Welcome to Bleach Platinum Hearts RP! This is a Bleach Role Playing Forum set in the year 2416, over 400 years away from the Original Bleach's timeline. It has elements of both canon and custom for a unique mixture of role playing never seen before on Bleach. To get started, please sign up and read our starter guide:
Tsubasa's eyes followed her slowing everything down from its previous speed. So the fact was she did have strings on them and the attack wasn't done yet. She had placed something in the coffin, it looked like some sort of device. If he were to limit down the possible outcomes it seemed likely that she had made a method of transporting things. Options were limited and if he wasn't careful his Susanoo would be broken before it began. In terms of her attack, that reishi like blades continued their movement. Perhaps the best way to stop them would be a simple kido. Danku would suffice and he'd hide it within the Kyokko. So when they came to him along with the sphere. The danku would absorb the blow of the one as he took notice of her strategy. He'd not had this interesting of a foe in some time. Perhaps the last one to fascinate Tsubasa so was Poliro. But that young one lacked the brain this one had. Indeed it was a waste for her to be with the Vandenreich. As those reishi blades slammed into the invisible wall. He'd made it large enough to buy him some time to escape the entire blast. Perhaps she'd earned something a bit more potent now, as he activated his shunko finally. Small sparks darted around the area around him as a lightning based one became obvious. But she likely didn't get to see that for long as Tsubasa's speed increased. He channeled energy through his body and used a Shukuchi based step again. This method was considered much faster than your average flash step. What truly helped him see everything was Tenjin, something he gained after training his focus to a point. He could slow things down and see them come at slower speeds. This didn't affect their overall speed, but it did increase his reaction time. Phantom Tech such as Izanagi and Susanoo only made him more fierce truly. Avoiding her attack wasn't the hard part it was going to be what came next. Tsubasa could have tested her with something harder like Black coffin with a full chant. But something caught his attention almost instantly.
Foreign energy on his being had been marked in. Judging by the feeling and the shape, he'd guess it was an A. this indicated she had a unique skill to mark her enemies. Letters like this indicated she would spell a word and he'd be given a time limit. This meant the battle needed to step up its pace and so too did the Unabara. It was an interesting technique, so it relied on them taking their time. He guessed most enemies were too stupid to notice it. Most beings wouldn't mark the A as much to worry about. But A spelled many words and could be a problem. This also seemed to indicate a link between the two. Meaning he had only one potential option for him. To attack her relentlessly till she either removed it. Or she surrendered at this point, it seemed like he had little choice. Slow drawn out battles weren't Mana's thing anyway. This would indicate it was time to begin using Fujin. This was his top speed and including his, Shunko would elevate him to speeds almost impossible to follow. She'd brought his more serious nature out, though he'd not released. She had managed to make Tsubasa begin playing for keeps. That was something worthy of respect and much more. The likely options he could take or attempt at this point were high. As he used Fuijin to move his location now to behind her again. But the speed was far different from his earlier flash steps. Or any previous movements. It was indeed able to be indicated he was moving at extremely fast speeds. The fact was though she had managed to graze him with her previous attack. A couple things had caught him off guard entirely. But only just as he'd been slightly nicked by the Black Coffin during his escape. That was a strange thing to be on the other side of his own kido. But it was fascinating enough, the electricity she'd sent didn't work. The static explosion didn't work on him, he was basically immune to that element. It was a benefit of being so intuned with the electricity itself. The explosion from the rest, however, couldn't be avoided entirely. The Spinning Disk and black Coffin blades couldn't be absorbed like the static. The only thing damaged was his left arm's Susanno due to the speed he'd displayed.
The next thing that came to mind was this letter business as he moved at a rapid speed. She'd broken the hand portion of his Susanoo with that attack. Danku and Tenjin kept him from getting completely struck by it. Not to mention using Fujin to move behind her at high speeds. That was the thing that struck him most as strange at the moment. Having his left arms defenses breached did indicate a design flaw. Perhaps he'd discuss it with her over some tea and toast later. He'd appeared behind her as previously indicated. His sword raised and brought down releasing a massive slash. This would be similar to Ichigo's Getsuga Tensho technique. That so many had seen previously, the blast of his raw energy combined with Shunko. The attack would go on for some time even creating a massive blast crater in the ground. The shape of a blade was clear as Tsubasa's hand had sent out a massive Hachiman blast at her. While using his Shunko from point blank behind the female. He wasn't done with this however, this indicated he was done warming up now. It was time for her to face a rapid-fire enchant and kido blast right after. Calculating where she'd go or land he used a flash step moving again rapidly. His movement and speed were impressive if not insane. Most couldn't really calculate his speeds as he was known for it. In the Gotei it had been indicated he was the fastest among them. But that was before the exile, now few there would match what was. Tsubasa's next move was going to be a quick set almost a rapid incantation blast of kidos. First, he'd start with Bakudo to prepare her for something impressive. He didn't know how much damage she took from the slash attack. She'd forced the Pale Rider to begin truly trying and damaged his left arm's defenses. Had he not had shunko active and the speed he did. She'd proven herself dangerous and when Mana saw these things. That demon would often times go on the offensive, so it was time for him to do similar. Spells were what that evil which was known for. So it was time to lay some down on her the moment she landed.
Muttering several things he first set up his first spell. Rikujōkōrō Bakudo 61 was the first one he'd perform. But it wasn't done by far as the next spell on the list was Kuyō Shibari or otherwise known as Bakudo 79. So far the bindings were looking good and he thought one more would be useful before getting this over with. There was the charming number of life after all and she'd shown her technique previously. Tsubasa had a personal kido he'd designed himself for this situation. Binding Tigers was the name of the kido he created for this situation. Out of the ground and air, the emerged sinking fangs into the arms and legs of Sofia. Now it was time for the last kido spell of his serious marriage on the female. After that, it would be time to lay the groundwork for a defensive set up. He wasn't sure if this would be enough as he began the chant. "Seeping crest of turbidity. Arrogant vessel of lunacy! Boil forth and deny! Grow numb and flicker! Disrupt sleep! Crawling queen of iron! Eternally self-destructing doll of mud! Unite! Repulse! Fill with soil and know your own powerlessness!"
Like that the sky darkened as multiple boxes appeared and multiplied around her body. Closing her into the Black Coffin with its full incantation. Tsubasa had learned it mostly due to it being his favorite kido. Sadly no rest for the wicked with this girl as he prepared another Kyokko quickly and hid a Tiger mirror within it. Kido wise he was almost done but something told him. This girl had multiple and several ways of handling things. It wasn't going to be an easy outcome regardless of him. He'd used several spells now and set up a massive attack. This wasn't going to be an easy battle in the slightest. If she'd managed through his assault and did something. He'd need to be ready to go further perhaps with her. She was strong and this may have required him to prepare an even larger kido.
That spell, however, was a strange one and it required time to prepare himself. Perhaps he'd use it as a last resort against her. Hadō 99 was a dangerous spell even with the barriers in place. Truth be told it was the first time in a long time. Someone made him serious, he couldn't remember the last time a person like her came along. "Talk comes later..actions come first."Tsubasa had begun the stage and set it up for them to truly behold his skills. He didn't know if he should go further so he began preparing his defenses. He could take himself a bit further if need be. But at this point, it was time to evaluate how she did. She likely escaped it if he was guessing at her skills. A couple options did seem possible, but had she gotten rid of the tigers? That was the main question that lingered in his mind at the moment. But perhaps that was for the best. After all, this was her chance to see what fighting one of them was like. When the gloves came off entirely it would be a different show.
