- Cala ParacerEstablished Member
- Joined : 2019-11-09
Posts : 457
Reclaiming What Was Lost 1
Mon Jan 02, 2023 11:53 pm
» Name Of Character: Cala Paracer
» Link To Character: Cala
» Upgrading:
Tier: 4-5 to 4-4
General Speed: Beginner -> Adept
Strength: Beginner -> Adept
Hollow Nucleus: Adept -> Advanced
Regeneration: Beginner -> Adept
Mental Deduction: Beginner -> Adept
- Edited Sealed Form Power Wording:
Note: This ability is entirely OOC dependent on other thread participants and has no direct application for combat and is primarily used for inclusion in threads otherwise race-locked.
Edited: Having coming more to grips with their two selves Cala no longer needs to lower their Tier while in their Maskless Form.
Owing to their origin as a deceptive ambush predator this form is incredibly potent at fooling the spiritual perception of other beings, such as the Pesquisa of other Arrancar, and Cala is capable of subconsciously altering their Reiatsu in this form to make them all but indistinguishable from a Shinigami, Hollow or High-Spec Human. .
- Edited Fade Limit:
Old: Maximum amount of Fade able to be generated is equal to twice Cala's own body mass and could only store energy equal to two of Cala's own Cero. (At current power levels roughly equal to small building at full capacity)
New: "The maximum amount of Fade Cala is able to generate is equal to the scope of their powerscale ie. building, town, city etc. It is able to store energy equal to a third of their power."
- Racial Abilities Added:
Cero of Lost Potential (All Forms): Channeling their aspect of Loss so innately Cala is able to merge their aspect with their Cero to achieve a rather crippling effect. Should Cala wish it their Cero can change from damaging a character or creature’s physical Durability and, instead, inflict ‘damage’ to any of their other General Skills. Such as robbing them of their Speed or Strength in much the same fashion as their Fade steals the energy of others.
This ability’s exact effect is to reduce the 'damaged' Skill by a 30% reduction in effectiveness that lasts a variable amount of time, depending on a comparison between Cala's Hollow Nucleus Skill and the effected target's Willpower.
If the target's Willpower is greater than Cala's Hollow Nucleus Skill, the effect lasts for the next 2 posts.
If the target's Willpower is equal to Cala's Hollow Nucleus Skill, the effect lasts for the next 3 posts.
If the target's Willpower is lower than Cala's Hollow Nucleus Skill, the effect lasts for the next 4 posts.
Subsequent hits with this type of Cero do not stack this effect but, instead, reset the duration of the effect on the target.
Fading Cero (Masked Form only): With Cala’s further refinement of their capabilities involving the inclusion of their aspects of death into their Cero expressions, they have refined the ability to use their Cero to 'spread' their aspect. Upon Cala's command their Cero can, instead of resulting in an explosion of energy or damage, break down the material and substances it comes into contact with. Acting almost as an extension of themselves the Cero can spawn Fade of it's own along it's trajectory. Resulting in a mass of Fade, potentially, the width and breadth of the Cero in question. Though Cala usually only utilizes this ability to produce smaller, more manageable patches of Fade.
Siegebreaker Bala (All Forms): Developed specifically after several encounters with other Hollows and one Mizu Morikawa Cala has seen fit to design an ability specifically for combating barriers and defensive skills such as the Hierro. These Bala, unlike normal blasts of the same name, do not explode upon impact but instead operate somewhat similarly to Cala’s Fading Cero. Except that when these Bala impact a defensive Hierro, Kido Barrier or similar ability they can spawn their own small patch of Fade to cling to the defensive barrier they impact.
Ashbringer Bala (Masked Form only): After training with Kizuna on their speed and utilizing her Bala with their Fade to empower and sustain their speed Cala has seen fit to test if they could perform the opposite and, indeed, as Cala must force their Fade to consume their own energy if they do not do such a thing this allows them the utility of ‘storing’ or ‘transporting’ their Bala through their Fade to strike from their Fade. This ability is primarily only useful if done through Fade touching Cala’s body or sword, as otherwise someone could see the Bala enter the Fade, making it much less useful as a disorienting tactic.
