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Welcome to The Platinum Hearts Scroller. Here you can find our most recent Of the Year and Of the Season winners. Happy Roleplaying! --- Member of the Year: Locke --- Character of the Year: Alastair Eisfluch --- New Characters of the Year: Mizu Morikawa and Igendai Gyakusuma --- Social Thread of the Year: A Letter for Hymn --- Combat Thread of the Year: Raise Your Spirits --- Member of the Season: Paradigm --- Characters of the Season: Byakuya Kuchiki and Klein Schwarzwotan --- Applications of the Season: Armina Willsaam and Klein Schwarzwotan --- Fight Thread of the Season: Search and Destroy --- Social Thread of the Season: Damage Assessment --- Event Thread of the Season: Midnight Assault
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Silim
Silim
Established Member
Joined : 2010-06-05
Posts : 477
Age : 33
Location : Under your bed.

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Sugiura Template

Character Theme:

General Information


Name: Takuri 'Faiz' Sugiura
Appearance Age: 18-20
True Age: 10390 Years, 10 years younger than her older sister Misaiko.
Gender: ????????? (Female)
Element: The element Takuri controls is the Storm, a special type of wind control that also gives limited power over water and lightning, and in addition, has more brute force. It also has way less control, though.


Overall Appearance

Personality: Takuri is mostly the silent type of person. Always hidden behind a mask, she hides both her face and feelings infront of others - the only person to know this lone wolf is Misaiko, who is the only one Takuri takes orders from. Always surrounded by an aura of superiority and thoughtfullness, she is one of the most serious Sugiuras. Though she can be friendly and even fool around, usually Misaiko and other old Sugiuras are the only ones who know that.
Even though she mostly seems reserved against people, she can actually be just as caring as her older sister, but lacks all the 'motherly' aspects. Not only that, but her experience with romance and men are about as large as the possibility of Gilgameshs ego ever shrinking.
In fights, Takuri is quite wild, relying on strong attacks and wind-bursts to crush her opponents with sheer force, something that doesn't seem to work with her calm character. However, it is very hard to enrage her, as she keeps her calm and mercyless attack storms up. Many say this fighting style is the perfect antithesis to the controlled and elegant fighting style of her cousin Misaiko.
Despite her mercyless fighting nature, Takuri will not strike down a weakened enemy, or kill someone lying on the ground. That most enemies die before they can fall down into their own blood is not her problem, though.
The only person to have seen Takuri unmasked nowadays and still be alive is Misaiko herself, and some other kids of the founder of the clan. Everyone else is not even sure what gender this Sugiura actually has, since her speak through the mask is dulled and hollowed out.

Appearance: Takuri is roughly 1,90 tall, but has a rather slender and agile figure. However, Takuri is never seen without wearing heavy clothing, boots and gloves, revealing not a single part of her body. Only the hair on her head can be seen, which is in a soft brown, and goes a bit over her shoulders. On the face, Takuri always wears a fox mask, which doesn't reveal anything of her face. Removing this mask is impossible unless Takuri wishes it to be removed. She doesn't have the omega boobs her cousin Misaiko has, but is not flat, either. It can't really be seen under the thick layer of clothing, anyway.
On her head, however, something strange can be seen - like her master Misaiko, Takuri has two wolf ears on her head. They are very much alive, and she has no human ears to speak off.
Without her mask and thick clothing, Takuri looks like this:
Takuri 'Faiz' Sugiura revamp FINISHED E4f30429b452927138837d8
Another thing to be noted is the fact that the red markings on Takuris body have been there since she was born. They glow slightly when she uses her magic, or if she is very angry or exicted about something.

Height: 1,90 meters
Weight: Secret.


Natural Abilities



Guardian Beast


Sacred Weapon: Takuris Sacred looks like a katana that is slightly longer than usual, but still a one-handed sword. The leather around the hilt seems a bit worn off, and a strange gem looking like bone is on the tip of said hilt. A chain is wrapped around the upper part of the hilt and the lowest part of the blade, and her sheath is slightly wider on the upper part so that it can still fit. The blade itself looks like shining steel.


Guardian Beast: Takuri 'Faiz' Sugiura revamp FINISHED Susano_O_by_DeadXCross
Takuris Guardian Beast is called Susano'o. In fact, he is actually THE Susano'o - one of the ancient gods of japanese folklore. His element is the Storm, bringing forth strong winds that can blow away man and house, and rain to drown the lands, but also to give new life. Susano'o is the only one able to wield Ama no Murakamo no Tsurugi, the divine sword of great power.
His personality can range from being lazy and a drunkard to actually being a brave warrior, or to completely rage-filled outbursts. Thanks to Takuris strong will, he mostly is a noble warrior nowadays, and not as destructive as he was before.


Guardian Beast's World: The inner world of Takuri and Susano'o looks like a gigantic temple, with many interwinding curves, big halls, small chambers, and wide gardens. This temple goes on into eternity, but it still has a center. In this center stands a throne made out of the bones of Orochi, the eight-headed serpent. This is where Susano'o is found most of the times. Takuri often ventures into this inner world to meditate in one of the many gardens.


