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 Upgrade to Lex's 1st Power Slot: Desert Fox/Spiritual Abilities (Complete)

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Lex Prailius
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Subject Post 1PostSubject: Upgrade to Lex's 1st Power Slot: Desert Fox/Spiritual Abilities (Complete)   Wed Feb 07, 2018 10:05 pm



» Name Of Character: Lex Prailius
» Link To Character: Lex Prailius: The Glitched Prophet

» Upgrading: I will be upgrading a lot of moves consisting of Lex's 1st Power Slot, the Desert Fox (Spirit) as well as adding a few techniques.

ALREADY APPROVED ABILITIES!

Name: Desert Fox (Spirit)
Description: This spirit is a dormant entity inside all living Prailius members, one that has no immediate use to any of the family until the person becomes spiritually connected to it. This can be done by meditation, erratic life-changing events, or a sudden extreme rise in emotion. From this point, the affected family members may be able to speak to the spirit entity within them.
Function: The Desert Fox is more of a spiritual guide to keep the Prailius from losing faith in their own abilities or falling into despair. This usually shows when a family member becomes depressed or bitter about things and the Desert Fox within them will begin influencing the member to bring them out of their negative state of mind. The most clear influence that the Desert Fox can give to each family member after this occurrence is the various states that he can give to the Prailius.

Name: Desert Fox: Aggro State
Description: Once a Prailius member becomes connected with the Desert Fox and is currently within combat for about three to five minutes with adrenaline pumping through them, they are able to reach a state known as the Aggro state, which is apparent through the red iris in the eyes.
Function: This state allows the member to withstand the adrenaline rush within their body for an extended period of time, where as a normal person can handle a cycle of adrenaline to pump through them for about two to five minutes, Prailius members are able to endure this state for ten to thirty minutes.

Name: Desert Fox: Awakened State
Description: Once a Prailius member becomes connected with the Desert Fox and has their emotion spike to an erratic level, they suddenly reach the Awakened state, which is apparent through the golden iris in the eyes.
Function: This state allows the family member to calculate all plausible mathematical equations. Anything ranging from muscle movement to running speed to reaction time to bullet speed, everything can be calculated perfectly. It is up to the individual Prailius member to reach a point in physical prowess in order to be able to react to things that they can see.

Name: Desert Fox: X Caliber Strike
Description: This move is performed by transferring an intensely dense form of the Desert Fox's spirit into one's hands before slashing them across their opponent's chest very hard in a 'X' like fashion before striking a palm towards their heart. This attack shows a large amount of silver spiritual residue burst out of the user's palm after striking the opponent directly.
Function: This move strips away part of the soul with each slash at the enemy before pushing both or just one palm very hard against the opponent, causing them to roll violently away from the user. They should most likely be instantly dead from this move due to having all parts of the soul successfully stripped away from the body.

Name: Desert Fox: Gate
Description: Through the user's understanding of the Desert Fox and perfect spirit control, they are able to expel a fraction of this spiritual energy from their body. Once done, the user will form this spiritual energy to make thick and multiple strings cross over each other to create a gate looking energy form. The user will implement a pushing motion to cause this 'spirit gate' to zoom towards their opponent. This spirit gate, called the Desert Fox Gate, can reach up to 30 meters high and 30 meters wide. This spirit gate travels at 300 mph.
Function: If this gate passes through anybody who is immoral, it will strip them of their soul entirely, forcefully pushing it out of the person's body to leave them without a soul or any other spiritual entities that were currently inside of them.

Name: Desert Fox: Lezar Gate
Description: Unlike with the regular Desert Fox Gate, this form of the spiritual move does not form as multiple crossed links of energy and slide towards the opponent and instead forms around Lex as a crossed mesh of spiritual energy. This energy sphere can expand out to about ten meters from Lex's body.
Function: This technique can stay on Lex for about three minutes, and after expanding out, it can hold its position for a full minute before having to shrink back a full meter away from Lex's body for another full minute before having to disappear entirely. Unlike the original Desert Fox Gate as well, this version can extract any person's soul that Lex desires, not just someone immoral.

