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- on Fri Oct 05, 2018 8:22 pm
- Search in: 2016-2020 Applications
- Topic: VIZ 2.0 (WIP) [2018]
- Replies: 1
- Views: 1377
VIZ 2.0 (WIP) [2018]
THE ARRANCAR TEMPLATE
Enter The Arrancar
非再生可能
非再生可能
I. Basic Information
» Name: VIZ
» Age: 615
» Gender: Male
» Association: No organization at the moment. He however owes his life to Zen for finding him in Hueco Mundo, so he is quite fond of the Shinigami.
» Appearance Written: [What does your character look like? Write it up]
» Appearance Image: [Put an image of your character here if you have one]
II. Personality
» Personality: Pink frosting runs through my veins.
He tends to be very happy all the time and just wants to have a good time. He can also be very narcissistic at times and he shows this in battle when ever his clothes gets damaged and is sent into a rage like state. Because he was tortured in the process of becoming an arrancar whenever he sees someone being tortured he tends to remember what he locked away in his subconscious and becomes deeply scared of everyone around him and seals himself in a crystal like rosebud.
III. History
» History: During the peak of the Edo period in Japan Viz was a happy beautiful 24-year-old full of life an energy. He was know to be the town rule breaker and go against the norms of society but that didnt matter to him at all. One spring day he was swiming in the lake when he saw a man and they both imediately fell in love with each other. That man also told Viz that he was the emperor and soon enough Viz became the emperors right hand man. But when the Emperor saw viz being friends with another guy he gave the order that Viz be killed immediately.
After hearing this viz felt betrayed and after his death he wandered around aimlessly until his Soul chain almost ran out. There a shinigami called aizen perform the soul burial on him and Viz was sent to the spirit world there he was admitted into the Shinigami academy. After he graduated he was sent to Aizen's squad. After the years Viz created special Kidō that he called Spirit Storms and Spirit Rushes, all with the help of Aizen.
This caused Viz to fall in love with Aizen, something that Aizen used to his favor. He tricked viz to defect from the soul society and join him in Hueco Mundo. But Aizen had special plans for Viz, he wanted to run tests on Viz*
This test was to make a sort of hybrid between an hollow and a Shinigami this creating the ultimate warrior by converting a hollow into an arrancar. viz endured years and years of immense torture and hollow absorptions and at the end it "turned Viz into an arrancar, but not the powerhouse that Aizen wanted.*
But just like the Emperor, Aizen betrayed him and threw him out like garbage after the experiments failed.And now using his new found powers he escaped Hueco Mundo and left for the human world as he vowed he would make aizen pay for all the damage he has caused. He heard of Aizens death quickly after he was killed but Viz didnt celebrate or anything because many of his friends were killed too, *shinigami and hollow alike*
That was 400 years ago.
*Eventually a shinigami called Zen found Viz in Hueco Mundo alone and after hearing Viz's story Zen "adopted" Viz and they both live in Sukai KArakura together like brothers.
IV. Equipment
» Equipment: [If your Arrancar has any equipment? Put it here. If they don't, skip this section.]
V. Racial Techniques/Abilities/Skills
» Racial Abilities:
Shiro Kokoro (White Heart): Special cero attack. Viz charges a white, heart shaped cero from his hollow hole. While it is based on his Cero ability strength, the ambient reiatsu can affect its power. This only gives it a maximum of a moderate increase in its charging speed and power. The basis of this special cero is how easily he was sucked into relationships in life, only for them to end in disastrous ways.
Saigo Jounetsu (Last Passion): After sustaining damage that surpasses his Hierro, Saigo Jounetsu kicks in. Viz starts glowing a red hue and his Hierro can defend against the same amount of force that made broke through his Hierro. This only works once per thread, VIZ cannot choose when it activates, and at a maximum, doubles his Hierro strength.
VI. Sealed Powers
» Zanpakutô Name: Rosa Oscura (Dark Rose)
» Zanpakutô Appearance: It is a rapier with an ornate rose styled handguard. The entire sword is pitch black.
» Unique Power: Due to his dual nature he has two power themes. Sorrow and Love.