Techinques: Takuris basic element is a very strong kind of the wind element she was born with - the Storm element. Even without releasing her sacred, Takuri can create giant gusts of wind with a mere flick of the wirst, sending weaker individuals flying like a twig. With her Sacred in hand, those winds become enhanced, even without activating it. Besides the storm gusts, Takuri can create and conjure smaller amounts of water and lightning, but since this requires much more concentration, it's often better to use natural sources for those elements.

God Speed- A Powerful speed based technique, Misaiko has patented down and passed down to her follower's and children, it allows for A Major burst of powerful speed that is so great that it was shown to be able to keep up with a quincy's hireyanku as well as some of the fastest shinigami to live. a trait which surprised both, during the time's the Sugiura's became friend's with both the quincy and the Shinigami. This speed usage at least by Misaiko is so great that it doesn't leave after image's, it gets to a point where her speed leaves no true trace of her sight or even reaitsu because of the fast burst's she can make the usage is shown to be even greater when infusing it with the wind as Misaiko usually does.

Fumeiko (Lit: child with a lack of wisdom)- By focusing reiatsu on the heels of the legs and pushing said reiatsu at incredible speeds, the user's speed is increased unbelievably, to the point that the technique is speculated to be some type of space/time manipulation. The user leaves behind numerous afterimages resembling the user to the highest extent - the afterimages act exactly like the user, even being able to blink their eyes and attack by themselves. They can be hit by a very strong attack, causing them to disintegrate into reiatsu.A technique that Misaiko created long years ago, to many of her follower's after noticing the speed's of the shinigami, so to speak she wanted to create her own style of speed and what not. Utsusemi and the basis for Flash Steps derived from this technique.

Growling Moon: A technique she developed while Misaiko made her own technique, Howling Moon. Focusing Reiatsu into the blade, together with strong sound waves, this is a counter technique able to shatter a whole body. 'Cutting' a circle into the air, it creates a large sphere which starts to float above Takuri. Hitting the blade in the right hand with the left fist, a deep sound emerges, like the one of a thunder.
Once the enemy attacks with either an energy, element or close-ranged move, Takuri swings her blade downwards, firing off the sphere. In addition to nullifying weak and moderate attacks completely, the enemy will be attacked by an extremely fast sound and storm technique - using vibrating, deep tones, the crushing force of the extreme wind enters the body, and beats on the bones and innards of the enemy like a vicious beast, before the sound dims down and the rest of the beats occour on the outside of the enemy. This technique can cause mortal damage to weak opponents without problems, and severly weaken strong enemies. Hierro doesn't help against this technique.

One Strike: Takuris fastest move, and arguably one of her deadliest ones without releasing her Sacred. Concentrating a massive amount of Reiatsu and pure Storm Energy directly in her blade, the Chains around the upper part of the hilt and lower part of the blade get bursted off, like when releasing Susano'o, but instead of changing form, the Katana begins to glow light blue. Dashing forward, with the katana stretched out on the side besides Takuri, she passes her enemy, slashing through with Susano'o.
However, this slash is not the main damage. Just a short moment after the blade contact, a gigantic storm force follows - this hit of blunt and cuting force can sever an enemy in two, or even rip him to shreds. One Strike is known for ending a whole war by cutting down half an army.

Paralyzing Palm: A melee technique using a free hand instead of her blade, mostly used to take out enemies without killing them after a fight. Charging her hand with electrical energy, she can stun and knock out opponents, but only if they are far weaker than her or severly weakened in combat. Also, she has to hit either the neck or the center of the stomach for this to work.

Execution Slash: A sword-strike executed with intense precision at the neck of the opponent from behind. It is usually accompanied by a wind coming from behind, so that the opponent has a harder time getting away.

Mist of Souls: This technique can only be used when there is water on the ground. Touching the water with the tip of her sword in either release or with her claws in the highest form, the water will start to create vast amounts of white mist. This mist is made out of Reiatsu for the most part and can't be blown away by wind.
This mist is actually an illusion-technique, but since that really isn't Takuris strong field, this skill only has two possible effects: It either blocks and dulls out vision, or sound.
If the mist effects sound, an opponent on Takuris level will hear things like underwater, possibly confusing and making him more sluggish. This effect can be fought off by concentrating Reiatsu into the senses for a short time to get rid of it. An opponent weaker than Takuri might go completely deaf in the mist, or even worse, hear things from the wrong directions, misleading them completely if they try to use their ears to find an opponent. Again, concentrated Reiatsu can weaken or disable the effect. While in sound-mode, the mist is always seen around the field of view of everyone inside as a white wall, but whenever trying to focus the eyes on it, it goes back and reveals whatever was where the eyes are now on, making it hard to actually focus on the stuff that makes hearing harder.
While in vision mode, the mist simply grows like thick natural mist, going so far as to make it near impossible to see things that are not directly infront of you, and even then, only as shades. Enhanced vision senses and stronger own Reiatsu weaken this effect, and all other senses still work fine.
Both kinds of mist last up to 5-.6 posts and have a 4 post cooldown.

Magic: Hoi: Designates a person as the target of the spell.


Joso: Designates an area as the target of the spell. Needs a high focus (Sacred drawn) and more Reiatsu.



Ketsu: Creates a barrier around the target enemy or area. The barrier can be used as a defensive messure around oneself, or to trap enemies for a short period of time. Enemies of the same or higher strength can break the barrier with a bit of effort. With a drawn Sacred, the barrier gets stronger.


