Bleach Platinum Hearts RP
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Welcome to The Platinum Hearts Scroller. Here you can find our most recent Of the Year and Of the Season winners. Happy Roleplaying! --- Member of the Year: Locke --- Character of the Year: Alastair Eisfluch --- New Characters of the Year: Mizu Morikawa and Igendai Gyakusuma --- Social Thread of the Year: A Letter for Hymn --- Combat Thread of the Year: Raise Your Spirits --- Member of the Season: Paradigm --- Characters of the Season: Byakuya Kuchiki and Klein Schwarzwotan --- Applications of the Season: Armina Willsaam and Klein Schwarzwotan --- Fight Thread of the Season: Search and Destroy --- Social Thread of the Season: Damage Assessment --- Event Thread of the Season: Midnight Assault
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Dexterity
Dexterity
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Joined : 2012-11-04
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Age : 31

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Biscuit [Arrancar, Complete] Empty Biscuit [Arrancar, Complete]

Mon Sep 28, 2015 12:51 am

THE ENTHUSIAST




~GET EXCITED!~
興奮します!





THE BASICS


» Name: Biscuit

» Age: 422 Years

» Gender: Female

» Race: Arrancar

» Height: Four Feet, Nine Inches (145 centimeters)

» Weight: 1468 pounds (666 kilograms)


PERSONALITY


» Faithless: It's rare to see such a trait in a person, as it is etched into most at a young age when the learning process is out of one's control, and hard to lose. Biscuit, however, was torn from her human memories, and left to survive alone as a hollow. Nobody was there to depart to her the necessary ethics she should have, and so, she has none to act off of. She cannot tell right from wrong unless pointed out for her, and even then she does not understand why. She has no loyalty to anyone, and would have a hard time with the concept of it. Manners are nonexistent for her, just as restraint and logic are. Overall, Biscuit is a very whimsical being, and to get her to stray from her whimsy is a difficult task indeed.

» Hyperactive: Biscuit seems to have no limit to her energy, and is excited twenty fours hours a day, seven days a week. You can tell by the large toothy smile she wears on her face just how lively of a person she is, so much so that it becomes a problem for her. She can't sit still for too long at all, nor can does she have a reasonable attention span to focus on one thing. She has the constant urge to do something at all times; an endless drive. It is easy to get her enthused over the prospect of something, and her catchphrase is "Get excited!" Hell, she's so energetic of a person that it might just rub off on those around her as well.

» Psychotic: It's already established that Biscuit was raised with no morals to keep her in line. To compound with that are these random urges to blow things up and spawn violence. Perhaps this was a result of the way she died, witnessing war without understanding why it was happening, but nonetheless it is now a part of her mentality. She wants to destroy and kill, with no rhyme or reason, and she has the means to. Half the time she manages to hold herself back because it's just so jarring in some cases, but others... tend to be uncontrollable fits, usually triggered by something. Biscuit is a violent person, and enjoys violence, both the act and sight of it. Nothing gets her more excited than fighting.

» Buoyant: In her newest reincarnation of existence, Biscuit is almost always happy. It would be a challenge to put her down, as the emotions of sadness, anger, pain, and suffering have just seemed to have vanished from her mind. Even when she hurts and is hurt, she has a smile on her face and is enjoying herself. This is often an issue, as she doesn't know what she is supposed to feel; if someone close to her were to die it would not change her mood. She would not hate the murderer nor would she lament her companion. This comes down to not being taught such concepts, so it is possible to learn them, but it would take a while for her to understand such feelings. As it is, Biscuit is an optimist who feels nothing but joy.


APPEARANCE


Biscuit, as an Arrancar, is human-like in many ways, but different in others. She has the humanoid shape with a head, two arms, and two legs all connected to a main body, with reasonable proportions... but her legs seem resembling of a goat's and her skin is extremely pale with the texture of stone. At four feet and nine inches, she has the size of a small teenage girl with a skinny body. As a woman, her chest is rather flat, though that is hardly the oddest thing about her. Attached to the bottom of her spine is a tale-like protrusion that takes the form of a thick serpentine monster. This creature is just as pale as her, but has large black scales lining down its side. At the end of the tail is this monster's face, if it can be called that, for it only seems to have a large mouth with jagged teeth, and ebon shards of stone attached to its head. As if that wasn't enough, there is clearly machinery infused into its face as well, with several different sets of guns on the top, left and right side of its face pointing outward. Biscuit wears an oversized black jacket with a hood over all this, long enough to substitute for a dress. The zipper on the front is always opened down to her waist, but thankfully she does wear a pair of black undergarments to cover her private spots. The hood is also usually over her head, and she completes the look with a striped monoschrome scarf around her neck. Her hair is pure white, and short for a female's. It reaches down past her neck at its longest, and covers her forehead with her bangs; her forehead, where her hollow hole remains even in her Arrancar form. Her eyes are a vivid pink, but have the capability to glow red while she is using her powers. They're large and wide and expressive, just as the rest of her face is. She has a big smile with clean white teeth, a rather friendly look. Overall her face is soft-looking and youthful, fitting her small body.


