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by Horus Sariel
on Fri Apr 12, 2013 2:27 am
 
Search in: 2011-2015 Applications
Topic: Horus the Shinku Nikuya [APPROVED, 2-1+]
Replies: 8
Views: 4618

Horus the Shinku Nikuya [APPROVED, 2-1+]

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Topics tagged under 4 on Bleach Platinum Hearts RP  - Page 7 Kagura12
"What's wrong with accepting madness?!?"

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» Name: Horus Sariel
» Titles: Shinku Nikuya(Crimson Butcher)
» Appearance Age: 16
» True Age: 216
» Gender: Male
Affiliation/Rank: Currently rouge, though he is becoming interested in The Monsuta organization.

» Appearance Description:

Height: 5' 8"
Weight: 168 pounds / 76kg
Eye Color: Golden/Bronze
Hair Color: Red/Crimson
Skin Tone: Caucasian/Slightly Tanned
Build: Average/Athletic

Overall:
Considering his two hundred and sixteen years of life Horus still appears quite young. To be exact Horus still possesses the body of a sixteen year old teenage male. His blood-red hair is normally wildly spiky or a shaggy/spiked style. Horus's golden/bronze eyes display the depths of insanity that have afflicted his mind, as well as the murderous aura and joyous thrill within. Horus stands at an average height of five foot eight, and weighs a heavier set one hundred sixty-eight pounders, quite a bit heavier than one usually is for his body type.

His tanned complexion is littered with scars of varying sizes from training, torture, and battle alike. In the center of his chest a faint circular scar can be noted, the ridges of it barely casting a shadow. The males fingertips end in sharp animalistic claws, as if Horus had sharpened his own nails. And finally on his back, more precisely the shoulder blades rests a pair of golden angelic wings, one on each shoulder blade.


Daily Wear
Horus's daily choice of clothing is always black in color. Normally he prefers jeans, and a t-shirt or sleeveless shirt. Though at times he will opt for a heavier shirt, or a hoodie of sorts. Most if not all of Horus's clothing has a patch of fur running from below the left shoulder, before going up and over. Some are simply collared with the white fur instead. Beneath this wear Horus also wears 75lb weights on both arms and legs, and finally a 100lb weighted shirt. Some accessories include black shades, black gloves/fingerless gloves, and the occasional watch.

Formal Wear
Once again Horus's choice of clothing is darker in color, blacks, reds, crimsons, and darker violets. Almost all choices of his formal clothing happen to be tux's, or the occasional casual suit. Usually this choice of dress is topped with a black bowler hat , black shades, and dress shoes.

Combat Wear/Gear
Funny enough, Horus's combat gear is identical to his daily clothing aside from a few differences. The first, he doesn't wear his weights. Second, each piece of clothing is interlaced with armoring. Third, he now wears a pair of black steel-toed combat boots, and an armored mesh shirt.

Training Wear/Gear
Horus's training gear is simple. A black pair of hakama, a black gi, a pair of white socks, and wooden sandals. Topping off his training gear is a set of 100lb weights, totalling 500lbs(legs, arms and weighted shirt).

» Appearance Picture: Horus the Shinku Nikuya

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» Personality:

Lack of Gilt/Remorse
For Horus, the ends justify the means. Unwilling to let anything stand in his way Horus will do what he must to achieve his goals. Theft, murder, dealing, etc, Horus feels no remorse nor gilt at any of these things, let alone anything else he does in life. Simply put, Horus just doesn't care about the results of his actions.

Need for Stimulation
A kind of 'high' for Horus he always lives life on the edges of life and death, danger and safety, insanity and sanity. If its not something crazy, a fight, or something Horus finds himself enjoying, its not stimulating enough of an experience. Those who know Horus have come to expect the common verbal outbursts, or physical punishment occasionally used to fill that 'need'. If it brings a rush, Horus can be caught doing it; be it sex, drugs, money, power, etc.

Bi-Polar/Impulsive Nature
Although he always smiles Horus's moods can change faster than the direction of the wind. One moment he could be enjoying a fight, and not even a second later he could be in the deepest pits of his rage. Other instances see Horus going from his insane self, to seemingly normal, etc.

Horus is also quite impulsive, rarely thinking about how his actions or choices will impact others around him. Though that matters little as Horus feels he is above all others, though in the face of one much stronger Horus is no fool.


The Insane & Murderous Mind
Whether it be flickering through emotions like wildfire, or thoughts always voicing themselves, or how about the voices he hears? No? What about his manic laughter? How he talks to himself? His constant smile? Or how little he cares for others? Of course there's always how protective he seems to be... Get to know Horus and one comes to the conclusion that the male is insane, what kind of insane... who knows... Horus doesn't... nor does he care... He just knows his insanity will always be there.

Now add in Horus's murderous tendencies and well, you now have a psychopathic killer on the loose. He doesn't care what someone has done, or if they have family, or if their a figure head... Horus simply loves to kill, the sound of flesh ripping, the victims screams, the blood... Horus is a killer through and through... Though the occasional torture doesn't hurt..


Always Smiling
This is possibly one of the odder things about Horus. No matter his mood, no matter the situation Horus somehow manages to almost always to have a insane smile on his face. The edges of his lips twitch in a manic manner, his tongue sliding along his lips every-so-often. Simply put, most find this smile of Horus's quite disturbing, especially after never seeing it leave his face.

Extremely Protective
Although a man who loves to kill, butcher, maim, torture, and simply spread fear... Horus still has managed to keep some of his humanity. His will to protect that which is precious to him is perhaps the only thing keeping him human so to speak. When something precious of his is threatened Horus fights like a demon, caring for nothing but protecting that which is his. His protective urges quite often border a level of possessiveness if not surpassing said border.

Cause Pain First, Plan on the Go
When it comes to a fight, or really anything Horus does there is one simple process. Cause pain, fear and chaos first. Plan, move, and escape later. Horus tends to jump into things head-first, and only thinking about his actions, further plans, and escape routes later.

Passion for Sugar
Gum, candy, chocolate, honey, icing, and anything else sugar. This is probably one of the best ways to get onto Horus's good side. Why? Because its the only thing not a person or goal that he cares about, period. Horus + Sugar = A calmer, happier Horus. Though a calmer, happier Horus doesn't always mean less killing.

Alcohol, Women, Drugs, and Money..
The three vices, and that which controls the material world. Horus may be a living ... er.. dead.. breathing.. vizard, but he always shall enjoy the three vices, and how easily money brings power and control. In the world of the living Horus uses money to get whatever and whoever he wants... Alcohol is just a pass-time, something that Horus drinks as if it were water. Women, be it a personal connection, or a simple fling, Horus loves having women around him. One warning though, if a woman is precious to Horus, don't fuck with her. And then drugs... When Horus came upon these, it just made his life that much more enjoyable.. Whether he does em, or traffics them Horus always has something on him. Though, of all things Horus himself prefers good old THC and a blunt here n there.

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» Zanpakutō Name: Tamashī no Kyōki(魂の狂気 , Souls Madness)

» Zanpakutō Spirit Appearance: The spirit of Tamashī no Kyōki is a mysterious one. Almost always covered by his cloak, or a shroud of reiatsu particles forming clouds/vapour around him. The skin of its being is more ashen-blue in color, appearing almost scale-like. His eyes glow a toxic green and appear to hold great power unseen to the naked eye. As far as Horus can tell Tamashī no Kyōki being has no mouth, leaving the lower portion of the face flawless. Tamashī no Kyōki also wields a staff which reiatsu can be released from the ends of to create a dual sided scythe. Additionally Tamashī no Kyōki will use its weapon form. Anything and everything worn by Tamashī no Kyōki is a deep black in color, some seeming to have faded from actual colors themselves.

» Appearance Picture: Zanpakutō Spirit

» Zanpakutō Spirit Personality:

Silent and Mysterious
Appearing in the shadows, fully clothed in black Tamashī no Kyōki comes of quite mysterious. Especially when one considers how little Horus even knows about him, even if he's gained Shikai. Tamashī no Kyōki is usually silent unless in training, or he has something to say.

Patient and Wise
A patient spirit Tamashī no Kyōki knows one day it will get through to Horus and force him to realize his humanity. This patience also leads into training, life, meditation, watching nature, and many other things. Tamashī no Kyōki is also wise beyond his years, its mind holding eons worth of knowledge, though most of it is useless to Horus.

Passionate
In everything he does, be it training Horus, meditation, or simply living life Tamashī no Kyōki does everything full of passion. No matter what there is always a passionate fire behind his eyes, the same passion usually managing to bring some humanity out of Horus when they speak.

» Inner World: A world in which nature appears to have begun to overrun civilization. The inner world of Horus is a place that appears to have once been home to an advanced race, eons older than humans them selves. Yet nature had taken over the place, or appeared too have. Horus's inner world has always looked as such, thus the bustling civilization that could have been, or the slow encampment of nature never were. Structures, some still standing, others falling apart, are spread out everywhere. In some areas appear waterways creating circles around some areas, or continuing to others. All in all a beautiful place, and home to Tamashī no Kyōki.

» Appearance Picture: Inner World

Sealed Zanpakutō Appearance: The sealed form of Tamashī no Kyōki appears to be a pair of simple tanto. Each tanto is roughly 18 inches long, the blade of each being 12 inches of the total length. Both are colored a dull black as if to absorb all the light coming in contact. The handles are white and wrapped in black material. The blades are each one sided, and easily sharp enough to cut through wood, stone, and even steel. Horus wears the tanto's of Tamashī no Kyōki either on his waist, or within each of his boots.

» Appearance Picture: Sealed

» Release Phrase: Spread insanity and murder! Infect the soul! Tamashī no Kyōki!

» Shikai Appearance: The shikai state of Tamashī no Kyōki is a pair of trench knives. Said knives are designed so that each finger slips through a hole in the handle, thus acting as a guard and a set of brass knuckles. The blades of the knives are slightly curved, and are roughly fifteen inches in length. The color of each knife is a pure black, the only difference in color being along the silver-steel colored sharpened blade-edge. Each blade can easily slice through steel, and diamond, and can even damage a Zanpakutō.

» Appearance Picture: Shikai Pic #1 , Shikai Pic #2

» Shikai Abilities:

Reiatsu Scalpel
A simple ability in which Horus is able to surround his hands, arms, feet, and legs, or any combination of the mentioned, in his reiatsu. Doing this he then can create an ultra fine cutting edge around his own body allowing him to extend his physical attack range, and ability to wound. The cutting ability of this reiatsu ability is so great that Horus could peel the skin from a tomato with ease. The only true limits this ability has is Horu's lack of knowledge in using it defensively, and that its a constant drain to use longer than two posts in a row. This ability can be used even out-side of shikai, though in shikai Horus can apply lightning to the technique to cause burns, and nervous system interference, along with extending the range further. The Reiatsu Scalpel can at most, extend Horus's range by a total of ten inches when using Shikai, otherwise the range is only increased by six inches.

Reaitsu Telekinesis
Another simple ability, though this one does require Shikai in order to be used. Tamashī no Kyōki allows Horus to control anything less than 100lbs in weight, and up too 150 meters away from him via a thin sheet or coating of reiatsu allowing him to 'telekineticly' control them. Horus is able to control up to ten objects at a time using this, the more objects controlled the less control and vice versa. A full ten objects controlled move at the speed of someone two tiers lower, while a single object controlled can move at the speed of someone a tier higher. Finally, Horus can only switch control between different objects once per turn, and when doing so can only switch control of up to five objects. When controlling one to five objects Horus can maintain control for up too four posts, six to eight; three posts, and 9 or 10, a mere two posts.