» Why: Cala has been in quite a few threads involving combat against foes greater than themselves in nearly every occasion in some capacity or another. Whether being trained by someone notably more powerful than themselves, 'defeating' a Shinigami in a short display of combat stronger than themselves by sheer might and equal to themselves in raw skill, with innovative thinking. Aiding and then briefly altercating with one Mizu Morikawa who is notably more powerful than them without being outright defeated. To even aiding another character in facing a pack of other Hollows that outnumbered them. In each and every one of these cases, Cala has not only survived, but competed, thrived and taken the energy of either the singular opponent in question and/or siphoned the energy from NPC enemy hollows.
That is not to say they did not take damage, they emerged from none of these fights unscathed, received training from Kizuna on their speed, Lukas on their swordsmanship, and one of their selves has gone from entirely socially inept to holding conversations passably and deducing what needs to be said and when, usually.
In short, they competed with in raw skill, beaten, learned from, or avoided death at the hands of those who match them or exceed them in raw skill or numerical superiority. Displaying each and every quality being mentioned for improvement here.
- Thread Links:
https://www.platinumhearts.net/t23461-natural-enemies-mizu-cala?nid=182#163605
https://www.platinumhearts.net/t23454p10-time-to-exorcise-a-hollow?nid=178#163409
https://www.platinumhearts.net/t23291p20-under-the-sacred-briarssolomon-cala?nid=148#162730
https://www.platinumhearts.net/t23196p60-hollow-souls-aina-cala?nid=131#162326
https://www.platinumhearts.net/t23176-sword-in-the-dark-lukas-cala?highlight=Cala
https://www.platinumhearts.net/t23198p10-an-island-of-bulls-and-china-shops-calaxkegare#160410
https://www.platinumhearts.net/t23178p20-a-new-purpose-calaxkizuna#159741
https://www.platinumhearts.net/t23575-two-heads-are-better-than-one-right-cala-solo#163695
» Extra: Will update to new layout upon approval. Also going to clarify "Sealed" and "Base" forms to be "Maskless" and "Masked" respectively and Add a "Relationships" section for tracking specific abilities and who Cala knows.
- RawkGod of Love
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Re: Reclaiming What Was Lost 1
Sat Jan 07, 2023 10:44 am
[adm]Currently, this upgrade is much too large in scope to be approvable with the currently presented progression of the character. Additionally, the mechanics of many of these abilities are simply more complex than players on Platinum Hearts are expected to keep track of. Please pare back this upgrade's scope significantly, and adjust the Energy Feeding, Loss Feeding, Propinquity, and Loss of Moments abilities to be more easily parsed by other players.[/adm]
- Cala ParacerEstablished Member
- Joined : 2019-11-09
Posts : 457
Re: Reclaiming What Was Lost 1
Sat Jan 07, 2023 4:10 pm
Pared down all complex abilities to things much simpler.
Removed all Advanced progressions save Cero, which Cala has made frequent and effective use of, as well as fitting with the Racial Abilities added. Beginner progressions kept as they have most certainly moved on from and displayed sill beyond a Beginner in these regards.
Clarified that "Old Sealed Form" is not an upgrade in and of itself and is being replaced by Maskless Adaptation in a note under Maskless Adaptation. Additionally, Fade Unique Power addendum removed and combined with Small Fade Enhancement, as the addendum itself is more a clarification of an interaction between two Hax type abilities than a buff but it does enhance the interaction's clarity.
Removed all Advanced progressions save Cero, which Cala has made frequent and effective use of, as well as fitting with the Racial Abilities added. Beginner progressions kept as they have most certainly moved on from and displayed sill beyond a Beginner in these regards.
Clarified that "Old Sealed Form" is not an upgrade in and of itself and is being replaced by Maskless Adaptation in a note under Maskless Adaptation. Additionally, Fade Unique Power addendum removed and combined with Small Fade Enhancement, as the addendum itself is more a clarification of an interaction between two Hax type abilities than a buff but it does enhance the interaction's clarity.
- GammaVeteran Member
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Re: Reclaiming What Was Lost 1
Mon Jan 16, 2023 10:55 am
[adm]'Sup. I'll be handling this upgrade from here since Rawk has gone on a hiatus from his admin position. I'm going to tackle this bit by bit because frankly, there's a lot to unpack and go over. I will be very honest from the get go, we've got some changes and things to address in them so I would appreciate your understanding with this process and my decision to break it down into easier pieces.
Approved.
[/adm]
Approved.
- Initial Check:
New "Maskless Adaptation" Power:
Firstly. if they're perfectly adjusting their energy to another race's reiatsu signature then they're just becoming that race, and a race-swapping character is a balancing nightmare. Secondly, the justification seems to be that they've just eaten all the races since generally all hollows do that, most arrancar have done that and even characters outside of that, none of them have this capacity despite having the same justification so it doesn't really make sense why this is the cause for them to do it.
