringing Death's Will into reality. As it is then that all materials, both physical/non-physical/metaphysical, will begin the process of being broken down and decay molecule by molecule. This does not automatically corrode beings, as there is a chance for counterplay if they have some means to defend themselves against or can expunge the substance away both the effect takes hold.

For most non-living objects, however, the process is extremely fast because of her potent demonic energy. Things like trees, earth, air, elements and so on are rather easy to remove within the same post if they are not properly defended. Spiritually powered items are a bit harder, but can be done much quicker than living beings. As, when it comes into contact with living beings, there are often a variety of different defenses that come into play that make it a complex matter to decay a person.

So, instead, Algos often prefers to use her Corroding Will to steadily decay a persons energy reserves until they exhaust themselves out. Or, in other cirucmstances, she will attempt to break down their durability limb by limb or portion by portion depending on how much of it she can use to overpower them. They will, of course, have a chance to get this energy off of them; but they have to be quick as ALgos is someone who can summon her energy quickly in battle.

Nercomancy Powers

The Anguish Militia: Akin to her own mother, one can consider this an extesnion of Mana's Army Of The Damned. Essentially, most creatures that Algos kills can be summoned as familiars and she has begun amassing her own internal army to hold her own as a demon royal. To make things clear: the souls that she stores does not amplify her power in any way, but rather, gives her different types of NPC's, summons and soldiers to call from. And, unlike her mother, Algos saw fit to store these spirits in her own internal realm within The Hall Of Anguish.

So she is able to send souls and spirits to her own pocket dimension and then re-summon their bodies under her control. In some cases, such as PC characters, only the body will be sent back there and the spirit will pass on. And this is something Algos usually desires to do. As she is known for letting spirits who are caught in her grasp reincarnate or be sent to hell as she is only interested in their bodies and nothing more.

Furthermore, these familiars can act on their own free-will if Algos wishes, or she can enslave them. Other additional notes that are worth mentioning is the fact that these summons also do not take up much energy to summon since they are stored in her own pocket dimension and merely need to be moved. However, if she wants to enhance them in any way or use her powers through them, that takes more energy and effort to sustain. And usually, in a war time circumstance, Algos is more keen to amplify their powers.

DE Skills


DE Control
  • Semi-Immortal Capacity:
  • Breakdown Skill:
  • Necromancy Strength:
  • DE Barrier:





Last edited by THEFROST on Fri Feb 01, 2019 11:18 pm; edited 9 times in total

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Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] Empty Re: Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon]

Sun Jan 20, 2019 8:27 am

Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] 6EdIfMt


PART IV OF THE DEMON PRINCESS




ROYAL DEMONIC ATTRIBUTES


Abnormal Za Koa Link: This specialized trait of her racial abilities is the first that stands out with Algos. Being that Algos has a portion of Khala Asthavon sealed within her, she does possess a superb link to the embodiment of Za Koa. Therefore, much of the external energy that she requires for her advanced abilities are fueled by this direct link to that creature. Algos, and her Neoveta replicas, are all capable of wielding vast amounts of Za Koa's influence onto the battlefields they partake in. Although their bodies aren't able to fully contain the wealth of power that Khala or Mana possess, they make-up for it by summoning these immense masses of energy through this link. She has the functional strength to be able to change the tide of an entire battle by how well she is able to manage this fuel to her allies. Of course it will often take its toll on her mentally and require energy for the actual summon itself.

Energized Body: This is one trait that Algos did inherit from her mother, but did not surface until her first few battles. To start things off, Algos's body is almost similar to a Nature Iramasha's body. The outer shell of it is meant to contain her ample energies, while the internals are nothing more than blood and energy. So most of her body has been stripped clean of organs that would otherwise bog a demon down. So, this is actually a contrast to her mothers; who relies more on energy to sustain her body morphs and regenerative properties until her energy runs out and she reverts back to an organic form. Even if Algos is beaten within an inch of her life, most of her body is comprised of homogeneous matter and no part of her embodiment is more important than the other. However, that does not mean that she is immortal or otherwise immune to pain.

The body of Algos is still very susceptible to damage, but has a much higher durability rate than others. To make things more clear: if a powerful enough attack were able to break her defenses, than her body would still very much feel the pain from it and take damage. An example of this in effect would if someone managed to make a hole in her shell, destroy a limb or inflict injury to her wings while they are released. These illustrations of injury done to her could flood Algos's mind with pain, lower the overall health of her body and eventually bring her down into a zero combative state. Once that happens, it is very possible for her to remain paralyzed or fall into unconsciousness; sometimes being unable to simply use her powers until she has recovered. If it reaches that point, then she risk falling into a state of death if the opponent were to continue their assault on Algos to claim her life due to her body no longer being able to sustain itself.

However, since her form can be easily repaired, regeneration tends to be of the high-speed caliber as there aren't too many complex organs to worry about. Although, even with that being said, there is still some caution to be had. As time goes on, it will be difficult for her to perform these reformations if enough damage is done to her body. This can come in the form of mental fatigue from the associated abilities of her Demi Engine, impact from her opponents attacks adding up to drag down her stability or her body losing fuel to function properly. She assumes that the latter is also the reason why she also seems to have a thirst for flesh. This is because most food that she consumes is often broken down into energy that can be used to otherwise increase her stamina, heighten her focus and rebuild her energy reserves.

The Unique structure of Algos's body also gives her an environmental sense of durability. Algos is able to withstand extreme temperature climates, the vast void of space and other harsh landscapes because she isn't tethered too heavily to a organic physiology. It is even possible for her to endure staying near the surface of the sun for prolonged periods of time. However, this can be more attributed to the fact that her metaphysical defenses make this possible by blocking out harsh effects from reaching Algos's body under a series of dense and powerful shields through Demi Force. (This is explained later in the application).

Furthermore, Algos's embodiment also allows for her to become somewhat immortal. While she can be killed in combat, as long as she continues to feed, Algos can sustain her life indefinitely. This is because her body, once again, does not have organic structures to bog her down. So this means that she is, by default, mostly immune to a wide variety of diseases. She can still be affected by toxins and poisons, but that would require them to be of a supernatural or otherworldly level. And, even if that were to occur, her body could attempt to use its high speed regenerative filter to rapidly try and flush it out of her system.

Lastly, from her mother's blessing, Algos does seem to cope better with magical based attacks more than anything else. Algos summarizes that this is because the matter from Mana that lives on within her was highly resistant to magic due to her extreme affinity for it. Therefore, her body was able to pick up on that to a lesser extent and she seems to have a moderate tolerance for those types of attacks made against her. This capacity is supported more so when one considers her abnormal connection to Za Koa itself further enhancing this effect.

» Omi Healing: From her connection to The Demon Goddess, Algos does have the ability to heal others through the power of prayer. This her special form of magic that is tailored towards her supportive role for the most part. It works by Algos mentally or verbally praying towards Deveta, spreading his influence through her energy particles and applying its effects to the intended targets body by attaching her presence on to them through these atoms. Once that connection is made, she has a wide variety of methods in order to attempt and heal them.

  • Health Sense: This can be set to a passive mode if she has enough energy to sustain it, but Algos can access the general health of a person by focusing her Demonic Magic to scan a person's body. With it, she can detect any sort of foreign bodies or impurities within herself or a patient. Things such as viruses, diseases, influences, unfamiliar particles and substances of that nature can be detected. This also allows for her to perceive intricate levels of a persons energy signature when activated. As it enables her to attempt to see through when a person is masking their power, what hidden reserves they may or may not have and other feats of that caliber.