BACKGROUND


» The Living End: Welcome to the pathetic end of Orianna Lombardi, a simple Italian teenager who once lived in a spiritually oblivious world, when things were simple and within man's grasp. The year was 2009 when everything went to hell, the entire planet turned atop its head as fantastical beings emerged from other dimensions and from within the nooks and crannies of what we once believed safe. It was chaos and war, a staging ground for races far beyond humanity, and people like Orianna just had to hide and hope. She had no talents, no powers; nothing. She was just a person. If she were to be caught in the line of fire as these alien beings fought, there would be nothing that she could do about it. She was just a part-time worker at her local pet store, who enjoyed spending time with the various animals she interacted with every day at her job. She had a tightly knit group of friends she hung around with in between school and her job, and a middle-class family to come home to. She was incredibly normal. There would be no one to save her, and she would be nothing more than collateral damage. Walls and bunkers did nothing to save her from the nuclear-esque explosion that took her life in a blinding second. She died instantly, her innocent mind never suspecting that she'd die in that moment. Tragic, really, but nobody mourned her. There was nobody to mourn her, after all, as no one she knew would survive to the end of this war.

That was Orianna Lombardi's first death, and consequently she became a Plus. The natural flow should have taken her soul to the Soul Society, at least to the Rukongai, but no such thing happened. She hadn't even realized she had died yet, and perhaps that was part of it. She was held back because her mind hadn't acknowledged that it was her time to go to the afterlife. This gave her the opportunity to look over the ashen wasteland that had taken the place of her town's safehouse; everyone she'd lived with the past few months were no where to be seen, likely buried under the layer of ash that had overtaken the area. This was how she realized what had happened, and how her feelings of despair began to take root, chaining her to the living world... and yet even as a plus she was not immortal. The fighting was still going on, and she couldn't move while the chains kept her stationary. She could only watch the war go on, supernatural powers clashing violently, until finally, one wayward blast ended her misery and blew her to smithereens. She went screaming.

Whaaa.... what is this? What... is...?

Where am I... Who am I... Why am I... How am I? ...What am I?

It hurtssssss... The pain is... everywhere. My limbs... my stomach and chest... and my head! AGHHHH! Agonyyyyyy... Make it stop...

I can make it stop... yes... I know how... My instinct... says... Hunt... Eat... Devour... That's right.

ATTACK! BREAK! DESTROY! EXPLODE!!! DIE DIE DIE DIE DIE! I must eat!

Keep hunting... keep eating... keep... Until the pain goes away. Repeat.

The pain... subsides. Now... tired. Mind fuzzy... Rest...

And wake again... to... pain?! It hurts again... but... I can eat, must eat... Hunt! Find, hurt, defeat, devour...

It never stops... The pain never stops... but maybe... if I keep eating...

...Eat

Eat.

Eat.

Eat.

...


» Blank Slate: A hollow is a very base creature, driven almost entirely by instinct like a common animal is. At the time of inception, there was no way a hollow could even contain all of the thoughts and memories of a human girl like Orianna, and so when her corrupted soul arrived in Hueco Mundo, these thoughts were just discarded. At that point, with all of her past torn away from her, and such a radical transformation, it's hard to really call them the same. What lived today was nothing near what had lived back then; it was a whole new being. Nameless, faceless, mindless... she only had her Hollow instinct to go off of. Thus, she scoured the deserts of the Arrancar home plane and hunted down whatever she could get her hands on. As she ate, she grew larger and stronger, but her mind remained the same. It was hard to think, and no matter how much she ate she could never get rid of that fuzziness in her head. Her hollow hole, surprisingly, lied directly on her forehead and opened up straight to the back, to represent her lost mind; her lost memories. It was an agonizing experience to not be able to answer the questions of who, what, why, where, and how... and this tormented her as she continued to just eat and eat. She was insane at this point, as despite the pain never going away, she continued to eat without pause. Her ravenous nature was beyond normal, and she would grow to become one of the most terrible creatures in the Hueco Mundo deserts. From the middle of the World War Three to just very recently, this hollow would be legend among the residents of the dimension.