    Defensive Branch: Telekinetic Barrier
    A defensive branch of Horus's reiatsu telekinesis. Horus can create a shield/barrier/forcefield of sorts in order to block, or disrupt attacks. The skill can withstand a normal cero, or equivalent Kidō/technique from an equal tier foe. Weaker foes will find it will take stronger attacks, or several in quick succession. While stronger foes will find no issue aside from the occassional weaker attack being blocked. This can be used twice per post, or four times per three posts..

Gigavolt Storm
This ability requires one post in order to be built up. Once built up Horus releases a massive amount of reiatsu into the sky, roughly 50-60% of his current max. Once this is done he is then able to call down an immense storm of power in the form of five bolts of lightning. These bolts are a brilliant white in color due to both the energy contained in them, and the heat given off. Each bolt contains roughly 1 to 5 million volts of electrical energy. A foe struck will be out of the fight for sure, unless they a) are a stronger tier, in which they may take moderate->serious injury. b) they have a powerful enough technique to counter. Or c) they can dodge it. This ability does have its drawbacks, first Horus can only use it once per thread at a cost of 50% of his current reiatsu levels. Second, Horus himself suffers second and third degree burns when discharging the energy into the air. And finally, Horus is left in a semi-paralyzed state leaving him open to attack(weaker foes: this lasts two posts, equal; a single post, higher; only affected for the post they are hit in).

Vajra
Vajra is a technique that combines the use of reiatsu manipulation along with electrical energies to create a swirling mass off reiatsu/electrical energy. At first it appears blood-red/black from Horus's reiatsu until the electricity is added in which gives a golden yellow glow. This technique is shot like a beam, said beam is able to pierce through stone and steal like butter. At the cost of high reiatsu and electrical consumption this technique packs enough power to do heavy damage to a tier above, and moderate to two above. This technique can only be used after a single post of merging energies, and cannot be used more than twice per five posts, or five times a thread. Has a range of 150 meters.

White Fang
An ability in which Horus focuses the lightning element around his blades. When he strikes into a foe he discharges the electrical energy, causes a bolt of lightning to rip through the wound, and further into the foe. Initially the simple cutting wound is slightly cauterized before the discharge tears it apart before piercing through the flesh. Third degree burns will be caused to the area, if not fourth degree, while most of the wound will be cauterized. What isn't cauterized will bleed profusely while the burnt nerves sent sharp pain through the wounded area.

Extended Attack Range(Passive/Selective)
An offensive gift from Tamashī no Kyōki. Horus is able to extend his natural attack range and that of his weapons via a sheet or cloak of reiatsu over whatever he is using. Depending what's being used this sheet may be blunt or sharp. Additionally this happens instinctively whenever Horus attacks, and can be paired with the Reiatsu Scalpel technique to empower it further. Though Horus is also able to disengage or re-engage it whenever he wishes to conserve reiatsu. The extended range of this ability is only four inches, when combined with reiatsu scalpel the range can be increased to 10 inches or 14 in shikai.

NulShock(Passive)
A gift from Tamashī no Kyōki, NulShock is an ability that grants Horus resistance to electrical energies. An equal tiered electrical based attack will only have 80% effect, lesser tiered 50% and higher tiered full effect. This resistance was given to Horus by Tamashī no Kyōki via an electrical current of Tamashī no Kyōki's reiatsu flowing through Horus's body/soul.

Will Be Added When Earned:


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» Inner Hollow Description: The Inner Hollow of Horus, or as it prefers to be called, Arashi Nikuya(Storm Butcher) appears to be a cross between a dragon-like form, and a goat. The most notable goat-like features being his goat-like head, and cloven hooves. His entire body appears to be covered in an armor-like substance that is colored a darker grey-green and covered in crimson designs. From his back sprout two wing-like limbs, and an orange tail. Arashi Nikuya towers over Tamashī no Kyōki and Horus, standing at a massive thirteen feet tall.

» Appearance Picture: Inner Hollow

» Inner Hollow Personality:

Insanity and Hatred
Much like Horus the Inner Hollow is insane, possibly more-so than Horus himself. Additionally, it hates everything, especially Horus and his Zanpakutō, even if it helps Horus from time to time. It especially hates humanity and shinigami alike, and would love to see all wiped clean from existence.

Twisted Help
Horus's Inner Hollow doesn't mind helping him.... As long as it causes harm, fear, panic, and madness. When it comes to anything else though, and Horus can expect nothing, less it works in its favour. At times it even tries to help in ways that will allow it control.

Aggressive and Quick to Anger
Infinitely more aggressive than Horus himself, the Inner Hollow lives, breathes, and revels in battle, blood, murder, and chaos. It always wants to fight, kill, and maim. And it is almost never not angry. When not angry, even the slightest hint of action against it, or doing something it dislikes send it into a raging state.

» Inner Hollow Powers:

Aside from its own powers the Inner Hollow is also able to use all of Horus's currently known abilities.

Corrupt Grasp
The Inner Hollow's telekinetic power is able to do the same as Horus's as well as an additional property. One being held or hit by the IH's telekinetic power will also suffer the same corrupting properties as the Corrupt Vajra possesses.

Corrupt Vajra
Identical to Horus's vajra ability, aside from a few main differences. The first, this one appears only golden and black in color. Second this vajra invades and corrupts the body rather than piercing and burning. nd finally, this variant can be used more often due to its Hollow nature. The corrupt vajra will eat at ones reiatsu, causing an imbalance and preventing the use of reiatsu based abilities. The electrical property will slowly corrupt and destroy the nervous system; first causing misdirected actions, then preventing them, before complete paralysis. 150 Meter range. Reiatsu based affects take two posts before showing, while the nervous system damage will appear right away, worsening every two posts. One can flush the reiatsu from their system via two methods, a strong enough burst(ie going into shikai/bankai) or flooding their own reiatsu through their system.

Shocking Appetite
The Inner Hollow is so much more intune with the electrical elements that unlike Horus and his Zanpakutō the Inner Hollow is able to consume electrical energy. It is then able to use this energy to heal wounds or empower itself. Consuming a weaker foes attack will reward the IH with the healing of minor wounds/bruises/fractures, and a momentary increase in power. A equal foes will result in a slightly better result while a stronger foes will result in; healing of major wounds aside from organ damage, and a gain of a partial tier in power.

» Hollow Mask Appearance:
Hollow Mask:

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» Vizard Powers:

Hollow Scalpel
Identical to the Reiatsu Scalpel aside from one thing. The addition of Hollow reiatsu has given the ability the chance to infect the foes own reiatsu, slowly eating away at it. Initially the foe will feel no effect, but after 5 posts their techniques will be 20% weaker, 40% after 10, etc. Multiple hits increase the effect, 2 hits for example causes each stage to hit a post sooner, 3 hits 2 posts sooner, etc. It would take 6 consecutive hits for the drain to take effect right away at a noticeable rate.

Cero Pulse
Horus creates a inner shell/ball of reiatsu, before coating it with the energies of a cero. Horus then creates an outer shell to hold the hollow energies while small whisps of reiatsu escaping from the center cause the orb to spin faster and faster. When thrown this technique detonates, causing an 10 meter diameter explosion, the outer shell expanding with it to prevent the energies escaping. Then the second stage takes place less than a second later, the internal reiatsu explodes outward causing both energies to fire off in all directions in the form of small needles or blades. This is an indiscriminate attack, and is capable of piercing most foes. Any foe with strong enough defensive abilities can escape injury, the same if you can dodge. Other than that this does equal damage to all foes, a simple piercing wound clean through the body.

White Fang Bala
Horus forms hollow reiatsu around his blades, before adding electrical energies causing the black and white energies to converge. Horus then releases the energies from his blades, they strike forth in the form of a black and white lightning bolt. A foe struck by this will suffer 2nd->4th degree burns depending on tier, and will more than likely suffer a large piercing wound unless they can defend/block/evade.

Cero
A normal cero, although colored black with a white and crimson outline. Able to do moderate damage to equal tiers, lesser to higher foes, and heavy to lesser foes.

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To Be Added if Ever Obtained:


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» Background:

    Birth of a Soul Arc
    Sometime after the discovery of Deus Ex Machina, roughly two hundred and sixteen years ago, a soul was born. Unfortunately the soul while destined for power, was also destined for madness, or so it would seem. The male child bore golden eyes, hinting at madness from his birth. He was born to a murderous Vizard for a mother, and an insane and power hungry Shinigami for a father.

    At the age of five the child was abandoned, left by his parents so that they could escape the hands of the law. Horus Sariel would be taken in by a human family, though this would not save him from the madness and sorrow to come. At the age of six Horus began to open up to his new family, speaking with them and spending more time together. At the age of seven Horus experienced his first hollow attack, surviving with but a scar. But the damage had been done, Hollow reiatsu had leaked into his system, awakening his latent Vizard genes. Thus began the creation of an Inner Hollow, one which would be more insane than Horus himself.

    Two years later, at the age of nine, Horus experienced further loss. His foster mother had been killed in another Hollow attack, it had also now been confirmed that Horus's own reiatsu was attracting them. This pushed his growing insanity further as he placed the blame unto himself. Horus now began to look down upon others, caring only for himself. When and if Horus caused someone harm he seemed to lack all signs of guilt. Additionally he began to speak too himself.


    Gift of Insanity Arc
    At the age of ten Horus is now alone. The cause, himself. He had killed his father in an insane fit of rage. Something that had been occurring often recently. The rage had initially been caused by his inability against a Hollow. Insanity increasing further Horus also now always sported a smile on his face, even his frowns etc seemed to become smiles.

    Fifteen years old Horus had begun to indulge in killing tendencies. Shinigami, Hollow, and Human alike were beginning to fall too Horus's hands. Before this had begun Horus had obtained a soul-less Zanpakutō, now using it for his deeds. At sixteen Horus had also begun trafficking drugs, stealing, and outright breaking the law simply for the thrill.

    Fourteen years later at the age of thirty Horus has lost most if not all mental stability. He also has now become a feared serial killer world wide. Additionally four years ago Horus had tapped into his reiatsu, forming his sealed Zanpakutō.

    Sixty four years later Horus has grown further in power. He is now fully able to utilize his reiatsu, and electrical energies. Horus has yet too hear his Zanpakutō's voice.


    Quest for Power Arc
    At the age of one hundred Horus has gone into hiding. His goal, to train, further his power, and live in peace for now. Ten years later Horus meets his Inner Hollow, it calls itself Arashi Nikuya. It hinted at his Zanpakutō spirit, but nothing more. Horus also barely survived a gruelling fight with the Hollow, surviving on both skill and insanity. Twenty four years later Horus and Arashi Nikuya have come to a slight agreement. It will help him if only it aids him somehow, or Horus is indulging himself in his usual ways. Finally at the age of one hundred and fifty Horus has begun hearing his Zanpakutō's voice.

    Becoming a True Monster Arc
    When Horus had reached the age of one hundred and sixty the Deus Ex Engine came into existence. When Horus reached the age of two hundred he exited his isolation. Both his power and insanity have increased greatly, and he has begun forming bonds with both spirits within him, whether they be good or bad. Horus also managed to obtain Shikai in a vicious confrontation between himself, Arashi Nikuya, and his Zanpakutō. In the same conflict he had also learnt its name, Tamashi no Kyoki. The result of gaining Shikai was also realizing he still contained some form of humanity.

    At the age of two hundred and five Horus has nearly completely accepted who and what he is. He has successfully accepted the fact that he possesses an Inner Hollow, albeit they don't quite get along. He has fully accepted his insanity, and has even begun to accept the shred of humanity that remains causing a protective side of him to emerge. Although, Horus's murderous tendencies have returned completely if not more so, he now spares no race and has become a true monster.