Nayamashii Gyoushi (Seductive Gaze): Viz's eyes turn pink and he starts looking into the opponent’s mind trying to find weak spot. This can also be used to investigate the opponent’s mind to find information if the opponent is at the same level of strength as Viz. This can also be used to control lower level hollows and other simple-minded things such as animals. Completely useless is the opponent has a strong will.
Kanashi Me (Sorrowful Gaze): Viz’s eyes turn a deep blue as he looks into his opponents’ eyes. This causes the opponent’s thoughts to divert to painful memories that would cause them sorrow. This causes them to re-live the memories, in a way. The memories will haunt them, creating distractions for 3 posts. The higher the opponent’s focus the less effective this ability is.
Spirit Rush: These are less powerful kido, Each element has 3 different rushes; offensive, defensive and healing.
Spirit Rush: Fire
#1 Crimson Flame: A small blast of fire hits the target
#2 Fairy Fire: A protective flame Lessens the effect of fire attacks and burns things on contact.
#3 White Flame: Warm fire heals small wounds.
Spirit Rush: Water
#4 Aqua Crush: Globs of high pressured water attach to the target and apply pressure to it crushing somethings.
#5 Bubble Barrier: A bubble of water surrounds the caster, it absorbs hits and when it pops it can cause some of the damage to be inflected to things around the bubble.
#6 Wonder Water: Healing Water surrounds the target. It has a very weak healing effect but is great at removing impurities from anything that isnt destroyed by water.
Spirit Rush: Wind
#7 Air Trap: A Whirlwind surrounds the target causing it to be trapped inside. The bigger the target the longer the caster has to concentrate to make it. ( The whirlwind caps at 100 feet per tier after 4 [ meaning 4,3,2,1,0] it takes 1/4 of a post to concentrate 25 feet. If use instantly it creates a 10 foot whirlwind.)
#8 Wing Safe: Semi-transparent wings form around the user, protecting from physical attacks.
#9 Healing Wind: A calm colored wind blows through the area healing everyone in the area, no specific target. It heals everything in the area even enemies. 15 foot radius column (30 feet wide, 30 feet tall)
Spirit Rush: Light
#10 Light Flare: A burst of light is thrown at the target and it explodes on contact. Even though it looks like light but it is actually a ball of concentrated reiatsu.
# 11 Radiant Shield: A yellow shield surrounds the area around the target protecting from non-physical attacks. The Size can vary but it does not exceed 30-foot sphere.
#12 Healing Burst: A Burst of light heals and purifies things in a 15 foot radius (30 foot sphere). It heals everything in that area even enemies.
Spirit Rush: Darkness
#13 Demons Lance: A sharp lance of solidified darkness is thrown at the target.
#14 Anti- Matter: A very thin black plane forms in front of the caster that explode on contact, not damaging the caster.
#15 Miasma: A dark cloud surrounds the caster. The dark cloud contains poison that could paralyze, damage, or blind those caught in it except for the user. It is temporary. For every post they are inside they are inside the cloud they poison effects last for that same amount of time.
Iseki no Shinigami: It’s Showtime, Mahou! (It’s Showtime, Magic!)
Viz Gets his shinigami clothes back and enters pseudo-shikai state (as he is no longer a Shinigami). He gets some magic trick themed abilities based on his former Shikai.
Cut the Deck: VIZ creates a deck of cards and shuffles them for a few seconds before creating a cone of extremely sharp cards. The cone is 30 feet long, and 30 feet wide (at the end of its range).
Here he has access to special Kidō that he created when he was still a shinigami.
Spirit Storm Kido: Most of them are offensive unless specified. They are very powerful and only highly trained people can learn them. Viz created these because of his high level of reiatsu and since these kido consume so much reiatsu they were good way of getting rid of it, and many times they can be uncontrollable.
Spirit Storm #1: Blazing Inferno
Effect: Giant pillars of white and red fire erupt from the ground (or air) around the target. Each Pillar is about 15 feet in diameter and 50 feet in height.
Incantation: " Oh mighty gods of flame let your anger surge and and reach a fever pitch of doom, Blazing Inferno!"
Spirit Storm #2: Watery Grave
Effect: A torrent of water falls from the sky and the initial water does nothing but after a while the water turns into sharp spikes. Impailing whatever its touching.
Incantation: " Oh raging waters take back what is rightfully yours in an embrace of pain and suffering, Watery Grave!"