Kai: Releases the barrier without causing damage.



Metsu: Collapses the barrier inwards, damaging all trapped inside. The more Reiatsu is used, the more devastating the explosion inside the collapsing barrier is. Can be used without a Sacred, the sword makes it stronger, however.



Tenketsu: Opens a dimensional rift in the barrier, disorting the Reiatsu of the one trapped inside, weakening the victim with time. Enemies that are far weaker than the user can be killed by this effect. Can only be used with a Sacred.



Zekkai: Using negative energy, the Suigara fires out an energy attack at the enemy, or repells an attack. A dark aura circles around the user of this technique. It does not require the use of a barrier beforehand, but a Sacred is needed. Since this increases negative feelings inside the user, frequent use is not recommoned, since it can cause depressions, destructive bloodrages or even suicidical thoughts.



Shinkai: Often called the strongest of the Suigara magics, this either creates a huge energy shield in front of the user to not only block, but reflect incoming attacks, or fires out many energy blades onto the target. This technique drains a huge amount of Reiatsu from the user, but has extreme force. If a target gets specified with the weaker spells, the attack has homing abilities. Without a Sacred, it can be deadly to even attempt to use it. Weaker Suigara would kill themselves by casting this.



Dai Shinkai: A secret magic, designed by Takuri herself. Only she and Misaiko can use it as of now. This is a stronger version of Shinkai - it consumes less Reishi, but needs MASTER rank in Magic to be useable, since it needs incredible control. The energy gets compressed even further, allowing to reflect the strongest Kido, needing less Reishi than the enemy needed to perform the attack. This also works against all kinds of Cero. If used as an attack, a smaller amount of blades is released compared to Shinkai, but each of these blades has the strength of a normal Cero.


Nenshi: Another way of binding, this creates a glowing energy thread in the collor of the Reiatsu of the user. It can be used to bind an enemy in place, struggle or torture him. It is connected directly to the palm of the user. This can be used without a Sacred.


Sekkai: Developed to be used against Suigara techniques and Bakudo, this can disrupt barriers by quite a bit, making it easier to break free.


Shuufuku: A healing spell that heals wounds and restores damaged objects. It first creates a weak barrier around the object or person, and then restoring Reiatsu is funeled into the barrier.



Shikigami: This creates small paper dolls that the user can use as measures of spying on enemies, since the user sees everything the small papercut does.
Musou: A technique to highten the body of the user. Pumping Reiatsu into the muscles, they get faster, react better and stronger, but give up capabilities with magic casting at the same time. Lasts for about 20 minutes.

Gekidou: is a Special Sugiura Magic that can, Create a strong Prism made out of the color of the user's Reaitsu around the opponent, effectively catching them and trapping them inside the prism. Similar to Six ways of binding light, it explodes when you make contact on the user, by an attack or even a punch, often causing damage into the body of the enemy from the powerful reaitsu being pushed down on their body. This Can be used without a sacred and depends more on the reaitsu of the user. In order to completely trap them however, you must be able to fully see them and they have to be at least a bit of a mile close into your radius to do so.

Kyuusaisha: is a technique that utilizes calling on the help of another sugiura, when in their respective area they can create a small telekinetic message throughout the area to one specific Sugiura to go to their aid if they are being ganged up on or even in a very horrible and unlikely situation. Depending on the Reaitsu Level and tier. they can send more messages. This can be used without a Sacred or with a sacred to call on more help.

Shitenoou Nanatsu no Enkan(熾天覆う七つの円環 Lit: The Seven Rings that Cover the Fiery Heavens): often, called rho aias, by most this is a powerful defensive spell, that can only be utilized by mid-level to very high level sugiuras, as it takes a supply of high amounts of reaitsu to supplement it. It takes the form of a seven layered barrier with the shape of an iridescent flower with seven petals. Formed out of a Strong Reaitsu user's palm. Each layer has the defensive power of a fortress wall, however it is necessary for the user to fill the barrier with the use of strong reaitsu, should the barrier be broken, the user will feel pain in accordance. which depending on the number of times it is used, could be quite costly to the user, if they are not so much as an ounce careful in using this spell, with one with a full powered reaitsu, this could block off High level cero oscuras, as well as other wise costly attacks. such as explosions, Furthermore, if more sugiuras are around the area, they could ultimately create a Massive defensive force, making this a formidable technique in numbers.