  • Mental Therapy: Over prolonged periods of time, if Algos's particles are left within a persons psyche, she can be able to call upon a progressive healing spell that acts as a drug. Being that she does hold the ability to affect mind, granted they accept her blessings, Algos has the ability to perform to ease , heal or cure varying mental illnesses, disorders, trauma and emotional disbalances within a person depending on how extensive the damage is. This also plays a bit on the will system and the chances for a cure are greater if Neoeta's willpower is above that whom she is trying to heal. If it isn't, then it can be considered a crutch of sorts for them to bare.

  • Soul Healing: It is possible for Algos to also repair damage done to a person's spell. Again, she will need the person to accept her grace upon them. Once that clearance is given by her patient, Algos's molecules will be injected into the person and will briefly fuse with their soul. After reaching this point, her prayer to Deveta will once again be requested and the Demon Magic will begin to take its course on the person once her energy particles receive this transmission. With her skill of healing, she should be able to reverse the damage of things such as curses done to a persons spirit, rejoin soul fragments that were once separated or destroyed and bring someone back on the verge of death with it as their life energy begins to fizzle out their soul. So, in theory, Algos could even restore powers that were tethered to a spirit and complications with Ziamichi's.

  • Regeneration/Restoration: This can be a simple to advanced level spell depending on how deep or complex the regeneration required to heal the patient is. Algos is capable of regenerating wounds, lost limbs, tissue, organs and reversing diseases or toxins within or around the subjects body. Depending on if they allow her to treat them, Algos needs to place her energy particles on the affected area. From there, she will then channel her Demon Magic and make the subject think of the damaged region. Once she has a clear picture in mind from a telepathic link transferring information between the two's minds, she will then try to reconstruct the afflicted area to the best of her ability. The more severe the injury is, the more mental focus and energy will be required from Algos, however.

  • Area Recovery: By spreading her energy particles throughout a given area or object, Algos is skillful enough to utilize her Healing Magic to repair or restore material that was damaged or erased within a given area. This is made possible by her Demi-Knowledge that allows her to peer into the history of particles where her energy is able to attach itself to, or by having a general idea of how the object works with her own encyclopedic knowledge. She will then need to determine how much energy is going to be required as sacrifice to make the tool, object, space or whatever else was damaged come back in as best shape as possible. The more massive and intricate an object is, the harder it will usually be for her to repair it. One feat worth mentioning with this spell is that it is possible for her to to replicate Shadow Fall's infrastructure if it were to be destroyed with enough external assistance.


» Particle Movement: The primary method that Algos prefers to travel by is called Particle Movement. This is her variation of Shadow Movement where, instead of moving through the Shadows, she moves through particles. It is made possible by tapping into her energy particles that are attached to an object, free space or share the same bond as her. And for that latter, that implies that she is able to transfer herself through energy particles that are shared with Mana and Khala Asthavon. For combat, that means she is able to move at quick burst within areas that have a five hundred to one thousand meter perimeter. Using this illustration, if Algos were in a situation where a straight-lined attack was heading towards her, she could lock on to a trace particle behind the opponent and appear behind them. So if they attempted to strike her down with a direct sword slash, Algos would be able to evade it at near instant speeds and emerge behind to attempt to counter attack them with an attack.

Of course, rapid usage of this technique is akin to sprinting. So she is usually limited by her minds stamina and her endurance to shift through different states of matter. Therefore, if it can be helped, she will usually try to evade an attack through more traditional burst of speed before having to use Particle Movement. So as a pre-build up to that, she usually charges her particles with excess energy and uses them as "speed ramp". Often called Particle Burst, by analyzing the trajectory she wants to take, Algos can move at accelerated speeds through a projected path and overcharge the opponent.

This is made possible by the fact that these particle pathways will allow for her to augment her speed by two to four times; varying on how much focus, energy and effort she is putting forth. Thus, if she were to activate a Particle Burst during combat, she would step on it and then use her action to punch the opponent and the augmentation would wear off in that action. It is possible for her to create numerous connections of these particle waves and she can share them with opponents. The capacity of filtering enemies from riding these currents is also within her power by blocking out the spiritual signature of her enemy from accessing it. Since they will only respond to energy frequencies that either come from Algos or those whom she allows to ride them.

Algos also holds the possibility to use these as reflection fields for her allies or herself. For instance, if someone were to fire off a bala towards her, it is possible for a Particle Burst to appear around Algos or her intended target and then influence the attack in question. Once it makes direct contact with the Particle Burst, she will then be able to control its speed, direction and usually attempt to deflect it or have it crashes into an object to cancel it out. Depending on how much leeway she gets in the exchange, it may also be within the scope of probability to reverse the flows within an energy attack to try and negate it. This is more traditional with straight-forward energy attacks, but can be applied to other supernatural phenomena (i.e. disrupting the flow of oxygen in fire, redirecting particles within a lightning strike to disburse it and so forth).

Outside of that, it is also possible for her to phase through dimensions with this technique. However, this one takes more focus and is often not used in combat directly. This is because jumping back and forth through realms in combat would drain her after too much usage and is thus impractical. Something such as moving back and forth dozens of times over between the Soul Society and Demon World in the same post is such an example. It is also worth mentioning that she does hold the capacity to influence her allies and other objects with her Particle Movement as well.

When it comes to objects, she can usually transfer them based on how big and complex it would be to transport it. If she is attempting to transport an entire city block, that is within her realm of possibility to Particle Warp rather easily towards the other side of the city. Though it becomes much more of an effort to transport the actual city itself (say something with a perimeter of twenty miles) and thus would require a good chunk of her mental and physical energy to do. It would also take anywhere from 1-3 post to do depending on how much assistance she had in doing this. It is also more strenuous to perform on territories that are not within the Demi Network.

Moving back to transporting others, she will often create a telepathic connection to them in order to receive their clearance. If they should accept her influence, then she will go on to have her energy particles watch over them. After this occurs, all that is required of her to do is think of a location for them to transport to where her particles are and it will be done. So she is capable of transporting hordes of Shadow Fall operatives across long-range distances (say 1-10 miles in a straight line) with relative ease, as an example.

Lastly, all of her abilities and attacks can be influenced by Particle Movement. However, using them in conjunction will often be a bit more taxing than on their own. So she will have a bigger drain on her resources, but it can be done. Something such as having an energy burst change direction with little warning is within her scope of feasibility. She can send an attack at a straight line direction at first, but influence it with particle burst in order to have it suddenly appear from behind, or, at all sides by dividing its particles and surrounding the opponent in a sudden hellstorm of attacks. A feat that is easily done enough with energy attacks, but will often weaken them in the process if she divides them.

Therefore, Algos's shadow movement is a force that is very tailored to her needs when compared to other demons. And with its functionality for support, Algos can change the tides of a battle with it if she is in war.


REPLICA SHELLS


» Replica Shells: One trait that the old Neoveta yielded was a body manipulation skill. With this skill she had learned is the ability to replicate the structure of her own body into separate units called "Shells". These shells are were one to two tiers weaker than Neoveta herself, but were connected to the Demi Network and can make-up for their lost strength to an extent while synced. However, they often aren't used for battle alongside the controller (Now being Algos since she has control of the old Neoveta's body) herself. Instead, these act as their own separate characters because they are often assigned to one static location. This is to otherwise serve as a backup to maintain the Demi Network in case the original dies in combat, while increasing the security of these locations that are important to the factions that Algos serves under.