Spirit Storm #3: Withering Gale
Effect: A Storm of cutting air is thrown at the target. It weakens the physical strength of the object hit by it. The user points at the target and a twister extends from the users hand toward the target. It works in a way similar to Hadō 58, Tenran but is is much more powerful.
Incantation: "Oh Crazed winds rip the world to shreds in your maddening turmoil, Withering Gale"
Spirit Storm #4: Searing Radiance
Effect: A big orb of pure light is shot at the target. The sheer radiance of the light can blind those not strong enough. It has a very slight homing effect but controlling it is very time and energy consuming since it moves very fast. It is the most powerful Spirit Storm and drains a lot of the users energy. The size depends on how much reiatsu is used but caps out at 30 feet.
Incantation: " Oh shining heavens let your judgement be seen by those that seek your punishment, Searing Radiance!"
Spirit Storm #5: Dark Chasm
Effect: Small black orbs are shot out and follow the target. When they hit a body part they leave a dark spot that starts causing extreme pain to the target. As time passes the pain gets progressively worse until it is unbearable and eventually their body part can no longer function. It is temporary as it takes reiatsu to maintain.
Incantation: "Those souls that have died in vain will dump all of their suffering on you, prepare yourself for upper Damnation, Dark Chasm!"
To call the effect off the caster says: "Their suffering has ended and so has yours."
VII. Resurrección
» Resereccion Name: Rosa Oscura
» Resereccion Release Phrase: Shi (Die), Rosa Oscura
» Release Actions: [What do they do to release their sword? If any.]
» Resereccion Appearance: Dark smoke surrounds him. After it clears he is surrounded in black rose petals and body is surrounded in a thorny knight like armor he has a rapier hilt with no blade on it. Here his all his plant abilities are augmented and his armor provides a very high rate of protection. The rose petals around him serve as his blade and can command them to attack in any way possible.
» Resereccion Abilities: [Explain the abilities and powers that your Arrancar gets in their form.]
I. Skill Sheet
(To Find Out about what these skills are for, please READ THIS THREAD before you try doing anything to it. After you have read it, do not fill your skills out until a staff member has graded your thread. The staff member checking your app will also give you Will Skills in which you can add to your app when approved. Click the spoiler below to see what tier gets what kind of skills.)
- Spoiler:
- 6-Tier: Allowed all beginners.
5-Tier: Allowed all beginners.
4-Tier: Allowed 1 Adept, 3 Beginner
3-Tier: Allowed 3 Adept, 1 Beginner
2-Tier: Allowed 2 Advanced, 2 Adept
1-Tier: Allowed 1 Elite, 2 Advanced, 1 Adept
0-5 Tier: Allowed 1 Elite, 3 Advanced
NOTE: There can be exceptions you can discuss with staff if the character's themes and masteries etc, are better suited to a different configuration. Let us know when after we approve your character if something along those lines is something you want for your character. e.g If your character isn't particularly quick but the force in their strikes are massive, so you could take a hit to their speed and drop it a level in exchange for raising your strength
General Skills
- Durability: Elite/Advanced/Adept/Trained/Beginner/Untrained
- General Speed: Elite/Advanced/Adept/Beginner/Untrained
- Strength: Elite/Advanced/Adept/Beginner/Untrained
- Weapon Skill: Elite/Advanced/Adept/Beginner/Untrained
Racial Skills
- Perquisa: Elite/Advanced/Adept/Beginner/Untrained
- Sonido: Elite/Advanced/Adept/Beginner/Untrained
- Cero/Bala: Elite/Advanced/Adept/Beginner/Untrained
- Hierro: Elite/Advanced/Adept/Beginner/Untrained
Will Skills
- Willpower/Determination: Elite/Advanced/Adept/Beginner/Untrained
- Mental Deduction: Elite/Advanced/Adept/Beginner/Untrained
- Focus: Elite/Advanced/Adept/Beginner/Untrained
IX. Role Play Sample
» Roleplay Sample: [Please show us how you role play by either posting a previous post from another site or creating a new one. We do this so we know your RP skill. If you already have an accepted, you need not do another RP sample]
END OF THE POST
- on Wed Jul 04, 2018 7:00 pm
- Search in: Announcement Archive
- Topic: Site Newsletter Issues
- Replies: 3
- Views: 1510
Site Newsletter Issues
PLATINUM HEARTS NEWSLETTER
SITE NEWSLETTER ISSUE #3
I. Topic of the Newsletter
Since this staff meeting was conducted abruptly and with very specific topics in mind to address, the primary topics we discussed are pretty few, and the bulk of our meeting was addressing these few topics with heavy consideration. That said, this newsletter's gonna be pretty brief, and chances are the next one will have much more stuff to cover and subsequently outline and spread out in another newsletter. So, without further ado:
LINK TO LOGS: Staff Inactivity and Grading Discussion Logs
II. Intrapersonal Recap
Staff Inactivity: This topic was much more direct and specific than any =interpersonal topic we've had before, but it needed to be addressed. The majority of the conversation was hashing out the concerns of the member-base regarding inactivity of individuals on the staff team. We had a few resolutions come from this, ones that will hopefully have a lasting impression and properly achieve the goals of our staff team, as well as reinstating some faith in the staff team in areas we've been lacking in.