Precisely eighty-six years before the present in 2329, the superior race to the Hollows—Arrancar—would decide to do something about this mythical creature. By then, it had become leviathan, a colossal sand snake that could devour even some of the larger hollows in one gulp. The arrancar had trouble dealing with it as well, and could not take it on without overwhelming numbers, which is why it was left alone for the most part. It was a problem that had grown out of control until now, when the higher powers of the Arrancar deigned to deal with her. They would give this monster civility, or at least attempt to by changing her into one of them. The evolution into Arrancar was not a natural one, and so it was not something she could on her own. But, the Arrancar themselves would decide it best to carry this evolution out, and perhaps gain something incredible from it. The result was the visage of the female Arrancar she takes on at present, an ash-skinned teenage girl similar in appearance to her human self, but off in so many ways. And fused to her backside like some monstrous tail was a smaller version of her hollow form, symbiotic to her. This transformation brought her the intelligence she'd always wanted, but her memories were already past gone. All she had now were scattered base thoughts and psychotic feelings. She was ecstatic for being saved from her mental agony, but did not have the morals or ethics to properly show gratitude to the ones that saved her. The concept had been erased from her mind so she simply did what she wanted.

And strangely, what she wanted, was to blow them all up, just for the fun of it. That's what she did, using her new powers as an Arrancar to try and annihilate everything in her sight just because she felt like it. She was of course outmatched, but her powers prevented them from ever putting her down in return. She refused to fall, and seemed to possess vast amounts of energy, and wounds never seemed to stick to her. The newborn Arrancar fought them until she grew bored, and then fled to sow whatever the damn well she was wanted to wherever she wandered, becoming an even bigger problem than before. She was no less the wild beast she was as a hollow, but now she had intelligence, and power. Without any goals, ideals, or principles, she became an agent of uncontrollable chaos. her whimsy was other's misfortune. For eighty years this would go on, but eventually even she would get smart, and learn a thing here and there. It was a slow process of learning despite not really intending to, and it softened her up enough to be considered the slightest of civil. She gave herself a name of a random word in her vocabulary—Biscuit—and would make attempts to communicate with others. She wouldn't always act out on her psychotic urges, and she would show signs of being able to develop.

That is essentially what Biscuit is now, a wild monster who knows no rules or boundaries, but has the potential to learn like a piece of clay can be molded. Her interactions and relationships will help shape her future, for she is still quite young for her new race. It's hard to put a history to her when really, this is the beginning of her legacy. Consider this Biscuit's birth, for everything before was just a stepping stone to today.



Coding In Template By:
[THEFROST]


Last edited by Dexterity on Mon Sep 28, 2015 11:24 pm; edited 1 time in total


Biscuit [Arrancar, Complete] Qx494h
Dexterity
Dexterity
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Age : 31

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Biscuit [Arrancar, Complete] Empty Re: Biscuit [Arrancar, Complete]

Mon Sep 28, 2015 11:22 pm

THE ENTHUSIAST




Powers


» Insane Physical Capability: As far as Arrancar go, Biscuit is one of the strongest, fastest, and most dangerous physical capability around. The blood of thousands—no, millions of devoured hollows resides within Biscuit's Arrancar form: A culmination of eight-hundred years of incessant eating. The larger she grew from her meals, the stronger hollows she could consume, up to a point where she was able to assimilate other Arrancar while still being a Hollow. When Biscuit finally made the transformation to an Arrancar, all of the power of those consumed Hollows compressed into one lithe human form, causing her to exceed the strength and speed of even some of the most accomplished Arrancar in existence. To compound upon that, the evolution into the superior Arrancar form refined those capabilities, easily doubling or tripling them, and leaving room for them to bolster over time as Biscuit got more used to her body. Now, she is as fearsome a force as nature itself, with every step an earthquake, and every breath a hurricane, if she wanted thus. Her strength can move mountains, or reduce them to rubble with little effort... but even more terrifying perhaps is Biscuit's speed, which threatens to overtake those considered the fastest, even the Flash Goddess. Had she any desire for the title, she could definitely challenge it. Her speed tends to be nearly impossible to react to due to the fact that she can cross vast distances at a speed faster than the neurons within one's mind can typically tell them that she's moved, much less to where. Not only would it be mandatory for an opponent to have a quicker method of reacting to her speed in order to tell that she has moved, but also need to be able to process information fast enough to keep track of what she's doing, which often causes her enemies to be outclassed in hand-to-hand combat with her even if it is their profession.