    Shinku Nikuya Arc
    Age two hundred and six, Shinku Nikuya or 'The Crimson Butcher' is born. The name began to spread in the underground, the weaker beings began to fear it. Horus's power increased every so much more, having learned more of his abilities and powers. Four years later Horus has become slightly interested in the Monsuta after hearing about them. Currently Horus now wanders the globe, searching for a purpose, a balance, and his 'heart',

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To Be Added if Ever Obtained:


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General Skills
  • Durability: Advanced
  • General Speed: Advanced
  • Strength: Adept
  • Weapon Skill: Advanced



Racial Skills
  • Hoho: Adept
  • Cero/Bala/Kidō: Advanced
  • Zanjutsu: Adept
  • Hakuda: Adept


Racial Skills from Viz General Thread
Racial Skills
  • Power Augmentation Adept
  • Cero: Advanced
  • Mask Protection:: Adept
  • Hollow Control: Adept


Will Skills
  • Willpower/Determination: Advanced
  • Mental Deduction: Adept
  • Pain Endurance: Advanced
  • Focus: Beginner


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» Role Play Sample:
The following sample is from a recent thread of mine on Ultimate Shinobi, under the username 'Red Storm' Iori.
Sample:

by Cookies
on Sat Mar 23, 2013 6:39 am
 
Search in: Deceased Characters
Topic: Ryoichi Kallen [APPROVED, 2-3+] [Owner: Henrex]
Replies: 12
Views: 4530

Ryoichi Kallen [APPROVED, 2-3+] [Owner: Henrex]

Race Spec Here:
https://www.platinumhearts.net/t10328-the-official-ph-shinigami-racial-specs

Coding In Template By: [THEFROST]

THE SHINIGAMI TEMPLATE

Enter The Black Nightmare
非再生可能



I. Basic Information


• Name: Ryoichi Kallen
• Titles: The Black Nightmare
• Gender: Ryoichi is completely a male no matter where you look from any views.
• Appearance Age: He still retains his looks as a young male, which his age can be ranged from 17 to 23.
• Age: 437
• Affiliation/Rank: A Member Of Gotei 13, 4th Seat Of Squad 2.

• Appearance Description: From some people's view, Ryoichi can be seen as quite of a handsome young man. His eyes can be very surprising, that his left eye consists a complete black, while his right eye is silver-colored, which almost looks like his right eye's color are worn off from black for no reason. His hair is a complete pure white, which matches together with his looks. His clothing is a set of his favourite, and personal coat, made out of crocodile skin and his own spiritual energy and a silver-colored inner T-shirt. He also wears a white scarf on his neck protected by the black collar of his coat. His wrists are worn with a pair of black bracelets, specially crafted with his own hands and designed to surpress his spiritual power. It is completely made of pure reishi and can be seen by humans, but not visible in darkness. Meanwhile, he also wears a pair of black leather pants that matches together with the clothing that he wears. His leather pants are worn and tied up together with a black leather belt, which there is nothing special with it. The only feature that can be seen on the belt is an 'X' symbol right on the front belt. His almost-black appearance can also make him look dangerous, as most of his clothing consists of black colors. The only thing that does not match with his clothing are his skin, which is purely white that he can be mistaken as a caucasian at some point.

To be able to see Ryoichi wearing a normal black kimono with a white undergarment underneath, which commonly worn by most shinigamis in Soul Society, mostly the Gotei 13, is rarely seen. He prefers his usual clothes than to wear a normal shinigami robes which tends to annoy him in a way where he could not handle wearing them, but in any meetings announced by the Gotei 13, or his squad, he will definitely wear the black kimono as he does not want to get himself into troubles, although wearing shinigami robes weren't much of his 'style' and less comfortable than his usual clothing.

He equips himself with twin zanpakutos' that are placed on his right waist, which can be noticed that Ryoichi's a left-handed man when he draws out his blade with his left hand at the start. His height can be measured as 6 feet 11 inches tall, while his weight is 61 kilograms, which made him a bit lightweight for his current height even though he is muscular and does not look thin at all no matter how anyone looked at him. His other equipment would be the pair of bracelets, specially crafted and designed for surpressing or might as well locking his spiritual power temporarily, and it weakens as he releases his Zanpakutō through 2 stages, shikai and bankai. From a normal view, the bracelets are made of tough steels that even a thick blade or a bullet can go through it, making it a very tough equipment to break. It can also be powerful enough to withstand hundreds of blows from a giant hammer that is powerful enough to crush an average shinigami. Although it is small, but it gets tough when it comes to defense. Its other trait is that it is easy to be removed, as there is a visible button at the right side of the bracelet. Once pressed, the bracelet unlocks by its own and falls off from his wrist. This can result his spiritual power being re-boosted once removed one bracelets. It has to be removed with caution.

• Appearance Picture:
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I. Personality


= Cold-Blooded = : Nevertheless, Ryoichi can be very cold-blooded at times. By the strict training from his father, Ryoichi was forced to be a cold-blooded man to not spare a single life during combat, but he was not entirely cold-blooded, as some man deserves to live instead of dying before his blade. Pissing him off may not be a good choice to make, since he will cold-bloodedly chop you from pieces to pieces, until the person has no space to be chopped left. No matter his opponent's an arrancar, a hollow or from Shadow Fall, even Monsuta, he would spare their lives if they admit their defeat, and if Ryoichi had a good match against them. If his opponent is arrogant or rather, annoying, he won't hesitate to cut off their heads or slash them into million pieces by his own hands. Expected from cold-blooded person, he is not entirely one, as taking lives is not always a good thing to do, even if he is taught to take one's life.

= Brave = : As brave as he can be, he is not afraid to take risks at all, even if that risk were to bet his life away to do so. He is not afraid of anything, well, ALMOST everything. There's only three things that he is afraid of, and that is having his sister's life being at risk, his comrades' lives being at risk, and his family's lives are at risk. Ryoichi is not afraid of having his life taken, since in the past, he had been forced to take many innocent lives to furthur up his training, and he knew that it is a retribution from the lives that he had taken when he was young, and he deserved it. Even if there is many dead bodies in front of him, he can, surprisingly, keep his emotions calm and clear, despite that he had seen many dead bodies in his past lives before, which made him less afraid of them.

= Silent = : Ryoichi can be a very quiet and a peaceful man when it comes to work. Being silent can also help him during his assassination, and he keeps his voice as low as possible, and footsteps as quiet as possible. He seems to be a solitary person despite how quiet he is and avoids many conversation but an exception of a meeting and a request for assassinations. He will not be involved in any other conversations than those. Even if Ryoichi's silent all the time, he can be an open person around his sister, Kristya in many situations. However, an open side of him can hardly be seen by most shinigamis and squads that has been around him for quite a long time, despite that he is not a person to get along with easily, and that side can only be seen by his own family. The 'silent' part of him might be the cause of the loss of Ryoichi's sister, Kristya during his human life, since her 'death' was unacceptable for Ryoichi when he was a human, and kept him a solitary man ever since he had his first step into the Soul Society.

= Life On The Line = : Although he is known to be a less sociable person, Ryoichi's a protective man, and ready to put his life on the line to protect his comrades at all costs, especially those that aren't involved within the cause and matter of everything. Even if he knows that he can't save everything, or everyone, he could try his best to save as many as he could, even if it requires him to use all of his remaining energy to do it. Putting himself in a risk wasn't actually a big deal for Ryoichi, although he do not know either he will survive or actually vanish from the world. One thing he knows, that he will not let his comrades just die with regrets. He will avenge them, and he is all ready to bet his own soul and blade, together with his life, to avenge anyone that the enemy killed.

= Assassinations = : For some reason, assassinations has become part of Ryoichi's hobbies and part times, as he keeps his target's death smoothly and quietly. But, when it comes to requests for assassinations, he hopes for his reward to be high, and enough to keep him filled and watered. He keeps his assassinations carefully, and also answers request carefully as well. Because of his constant assassinations, he can take out many targets quietly, and alone wihout any backups, and other than that, he prefers to take them out within the darkness.

• Likes: Assassination Requests, Kristya, Kurai [ Zanpakutō Spirit ], His Comrades, Family, Darkness.

• Dislikes: His Enemies, Those who threatens the Squad 2, Being brought up into a conversation for no reason, being lied to.

I. Sealed Powers


• Reiatsu Color: The Color of his Reiatsu is mixture of both Black and Red. The red-colored reiatsu was originally Ryoichi's main spiritual power, but for some reason, when his soul was fused together with his Zanpakutō spirit, and caused his reiatsu to have mixture of black and red reiatsu, which makes things a bit more creepy.

• Zanpakutô Spirit Name: Kurai shi [ Translated From Dark Death/Black Death ]

• Zanpakutô Spirit Appearance: Kurai takes the appearance of a young man despite being hundreds of years old, although he is known to be much older than Ryoichi, or before even Ryoichi was born in the world, but it remains a mystery about his age himself. He wears black and tan robes with gold trimmings and an open collar, along with a large, flowing white toga draped around his main body and across his chest. He has black hair that sticks upwards at the top, dark eyes and abnormally sharp canines. He also wears a circle-shaped necklace. His eyes becomes reddish color, with a black ring around his pupils when enraged by anyone, especially to those who he thinks is an enemy. This, somehow affects Ryoichi's eyes when Kurai himself is enraged within the inner world. The twin zanpakutos are hidden beneath his robe.

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• Inner World:
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Kurai's inner world is fairly simple. It has no light, and made out of complete darkness. There are no walls, but there is a ground that has an endless amount of distance can be reached. The complete darkness can be manipulated by Kurai to make anything he wants. He can make buildings and walls out of his will, or trees, even cars with his free will. But they all can be seen with white-colored lines with many different shapes, and the 'thing' that Kurai creates will always be black as its main color, causing the 'things' that Kurai created can hardly being seen with a naked eye. This simple inner world makes the battle much dangerous for those who intrudes, or when Ryoichi enters.

• Sealed Zanpakutô Apperance :
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Ryoichi's twin zanpakutos has the complete same appearance of an ordinary black Zanpakutō, with its constant release of small bits of spiritual energy all over from the blades once it is unsheathed. It has crimson lines across the blade. Oddly, the twin zanpakutos somehow has only one Zanpakutō spirit that owns both of the zanpakutos alone.

• Sealed Zanpakutô Abilities:

- Natural Abilities - :
= Black Energy = : Black Energy, or a weaker version of DE, but Death Energy and Black Energy holds vast differences, as both powers are worlds apart from their similarity. Black Energy, or known as BE is an energy inherited from Kurai's spiritual power. For some mysterious reasons, Ryoichi's spiritual power and Kurai's spiritual power were mixed up together, and formed a powerful energy called Black Energy. This also holds a small similarity between Vizard and Black Energy, because Vizard has the mixture power of Shinigami and Hollow, Ryoichi's Black Energy is quite an odd power. Instead of holding the power of a hollow, it emits a strange aura that is even unknown to those are specialists about spiritual powers. The Black Energy's appearance can take many shapes and form, whether it would be a weapon, an orb or lightning. But, it does not use its attributes.

For an example, if he tries to summon a lightning, he could focus his spiritual energy into his fingers and fire out a line of black energy towards the sky, enabling him to summon the dark clouds and strike down a single black-colored lightning on his opponent, an exception that it does not cause an electrical shock like a normal lightning would, instead, it causes an explosion once hit. It means that Black Energy does not gain its attributes, but only its form is being used only. Because of that, it has its own advantages and disadvantages as well. The first advantage it has is that since Black Energy, or else BE, can manifest many forms of its own, it has its own set of custom abilities that even Ryoichi can't by himself, which allows him to be able to use many types of abilities during in his sealed form, making him a real dangerous weapon even if he did not enter his shikai. The second ability is that the Spiritual Power, BE, itself, grants him a major boost of his spiritual power, or overwhelming, which resulted him to seal away 85% of his spiritual powers with his bracelets. On the other note, the major boosts of his spiritual power once one of the bracelets is removed will give a few boosts to some of his own attributes as well.