Staff Issues Channel: The main resolution from our discussion was the establishment of the Staff Issues Channel. Right under staffhelp, the purpose is to give members a platform for which to address issues they have with staff in any sort of manner. Reason being, it can be hard to approach us for certain things, and some people outright don't know that you can approach us for these things. It needs to be known, while staff hold a lot of executive and administrative power on the site, it's ultimately for the benefit of the site, and as a result we also need members to hold us accountable for things we aren't doing, that we can and should be doing--or vise versa. Hopefully Staff Issues enables that better.
Grading Inconsistency: Another topic addressed that members brought up was the inconsistency of grading staff has. Though it's inevitable that we are going to have differences in our grading of characters, equipment, upgrades, etc., it's an area of concern that the difference is blatantly large, to the point where you could potentially ask a staffer to grade your stuff with the intent of taking advantage of their leniency, or conversely take advantage of their strictness if you're the self-critical type. To respond, within this week staff will have a character application picked out for all of us to individually and separately grade. Later, we'll compare and contrast the differences of our results, and use what we find to build a better grading guide and rubric, hopefully closing that gap as much as we can.
To-Do List: We made a to-do list for this week--and this may be a habit we'll carry over into other meetings depending on how it works out--as an outline of what work we need to get done individually in efforts to point out to each staff member what sort of things need to be done. Even with the staffhelp channel, it can be difficult to recognise what needs to be accomplished on site outside of long-term projects which won't see immediate results and fruition, so when unchecked apps or face claims is left empty, knowing what areas we can be proactive in can be difficult to pin-point. I'll publicise the To-Do List here to let members know what we're going to be getting done as well, this way it will be known whether or not we really did accomplish these tasks; as always, hold us accountable for our responsibilities.
Frost:
- Staff Bot
- Work on Traditional Demons and Demon Racials
- propel events
S_E:
- Work on characters
- plots, etc., my own member work
- Progress Iramasha Union and K-World once i get the two characters for them done
- Do the new site newsletter
Henrex:
- Shinigami Racials
Dark:
- finish Seha with Jay
- Grade Suzu
- mission for Shadow Fall with Arianda as a Grand Duchess
- discuss with Taichou and Lillian on participation in Shadow Fall matters
- make racial synopses on demons
Shizuo:
- Arrancar Racials
- Get Extinguishing Hope done and move on with Inami activity
- Get posting with Mana topic
JJ:
- Update Vizard Racials
- Make Gotei Mission for Stealth Force sabotaging Demon World
- Gotei Newsletter
Staff Changes: The reason for the To-Do List naturally correlates to the issues brought up with staff inactivity, and we've resolved to make some changes with our roster, most of these changes being potential, one of them having already been put into practice. In lieu of Chiraisu's inactivity as a whole on PH as a result of IRL priorities taking hold of most of her time, she's for the time being relieved from her staff duties. When life is more manageable for her and the opening is in place, she may be given another chance, but for the time being it's found by herself and ourselves in her best interest to not having Platinum Hearts be a place of duty for her. On the other hand, unless their activity is brought up to par and showcased, other staff members may be let go of as well, however this next week will be something of a warning period or second chance, as it's not fair to abruptly blindside them with an out of nowhere ultimatum without some degree of prior notice.