The Tiger's Mirror: This is the last kido Tsubasa developed, it's a mirror-based kido that creates a defensive barrier. Something capable of absorbing the impact of energy based attacks and fire them back on the person. The max amount of kido mirrors are up to four, the blast can be reflected through them and hitting a target. Tsubasa's many methods of fighting developed more after he built this move, training himself endlessly. The power he created with all this was developed for the single purpose of training himself to insane levels, Tsubasa's mirror kido is something fairly rare using the idea of Danku and taking it to the next level. The mirror kido can reflect other kido and bounce them off all the way up to 99 allowing him a great deal of control and freedom with them. Each mirror takes a single turn for one mirror to form than vice versa. If an attack is absorbed by one mirror and no others are made it takes two turns to fire. One to absorb the next to fire it, this is not an instantaneous effect unless two or more are present.
Binding Tigers: The kido spell designed to create four tigers that come from where ever Tsubasa wishes, these tigers bite into the arms and legs of the person. They can emerge from the ground or come from the air itself, these are a special binding kido that can create more than simply one or two. His special spell he came up with on his own time. These tigers are used for a binding purpose but can be used as offensive Hadō if need be. The tigers which bite into the enemy can be exploded at will, causing a large amount of damage to the target. Tsubasa simply needs to decide if he wishes for the enemy to be blown up on top of everything else. The amount of energy the Tigers explode with is entirely up to him, showing a great amount of control of the kido based element as he trained.
Fujin: This stepping method is much faster and allows Tsubasa to surpass and combine it with his others. This technique was discovered by learning to use his maximum speed from Hoho. He's capable of moving extremely fast enough to hit his enemy with raw power. Using speed this way wasn't something he entirely desired to do. Tsubasa claims this makes him feel like he's become the wind. Whispering into the night and able to move faster than even it. The distant and travel speed are intense. But learning that he could go faster and process even more when he got higher. Fujin allows him to speed up all of his Hoho techniques and moves that he knows. All his stepping methods and techniques are improved with this. They are vastly faster allowing him to use them and not tire out. By learning this he learned how to compose his speed and stepping better. To better himself before anything else was done in this case. He realized his flaws and decided to improve. Grand Master in Hoho Required and Speed to use.
Hachiman:It's a sword technique that falls into no school or category. Tsubasa's skill with a blade is something to be feared and understood. This technique constructs the perfect sword swing into motion. Tsubasa swings his blade and creates a massive shockwave of power and force. By using his skill he's able to create a sword swing that is several hundred cuts into the air. This blast of kinetic force slices through those struck like butter. It has enough power to cut through several buildings and could likely cut through most things. It's not about raw power when he executes Hachiman. It's about him using his skillful wielding of the blade. About him using the resources available to him. He doesn't need to make a big swing when using Hachiman and control the size and strength of the blow. He's even capable fo releasing this from quick drawing his zanpakuto. A good example would be a building hit by this would be cut into small pieces. As it's being cut several times over and over. Grand Master in Zanjutsu or Weapon Skills required
Unabara Phantom Tech
Izanagi: This device was made and crafted by using Shadin's as a blueprint. This deity was given the name for its help in creating something new. Resources were given and founded by the Unabara, the Gotei, and Thailand to refine and build it. The design is something sleek and slender to rival other technology presently out. By using special materials this allows the Izanagi to survive extremely fast speeds. Able to endure the force of excess mileage coming from the fast Tsubasa's body. It allows the user to comprehend and calculate things at an extremely impressive rate.
It's main purpose and design after tinkering and hours of work. Was that the user would be able to create and comprehend things at an enormous rate. By creating a processing speed that was enormous and matched its contemporaries. Given the time and refinement of the quality required its sheer power to endure speed is one of its main attributes along with processing organic and non-organic matter at rapid rates. It allows for an extremely high-speed processing to allow it's user to convert travel speed into combat speed.
However, this isn't due to slowing the world down in any way. What it lets the user do is comprehend and have an extremely fast image of things. It allows for high-speed movement similar to an Eagle Eye or something of that nature. Allowing the brain to process and allow for traveling speeds that go beyond the normal. By processing the information of movement and grasping the matter around it. This allows the user to effectively convert what their travel speed would be safely into combat speed. Allowing them to create an offensive flurry of skills that allow it to move and comprehend at unimaginable speeds.
By combing this with someone with High Focus skills they will be able to turn it into such. They'll be capable of creating their travel speed into combat speed. However, this does require a high amount of focus in the master range or above. Those in Grand Master can do this and much more with it. Able to comprehend and channel their focus or Mental Deduction into truly devastating weapons.
It's secondary and final purpose is to act as a high-speed processor for other technology. It allows them to increase the process of understanding and growth. Giving them the chance to create and develop faster and begin to grow into stronger creatures. This does, however, take away from other skills the technology would have. It doesn't have much to offer in its way of strength or such things. As it's mainly designed to unlock a person potential. Though it can also be used to give computers and such things as Nanobots or other devices a higher processing speed. Allowing them to grasp on to a truly lost art form and calculate at unimaginable speeds for computers and technology in general.
The final power of the Izanagi is that it is capable of withstanding high electricity and even helps Tsubasa control it. By having these calculations within his mind. He is capable of controlling the power much more frighteningly. Able to do things that he previously didn't think were even possible. The calculations and nature of understanding the energy flowing from it. Izanagi's power to endure attack and produce results in this area is startling. It has allowed the Pale Rider to truly see the path before him. His power over metal and electricity have been dramatically increased.
Susanoo: It's said often that the creation process once it begins truly evolves. By experimenting on Nanobots and using the Izanagi process. It became clear the Nanobots could be used to form a fiber like skin that was applied through a liquid submerging. The tests indicated that the skin would act as a layer of the skin comfortably. It's capable of absorbing a megaton of force at its peak. This allows it to take the blow instead of the user. Acting as a cocoon for the wearer and protecting them from its effects. The impact is felt but the user isn't physically damaged as the cells take it.
Now on its primary objective, the Susanoo acts as a cellular layer around the skin. Even masking hair and eyes due to the nature of its application. This defense allows it to absorb high impact but also endure high levels of speed. It lets it take strain off the user's physical body. The cells are capable of absorbing high levels of speed making the strain instead fall on them. While they won't fracture from the speed. Due to their design to take high amounts of endurance.
The second trait which became clear by making these was that the physical body could be strengthed through the skin. By bathing in the solution these are applied in. The user is exposed and letting the skin absorb the nature of them. Allowing these to create and strength bone and tissues inside of the body. Making organs and other things far stronger. This allows the user to tap into much greater strength especially with the Izanagi processor equipped with them. The function is increased when tied with it. As they are programmed to work flawlessly with that feature. This trait is by no means limitless but will help in curing and creating new methods to heal the body from merely this container.
Finally, the feature to restore the broken body from impacts or damages done. This is something that takes time still and could take days depending on the degree of damage. But the user with the Izanagi will find it much faster. However, internal injuries and such things are beyond it to some extent. The factor with restoring the broken cells takes time and effort. The Nano cells will rebuild without the user's needed supervision and recreate what is done. They are immune to electricity and EMPs. As they are directly linked to the human body and only will stop functioning when it dies. In Tsubasa's case, these are linked into his internal Nanobots and allow him to recover faster. They also have enhanced his physical body quite a bit from its previous state. Tsubasa never thought much of such things, but he believes now that he can find that place. That place to fight in the future for his people.
Kierudo Shukuchi: This move is an upgrade to the stepping method. Rather Tsubasa found a way to move much faster, he taps his toe on the ground gently with his sandal. Measuring and calculating the distance, he shoots off. What happens next is he accelerates his body to the point of it completely vanishing. As he starts stepping the ground erupts as the steps cause massive impact. Moving like this he can catch up with most anything instantly. Or get out of combat with great speed. Tsubasa's Shukuchi method is something he decided was needed. He thought his speed was far to slow for the great prowess Khala had. Tsubasa has devoted himself to mastering the Sword. Though mastering himself came first, Tsubasa's Shukuchi is extremely fast. Some may be able to detect it through different means. However detecting and reacting are two different matters entirely. While this is by no means fast as light, it's just short of traveling at that speed. It's faster then sound however as he does move that quickly with the Shukuchi.