There are six in total to represent the six wings that Algos/Algea has. All of the Neoveta Replicas will also have their numbers written in cursive font on the center portion of their back. [I.E. Neoveta Replica 1 has "R1" written on her back, Neoveta Replica 2 has "R2" on her back and so on and forth] At any rate, the duties of these clones do differ. Neoveta R1 assists Inami with her kingdom as The 4th Devil in the Devil 9, Neoveta R2 has been directed to overview London if Mana or the Original Neoveta is not there, Neoveta R3 has been tasked with protecting the Royal Asthavon Manor in Demon World, Neoveta R4 was assigned to Hueco Mundo, Neoveta R5 resides within Hell and Neoveta R6 is meant as a reserve to help any of the factions that Neoveta is affiliated with.

It also seems that each of them may also have separate body structures than the other. For instance, Inami is known to have tampered with Neoveta R1's structure to an extent in order to augment her better to the Chaya Nation defenses. And Neoveta R5 has a much greater affinity for Hell than the original and other replicas because she resides within that realm all of the time. In spite of that, most Replicas should also share her skill, general and will sheet; but the effectiveness of their abilities can range depending on circumstance to circumstance.

Throughout the early studies conducted on their trial runs, however, it appears that they possess the potential to branch off into their own persona's. Although only R1 has shown the capacity to do so, it leaves room to believe that the others can as grow altered or new personality traits as well if given enough time. Neoveta R1 was shown to have taken on the more aggressive and brutal side of Neoveta in its creation. She maintains her quiet demeanor during non-combative situation, but when pushed? The full extent of the unhinged persona within Neoveta tends to come out within that clone. Actions such as taking delight in her opponents suffering, becoming more destructive in her offensive tactics and even taunting her target are within the realm of Neoveta R1's persona. Some speculate that this might have to do with Inami's tampering due to the fact that the Chaya Nation is known for having some of the most savage fighters within Demon World.

Nevertheless, for the most part, these replicas can be considered NPC's.

Replica Shell Tiers

  • Neoveta R1: 0-5 [ACTIVE]
  • Neoveta R2: 0-5 [ACTIVE]
  • Neoveta R3: 0-5[ACTIVE]
  • Neoveta R4: 0-5[ACTIVE]
  • Neoveta R5: 0-5 [ACTIVE]
  • Neoveta R6: 0-5 [ACTIVE]


Replica Modifications

  • Neoveta R1:

    Demi-Core Reactor: This is often considered to be one of the major security measures of the Chaya Nation. The Demi Core reactor is a massive reactor rivaling the network made by the Monsuta's Grid Network. This core reactor is fed off of hundreds of connections to the 666th Layer of Hell where Deveta resides. Each connection is created from the very fibers and blood of Inami’s puppet creation skills and moderated by Algos. This immense vessel is responsible for connecting and powering the many energy defenses in Chaya nation. So it is more than capable of easily being able to output energy needed to defend every inch of the nation itself. As such, the energy runs through demon energy lines which are generated by ingenious chasm design.

    Connections to this network are reserved for only two personnel, Algos and Inami Asthavon. This is because The Demi Core Reactor is the life-energy and the blood which keeps the nation of brutes able to function with the same modern attire as the rest of the demon world. Therefore, permission from the queen and from the likes of Algos's herself is needed due to the fact that this energy is used for many different functions. As, it is of course, used to power and to bring energy to the defense grid of chaya nation.

    The Necropolis System: The Necropolis System is the grid network which supplies offensive and defensive demon magic throughout the Chaya Nation. This is a special means of defense which uses no concise or visible means of transference or communication. Things such as machinery or vast mechanical contraptions are not needed for this system. Instead, it works by running out from main reactor cores that are around remote hidden area’s within Chaya Nation. Of course, these functions are to spread out and amplify the Demi-Core Reactor. That means that when heightened stages of activation the energy itself will be boosted so that it will be able to act as a offensive measure against large scale threats; such as the grid being utilized in a war of some kind. But, the defensive attributes of this grid grants it the ability to be fully concentrated and defend itself against tiers of 0 tier status without much problem due to its multi-layered defense system. So it doesn't just use barriers and seals to get the job done. Below are the stages of the Necropolis system.

    Stage 1: Often referred to as "The Monster Grid", stage one allows for hordes of 1 to 2 tier monsters to be summoned in scales that will easily protect and overwhelm large armies with military might. It estimated that their numbers can reach upwards of one hundred for the latter, and a few dozen for the former. In this state the defenses act to also shield and protect the general populace by essentially putting up low-tiered demon barriers around the cities. This is done to keep them protected from general harm thanks to the way that the defenses work to filter out low grade damage and minor tier attackers without much of a problem.

    Stage 2: Known as "The Demon Grid", this stage is able to draw in more potent amounts of demonic magic to the field. Things such as such as all the abilities within Zao Ka can be used; as it will distort and manipulate regions of land to put an illusion of a maze around the Chaya Capital. While this stage will divert energy from minor cities, it will still keep most of the grid online. It allows for summoning and even portaling from other area’s if needed. This stage also will alert the Chaya Queen's Devil 9 about a critical situation.

    Stage 3: Dubbed the "Necropolis Grid", this is one of the last stops for The System in its development. On top of the Demon Grid and Monster Grids effects, this grid uses the main core reactor with the amplifier to throw up massive demonic barriers. These barriers will interlock to generate a solid shell of interwoven demon magic that is strong enough to deflect 0 tier attacks. However, the grid is still able to be overwhelmed. Beyond this, though, the grid will begin to fight back. This can be done in the form of reviving a slew of monsters from the Monster Grid. Inami has also programmed it to also begin firing off random inferno blasts at random towards approaching enemies. The whole grid in this state is to be treated as a great big weapon and a great big shield.

    Admin Stage - Power Uplink: When needed, the admins of the Demi-Core reactor can bypass the stages in critical war-situations. This will momentarily boost the admin by 1 tier from their max. This is due to the fact that they are essentially creating a massive power-boost within them. The likes of which would be comparable to a vast energy resource strong enough to power the bulk of The Chaya Nation in its entirety at half power. So while working at full power, focusing on a single point where the admin is requesting the assistance would be within the realm of possibility. This is the last defense for admin users if they must fight and intervene directly.

  • Neoveta R2: N/A
  • Neoveta R3: N/A
  • Neoveta R4: N/a
  • Neoveta R5: N/A
  • Neoveta R6: N/A
  • Neoveta R7: N/A
  • Neoveta R8: N/A
  • Neoveta R9: N/A



DIVINE ATTRIBUTES


Demi-Engine

» Demi Engine: What is Demi Engine? Well, The Demi Engine allows for Algos to tap into the wealth of satanic energy from Khala Asthavon and Deveta's link to Za Koa. The most simplistic way to imagine it is that Algos is a antenna and she picks up on the signal from these creatures to perform most of her abilities. Channeling into this unholy link through a fraction of Khala's body infused into her skull in the form of a crimson gem, Algos converts their will through her body in many different forms. She is able to summon portions of Deveta's Surpassing Law to the field, bring forth immense spaces of Hell to the surface world, conjure up Hell's energy and other similar feats through Demi Engine. For the most part, however, it is used as a support tool.