III. IC/OOC Changes
IC Consequences: Some members brought up a good point of many in-character interactions that generally make no sense, or wouldn't be conducted so frivolously or easily, going by without a care for the gravity of their situation. In general, there's been a lack of consequence for in-character interactions, and while there's going to be a level of leniency in keeping things consistent in-character, seeing as this is just an RP forum where we all gather to have fun and write in a foreign world, at the same time there still needs to be a level of sensibility held. For that, we're going to be addressing some characters and relationships, actions, or position on-site that would rationally speaking hold a level of consequence for it in response to some other aspect of the characters' lives.
END THE INFORMATION THREAD HERE
- on Sun Jun 24, 2018 1:28 am
- Search in: Announcement Archive
- Topic: Site Newsletter Issues
- Replies: 3
- Views: 1510
Site Newsletter Issues
PLATINUM HEARTS NEWSLETTER
SITE NEWSLETTER ISSUE #3
I. Topic of the Newsletter
It's about time I put up another newsletter, and this one will double as being a recap of all the topics discussed in the memberbase meeting, as well as topics went over by staff in their subsequent private meeting--though many of the topics in the staff meeting were about answering the memberbase meetings. Nevertheless, there are a lot of topics to cover, so let's just jump straight into it. By the way, if you want the logs on the discord memberbase meeting textchannel, we have that too.
https://www.mediafire.com/file/i31oo7j6kk5sv5q/Bleach_Platinum_Hearts_Server_-_memberbase_meeting_text.html/file
II. Intrapersonal Recap
Current Staff: The first topic brought up during the memberbase meeting, and a real important one to assess how the current roster matches up to the members from their viewpoint. There was some good stuff gone over, some stuff we could work on, but for the most part the reception seemed positive. I'll recap what was said for each person mentioned and general things staff have done well on or can improve.
General Opinions: MWD said he wanted Xat back, but thankfully since it's MWD we can just outright invalidate what he said (Kappa). That aside, it seems like most of the members who commented are at a consensus that we've been doing well so far, with some minor logistics and improved interaction with the memberbase to pick up.
Frost: Someone said they'd like to see him interact with the members more. This is something Frost has been working on for a while now, and in spurts he gets engaged, though a lot of the time IRL loads have him preoccupied, which is understandable. IRL will always take precedence over RP. Hopefully this summer he can get some time to interact with the member base more.
S_E: People mainly said I do well with application checking, and that I thoroughly look through the apps without outright denying portions, and instead working to get these abilities at an approvable status as well. That said, I still feel like I can work on getting people's apps to meet the standard at which they wish to be able to RP at, despite it being a larger workload for both of us. Other than that, I feel like I need to work on my IC activity a lot more.
Chi: People just flamed Chi, smh.
What can we improve on?: It's been said there's quite a bit of clutter on the board, specifically in the character creation section in terms of racial specs being split apart more than necessary, or the organisations being all over the place with their information. In response, Frost and I have worked on condensing the boards and threads, over all cleaning up navigation on the site.
Outside of that, the Mass Archival situation is still there. To answer that, we moved the board into the normal archives board, and I personally went through a large amount of MA apps, as well as coordinated the Activity Check to know which apps needed to be archived as the people who owned them would no longer be active on PH.
Another subject was a disconnect after joining, mostly referring to not knowing what to do once the first character has been approved. In response, we've been working on a FAQ guide, some synopses guides, as well as information guides to just generally make it easier for newer members or those with lesser understanding on the site more better consume the information and integrate into the community.
Someone commented on staff members not being as expansively involved with the orgs, which is something harder to fix. Especially since we've taken the staff members and had them put more focus individually on the organisations they have characters in, so it makes it easier from both an OOC and IC standpoint to get involved and spark activity. Hopefully in the coming weeks we can get more characters or events out there for everyone, not just staff members, to get more involved in everything across the site.
A big subject is making more missions, especially for lower tier characters. As it is, some have said it's difficult to participate in larger events without a zero-tier, and this has been an issue before in the past, so we'll definitely be getting more missions catered to a lower tier crowd to be able to get them progressed as characters as well as more involved. And this shouldn't just be done for lower tier characters, but with neutral characters as well.
What are we doing well?: People have said we've done well to greet new members and maintain activity on site. We've also done well for the most part in terms of checking applications, and just generally being on top of our responsibilities as a whole, performing professionally, not exhibiting favouritism, and getting things done in a timely manner.
