UNIQUE TRAITSWard of the Vigilant:
Inspired by Heimdallr, Vanyel, by summoning a small portion of energy, can create a small "ward" to place on the ground, which he can use to see anything within a one-mile radius. Any movements that occur within that vicinity, Vanyel is made aware of. With this, Vanyel can also “see” through the wards by closing his eyes, using them similarly to a security camera, looking at the area from a bird’s eye view, at the cost of being able to see normally. Additionally, by closing his eyes, he can also see a bird’s eye view of himself of twenty feet, able to extend this with wards. This ability is capable of being placed on people and allows him to observe them with the same radius as himself, though this halves the time it would be active, and they take up two “slots” of the total amount of wards he can have active. Ultimately, these Wards generally last around six posts, with them normally being replaced easily and are halved to around three posts if placed on a person, and a three post cooldown, if so.Jester’s Deception:
Named in tribute to Loki, Vanyel can use a small bit of energy and change himself or another object. The biggest stipulation is that he must have physically observed the object or person that he wants to change himself or something else into, allowing an extreme level of control over his anatomy and body, though channeled into a detailed objective. This allows him to replicate the appearance of whatever he desires, down to the smallest or singular details, so long as that requirement is fulfilled. For transforming objects, they do not have a time limit until they turn back. However, when it comes to himself, these do still have a time limit of around five posts, but another way to end them early would be physical damage, as a weakness of these disguises would be the amount of focus that it takes to keep them active, and a few direct blows are capable of shattering the deception.Allfather’s Supremacy:
Named in tribute to the Allfather and King of Asgard -- Odin -- Allfather’s Supremacy utilizes this aspect of “absolute” control and subjection through how this allows him to use his energy. By enveloping or inserting his energy into an object, Vanyel can use that to refine an object, controlling the aspect of it and increasing its offensive, defensive, or even utility purposes. An ability most useful and used with his Kabufuda card deck from his days in the Yakuza, an example of this would be wrapping his energy around one of the cards to increase the power of them, allowing them to become a weapon all their own. Additionally, after touching an object and enveloping his energy in it, Vanyel is also capable of creating strands of energy to control those objects with his energy, equivalent to his Strength, though these are limited to around ten to twenty feet in front of him.Royal Mark:
After being marked by Algos herself, the Demon Princess granted him an ability from that mark that allows him to go between Earth and Demon World as he pleases, as well as to Algos’, the Queen’s, as well as his own small manor in the Royal Asthavon Palace alongside Algos and Calypso. It is notably easy to activate, as it only takes a small amount of energy in order to create a vortex, portal, or any method of transportation to cross the dimensional rift, or access any other location as he pleases.
DANTIAN & TAO CHI POWERSTao Chi PowersCheong Bu Dantian (Ling) - Five Fire Pillars:
Five Fire Pillars is a Dantian that spits heated Qi that warms the body and burns the foe with its strikes. The depth of it is decent, and so a user may fight a pitched battle and not worry that their supply will run dry unless it becomes extended, or they are thrust into battles beyond the first with no time to rest. Compression of one's Jing requires some effort, it does not happen at a running pace like the Dantian of Twelve Lightning Bolts, and with the sizable storage, it is not something that can be done in a snap. Rank: Bronze I (formerly Third Realm, Shining Grade / Gold III)Cultivation Technique - Torrid Yang of the Vermillion Dragon:
A cultivation technique designed around the irezumi inked onto his back during his time in the yakuza, it takes the concept of yang, being warm, soft, masculine, and bright, mixing it with Flesh-Markers, giving his tattoo the ability to cultivate while Vanyel is within the light. When the tattoo is directly exposed in the light, it allows for a slightly stronger cultivation, with brighter light giving up to a 0.5x boost in cultivation speed. Jin Jing Huo Yan (True Sight):
Named after Wukong's eyes, Vanyel channels Qi into his eyes and augments his vision, giving him a larger sense of control over what he sees. The first trait that his True Sight grants him is the ability to see energy and energy types as an aura around someone, with colors to distinguish the different races, such as red for demonic energy, and blue for normal spiritual energy. This specific trait is unique, as it allows Vanyel to see these auras and energies without having to directly see someone, though the effect ends when he blinks, something that can come much sooner than normal as per one of the main weaknesses of the ability. That being, the longer that Vanyel has True Sight active, the more strained his eyes will become, in conjunction with not blinking. Once deactivated, he must wait for two to three posts before activating it again.Five Forms of Immortality:
Vanyel can cover his body in five layers of Qi to create levels of defenses above his body, of which take the form of dragon scales. Starting from his skin, the first layer that is closest to him is arguably the strongest and takes some extremely powerful strikes to crack and break it. As the layers branch out from his skin, they get progressively, yet slightly weaker to balance out the absurdly strong nature of the first and closest layer of “immortality”. The layer closest to him allows him to create a layer of defense equal to his Durability stat, made of Shen. After that, every subsequent layer is a level below his Durability stat. When the ability is activated, only the outermost layer appears, with subsequent layers appearing after it's broken. After each layer is broken, Vanyel must wait for a post per layer to come back, one at a time. (ex. Waiting for one post would bring one layer back, waiting for a second post would bring another back, etc) Personalized Technique - Dragon King's Call:
Storms were an infamous weapon in Ao Kuang’s arsenal, a notable symbol of his pride and power -- and by condensing his Qi and manipulating the properties of it, Vanyel is capable of replicating that, generating lightning from his body and in the surrounding area. Through some form of physical motion, whether it be snapping his fingers for an instantaneous blast, or through the movements of his martial arts to create more elaborate arcs and forms of the basis, Vanyel can create and manipulate lightning in a fifty-foot radius of himself, primarily using his movements and martial arts to guide the lightning along an intended pathway in order achieve a sense of flow and fluidity with his abilities, but are mostly meant to be reserved for brief bursts.Cinnabar Scream:
By tapping into the nature of his Dantian, Five Fire Pillars, Vanyel can heat up and channel his Qi into his mouth and throat, allowing him to emit a blast of fire from his mouth, capable of extending out to around fifteen feet in front of him, burning whatever it touches. On a base level, this would be able to cause first-degree burns, and if more Qi is placed into the attack, capable of reaching second-degree burns, though this is considerably more draining. However, this ability does come with its drawbacks, the first of which is that because Vanyel is inhaling and exhaling to activate and unleash this ability, it can physically exhaust him to use repeatedly. However, another physical drawback comes from this ability creating the flames inside
his body to prepare them, potentially damaging himself internally. With that, and the inability to use this in rapid succession without consequence, keeping the uses of this to around once or twice before waiting for three or so posts to rest.
SEAL OF ERISEris Child:
The PhonoiEris Child Theme:
Demons / Daemon(s) of Murder & Killing (Power Theme: Torture and Execution)Phonoi's Powers/AbilitiesElements of the Interrogation:
Throughout history, different elements have been used for the sake of extracting information out of someone, electricity in the Electric Chair, water in waterboarding, or even sound (or lack thereof) in “no-touch” or sound torture. Capable of harnessing all of these “elements” of the interrogation at will, the Phonoi can use their energy and malleate it to create these effects. But, while they can utilize these to dish out as much pain as possible, there are caveats.
The first one being that they do not have a large amount of versatility and control over these elements outside of projecting them in very simple formats, one of them being the augmentation of existing elements. For example, The Phonoi would only be able to generate water, fire/heat, and electricity from their fingertips, or being able to augment the power of existing elements in a given medium, such as an Electric Chair. Furthermore, another additional drawback is that they can only utilize one element at a time, and cannot switch immediately, waiting for two to three posts before being able to change elements in combat,Instruments:
Tying into the Phonoi's theme of torture and execution is the ability to summon and utilize any form of torture equipment throughout history, generally by taking them from his Chasm Point. This often takes little to no energy to perform, as many of these instruments and devices aren't too demanding, such as saws, pliers, garotte wire, or the scold's bridle, allowing for ease of summoning, dismissal, and swapping with little to no downtime between them. However, larger devices such as the Rack, Brazel Bull, or the Iron Maiden would require far more energy, be unable to swap as easily, and have a far period of only being capable of summoning one at a time.Bamboo Torture:
By creating a piece of bamboo from his own energy, Vanyel must touch and pierce a target's body for it to take effect. Afterward, it begins to focus on feeding off the energy that said target uses and emits, as this will slightly weaken any attack that uses energy by 5-10%, but also making the piece of bamboo slowly grow inside them, causing excruciating pain and internal damage. However, should someone use an attack that uses a large amount of energy, the bamboo is capable of draining up to 20% of a single attack, causing a massive spurt in growth and causing even more damage. This ability lasts for up to five to ten posts but is offset by a very
slow build-up as a result.Stakes of Wallachia:
Based on the legend of Vlad Tepes III, Vanyel can create up to twenty-thousand pikes in a mile radius, with a variety of manifestation speeds, as the closer that he chooses to summon them to himself, the quicker they can appear and attack -- and, vice versa, the further away he wishes to create them, the longer it takes. These pikes do not possess a lot of destructive power on their own, but they are capable of being dismissed whenever Vanyel chooses or leaving them as physical obstructions for up to three posts.