While it can and will be used for offensive means, it's talents can be shown to shine more in the fact that Algos is able to greatly assist her allies with it. Through the blessings of The Demon Queen's Magic, Khala's matter and Deveta's will through her; she can provide a great wealth of excess energy to her comrades on the field. What this translates into is that, for example, if there were a major war in London -- Algos could protect a large range of her allies through this demonic connection. Being able to transfer vast wealths of energy to help refuel allies, spread Deveta's influence to shield them and even outright creating a dome on-par with Karakura Central's own barrier is possible through her.

Below, I will go into detail about some of these different methods where Demi Engine's feats are possible.

Demi Engine Abilities

» Limited Levels Of Surpassing Law: Although she isn't able to use it to the extent that Khala Asthvaon or Deveta is able to, she is still able to summon this power on a lesser-scale. This often either comes through clearance from Khala Asthavon or Deveta. And unlike them, it is more taxing on her body as she isn't as accustomed to it as they are and it is a strain to summon it mentally. However, when push comes to shove, this is the preferred tool to deal with threats that otherwise prove to be an unruly force. It should be stated that this becomes more tolerable to bare when her wings are released due to them being utilized as extensions to improve her signal with The Demi Engine. Click the quote below to view it's power

Spoiler:

» Precise Energy Direction: Once Algos is able to locate and pin-point the members of Shadow Fall, the Asthavon Family and their allies she will begin going into her operational mode to assist them. Being that it is not possible for Algos to store vast volumes of energy within the core of her body, she does the next best thing and uses her magic to guide ample quantities of energy ranging from power sources such as Za Koa itself, Hell's Miasma/Energy, Shadow Fall's Energy Reserves and even Khala/Deveta themselves if permission is granted from them. From there, she will either direct this influence to her comrades or equipment by injecting them with these energy particles or transfer it through physical contact. In which cases, she'll sometimes even create light-weighted clones of herself that can are often only used to transfer or store energy in a temporary vessel.

The primary drawback to this power is that it can be rather tiring mentally more so than physically for Algos. Of course there is energy lost in just performing this type of special ability, but the strain of filtering through all of the complex processes needed for this energy sharing can tax the brain. She needs to project how much energy a person's body can take, calculate how much of it she needs to spread throughout the battlefield, get the coordinates of the persons location JUST right, filter out this resource from being easily manipulated or destroyed by opponents on the field and keep track of tens of millions of particles through sheer mental vision alone.

This isn't even the tip of the iceberg, but it gives you a pretty strong idea of what goes through her brain when performing this power. So she'll often either try to allocate resources to different energy cores scattered through London to assist her in this process or attempt to train her mind to better deal with this type of mental workout. No matter how you spin it, it is a delicate process, but one that is beneficial towards her purpose.

» Demi-Knowledge: Although some can consider this a personality trait, it is more of a passive ability that spawned from her Demi Engine. This function of Algos's power allows her to tap into the wealth of knowledge granted by varying branches of Deveta's mind, Za Koa and particle observation in general. One such illustration of this ability is that by spreading her energy particles throughout an area she can begin to learn the history of it. Through this type of psychometry she is able to decipher the origins of an object and how it works for the most part. However, living beings are more complex than that and she'd need to subdue an opponent to forcibly learn the past of someone.

And even then, at that point, she is not able to learn their true innermost memories or emotions. Instead, she is only able to peer into whatever their body experianced on a physical level. So, she could use it to attempt to understand any sort of training they underwent or trauma by replaying the history of their life. However, for those who submit willingly, she is able to inject these particles into their psyche to include memories as well. But she does not hold the prowess to take them by force.

At anyrate, through her Demi-Knowledge, it can be speculated that her intelligence is at a rather high point as she is able to retain and apply most of the information she knows in practical ways. Having been fed countless centuries of combat experience, data about most living races, prime utilization methods of her own demon traits and so on; these types of injections into her brain and body have allowed her to become an immense tactician of sorts. Once she is able to discern the type of situation and opponent she is up against, Algos is able to conjure up a variety of ways to deal with the threat based on all of those factors on her side. If she were against someone who warped reality? She'd tap into her encyclopedic-esque knowledge to try and scan through a method to either defend, counter or go on the offense with against the opponent.

This must also apply that her mind is rather trained at analytical feats as well to sort through this information. So Algos can be considered quite the intuitive creature with her comprehension and instinctive learning. Through this she is able to understand intricate structures, the exactness of objects around her and, to an extent, elementary-leveled powers within proximity her. This translates into her being able to teach a variety of powers towards others, possessing a firm mastery over her own attributes and a comprehensive bank of data to form her own network of sorts.

Lastly, a primary feature of Demi-Knowledge is that it allows for Algos to have a cosmic-sense of perception. Through tagging, spreading or sharing her energy particles with objects, people or open space itself; Algos is able to have her presence linger and use it as a means of sensory. In one illustration, if she had completed a task in Hueco Mundo and inserted trace amounts of her reishi into the ground, it would be probable for her to retain the function to perceive that area of space still. And when you add to the fact that she is able to perceive reishi spread from Khala Asthavon, Deveta and Mana Asthavon; this can lead to very high-levels of sensory when she is able to focus on it. As she describes it as zooming in on an extension of her body and examining it with the way Demi-Knowledges works in that matter.

» Demi Network: In order to take some of the burden off of her mind, Algos has compromised a network of sorts. Due to the fact that she is able to sync her particles into different people, objects, and, to an extent, the space around her; Algos has began tethering these things together into a complex system. By infusing her own energy particles into Shadow Fall's infrastructure, she is considered an external branch of their network that can sustain itself even if all of their equipment were to be destroyed. So while it is operational, their machinery can help assist Algos as much as she can assist them.

An illustration of Demi Network at work could more or less be the assistance of cracking codes at near instant speed. Combined with Algos's high level of analytical skills, and the bolstering power of the hive network of minds and equipment associated with Shadow Fall and the Asthavon, this is not out of the realm of possibility when each of these tools work together with one another. Day in and out Algos, even at rest, is able to defer all sorts of intruders, hackers or those who try to peer into Shadow Fall's intelligence with relative ease. This is because both herself and their equipment become more enhanced the further they sync; making for peak levels of security and defense against the type of fearsome enemies they've made for themselves throughout the known realms.

Nevertheless, through the Demi Network, she has even made it possible for those within Shadow Fall and the Asthavon Family to communicate with each other through secured telepathic channels. This was made possible through infusing her energy particles into other equipment within Shadow Fall, or allowing members themselves to accept her presence, and then build a series of connections to each other to form a cluster mind. All that is required of them is to focus on this Telepathic Link and then they will be synchronized to it. After that point, they can add excess information to Shadow Fall, contact others within their faction or allies (Like The Monsuta or K-World) or have private conversations with one another through the network. They can disconnect from this network at any given time upon their will.

More impressively, she has made entire cities such as London, The Demon God's Capital, portions of Hell and other Shadow Fall Territories apart of her Network as well; and, by proxy, Shadow Fall's. This means that she can more appropriately scan the areas and accommodate people, resources and objects in them as she or Shadow Fall sees fit. So say that London was under attack by something that could wipe out an entire city. In this circumstance, it would be possible for her to put forth emergency coordinates to teleport large clumps of the metropolis into varying areas of Demon World, Hell and other Shadow Fall bases before putting it back together once the threat had passed. Or, in another example, she would be able to transport threats themselves out of the city and then attempt to encrypt the area to block their spiritual signature from reentering.