Name: Desert Fox: Sapphire Eagle
Description: The user will more than likely get into a low crouching position before springing themselves into a powerful bouncing back flip somersault, angling their feet to strike the chin of their opponent. A release of spiritual energy can be added to this technique, and when it does, will release clearly visible remnants of royal blue energy from their legs and their feet to travel several meters in whichever direction the user chooses in front of them. (For example, the user may wish for the wave to travel forward or travel into the sky to attack an aerial opponent)

This may hit their opponent and do several different things to the opponent depending on the rank that is used of this technique. The actual spiritual energy that is sent from the users legs and feet accumulates all into one large royal blue energy wave that's size and power varies and depends on what rank is used. The energy wave is 5 meters long and can travel 25 meters in front of or above the user. This wave will knock the opponent back and cause light damage to the body. (Bruises, headaches, disorientation, possible fractures, etc.) as well as strip a chunk of the opponent's soul out of their body, expelling it from them to float and dissipate in a matter of seconds.

Name: Desert Fox: Enigma Slice
Description: The user of this technique will lift one of their legs, using their other leg as a strong base while they twist themselves slightly to rise their leg as high as possible. A release of spiritual energy is added to this technique, releasing clearly visible remnants of silver energy from their legs and their feet to appear in the exact trajectory that the leg travels for several seconds before disappearing. The energy wave is as long as the leg can swing upward and stays solid for 2 seconds.

Name: Desert Fox: Enigma Blade
Description: The user of this technique will bring their arms back before quickly slinging both of them forward. The true nature of this technique will be revealed, and when it does, will release clearly visible remnants of royal blue spiritual energy from their arms in a perfect buzz saw like form to travel several meters in whichever direction the user chooses in front of them. (For example, the user may wish for the wave to travel forward or travel into the sky to attack an aerial opponent) The energy wave is 5 meters long and can travel 25 meters in front of or above the user. This wave will knock the opponent back to cause light damage to the body. (Bruises, headaches, disorientation, possible fractures, etc.) as well as strip a chunk of the opponent's soul out of their body, expelling it from them to float and dissipate in a matter of seconds.

Name: Desert Fox: Sniper (A)
Description: The move itself works when the user's spiritual energy is used mainly as bullets being fired from their body or from already expelled spiritual energy bits after the use of the Desert Fox: Expel. Usually from the index finger that is pointed like a gun at the opponent, sharp powerful bursts of spiritual energy can be blasted towards them. Each energy bit can travel up to 300 mph and after making contact with the opponent's body, will paralyze whatever part of that body is hit (the affected area can grow several inches after contact, eventually paralyzing that entire limb or section of the body) for 5 posts in total before it wears off. With each post, the affected area grows ten inches in area until the third post where the entire limb or specific section of the affected area becomes paralyzed regardless. The A variant of this technique is ideal for light-hearted fights or spars with its more non-lethal techniques for the desire to only disable or neutralize the enemy.

Name: Desert Fox: Sniper (B)
Description: The move itself works when the user's spiritual energy is used mainly as bullets being fired from their body or from already expelled spiritual bits after the use of the Desert Fox: Expel. Usually from the index finger that is pointed like a gun at the opponent, sharp powerful bursts of spiritual energy can be blasted towards them. Each energy bit can travel up to 300 mph and unlike the A variant, is very deadly when making contact with an opponent's specific body parts. If contact is made near any organ of the target, Lex has the potential to explode this sharp and intense form of spiritual energy that is lying dormant into their body, instantly disrupting and exploding their organs to no longer exist (as it evaporates the organ entirely) if contact is made nowhere near an organ, than it will simply cause the effects of the A variant of the sniper technique, paralyzing whichever part of the body but much more slowly. The paralyzing effect only grows 3 inches from the affected area and only lasts 3 posts instead of 5. The B variant of this technique is ideal for assassination attempts or for quick and clean executions, if Lex is rather busy and doesn't have time to fight multiple people at once or he is running out of time on something.

Name: Desert Fox: Expel
Description: This technique is performed when the user distributes and spreads their own spiritual energy as small bits all around their body into the immediate surrounding area. Because of the energy being intensely compact, any viewer of this act may see these energy bits to look dark blue. However, once these energy bits are used for any purpose, the color will become a light grey color. These energy bits are able to become mobile with the user around them if the user decides that they wish to move towards another location.

The actual form that Lex prefers to use this technique is through the spreading out of the expelled energy in a tight and compact or loose and spread out dome format. It's only natural that he will try and spread the energy bits far enough (usually 15 to 20 meters at average) away from themselves or other comrades that are within this ‘spirit dome.’ He can expel up to 100 energy bits at one time. Note: Whatever technique that is used dealing with these energy bits costs no amount of extra energy to perform.