Tenjin: Tsubasa had already experimented and developed an immense Focus. He's found that he can go even further when not moving. He's capable of focusing so intensely he can slow things down. By honing his senses to this extent he's able to slow down attacks and people. Able to see them coming much clearer and has time to strategize on what to do next. By focusing all his senses on the singular purpose he is able to slow things down immensely. Tsubasa's Warrior's Focus is only the beginning for something like Tenjin. It requires immense focus among other things. He can even see muscles and things on the smaller level. By focusing so intensely he can tell the difference between snowflakes as they fall. Even tell you the genetic makeup of each one. The degree needed to do this or reach this level is insane. His senses and natural skill in this are otherworldly. Grandmaster Focus required:
Kyokko: in: Techniques, Kidō Kyokkō EDIT
SHARE Kyokkō NorenMekuri Kanji 曲光 English Bent Light Technique Statistics Type Bakudō  Number 26 Used By Shinigami Bakudō #26. Kyokkō (曲光, Bent Light) is a Kidō spell.
Contents[show] Description Hides the physical form and Reiatsu of the caster by bending light. It can be used in combat to mask the Reiryoku used when setting up a trap for the target, masking individual abilities.
Sophia smiled kindly to the two gentlemen. She looked at Masaru and nodded. As he spoke she gauged his presence and the danger he could potentially cause to the people around. After all, he did attack an on duty shinigami. "Masaru Sumeragi, I'm a human...and I want to find allies so I can keep Earth safe from threats, here seemed like the best place to come for such." Sophia giggled but bit her lip, "Well Unfortunately, the Rukongai won't be of very much help! If you head to the main soul society entrance, you'd probably would garner more attention!" She looked around and noticed that they were garnering unwanted attention. She paced it out and just kept a look out on their environment, she didn't want to alarm any of the villagers. Sophia's eyes squinted a bit, "A human... probably doesn't look that good coming to the Rukongai..."
As Henrex offered his hand, Sophia made it a point to bow in front of him before receiving his hand. After holding his hand for a moment, she could sense something off about his reiastu and spiritual energy. Suddenly, her hands began to glow, a warm pink light shaped itself around Henrex's hand. As Sophia's reiastu and spiritual energy coursed through his body, he would a warm slow comforting energy flow through his body. It feel like absolute bliss. Whatever was the happiest memory he's ever had would cross his mind. She smiled as sweetly as possibly, "I hope you don't mind, I was just trying to balance your spiritual energy... Maybe help you with whatever thoughts you're having" Sophia hadn't met anyone from the Covert Ops unit yet. She was excited to finally meet someone. She noticed he seemed more withdrawn, but she finally understood why. She noticed both of the fluctuations in their spiritual pressure. Unknowingly to them, she had an acute sense for reishi and spiritual pressure. Sophia could immediately tell that both gentlemen were getting more offensive. She noticed that Henrex reached for the handle of his katana and Masaru's energy began to quake and tremble. Sophia managed to exclaim, "I suggest both of you boys settle down..." She smiled and casually patted off her skirt. The murmurs from the civilians watching became louder as they crept up closer to get a better look at the three individuals. Something was going on and they wanted to know.
In an instant, Sophia whispered to herself, "Bakudo #26. Kyokkō" Around her the lights shifted gracefully and she concealed all three of them completely visibly. The lights around them shifted over their bodies like a blanket and to their knowledge the boys knew that she had rendered them invisible. Following up, her tails broke a part and surrounded all three of them like fallen sakura petals. They lined the blanket of bent light, "This is silencing our spiritual pressure, as far as everyone's concerned we just vanished into thin air!" Sophia began to pant a bit, her exhaustion was beginning to show. She still hadn't rest from her previous encounter and she's been healing civilians non-stop. It was beginning to take a bit of a toll on her body but she held it together. She leaned forward and caught her breath. She looked up at both of them and smiled, "I think we should be fine in here! Just don't make too much noise." Sophia looked around and the civilians all settled down and began to pay attention to their respective things. Sophia quietly sighed and thought to herself, "That would have been a close call. I don't know protocols with humans, but I'm not trying to get into trouble." Sophia scratched her head in frustration but turned to both gentlemen and smiled as sweetly as possible.
The Panama, a place Sophia has never been to before. She marveled at the gorgeous city, but frowned as death and destruction peppered the skyline of the city. She wasn't sent out here on official orders, but came to provide any medical assistance. The Gotei hadn't been super strict with what events the Healing Division should monitor or participate in. Being the Director of the Healing within the Kidō Corps she felt it necessary her soldiers learn emergency care and emergent healing techniques. Sophia and some of her healing squad provided supplementary care and aid to any individuals breaking free from the city limits. They hadn't seen any of the actual destruction, but they knew it was started to contain more and more casualties. Reaching about a mile out of the main city, they saw the damage the individual was causing. Sophia halted her squad and shouted, "It's best we stay away from the immediate vicinity. Focus on any immediate injuries and begin triage! Get them walking and move on to the next casualty. This is not a recommendation, it's an order!" She and her squad began to travel along the outskirts of the city and perform emergency medical care, just to the extent they can walk or run.
As the damage worsened, The Angel of the Sun found herself running throughout perimeter of the chaos. This was all happening so fast. There was so much destruction happening. Buildings, people, vehicles, establishments all falling to the destruction of this young woman with crimson red hair. Sophia was gauging the strength of the individuals within her vicinity. One who was destroying everything in her midst, save for some few civilians. The other who was platinum-haired and held a particular spiritual pressure structure. One thing was for sure, both of them were extremely dangerous and she refused to even come close to the battle. She sent back any medics that came with her from the Gotei, they would only be put in danger if they came close to this event. Sophia motioned to her subordinates, "Everyone did well. But, I'm ordering you all to pull back. The situation just became a little more dire. The individuals are about to engage in combat and I cannot have any of you at risk. So everyone head south to city limits where it's safe. Create an immediate medical care station and when the flow of people have stopped return to the Soul Society. Immediately." She said with the usual sweetness in her voice, but there was a hint of concern and firmness. Sophia surveyed the immediate area and began to do reconnaissance. This event became important Soul Society information. From her sleeve, she pulled out a Jigokuchō, relayed any pertinent information she has gathered. Sending it back to the Soul Society, she decided it was time for her to act.
Sophia began to carefully weave an intricate Kidō net, about a mile away from the epicenter of the chaos. Pink thread-like energies began to flow from her fingers and danced through the air, slowly becoming transparent. The Kidō net will serve as a barrier for those trying to get in and won't prevent those from getting out. Sophia grimaced as she focused on creating the barrier, "I need to stop the flow coming into the city. Any more individuals coming in will be hurt." The net she created also extended into the sky repelling any air support coming into the immediate city center. She looked up as words from the platinum-haired individual echoed through the city. Instantly a wall formed within the city preventing the crimson-haired woman's onslaught to ensue. Almost finished weaving the Kidō net, she was also guided and helped any civilians escape the city limits. "Everyone! Head to the south, there are still some individuals there that could provide you with medical assistance." Sophia scaled a building to get a better vantage point of the city. She knew it was dangerous to approach the battle, but she needed to provide care for individuals still stuck within the city-center.
As she approached closer and closer to the city center, she whispered to herself, "Bakudo #26. Kyokkō" Around her the lights shifted gracefully and she was concealed completely visibly, then she began to silence her spiritual pressure. If an individual wasn't paying enough attention, she would be rendered completely invisible, both physically and in terms of spiritual pressure. She approached any wreckage or damage near the city floor. She worked opposite of the combatants movements, she wanted to avoid the battle as best as she could. Sophia did her best to heal any casualties injuries at low spiritual wavelengths to dampen any attention that would come to her. She whispered to anyone she was helping, "Head to the south of the city, seek refuge there." Both of the individuals looked ready to have each other's throats, so Sophia retreated again to the outskirts of the city. Anyone and everyone she could help, she approached and began to aid them immediately.