» Nerve Burst: Nerve Burst is the state that Algos enters when she releases her wings. When this accelerated mode is awakened within her, three pairs of glowing red wings will extend from her shoulders, mid back and sides. What these represent are portions of Khala Asthavon that grew within her and serve to bolster her connection to Za Koa itself and Deveta's Influence. From that synchronization being enhanced, her overall attributes tend to become augmented as well. Mental functions, racial skills, Demi Engine and everything that compromises Algos can be multiplied up to three times. This release is meant to represent each pair of wings that she has on her back. So when this Nerve Burst is summoned, it is assumed that the network associated with Shadow Fall and the Asthavon's are also at peak performance during this time. This is because she is immensely tied with it and they both serve to assist one another.

The duration in which Algos can sustain this state varies. As, upon her will, she can choose if she wants to multiply it by two or three times; or simply remain in an idle, but slightly advanced state if she brings forth her wings at a low powered state. So, for the most part, she is able to maintain them for as long as the average Shikai when she activates Nerve Burst at two times the enhancement; while it is more comparable to a Bankai at three times the augmentation in terms of power and release duration. So it gives reference to just how powerful these boosted states can be.

The Wings themselves are also capable of being used offensively. Under Algos's guidance, these wings are able to vibrate to the point of cutting through Zanpakutō's, breaking complex barriers and shielding her from attacks that are even on par with a Gran Ray Cero. So it can be determined that her Wings actually have a higher durability than the body of Algos itself. And that is because those wings are Khala's influence coming out in a materialized physical form. So it would take something incredibly fearsome to crack them; yet alone try and destroy one of them.

Moreover, vast quantities of demonic and raw energy tend to flow through these wings, so it is rather dangerous to even be near them from a spiritual standpoint. She is capable of vaporizing threats outright by releasing large burst of excess energy from them. These can scorch the landscape for hundreds of meters, repel opposition force and cut through the bulk of cannon fodder with relative ease. So it can be inferred that Algos is able to launch off large-scale attacks from her wings with the energy that is transferred through them. She has determined that AOE-scaled [AOE = Area of Effect] attacks reaching upwards of a one thousand to two thousand meter perimeter are within her realm of power while in this form.

» Demi Force: This can be thought of as a means of offense and defense. Due to the fact that she has such a high connection to Za Koa and portions of Deveta's body, it is probable for her to form a perimeter around her body that serves as a intricate shield. Blessed by The Demon Queen and Demon God's, this form of support allows her to have a high-level of metaphysical and physical defense. This is because Demi Force condenses the energy from Za Koa to a fine point around Algos in order to create three layers of defense that are comparable to Grand Master's hierro in terms of how durable they are. Each layer of durability is a representation of the three sets of wings given to her by her "God".

From this Divine Influence, it is rather difficult to pierce through into Algos's actual body. Of course she will feel shockwaves and ripple effects from cracks that manage to seep past her defense; such as if a Cero Oscuras fired off by someone of Ashlei Clixx's hit her. However, it would only serve to damage a bulk of her tri-layered defenses first and only do minimal damage to Algos's body itself at best before these shields are broken. It is why Algos can be seen as walking through simplistic cero based attacks given by cannon fodder because it isn't enough to pierce through her defenses unless it is done in massive quantities.

This type of influence also translates into her attacks potency and durability as well. It is much harder than normal to dispel, defend or counter Algos's attack because the same tri-layer of force applied to their accuracy, offense, effectiveness and durability. So more effort, force and energy is required from the opponent to properly deal with her attacks, defenses and so forth. As it can be compared to three Algos's assaulting a foe at once in some aspects with this divine force around her.

Demi Force also allots for a much more enhanced version of Algos's physical traits. When under this influence, Algos's speed, strength and energy generation is augmented three times while her layers of defense are in effect. One punch from her can be equal to three punches by a single person at her level, a powered sprint coming from Algos can propel across short distances, such as between close ranged attacks, in quick burst of times to improve her dodge rate and the shield itself can provide to be an ample receiver of demonic, satanic and other hellish energies for Neoveta to absorb and redirect at opponents if it is in the area; suffering to Algos improve the functions of Demi Force even further under circumstances where she is surrounded by large volumes of it.

Finally, it is possible for her to influence the area around her by spreading particles of Demi Force across a maximum range of one thousand meters in every direction on her own. With Shadow Fall's resources backing her? It can be possible to be extended to two thousand meters and upwards of three thousand in her Nerve Burst. This can lead into her transforming the range into different sorts of distortions by tampering with the particles within that range. Feats such as freezing attacks in place by metaphysically stunning their motion, creating new objects on the landscape and the altering weather conditions are common uses for this power. She doesn't tend to use it too extensively because the more complex the task, the more energy, physically and mentally, will be zapped from her. So she tends to stick to basic to advanced applications if she can help it and saves more masterful usage of this power for more problematic opponents that are on par with Faction Leaders.

Now, for the most part, all of this isn't passive persay. She is able to allocate resources from her network to keep this Demi Force activated without too much strain. Or, when on her own, it can become a subconscious reflex of sorts. Akin to breathing, walking and things of that nature. In spite of that, it becomes more efficient when she is actively focusing on it. Which means that it can be argued that its defenses can be lowered if her attention or focus is shattered to an extent. There is also the traditional way of outright attempting to shatter her layers of defenses; although they will reform again once the thread in question is concluded or she finds a sufficient energy source to make up for them being broken. Although, if the latter occurs, it won't be as powerful until she is able to rest and properly configure them over a period of time.





Last edited by THEFROST on Mon Jan 21, 2019 2:11 pm; edited 2 times in total

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Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] Empty Re: Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon]

Sun Jan 20, 2019 8:51 am

Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] 6EdIfMt


PART V OF THE DEMON PRINCESS


Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] N5ZPxHB


POSSESSIVE DRIVE


Possessive Drive Power

Angel Of Pain: Angel Of Pain derives it's power from the element of torment which exists in the vessel of Algea. By becoming one with both her masochistic and sadistic elements, the Angel of Pain derives it's powers from the concept of violence itself and allows for a variety of different abilities to be born from this element into the world. In the sections below you will begin to understand how the power of Angel Of Pain works as it's the only primary power that she attains from activating her release form in any thread that Algos is in.

Personality Traits

Increased Bloodlust: In this state of being, Algos receives an incredible amount of hunger for blood. This stems from her demonic essence receiving a boost in its savagery from the influence of her possessive element taking full control. She doesn't care if maims something, obliterates people or has a chance to kill; she wants to violently and brutally grind all opposition in her way into a fine paste when she has this immense craving for violence wash over her. Of course, her willpower can keep this in check, but it's still a natural desire that needs to be satisfied much like sex, food and water are to humans.

Assured Divinity: Algos believes that she herself is of divine origin when this mode of power is activated within herself. She feels the strong connection to her roots of Khala and Devata coursing through her veins and cannot help but feel confident that she is blessed with divinity. It shows in the way she speaks as she feels most of her action are caused by the winds of a godly fate moving her towards victory, while the mindscape of her head is that of absolute assurance that all will go as she desires. Even if she does not receive that which her heart craves for, defeat only comes to a goddess when she accepts it and submits to the pains of the world. And after having consumed that pain for herself and embracing it, there is nothing other than absolute death which can stop the hunger of Algos's divine spirit.