His speed and strength will be doubled, and his abilities' strength and power will increase by double from average as well. The boost will be permanent once one of the bracelets are removed until it is being locked on his wrist once again. The third advantage is that he could reattach his lost limbs as long as his limbs is not furthur than 2 feets. The Black Energy will reach out to the detached limb and reattach his lost limb back to his body. If the detached limb cannot be found, he can create a limb entirely made out from his own spiritual energy, able to replace his lost limb for a short period of time. The spiritually-made limb can work normally like any other limbs do, and it can also feel pain as well.

The only exception that the spiritually-made limb does not bleed, and its spiritual power in the spiritually-made limb is weaker than the rest of his body. The final advantage is that he can actually revive from death, as in extreme rare cases, BUT, once he is revived from death, there is no other time. Means that, reviving is ONCE IN HIS LIFETIME use for him. Once he is dead, the Black Energy itself will purify his blood, and automatically boosting his spiritual power back to its original shape, which will force him to move him out from every thread he enters. It takes a day time to fully heal. If he loses some of his limbs, the black energy will reach out for the limbs no matter how far it is, and reattach themselves back to his own body, even the head itself.

If Ryoichi loses his heart, or even his brain, in special cases, they will be regenerated back, but these comes at a high price. Once his brain is regenerated, he will lose every single part, and bits of his memory, more like cleaning up his entire memory to a new, empty one. He will forget every abilities he learned, and he will also forget how to control his own powers, which will go berserk for every 2 posts. Not only that, regenerating/healing his 'important organs' [ Heart, Brain and etc. ], takes about 4 posts to fully regenerate to its original shape. While reattaching A lost limb takes about a post to reattach, since the BE will immediately drag or pull his detached limb from its area at its maximum speed and attach itself back as soon as possible. While replacing his limbs needs 2 posts time, because the 'lost' limb has to absorb the particles of spiritual energy at its surroundings and the 'lost limb' will slowly be replaced by spiritually-made limb.

The Disadvantages is that Ryoichi has not fully mastered the Black Energy, which means his abilities will somehow be a little unstable when used. The other disadvantage would be that in every ability he uses, the amount of spiritual energy that will be taken from him will be random but this does not apply to all of his abilities, as some has its energy consumption amount being set. For not able to fully control and master the uses of Black Energy, would cause it to eat his spiritual energy at a random amount, again, this does not apply to all of his abilities. There are chances that it will eat all or almost every single of his spiritual energy when he uses one ability, but the results will be unknown. The third disadvantage would be that he is unable to regenerate his wounds, and he could only reattach his limbs. Means every wounds that he had inflicted cannot regenerate, and only be able to reattach or replace his limbs. It will not regenerate his spiritual energy as well. The last disadvantage is that Ryoichi's Black Energy, or also known as Black Reiryoku, which only Ryoichi can possess it, is his own life itself, which means if he were to empty his Black Energy/Black Spiritual Energy, he can lose his own life itself, which he must use it with cautious.

This ability is automatically turned on at all times. Be noted that Ryoichi and Kurai's soul is fused together into one, so there are chances that they might fight over one body to switch places. Their spiritual power will remain the same even if they switch places, because their spiritual power and soul is being fused into one, causing them to use the same energy and power as one. Although Zanpakutō Spirits and The Shinigami itself is already known as 'One Body and One Soul', Ryoichi is different. While Zanpakutō spirits lives within the Zanpakutō itself, Kurai, his Zanpakutō spirit fuses itself in Ryoichi's body, making Ryoichi's body becomes both his own and Kurai's physical body. Not only that, on another note, Ryoichi is allowed to use his Zanpakutō Spirit's abilities which Ryoichi does not possess and both Ryoichi and Kurai can control the Zanpakutō's powers at their own will, since both of their spiritual powers are in sync, and able to stably fuse their souls together wihout any problems. On a final note, the Black Energy was once a forbidden 'natural ability' by the 'Kallen' Family, and Ryoichi seems to be the only descendant that can obtain this special ability that none other could have, and there is a chance that Ryoichi can lose his own life if he were to finish up his 'Black' Spiritual Energy.

= Darkness Manipulation = : While his younger sister, Kristya, manipulates and uses Light element, Ryoichi is the opposite. He manipulates darkness that moves by his own will, and manifests forms which Black Energy allowed him to do when he manipulates the darkness. He does not seem to afraid of light, although he manipulates darkness and uses them as weapons. But instead, he liked them. Because if a light were to shine on a solid object, it could form a shadow behind the light, which it will give him the advantage to manipulate the darkness. The darkness itself also does not afraid of light, which makes light-based abilities useless against Ryoichi's shadows, which to be more specific, Light will not disperse or affect the shadows at all. BE [ Black Energy ], which unknownly caused the darkness that he manipulates or controls to developed an 'anti-body' [ Unexplainable Situation ] against light. Although it is not afraid of the light, it has a few weaknesses for his manipulation. When the shadow that Ryoichi manipulates is solified, it is unable to move and will become a solified object until the effects are being reversed by Ryoichi himself.

While the darkness manipulation allows Ryoichi to manipulate three 'seperate' darkness/shadow, no matter how big or small the shadow was, but the solification process becomes slower when the size of the darkness/shadow that he manipulates is as large as a stadium. It takes about one post to be solify a shadow that is as large as a stadium, but the solification process speed depends the size of a certain object. The smaller the object is, the quicker it can be solified. The shadow or darkness that he manipulates can move out from the ground, wall or any objects that the shadow is moving onto, and be solified at the mid-air, allowing him to form spikes and many kinds of shape. He is allowed to manipulate it, but once a shadow or darkness is manipulated, it can become a solid object or a harmless air. When it becomes a solid object, the light that shines onto it won't form a shadow, since the darkness he manipulated is darkness itself, thus it won't form a shadow even if there is a presence of light, and it makes it hard to be detected by most people.

On the other note, his darkness cannot move when it is being solified. When it is non-solified, it does not have the ability to hurt anything or anyone, and able to move freely to anywhere. His manipulation with darkness can reach 2 miles away. Oddly, it does not take away any of his spiritual energy when he manipulates darkness and the darkness moves by his hands. His skills with manipulating darkness allows him to solify the darkness that he manipulates almost instantly, but an exception that the solification speed depends on the size of the darkness/shadow that Ryoichi manipulates.

= Master Swordsmanship = : The 'Kallen' Family had their swordsmanship passed down from generations to generations, and Ryoichi was able to master his swordsmanship at a young age, and able to weild a twin katana perfectly, although not completely perfect as there is possibilities that he could cause some errors during battle. However, his swordsmanship skills cannot be underestimated, as he can unsheathe his blade in a quick speed, and can hardly be seen with a naked eye. His unsheathe speed can be so fast that his opponents thought he did not unsheathe his blade at all, or even notice that he slashed a wound on them. To be able to master twin katanas can be very tough for Ryoichi, since it requires a lot of work to able to use both effectively. Although he has master swordsmanship, Ryoichi can't seem to be able to accept and use a single katana instead of dual effectively, as it seems that he has problems with them.

= Kidō = : While Ryoichi has his own set of 'BSA' [ Black Shadow Arts ] abilities that are similiar to Kidō, Ryoichi has a little-to-no knowledge about Kidos, although he is able to use Kidō, both Bakudo and Hadō only up to 10. Despite that, he requires incantation for the Kidō he uses, but every Kidō he uses are seemingly weak, unable to affect anything at all, even against the weakest enemies. There is no explaination of why most of the Kidō, Hadō and Bakudo, he uses are extremely weak, capable of doing almost no harm against his enemies nor his allies at all, while his own 'Kidō-like' or abilities similiar to Kidō are much stronger than an average Kidō.

= Monstrous Spiritual Power = : His spiritual power, is certainly monstrous, that is able to reach to a much higher level than his original level, but because of the bracelets, it sealed away most part of his powers, making him much weaker than most seated shinigamis are. The origins of his spiritual power came from himself, and his Zanpakutō spirit. For some mysterious reasons from his past, Ryoichi accidentally had both of his spiritual power and his Zanpakutō spirit's spiritual power fused together, which result their souls being fused into one body as well and as well as it caused their fused spiritual power to created 'Black Energy'. It is 'rumored' that if he were to release his spiritual power at its maximum level, it can be beastly, and monstrous. With his released/unlocked spiritual power alone, he can send off shockwaves that is powerful enough to send off those are several tiers higher than his level to the air by just using his own palms.

Sadly, to prevent his spiritual power from leaking out like a tap water, which kill whoever humans that gets near him, he crafted his custom pair of bracelets and locked them on his wrists, and sealed off most of his spiritual power. The seal of the bracelets resulted him to be as weak as a Tier 4, but the 'Black Energy' supports his sealed body, which gave him the ability to use various of 'BE Ability' even though 85% of his spiritual power is sealed away by the bracelets. With one bracelet removed, his tier can rise up to two levels, but because the bracelet is a surpressor, once removed, anyone within the vicnicity of 10 feet wide can certainly feel an overwhelming spiritual power being released from his current location.

While with both bracelets removed, in rare cases, his tier can rise up to four levels, but most commonly his tier level is risen up to three levels from his current tier [ Example, if he were a 3-4, he becomes 3-1 ]. But, this 'power up' thing does not affect him if he was a Tier 0-2, instead, it puts him mostly within 0-2+ with one or both bracelets removed, and rarely, 0-2++. If he was an 0-2++ OR 0-2+, the bracelets removings won't do a single thing, an exception that it replenish most of his lost energies that he had used up within a fight.

= Immense Speed = : His speed is mainly one of his best attributes, although his speed could not match the fastest opponents like Shadin, Yoruichi and etc, but he is quite fast when it comes to speed. His speed does not only being used in running, walking and shunpo, it is also included his speed of sheathing and unsheating his Zanpakutō. His amazing speed could help during combats, and able to injure and hurt his opponents at an amazing speed. It cannot be seen by a naked eye when he unsheathes his Zanpakutō, since he could hit his opponent with his blade wihout his enemies noticing him to be pulling out his blade. But the afterimages of his blade can be seen during his rapid slash. His speed was able to rival against an advanced level shunpo user by running. He is mostly being mistaken to be using shunpo when he dissapears from one place to another whenever he runs. How he acquired the speed was actually inherited from his father and his Zanpakutō spirit.

- Sealed/Kidō-like Abilities - :
The set of BSA [ Black Shadow Arts ] abilities are abilities that uses Black Energy to use on. Black Energy and a normal, average spiritual energy is different from their specific categories and strength. While spiritual energy or via Reiryoku, provides power for the user to use and does not 'kill' the user when he/she runs out of reiryoku/spiritual energy, and what Ryoichi possesses does. The Black Energy is Ryoichi's life, which it can eventually take his life if he were to finish up his spiritual energy, but BE grants him the power to use various sets of powerful abilities that is capable to destroying a large town, although it consumes a large amount of energy from Ryoichi's body. Although BE is a destructive energy that can be used on his enemies, it is also capable of giving both boosts and negative effects for himself and his allies, which will be explained later. Some abilities requires him to summon a symbol to be able to summon that certain ability, and some does not require it. The appearance of the symbol can be seen below:
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= Black Shadow Arts: Black Blast = : As original as it is, it allows him to summon a blast of energy made out of complete darkness. To be able to summon the blast, Ryoichi reaches out his hand wide open, and a symbol would be summoned on the front of his palm. Spiritual particles would gather in the middle of the symbol at an extreme speed and a blast of darkness would be fired from the symbol in almost an instant speed. The blast's power is somehow destructive and powerful enough to tear a road apart with a single shot of blast. Its energy consumption is random. It can be shot off 300 meters away. A direct hit from the blast can result major wounds and damage on his opponents, that's what a Black Blast can result. On the other note, because the blast's high recoil and power, it can be unstable for Ryoichi to use as well, which means its accuracy is much lower and a hit chance would be 46%, but its destructive power cannot be imagined as it is enough to tear off a large apartment with a single fire. There are half of the chances that Ryoichi can hit himself with the blast, since the Black Energy is still unstable for him. 1 Post cooldown after usage. Its destruction power can take away 1/2 of his spiritual energy in one usage. It is stoppable by those with master strength and master durability or/and hierro. The opponent can also be protected by any Bakudo #70 and higher. Any bakudos that are lower than #70 will be shattered by the blast and be broken through.