This will be the list of all Kido Techniques on the site, both Canon and Custom. This list will be composed in the way of all kido being in order by number and in the following format.
Note: When I organized the Custom Kido, I went from the last page to the most recent page, getting things chronologically. For this reason, if a Kido has a number that conflicts with the number of a Canon or Custom Kido that came before it, I simply put it under "Unknown Number". If you see one of your kido on the Unknown Number list and would like to assign it to an untaken number, just let me know and I'll make the appropriate changes.
Note #2: Before using one of these Kido in a thread, check to make sure it's a Kido that your character can use. If it's too high of a level for them, or if its specific to only one practitioner, do not use that kido.
Note #3(Added by Wan):The url hyperlink for each custom kido keys off the "Hadō" or "Bakudo" not the name of the kido itself.
- Name: Kimoi, Shinryu - Titles: Captain of the 2nd Division - Gender: Male - Appearance Age: Looks early twenties, roughly 23 - Age: 700 - Affiliation/Rank: Captain of the Second Division. While Loyal to his Fellow shinigami, Shinryu is often loyal to his life mission of learning. Everything. Often at the expense of people's trust.
- Appearance Picture:
- Appearance Description:
Shinryu is rather tall for a Shinigami, standing at approximstely 6'4 though, due his standard low crouch and slouched stance he has, many often think he is around 5'10 or so until he stands up fully. His skin is a pale tone with a slight purple hue around his nose and chin. Shinryu despite his height, doesn't have a highly built or muscular frame and has unusually long legs and arms, making him appear lanky when he is fully standing up and making the long length of his sheath for his Zanpakutō when he is fully standing seem proportional to his body. Shinryu has small, oval shaped ears and small for his size though, slightly proportional feet that never point straight but point out to each side. Shinryu is one of the few shinigame who only wears shoes when it's formally requested, a pair of black tabi that he keeps in his cloak's attire.
Shinryu's hair is his most notable feature, being a lime green. The hair is straight with slightly wavy tips that curl outward from his forehead. His bangs reach slightly below his nose and can sometimes hide his eyes until he chooses to reveal them. The hair in the back of his head reaches down to being slightly below his shoulders and curls to a narrow point. Some say it's cut this way and others think it's a unique ponytail but honestly for Shinryu, he's never stylied his hair a day in his life. Shinryu's other notable feature is his soft, wide light, golden amber eyes. With hues of gold, amber, and red mixed in, Shinryu has often been told his eyes are rare and beautiful to behold and it has often caught him much female attention to his chagrin.
Shinryu most notably has two attires. He is often seen walking around in nothing more than a brown robe with a v neck. The color of this brown Robe is often called 'Shin's Brown' as quite simply, most don't remember the actual color nor color when Shinryu corrects them when he says it's 'mahogoney'. Color scheme is something many Shinigami do not care for it would seem. Most importantly, is the very long sleeves of the robe, which extend a foot and a half beyond his hand and with enough space in his robe, Shinryu can hide and switch hands for his Zanpakutō without revealing this effort. When on a mission or in combat however is when what's below his robe is revealed if he believes the fight will require effort from himself. And his under layer is nothing complex either, being nothing more than a pair of black pants. More specifically, the pants for a gi, as well as a pair of black ninja tabi. While he does own the Omitsukido top to his pants, he only wears them when ordered and as such, keeps it in the same place as his shoes when it's ordered of him. He does however, have a series of indent scars in his back from his acquiring his Shikai from Shibo Aijin, peppered along the entire span of his back, shoulders, and thighs.
Shinryu is notorious for carrying a nearly endless supply of candies and snacks in his robes, which he is almost always ready to munch on.
Obnoxious: One of Shin's most notable traits is consistency at being completely rude and unnecesarily ignorant to those around him. While it seems like he is naturally this way, this is actual an intentional trait of his. Shin greatly enjoys taunting others to react in order to learn what makes them react in certain ways. That way should he ever be in a disadvantageous situation with or against such individual, he can just utilize their given reactions against them in order to predict and read their actions.
Observant: Shinryu is obscenely observant of details. Whether it be a senseline detail such as a taste, smell, sound, feeling or sight, or an emotional gauge of the personalities of those around him, even as far as observing the very small actions and reactions of those he spars against and is in combat against. He then takes everything he learns as such and after some time, memorizes it. Movement patterns, which side is dominate, weather patterns, or useless facts. There is no such thing as useless information to Shin.
Curious: Shin's foundational trait one could say is his need to know everything. Literally. He has an obsession with knowledge and learning of all types. To such a degree that he will often prolong combat just to see if an opponent can actually do more or learn more from them. In the event he feels he has nothing left to learn from an opponent, is when he will swiftly eliminate them. However, his curiousity spans to more than just combat. He literally will observe every detail he can about an individual and even provoke them just to see what is their range of reactions.
Captain of Nicknames: Shin is the world's captain of nicknames, not even a given title or at least not yet. However, both as a provocative measure and because of his insistence to address those around him in a manner that's easy to memorize and associate with a set of information he has given to memory about them, he will often spawn for them a nickname. Usually a fairly insulting one originally purely for his own curiousity on how they handle exposure to such a name.
Manipulator: Part of having to know everything and share little requires one to have strong, manipulative tendencies. These have further honed themselves into a dominant trait of Shin's. Because his need is borderline on psychosis, Shin see no error in his methods of manipulating the minds and relationships of those around him in order to aspire new information about them. Shin will result to almost any measure in this sense and is often more silve-tongued than most suspect should something arise that threatens his need to acquire information.
Secretive: In addition to needing to know everything, Shin rarely divulges unnecessary information about himself and moreso about his combat abilities, unless absolutely necessary. Shin himself understands that knowledge is power and he doesn't have the luxury to afford sharing such power with others unless the situation calls for it.
Prankster: Part of his obnoxious, playful nature relies on using often intricate pranks and rouses in order to see if he can spark a reaction from an individual. Shin considers these pranks to be more along the lines of a 'social experiment' and as such, deems them a part of his duty, despite actions to the contrary often seeming more destructive than constructive.
Egotistical: Shin's large wealth of knowledge and firm belief that knowledge is power has lead him to believe that as he learns more, he just becomes better than those around him. While he understands physically that may not always be the case but he is able to safely assume that at all times, he is more knowledgeable than his peers, especially about his peers and as such, is their superior. He is on this pedestal not because of nobility or arrogance but simply because he put in the work to acquire this knowledge and with it, he is superior until someone comes along that knows more.
Captain of Random Facts: Because Shin has an obscene wealth of knoweldge, Shin often feels a need to share it. He also however knows knowledge has power so more often than not, he chooses the information he shares carefully. And generally speaking to most, what he chooses to share will often seem nonsensical. And without any real purpose or meaning though for Shin, sharing this information is the first sign of him showing you any amount of respect, as how could one trust someone with real information if they can't even handle the abundance of mundane information around them?
Gay: A large part of Shin's persona and something that is currently kept secret from all except Shibo Aijin, is the fact that he is gay. This was the major current driving force between the mild wedge between himself and Shibo Aijin even, as her 'advances' are not met because he isn't attracted to women, versus not being attracted to her. Nowadays, they think of themselves more as brother and sister with this understanding in mind.