Naturally, to go along with such physical ability, Biscuit possesses the reflex in order to sustain combat at such a speed. That means that when she moves at her highest velocity, she gets no tunnel vision, and is fully able to control her movement when she fights using it. Additionally, any opponents who possess equal speed (or simply are able to fight using high-speed movement techniques) can be tracked by her eyes and properly reacted to without issue. Even though she has no actual temporal manipulation, it's best to assess Biscuit's ability as being on a faster timeline; vice versa, time around her moves more slowly. Teleportation is much the same. Although she cannot track individuals who use this, she can react to them if she manages to sense them.

» Aerial and Underwater Movement: A standard for spiritually powered beings at this point, Biscuit possesses the ability to fly. She can control her movement through the air just as fast as she could on foot, which is pretty impressive. She seems to be able to also create invisible surfaces under her feet when rapidly changing direction, though these planes are only temporary. What is more interesting is Biscuit's affinity for the subaquatic, as she not only is able to soar through water as easily as she could fly, but goes even faster and is somehow stronger while submerged. For some reason, the water empowers her physical capability, and grants her an advantage against what could be considered one of her weaknesses (being a fire user).

» Elastic Hierro: When one imagines the Arrancar's Hierro, they imagine a hard armor like the hardest bone. However, Biscuit's Hierro defies such a belief by being softer and more like a tough rubber. "How is this effective?" one might ask, and the answer is that it is actually quite so. Because it is rubber-like, Biscuit's Hierro is more likely to bounce attacks away from her rather than take it head-on. Attacks that graze a normal Hierro would leave scratches, but do virtually nothing to Biscuit's Elastic Hierro as they just ricochet off the sides. Biscuit has the option to use her strength and speed to strike opposing abilities and send them cascading away, whereas a normal Hierro must simply endure. And finally, a normal Hierro would crack and break under pressure, exposing the weakness beneath; but for Biscuit, an attack that overcomes this defense would only create as big as a hole as the attack itself, and the rest of the Hierro would remain unaffected. That being said, it cannot take as much punishment as other Hierros, which causes Biscuit to have to mitigate some damage in order to make it as effective at defending her. When used properly, the advantages are undeniably superior to a normal Hierro.

» Lava Body: A form of Instantaneous Regeneration inherent to Hollows, Biscuit's body shows its true make-up when it is damaged. Destroyed parts of her body are never quite destroyed, and instead reduced to their base form of a substance like lava. This liquid has the same molten heat and fiery nature, but has a viscosity closer to water's. Not only that, but Biscuit is able to manipulate this unique element at high speeds, as it is a part of her body and thus linked to her physical capability. So, when injured, this lava-like substance is able to easily be put back where it was and solidify back into Biscuit's body good as new, as though it had never been damaged at all. This is because it's impossible to bring harm to a liquid, and incredibly difficult to destroy it. Even energy-based attacks as seen by Quincy or other Arrancar will just displace it, for it would require a far more impressive energy to disassemble the particles of the already high-energy liquid, much more than flesh. Biscuit can also freely shift into an entirely liquid form and move with a conscious, allowing her to get through any place a liquid could go.

» Fire Manipulation: Biscuit's base element is fire, and she has the ability to create, control, and destroy fire at her will. It's very much a free-form ability, with no set form to constrict to. She can create a small torchlight, throw a fireball, or make a flaming cyclone. As for limits, this fire manipulation goes as far as her energy can take her, though with how simple an element as fire is, even large amounts of flame don't cost her much. This is not natural fire, as Biscuit's energy is imbued into it to enhance it for the same of combat, increasing the heat, destructive capabilities, and flammability. This fire is capable of catching onto even water and boiling it away without going out, or surviving off of other materials even when deprived of oxygen. It can eat through vehicles and people in seconds, and melt down safes like they were butter under their heat. Thankfully, this fire has no effect upon Biscuit and can be worn like a coat if she wanted it, likely due to her Lava Body.
  • High Intensity Fire: An enhanced version of Biscuit's fire ability that is far more powerful but limited in its use, is High Intensity Fire. These flames are difficult to catch with the naked eye as they shoot out at blinding speed and last for only a fraction of a second once created. As a trade-off for that, they give a taste of the power of a solar core, recording a temperature somewhere in the tens of millions of degrees. It is better to think of this as Plasma, and it can turn whatever it touches into ash instantly, with very few exceptions. This powerful flame must be condensed into a line no thicker than a foot, and only one flame can be used at a time. Often this is used as a beam attack, or crescent wave attack, for the sake of cutting or piercing.
  • Combustion: As the fire is deadly enough on its own, that doesn't mean Biscuit isn't able to actively control it once she's created it. With any flame she herself has spawned into the world, she can spontaneously cause it to erupt in an explosion, spreading the fire over a vast area and incinerating most matter in the vicinity. This is usually omnidirectional, but it can be focused into one direction if necessary, attacking enemies from an angle they wouldn't expect. There's nothing to stop Biscuit from using this with fire she's immediately created either, giving her flames an explosive kick that has kinetic force behind it as well. This is most often used in combination with her hand-to-hand combat, to accent her blows with explosions and make them even more destructive. It adds force to them and sets whatever she hits on fire.