Your previous power was fine, it was a guise and written that a really good sensor could technically have a means to notice a discrepency whereas this is just altering themselves on a fundamental level like it's nothing.
Small Fade Enhancement:
This next part is going to be a bit dicey but it's also something that requires some addressing. I'm going to need you to humble your expectations for this upgrade because this will come up in a few spots. Firstly, they are not a Danava who embodies a concept, and their hollow nucleus is at adept. It may be their aspect of death but to attach this degree to it where they are at the moment is not reflective of their status. The extent Loss & Fade is being taken to in this upgrade is frankly comparable to Barragan and his Senescence, further even because I'd prefer to address this here rather than where it comes up as part of the greater issues with Fade.
With Cala’s discovery that their Fade is, in fact, a substance contained in their own separate, personal Realm at the fringes of the Garganta and not generated by their own body,
This is not what was approved in Cala's application where it is written to be a product of their hollow powers, not from some valley of screams or personal dimension that is attached to them at the fringes of Garganta and so I can't approve this at this time for the reason of going against what was written initially and as stated beforehand with this upgrade being written like they are on par with someone like Barragan for embodying their Aspect of Death when they are not.
Cala's Fade possesses the property of being a conceptual extension of their aspect of Loss and, as such, is highly resistant to abilities that would alter it in any way, shape or form. Functionally, this results in any ability that would change their Fade into a different substance, alter it's properties or attempt to mold it themselves being absorbed by the Fade and left null assuming the Fade is capable of storing the energy generated by the ability.
This is very close to what was presented with for a recent upgrade, now in the abstract this is fine but I have to stress the point of this upgrade being written like Cala is a Master or GM in their Hollow Nucleus skill when they are only adept.
New: Maximum amount of Fade able to be generated is equal to that of a small town car or two-seater and can store energy equal to three of Cala's own Cero. (If upgrade is approved would roughly be equal to "large building" or the upper limits of "building level" though distinctly short of City Block levels of power)
Below I hope this helps as a simplification and futureproofing of this rather than its current state which is only relevant at their current level of power:
"The maximum amount of Fade Cala is able to generate is equal to the scope of their powerscale ie. building, town, city etc. It is able to store energy equal to a third of their power."
- Second Check:
New "Maskless Adaptation" Power:
I apologise, I convoluted the prior point with explaining the approach we have to rationalising the approach to races we have from Bleach lore. In the Bleach universe there isn't anything that perfectly imitates reiatsu or swaps without in some manner being part of that race, Cala's capacity of being able to present as any of the parts that make-up an arrancar is deemed sufficient for their camoflague as they have the core attributes of a shinigami, hollow etc.
As a result - and less a matter of ooc consent but just basis for mechanics - we've decided that the premise of altering their race based on eating them is too weak a justification for something like this and that the previous ability's foundation was fine.
Small Fade Enhancement:
An aspect of death is ultimately a theme to the extent that we've been given in all material - if their aspect of death even has a presence in their character's powers in the first place, ultimately I just intended to establish that Danava automatically have a basis for conceptual expressions, an arrancar typically will have it as a thematic. I used Barragan but I don't know what listing a bunch of Espada above the rank of 5 is really doing for your argument, do you think that any of these individuals have adept hollow nucleus or if Cala is comparable to at the moment?
Cala's Fade possesses the property of being a conceptual extension of their aspect of Loss and, as such, is highly resistant to abilities that would alter it in any way, shape or form. Functionally, this results in any ability that would change their Fade into a different substance, alter it's properties or attempt to mold it themselves being absorbed by the Fade and left null assuming the Fade is capable of storing the energy generated by the ability.
You don't mention the intent for it to affect after a cap is reached but also it seems redundant and just adding a greater resistance when there's already this in your app in regards to Fade.
"Any amount or 'chunks, pieces, etc.' of this ash that are overwhelmed by another's Reaitsu or Magic are disintegrated and lost. Requiring Cala to create more."
If it's being overwhelmed and changed then it would just disintergrate based on this regardless, making this addition quite unnecessary.