Old Staff: A bit more of a touchy subject, but one Frost brought up--I presume for closure and to end any speculation or floating words in the air. And, most of the opinions stated was that things felt too serious, as if this wasn't a place to RP but some place where you had obligations for. Which, in a sense was understandable, and there's an expectation to responsibly handle what you signed up for, but at the same time PH ultimately is an online community where we have fun as a hobby and connect with one another, and I suppose moving forward we should really focus on that aspect.
III. IC/OOC Changes
What Orgs and Races need help?: A subject we went over to see which areas on the site could use some improvement and activity to help interactions throughout flourish better. We got some good feedback on this, and are jumping towards getting things moving along in response.
Race: One of the races we were told need some focus on helping is the Iramasha, which makes sense. They've been a longstanding race on here, and in construct are beings that easily rival Shadow Fall and demons as a whole; it's unfortunate that attention hasn't been put on them, and hopefully we'll be able to do something with this by making the information on their race easier to understand and easier to create.
Another race were Quincies. As it's known, I personally don't care about Quincy, they're the abominable cousins of the Human Master Race, but it's a race of interest that members have asked for hopefully seeing more activity for them, and that being said, we'll be looking to get them out more and better describe their evolution as a race apart from canon, since they're comparatively underdeveloped and much of their higher-tier content revolves around the 1000 year war arc from canon that never happened on PH.
Finally, werebeasts, another abominable sub-race of the Human Master Race that I personally don't care about. That said, just like Quincies, it was brought up as a race of interest, and in light of that Crow has noted getting on making them better equipped for 2018, hopefully with the help of JJ as the co-creator of the race.
Organisations: Naturally, if Iramasha are a race of interest brought up, the Iramasha Union are to follow. We'll be trying to get them active as one of the few orgs that would on equal terms be capable of contesting with Shadow Fall, and furthermore put them as key parties in the upcoming events, as well as condensing the information in their org threads (which we've already started on) to make it easier to make characters for them. Frost and I have discussed what we should do moving forward, and we'll be implementing these actions in the coming weeks.
Another organisation of interest is K-World, and thankfully there are some people with interest in it, to include myself and Taichou, as its the only other antagonist organisation on site at the moment, though their relationship with Shadow Fall is best described as "rocky". I've discussed things with Kyle in terms of what he's comfortable with moving forward, and for the most part we can begin to get the ball rolling for K-World, so hopefully there's some activity and further interest generated there.
Vandenreich is another subject of interest, though they aren't an organisation but a faction. The parties involved, namely Crow, Owl, and Shizuo, as members with positions in the Vandenreich, will be in charge of getting them to move forward, and discussions on their inclusion with the upcoming events has already been discussed with some conclusion.
Finally, the Vanguard, Vizard Corps, and Yayjuu were all discussed, but seeing as there will be a merger coming around, the anticipation for activity to be generated in them as an Earth-based protagonist force seems like a given, so once that gets done and their overall revamp is put into play, we'll see where things go before getting on with putting additional efforts.
Events for the races and orgs?: You can expect all these orgs to have things along the lines of recruitment missions, for both new and existing characters, and condensation of their information threads to make them more accessible. The rewarsd involve Platinum Points, tier leniency to match up to the positions, and in general some missions for them to get started off in the orgs and inspire activity.
People for Positions: During this subject, we talked about who was interested in getting positions in organisations and who people recommended for these positions, mainly to give them an IC status that helps promote activity for the organisations, as well as giving them opportunities to have some decisions and say in the way the orgs move. The intent is to help keep organisational activity organic and allow members opportunities for management and leadership roles, give them easier access to creating missions and events for the org, and overall promote activity for the whole site.
Recommended People: Gin was a recommendation, seeing as he has org-leader level characters as well as an interest in hollow independence from Shadow Fall, a large factor in the chaos revolving around the organisation. Things have been discussed with Gin in terms of getting his side of the event moving forward, and it's mostly a waiting game for other important prologue events.
Kai as the de facto leader of Vanguard more or less, as well as the most active leading character in the organisation, and especially with activity revolving around Vanguard; unfortunately, with Extinguishing Hope and the upcoming Summit, it's also a bit of a waiting game to see that move along.