Ten no Kusari(天の鎖Lit: Chain of Heaven): said to hold the power of "commanding to gods". this creates a long spiritual chain out of any of the user's Reaitsu, they must also cut their arm and have a drop of blood run over the chain, in which the appearance now takes that of a real chain. It's a mid-level spell, that is best used for escape. by wrapping the chain around the opponent's entire body, it binds them and the use of moving their body. it grows stronger, in reply to how the reaitsu of the binded opponent does, thus the larger their reaitsu grows, the chain continues holding a powerful hold over their body, however it's main weakness is that, to a simple opponent with low reaitsu or people that can cloak their reaitsu, it is no more then a simple chain.

kyuutenchokka(突 然のクラッシュ Lit: Sudden crash): this magic spell, is a great balance between both, Defense, and offensive strategy. by, gathering up enough Spiritual energy, the user creates a force field, that resembles that of a small circular dome, once the dome is formed, using both of the palms, it will then turn around in a clock wise motion, sucking in a column of wind like a vaccum, as well as the descending attack of the opponent's, which is usually energy, the user can send the dome, in the form of a bubble, at the opponent, and instantly clap their hands releasing all of the energy, causing it to explode in front of them, and cause a massive wave of confusion, and loss with the opponent, if they're close enough to the attack, they can also get damaged as well, it's best used for escape, but can always be used in battle as a surprise attack. it creates damage, from their attack as well as most of the conflicting wind, to burn, or even lacerate the skin of the opponent if they take the full blunt, depending on the attacks, the Sudden crash, becomes quite a powerful technique, but it can only take up two two large attack's, that are comparable to the cero oscuras, or even a chaos blast. if anymore are fired, it will explode, thus the dome has to be fired into the bubble shape, quickly.

Taiyou no Mannakahe (たいようのまんなかへ, lit. "To the Center of the Sun"): Taiyou no Mannakahe is a high-power long-range energy attack. It has no "element" but rather is made of pure reishi. It is fired from the user's index finger of their dominant hand. If ambidextrious, it can be fired from either hand. Only one can be fired per 5 posts. It is the Suguira equivalent of a Cero Oscuras in terms of power.

It is broken down into two stages. The first stage is the "aiming" stage. After pointing at the target, a one-inch-diameter circular beam will be emitted from the finger. Anyone who has not seen or heard of the attack will believe that the beam itself is the attack. However, that is false. Instead, it acts as a laser sight for the actual attack. The longest range ever recorded was 5 miles.

After one post, the true attack will be fired. Instead of being something like a large circular attack, this technique takes the form of a long, tall, thin, blade-like attack. The highest ever recorded height was 10 miles high. However, all Taiyou no Mannakahes are EXACTLY one inch thick at their thickest point. Because of the immense power required to fire just one, only Suguiras of 1-1 or 0 tier can learn this technique. It can only be fired when unreleased or when in Kyuu Kyou. The attack will most likely damage the user's hand in the process as well.

Scales of Orochi: This Spell, is a defensive spell, utilized and created by using the reaitsu to create a strong and dense shell, of pure spiritual energy.the shell grows into a ball shape, that emits from the user's body, then spins around like a spinning top, the most basic shell, for a normal sugiura, is able to defend against the power of cero attacks, and low level kido, attacks. If used by a high level Sugiura, the Shell, can raise it's size to the level of a miniature dome, in which the defense is that much stronger, even on the levels of the Shintensou No Enkan, or "Rho Aius" Spell. After a few post's, the user can break the shell into small mini blades, or into a few large blades, that rip through the air at piercing speeds and can detonate on impact with the opponent or even, cause a distraction, to the opponent.

Enclosed Space of God's end: This Creates a pyramid shaped barrier, around the opponent, though they need to at least be a few meters at the opponent, it's a bad idea to be too close, for the opposing opponent, as it will make it easier for the spell, as it does not need a high level of reaitsu, but major concentration to perform, therefore only the most skilled of magic users, with a peak level concentration can input the right application of the technique, it's similar to a bakudo spell, and encases the opponent in the barrier, it is a very dense and powerful barrier, that can be broken, but if the user has enough concentration, they can use the broken remains as nails to nail the opponent down, not causing damage, but working as a extra concealing spell, while the opponent is trapped within, a hole can be opened in side, for the user to implement their attacks, as well as hitting their first, to cause a large amount of sound oscillation to resonate within, causing a major damage in the equilibration of the opponent's ear's.

Boundary field of distortion: This creates a spiritual essence around the user, the essence is like a calming wind, but it contains very dissonant and powerful energy, that can burn the opponent or cause massive circulatory shock, within their form. it surrounds the user's body in a barrier field, of magic. in which any time they should try to strike, the attack or damage inflicted on the user, is then countered, inflicting damage onto them. it only last's for a few, and takes no use of reaitsu, as the aura is mysterious, it only takes a calm mind,. the field, reaches to about 10 meters of the being, if the opponent can fire off long ranged attacks, and catch them off guard, the barrier is rendered useless.

Water Prison: A sphere of water surrounds the target and pushes down on them with extreme forces, preventing them from moving correctly. The user, however, must hold the sphere intact using their arms as the centre of the sphere's shape and rotation. If they do not, the spell will break and free the one trapped within, however this elemental magic, can only be used if the user has a drop of, either their sweat, a drop of water, or something related to the use of water. they can use their reaitsu to heighten the size, to create large spheres.

Surrounding Shield: The user creates a shield of solidified light from their palm that splits apart energy attacks as they make contact with the shields surface, causing the energy to dissipate, it's a technique, that can be utilized in a similar manner to the Rho aiuas, Spell.

Shimuras Blessing: A basic healing magic, this channels the users Reiatsu into a white, slightly slow-moving substance that something can still pass through, but it will be slowed by it. This white energy can flow into the targets body, restoring both the body and the Reiatsu at the same rate until either one of them is full, after which the restoring energy focuses on the remaining aspect. This technique thus works slower than Shinigami Healing when focused on Reiatsu alone, but has a more wide-spread effect.