» Heat Manipulation: Related to fire is heat, and Biscuit has the ability to produce it at rather dangerous levels. This is not quite temperature manipulation as Biscuit cannot reduce the temperatures of anything, only increase them. Whether it be air, or a liquid, or a solid, Biscuit is able to rapidly increase the heat of that medium to up to five thousand degrees Kelvin, nearly that of the Sun's surface temperature. This ability has a max range of fifty meters, but it is not centered solely around her. Rather, any point where Biscuit or her flames are, she can extend this ability fifty meters past that point in any direction, and overall end up covering much more than fifty cubic meters of space with this. This is not quite as devastating as her fire can be, but it's much subtler and harder to see coming, which is how it proves its effectiveness.

» Cero Desata: This is Biscuit's signature Cero and signature ability overall, the Cero Desata. Fire is gathered into a ball floating above her palm, before being encapsulated by a thin spiritual membrane of translucent black energy. The size of this sphere can be anywhere from a golf ball to the size of a minivan. Despite floating in Biscuit's grasp, it weighs several megatons in weight and only moves so easily because of Biscuit's ability to manipulate what is hers. This is a basically a bomb, that is to be thrown and unleashes an incredible explosion once the membrane is broken; this is done at Biscuit's command, or if it is prematurely pierced, though the shell is much harder to break through than it appears. As the flames within are released, the explosion will range anywhere from blowing up a two-story house to wiping a metropolis off the face of the Earth, depending on the size. The larger bombs take longer to create, and can leave Biscuit vulnerable while building up the fire, so the smaller bombs are generally used in the midst of combat.

» Chain Explosion: Biscuit has a way with explosions, in that even after they've detonated and already expended their energy, she can caused them to explode again. No later than three seconds after an explosion has gone off, she can recollect the energy back into itself and then release it again. And there's no limit to this besides how much energy she can expend, thus allowing her to repeat an explosion over and over and over and over again ad infinitum. If she wants to, she can split the large explosion into a cluster of smaller explosions too, or combine a bunch of small explosions into one great one.

» Explosive Touch: Biscuit's affinity with bombs doesn't end there, as she can literally transform any substance she wants into a bomb, including other people and herself. All it takes is a touch and imbuing a little of her energy into the object that she wishes to turn into a bomb, causing it to develop a cracked surface that reveals an intense orange light underneath. No earlier than five seconds later, the bomb detonates, using whatever the medium was as the shrapnel, backed by an explosive fire. The explosion itself works much the same way as her Cero Desata does, but has the added benefit of using whatever the damn well Biscuit wants as shrapnel. Also, this ability bypasses defenses when it is placed, and destroys enemies from within when used on them, adding an effective tool to her repertoire.

» Boombugs: Biscuit has quite the interest trick up her sleeve, as she is able to spawn strange little creatures from within them by the dozens, and send them off to do their own brand of arson upon the battlefield. All of them look relatively the same, like white baseball-sized spheres of white metal with jagged mouths and eerie red auras. Once spawned, they can do one of two things: The first is to take to the sky, flying up at high speeds and becoming a strange miniature bomber. This allows them to drop petite Cero Desatas from above onto Biscuit's opponents, or suicide dive into their targets for a much more devastating explosion that is hard to dodge because it is a controlled flight. Alternatively, the Boombug can fall onto the ground and start digging through it—or go underwater and start swimming through it—so that it can attack the enemy from below. It tries to emerge right below them and send Cero Desatas upward, or just explode right then and there. This ability causes Biscuit's offense to be a little less one-sided, as attacks can come from all directions.

» Daisy: "Daisy" is the name of Biscuit's symbiotic partner, the thick serpentine creature that resembles what she used to look like as a Hollow, but farm smaller in scale. It is attached to her like a tail and acts as an extension of her body, able to use her abilities and be controlled like any other appendage. Yet, it also has a large mouth, shards of armor, and firearms welded into its head, making it quite out of the ordinary. For one, it comes with the ability to extend itself three times the length of what it appears, totaling fifteen feet at its longest. It is also just as flexible as a snake which makes it useful as a part of Biscuit's body. Its mouth is as big as it is thick, and can be unhinged to consume objects just as large as its host. Unlike a snake, however, it has a vicious set of stone-like teeth that can chomp through the toughest materials using Biscuits strength behind its jaw. If its food happens to possess energy, the creature absorbs that energy to make it Biscuit's own. The cannons have a unique ability of their own, usable only by Daisy, though not too far abstracted from Biscuit's power set. They fire a solid marble-like sphere each at the rate of a machine gun, and when all barrels are going off at once this can create a rather inaccurate rain of bullets. These bullets are explosive, going off automatically when they hit something or come close to hitting something with a sizable pool of energy within them. These explosions are small compared to Biscuit's normal attacks, but still destructive in their own right, especially in numbers.