Going to be real with you chief, I don't appreciate you fishing on technicalities and loopholes with this one. Unless otherwise stated in an app, their ability comes from them. An arrancar's zanpakuto is their hollow powers, Fade is an ability of the hollow powers under the zanpakuto section which means that it is their power. That's the verdict of the staff team as a whole
With respect, I'm not JJ and the last I checked he is not a member of the current staff team or even an active member. I have no idea what you discussed with a staff member years ago and given the fact it's years ago, I'm not keen to compare notes for what could easily be two different site standards. You are welcome to alter the potencies of the numbers I attached but the framework in general is more appropriate for ease going forward with the current site rather than metrics of ceros - which in an of themselves are varied quantities based on their user's willingness to commit energy to.
- Third Check:
Faith has nothing to do with this matter, and without perpetuating this back and forth any further.
The primary intent of my last check is that staff unanimously, and with the additional oversight of the site owner, agree is that unless stated otherwise powers are approved on the basis of coming from the character, and should something be an external source we grade that based on what that external source is and what is known.
The magnitude of shift from Cala's power being originally their own into the scope that they have something that reads like DC's Speed Force as their own personal thing doesn't align with the site's approach to handling these things which is why we're not approving it.
Fade is tied to Cala but externalising it in this upgrade detaches it from Cala and makes your character an accessory to it.
- Fourth Check:
Owing to their origin as a deceptive ambush predator this form is incredibly potent at fooling the spiritual perception of other beings, such as the Pesquisa of other Arrancar, and Cala is capable of subconsciously altering their Reiatsu in this form to make them all but indistinguishable from a single other race.
— Please addend the races being from the races that make up Cala as an arrancar ie. shinigami, hollow, plus etc. This is not only to make the other races which they are not ie. Danava & Quincy more clear but in the event of old races coming back in a reworked form or new ones, whatever they may look like if they are introduced. Thank you.
Cero of Lost Potential (All Forms): Channeling their aspect of Loss so innately Cala is able to merge their aspect with their Cero to achieve a rather crippling effect. Should Cala wish it their Cero can change from damaging a character or creature’s physical Durability and, instead, inflict ‘damage’ to any of their other General Skills. Such as robbing them of their Speed or Strength in much the same fashion as their Fade steals the energy of others.
This ability’s exact effectiveness, and how it inflicts damage, is determined in the exact same fashion as how one would determine damage done to a character’s “Durability” and otherwise should the character have any traits, natural skills or racial abilities that fortify or make the stat more resistant they will function similar to how an ability of it’s type would influence Durability. The main advantage of this skill is that it avoids most types of regeneration, though consideration and exception can be applied where sensible, such as with the unique regeneration of Santa Estallar reasonably being able to add more muscle to appropriate body parts to compensate for their Skills being damaged. Damage done via this ability will also heal naturally over time, returning the recipient of the Cero to their baseline capabilities.
— There's a lot of ambiguity as to how they accomplish this, it reads like it drops people's skill levels but it doesn't because it reads like there's atk points vs stat points ie. 20 points of dmg to 80 points of speed = 60 which makes it hard to follow. For example, Cala uses a cero with the amount of force equal to a bullet that punctures a person of Adept durability (who can tank a bullet with relative ease). What does that look like to attack someone's speed?
— I don't exactly understand how it bypasses most forms of regeneration.
— Finally there is no duration here besides a nebulous you will return to normal after some time.
- Final Check:
Changes made.
[/adm]
- Cala ParacerEstablished Member
- Joined : 2019-11-09
Posts : 457
Re: Reclaiming What Was Lost 1
Thu Jan 19, 2023 4:11 pm
Hey Gamma, cool beans, let's get down to it.
Imma start with the easiest bit. Removing "Burgeoning Swordshollow" as my Flu-ridden self missed removing it on subsequent reviews. Without the increase to Martial skill to need it as a demarcation of their growing skill, it's pointless. So removed.
As for the new energy shifting power it's still a guise and one that is more open to interaction being an OOC reliant ability. As it stands now I didn't, at my time of writing Cala, include any Skill defenses or stat comparisons to allow it's nullification and considering the point of the ability was largely an OOC one of letting Cala interact with people they normally could not I don't see any issue of that OOC allowance being the very line that determines if the ability works successfully, partially successfully, or some variation of not.
All the change was meant to highlight was the shifting of the onus from the other person trying to judge if their character could see through it and just make it a 'Hey, talk to me about it. It could be interesting either way.' type of thing. Definitely not have them change their race and skills to such an absolute, only with respect as being able to pass as a member of that race. But like I state in the new ability, it's not perfect outside of how it makes Cala feel to spiritual senses. If someone notices them regenerating when pretending to be a race that cannot do so normally, it'll raise some eyebrows.