Phantom Illusion: Unlike the name, this is not an illusionary technique at all. It creates a round seal pulsating infront of the users palm, which then sends out a paralyzing ring of energy. If it hits and traps the enemy, the user slashes straight through the magic circle or beats it with a melee attack, causing that damage to be transferred into the trapped opponent.

Energy Petals: Similliar to Burning Flower, this creates flower-petal shaped objects out of either sharp or exploding Reiatsu, depending on the user. (A Wind user would have cutting ones, for example, while water would create exploding ones) They are then send out in a circular storm of petals, spreading over a large area. One of the most basic ways to attack as a Sugiura without the Sacred is this move.

Piercing Light: Sends out a single ray, similliar looking to light, but moving slower so that the movement can actually be seen. This move is ment to pierce a small area, perfect for pin-point attacks, but can't cause large damage. It requires high accuracy and/or concentration to use this effectively, instead of high Reiatsu like other spells.

Boundary Field of Alert: A basic spell not suited for combat. It can be erricted around a rather large area and will alert the user of anyone entering, unless they can completely mask both Reiatsu and visibility, since the field checks for both things. Nearly all Sugiura are able to at least protect their own home with one of those. If the user is asleep, he/she will instantly wake up once someone intrudes the field.

Boundary Field of Hiding: Another basic shielding spell, this renders an object or person inside a seal on the ground, drawn out of Reiatsu of the user, invisible to the naked eye. However, Reiatsu can still be sensed, and the object/person is still there - noises can be heard, and the objects can still be touched. The largest recorded Boundary Field of Hiding at one time was big enough to fit Shimuras mountain into it completely. It needs a constant supply of spiritual energy to stay active.

Boundary Field of Destruction: A seal on the ground that is more of a trap than an active attacking spell. Once someone steps on the invisible seal on the ground, the boundary field is set loose by the user, and a stream out of pure energy or energy of the element the user has shoots out of it, damaging the trespasser. A skilled user can turn a normal area into a minefield. If one is VERY skilled with detecting spiritual energy, it is possible to sense the fields.

Boundary Field of Isolation: A combination of sealing and barrier techniques, this can store an object into a pocket dimension. A seal will appear on whatever object or body part it is sealed in, the size depending on the power and size of the object itself. Sealing a Sacred inside someones arm, for example, would turn the whole arm into the sealing point. The seal can be revoked only by the user, and it is not possible to seal the powers of someone else forever, unless the own power far exceeds the power of the sealed object. A variation of this can only be used by Shimura, and this variation can even seal people, Guardian Beasts or Sacreds until she wishes them released, making the most dire and feared punishment in Sugiura Law not death, but eternal sealing.

Blood Fort Andromeda: Actually, this is just the alias name of the Boundary Field of Blood. Creating a sealing circle out of the own blood of the user, it extends into a dome that can extend according to the users Reiatsu. Those inside of it can leave the area, and those outside can enter without problems. However, once you are inside an activated Blood Fort, your body strength and Reiatsu will slowly be absorbed into the user of the field, strengthening themselves. Weaker individuals will be molten by the powers of this field into a puddle of slimy blood, giving it the name it has. Both the drawing of the sealing and using enough Reiatsu to extend it is very taxing, which is why usually multiple Sugiura use one of these fields together, or take a long time preparing it, sometimes over weeks.
This is one of the few magics banned by Shimura - it is forbidden to teach it, talk about it, or use it, because of how many died because of this magic in wars long forgotten. Blood Fort Andromeda is maybe the strongest spell to ever exist in Sugiura History.

Other Spells: Thanks to the limitations of posts, I will only list the names of the rest of the spells Takuri knows. Information about them can be found here: http://bleachplatinumhearts.forumotion.com/t1785-ran-s-set-of-sugiura-magic

Shard genesis

Shard sphere

Raven Strike

Oblivion Arc

Oblivion Sphere

Searing Vortex

Serpent's Tounge

Dance of the Tounges

Tounge Saw

Ricochet Cocoon

Skull Sentry

Tendril of The Dark Flame

Matter Band

Energy Band

Spring

Pyramid Bastillia

Race

Shroud of density



Guardian Beast Unsealed


Joushou: In this form, Takuri can't use her mask anymore. After it is taken off and her Sacred is drawn, this stage reveals her true face.
After the form is entered, the katana-shaped Sacred changes form, into a two-edged straight sword. The abilities are:
#1: Released Enhancement: Channeling the power of storms, Takuris wind attacks and blade moves that she could execute without releasing Susano'o are now stronger and faster. Her storm gusts can now rip out trees from the ground and damage rocks upon direct punch-like impact.
#2: Cold Wind Slash: A swordslash enhanced by cold, cutting winds. Upon hit, they encircle the opponent and hit many times from many directions for minimal damage on all body parts. Can disable an opponent when used often enough by the sheer pain inflicted.
#3: Gale Crash: Slamming the wind-imbued blade on the ground, a shockwave is send forward, devastating whatever is in its path. If the swordstrike hits the opponent directly, the extreme crushing force can break sealed weapons or close-combat weak unsealed ones into splinters. This does not apply for the shockwave.
#4: Tornado Blow: Charging a circling wind around her Sacred before thrusting it forward, this relaeses a piercing storm, with the 'tip' of the tornado being the tip of the attack. This has enough force to pierce the hardest steel on the world, breaks through Hierro like through a ripe apple and can level an entire building with one hit.
#5: Distance Sword: Using the Sacred as a catalyst, Takuri can create storm blades that fly at the opponent from afar. Up to twenty of those can be unleashed in one combo.
#6: Rain: A basic ability, that deals no damage to opponents. Instead, the sky is darkened, and it begins to rain. The longer the fight goes on, the stronger the rain gets.