Augmentation Boosts

Sado Aura: In this state of being, Algos receives a ten time increase in her base power. This means that the volume of her energy, the intensity of her skills, the potency of her abilities and everything associated with her body are amplified by ten times. And being that this is her only form, Algos has full control over how much these boots are distributed. This is so that she can access these abilities that she gains in this form at a low state of augmentation boost to preserve the form if she needs to. Therefore, she rarely enters battle going at her full ten time increase.

Instead, she prefers to boost herself increments of two. Ergo, she has five different phases that she goes through before she reaches the full strength of her release form. This is to prevent herself from tiring out early in battle because of how much energy her final phase takes and to make it more balanced for her to use in war if she needs to so that she can stretch out for longer durations of time.

Offensive Capacities

Incarnate Violence (Reality Warp): In this form Algos is able to manipulate violence itself in the world around her. These influences include the realms of the physical, mental and conceptual. Essentially, anything that is considered a hostile act or can induce pain in the world is under the influence of Incarnate Violence. However, it is often limited to only two factors at a time to prevent herself from abusing this power. As when she activates it she must have a clear target to otherwise direct her focus and energy toward. Then, once this target is acquired, her energy must then come into contact with it. If her energy is not destroyed or removed from the object/person, then she can induce it under her control.

If these protocols are met, then she can activate her ability and suck up a fair sum of demonic energy from herself. When this energy is taken, Incarnate Violence can begin to take effect and rip away control of various attacks, items and other material. Then, it's at the mercy of Algos to do with as she pleases if she is able to successfully assume control of it. She can reflect the aspect of violence made against her on her foe, she can scatter the attack/objects wherever she wishes or she can outright attempt to assume control of different portions of a persons body to try and make them attack themselves. Either way it goes, anything that can be considered a violent aggression against her can be fair game.

However, it's primary limitation is the fact that it influences on living beings often only last a post or two. Additionally, for non-living things, it effects will often last 3-6 post before it dies out unless it's a chain reaction of some sort which does not require the influence of Incarnate Violence. Furthermore, one can avoid falling under it's effects by moving out of the way or dodging. If they fail to do that, then they can still protect themselves with barriers and the like as that is not considered a violent action and will be out of it's reach. They can also attempt to blow away the energy before it has time to fuse with the object or person as well.

Probability: An additional ability of Incarnate Violence is that it is able to manipulate the chain of events in the world around Algos. For example: Algos can have a pulse of her energy spread for one thousand meters in an area. Then, with her energy influencing it, she can create a chain of probable events that lead to a riot. So, if it were under a prison, she could have a knife accidently stab another inmate in the heart killing them. Then, from his death, a rival gang could have seen his death and then killed the person who murdered their fallen comrade. From there, that spark of violence esclates and other gangs begin to jump in until the whole prison is otherwise in riot mode.

Thus, with that said, this ability requires extensive mental deduction usage because of how complex it can begin. If Algos is not able to otherwise inject a stream of probable events which can occur (and events that are within her ability to manipulate), then this ability will not activate and it will end up back-firing by injuring her or simply taking away portions of her ability. Furthermore, this can be canceled out if others can sense the energy she is inducing into the world is causing some kind of effect in it. They can try to dispel the particles of her energy which exist in it, protect the minds of those who are being influenced and so on and so forth.

Emotional: It's worth noting that while in this state Algos can influence NPC's and PC's alike to either engage in violence or disengage. These are suggestions and thoughts which run in their head as if their own conscious is speaking to them and she can attempt to use this will-based aspect of Incarnate Violence for her benefit. Of course, if one has a stronger will than hers, they won't be influenced as much by it; if at all. If it is used on a large-scale, then the person trying to dispell Incarnate Violence will have to put an equal amount of mental/spiritual energy to dispell and that will eat up resources during a fight. This can also be done to create a long-lasting effect if her Incarnate Violence is able to penetrate deep enough into their ego in the case of NPC's.

Killing Rule (Reality Warp): This ability is rather simple: it kills the defense of anything that it touches. That's it. However, it's not as simple as that. This does not mean that it is able to simply murder and slay characters or attacks with but a simple touch. Instead, it's seen as an equalizer of sorts. It strips away all defense because it is designed to force characters into a state of pure offense. There will be nothing left to summon when it comes from internal or external means of defense for the people who are engulfed within Killing Rule.

In exchange for all durability and defense being removed in the field, Algos's own durability and defenses will be removed and she will be left to take the full brunt of attacks as if they she were a regular flesh and blood human. This is designed as a last ditch effort to win a fight because before opponents will be exposed and will have access to all their other powers in order to see who can incapacitate the other first. Any barriers, shields or anything that acts as durability or defense will be disabled in this Killing Rule and they must fight each other until one or the other admits defeat or is incapacitated. This is an extremely risky ability because Algos herself can suffer immense damage if she is not 100% certain she can end the fight, so it is one that is used with caution.

As a condition of using this ability, she must also state what is occurring in the world so that she may speak this Killing Rule into existence. Then she must give it a chunk of her energy and then slam her hand into the air or ground so that her energy may spread in the infected area to force the two into her pocket dimension. Once they arrive in her pocket dimension, they will be surrounded by white mist, black/red skies and it will appear as if they are in an endless void of sorts. The ground will be solid, so they will be pitted against other. After the other opponent or Algos herself has been defeated or made unable to move, Killing Rule will cease and reality will go back to normal. It is just a last ditch effort to win a fight and is reserved if she doesn't feel there isn't anotehr way to win.





Last edited by THEFROST on Fri Feb 01, 2019 11:51 pm; edited 8 times in total

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Mon Jan 21, 2019 6:37 am

Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] 6EdIfMt


PART V OF THE DEMON PRINCESS






FAMILIARS/SUMMONS


» Name: The Demiveta & Project Veta Spawn
» Age: Varies
» Gender: Genderless

» Affiliation: These creatures primarily follow Mana and Neoveta's lead, but they are aligned with Shadow Fall and The Asthavon family as additional security. So they can be considered mass produced familiars for Mana and Neoveta alike.

» Appearance: These creatures are humanoid in shape, but not quite. Demiveta's stand at around seven foot eight and make for imposing figures right off the bat. Their upper body and thighs are considered to be somewhat muscular, but the rest of their frame is rather slender. In fact, they often their arms limp at their sides and they rather noodle-esque when compared to their robust mid-section. The length of their arms are extended all the way down to where their ankles should be and that gives them a further awkward look. Each of these familiars also have lined markings around them that can emit a glow that is able change into a wide variety of colors ranging from: dark red, gold, purple and various shades of green.

Their eyes are also entirely white in color and seem to have no pupils or irises in them. And, strangely enough, these beings have what appears to be energized hair. Extending from the base of the backside of their skull, a cloud-like energy extends from these creatures with a white illumination to it. Lastly, each of their fingers and toes seem to be morphed into extremely sharp claws befitted for ripping through opponents undoubtedly.

