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Thu Feb 04, 2021 9:04 pm
○ Name: Surma.
Danava of Primal Fire
Hound of the Red Plains
○ Age: Four Thousand Years.
○ Birthday: December 12.
○ Gender: Male.
○ Race: Demon [Danava].
Shadow Fall - Kinda.
Demon World - Kinda.
○ Alignment: Chaotic Neutral.
○ Marital Status: Single.
○ Nationality: Demon World.
○ Religious Standing: Nope.
○ Sexual Orientation: Heterosexual.
○ Height: Six Feet.
○ Weight: Hundred Kilograms.
○ Hair Colour: Red.
○ Eye Colour: Gold.
Psychological AnalysisA man of principle and power. The two most important things to Culann, a man must be be able to stick to his guns and have the power to back those guns up. A guy without principle is worthless trash which is probably why he struggles to get along with a lot of demons who are too willing to betray themselves for the sake of something else. On the other hand, if a man is weak then no matter how true and strong his values and word it will amount to nothing when the foundation - himself - is pathetic and weak.
These core edicts find themselves at the centre of Culann's character. It is a very simple, black and white worldview which gets him compared to an animal quite a bit. It doesn't need to be burdened with all this fluff. Life doesn't need to be complicated but people make it complicated.
Despite his primal way he is very sure of himself. Not overconfident but aware of himself that has come with age and experience on his part. It isn't hard to figure out what he wants to do or where he needs to go. Eating himself up with doubt is something he has moved past.
--4000 years; came into existence around four-thousand years ago as the Danava of Fire.
-Observation of humanity.
-Questioning the nature of himself with how his concept interacted with him.
-Was he made to destroy or was he made to give life?
-Why was it so mutifaceted a concept?
--Interactions with other demons.
--They all fucking sucked.
--They were either animals in aggression, horniness or overly sentimental. It was pretty gay with all those feelings.
--Eventually stumbled upon Surma. He was pretty cool, he was a huge mofo as well. Picking fights for no reason.
--Culann beat the shit out of Surma. Finding that he liked this dude's thinking. Shit didn't need to be crazy complicated or hard to understand. He would just keep shit simple.
--After his interaction with and killing of Surma his origin changed to the Danava of Primal Fire. Changing to reflect the lifechanging experience and accepting this black and white lifestyle of freedom and chilling.
» Natural Abilities:
Primal Pugilist: Due to the primal aspect of his origin after his fight with Surma. His fighting prowess is exceptionally high. His fighting style though is quite strange, in that it appears to be improvised. It is impossible to determine any actual intent behind his actions which make it hard to predict, see through or even understand. It is completely wild and an almost conceptual aura clings to his body when he engages in combat which prevents people from trying to figure out the enigma that is his fighting style made up on the spot.
» Origin Name: Primal Fire「Prometheus」
» Origin Power: The origin of Culann is a simple one. He falls under the subcategory of a Danava of Fire. His origin is less refined though and strongly defined by the type of character he is. He is not broad or vast, nor is he that sophisticated. He is simple in nature and his power presents that. There's nothing special or exotic, there's nothing he reaches into by nature of being related to fire. It is just Fire.
» Fire-Proof Treatment: Culann is unable to be harmed by fire or burned. Heat, regardless of how high the temperature gets. This isn't true for the inverse and reducing the temperature is still effective against him as long as his fire doesn't oppose it too much.
» Conceptual World: A vast and empty plain. It looks like scorched Earth, there is no plants. No life. It is hot and there is no water that is able to exist in this world. Even though there is no fire present there is the impending feeling that everything could be scorched once again.
» Rilīja Attributes: (What is Rilija? Rilīja takes assocations that your character's Conceptual World has, and releases them to the outside world. An example of this would be if someone who had the concept of "Water" as their Origin Power and summoned immense tidal waves onto the the field with. Another would be if someone had a "Rock" based origin could summon things like massive boulders or massive pieces of Earth at their opponent. These are optional and you can remove them if you cannot think of anything.)
» Eternal Partner Name: (Please put your eternal Partners name here. Usually, it'll most likely be related to their origin based power. So if one had a fire based Danava? Then it could be something like this: "Kasai Seishin", which means Fire Spirit in Japanese.)
» Eternal Partner Appearance: (What does your Eternal Partner look like? You may use a picture or write it out. It can be related to their Origin Power, but sometimes it may not.)
» Eternal Partner Personality: (How does your Eternal Partner act? This can sometimes be heavily related to their origin based powers. So if there were to be a fire based Danava? Chances are that their Eternal Partner would most likely be some sort of fiery persona; being hot-headed, irritable and a quick thinker.)
» Eternal Partner Powers: (Does your Eternal Partner have their own set of powers, any unqiue powers or do they simply share the same powers as their Danava Master? Please state so here. If they share the same? You can simply leave a note or remove this section altogether.)
» Atma Vatou Name: (What is the name of your Atma Vatou?)
» Atma Vatou Appearance: (What does your Atma Vatou look like?)
» Atma Vatou Abilities: (What does your Atma Vatou do? For instance, if one had a Origin Power that was associated with war? Then they would have a series of Atma Vatou that could generate things such as grenades, tanks, missiles and weapons related to war.)
Note: To prevent people from being overloaded who make Multi-Origin Danava, we allow them to qualify for certain forms if they a Atma Vatou for each Origin Power.
» Note: THIS PART OF THE DANAVA REQUIRES YOU LOOK AT THEIR RELEASE FORMS IN THEIR RACIAL THREAD! Therefore, if you have a Danava that has a Saca Atmā (Constant Release)? Then simply remove all of the below and state their Saca Atma or leave a note. Also, remove this note upon completion of the app.