Zenou: In this form, her partially antromorphic look changes into that of a Wolf-antromorph completely.
Takuri 'Faiz' Sugiura revamp FINISHED Wolf_Anthro_wilth_Sword_by_RussellT2070
Besides increasing her control over the Storm even higher, making her able to throw tornado and hurricane-strength winds with a flick of the wrist only, this form has the following extra abilites unlocked:
#1: Rain Storm: The basic strong rain of the Ascending Form gets strengthened by this. Instead of just strong rain, now extreme winds blow over the battlefield, too. Howling over the ground and in small whirls, these very literally throw the water in the enemies eyes, making spotting Takuri with the eyes alone a real bitch. The ears can't help much either, thanks to the wind noise.
#2: Orochis Wrath: Eight swift strikes with a wind-imbued Sacred. Each of the strikes has armor breaking strength, and the last blow unleashes the stored wind energy, blowing the enemy away - or, if it is a weak enemy, APART.
#3: Storm God Wrath: The sacred and left hand are both charged with enormous amounts of Storm Reiatsu, before Takuri speeds over the target and unleashes this pressure downwards. An enemy cought in it will be thrown to the ground and suffer severe injuries from the fall on the hard ground and the cutting properties of Susano'os wind blades. A weaker enemy (under Tier 2) would immedeatly be flattened into a nice pancake.
#4: God Eye: Piercing weak illusionary-type techniques and weakening all techniques working through the eyes of the target, the main ability of them is to be able to see clearly in the thickest of storms, be it her own or a blizzard made by someone else, or a similliar phenomenon. This also protects her hearing from wind noises and thunder-crashes.


Kyuu Kyou: In her Final Stage, Takuris body changes once more. Again looking more humanoid, but still with some animalistic traits, like claws, fangs and animal ears, this form looks much more 'purified' than her normal one, and has a distinct similliarity to her older sister, Misaiko. The red symbols also change shape, and still represent the flowing Reiatsu throughout her body.
Takuri 'Faiz' Sugiura revamp FINISHED TakuriKyuuKyou
Takuri can still use the straight-sword form of Susano'o, and mostly wields Excalibur, the second of the Triumvirate Sacreds, in her left hand. She can switch that around, though, since she trained both arms equally.
Also, the high friction and speed of the winds surrounding her body and weapons can make them look like they are on fire, or burning, but this light is only how eyes percieve the high speeds of the winds. They are not actually burning.
#1: Thunder Storm: The rainstorm from the previous form was bad enough, but this is where shit is hitting the fan. The wind gets even stronger - hurricane-strong winds blow across the battlefield constantly. Daylight has no chance to brake through. In order to see anything, the user needs heightened senses and the ability to ignore the wind and rain, like Takuri herself can. Thanks to thunder and lightning now breaking about, one has to be careful that none of these lightnings actually hit the body, or they fry you alive. Because of that, it's more safe to fight on the ground once this storm hits. Takuri herself can redirect any lightning drawn to her blade and make it ineffective, as long as it is the natural lightning. This does not make her immune to lightning based attacks.
#2: Ama no Murakamo no Tsurugi: Often shortened into Tsurugi when used. When using this move, the sword used starts to glow slightly blue, with a hint of white. While in this state, a slash of her sword through the air releases a giant hurricane of cutting force, able to mow down an entire army of henchmen with one blow. If the Sword make contact with the enemy directly, the crushing force of ten scyscrapers falling on him will be released at once. A devastating double blow of this takes a large amount of Storm Reiatsu out of Takuri, and she will most likely need to deactivate her Ultimate Form right away afterwards. The only person known to see this and still be alive is Misaiko, when Takuri used it once to protect her.


Takuri Alter


Overview: Takuri has another side to her. It was created when she fought off her natural instincts and seperated most of her constant negative thoughts and feelings from her mind, a split personality. This side is called Takuri Alter, and it is the personality of a very sadistic woman. But not only that, she seems to have absolutely no positives about her character at all - she enjoys all kinds of sufferings in the worlds, and doesn't mind experiencing it herself. Unlike the real Takuri, Alter can be very seductive and outgoing.
Also, since she does not have the mindset of the real Takuri, Alter can only use an alternative version of Susano'o - instead of a sword, she uses a whip in all forms, only the swords in Kyuu Kyou stay, replacing her whip the uses in Joushou and Zenou.
Her whip also changes most of the techniques and fighting style. In fact, simply most of her skills become unuseable - all that require the blade to be used one way or another. Still, Alter has other techniques to make up for it, skills made to hurt the opponent and make them bleed. All of them can be used in each form, and they grow stronger in Joushou and Zenou.