As far as the Fade and Hollow Nucleus stuff I just don't see how the Fade is being changed as being GM level. I guess to cover the first thing that stood out with the Danava comparison, you're gonna get overlap when dealing with beings tied to concepts, like a Demon of Lust and a Danava of Pleasure, for instance. But even the Espada run the gamut as to how much their Aspects influence them, and how, irrespective of raw power level. Yammy is so unskilled as to not even be able to properly sense with Pesquisa, running off only his Aspect empowering him to (arguably) infinite heights. Starkk was so innately tied to his Aspect as to split his soul into pieces and require re-merging for his Ress, and Ulquiora (Who may or may not be the real strongest Espada) doesn't really feed off of or incorporate his Aspect beyond his attack names being 'edgy' and they themselves acting nihilistic. So like.... Arrancar go from empowering off their Aspects, fundamentally changing their souls off their Aspect, to just being emotionally colored by their Aspect. Which I'd call various levels of influence.
Cala is... not really emotionally colored, they can sense Loss in others and indirectly feed on it, at least that is the intent after the upgrade.
But I digress.
Realistically, the Fade change just boils down to clarifying a weird interaction of 'What happens if someone tries to polymorph or change the Fade Cala uses?' which I interpret as 'Well the Fade would absorb the energy powering the ability trying to change it until it couldn't drain any more, and then it would get changed. But if Cala then took the energy from their Fade, the Fade would resume draining until it dispelled the changing effect on itself.'
Seems reasonable to me.
As for the added explanation for where the Fade comes from I really don't see how it conflicts with what I had submitted. Quoting my own submission....
"Channeling their aspect of Loss, Cala is capable of summoning, and manipulating, a storm of ash capable of covering an area equal to twice the size of their own body. "
Granted I purposely left it vague way back when since, at the time, I didn't have a satisfactory answer I liked for where it came from. When I came back to Cala I had the character run with the misunderstanding that they just.... had it. They're naive about their own powers and it just fit as a a thematic discovery for them. All that really clarifies is that they summon the substance through a Garganta that they subconsciously generate.
With that said, I actually really disagree with the last bit though I do really appreciate the future-proofing in mind I think giving them access to an amount of the stuff equal to their raw limit of destructive power is actually too strong. Like I originally agreed with JJ, I am not gonna be abusing the stuff to that extent. MAYBE in Segunda, eventually, but Cala doesn't even have Ress right now. I'm keeping the increments at which they gain more to use, and how much that Fade can store, purposely very slow to hold to what JJ and I agreed on originally.
Imma start with the easiest bit. Removing "Burgeoning Swordshollow" as my Flu-ridden self missed removing it on subsequent reviews. Without the increase to Martial skill to need it as a demarcation of their growing skill, it's pointless. So removed.
As for the new energy shifting power it's still a guise and one that is more open to interaction being an OOC reliant ability. As it stands now I didn't, at my time of writing Cala, include any Skill defenses or stat comparisons to allow it's nullification and considering the point of the ability was largely an OOC one of letting Cala interact with people they normally could not I don't see any issue of that OOC allowance being the very line that determines if the ability works successfully, partially successfully, or some variation of not.
All the change was meant to highlight was the shifting of the onus from the other person trying to judge if their character could see through it and just make it a 'Hey, talk to me about it. It could be interesting either way.' type of thing. Definitely not have them change their race and skills to such an absolute, only with respect as being able to pass as a member of that race. But like I state in the new ability, it's not perfect outside of how it makes Cala feel to spiritual senses. If someone notices them regenerating when pretending to be a race that cannot do so normally, it'll raise some eyebrows.
As far as the Fade and Hollow Nucleus stuff I just don't see how the Fade is being changed as being GM level. I guess to cover the first thing that stood out with the Danava comparison, you're gonna get overlap when dealing with beings tied to concepts, like a Demon of Lust and a Danava of Pleasure, for instance. But even the Espada run the gamut as to how much their Aspects influence them, and how, irrespective of raw power level. Yammy is so unskilled as to not even be able to properly sense with Pesquisa, running off only his Aspect empowering him to (arguably) infinite heights. Starkk was so innately tied to his Aspect as to split his soul into pieces and require re-merging for his Ress, and Ulquiora (Who may or may not be the real strongest Espada) doesn't really feed off of or incorporate his Aspect beyond his attack names being 'edgy' and they themselves acting nihilistic. So like.... Arrancar go from empowering off their Aspects, fundamentally changing their souls off their Aspect, to just being emotionally colored by their Aspect. Which I'd call various levels of influence.