» Aliṅgana State Appearance: (What does your character look like when in their Alingana State? To help, they take on characteristics of whatever background their release form is based on. Thus, if you were of a Rock Origin? Then you'd probably have some sort of appearance that has your character covered in some sort of armor comprised of Earth/Rock. Ice user? Then you could probably be covered in a cold aura and have ice covering your body. You should get the picture. You may also use images.)
» Aliṅgana State Powers: (What sort of powers does your Danava Demon possess while in this form? The primary objective of this release form is to ultimately come to terms with whatever your origin, past, concept or being is. When this transpires, all of the users powers will become easier to use and then become enhanced further beyond that. Thus, if you were a fire user? You could then begin to take your fire usage to the next level by having more fire related abilities, enhancing your current techniques and even having new power altogether; but on the condition that they are related to your base. So, for the fire user, it might be possible for him to control Lava or Solar Energy while in an Alingana State; but it wouldn't be possible for him to control all the elements or something like that. )
» Aliṅgana State Abilities: (What sort of abilities or techniques does your Danava Demon have while in Alingana State? This is the same as Origin State Abilities. Meaning, that these will be related to whatever powers you advance or gain in Alingana. So, if you were a fire demon, you could probably apply that fire-skin of yours to increase your defense/endurance. Something along those lines)
» Unnata Release Appearance: (What does your Danava Demon look like when in Unnata Release? If one were the origin of fire? They'd most likely have their entire body engulfed in flames in order to become the embodiment of this element; perfecting this origin further then in it's previous state while in their former release state. Another example: If one represented a past filled with pain? Then in this transformation, they'd most likely be covered in head to toe in blood, eyes turned red with agony and body covered in physical scars from all the mental pain racing to the surface in order to display just the type of horror they've had to endure in their life. Pictures are also accepted.)
» Unnata Release Powers: (What sort of powers does your Danava Demon advance in while in Unnata? The primary focus in this transformed state is to ultimately, as the title says, advance. This means that most Danava can further develop, strengthen or otherwise evolve their powers. However, it is possible to gain new powers that are related to your origin while in this form. It's just very dependent on it being associated in someway with your Danava's Origin. )
» Unnata Release Abilities: (What sort of abilities or techniques does your Danava Demon have while in Unnata Release? This is the same as Origin State Abilities and Aliṅgana State Abilities. Meaning, that these will be related to whatever powers you advance or gain in Alingana.)
Note: THIS IS ONLY FOR DANAVA WHO HAVE MORE THEN ONE ORIGIN! IF YOU DO NOT HAVE ONE? THEN JUST REMOVE THIS ENTIRE SECTION!
» Phyuja Rājya Appearance: (What does your Danava Demon look like in their fused state? Typically, they'll more often then not look like a fusion between their elements. So, if one were a Fire and Water Danava? Their appearance could take the shape of fire that appears to be liquid, as a half-baked example. Pictures are accepted as well.)
» Phyuja Rājya Powers: (What sort of powers does your Danava Gain while in Phyuja Rājya? Please note that their typically related to their secondary and tertiary Origins. So this is where you are able to use more of your Multi-Origins with ease. It's also possible to take concepts, origins and elements to fuse them into a new power. Such as taking a Solar Origin and a Lunar Origin to gain some sort of Twilight Power.)
» Phyuja Rājya Abilities: (What Abilities does your character have in Phyuja Rājya? These are very related to whatever powers you got from your fused state.)
» Caṛhā Saṅgalita Appearance: (What does your character look like in their Caṛhā Saṅgalita Release? In some cases, you may not even need a change in appearance.)
» Caṛhā Saṅgalita Powers: (What Sort of powers does your Danava have while in this release? Feel free to go all out here, as this is their peak pinnacle of power.)
» Caṛhā Saṅgalita Abilities: (What Sort of abilities does your Danava have while in this release? Feel free to go all out here, as this is their peak pinnacle of power.)
(To Find Out about what these skills are for, please READ THIS THREAD before you try doing anything to it. After you have read it, do not fill your skills out until a staff member has graded your thread. The staff member checking your app will also give you Will Skills in which you can add to your app when approved. Click the spoiler below to see what tier gets what kind of skills.)
- 6-Tier: Allowed all beginners.
5-Tier: Allowed all beginners.
4-Tier: Allowed 1 Adept, 3 Beginner
3-Tier: Allowed 3 Adept, 1 Beginner
2-Tier: Allowed 2 Advanced, 2 Adept
1-Tier: Allowed 1 Elite, 2 Advanced, 1 Adept
0-5 Tier: Allowed 1 Elite, 3 Advanced
NOTE: There can be exceptions you can discuss with staff if the character's themes and masteries etc, are better suited to a different configuration. Let us know when after we approve your character if something along those lines is something you want for your character. e.g If your character isn't particularly quick but the force in their strikes are massive, so you could take a hit to their speed and drop it a level in exchange for raising your strength
- Durability: Elite/Advanced/Adept/Trained/Beginner/Untrained
- General Speed: Elite/Advanced/Adept/Beginner/Untrained
- Strength: Elite/Advanced/Adept/Beginner/Untrained
- Weapon Skill: Elite/Advanced/Adept/Beginner/Untrained
- Za Koa Core: Elite/Advanced/Adept/Beginner/Untrained
- Posessive Magic: Elite/Advanced/Adept/Beginner/Untrained
- Possessive Augment: Elite/Advanced/Adept/Beginner/Untrained
- Possessive Influence: Elite/Advanced/Adept/Beginner/Untrained
- Willpower/Determination: Elite/Advanced/Adept/Beginner/Untrained
- Mental Deduction: Elite/Advanced/Adept/Beginner/Untrained
- Focus: Elite/Advanced/Adept/Beginner/Untrained
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