Name: Desert Fox: Adrenaline Shift
Description: This technique is performed when Lex uses the spiritual intensity from the Desert Fox within him as a medium to distribute large amounts of adrenaline throughout his desired body part or throughout his entire body. This move can only work after he has reached the Aggro State of the Desert Fox. What this technique does is allow Lex to have greater reflexes, possess better response and reaction time, and possess a temporary boost in strength. It takes up to 3 posts for normal use, 4 posts for temporary damage, and 5 posts for some form of permanent damage to the body.

Lex's body will serve as optical illusions as fading images of him will usually be what is left of his quick movements. Lex's movements will no longer be able to be seen correctly under normal circumstances (against people who don't have the highest form of heightened senses) His moves seem glitched and lagged tremendously, and cannot be predicted usually in most scenarios. Movements that have been made moments before will be seen quite clearly 2 seconds later, usually in a direction that does not pertain to any hitting area of value. (Lex will seem to be attacking or firing at certain directions at random, but the attack is still aiming directly for the opponent's body) If able to be seen still through some sort of technique, the amount of spiritual being used at the time will still make the user seem lagged tremendously by 2 seconds in Lex's actions.

Name: Desert Fox: Frag Grenade
Description: After Lex performs the Desert Fox: Expel, he can then make his spiritual energy explode rapidly into harmful and lethal blasts of energy, creating extreme explosions that look like light grey energy explosives. Lex can choose whether to detonate each of these energy bits into separate explosions or all at once simultaneously. (The blast radius normally is 30 meters range max unless specifically trying to put less effort into the blast radius) There is two ways that that the spiritual energy can explode, which can be the loose form or the controlled form.

UPGRADED ABILITIES

Name: Desert Fox (Spirit)
Lex's Current Spiritual Energy: 300 SE
Post Limit: Passive N/A
Cooldown: Passive N/A

Name: Desert Fox: Aggro State
Cost: 50 SE
Post Limit: Passive N/A
Cooldown: Passive N/A

Name: Desert Fox: Awakened State
Cost: 50 SE
Post Limit: Passive N/A
Cooldown: Passive N/A

Name: Desert Fox: X Caliber Strike
Cost: 10 SE
Post Limit: 2 per post
Cooldown: 2 posts

Name: Desert Fox: Gate
Description: Through the user's understanding of the Desert Fox and perfect spirit control, they are able to expel a fraction of this spiritual energy from their body. Once done, the user will form this spiritual energy to make thick and multiple strings cross over each other to create a gate looking energy form. The user will implement a pushing motion to cause this 'spirit gate' to zoom towards their opponent. This spirit gate, called the Desert Fox Gate, can reach up to 50 meters high and 50 meters wide. This spirit gate travels at 500 mph.
Function: If this gate passes through anybody who is immoral, it will strip them of their soul entirely, forcefully pushing it out of the person's body to leave them without a soul or any other spiritual entities that were currently inside of them, leaving them paralyzed for over 10 posts. For spiritual entities, this gate will paralyze ALL entities for 5 posts, but keep them intact.
Cost: 25 SE
Post Limit: 1 per post
Cooldown: 6 posts

Name: Desert Fox: Lezar Gate
Description: Unlike with the regular Desert Fox Gate, this form of the spiritual move does not form as multiple crossed links of energy and slide towards the opponent and instead forms around Lex as a crossed mesh of spiritual energy. This energy sphere can expand out to about 25 meters from Lex's body.
Function: This technique can stay on Lex for 5 posts, and after expanding out, it can hold its position for a full minute before having to shrink back a full meter away from Lex's body for another full minute before having to disappear entirely. Unlike the original Desert Fox Gate as well, this version can extract any person's soul that Lex desires, not just someone immoral. And unlike the original Desert Fox Gate, this will paralyze ALL entities for 7 posts.
Cost: 30 SE
Post Limit: 1 per post (stays active around Lex for 5 posts)
Cooldown: 10 posts

Name: Desert Fox: Sapphire Eagle
Cost: 10 SE
Post Limit: 1 per post
Cooldown: 1 post

Name: Desert Fox: Enigma Slice
Cost: 10 SE
Post Limit: 2 per post
Cooldown: 1 post

Name: Desert Fox: Enigma Blade
Cost: 10 SE
Post Limit: 7 per post
Cooldown: 3 posts

Name: Desert Fox: Sniper (A)
Cost: 2 SE
Post Limit: 10 per post
Cooldown: 1 post for every 2 shots

Name: Desert Fox: Sniper (B)
Cost: 3 SE
Post Limit: 10 per post
Cooldown: 1 post for every 2 shots