Coding In Template By:
[THEFROST]


Biscuit [Arrancar, Complete] Qx494h
Dexterity
Dexterity
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Joined : 2012-11-04
Posts : 1177
Age : 31

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Biscuit [Arrancar, Complete] Empty Re: Biscuit [Arrancar, Complete]

Mon Sep 28, 2015 11:23 pm
Finished!


Biscuit [Arrancar, Complete] Qx494h
MorpheusDavol
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Biscuit [Arrancar, Complete] Empty Re: Biscuit [Arrancar, Complete]

Tue Sep 29, 2015 7:10 pm
Application Checklist
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [O]
  • Powers are described reasonably enough [O]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


Will Skills
  • Willpower/Determination:
  • Mental Deduction:
  • Pain Endurance:
  • Focus:


Comments/Notes:


» Insane Physical Capability: As far as Arrancar go, Biscuit is one of the strongest, fastest, and most dangerous physical capability around. The blood of thousands—no, millions of devoured hollows resides within Biscuit's Arrancar form: A culmination of eight-hundred years of incessant eating

It only says she is 400 hundred years old roughly, also where her timeline begins so an error on the eight hundred years. I also have a problem with the whole way this is written, I think it’s way to powerful for the character itself considering the updated skills that you might wanna check out. At Master strength one would have a problem destroying a mountain with their bear hands which is pushing it for a zero tier which I believe this app does not warrant. Also rivaling the goddess of flash is ridiculously again I highly suggest you re-edit this whole thing into something more reasonable and not quite over the head like this. The way the app is written I see it getting somewhere in the three tier range rather than 0 tier unless your willing to expand this app. You really need to re-read the updated skills sections and apply that to your character in a reasonable way, as of now this would be pushing it for some zero tiers which again this app does not warrant.


» Aerial and Underwater Movement: A standard for spiritually powered beings at this point, Biscuit possesses the ability to fly. She can control her movement through the air just as fast as she could on foot, which is pretty impressive. She seems to be able to also create invisible surfaces under her feet when rapidly changing direction, though these planes are only temporary. What is more interesting is Biscuit's affinity for the subaquatic, as she not only is able to soar through water as easily as she could fly, but goes even faster and is somehow stronger while submerged. For some reason, the water empowers her physical capability, and grants her an advantage against what could be considered one of her weaknesses (being a fire user).


You’re gonna have to expand on how and why water empowers her, I don’t have a problem so long as you explain why she is empowered.

Elastic Hierro: When one imagines the Arrancar's Hierro, they imagine a hard armor like the hardest bone. However, Biscuit's Hierro defies such a belief by being softer and more like a tough rubber. "How is this effective?" one might ask, and the answer is that it is actually quite so. Because it is rubber-like, Biscuit's Hierro is more likely to bounce attacks away from her rather than take it head-on. Attacks that graze a normal Hierro would leave scratches, but do virtually nothing to Biscuit's Elastic Hierro as they just ricochet off the sides. Biscuit has the option to use her strength and speed to strike opposing abilities and send them cascading away, whereas a normal Hierro must simply endure. And finally, a normal Hierro would crack and break under pressure, exposing the weakness beneath; but for Biscuit, an attack that overcomes this defense would only create as big as a hole as the attack itself, and the rest of the Hierro would remain unaffected. That being said, it cannot take as much punishment as other Hierros, which causes Biscuit to have to mitigate some damage in order to make it as effective at defending her. When used properly, the advantages are undeniably superior to a normal Hierro.

So I’m going to apply a bit of logic to this one and say I can see this giving her an advantage to blunt attacks but when it comes to sharp blade like attacks they would be just as prone as normal Hierro. I.e Being cut with a blade or stabbed would be a weakness but being hit with a punch or mace would cause the attack to have that rebound and less damage effect. Please add this into the ability for it to be approved.