= Black Shadow Arts: Black Rain = : The Black Rain does its job perfectly, as it allows Ryoichi to summon a large symbol on the sky and releases a rain of dark energies from the symbol. The rain is heavy enough to bring down a small area with a large hole on it. This could drain a significant amount of spiritual energy off from Ryoichi, although it won't be draining that much if his spiritual power weren't sealed off. This ability is quite tiring to use, although it is quick and effective to use against his opponents. One use is enough to take out a large number of shinigamis [ Seated Levels or Lower ] almost quickly as the symbol he summoned could rain down millions of spiritual energies that blasts down towards his enemies. To summon the Black Rain, Ryoichi reaches out his index finger of his right hand and a small symbol appears in front of his finger. Another symbol would slowly form and manifest at the sky of a designated area where he wants to summon it. It takes about 2 posts to fully form the symbol and begin to rain down millions of spiritual energies. During the formation of the symbol, his enemies can use their time to attack Ryoichi to stop the summoning of the spell or running away from the range of the attack. The symbol that he creates is 10 miles wide, and it is something that is very hard to achieve by most users who attempts to create something so big, but it can drain almost every bit Ryoichi has to complete the entire cycle of the ability, which makes this ability a risk to take to be able to use it. On the other note, if Ryoichi is stopped from the using the ability, or being stopped during the process of summoning the symbol, 1/2 of his spiritual energy will be returned from the ability, while the other 1/2 of the original usage of spiritual energy required to use the ability will be gone like it was nothing. So, being stopped from using the ability is something that Ryoichi did not want it to happen, since 1/2 of his spiritual energy will be gone to waste if he were to be stopped by anyone from using this ability.

= Black Shadow Arts: Black Line = : As fairly simple ability that does not consume much of his spiritual energy, this ability allows him to cast a line of concentrated black energy, and holds similarity with Hadō #4, Byakurai, but more accurate version of it, as it could hit the target directly if it is aimed properly. To use this ability, Ryoichi reaches out both of his middle finger and index finger of his left hand, pointing it at his intended target, and a small symbol would appear in front of both of the fingers. Ryoichi would gather up high-density spiritual energy from both of his surroundings and from himself. The time to take to gather up takes almost an instant, and he can discharge a line of black energy instead of a concentrated lightning bolt from the symbol. The line of concentrated black energy could pierce through most commonly used or known defenses, which especially against those with advanced durability/hierro or lower. But it fails against Negacion barriers and unknown Kidō barriers or above Bakudo #50. The concentrated black energy fired from the symbol goes in a straight line, and it cannot be affected by gravity. It goes about 2 miles away, which make this a bit useful in some situations. It requires a post to cooldown to be able to reuse the ability. It seems to consume a small partial of his spiritual energy.

= Black Shadow Arts: Black Sheild = : A fairly simple ability that allows Ryoichi to summon a sheild that last for one post before it is put out. It uses the symbol itself instead of creating one, allowing the symbol to protect him from most kinds of danger, excluding Gran Rey Cero-level powered abilities and above that level, which those kinds of attacks can instantly go through his sheild and hit him directly. The sheild can protect him from any offensive attacks that is lower than Gran Rey Cero, except the sheild shatters easily. Once an ability, Physical and Non-Physical abilities, makes contact with the sheild, it negates its elements and spiritual energy that is channeled within that certain ability, making it only raw physical strength the only way to go through the Black Sheild. No weak physical strength will work against his sheild, and only those has raw strength like Kenpachi can shatter his sheild with ease. To summon the symbol, 3 of his fingers, index finger, middle finger and ring finger reaches out of his right hand, and channels the spiritual energy into the three fingers, thus summoning the symbol in front of the fingers. The sheild is 2 times the size of his height, but it breaks easily. Once an ability is negated by the sheild, it will shatter into million pieces, which means the sheild can only protect him from one attack, or more if the rest of the abilities hits the sheild at the same time. Once per post use, and one post cooldown before reuse.

= Black Shadow Arts: Black Clone = : This requires 1/2 of his spiritual energy and a few posts to actually create another him. This does not require him to summon a symbol to create himself, instead, it requires him to manipulate his own shadows to create the 'other him'. Once he uses his own shadow to create the doppelganger, the doppelganger itself will have the mind of its own, and the doppelganger can have every emotions that a basic human has, and has every Ryoichi's ability, except having the power to manipulate darkness and using Black Energy. It has every same attributes that Ryoichi has, except it has an entirely different personality that Ryoichi has, almost the opposite version of Ryoichi. The doppelganger he creates is nothing except a shadow of Ryoichi. It has clothes, which is non-visible as the Black Ryoichi [ The Doppelganger ] is Ryoichi's shadow. The only visible appearance that can be found on Black Ryoichi is his eyes that is bloody red-colored and glows all the time.

The Black Ryoichi is unable to use Black Energy Arts as it has no access to Black Energy at all. Instead, it uses the 'Shadow Zanpakutō' that can deal an equal damage physically that Ryoichi can with his Zanpakutō. On the other hand, the Black Ryoichi consists the same spiritual power that Ryoichi has, since Ryoichi's spiritual power was split in half to create the 'other him', which can make things really complicated for his opponent to figure out which is real, but again, if the opponent's smart enough, the appearance of his doppelganger is nothing but a mere shadow and made out of darkness, and can be figured out almost instantly.The Doppelganger, however will only last for 2 posts. To summon the doppelganger, Ryoichi has to manipulate his own shadow and forcefully pulling his shadow out and turn it into his own shape, but it requires a long duration of time to be able to force his own shadow to manifest his own shape, mostly requires 3 posts to finish the entire cycle of the ability. Ryoichi can still fight during the process of this ability, except he has to delay it each time he fights. The ability can be delayed, and redo the process that stopped half-way. Once per thread use only.

= Black Shadow Arts: Black Cage = : Ryoichi's trap barrier, used specially in the worst conditions and dangerous conditions. It is also specially used for any opponents that is deemed as a dangerous threat that might bring harm to many people, and including those that are wanted by the Gotei 13. Seemingly that Black Cage ability is a high-level ability that is enough to sap 93% of Ryoichi's spiritual energy, this ability is only used in special conditions. To use the ability, he thrusts his palm on the ground, and a symbol would appear on the ground together with his palm, and another one would appear under his opponent. No matter how fast the opponent is, the symbols would keep appearing under the opponent or above, until it is caught, in exception that the ability can only reach 5 miles away to trap the opponent inside the cage. Once caught, 4 pillars would burst out from the corners of the symbol, and spiritually-made transparent walls will appear between the pillars, including from above.

The walls are an 'almost impenetratable' barriers, and can only be broken by those who has vast spiritual power similiar to kenpachi or stronger, or those that has master/Grand Master strength to be able to break through the barriers. Using Kidō or any energy-related abilities will not work within the barrier and it negates every energy-related attacks within the barrier. The only way to escape is either vast spiritual power or raw strength. Once per thread, and the cage will trap the enemy in one post time. Be aware that this ability requires a high risk for Ryoichi to use, as it takes away almost every bit of his spiritual energy. But the risk gets lower as the stronger he gets. Ryoichi is still a beginner with this ability and there might be unexplained consequences if an error were to happen during the process of the ability.

= Black Shadow Arts: Black Blade = : A fairly simple ability to use and it can be used constantly wihout cooldown, due to its low damage and low energy consumption can sometimes be useful to Ryoichi's use. It does not require a symbol and it does not need much time to use. Ryoichi places his hands on both of his Zanpakutō's hilt, and the twin zanpakutos would be engulfed and covered by black reiatsu, and unsheathes both at the same in an extreme speed, which will not be visible to his enemy [ since his unsheathing speed is so fast that it is almost impossible for his opponents to see him pulling out his blades from the cover ], and two waves of concentrated black reiatsu would also advance foward towards his enemy at an advanced speed, and those has equal or higher speed than advanced has 95% chances of dodging it with ease, lower than advanced will have 30% chances to be able to dodge it, and the only way to stop it is with their body or hands, which it is enough for tier 3s' to stop with their own hands, and tier 4s' with their zanpakutos.

Those has superhuman capabilities in any tiers [ including tier 6 that aren't shinigami, Arrancar or any races other than humans, they will have 50/50 chances to avoid from getting hit, or they can stop it with their bare hands wihout breaking a sweat. This is what makes this ability weak. He could send at a maximum 4 waves from his twin zanpakutos at a rapid speed. It does not require a cooldown, and it won't weaken its capability, except the waves are so weak that even a Tier 5 could stand a chance against it.

= Black Shadow Arts: Black Sword = : While Black Blade and Black Sword has almost the same names, they are used differently. Black Sword is used when Ryoichi's Zanpakutō is broken or lost, which he can summon his own 'shadow' Zanpakutō that replaces his broken/lost Zanpakutō for a temporary time until it is fixed or found. There is nothing special about this ability, and it allows Ryoichi to use any ability, even if he weilds a 'shadow' Zanpakutō which takes an exact form as his original Zanpakutō would, except it is completely made out of darkness. He can summon at the maximum two 'shadow' zanpakutos at one use, but mostly he summons two 'shadow' zanpakutos instead of one since he is not capable of weilding one blade instead of two. He is only capable of manifesting the form of his own Zanpakutō and not others. This ability does not seem to consume much of his spiritual energy when used, and only takes a small partial of his spiritual energy. To summon ONE 'shadow' Zanpakutō, he reaches out with one of his hands and two symbols would appear, and goes away from each other or opening a space between the symbols, it quickly forms a Zanpakutō as it opens, whilst floating within the air before the 'shadow' Zanpakutō is fully formed.

After fully forming the 'shadow' Zanpakutō, both symbol fades and the 'shadow' Zanpakutō would begin to be affected by the gravity, which it will fall. While to summon TWIN/TWO 'shadow' zanpakutos, he reaches both of his hands out and two symbols would appear on both of his hands, and symbols would widen up the spaces by going away from each other. When the 'shadow' Zanpakutō is fully formed, the symbols would fade and they will be affected by gravity as well once the symbols fades. Even if the Zanpakutō is made out of complete darkness, it is solid and can be used in physical means and it can be as tough as his original Zanpakutō would, and has every single attribute that his normal Zanpakutō has, except the appearance itself. It can be used infinitely, in exception that it drains away a small bit of his spiritual energy from each time he summons one. However, this ability is rarely used by Ryoichi in combats and assassinations as he hardly loses his Zanpakutō or even breaks it, although it is commonly used during trainings. The process takes an instant summon, but it gets slower from every use. 1 post duration to summon a 'black Zanpakutō' will be added as in each time he summons one.

= Black Shadow Arts: Rapid Slash = : The only abiltiy that does damages opponent physically ONLY. It takes only a little part of Ryoichi's spiritual energy to perform this ability. It does not require any symbol, and only his twin zanpakutos' is related within this ability. To perform this, his body and Zanpakutō will emit small particles of black reiatsu and Ryoichi could move at an extreme speed with a single step. The opponent can visibly see Ryoichi pulling out both of his zanpakutos' slowly, but not his slashes. Once both blades are unsheathed, he can rapidly deal over 100 slashes within a second with both of his zanpakutos, which ables him to hit his opponent at least more than once even if the rest of his slashes does not hit. This can be used repeatly, except it tires out his arms that does all the hackin' n' slashin'. Which the ability will be delayed for a post or two after three uses.