Appearance: Takuri Alter has more pale skin than her normal counterpart. Also, the eyes of her shine bright red in color, and the hair, wolf-ears and tail darken to black. The red markings on Takuris body also start to glow permanently with a slight light, unlike before.

Techniques: #1: Strike Through: A more concentrated amount of energy is channeled into the whip and released, making a very thin but powerful slicer of air erupt from the whip. This can be used many times in succession. While the slicers can't actually 'slice', since they are not sharp, they have a large brute force behind them.
#2: Pain Twister: Whilring the whip around her body and charging static energy, Reiatsu and storms into a twister of raw energy, this can't really hurt an opponent, but those that come near this twister will feel intense pain upon touching it somehow. It can only soften attacks a little bit, though. After stopping the spin of the whip, the twister releases itself in all directions, having a rather large radius in which it inflicts pain upon the bodies of those unable to resist.
#3: Growling Destiny: A move that Alter learned when Takuri finished her Growling Moon Technique. With a crack from the whip, a ball of energy and sound hovers above Alter at first, before she jumps upwards and kicks it at her opponents. Unlike the counter technique Growling Moon, this energy-ball will release a low frequency sound and storm energy, with a full hit, the energy will enter the body of the victim and deal hundreds of blunt strikes to bones, joints and internal organs, before the sound dims down and the rest of the beating occurs outside. Afterwards, Alter let's her whip crash down on the opponent, carrying another load of wind energy to crush the most likely stunned enemies head. That is, IF the whole thing hits. Hierro or other means to harden skin is useless against this.
#4: One Scream: Lacking the sword to execute one strike, Takuri Alter uses the whole energy normally charged through the blade and loads it into both hands which are now free, before closing in, trying to hit the enemy with a strike of both hands that is followed by a strong impacting gale force. This much stress on the hands has the potential to damage or break the bones within them. A clean hit of this can whipe out an enemy.
#5: Unlimited Pain: Not actually a means of attack, but rather her pain tollerance. Alter can have both arms chopped off and would still be running around, she feels pain, but just doesn't care about it.



History/Roleplay Sample


Notable Quotes:
"Odyseus? He's a kid that's playing king. Not saying that he's doing a bad job at it, though."

"If you lay even one hand at my sister, I'll rip your spine out!"

"My sword is not flashy, it doesn't look like a legendary weapon that can whipe out nations with one swipe. It simply is... a sword that cuts." (Regarding Excalibur)

"Destiny does indeed exist. It's up to us to ruin it's day."

"For the final and last time, I'm not getting married!"

"No, no, no, and again, no! Takumi is NOT my boyfriend, I'm just watching how he uses the Faiz Gear!"

Character Background:
~The Second Child~
Born as the second daughter of the first Sugiura, the evolved Shinigami named Shimura, she was much like her mother as far as appearance was going - having fur on both her arms and legs, in addition to a tail and wolf ears. Another strange thing, though, were the red markings all over her body - Shimura noticed that those were another path of 'evolution' her daughter had, since those marks were basicially the junctions of Reiatsu in Takuris body made visible.
As she and her sister grew up, both were very close. When training, Takuri often held herself back, letting Misaiko win every single spar in their entire life - when she was actually winning against everyone else. Her brutal style always seemed to soften up around her sister, and the protective urge she had for her older sister often resulted into people viewing her as the older sibling.
Still, Takuri was fine with being the 'little sister' in many regards. When the question for a ruler of the new race came up, Takuri would usually be out of question since she was not the oldest one - however, unknown to anyone but herself and her mother, Shimura, she was aksed to be the Queen once. The refusal came so quick that Shimura didn't even speak the entire proposal. Takuri felt that being a ruler would put those under her in dire danger at some point, and she should be proven right only a short time after this talk.
It was only shortly after meeting Otoya. Instantly disliking him, the one who was 'taking away' her sister at first, she soon grew to accept and even befriend the kind man with his strange but relaxing humor. Disaster struck at the still weak Sugiura kingdom around this time - but not in the dead of night, not in secrecy, but in open daylight. Training with her sister and their still un-named and spiritless Sacreds, Takuri suddenly felt a murderous intent rushing towards them. Without thinking, she pushed her sister out of harms way - and was hit by a black and white wind, which entered both her body and soul. The red markings on Takuris body lighted up like never before on that day. Shining bright red, Takuri fell down to the ground.

After waking up again, her head felt as heavy as a rock. Her inner world had been turned upside down, around, mirrored, got erupted and reconstructed all at the same time, but the worst part was: the spirit that invaded her.
Unlike the spirit of her mother Shimura, Susano'o wasn't a kind spirit. In fact, he was a warrior of the storms, a berserking man without much restraint, and even staying concious took quite a bit out of her. However, this also revealed her element - the storm, one of the strongest elements up to this day in pure offense quality.

~Defection~
Some days after being invaded by Susano'o, Takuri slowly came to terms with her beast. However, her whole nature became more rough, and her attitude was outright arrogant to anyone, even her siblings and mother - her power was now far above the level her sisters had at this point of time. Also, the pride of Susano'o infected her. However, this would all lead to the next great disaster when she was training with Misaiko again.
Susano'o influenced the young Takuri with his powers, and in a sudden fit of anger, she broke the training Katana of Misaiko with a punch of her fist from the side before nearly cutting her down. Suddenly stumbling backwards and holding her head, a pained scream escaped the girl trying to fight the way stronger spirit inside of her head.