Lava Body: A form of Instantaneous Regeneration inherent to Hollows, Biscuit's body shows its true make-up when it is damaged. Destroyed parts of her body are never quite destroyed, and instead reduced to their base form of a substance like lava. This liquid has the same molten heat and fiery nature, but has a viscosity closer to water's. Not only that, but Biscuit is able to manipulate this unique element at high speeds, as it is a part of her body and thus linked to her physical capability. So, when injured, this lava-like substance is able to easily be put back where it was and solidify back into Biscuit's body good as new, as though it had never been damaged at all. This is because it's impossible to bring harm to a liquid, and incredibly difficult to destroy it. Even energy-based attacks as seen by Quincy or other Arrancar will just displace it, for it would require a far more impressive energy to disassemble the particles of the already high-energy liquid, much more than flesh. Biscuit can also freely shift into an entirely liquid form and move with a conscious, allowing her to get through any place a liquid could go.

Typically people either have a really good regeneration and sub par/ok durability/hierro. It’s one or the other most of the time. You can have it to when a body part of her’s is destroyed it reverts to lava temporarily as a side effect but no regeneration; it would have the same properties of normal lava and for her body to remain the lava it strains her heavily. Over the course of days she could rebuild her limbs back but instantaneous? No.

High Intensity Fire: An enhanced version of Biscuit's fire ability that is far more powerful but limited in its use, is High Intensity Fire. These flames are difficult to catch with the naked eye as they shoot out at blinding speed and last for only a fraction of a second once created. As a trade-off for that, they give a taste of the power of a solar core, recording a temperature somewhere in the tens of millions of degrees. It is better to think of this as Plasma, and it can turn whatever it touches into ash instantly, with very few exceptions. This powerful flame must be condensed into a line no thicker than a foot, and only one flame can be used at a time. Often this is used as a beam attack, or crescent wave attack, for the sake of cutting or piercing.

No, millions of degrees is insane. I’m willing to say in the upper echelon of maybe ten thousands for temporary use and a three post cooldown between use.

Combustion: As the fire is deadly enough on its own, that doesn't mean Biscuit isn't able to actively control it once she's created it. With any flame she herself has spawned into the world, she can spontaneously cause it to erupt in an explosion, spreading the fire over a vast area and incinerating most matter in the vicinity. This is usually omnidirectional, but it can be focused into one direction if necessary, attacking enemies from an angle they wouldn't expect. There's nothing to stop Biscuit from using this with fire she's immediately created either, giving her flames an explosive kick that has kinetic force behind it as well. This is most often used in combination with her hand-to-hand combat, to accent her blows with explosions and make them even more destructive. It adds force to them and sets whatever she hits on fire.

Incineration is a big no no as of now, I’m willing to allow this to cause the flames to explode and spread more fire.

Heat Manipulation: Related to fire is heat, and Biscuit has the ability to produce it at rather dangerous levels. This is not quite temperature manipulation as Biscuit cannot reduce the temperatures of anything, only increase them. Whether it be air, or a liquid, or a solid, Biscuit is able to rapidly increase the heat of that medium to up to five thousand degrees Kelvin, nearly that of the Sun's surface temperature. This ability has a max range of fifty meters, but it is not centered solely around her. Rather, any point where Biscuit or her flames are, she can extend this ability fifty meters past that point in any direction, and overall end up covering much more than fifty cubic meters of space with this. This is not quite as devastating as her fire can be, but it's much subtler and harder to see coming, which is how it proves its effectiveness..

Same problem as high intensity fire; I’m willing to allow up to one thousand degrees but not the surface of the sun.

» Cero Desata: This is Biscuit's signature Cero and signature ability overall, the Cero Desata. Fire is gathered into a ball floating above her palm, before being encapsulated by a thin spiritual membrane of translucent black energy. The size of this sphere can be anywhere from a golf ball to the size of a minivan. Despite floating in Biscuit's grasp, it weighs several megatons in weight and only moves so easily because of Biscuit's ability to manipulate what is hers. This is a basically a bomb, that is to be thrown and unleashes an incredible explosion once the membrane is broken; this is done at Biscuit's command, or if it is prematurely pierced, though the shell is much harder to break through than it appears. As the flames within are released, the explosion will range anywhere from blowing up a two-story house to wiping a metropolis off the face of the Earth, depending on the size. The larger bombs take longer to create, and can leave Biscuit vulnerable while building up the fire, so the smaller bombs are generally used in the midst of combat.

This will not be allowed to wipe a city off the face of the earth as of now, maybe destroy a district through a three or four post charge and leave her fatigued afterwards.

» Chain Explosion: Biscuit has a way with explosions, in that even after they've detonated and already expended their energy, she can caused them to explode again. No later than three seconds after an explosion has gone off, she can recollect the energy back into itself and then release it again. And there's no limit to this besides how much energy she can expend, thus allowing her to repeat an explosion over and over and over and over again ad infinitum. If she wants to, she can split the large explosion into a cluster of smaller explosions too, or combine a bunch of small explosions into one great one.