= Black Shadow Arts: Black Strength = : This is known to be part of his boost. It allows his designated allies/targets to have their physical strength boosted one skill up [ Beginner to Adept, Adept to Advanced, Advanced to Master and Master to Grand Master. While Grand Master will be boosted up to a higher level than the Grand Master itself ] while in exchange for the strength boost, their physical speed's skill, including Sonido, Shunpo and other speed based abilities will have its skill lowered down once [ Grand Master to Master, Master to Advanced, Advanced to Adept and Adept to Beginner. Those that has beginner speed will have their speed deducted to speed slower than beginners, but still capable of moving, walking and running ]. To use this ability, Ryoichi places his palm onto the ground and a symbol would appear in front of his palm, and the rest of the symbols would appear under his designated allies/targets. The symbols on his palm and under his allies/targets would glow red.

After a few seconds, all the symbols summoned will fade away. The effects of the boosts will last for 3 posts. While the effecs are still on, his allies/targets will feel a boost of energy flowing inside them, and its because their strength is boosted by adding an additional spiritual energy inside their body, or via Black Energy. Ryoichi's Black Energy isn't allowed to stay in the other host's body and will only stay inside the 'other' host for a set amount of time, and once the effects are gone, the BE itself will fade away from the 'other' host's body. It can be used on hundreds of targets at one use. It can only be used three times in a thread. Each target he casts this boost on will drain slight amount of spiritual energy from him, means the more target he casts this boost on, the more energy will be used up from Ryoichi. Not only that, tier levels can also affect the amount of spiritual energy that is required to use the boosts on them.

- Tier 6 - : 0.2% Spiritual Energy Consumed
- Tier 5 - : 0.5% Spiritual Energy Consumed
- Tier 4 - : 1% Spiritual Energy Consumed
- Tier 3 - : 1.5% Spiritual Energy Consumed
- Tier 2 - : 2% Spiritual Energy Consumed
- Tier 1 - : 3.5% Spiritual Energy Consumed
- Tier 0 - : 5% Spiritual Energy Consumed
- Tier 0-3 and Higher - : 10% Spiritual Energy Consumed

To be noted that the amounts consumed are set at the same amount and will not be changed by any means.

= Black Shadow Arts: Black Speed = : An opposite version of Black Strength, but still remains a boost. Black Speed allows Ryoichi to increase their General Speed's skill, Shunpo's, and any speed-based abilities skill by one up, as stated from Beginner to Adept, Adept to Advanced and so on. While for Grand Masters, they will have their speed achieved faster than Grand Master itself. While with their speed increased, his/her physical strength will be decreased by one, Grand Master to Master, Master to Advanced and so on. For beginner strength, they will have their strength deducted to a lower level than the beginner itself, and there are chances that their strength will be as weak as a normal human. To use this ability uses the same steps as the Black Strength, except the symbol glows blue instead of red. When the designated allies/targets receives the effects from the Black Speed, they can feel that their body is slightly lighter than their normal weight, giving them more speed when their body is still in lightweight. Black energy is also used inside the target's body, except it stays within the 'other' host's body for a set amount of time, and fades away when the effect is gone. The BE will only alter their body's weight to a lighter scale in order to increase their speed by one level. The effect lasts for 3 posts, and can be used 3 times per thread. Its energy consumption amount is the same as the Black Strength, but will be listed below. Tier levels can still affect the amount of spiritual energy being used on.

- Tier 6 - : 0.2% Spiritual Energy Consumed
- Tier 5 - : 0.5% Spiritual Energy Consumed
- Tier 4 - : 1% Spiritual Energy Consumed
- Tier 3 - : 1.5% Spiritual Energy Consumed
- Tier 2 - : 2% Spiritual Energy Consumed
- Tier 1 - : 3.5% Spiritual Energy Consumed
- Tier 0 - : 5% Spiritual Energy Consumed
- Tier 0-3 and Higher - : 10% Spiritual Energy Consumed

Again, the amount of energy consumed in the list above will not change in any circumstances and will be set at the same amount.

I. Shikai


» Shikai Release Phrase: [What is your shinigami's release pharse?]

» Shikai Appearance: [What does your Shinigami look like when released?]

» Shikai Abilities: [What abilities does your Shinigami gain when releasing?]


I. Bankai


» Bankai Appearance: [What does your Shinigami look like when released in their bankai?]

» Bankai Abilities: [What abilities does your Shinigami attain in Bankai?]


I. Shikokai


[NOTE: This form is restricted until 0-3, and is not usually granted upon approval. This is ONLY for pureblood Shinigami! Refer to the racial specs for more information]

» Shikokai Appearance: [What does your Shinigami look like when released in their Shikokai?]

» Shikokai Abilities: [What abilities does your Shinigami attain in Shikokai?]


I. Equipment/PhantomTech/Other


• PhatomTech: (Does your character have a PhatomTech brain installed? If so, you'll be able to qualify for upgrade at the Cybermind or add other Cybernetic parts to your character to make them stronger. Click here for more information about Phantom Tech)

• Phantom Tech Abilities: (What can your character do with his or her's add-ons? This applies to any upgrades your character has gotten from places like The Cybermind as well.)

• Phantom Tech Powers: (This refers to things outside of Add-ons unlike Abilities. What Phantom Tech Powers are, in a sense, is basically what kind of power did your character gain from having a Cyberbrain? For example, Shadin Yuudeshi gained Imaginary Computation with his Cybernetic upgrades and has the ability to bring tangible things into existence with his computers Quantum Calculations.)


I. Skill Sheet


General Skills
  • Durability: Beginner
  • General Speed: Advanced
  • Strength: Adept
  • Weapon Skill: Adept


Racial Skills
  • Hoho: Advanced
  • Kidō: Beginner [ Unknown Level as his Mastery over Black Energy ]
  • Zanjutsu: Advanced
  • Hakuda: Beginner


Will Skills
  • Willpower/Determination: Advanced
  • Mental Deduction: Master
  • Pain Endurance: Adept
  • Focus: Advanced


END OF THE POST



Be Noted That I Got Tina's Permission To Make Kristya a sibling, which is an older brother. You can ask tina or check the next post of Kristya's app if ya' want to know about it.
by ||Tsukuyomi||
on Thu Oct 06, 2011 10:06 pm
 
Search in: 2011-2015 Applications
Topic: Yuri Tsukuyomi [Approved: 0-2+]
Replies: 53
Views: 12806

Yuri Tsukuyomi [Approved: 0-2+]





Topics tagged under 4 on Bleach Platinum Hearts RP  - Page 7 JCRrxmK




||Back to the Basics||
Race: Shinigami
Aliases: "The Dark Enforcer", Tsukuyomi, The Silhouette
Affiliation: The Innocenent
Base of Operations: Roaming
Martial Status: Single
Children: Ketai Tsukuyomi (son)
Relatives: Yukimura Tsukuyomi (Distant Cousin), Reala Tsukuyomi (Great Aunt)
Position:Wandering Ronin
Previous Position: 3rd Seat, Captain, Onyx Cross Commander, Vanguard Commander
Previous Squad: Fifth Division, Onyx Cross, Northwest Divisiom
Alignment: Neutral Good
Gender: Male
Age: 536- But, looks about 25
Height: Six Foot Two
Weight: One Hundred and Seventy Five pounds
Eye Color: Amethyst Purple
Hair Color: Charcoal Black
Reiatsu Color: Purple
(Shifts into Blue flames in shikai and above.)

Personality: Personality-wise, Yuri comes across as sarcastic and cynical, possibly due to the way the nobility treated the people of the Lower Rukongai District 80. He seems to enjoy teasing others, especially his Childhood Friend Flynn, although he does develop a strong bond of friendship with the former, becoming something of an older brother figure. Yuri's has a more fully-formed personality. He is an empathic young man who prefers to solve smaller problems from individuals rather than the larger, more political ones. This also makes Yuri less prone to depression and hesitation. He is not afraid to take difficult matters into his own hands, and throughout his travels comes to decide that taking the law into his own hands is the only way to ensure that the villains of the world are punished. His personality is that of a rational, but too serious person. He strikes as an arrogant young man that doesn't hold back any words. But he is actually really kind. His serious personality is due to him being raised by the Streets of Rukongai. Yuri sees himself as Sarcastic, and Quite Stubborn. Yuri also has a sadistic side, as one can expect considering his experiences.

As a Father: When Yuri is around Ketai, He becomes very easy going, Less sarcasm than usual. Yuri is always one to tell Ketai that he has unlimited potential to do whatever he puts his mind to. Tsukuyomi is always a confidence booster when it comes to his son, Trying to make sure he has a high self-esteem. However, Yuri doesn't see Ketai as much as he would like to; Being a Warden in the vanguard, takes up a lot of time- Moreover, Since Ketai lives with Kushina, Yuri attempts to make time with him Alone. While Kushina drills Ketai, Yuri kinda has a carefree attitude when it comes to exploring. He believes that One doesn't learn everything from being sheltered and studying all the time- However, He does make sure to note on instances that it is kind of needed. Ketai is Yuri's world, He now drives everything he does for the little kid- Meaning he is extremely emotionally attached, Enough though its no evidently showed in public. Alas, Yuri isn't the best parent around compared to some of the others around, But, He makes due with how he can cope with things.

Interaction with People: Yuri is more of a Nonchalant person now that he is out the Gotei. He is more athletic some reason; He tends to don't give a damn what other people think of him, as They are only invalid opinions anyway. There are a few people whom he has a weak spot for, and that is his main weakness. The problem is, they're not that easy to get. With anyone new he comes in contact with, Yuri is slightly cold to the touch, So to speak. He tends to have such a cynical tone that people don't feel like entering any farther into his personality. The worse thing about this type of Interaction is that He holds people close to him dear- Thus, willing to do almost anything for them.

In Battle: Yuri is one to talk a bit. Some may find this to be a tactic to try and break the other person's Concentration- But, No. He does it for the fact that he can. He becomes even more sarcastic to the point of people becoming infuriated with his words. Yuri chuckles it off in a nonchalant mannerism as he sees those types of reactions. Aside from talking during battle, The Dark Enforcer always has the face of determination, Maybe even a sparkle in his eye- The love of battle perhaps ? Maybe. Yuri would be one to deny that fact outright, but the way his body reads everything, Feels everything and just emanates with this aura of lusting for it would have to prove him wrong. He really doesn't care if the person is stronger than himself, Though, He knows his limitations, But sometimes, doesn't care for them. Yuri himself considers battle a "work out" so He is game for a challenge no matter who it is.

As a Man: Yuri is pretty much your typical male with a bit of extra perks, if you can call them that. Yuri is someone who loves his sleep and will do mostly anything to get some more. He hates being woken up, And if he is, He becomes extremely grouchy and unpleasant to be around. As for his sexual sensations, Yuri has them just as any other, He just has the willpower to shrug them off to the side. The Dark Enforcer finds women to be for lack of a better term "Monotonous" at best. Yuri likes to drink beer at the local pub whenever he gets the chance. He doesn't go there just for the drinks or the Obeisance of the joint, Just for the lingering malice in the air of a bar fight. Sometimes, Yes, Yuri does instigate things to a level, But, Hey, Something to get the fools blood boiling and a smiling on Yuri's Face.

Likes: He has a secret weak spot for cute things, Despite his rough exterior; They could be Soft, Cute, or Fluffy, Doesn't matter, He's gain an eye for it ever since his Puppy. He loves artifacts, Scriptures and anything to do with the Ancient History of Seireitei that he has Picked up during his Trials and tribulations. Due to his love of Scriptures, Yuri also gained a liking for Reading whenever he can. When he was young, He was always a trill seeker- Hence why he has a Fascination with Trill rides and Dangerous Situations. Yuri's Favorite color would have to be a tie between Blue and Purple. He has a love for the rain in the spring. Along with Spring rain, He also likes the pure innocence of a nice nap; Being able to just get away from it all in his own head is nice from time to time. Tsukuyomi has begun to listen to Material world Music Via Mp4 players- Introduced by his Son of course. He has become a fan of the Japanese Band "UVERworld" and many others, So, On down time, You might see a pair of Headphones wrapped around his head.