Name: Desert Fox: Expel
Cost: 10 SE
Post Limit: 1 per post
Cooldown: 3 posts

Name: Desert Fox: Adrenaline Shift
Cost: 25 SE
Post Limit: 1 per post
Cooldown: 4 posts if used for 3 posts, 3 posts if used for 4 posts, 2 posts if used for 5 posts

Name: Desert Fox: Frag Grenade
Cost: 1 SE (per explosion)
Post Limit: 10 per post
Cooldown: 2 posts

NEW ABILITIES

Name: Spirit Wall
Description: This move can create multiple walls of spiritual energy simultaneously from any position within a 500 meter range of the caster. It's maximum height and length range from 50 meters high and 50 meters long. This acts as a barrier to defend against attacks like Ceros.
At 2 tiers above it, it will barely stop the attack, if at all.
At 1 tier above it, it will withstand the attack for one post, already cracking. The next post will fully destroy it.
At the same tier, it will withstand two full attacks before cracking, the next attack will destroy it.
At 1 tier below it, it will withstand four full attacks before cracking, the next two attacks will destroy it.
At 2 tiers below it, it will withstand six full attacks before cracking, the next three attacks will destroy it.
At 3 tiers below it, it will withstand eight full attacks before cracking, the next four attacks will destroy it.
Cost: 5 SE per wall
Post Limit: 3 per post
Cooldown: 3 posts

Name: Siphon
Description: This move allows any user to be able to siphon their own spiritual energy into a magical or physical ability, allowing them to make ineffective moves like elemental abilities or augmented physical attacks now affect spirits within the Bleach Universe! From wind, earth, light, and dark attacks, to bullets, missiles, punches, and kicks, this move will make many NORMAL abilities and tech now effective, but at a cost to their own spiritual energy.
Cost: 30 SE (to Siphon moves for the entire topic)
Post Limit: 3 per post
Cooldown: 5 posts

Name: Signature Suppression
Description: This technique allows the user to suppress the spiritual energy signature that they give off, making themselves completely undetectable through 'aura', 'ki', spiritual energy, and the likes if they're not using any other spiritual related techniques. Due to the effectiveness of this move, they will be able to use in a stealthy manner if another person doesn't have other means to find out their presence. Once activated, this technique is continuous until either purposefully turned off or another spiritual technique is performed, interrupting this one.
Cost: 10 SE
Post Limit: 3 per post
Cooldown: 5 posts

» Why: The upgrades are due to possible problems of overuse or inconsistent 'charging' of moves that might tempt me or other users who might get this power to abuse it in some way. The new techniques are due to Lex's realization that most of his spiritual techniques do not mesh well with defensive measures over multiple people, so he trained/is training for these new techniques.

» Extra: [Anything extra to add?] -Will be adding a cost system-
-Will be adding better and more refined details to existing moves, look closely as some will have extended range or speed than what they have previously-
-Will be adding cooldowns to existing and new moves-
-Would like an official answer if it's ok if Lex can train his spiritual pressure to also build up his Spiritual Energy Pool (will start off at 300 SE)-


Last edited by Lex Prailius on Thu Feb 22, 2018 5:20 pm; edited 7 times in total
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Lex Prailius
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Subject Post 2PostSubject: Re: Upgrade to Lex's 1st Power Slot: Desert Fox/Spiritual Abilities (Complete)   Wed Feb 14, 2018 2:05 pm

bump
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Henrex
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Subject Post 3PostSubject: Re: Upgrade to Lex's 1st Power Slot: Desert Fox/Spiritual Abilities (Complete)   Wed Feb 21, 2018 6:42 pm

[adm]Alright, there are a couple of glaring issues that need to be fixed. Firstly, this isn't in the right format when submitting power upgrades. You must use the power upgrade template so that staff can properly check over what you wish to upgrade. A link has been provided in the bolded text. Secondly, all of these -- outside of what I assume is the core power of this set of powers, "Desert Fox (Spirit)" -- need a post limit and cooldown. [/adm]
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Subject Post 4PostSubject: Re: Upgrade to Lex's 1st Power Slot: Desert Fox/Spiritual Abilities (Complete)   Thu Feb 22, 2018 3:10 pm

All problems should be fixed on this application.
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Subject Post 5PostSubject: Re: Upgrade to Lex's 1st Power Slot: Desert Fox/Spiritual Abilities (Complete)   Thu Feb 22, 2018 5:30 pm

[adm]After the changes made, this is approved.[/adm]
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