Specify she can do this to her own explosions up to four times and five if she is willing to push and fatigue herself.

» Explosive Touch: Biscuit's affinity with bombs doesn't end there, as she can literally transform any substance she wants into a bomb, including other people and herself. All it takes is a touch and imbuing a little of her energy into the object that she wishes to turn into a bomb, causing it to develop a cracked surface that reveals an intense orange light underneath. No earlier than five seconds later, the bomb detonates, using whatever the medium was as the shrapnel, backed by an explosive fire. The explosion itself works much the same way as her Cero Desata does, but has the added benefit of using whatever the damn well Biscuit wants as shrapnel. Also, this ability bypasses defenses when it is placed, and destroys enemies from within when used on them, adding an effective tool to her repertoire.

Bare in mind not any substance particularly those who have a defense again this, give this a way to be countered some high I.e higher spiritual energy, knowledge and control of their body, someone who is better at creating and generating explosions particularly from themselves or other things, etc.


» Boombugs: Biscuit has quite the interest trick up her sleeve, as she is able to spawn strange little creatures from within them by the dozens, and send them off to do their own brand of arson upon the battlefield. All of them look relatively the same, like white baseball-sized spheres of white metal with jagged mouths and eerie red auras. Once spawned, they can do one of two things: The first is to take to the sky, flying up at high speeds and becoming a strange miniature bomber. This allows them to drop petite Cero Desatas from above onto Biscuit's opponents, or suicide dive into their targets for a much more devastating explosion that is hard to dodge because it is a controlled flight. Alternatively, the Boombug can fall onto the ground and start digging through it—or go underwater and start swimming through it—so that it can attack the enemy from below. It tries to emerge right below them and send Cero Desatas upward, or just explode right then and there. This ability causes Biscuit's offense to be a little less one-sided, as attacks can come from all directions.

Specify how hard it is to destory these buggers, it shouldn’t be hard due to all the other changes I’m making you make when it comes to explosions. Also add a way this can be defended against.

» Daisy: "Daisy" is the name of Biscuit's symbiotic partner, the thick serpentine creature that resembles what she used to look like as a Hollow, but farm smaller in scale. It is attached to her like a tail and acts as an extension of her body, able to use her abilities and be controlled like any other appendage. Yet, it also has a large mouth, shards of armor, and firearms welded into its head, making it quite out of the ordinary. For one, it comes with the ability to extend itself three times the length of what it appears, totaling fifteen feet at its longest. It is also just as flexible as a snake which makes it useful as a part of Biscuit's body. Its mouth is as big as it is thick, and can be unhinged to consume objects just as large as its host. Unlike a snake, however, it has a vicious set of stone-like teeth that can chomp through the toughest materials using Biscuits strength behind its jaw. If its food happens to possess energy, the creature absorbs that energy to make it Biscuit's own. The cannons have a unique ability of their own, usable only by Daisy, though not too far abstracted from Biscuit's power set. They fire a solid marble-like sphere each at the rate of a machine gun, and when all barrels are going off at once this can create a rather inaccurate rain of bullets. These bullets are explosive, going off automatically when they hit something or come close to hitting something with a sizable pool of energy within them. These explosions are small compared to Biscuit's normal attacks, but still destructive in their own right, especially in numbers.

It basically shoots bala’s, I’d like you to add in that this Daisy jaw strength works directly off your strength skill. Arrancar cannot eat to gain power so I’m adding this to Daisy, she cannot consume something and take it’s spiritual energy to add to Biscuit.

_
I'd like to say eventually the character could do what you wanted (well some of the things) when/if it gets zero tier but the app simply didn't warrant that.


Tier: N/A


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Biscuit [Arrancar, Complete] Empty Re: Biscuit [Arrancar, Complete]

Wed Sep 30, 2015 12:28 am
I feel bad for doing this, but I'm gonna have to ask to have this archived. You're right, I skimped out on this app and didn't put the effort into it really, so it probably only deserves something like 3 tier while what I was writing out was zero tier stuff (by the way this is not anything new for zero tier, just sayin). That, compounded with Biscuit really all being about fighting and having little to no character development, means everything hinged on the fights being extremely fun.

So why am I just giving up? Well in order to make any new character worth it, I would have to really put in a quality application, AND put in the effort into building her up and whatnot, and that's not what I intended. I don't have the time to really build up a new character while also going through school.

So, I'm sorry for wasting your time, if I can make it up somehow, just PM me.


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Wed Sep 30, 2015 12:33 am
[mod]Archiving this upon request.[/mod]
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