Cala is... not really emotionally colored, they can sense Loss in others and indirectly feed on it, at least that is the intent after the upgrade.
But I digress.
Realistically, the Fade change just boils down to clarifying a weird interaction of 'What happens if someone tries to polymorph or change the Fade Cala uses?' which I interpret as 'Well the Fade would absorb the energy powering the ability trying to change it until it couldn't drain any more, and then it would get changed. But if Cala then took the energy from their Fade, the Fade would resume draining until it dispelled the changing effect on itself.'
Seems reasonable to me.
As for the added explanation for where the Fade comes from I really don't see how it conflicts with what I had submitted. Quoting my own submission....
"Channeling their aspect of Loss, Cala is capable of summoning, and manipulating, a storm of ash capable of covering an area equal to twice the size of their own body. "
Granted I purposely left it vague way back when since, at the time, I didn't have a satisfactory answer I liked for where it came from. When I came back to Cala I had the character run with the misunderstanding that they just.... had it. They're naive about their own powers and it just fit as a a thematic discovery for them. All that really clarifies is that they summon the substance through a Garganta that they subconsciously generate.
With that said, I actually really disagree with the last bit though I do really appreciate the future-proofing in mind I think giving them access to an amount of the stuff equal to their raw limit of destructive power is actually too strong. Like I originally agreed with JJ, I am not gonna be abusing the stuff to that extent. MAYBE in Segunda, eventually, but Cala doesn't even have Ress right now. I'm keeping the increments at which they gain more to use, and how much that Fade can store, purposely very slow to hold to what JJ and I agreed on originally.
- Cala ParacerEstablished Member
- Joined : 2019-11-09
Posts : 457
Re: Reclaiming What Was Lost 1
Thu Jan 19, 2023 7:20 pm
1. Fair enough, and no worries, I was aiming for the justification being more along the lines of "they've eaten that race's energy type enough to mimic it" but if the OOC clause is fine on the existing ability then I can just add that bit and be satisfied. I wasn't looking to really change the ability aside from the onus of effectiveness being moved to OOC consent and broadening it out to the signature of any race since Demons are virtually gone and it's just more tidy language.
2. My point about the Hollow Nucleus thing and the "irrespective of their raw power" in my above post was actually trying to keep it from being a focus on their rank as, if I wanted to abuse their ranks and be that technical I could point out that Base Yammy is still amped his anger while Rank 10. I was trying to avoid focusing on power as their raw power is a moot point, it's a level of personalization and affect to the Arrancar in question that just seems to vary. The same can be accomplished by pointing to Granz and Zomari. Granz is all but emotionally consumed by his aspect, while Zomari is almost antithetical in mannerism to his.
All my point was meant to be was that each Espada, being our most premier examples of Arrancar, deal with their Aspect in different ways regardless of how outright strong they are. Whether it colors their abilities entirely, results in an ability in and of itself, affects their base emotional state, or does not affect their base emotional state. In particular response to the point that since Barragan is stronk and is heavily defined by his Aspect Cala MUST be Barragan level to work within their Aspect so heavily.
I don't think Adept is too low for them to start figuring out where their ability actually comes from if they did not know previously and if they have another, higher skill like Cero, at Advanced I don't see it outside the realm of possibility they start weaving that Aspect into that more advanced skill in an effort to train their Aspect. (Or in this case Hollow Nucleus Skill)
3. I feel like there's a bit of bad faith being seen here where there honestly is none. Me adding this explanation for where the Fade comes from is only meant to provide more boundaries and something of an explanation behind it that I can use as a framework to weave into other abilities. Namely, the Garganta realm being a good excuse to do some fun stuff with Descorer later on. Not some way for me to "pull a fast one" of any sort. I'm not dancing around technicalities or trying to be confusing, I'm trying to provide a new explanation where I did not have one before. Ultimately, all the explanation really does is add an addendum to the app moving forward, an upgrade even, that rather than conjuring the Fade directly it's instead a more involved process Cala was not consciously aware they did.
IE it goes from...
Conjure -> Fade
To....
Conjure -> Small Garganta -> Fade
And with this new understanding comes the potential for Cala to improve, refine and experiment with that additional step.