Shinryu came into existence as a Plus a long time ago, despite how old he looks even for a Shinigami. Born in the 70th district of the Rukongai, Shinryu grew up in a rather vicious area that was often run amuk by thugs and rogue Shinigami attempting to gain control of the weaker souls to feel strong. Shinryu grew up with his 'mother'. While he only knew her as a mother figure, never knowing her name, he grew to love her. However, her time with Shinryu was short as upon reaching the age of 20, a rogue Asauchi Shinigami named Zanma with a group of thugs entered their community. Making demands of the community and beating those that disagreed and fleeing when any sign of the Gotei 13 tried to appear. However a year after they arrived, his mother had enough and refused to give them the last of their food. The result was a Zanpakutō straight through her chest. Zanma laughed in Shinryu's face before asking him if he was next.
Instead, Shinryu shocked the man by feigning hatred for his mother and thanking the rogue and was enlisted to be apart of his crew. Shinryu determined that day however that the individual would die by his hands, no matter the cost. Even if it meant alienating everyone else, he would gain the trust and learn the weaknesses of his enemy and strike when the moment came for his vengeance. And thus, Shinryu spent decades a part of this rogue's, nearly seventy to be precise, eventually becoming his second in command. They spent many years wrecking havoc as Shinryu trained himself and studied his target. Until a moment when an unseated officer of the Second Division came in to 'clean up the gang controlling the 70th' and was surprised to learn it was a rogue Shinigami. However, as Shinryu and Zanma stood there, ready to strike, was when the moment came. Shinryu in a fit of rage and decades of waiting caused him to swiftly come behind Zanma. And before he could react, Shinryu snapped his neck. And in that moment, the Shinigami that claimed to help the area offered Shinryu a deal. He would bring him to the Shino Academy if he, in return, let him take the credit for Shinryu's actions.
Shinryu entered the Academy at the somewhat young age of 90, while not truly a prodigy he showed great promise, and showed above prodigy levels of advancement in Hakuda and as the Shinigami determined that brought him in, seemed fit to be used within the Onmitsukido. As such, Shinryu's time within the Academy is what interested his teachers the most. Shinryu wasn't lazy however, Shinryu would rarely perform demonstrations, often opting to instead of demonstrating what he learned of combat to wait until the professor got irritated and tried to strike him, before defending with another technique entirely that wasn't taught to him. It was determined by his professor's that he preferred to not reveal his abilities and learn about his targets. They also noted how he came to learn these newer techniques: By manipulating older students who had been there longer to display them to him. With these facts in mind, they determined it best Shinryu graduate at his 4th year there. When Shinryu was officially gifted his Zanpakutō upon Graduation is when it first took it's base sealed form it has today, this intriguing his teachers as it indicated that he was already etching his soul into his Zanpakutō.
Shinryu's placement into the Onmitsukido didn't immediately receive notice or praise. As Shinryu would often not be flashy or show off what he was capable of, he was often thought of just being nothing more than like the others and as such, Shinryu spent time learning, honing and observing. When he destroyed the man who killed his mother, he learned the value of observing and gaining power before making an action and thus, carved it into his being as his method of acting. It was this process he used to constantly communicate with his Zanpakutō, who would regularly make advances upon him for being attractive and Shinryu rejecting these advances, would cause her to attack him. For ten years, Shinryu would endure these until one day, in the middle of meditation, Shinryu was surprised by a wave of Gillian. Despite his best efforts, Shinryu was badly battered by the sheer numbers. When his Zanpakutō simply told him to accept her love or he would die, Shinryu finally admitted that he did love her, like a mother, but he could never be attracted to a woman. That revelation made his Zan realize that Shinryu was gay and all this time, only refused the lustful advances but never her love, she told him her name: Shibo Aijin.
Shinryu noted through this as well in general, that his power would grow. So much so that it would be noticed and he preferred to remain in the shadows. And as such, Shinryu honed the control of his Spiritual Pressure over time, learning to condense it in varying fashions and combine it with his Hakuda in order to use Hakuda over using Shibo Aijin due to her abilities lethality lying in it's secret remaining as one. Shinryu would as such, decided against revealing his potential to further advance himself within the ranks of the Onmitsukido, even during the times in which his abilities could be useful, he simply remained hidden and training himself further and further. Even spending time in the Human World at times to understand how it worked. Shinryu became obsessed with knowledge and growth, never letting up and keeping up the guise of weakness, saving his potential over the centuries until recently, where he's beginning to notice that the reason his growth is slow is because he isn't pushing himself and thus, has decided to slowly begin revealing his potential in order to find those that can teach him more and push it.
Background History - Reiatsu Color: Faint green
- Zanpakutô Spirit Name: Shibo Aijin (Lit. Death Mistress)
- Zanpakutô Spirit Appearance:
Shibo Aijin is one who often takes on different appearances depending on her 'mood' however, it is understood by Shinryu that her true appearance is one that honestly frightens him. Her body consists of two halves of different features. Her top half is that of a highly attractive, extremely feminine early 30s woman. Her skin is a light peach like in color of caucasian base with a slight red hue that darkens slightly as it gets lower. Her only clothing she often wears on her upper body is beads and gold bracelets and a gold necklace, often to 'flaunt her features' to Shinryu despite his lack of attraction to them. She has fiery red hair that reaches halfway down her back and is often wavy and used as her only form of 'covering up.'
Around reaching her waistline is where she diverts to her other features. Having the lower body of a scorpion, her form curves out and behind her, creating a centaur-like stature as her legs come out from the side and go behind her, eight isectiod like legs extend from her crimson hue scorpion's abdomen. Curving upwards slightly as it gets towards the last pair of legs and coming from her 'rear' you could say, extends a multiple segment tail that curls upward until it reaches the tip, which contains a large, bulbous venom sac with a curved stinger at it's end. She is able to freely extend and contract the length of her tail to her will.
- Zanpakutō Spirit's Personality:
Sensual: Shibo Aijin is by far, one of the most sexual beings one can ever hope to meet. She almost literally oozes sexuality though that could also be the poison from her tail. She is very seductive in that same manner, very willing and able to use her feminine wiles to speak to Shinryu and get in his head. She is completely open about her hypersexual nature in this regard, often apting to flash Shinryu at all times for no reason at all than just the fun of it.
Attention Whore: When it comes to attention, if you aren't giving it to Shibo Aijin, you're doing it wrong. In her eyes at least anyway, a highly erotic, mostly naked woman should never be ignored. And she often times feel Shinryu likes being ignored, not understanding why he doesn't reveal himself more often aside from combat situations. She also feels at times he will intentionally ignore her just to rile her cage. Regardless, Shibo Aijin demands all the attention. All the time.
Chatterbox: Further to this demanding of information, Shibo Aijin is rarely silent. And often speaks in very long winded speeches and extravagantly portrayed monologues about what usually is just herself. Though she is known to often Help Shinryu sift through information in his brain in tight situations, she is rarely silent often becoming a constant noise in his head.
Hot-tempered: Shibo Aijin is very easy to agitate. If you poke her the wrong way she gets mad. If a breeze blows in at the wrong time she gets mad. If she has one bad hair, it's a bad day for her the rest of the day. Shibo Aijin has both a very grudgy temper and a very quick to act one, often yelling at Shinryu for many different things on an almost constant basis.
Free-spirited: Shibo Aijin is very anti-responsibility and will not engage in any responsibility with only a single exception of portecting Shinryu. Aside from this, Shibo Aijin gives no fucks about such simple things as most responsibilities and will often remind Shinryu of how much they suck anytime he is doing something and attempt to bribe him to do something more fun.
Motherly: Shibo Aijin's most profound trait when important situations come out is her loving, protective nature and nurturing nature. She often admits how horrible of a mother she is in most situations but still will do anything to protect Shinryu. This has lead Shinryu to dub Shibo Aijin instead as a Big Sister, none of the motherly instinct but all of the nature. This while it irritates Shibo Aijin, is one of the few ways Shinryu recognizes her and thus, she also treasures it.