CHASM REVIVALChasm Revival Name:
Dutiful SlaughtererEdict Oath:
"Draw out their sins by the claws of Da Ji, Dutiful Slaughterer."Chasm Mark:
Center of chestAppearance: Abilities
* All previous abilities from the Seal of Eris are retained.Painless:
Upon entering this form, it is practically impossible for Vanyel to feel any pain, no matter the amount of damage or type of attack, as entering this form automatically alters the way that his nerves work by numbing his sense of pain. This dulling of pain is to the extent to where he could stand in fire for hours or be pierced by a blade thousands of times without so much as flinching. However, this does not
make him immune to the damage that he would take from attacks, merely making him unable to feel or react to any pain that might come.Iron Maiden:
By using their energy and creating a fifty-foot steel cage, four pools of blue energy manifest in random locations on all four sides of the cage -- though, it does not cover the entire cage and does leave room for escape, should someone be quick enough. After these pools of blue energy manifest, four enormous blades erupt from the pools, reaching across to the opposing direction they manifest in, seeking to impale everything that they come across, before vanishing along with the cage. This requires a moderate amount of energy to perform, and as such, can only be used once before needing to wait for four posts.Paolao:
The best-known creation of Daji, the malicious fox spirit. Manifesting a giant bronze pillar and hot coals along the ground in a half-mile radius, chains immediately attempt to latch onto whatever is in the radius. Should they hook onto anything, all speed-related abilities, racial, natural, and personal/unique, will all have their effectiveness halved immediately, with a gradual decrease the further the character moves from the pillar. Also, the field of coals will continue to heat up over the course of three posts, reaching their peak. The pillar and field of coals disappear after three posts.Guillotine:
In reference to the most infamous method of execution in history, this ability creates a large, curved blue blade on the side of their arm. Outside of being a method of dealing damage, the Guillotine is meant to be an ability used against defenses, and as such, is capable of breaking through them far easier, with each strike eating away at them more and more until it makes the target vulnerable. The extension of their arm is capable of lasting three posts, going on a four-post cooldown when the time expires.
A unique weapon that was commissioned and fashioned for him by a weaponsmith during his time in the yakuza, built from similar material as his Devil's Dagger, giving both blades of the gunblades the means to act as weapons capable of hurting spiritual beings. Additionally, the guns have the ability to be charged, with Vanyel fueling more energy into the bullets to increase their destructive power. In doing so, he can give them the power comparable to a regular Cero, giving them the ability to pierce through regular physical walls without losing momentum, and giving a small damage boost as a result.Kuro Komo:
Outside of his gunblades, this is Vanyel's most notable and signature weapon, in the design of a Chinese imperial Jian with golden tertiary additions, and a notably sharp blade, that even lightly running one's finger across it can create a cut. This is because one of the most notable aspects of the weapon is the unparalleled cutting power compared to any of his weapons, capable of cutting through defenses of Advanced level and below, though there is a larger emphasis on physical defenses, rather than spiritual.Knives:
Outside of Kuro Komo, the biggest piece of Vanyel's arsenal is his fascination and love of knives, something that led him to collect a large variety of different kinds of knives to have and to use in combat. Balisongs, gut knives, throwing knives, switchblades, folding knives, and countless other types of pocket knives, Vanyel has several different types of pocket knives on his person at any time, allowing him to use them for either ranged combat with throwing knives or close-quarters combat.Kunwu:
A weapon created with the intent of combating against any demons that threatened his beloved, most notably Algos, should they ever were to come to blows. Vanyel took inspiration for the name after the blade's moniker, 'The Demon Slayer,’ for its noted effectiveness against demonic creatures in the mythos. Kunwu is capable of weakening and potentially even nullifying weak to mid-level demonic attacks, giving it the ability to either deflect or outright cut through them. However, it becomes far stronger when used to harm demonkind. Even with a single strike, it is capable of dulling and weakening the flow of Za Koa and demon energy as a whole within a demon, preventing them from regenerating at high speeds for around two or three posts.Corrosion Cloud:
Corrosion Cloud is an old gift from Mana, tethered to Vanyel's mind and body. While it generally takes the form of a literal cloud, it is capable of being altered in shape and size, should he will it. As far as actual abilities go, Corrosion Cloud is capable of decomposing the physical and metaphysical with whatever it makes contact with, with effects varying based on the strength of what it makes contact with in the first place.RATE OF DECAYNon-Spiritually Enhanced Objects:
Usually if they aren't protected or enhanced, Vanyel can decompose many objects within his range of effect within the same post with relatively little effort. It will still take energy from him, but it won't exhaust him too badly if it isn't spammed.Spiritually Enhanced Objects:
If the object/weapon/structure is spiritually enhanced, then he will have to continue to make multiple strikes with his weapon to corrode it. That, or he will have to weaken it through other means and wait to use Corrosion Cloud for a critical blow. I.E. wearing down something like a barrier with his other abilities and then using Corrosion Cloud to be the last strike that manages to break it. With that said, it is then important to begin to understand the range of effects of this Corrosion Cloud. It has a maximum range of one hundred meters for any sort of ability associated with it. Other Attacks:
He can influence other attacks with this ability to attempt to corrode them within the same post, but it will always take an active effort because he is fighting against other opponent's forces. Additionally, he will be limited to 1-4 usages per post based on the range of effect limitations written below this section. Decay Of People:
This ability can cause corrosion of other characters as well, but is limited to the closest range. When this contact is made, he tries and corrodes one aspect of themselves at a time and he will have to actively focus on it. So, if he were able to make a direct hit against an opponent, focusing on their "speed,” then it would try to decrease how fast the opponent could move to immobilize them. It can influence around two or three aspects of a character if it strikes them directly within the 1-20 meter range. I.E., if he were to make a second direct hit on the opponent, he could try and focus on decaying their durability to make them more prone to injury. These effects will usually clear up after the thread is over with and aren't permanent. They are temporary to try and weaken the opponent for Vanyel so he can gain an advantage. RANGE EFFECTS
61 to 100 Meter: Extreme effort which will probably drain him in one post. He may produce one attack in this range, but it will probably induce a three post cooldown and feel as if a good deal of effort was expended to perform.
41 to 60 Meters: This is a high level of effort for Vanyel. He still can extend two attacks per post within this range, but it will leave him drained and make him feel rather exhausted. There will also be one post cool down before he can use it again.
21 to 40 Meters: This is considered a moderate effort zone for Vanyel. He'll more than likely be able to form two attacks within this range, but it will leave a noticeable form of exhaustion mentally or physically for him.
1-20 Meters: This is considered a low effort zone. Vanyel can more than likely form 2-4 attacks per post within this range. Other Side EffectsTethered Link To Body And Mind:
While its abilities are pretty grand and potent, it won't do a whole lot of good if Van himself takes a heavy amount of damage. This is because the more his body is injured, the more complicated it becomes to properly wield it. Additionally, it will take small traces of energy away from him. So, at some point, this weapon may stop working if there is nothing for it to consume from his body. Nothing in this world comes without exchange. Resources Ties to the Yakuza:
Despite the Kudo-kai clan having disbanded years ago, Vanyel still holds some level of ties to not only the boss and head of the clan but also to his brothers that have scattered across the world. He doesn’t keep in direct or consistent contact with them, but all of them are more than aware that they are alive and well. Above all, they are people he can rely on more than most others for information, camaraderie, and secretly, for nostalgia.Chasm Point - Tartarus:
Named after the prison of the Titans in Greek mythos, The Phonoi's Chasm Point generally takes the form of a torture room. The most basic form of this is a simple, medium-sized room covered in gray. Tables and drawers with various torture equipment line the walls and corners of the room, with a single chair in the center, and a smaller table for tools next to it. However, one of the key traits of their Chasm Point is the natural, near-absolute control that the Phonoi has over the shape, size, and appearance, allowing them to change the appearance of the Chasm Point as they wish, as well as shifting around the rooms and overall structure as they please.
Generally, there are other beings within this world that the Phonoi uses for his own amusement, using the countless types of equipment and tools that he has present within the Chasm Point. Additionally, another function that it serves is acting as storage for Vanyel's equipment and belongings when he cannot carry them, which the Phonoi often creates an isolated room as storage for them, separate from the rest of the Chasm Point. Furthermore, as detailed before, the different types of torture equipment here is where the Phonoi's ability "Instruments" is tied to, as they draw their equipment from their Chasm Point.
SKILL SHEETSGeneral Skills
Tai Chi Human Sheet
- Durability: Advanced
- General Speed: Adept
- Strength: Advanced
- Martial Skill: Advanced (desiring Elite)
- Comprehension: Adept
- Physique: Beginner
- Talent: Beginner
- Support Skill: Beginner
- Willpower/Determination: Elite
- Mental Deduction: Adept
- Focus: Beginner