Bleach Platinum Hearts RP
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Welcome to The Platinum Hearts Scroller. Here you can find our most recent Of the Year and Of the Season winners. Happy Roleplaying! --- Member of the Year: Locke --- Character of the Year: Alastair Eisfluch --- New Characters of the Year: Mizu Morikawa and Igendai Gyakusuma --- Social Thread of the Year: A Letter for Hymn --- Combat Thread of the Year: Raise Your Spirits --- Member of the Season: Paradigm --- Characters of the Season: Byakuya Kuchiki and Klein Schwarzwotan --- Applications of the Season: Armina Willsaam and Klein Schwarzwotan --- Fight Thread of the Season: Search and Destroy --- Social Thread of the Season: Damage Assessment --- Event Thread of the Season: Midnight Assault
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Zero
Zero
Entity of Contradiction
Joined : 2010-12-01
Posts : 1368
Age : 26

Member Info
Platinum Points:
Cero's Ability Expansion Left_bar_bleue9000/10000Cero's Ability Expansion Empty_bar_bleue  (9000/10000)
Tiers:

Cero's Ability Expansion Empty Cero's Ability Expansion

Mon Aug 22, 2016 4:26 am
Cero's Ability Expansion QerxJ3c

» Name Of Character: Cero Telca
» Link To Character: https://www.platinumhearts.net/t9230-cero-tecla-approved-hohl-arquero-0-2

» Upgrading:

The Over-Arc (Second Motion): The Over-Arc is a expansion on Cero's Iaijutsu based, sword style, however as he has gone on with it. He has been trying to make use of not only as many strikes as he could within a small time frame, but he doesn't want any of his swings and energy to go to waste, so he developed, the Over-Arc with in addition his to Dues-ex modifications, to implement it over the time that he has had.

(The First Arc)/ Noted for how it is enacted, is through the triggering of Cero's Dues ex implants, which increase his overall capabilities even within his sealed state. The most noted characteristic of the first is the notice of Cero's Dues ex activating, and up until all of his normal strikes, would require Cero to re-sheath, to have his best capabilities, which in all honesty, he pretty much has done to perfect and hone his skill in that particular art. Using this, has pretty much become an extension of the first strike, allowing Cero to make drawn out strikes rather than a swift motion and return repeatedly.

Under the first arc, one could consider Cero's sword attacks to be very straight forward and clearly driven far more than normal, trading repetitive motion and multi-striking, for a clear, forceful sword blow. Under the first arc, Cero can't very easy alter the path of his sword from it's original position, making it a very committed attack on his enemy, the momentum that he builds into the first arc is not one easily lost or prevented by Cero himself, alone.

(The Second Arc)/ This more or less, is a counter action to the first arc, for the second arc allows one of two occurrences to take place, while Cero is using over-arc. The first use of the second arc, is to maneuver, without exhausting the entire point of the technique in the first place. Using the second arc in this method, allows Cero to weaken the over-arc, but he can bring the direction of it somewhat under his control. allowing him a slight change in on direction to the other. While in this, Cero can't make the arc do a complete 180, rather his change would typically be within a 90 degree turn. A turn that could turn a near miss, into a weaker hit in the right situation.

As for the second utilization of Over-Arc, Cero can drivve himself further into the arc, trying to not only drive himself to go faster and stronger under the arc, but pushing himself beyond the intentional mark of the arc. If the first arc was going was going across, he could trigger the second arc, using the boost to spin around in a boost for a complete 360 spin, where he can't change direction of his blade's angle. Using the technique in this method wagers a pay off in attempting multiple high powered swings with his Zanpakutō.

It isn't recommended of him to utilize the over-arc's second arc that often, in a serious situation he can only manage the Over-arc's second arc twice before it shut's down his dues ex implants and disables them for the remainder of the thread/fight that he is currently a part of at that time.

Echoing Reverberation: Cero's Echos are a wonderful utility that Cero has whole heartily, tried to incorporate into his fighting style as best as he could. Under this technique so long as sound is contained around Cero and it is within a 3 meter range of him, he can create and dismiss an "Echo" using very minimal efforts, for whatever task within that range that he might need of them. In most cases, this could range, too temporarily blocking an attack to making a timely counter attack, towards his foes.

Due to the prep and dedication to this technique that has gone into using this shortcut technique, Cero cannot make any clone within that range, stay formed, now if Cero were to dismiss the constant sound around him, he could revert to utilizing the normal echos around himself. This technique provides a new advantage to Cero onto the battlefield in a certain way, showing that he is growing closer to a specialization with his sword and melee combat.

» Why:https://www.platinumhearts.net/t16306-awesome-points-upgrade

» Extra: N/A



I'm never going to be a hero! But I'm Zero!
THEFROST
THEFROST
Head Admin
Head Admin
OTY

Joined : 2010-06-03
Posts : 19218
Age : 31
Location : Purgatory

Member Info
Platinum Points:
Cero's Ability Expansion Left_bar_bleue99999/99999Cero's Ability Expansion Empty_bar_bleue  (99999/99999)
Tiers:
https://www.platinumhearts.net

Cero's Ability Expansion Empty Re: Cero's Ability Expansion

Mon Aug 22, 2016 5:32 am

«REVIEWING PROFILE NOW»

Everything looks sufficient. Approved. You can add it in your profile now.


Cero's Ability Expansion WVMWLOu
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