Dislikes: Yuri dislikes when people are late to appointments- Timing is everything to him. He has a bunch of little pet peeves such as his own hair getting in his way, or annoying High pitch voices of any Caliber. People with High Superiority complexes tend to annoy him as well- Everyone has weak points, Thus, He tries to prove a point if given the opportunity. There isn't anything more Infuriating to Yuri than Cowards or Dirty Lowlifes; Yuri is a person that likes to give Justice to where it belongs- Beyond the Rules or Not, As Long as he believes it is right and just. Yuri loathes people who cannot keep a promise, Or a person that falls short on their end of the deal. Moreover, The Dark Enforcer hates Thieves that steal for personal gain only. It's one thing to steal for survival, But, Its entirely different to steal for profit.


||Appearance||

||Normal Appearance:||
Spoiler:


||Wandering Ronin Appearance:||

Spoiler:

||Equipment:||

Teion-en (Zanpakutō): Yuri's main weapon and best friend- The other half of his soul, So to speak. In its sealed form, Teion-en is a normal katana with a rectangular tsuba with inward-curved corners with curved slits above and below the blade and a series of curved lines embossed on either side of the blade. His Zanpakutō is 76 cm in length With a white and black Handle and a Brown Sheathe, The Guard of the blade is Gold. On the Sheathe, there is a White Rope that Dangles Aimlessly.

Ōku no Yatō Issen: This is a Legendary Sword that was forged and Used by the World Renowned Sword smith, Gorō Nyūdō Masamune before his Death- Although, Unbeknown to the rest of the world, He was a Well Accomplished half Breed Shinigami Scientist; However, Within the many years Yuri Tsukuyomi has been using this weapon, It had a shockingly hidden ability to absorb the users very essence. This very transmogrification altered the abilities of the sword as well. This Katana originally was an Experiment of Displacing Slashes for multiple attacks. The Katana has a Octagon shaped hilt, A extremely Shiny blade with the Kanji (正宗; Masemune) engraved into it. The Blade length itself is about 100 Cm's long, with the handle being 30 itself- Giving it a Total Length of 130 Cms. The Sheathe hasn't changed, Retaining its Blue-flame like Design that wraps around the outside. The backdrop of the sheathe being Black in Color. The Power of Yatō Issen is Frightening to almost anyone. Yatō Issen has the Ability to Displace a Sword strike for a Later date to increase the amount of Sword strikes that actually occur. When the Katana is Unsheathed, It is constantly veiled in a Purple Energy that allows the for the ability to take place. When the Blade "Passes" through the Opponent, The "cut" on the affected part is then instantly Sealed with the Purple Energy that resided around the Blade. After One post, The Purple Energy Splits open and allows for the actual attack to affect. The One slash actually amounts to Ten in retrospect. The Effect of this Weapon is cancelled after the Purple Energy is dissipated and activated.

However, With the latest mutation within the blade, Yuri has the able to now shatter the sword into ten floating swords that aimlessly rest behind him. He is able to manifest this sword formation by plunging the weapons tip into the ground, Or his favorite method- If he has gotten into a sword clash, Tsukuyomi can seemingly shatter his weapons blade into ten fragments on command of emitting only a fraction of his reiatsu. The fragments of the weapon morph instantly into a 85 cm long claymore, also being 25 centimeters wide. The blades are able to be controlled by two means; Through telekinesis via hand motions which allow him to control all ten simultaneously, even individually. The other variant of his control is literal telekinesis without motion- However, with control such as this, he is only able to control half of them; So, a total of 5 at a time. These weapons are able to propelled from his person with a range of eight feet. The closer the weapon he is to himself, The faster the weapon is to react to his thought process. When its outstretched to its maximum capabilities, the weapons have a reaction delay from his thought process and command is about two seconds. When in a personal close quarter combat range, it reacts the very moment he thinks where to be position. While these weapons are still technically made of the same Masemune steel, It has a very eerie purple hue from the cold silver steel. When in any forms in shikai and above, The purple is transitioned into a blue flames. These blades also retain the ability to displaced slashes - Alas, it doesn't take a post to activate the ten slash repercussion.


Bodhi Blastia: After his Adopted Father's death, Yuri gained his Bodhi blastia from him and wore it from that day Forward as a Memento. The Blastia's Capabilities were unknown to the Dark Enforcer until some time ago- Thus, He now uses it as a weapon and Fashion statement, And My oh my, Is it ever a weapon. It's golden in color with Red rubies incrusted into the sides in a Line formation. The Blastia is wore on his Left wrist as he never takes it off. He sometimes gets waves of Nostalgia from simply looking into the main ruby that sits on the forefront of the Band.

Vanguard Badge: The Badge that signifies one’s acceptance into Vanguard. It is required for all members to have it on them at all times, and serves as all the uniform Vanguard requires. However, Yuri doesn't actually wear the badge on his person- It is located in his right hand pocket, Tied by a black piece of ribbon that hangs out aimlessly. The only time Yuri will wear it on his person is when He is at a Vanguard meeting, Other than That, He finds it very uncomfortable- Cumbersome to say the least. He still keeps it around even for nostalgia purposes.

Oath Flame Ring: Oath Flame is the most special among all the flames. As it really is based on the user proving themselves. When the flame is used the user is sent back into there base form, and physicality they are stuck in that forms limits, there speed would be there base speed, there punching power would be the base punching power, however unlike before, they have access to a single power of all there forms they have, but limited to those attacks as long the flame is in use. However all the attacks done in this form would be as powerful as there most powerful form, While also giving the user minor healing powers, such as warping shattered bones back together, creating a reinforced skeleton. Since the forms are no longer a factor, it also blocks off any special form of energy such as Death energy from being used, but it can still effect the user.


||Natural Abilities:||


|| Master Manifestation of Hyougajin Umō||

Due to Yuri's heritage, as one of the heirs to the Tsukuyomi clan, he was given one gift that was later on discovered when he had been caught in a Fight with his Best friend when he was still a Human Being. His body can produce Ice by simply pointing at an object through mild concentration and Reiatsu. It was called the "Hyougajin". Through his newly mastered powers, The Ice created by Tsukuyomi is indeed a Immensely strong one, able to neutralize High Level Flames with Little Effort now. His Ice Abilities are known as some of the Coldest Ice powers known to Humans, Shinigami and others alike. However, His Icicles do not appear as normal situated blocks of Ice, They now take the appearance White feathers, and can spread easily, proving to be very dangerous- Giving it the new name "Hyougajin Umō". Apart from being used in an offensive manor, The Ice feathers can also be used as a defensive approach; I.E: Creating a cascading wall of feathers erupt from the ground with a simple stomp. Once a feather has made contact with a target material, It creates a chain reaction of Mini-Implosions that Internally freeze the target from the inside out; The Implosions of the ice directly attack the atomic structure of the target, attempting to freeze them solid. Once it has made contact, It's chilling effects on a Human advisory would effectively slow down their movements by "Freezing" the part of the body in question. If succeeding in this, The effects would potentially Freeze the person's Blood, Killing them without much effort if it has made contact for over five times. It has been countless Years since Yuri was a Human, let alone figured out to use these powers as a shinigami- Thus, He has now mastered this Manifestation to greater heights, Creating a Singular form within the "Hyougajin Umo" that he calls "Reitō no Tenshi".

Reitō no Tenshi: From the newly formed powers that steamed from the Hyougajin Umo, Yuri crafted a form that conjures all of the Hyougajin Umo's Power into a singular manifestation of refined energy- He calls it "Reitō no Tenshi". Upon his activation, Yuri Taps his foot on the ground twice before a whirlwind of white feathers surround him. Only taking about ten seconds for the whirlwind to subside, Yuri is seen in a new appearance; In the spoiler below. With "Reitō no Tenshi" Activated, Yuri is able to create implosions of Ice on contact with his body with very little effort, along with that of his previous dormant state abilities; Yuri is able to his "Reitō no Tenshi" and his Shikai at the same time, However, He is not able to enter his Bankai with "Reitō no Tenshi" active. Yuri within the "Reitō no Tenshi" is immune to all Ice like abilities unless it is clearly stronger than himself- Along with Water, Able to be frozen before it's able to make contact. To give this form a gauge of power, "Reitō no Tenshi" is about right in between his Shikai and his Bankai's Powers, So if people choose to underestimate this power, They would be sorely mistaken. "Reitō no Tenshi" only has one ability that has been crafted with its power, This attack however utilizes all of the "Reitō no Tenshi's" Power, Making it a Bankai equivalent in terms of a one hit.

Tenshou Kouyokuken: The attack involves the background becoming a celestial wonder as a glyph appears below Yuri, erupting feathers and Reiatsu. Yuri spins his sword and gives it a charge of white light. The glyph then begins sending a tornado of light upwards, in which Yuri directs the sword's light upwards. Once the cyclone vanishes, Yuri's sword is seen to be in two "parts", with the bottom part becoming pure light and the second half highly resembling a feather. The Feather itself is made of the purest form of Hyougajin Umo's Powers, Giving it extreme destructive capabilities; The feather itself is able fifteen stories tall and thirty feet wide, Giving it an extreme range as well. Yuri then slams the blade down onto the opponents, dealing a single strike of massive damage. The ice then spreads out to deal one more hit before finally vanishing afterwards, Freezing everything within its wake. This attack reverts Yuri back to his dormant Hyougajin Umo state, Unable to use "Reitō no Tenshi" for the rest of the thread.


Spoiler:


Absolute Zero Ice Dominance: Along with his inert powers of being able to conjure ice from his body, Tsukuyomi's power has risen to the point of being able to take dominance of other remote pieces of the element if it was around the vicinity to use to his advantage. The dominance is absolute, It cannot be undone unless someone of a higher mastery of dominance appears to contest with The Dark Enforcer- However, the likely hood of that actually happening are slim to none. Yuri merely has to touch the object in question with any part of his body in order for the target in question to be subjected into his control. The effect takes place instantly, Making it very hard to attack him in lets say a Blizzard or a Frozen Tundra. This is able to be done by literally placing his "essence" of Hyougajin Umo into the target, By doing that, The already immense control of Hyougajin Umo over ice is then taking over the literally Atoms that are already there. Every piece that is under his control is then infused by the powers of Hyougajin Umo, Having the same properties that his regular inert attacks do. This Dominance is also attributed to it's size and also shape. Meaning, Above all else, Tsukuyomi is able to shatter, morph, and shape the ice that is under his dominance- Even to microscopic sizes almost translucent to the normal eye. If in microscopic sizes floating through the air, Its possible for the dust to be inhaled without noticing it ever happened.

If that has happened, Several things could happen just by having dominance of these Microscopic weapons; First, If inhaled, it is possible for the target to be frozen from the inside out almost seamlessly. Along with that, It would be possible for the Absolute zero temperatures to affect the blood and subjugated it into a frozen state, once again placing the frozen blood under his Dominance. Once in an affected persons lungs, Tsukuyomi would be able to cut the endurance or breathing capacity by freezing half of their lungs, not allowing them to having the full contraction of their lungs. This Dominance is once again absolute unless overpowered in the same art, an immense force of will, or the element weakness- However, If at that, One would need an amazing flame to unfreeze Absolute zero stagnate temperatures. However, Along with this Dominance, Yuri is able to change his internal temperature to absolute zero to ward of the entrance of foreign objects. This does not effect him in any way shape or form, as he is himself- Ice Incarnate.