» True Appearance Images:
Demiveta Image 1
Demiveta Image 2
Demiveta Image 3
Demiveta Image 4
Demiveta Image 5

» Personality: For the most part, Demiveta's often have the intelligence of animalistic creatures. When they are left to their own devices, they often tend to sit in idle states. During this time many of them like to sleep for long periods of time until they need to eat, hunt or go on the attack for their owners. They can communicate with each other, but it is often only to confirm each others existence, location or see if the other needs help as they work together in groups more often than not. However, when they are controlled by Neoveta, Mana or any others that these two have given permission to? Well, their intelligence can be risen and synced to that of whomever pilots them. Although, if they are aware of these traits, they can also be suppressed back to drone status. And for those whom are apart of SHadow Fall, they are more often than not silent when they are under the possession of others influence.
____________________________________________________


» Scaled Back Powers: Most of the Demiveta's do share some of Neoveta's abilities. However, they do not possess her functionality for Surpassing Law nor do they have the potential for Nerve Burst. They can asexually reproduce, but it is nothing like Replica Shell. Additionally, their tiers are usually one tier level below Neoveta. If Neoveta is 0-3, then her Demiveta's will be 1-3 and below. (So if she was 1-1, they'd be 2-1 and below. 2-1? 3-1 and below. So on and forth.) They will also share Neoveta's skill sheet in terms of her will, but their general/physical skills may be reduced to fit their tier. Lastly, most of the abilities they do have from Neoveta will be scaled down to some degree. So they'll generally have 3/6 of her capacity at one tier, 2/6 at two tier, 1/6 at three tier and below.

» Telepathic Control: These creatures can be controlled through telepathic links with Mana, Neoveta or whomever else they see fit to allow access towards manipulating these familiars. Once this connection is made, they'll be able to be given mental instructions on any sort of task they are given. As an option, they can also be given personality traits from the primary person overseeing them. Such as the Demiveta's under Mana's control can tend to be jovial, manic and outright mad when put under her control; whereas those with Neoveta's influence will often be more quiet, reserved and in control of themselves. Their intelligence will also be boosted in these states to the level of intelligence that their owners have. Although, when not under control by someone else, they'll often be put into a drone state by the Demi Network to automatically pilot themselves.

» Demi Merger: The four Demiveta at 1-1 and 1-2 are capable of fusing together. When this occurs, the pair at 1-1 will be able to morph themselves to 0-5++, while the pair at 1-2 will be able to jump to 0-5. In this form they will be able to have 4/6 of potency that Neoveta's abilities have. In Demi Merger, they'll also have the same General and Racial skill sheet that Neoveta herself has. They can maintain these transformations for up to ten post before it is dispelled and there is a ten post cooldown before they can perform it again.

Demiveta's Numbers
  • 1-1: Two [These are unlocked at 0 tier]
  • 1-2: Two [These are unlocked at 0 tier]
  • 1-3: Three [These are unlocked at 0 tier]
  • 1-4: Three [These are unlocked at 0 tier]
  • 1-5: Three [These are unlocked at 0 tier]

  • 2-1: Five [These are unlocked at 1 tier]
  • 2-2: Five [These are unlocked at 1 tier]
  • 2-3: Six [These are unlocked at 1 tier]
  • 2-4: Six [These are unlocked at 1 tier]
  • 2-5: Seven [These are unlocked at 1 tier]

  • 3-1: Eight [These are unlocked at 2 tier]
  • 3-2: Nine [These are unlocked at 2 tier]
  • 3-3: Ten [These are unlocked at 2 tier]
  • 3-4: Twelve [These are unlocked at 2 tier]
  • 3-5: Fifteen [These are unlocked at 2 tier]

  • 4-1: Thirty [These are unlocked at 2 tier]
  • 4-2: Forty [These are unlocked at 2 tier]
  • 4-3: Fifty [These are unlocked at 2 tier]
  • 4-4: Sixity [These are unlocked at 2 tier]
  • 4-5: Seventy [These are unlocked at 2 tier]


____________________________________________________

Demiveta's General Skills [One Tier]
  • Durability: Advanced
  • General Speed: Adept
  • Strength: Advanced
  • Martial Skill: Beginner


Demiveta's General Skills [Two Tier]
  • Durability: Adept
  • General Speed: Adept
  • Strength: Advanced
  • Martial Skill: Beginner


Demiveta's General Skills [Three Tier]
  • Durability: Adept
  • General Speed: Adept
  • Strength: Adept
  • Martial Skill: Beginner


Demiveta's General Skills [Four Tier]
  • Durability: Beginner
  • General Speed: Beginner
  • Strength: Adept
  • Martial Skill: Beginner


Demiveta's Racial Skills [One Tier]
Racial Skills
  • Za Koa Core: Advanced
  • Demon Magic: Advanced
  • Possessive Augment: Adept
  • Possessive Influence: Advanced


Demiveta's Racial Skills [Two Tier]
Racial Skills
  • Za Koa Core: Advanced
  • Demon Magic: Advanced
  • Possessive Augment: Adept
  • Possessive Influence: Adept


Demiveta's Racial Skills [Three Tier]
Racial Skills
  • Za Koa Core: Adept
  • Demon Magic: Adept
  • Possessive Augment: Beginner
  • Possessive Influence: Adept


Demiveta's Racial Skills [Four Tier]

Racial Skills
  • Za Koa Core: Beginner
  • Demon Magic: Adept
  • Possessive Augment: Beginner
  • Possessive Influence: Beginner




____________________________________________________




GOLIATH SHELL




» Name: Goliath Shell Or Goliath Doll
» Age: N/A
» Gender: Female

» Affiliation: For the time being, the Goliath Shell is a familiar that can be summoned by either Neoveta or Mana herself. So they can serve under Shadow Fall, The Asthavon Family or Devil 9 if need be.

» Appearance:

» True Appearance Images:
Goliath Shell Image 1
Goliath Shell Image 2
Goliath Shell Image 3
Goliath Shell Image 4
Goliath Shell Image 5

» Personality: When put in the helms of combat, The Goliath Shell tends to be a rather aggressive individual. This is because the low level of stamina on the creatures body forces it to go into a kill or be killed state of mind. The Goliath Shell does not have much time to do what it needs to do and it often comes across as angry, fierce and very homodical. It often will even be blinded by rage to further bolster its own adrenaline to get the job it needs to do done with more force. So this familiar tends to be quite dominant when compared to others that are apart of Neoveta's arsenal of summoned monsters.

The Goliath Shell also seems to have a rather high deal of intelligence in comparison to some of Neoveta's other creations. It can think independently by making decisions on how much force it should use, accessing The Demi-Network to discern targets and can communicate in brief instances. To conserve energy, however, it often doesn't speak in battle. This was recorded in idle time where Neoveta was able to have a conversation with the familiar and it seemed to be rather stern in its persona.

This shell takes herself with the utmost sense of urgency. There is little room for bonding or small-talk with it because of it always be on edge to fight. Most of her statements are either to confirm something, to make a bold point (such as claiming her victory) or to holler out in pain if a strong enough attack managed to harm her. For the most part, The Goliath Shell is very introverted and anti-social. It lacks empathy for other people outside of those she forced to obey from Neoveta and Mana.

So that means this demoness is very callous and cynical when left to her own devices. In fact, there isn't the single shred of remorse within this doll for when she kills allies, enemies or innocents alike. She sees them all as nothing more than just lumps of flesh that serve as obstacles that hamper her path. So it can be inferred that this creature is also very irritable and prone to violent reactions if agitated. However, it often will not perform random assaults on other beings as some demon's have been known to do. The Goliath Doll needs to be provoked for these tendencies to come out more often than not.

The Shell tends to keep its opinions to itself and does not like to express her thoughts to others The Demoness prefers not to engaged with anyone when she is not on a mission, being attacked or otherwise stumbling upon a social situation. Instead, The Doll often prefers the stillness of solitude and trains profusely in the outlands of the Chaya Nation to sharpen her skills. This is because training is one of the very things that tends to ease her mind, take out her aggression and give her a release of sorts. Smashing the landscape, crushing things and finding new ways to her powers as she sees fit seems to entertain the creature to an extent.