On the night of that day, Takuri was sneaking out of the castle, but things didn't go as planned for her. Nobody but her older sister confronted her, but Takuri dashed past her, screaming one thing.
"Don't look at me!" Sounding terrified, something that never happened before, and disppeared into the night.
"Believe me... this is for the best, Nee-chan..."

~Reflection~
Nobody but Takuri knows where she went during the next millenia. Even her mother, Shimura, was unable to locate her second oldest daughter anywhere. Unknown to them, Takuri had fled into what would later become the human world, in an attempt to tame herself and her own dark nature. Fighting against Susano'o for years without stop, she slowly noticed - there was no way to win against this spirit if she kept her old ways.
Meditating for days in her inner world, ignoring Susano'o completely, Takuri calmed her mind, body and Reiatsu for the first time. During this time of self-reflection, she started to create many ways to channel Reiatsu - she created the first really strong magic spells of her race, with her pride of creation being Shinkai, a spell either being the ultimate shield or attack, depending on the user and situation. In fact, she even managed to optimize this spell over the years, creating the 'Dai Shinkai', a spell so powerful that only very few could hope to use it without the danger of instant death.
This time was when Takuri managed to seal off her dark feelings. Becoming more and more calm, she and Susano'o started to get along quite nicely - with her control and his strength, they made a very strong team. Little did they know that the dark side Takuri had during the first times was her 'Alter' form - a being born from darkness within the heart and unleashed with the ultimate form.
After achieving her Sacreds release-stages without any problem at all now, some of the early human cultures thought that the works of her training were the works of a storm god.
After two millenia, Takuri returned to her homelands. However, she did not make contact with anyone, simply watching and observing. If she was right, then once Misaiko got her own Guardian Beast, she would have to face the same madness of power inside of her, and that feeling would sadly be proven true.

~Wind and Blaze~
When Misaikos powers took over her body and send Tenkou on the first killing spree of her existance, it was only the younger sister who had a chance of beating her. Appearing in heavy clothing that looked like multiple layers and wearing a mask, the twisted version of Misaiko still recognized her sister - and was slashing at her battle crazy.
It was a battle that is still told in legends today. The might of the two goddesses crashed against each other, changing the landscape in many locations forever with the sheer brute force both unleashed. In the end, when the swords clashed, it was Takuri who was still standing, with Misaiko breaking down, taking a deep wound from the straight sword Takuri was using in her unsealed form.
After she made sure that Tenkou got back into the farthest reaches of Misaikos spirit, she bandaged up her dear sister, and left in the dark of night. Only Otoya saw her, and had trouble recognizing her. Still, she left behind multiple scrolls - and on these, the secrets to all of her magic, showing that she truely cared for both her people and her older sister. Still, she felt that her wild side still was too strong.

~A God and a normal Life~
During the Edo Period in Japan, Takuri and Susano'o went seperate ways for a time. Without him, she was able to turn her body into that of a normal human, thanks to some illusionary mist. Experiencing the simple life of a shrine maiden, she was known as one of the most beautiful, but also cold women in the entire land. Even more, she never aged even one day, and whenever someone tried to force something in the temple, her swift katana was able to best any human in combat easily. Honing her mind and swordsmanship to insane levels, during these times, it was said that she at some point met the legendary swordsmiths, Muramasa and Murasame - one who could only create weapons to kill, and one who could make a true legendary sword.
Susano'o, on the other hand, raise up to the rank of a god when he slew Orochi, and took the sword out of it's belly, before giving it to Amaterasu, his 'sister' of sorts with whom he had an outfalling many years ago. The powers of the sword remained in him partially, and thus, Takuri is nowadays able to use it in her final form.

~Return to the Roots~
Finally, Takuri returned to her home world when the Edo Period and Sengoku Era ended, uniting with Susano'o once more, who had grown even stronger as a god now. Hiding in her homelands again, she collected information on everything she passed up on in history - Otoya was most likely dead, the same for Archer, his guard. The first son and prince, Masato Wataru Sugiura, had been judged guilty of murder and attempting to kill his father and was sealed away, and some kid named Odysseus was the new king - in short, everything went to hell while Takuri was gone.

Returning to the palace for the first time in many millenia, Takuri was quickly stopped by the guards. The commotion caused by the being hidden in heavy clothes and a mask was big enough to alert Misaiko, who quickly entered the scene - and after dismissing the guards, hugged her younger sister and welcomed her back.
Since that day, Takuri became the new 'black knight' of the Sugiura Order, and the closest Guardian to Misaiko. That was roughly 200 years ago.


Last edited by Silim on Thu Feb 17, 2011 6:14 pm; edited 3 times in total
Tsubine
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Mon Dec 20, 2010 12:37 pm
I approve, thought Agito should go look over the history if need be. 0-4 again~


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Silim
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Thu Feb 17, 2011 6:16 pm
Added the rest of the Sugiura magic, and changed the Kyuu Kyou appearance. Need re-approval.


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Thu Feb 17, 2011 6:36 pm
Re-approved
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Mon Jun 06, 2011 10:39 am


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