Creepo: Shibo Aijin greatly enjoys creeping people out. She greatly enjoys watching others react to things such as her germ collections or her weird habits or her need to never wear clothing. While part of it is her inherent carelessness, Shibo Aijin also enjoys making others uneasy as well.
Sheath: The Sheath for Shinryu's Zanpakutō takes on the common shape of a Kasa, a simple and narrow sheath that almost appears flat in nature. It is covered in simple black menuki that wrap around it's form and it is approximately 37inches in length. The decorative wrappings around the sheath however, conceal a small blade at the end of the sheath that can be used to swiftly stab an enemy. The blade is approximately 2in in length.
Blade: This is where Shinryu's Zanpakutō takes on a unique nature. Despite the incredible length of his sheath, the actual length of the blade of Shibo Aijin is only 12inches. Much like a Kasa, the hilt is in design the exact same as sheath with a simple black menuki that conceals a small 2in blade in the tip of the hilt. The blade itself is a shining silver with dark red hues. The blade is in design similar to a wakizashi with a slight curve, single edge blade. The design of the sheath and the blade allows it to surprise opponents in the disparity.
- Sealed Zanpakutô Abilities:
Shunpo: Shinryu's Shunpo is often at a higher level than those of similar ranking as him within the Onmitsukido. Shinryu's high speed and strong control of his Spiritual Pressure allows him to utilize Shunpo both at high speeds and with precise timing and manipulation of direction to be able to effectively deal with stronger opponents than himself with less skill in this region than himself. Shinryu is able to consistently maintain Shunpo in combat for a period of 6 posts at a time. Shinryu is also capable of utilizing long distance Shunpo with substantial skill, able to cover up to two miles with a single step.
Utsusemi: The practitioner moves at great speed to avoid an attack, leaving an afterimage which can appear to have taken damage. Shinryu is capable of consistently utilizing this while in combat with minimal stress on himself.
Shunkujiku: A strong variation of infusing his Kido further into his Hakuda. Now even extending to his own Bakudo, allowing Shinryu to focus his Bakudo into his hands and release it upon impact with an opponent. Even if they use a limb to block it will take effect upon them, inflicting the effects of the chosen Bakudo upon his target. However, both without incantation and without even using the Bakudo's name has the price of weakening the Bakudo, often leaving the target able to break free easier than if the Bakudo was used normally. Shinryu is able to apply the effects of his Eshi into his Bakudo as well to increase their potency in this way.
Shunko: Shinryu spent much time trying to hone and learn his Shikai. However, his Zanpakutō had intentionally kept him from doing so out of a weird love and affection for him for a long period of time. Due to this, Shinryu spent much time honing other ways to fight and thus, developed Shunko. It alongside Hakuda are often his preferred form of combat due to the nature of his Zanpakutō. Shinryu is capable of sustaining his Shunko on it's own for 5 posts consecutively at a time before his control of it begins to wane to a degree of putting significant strain on his Spiritual pressure. Also, due to his own development of it and his Bankai, it now possesses the same necrotic effects from Eshi as when his Shikai or Bankai are released.
The overall power of his Shunko is specifically designed for enhancing both his grappling and striking power, giving it destructive force to his grip and strikes comparable to a low-level Bankai. His striking force is capable of dealing significant damage to defensive abilities such as Bakudo or Hiero that are 1 or more ranks lower than Shinryu's and deal moderate damage to them if they are at his rank, each rank one being higher than Shinryu lowering this damage until it's no longer noticeable once one is 2 or more ranks higher than Shinryu. Against Shikai or equivalent tier weapons, Shinryu's Shunko has the capacity to outright break them if one is 1 rank or more lower than himself.
The type of damage Shinryu's Shunko deals is not widespread but rather, focused into a small, concentrated area to further increase it's potency.
Kamereon: A very deceptive and skillful use of Utsusemi Shinryu developed after discovering that an opponent reacting to Utsusemi will often believe they are going to be struck from behind. Using this knowledge of common combat instinct, Shinryu developed a form of Utsusemi involving high speed combat. When Shinryu takes the step to leave the after image, he pulses his Reiatsu where he lands for a split second, before returning to his original location. The pulse made to make the opponent believe more that he is attacking from behind. When returning to his afterimage's location, the damage done to it will appear as if it instantly regenerated rather than it simply being Shinryu's tricky movements and strike them while amidst the confusion.
Hanki: An ability which nullifies an opponent's Kido by hitting it with another one of perfectly opposite speed and energy. The ability can even neutralize an opponent's movements. For Shinryu himself however, this technique is very taxing on himself due to his inexperience with it and thus, can only perform it once every couple minutes(7posts) In addition, the stronger the opponent is, the more additionally taxing it is, often exhausting him(1 recovery post per tier, additional 4 per level). Shinryu is able to at a maximum, only neutralize the attacks of someone who is two levels higher than himself.
Shuntatsu: A unique adaptation of Shunko Shinryu developed due to his own Zanpakutō's stubbornness. Because of the reality that sometimes a bladed weapon is needed over a blunt one that is Shunko, Shinryu focused and honed his Spiritual Pressure to give his Shunko a shape. Specifically that of a blade. However, due to it's intensity, the blade's length is short, only extending an inch from his hand and fingertips. The blade itself is also just a blade that surrounds his hand much like Shunko does, appearing to just be a faint green aura when at maximum strength. Using Shuntatsu, Shinryu can generate a temporary bladed edge as well to his fingertips, the sides of his hand and even to other regions such as his elbows and his feet for a single, piercing strike. This, unlike his Shunko, has no true destructive force but instead, converts it all into slashing and piercing potential. Because of his, the sharpness of his Shuntatsu is comparable to that of his own Bankai, able to pierce Advanced level defenses of those up to 2 ranks higher than him, and Elite defenses of those of the same rank as him.
Bankai acquired Sealed Abilities:
Eshi infuses itself into Shin's Reiatsu, causing him to alter his Kido to have a necrotic effect on contact with either his Bakudo or his Shunko and Shuntatsu.
Senchineru is now constantly active even while in a sealed state, giving Shinryu the capacity to develop immunities while sealed. In addition, while in Bankai, Senchineru's effect becomes instant, resolving and immunizing against any natural toxin swiftly. Any agent or antidote to that agent is available to be accessed via Shin's saliva, blood, or sweat. As a result of this, even against Reiatsu and genetically modified agents, Shin gains an increased resistance to those poisons the longer he is exposed to them, gaining 15% resistance to those agents per post exposure, capping at 60%.
Bakudō #4. Hainawa: Binds enemies with a Reishi rope to stop their movement. Generating a crackling yellow energy rope within his/her hand(s), the practitioner throws it toward the opponent. The energy winds around the opponent's arms and body, immobilizing them.
Bakudo #9. Horin: Using their index and middle fingers, the practitioner generates an orange-hued tendril with spiraling yellow patterns, which ensnares and immobilizes the opponent as the tendril wraps around their body. The end of it remains in the hands of the practitioner, allowing them to control the path of the tendril before and after capture. The tendril can connect with another one of itself, if both have captured a target, and bind them together.
Bakudo #21. Sekienton: As the practitioner places the palms of their hands down on the ground, red smoke bursts forth from the point of contact, swiftly engulfing the surrounding area and briefly obscuring the movements of whomever is within the smoke, allowing for a quick getaway.
Bakudo #26. Kyokkō: Hides the physical form and Reiatsu of the caster by bending light.
Bakudō #61. Rikujōkōrō: Pointing his/her index finger at the target, the practitioner generates a spark of yellow energy, which summons six thin, wide beams of light that slam into a target's midsection and hold them in place. The target is unable to move any part of their body, including the parts which were not struck by the beams. This technique can be used after using Bakudō #4. Hainawa because the six beams of light form from the light already created by Bakudō #4. Hainawa.