Therefore, what can be taken away from The Goliath Shell's persona is that it is just a creature that wants to do its job, finish it with the utmost of care and then be left alone.

____________________________________________________



GOLIATH SHELL POWERS


Tier: Due to the potency of creation based around this creature, The Goliath Shell is based at a 1-1 tier level.

Will Skills
  • Willpower/Determination: N/A
  • Mental Deduction: N/A
  • Pain Endurance: N/A
  • Focus: N/A


Racial Skills
  • Za Koa Core: Advanced
  • Demon Magic: Advanced
  • Possessive Augment: Adept
  • Possessive Influence: Adept


General Skills
  • Durability: Advanced
  • General Speed: Adept
  • Strength: Advanced
  • Martial Skill: Adept



» Crushing Strength: As one can probably already infer, due to its immense size, The Goliath Shell is capable of immense damage through its proportions. With a single stomp of its foot, The Goliath Shell holds the strength needed to smash through mountains and crush buildings with relative ease. With a swipe of its hand, it is even able to swat away advanced level cero blast through its force. And with the shockwaves that are generated from the blowing motions this creature makes, it isn't that difficult for it to change the landscape within a battle over the course of a few post. However, that doesn't mean it is without its disadvantages The problem with this strength is that this creature has poor stamina and will often run out of steam after three or four post. Once that occurs, it will weaken in its strength, speed and durability by 2/4 for a duration of two to four post until it is rested up.

» Regeneration: This creature can regenerate from its wounds and injuries, although it will cut into its energy supply. Burns, cuts, lacerations and other types of bodily harm of that nature are able to be mended together with sufficient effort. Limbs, however, seem to take longer to recover from due to the amount of mass this familiar has. It will often need one to three post to fully regrow limbs if they happen to be cut off. The same can be applied if eyeballs are destroyed or colossal holes are made in its body; such as if there was an energy blast strong enough to blow a hole straight through the Goliath Dolls gut. Once the creature runs out of sufficient spiritual energy to regenerate, it will often stop this recovery.

» Lava Blood: The Goliath Doll's body is similarly composed like Neoveta's own in the fact that it is a shell with a human-like body, but the internals are nothing more than blood and energy keeping it together. Therefore, when one cuts the Goliath Shell to the point where it bleeds, they do risk getting burned. This type of supernaturally charged blood can melt through even Advanced-Level defenses with moderate difficulty. Therefore, the injuries associated with this are often in the form of many types of cannon fodder being burned alive, melting unprotected areas of the landscape around it and becoming very problematic for metaphysical battle. This is because the particles from its blood can burn through attacks in order to try and negate or weaken them. So if allowed to sink too deep into a persons body, it can gradually burn away at their energy until it is cleansed out of them. It won't kill them usually, but can take them out of the fight if nothing is done about it.

The primary drawback with this ability, though, is that it will often weaken as her body becomes more critically injured. Its effects tend to dwindle once she has 3/4 of her stamina and power dulled down and becomes inactive once all 4/4 are broken down. So with it being tethered to the creature's low stamina, there are windows of opportunity to avoid this fate.

» Devas Judgement: Devas Judgement are the two blades that the Goliath Shell tends to wield while in combat. They are roughly twenty two meters in length and have the same material as a Zanpakutō in terms of its durability. Therefore, they carry a lot of weight with them as these blades each weigh two hundred short tons. Therefore, Devas Judgement in its own physical right is capable of great destruction. It is able to wipe out entire city blocks with relative ease due to its size. However, since each of these blades have Neoveta's crafting in them, they are connected to her body. By this link,the material on them is harmonized with her Demi Force and that makes the blades profusely powerful even against Captain-Class characters. With a single sword strike, she'd be capable of plowing through rows of ceros and there are three layers of defense to burn through until the blades have finally shattered.

In fact, it is even possible for Devas Judgement to shatter straight through supernatural attacks with this influence. For instance, if someone were to distort the space around the Goliath Shell, it would be possible for it to use Devas Judgement to try and break it through raw force. By focusing on the target at hand, the impact can be converted into a negating force to attempt to either neutralize the energy particles of the attack OR lower the potency of the attack. So in the case of the latter, if Devas Judgement were unable to stop something such as being sealed within barrier; she could try and keep attacking it to make cracks within its defense to eventually break it after enough power strikes. Therefore, these make for quite the potent tools against physical and metaphysical combat.

However, there is a catch to all of this. Since the Goliath Shell itself isn't on Neoveta's level, it can be difficult for her to wield this weapon. This is because each time she makes contact with the weapon, it passively drains away her physical and internal energies until she is forced to seal away the weapons. Therefore, when it comes to utilizing the weapons, The Doll prefers to use them in quick burst of destruction between one and three post to get the job done. For that amount of time should be suitable for her to achieve whatever carnage it desired. There is generally a two to three post cooldown before she is able to use them again.
  • Vetas Shield: As the name infers, Vetas Shield is a piece of dual armor that the creature carries around on its back. They are circular in shape and appear to be made out of the same material as Devas Judgement. The perimeter around the shields is ten meters each and they hold a higher defensive value than Devas Judgement. In exchange for this, their offensive potential is halved. These shields also still carry the same drawbacks as Devas Judgement on the creature as well. Alas, though, this armory proves to be a profusely good shield for both the Goliath Doll and its allies. It can withstand the destructive power of a kinetic rod bombardment and still be structurally sound enough to be useful. It would be capable of stopping even kido 80 spells in their tracks. while these tools are in use. So with the amount of space that the Goliath Shell and Vetas Shield can carry, these make for very finely crafted support weaponry.


____________________________________________________

ALGOS'S SKILL SHEET


Will Skills
  • Willpower/Determination: Elte
  • Mental Deduction: Elite
  • Pain Endurance: Elite
  • Focus: Elite


Racial Skills
  • Za Koa Core: Elite
  • Demon Magic: Elite
  • Possessive Augment: Advanced
  • Possessive Influence: Advanced


General Skills
  • Durability: Advanced
  • General Speed: Elite
  • Strength: Advanced
  • Martial Skill: Adept





Last edited by THEFROST on Mon Jan 21, 2019 1:42 pm; edited 1 time in total

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Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] WVMWLOu
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Mon Jan 21, 2019 12:56 pm
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Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] WVMWLOu
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Joined : 2010-06-03
Posts : 18077
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Location : Purgatory

Member Info
Platinum Points:
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Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] Empty Re: Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon]

Mon Jan 21, 2019 1:42 pm
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Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] WVMWLOu
THEFROST
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OTY

Joined : 2010-06-03
Posts : 18077
Age : 29
Location : Purgatory

Member Info
Platinum Points:
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Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] Empty Re: Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon]

Mon Jan 21, 2019 1:46 pm
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Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] WVMWLOu
THEFROST
THEFROST
Head Admin
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OTY

Joined : 2010-06-03
Posts : 18077
Age : 29
Location : Purgatory

Member Info
Platinum Points:
Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] Left_bar_bleue99999/99999Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] Empty_bar_bleue  (99999/99999)
Tiers:
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Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon] Empty Re: Algos: The Princess Of Demon World [Approved, 0-2++; Traditional Demon]

Fri Feb 01, 2019 11:58 pm
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Last edited by THEFROST on Sat Feb 02, 2019 2:42 am; edited 2 times in total

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