Absentee and Crow have both expressed interest in things moving forward with the Gotei, as well as the recently returning Rawk as he's another captain in the Gotei; there's been discussion with both in terms of creating tangible progress and interaction for the organisation; you can expect actual things to happen in the coming weeks, though naturally they won't be publicly discussed until it actually happens.
Interested People: Taichou mentioned willingness to get involved in both Shadow Fall and K-World leadership, and I personally approached her asking about how she'd like to go about this. That said, thankfully since I also got into contact with Kyle concerning K-World, we can have some missions come up in the next few weeks to be involved in the event prologue.
Lillian expressed interest with Khalaism, and as JJ and Frost are the main members in the site dealing with the religion, it'll be up to them to be in contact with Lillian to see what sorts of things they can accomplish together.
Rook also expressed interest in K-World, and just like Taichou I personally got into contact with him to see what we can do regarding that.
All in all, we're still open to members expressing interest in getting involved, and for those who even aren't yet adapted or fully aware of all the things generally expected of leadership level characters to know, there's opportunities to be trained up to the appropriate level of understanding.
IV. Resolving Issues
Demons Overpowered: Several members earlier this month brought up a general concern with the power level of demons in general on-site. They have resources, they have a god on their side, and their main organisation at the moment is easily and uncontested the strongest organisation at the moment. So, it was a topic of discussion for staff, and here's what we have for that.
Why are they the strongest?: Well, demons aren't literally the strongest--in concept, at least. It just came up to be this way through organic development. Shadow Fall wasn't always the strongest organisation--in fact, they were built on the shambles of their predecessor org, so in a sense for some time they were the weakest. Additionally, their capacity to attack other organisations with little fear of consequence is a result of the organisation naturally being built stronger and stronger, with more characters and resources at their disposal than anyone due to activity sparking around them, and as a result attracting a lot of attention and thereon sparking more activity, so on and so forth. So, in a sense, it's difficult to answer their overpoweredness since it was done naturally, and one thing we value on PH is the organic development of characters and organisations.
What are we doing to answer this?: Nevertheless, it was a concern brought up by members, so we're not just going to leave it at that. Primarily, Frost and I aim to condense Shadow Fall similarly to other organisations, and furthermore better define Traditional Demons, as a part of the concern was their overwhelming freedom of thematic and general malleability as a race to do anything and everything. Of course, they're not solely the ones who can do this, as many races have a lot of that freedom, Humans and Iramasha are big ones. The other demon sub-races are generally more well defined and in a sense more restricted with how they can be built. So, Traditional Demons should be getting a bit of a revamp to better define them and answer this issue. On top of that, there should be a bit of work done on Demon Magic, as its largely considered their most powerful asset in that it allows obnoxious degrees of freedom with demons to basically do whatever the hell they want, and the only race with a similar freedom is the Iramasha's Aether Spells--which people seem to not want to get active with, so it really seems like Demons are the only ones and therefore overpowered as a result.
Understanding the Site: Another longstanding issue is for some people to better understand the site, the information on the board, and how to navigate or know everything about PH. Likewise with the last topic, there's reasons that this came about, and things we intend to accomplish to answer this issue.
Why is this the case?: A large factor for PH being complicated and difficult to understanding, to be frank, is member unwillingness to read a lot of the information threads we already have out. Time and time again, we come across questions asked by literally anyone, or even times when members and staff alike answer questions or make statements spreading misinformation, and a lot of the time this sort of thing is easily answered by linking the thread with information literally written out, information that people just haven't bothered to read.
What we're going to do about it: Unfortunately, this is also due to a lot of information being hard to find on the site, threads that are difficult to read and understand, and a lot of information that required being intuitively understood or grasped with time and experience on the site, since some stuff isn't clearly stated, also to be frank. As a result, myself and Frost have put out a lot of guides to get things straightened out and better understood, and we intend to get more threads out for this. This includes condensing information on races, organisations, getting a condensed plot guide out that explains what's happened in PH's history, better defining the changes to these races over time, writing an app-guide explaining what it takes for certain tiers, and even writing an ability guide better explaining how to properly construct one in a manner that makes abilities more easily reviewed and approvable. Over time, we'll get through simplifying everything or just having it outright stated so that there's no confusion.
END THE INFORMATION THREAD HERE