Bakudō #63. Sajō Sabaku: Raising his/her palm up to the target, the practitioner closes his/her hand into a fist and calls forth yellow energy, taking a form of very thick rope, which binds the upper body of the target.
Bakudō #73. Tozanshō: As the spell ignites at a single point, blue energy extends upward to four points and forms an inverted pyramid, which solidifies into a barrier around the caster. The spell is usable around other already active spells. It can be used to trap others inside of it.
Spiritual Stealthing: Shinryu's style of combat often relies on observing his targets movements for times, even at length. Because one cannot always hide from ones targets using cover alone, Shinryu honed a method of reducing his own spiritual pressure to difficult to detect levels by sopressing unused spiritual pressure into miniscule, hard to detect pockets. While he is able to do this in combat, it is far less effective then when focusing on it entirely. It is also a method he uses to not reveal his true spiritual pressure to others. When out of combat, he can reduce it to appear as if non-existant to those with average spiritual sensing capacities. In a combat setting however, it merely appears hard to discern and makes him seem weaker than he is by as much as two power levels. However, it takes Shinryu 1 minute to reduce his levels to noncombat levels(1post). In addition, concealing his Spiritual Pressure prevents him from using Shunko and reduces the strength of Shuntatsu, allowing it to only to be used to block strikes.
Skilled Bakudo User: Being that Shinryu highly prefers to bide his time to observe and analyze his opponents in combat and learn how to deal with them as well as see if they can teach him anything new, Shinryu has become highly efficient in the way of Bakudo for this purpose primarily. In addition, he uses bakudo to stall for time as well as restrain a target if he's prepared to assassinate them if he finds them to require too much effort to try and kill while not subjugated.
High Omnitsukido Hakuda: Shinryu's main form of combat and the singular reason he was even allowed to stay within the Onmitsukido, is his pronounced ability at hand to hand combat. Often able to fight with those who are armed with relative ease, Shinryu is extremely comfortable and proficient in using his hand to hand combat techniques to deal with targets much larger and sometimes even those much stronger than himself in combination with Shunko and Shuntatsu. His pure capacity at Hakuda praised within the Onmitsukido even without many having knowledge of his ability to use Shunko.
Iai: Alongside using the hidden blades of his Zanpakutō, Shinryu has learned extensively into a single sword combat art of Iai. Due to the nature of his Zanpakutō, Shinryu has learned and become highly proficient in the sheathing and unsheathing of his sword in a method of combat, utilizing the blades short length as well to deliver multiple swift, targetted blows before returning the blade to it's sheath.
Assassination: Shinryu's time within the Onmitsukido has given him great expertise and training in the art of swiftly eliminating a target. This is further compounded by his high speed and ability to locate and pinpoint enemy weaknesses to utilize against them.
Swordsmanship: While not his preferred form of combat, Shinryu is still an accomplished swordsman, while his skill with it is lower than his Hakuda, Shinryu has still learned and honed one style of sword combat utilizing the deceptive nature of his Zanpakutō and it's hidden blades.
Combat Analysis: Shinryu's most noted trait within the Onmitsukido and amongst Shinigami in general, is his acute sense of analysis and moreso while under the duress of combat. Shinryu's nature to constantly observe over time eventually leaked over as something he could actually use, being able to observe and thoroughly read into the actions and abilities of his targets at the same capacity in combat as out of combat, combat stresses not deterring him in the slightest. Shinryu is able to learn various things about opponents at a fairly quick pace if exposed to it consequetively and able to memorize an opponent's strengths and weaknesses. He is additionally able to learn patterns and styles opponent's tend to use and act accordingly.(2 posts to learn, 4 to memorize. Double if the ability/power/technique is complex.)
High Omnitsukido Speed: Alongside Shinryu's capacity to observe and analyze his opponent's actions, the other main reason Shinryu is noted within the Onmitsukido is his speed. Even amongst the Onmitsukido, Shinryu is known for being very swift and having sharp reflexes, even if against his superiors he can often use this speed to compensate for his lack of strength or skill. This speed is often associated with his swiftness in making a decision and acting about it but, even when not using Shunpo, Shinryu's average movement and average combat speed is seen as impressive amongst member of the Onmitsukido. And even moreso when compounded with his skillful use of Shunpo and Hoho.
- Release: Subete no mujitsu o osen suru, Shibo Aijin! (Contaminate all innocence, Shibo Aijin!)
Shinryu's release is done by announcing the release of his Zanapakuto while driving the blade into his left hand, causing it to bleed. Clasping his hands together, he lets the blood run over them while dropping the blade to the ground, shattering it in a large, black explosion of black dust that rapidly spin around his hands, forming the Shikai.
- Shikai Description:
The main form of Shibo Aijin's released state is formed into a pair of black gauntlets. The Gauntlets length runs all the way up to Shinryu's shoulders and then culminates at the shoulder into a large, sickle blade that sticks upward with the curve facing outward. These sickle blades are 1 feet long and the blades appearance is jagged and stonelike. The pure black gauntlets are riddled in rough edges and small, roughly spaced spikes. Shinryu's elbows have a small, 4 inch pike on them. Each of Shinryu's knuckles has a small 1 inch spike protruding from it. Most singificantly noticed is the claws at the end of Shinryu's fingertips, forming slightly feline, curved blades that are 4 inches in length.
- Shikai Abilities: Shibo Aijin possesses two profound, signature capacities. Her primary one being that her entire spiritual essense is lethal to anything she deems an enemy to herself or Shinryu. Her lethal spiritual energy is converted into a collection of lethal toxins, bacteria, viruses, funguses and parasites that fester within every single reishi of her being. The nature of each of these beings is differing slightly and unique, making it extremely difficult to defend against or counter. The other capacity is not only Shinryu's immunity to these lethal agents but, them being cultured and stored in his body.
Senchineru: Senchineru is a passive capacity of Shibo Aijin while released. Due to Shibo Aijin storing and cultivating multiple lethal agents within Shinryu's system, Shinryu gains two significant advantages. The primary one being Shinryu having a much stronger immune system than almost any other being, his body able to weaken the effects of even the most complex agents easily. In addition, he is able to study the nature of the agent inside his form. Shinryu gains a 10% resistance to toxic agents per thread of exposure, capping at 40%. In addition, Shinryu is able to cultivate antiagents against any of his own techniques effects.
Sekai-teki Hayariyamai: The second passive component of Shibo Aijin's cultivation is cultivating and creating a one of a kind fungus that is created and generated within Shinryu's red blood cells. While this fungus does nothing for Shinryu while inside him, upon being released from his blood and touching the air, Shinryu's blood will release fungal spores in the area immediately in contact with it. As a result, anyone who is in physical contact with Shinryu's blood will be infected with these fungal spores. While there is no immediate effect, after a period of 2 posts, the spores will cultivate inside the individuals blood. These spores then proceed to release reiatsu spores through the victims sweat. As a result, Shin is able to locate the presence of an individual with these spores released, causing him to be able to track any individual with these spores inside them. After a week, these spores die. This doesn't apply to individuals in another dimension.
Eshi: Shibo Aijin's Primary ability is a unique toxin that is stored within the surface of her skin. This toxin however, is only active when charged with Shinryu's spiritual pressure. More importantly, it takes a bit of charging before it takes effect, only able to be used once every 3 posts. However, the poison in question is a very special one. Upon contact with any flesh that isn't Shinryu's, that flesh will instantly decay and die, becoming black and lifeless. If that flesh is a muscle or a nerve, the particular body part they control will be rendered unuseable. In addition, nerves affected suffer a condition called "Dull Afterdeath." Due to the instantaeneous occurance of cell death, any and all cuts by Eshi will not be felt and will feel as if they missed. The only indication of a wound being afflicted will occur a second or two ofter when the burning sensation of the dead flesh kicks in. This cell death is however temporary, only lasting a period of 5 posts on fleshy tissue. On organs however, the effect is permanent and will require treatment.