4. As far as the JJ stuff, that is fair on all fronts, I just wanted it known that I said something about that scale of progression for the Fade being very generous and I was just trying to keep true to my word even if the staff team and site standards have changed. If that is seen as acceptable now, I won't look a gift horse in the mouth any further and I genuinely do appreciate the constructive feedback. Thank you. The edit will be made.
2. My point about the Hollow Nucleus thing and the "irrespective of their raw power" in my above post was actually trying to keep it from being a focus on their rank as, if I wanted to abuse their ranks and be that technical I could point out that Base Yammy is still amped his anger while Rank 10. I was trying to avoid focusing on power as their raw power is a moot point, it's a level of personalization and affect to the Arrancar in question that just seems to vary. The same can be accomplished by pointing to Granz and Zomari. Granz is all but emotionally consumed by his aspect, while Zomari is almost antithetical in mannerism to his.
All my point was meant to be was that each Espada, being our most premier examples of Arrancar, deal with their Aspect in different ways regardless of how outright strong they are. Whether it colors their abilities entirely, results in an ability in and of itself, affects their base emotional state, or does not affect their base emotional state. In particular response to the point that since Barragan is stronk and is heavily defined by his Aspect Cala MUST be Barragan level to work within their Aspect so heavily.
I don't think Adept is too low for them to start figuring out where their ability actually comes from if they did not know previously and if they have another, higher skill like Cero, at Advanced I don't see it outside the realm of possibility they start weaving that Aspect into that more advanced skill in an effort to train their Aspect. (Or in this case Hollow Nucleus Skill)
3. I feel like there's a bit of bad faith being seen here where there honestly is none. Me adding this explanation for where the Fade comes from is only meant to provide more boundaries and something of an explanation behind it that I can use as a framework to weave into other abilities. Namely, the Garganta realm being a good excuse to do some fun stuff with Descorer later on. Not some way for me to "pull a fast one" of any sort. I'm not dancing around technicalities or trying to be confusing, I'm trying to provide a new explanation where I did not have one before. Ultimately, all the explanation really does is add an addendum to the app moving forward, an upgrade even, that rather than conjuring the Fade directly it's instead a more involved process Cala was not consciously aware they did.
IE it goes from...
Conjure -> Fade
To....
Conjure -> Small Garganta -> Fade
And with this new understanding comes the potential for Cala to improve, refine and experiment with that additional step.
4. As far as the JJ stuff, that is fair on all fronts, I just wanted it known that I said something about that scale of progression for the Fade being very generous and I was just trying to keep true to my word even if the staff team and site standards have changed. If that is seen as acceptable now, I won't look a gift horse in the mouth any further and I genuinely do appreciate the constructive feedback. Thank you. The edit will be made.
- Cala ParacerEstablished Member
- Joined : 2019-11-09
Posts : 457
Re: Reclaiming What Was Lost 1
Thu Jan 19, 2023 11:47 pm
After some thought tweaked Fading Cero to avoid the Garganta inclusion, keeping with the theme of Cala's Fade spawning from them.
- Cala ParacerEstablished Member
- Joined : 2019-11-09
Posts : 457
Re: Reclaiming What Was Lost 1
Sat Jan 21, 2023 11:49 pm
Unless I missed something I believe I got everything in the below Upgrade Resolution we discussed!
Cala Upgrade Resolution
— Tier to 4-4 rather than 4-2.
— Hollow nucleus makes more sense for advanced rather than cero.
— Keep old sealed ability to pretend to be other races. Not become them.
— Remove the Fade alter thing because it's redundant.
— Go over the cero and balas.
— Soulsong & To Know Their Loss to be removed, to develop towards it and apply for it in a later more focused upgrade.
— Loss of Moments (All Forms) will be removed.
Cala Upgrade Resolution
— Tier to 4-4 rather than 4-2.
— Hollow nucleus makes more sense for advanced rather than cero.
— Keep old sealed ability to pretend to be other races. Not become them.
— Remove the Fade alter thing because it's redundant.
— Go over the cero and balas.
— Soulsong & To Know Their Loss to be removed, to develop towards it and apply for it in a later more focused upgrade.
— Loss of Moments (All Forms) will be removed.
- Cala ParacerEstablished Member
- Joined : 2019-11-09
Posts : 457
Re: Reclaiming What Was Lost 1
Thu Feb 02, 2023 12:18 am
Final changes made as were discussed
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