- Bankai Description:
Zettai Shibo Aijin (Absolute Death Mistress)
Zettai Shibo Aijin is upon Shin first entering Bankai, non-visible. Shin's attire upon entering Bankai becomes a traditional black haiori that is often seen in Bankai, much to Shin's chagrin of it being generic. The weapon itself is both stored within Shin and a part of him, acting as a symbiotic weapon.
The actual form she takes is in the form of 10 1ft long, slightly curved sickle blades that are completely crimson in color, and the form of 200 ovular, 6in long chain links that are obsidian in color. These links are able to be connected in any combination of link patterns at will or to the blades themselves.
- Bankai Abilities:
Zettai Shibo Aijin's form is symbiotic to both Shinryu and to herself. In this it means she can freely move in and out of Shin's body without affect any of his cells due to her matching Shin's own cellular structure. In addition, her links or blades can be fused into each other or compacted into each other up to a single form. Meaning what could appear to be one link can spawn from it several more, so long as the count doesn't exceed the 200 links or 10 blades she possesses. If at any point she is separated from Shin however, she becomes immobile until Shin touches that loose piece once more. Because of this, she must always be in contact with Shin or his spiritual pressure.
Senchineru is now constantly active even while in a sealed state, giving Shinryu the capacity to develop immunities while sealed. In addition, while in Bankai, Senchineru's effect becomes instant, resolving and immunizing against any natural toxin swiftly. Any agent or antidote to that agent is available to be accessed via Shin's saliva, blood, or sweat. As a result of this, even against Reiatsu and genetically modified agents, Shin gains an increased resistance to those poisons the longer he is exposed to them, gaining 15% resistance to those agents per post exposure, capping at 60%.
Eshi while in Bankai applies instantly to all contact with any part of Zettai Shibo Aijin. In addition, Eshi infuses itself into Shin's Reiatsu, causing him to alter his Kido to have a necrotic effect on contact with either his Bakudo or his Shunko and Shuntatsu.
Sekai-teki Hayariyamai while in Bankai now has no incubation period for fungal blooms to occur.
Jisatsu doraibu(Suicide Drive): Shibo Aijin's signature offensive ability is the ability to crack a piece of her consciousness and transfuse it into a viral, airborne contagion. The result of this causes any individual that herself or Shinryu deem a threat to be targeted by it. Shin will do this by evaporating his sweat and blood to have it vaporize into a viral mist. Any part of an individual that remains in contact with the mist too long(2 posts) will gain a cerebral consciousness of it's own that will scream at the victim vividly in their psyche. More importantly, the part afflicted will try to harm it's owner against it's owner's will, trying to kill them at all costs. In addition, if too much of the mist is breathed in (inhaled in 2 separate posts), this effect will trigger in their esophagus and windpipe, both attempting to close and suffocate it's target. Willpower can be used to fight against this technique.
Densen heiki(Contagion Weaponization): Upon entering Bankai, Shinryu gains the capacity to manipulate and alter the chemical or DNA structure of any compound he has previously inoculated himself against. He is able to then alter the contagion method and symptoms of the compound into an entirely new toxin or bioagent. All agents are submitted as Custom Items/weapons and must be approved before use.
Kyōsei o tsūji shinka (Evolution through symbiosis): Zettai Shibo Aijin's most profound ability. While in Bankai, Shin's entire cellular structure of all his cells is restructured. Shinryu's own cells each become sentient and viable single cell organisms with all the traits of fungal, viral, amoebic, parasitic, bacterial, plant, and animallian cell types. Because of this advanced fluididity in cell type and cell advancement, Shinryu's own cells can mutate and evolve upon the infusion of other cell types. As a result while in Bankai only, Shinryu if he consumes a vast enough quantity of a beings flesh, organs or blood or other vital part, can gain access potentially to a racial or unique trait of that beings or beings. All traits acquired start at beginner and incur a 10x amplification on all requirements to improve it. All attempts to acquire an ability must be approved by staff. In addition, due to the evolution being systematic versus conscious, the ability gained is by staff decision as well.
General Speed: Elite
Weapon Skill: Adept
Kyōsei o tsūji shinka Skills
Mental Deduction: Advanced
Pain Endurance: Advanced
- Roleplay Sample:
Bane paid attention to every detail, noted every important action, phrase, and movement. The small things along with the obvious and he learned so much. Both what he already knew and reinforcement of suspicions. Bane knew this child had trust issues, being pulled between the shadowiest organizations on Earth could breed that easily. Even if The Dark Knight didn't agree, his group was a shadow organization. In the public eye, only part of them existed. And the League was by far one of their own, perhaps the one even. He grinned wickedly towards the child as he got into a combat stance and pondered his moves. Even if slight, Bane noticed the preparatory movements the child made before with great swift, he leaped at him and attempted to strike from above, he was attempting a scouting strike.
"Interesting." Bane said as, upon the tiny fist making the slightest contact with his body, his body shifted. His right foot pressed up slightly on the ball as his left rotated very slightly as he maneuvered himself into a perfect position as it hit him. The strike for about a millisecond moved and connected and then, lifted upwards in mid motion, the child eying Bane's movements closely. The child was waiting for something obvious. A movement or positioning that hinted to what he was about to do. And none of that came as the exact second he felt the stinging strike not on his body, Bane rapidly pushed up and slightly jumped upwards and forward, performing a tiny leap on his right foot. More importantly however was what came during the leap as he lifted his head up, presenting his forehead and it impacted directly with the child's thumb. As he continued the motion, he tilted his head just a little more, pushing the thumb out and away from the closed fist. And then while still on his left foot in the leap, with great speed and force, he jumped upwards at an angle as his head was nestled into the joint. And with that motion, Bane's forceful push wrenched the child's thumb back violently with a loud crack before suddenly landing a couple feet from his original position though in the direction Damian was leaping in, closing distance as well. As the child landed, Bane turned towards him.
"You already know that every part of your body is a weapon. And like a weapon, it can be used to kill a target or weaken their defense. Unlike the League and Bruce however, my style of combat is designed to destroy an opponent's offense. For I will always outlast them. And I will always outlast a combat style designed to quickly finish someone. Get your barrings, your next lesson begins now. I will now show you an offensive technique that will be guaranteed to damage and ultimately defeat any of your brothers." He breathed in slowly as he observed the child. Like it or not, he learned the technique through observation. Mastered, no, that would take time. But learned absolutely. He understood the mechanics, implementation, and utility of it and how it favored Bane's method of combat and how it hindered more offensive styles. He cracked his neck once then stood at the ready. "The most important part of any technique is knowledge. Hiding it from your opponent and learning it from your opponent. The disadvantage of your...family's...chosen forms of combat is how open they are. They reveal too much advanced techniques in a short period of time. The most dangerous technique is the one your opponent's do not expect. You know this. They utilize stealth to combat this error. And tools. And yet, I've equaled or defeated them using only my body. There is a reason for this. Many advanced techniques I've utilized were not against them. They weren't needed. They weren't as martially sophisticated as yourself. So, I'll demonstrate to you one of the few techniques I've bothered naming, purely because it was what I used to kill Judomaster. Defend yourself appropriately to the best of your ability."
Page 1 of 1
This is a thread summarizing all of the events that have taken place in March. Give it a read
If you are interested in joining the WW4 event, then click the link above to take part in it.
We've been making a whole slew of new missions for protags and heroes on the site. Check this board to view them all.
This board contains a lot of our missions for baddies, antags or people looking to cause trouble. Feel free to check them out as we are getting more up.
And, like the others, the image above contains a link to our neutral mission board. For those who are in between the septum, or just looking for a challenge, click it!