Bodhi Blastia; Shokubai Shūen (触媒終焉; Catalytic Demise):
Now that the abilities of the Bodhi Blastia are known to Yuri, He now uses the power in his arsenal against enemies. Due to the Blastia being permanently on his body now, one could call this an inert ability that can be used freely without even a modicum of repercussions to his Reiastu unless fueled inside for more power for a obstacle. The Shokubai Shuen has the ability to control the speed at which chemical reactions occur. Yuri can increase or decrease the energies emitted or drained in such reactions. For example, he could increase the heat, emitted by exothermic reactions like oxidation; he could also increase the chilling effect of endothermic reactions. He can increase or decrease the speed or rate at which reactions occur, like stopping iron from dissolving in acid or causing steel to rapidly transform into rust. The Power can continually affect a target as long as it functions. Now that Yuri has used this to a masterful level, It has created a radius of effect around him that resides for about 3 feet, Anything within that radius is directly affected by Shokubai Shuen. Any results are permanent if they do not involve a living subject. Effects on a living subject are different for each ability, after the Power ceases. The Speed at Which he changes the Chemical Reactions is about one Turn for about 85% of the Reaction Rate to Occur, Meaning, Even the hottest flames on contact with the Dark Enforcer can be reduced to nothing but an will-o-wisp of flames; The same could be said for Ice like abilities, if they come in contact with Yuri or the blast, The chilling feeling could feel like the opening of a freezer door. This ability gives Yuri the Inert advantage over Elemental-Type Zanpakutō and Abilities, Allowing him to instantly have the upper-hand.

Some of the capabilities of Shokubai Shuen:
Spoiler:


Grandmaster Swordsmanship Specialist: Yuri's skill with his sword was honed to a Grandmaster level, due to the lawlessness of Zaraki district, letting him strike multiple times with changes of attack type (from slash to pierce without any difficulty. His unpolished skills and strength with his sword make it so he always fights with one hand free. He is one of the most proficient swordsmen in all of Soul Society, He is a highly adaptable combatant as it allowed him to become ambidextrous, meaning that he is able to switch hands between His sword. Yuri usually swings with more strength in his left hand then his right; however, he can easily switch or balance the strength between his two hands, much to the surprise of his opponent. Yuri's fighting style involves evasion and attacking an opponent either in the front or back using the element of surprise to overwhelm them. He takes advantage of that while fighting. The Dark Enforcer created and honed a set of techniques for his own style of fighting, though some of the moves look unorthodox, they are completely able to create a superfluous amount of damage. These techniques call for flawless strikes with little reiatsu output as possible, Relying on pure precision and ones own speed. Yuri is a stronger, Better, and sharper front-line swordsman who can hit fast and hard, similar to Most Captains within the Gotei even in there Bankai now. The Dark Enforcer's Kougekijutsu is a Swordsmanship style that solely relies on His ambidextrous abilities. Kougekijutsu has now been further refined in his times of travel and fights throughout the years; The tip of the sword is now faced parallel to the ground on an easy forty-five degree angle, While his left hand is on the end, and his right is gripping the upper top part of the handle near the guard. With this stance, It is extremely simple to push upward with his own body mass to parry strike his foe. The greatest factor about this type of fighting style is that once Tsukuyomi Breaks his stance, His hands usually switch- Giving him the different front to attack from with only a modicum of a delay to switch, Giving him the seamless transition from hand to hand.

||Kougekijutsu Ougi (攻撃術奥義; Offensive Burst Style Succession Skills)||

Number One: Nadegiri (????, "Clean Sweep" or "Killing Several with One Sword Sweep"): This basic technique allows for a precision cut of extreme force and speed, it can casually slice through large, multi-story high opponents protected by steel skin. The opponent can be killed with one swift slash so precise, that they aren't even aware of until after it has taken place.Yuri saves this still for when he is serious about taking a life

Number Three: Aragari (??????, "To Kill a Mockingbird"; "one step, sudden death"): Placing the sheathed sword upright and listening to the "heartbeat" of his opponent, the attack rapidly unsheathes, attacks, and sheaths the sword. This technique is done with with incredible precision and speed, as he cuts down his opponent in a matter of seconds. This technique is capable of leaving deep, precise wounds in an opponent's body in a matter of milliseconds.

Number Four: Kamishini (????, "God Killer" or "Cutting down God with a Single Slash"): By swinging the user's sword across, they can make a sweeping motion that cuts everything within 4 m of the user. The force behind this technique is great enough to defeat even Adjuchas-level Hollow with little effort. Tsukuyomi took this skill further by fusing his own Reiatsu into his blade, making a slash known to kill powerful shinigamis with no effort.

Number Six: Gyaku Karasu (??, Reverse Raven): The user moves quickly get behind their opponent and then quickly doing a reverse spin hitting their opponent with the back edge of edge sword, slicing into them with an accurate and rapid slash.

Number Seven: Tsubame Gaeshi (???, "Swallow Reversal" or "Turning Swallow Cut"): A technique that mimics the motion of a swallow's tail during flight as observed. This cut was reputedly so quick and precise that it could strike down a bird in mid-flight. There are no direct descriptions of the technique. Hence, the "Turning Swallow Cut" has been reconstructed as a technique involving striking downward from above and then instantly striking again in an upward motion from below. The strike's second phase could be from below toward the rear and then upward at an angle, like an eagle climbing again after swooping down on its prey.

Number Eight: Kujira Shogeki (???, "Whale Crash" or "Crushing Whale Impact"): A technique that mimics the motion of a whale's tail that rises above the ocean and then crashes back onto it. While lacking speed like other techniques, this technique has been noted to be exceptionally powerful. There are no direct descriptions of the technique. Hence, the "Crushing Whale Impact" has been reconstructed as a technique involving a light upward slash, following a demolishing slash downward , the force of which was able to create a giant crater and destroy the surrounding buildings.

Number Nine: Hayabusa Tobikomi (?????, "Peregrine Falcon Dive"): This advanced technique allows for the user to slice their opponent using super sharp and quick slices of razor sharp wind and energy that can completely rip the target to shreds. It can cut through the Hierro of an arrancar or the reiatsu of even high level shinigami.

Number Ten: Nizen Sekai (?·?·?·?, Two Thousand Worlds): The user must first have a second sword then use this and their way to strike with two large energy waves that slam into their opponent causing massive damage and destruction. The range of which is one block from the use. The Dark Enforcer prefers to use to make other people escape before they risk there life's.

Ikorosu Hyakutou: This attack was gained from Zefonse in their last battle, As he used it on Yuri and almost killed him with it. He only survived with all willpower. This attack was so powerful it had to be It is an all-purpose technique that rivals Bankai, and even Guardian beast's. He developed it into a an anti-bankai beast skill capable of adapting and changing how it appears depending on the target and circumstances of its use, discharges nine dragon-like homing lasers at the enemy. He targets and slashes the upper arm, collarbone, windpipe, temple, diaphragm, rib, testicles, and thighs simultaneously at a speed faster than the speed of sound, then Tsukuyomi performs a final lance-like thrust through the heart to kill him a total of nine times in an instant. His stance before unleashing this is him holding a single sword above him with both hands, to give the illusion he going to perform a kendo strike. And The Dark enforcer has to clear his mind, in older to use this move. The most deadly fact about this he can surpass beyond god speed level, called Cien muerte huída(Hundred Vanishing Death) saved for the use of counting things pass bankai, where he performs a series of one hundred consecutive random slashes that rapidly increase in speed with both blades, increasing in number for a total of 200 slash in a instants, these slash are aided by Teion-en and Yato Issen, dodging the attack isn't simple as Teion-en wide range and arcs, would hit those escaping back into the main force of this attack. As this attacks ends A vortex is formed from all of the Teion-en and compress it to crush the one trapped inside. After this move use Tsukuyomi blades are glowing red from the intense speed and heat created from the swings, making a heat base side effect to those around. as burning, crushing. and slicing seem to happen all at once.


Spoiler:


Hyper Analyzing of Swordmanship Techniques:In battle, Yuri has proven to be very adept at noticing and understanding details in an opponent's skills or attack patterns. undeniable talent for thinking things well in advance as well, make decisive and accurate decisions quickly in battle, and able to perceive any situation at hand. He generally has shown himself to also be a crafty tactician from how easily he can deceive both allies and enemies. Due to his highly capable mental deduction, Along with his extreme skill in order to focus on a single target along with many others at once, Yuri has been shown to be able to "mirror" a sword technique that he has been shown, or has been inflicted with damage by. The art of the sword runs through Yuri as if it was an extension of his own body- Thus, having the ability to shift into any stance he finds interesting. In terms of threads, The Dark Enforcer would have to see the technique twice if he was within the distance of 20 feet. If it was a close quartered combat, Yuri is able to analyze, depict, and manipulate the stance, execution, and follow-through of said technique- The three things that make up a Swordsmanship technique possible. With this hyper analyzing of techniques, It allows Yuri to feel out the opponents fighting style when engaging combat between swords.

Enhanced Durability: While not having the most imposing appearance compared to other Former Shinigami captains like Kenpachi Zaraki, Yuri has shown to be a very resilient fighter. During his fight against The Hollow of days old, despite gaining several major injuries, Yuri was still able to continue fighting effectively and even ignored his wounds to the point that he seemed unfazed by them. At the end of the fight, he was still able to perform an impressive Flash Step to leave- Although Falling to his injuries at a later date. Now that he has left the Gotei, His Durability has risen to a whole new level, Being able to take many Blows from Zefonse Kaizme and Standing up as if It was nothing. Not only that, But, Even able to fight Shadin Yuudeshi without getting decimated within a couple of moments, Being able to bare his own fangs despite taking heavy damage.


Enhanced Speed: Even before learning Flash Step, Yuri has repeatedly shown himself to be a very agile fighter. He has demonstrated great reflexes in battle, able to quickly dodge a strike with no wasted effort and he can instantly counterattack right after. His ability to strike quickly without warning and in rapid succession. His speed also allows him to follow the movements of faster opponents to better analyze their movements or blocking difficult and otherwise fatal strikes. His general speed is that of a nimble swallow at peak form; Tsukuyomi's movements are always swift and always quick when it comes to Evasion- Let alone attacking speed. When it comes to dodging attacks, The Dark Enforcer is one to use his natural agility and evasive maneuvers; I.E: Yuri has been shown to Block an otherwise fatal strike with a parry from Zefonse.

Shunpo Master: He is perceived to be so fast that one cannot discern even being attacked by him until it actually has taken place. He is capable of effortlessly dodging simultaneous attacks at close range and the evasion of Bankai level techniques. The only way that one could distinguish his shunpo action is the expelling of Blue Flame willow-wisps. He has trained his shunpo to extreme levels after gaining The Warden position, Creating two variations of a Shunpo.

Kyūshi (Quiescence; Referencing Their Sound):
It allows for a movement at Intense speed and Precision footwork for a Completely Silent Shunpo- It gives the user the Inert advantage like Utsusemi.

Enjo (Succor; Referencing to Their Co-Operation):
It allows for a movement at Intense speed and Precision footwork for a Creation of a Perfect Clone to Fight along side him much like a Gelemos Sonido- While Using this Stepping Technique, All other variants are rendered Inactive Until the Clone Fades from too much Damage intake or reiatsu depletion. This Clone is Controlled and created by his Reiatsu, meaning it Can attack on its own; It Can Only Last for Four Posts and Requires a five Post Cool down time.


Kido Expert: One of Yuri's greatest strengths is his knowledge of Kidō, amongst his known skills are those for mostly binding, destruction Kidō's not being his favorite. He can use a high-level Kidō in rapid succession without incantations and still have considerable control and power. He has also shown great skill for using various spells in unique combination, even using multiple spells simultaneously, though he requires the incantation for high-level spells simultaneously.

List of Kidō Yuri mainly uses:

||Bakudo:||
Spoiler:


||Hadō: ||
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Immense Reiatsu: He is capable of exerting a vast Spiritual Pressure, which, in league with his already admirable combat skills and finesse, which made him one of the most formidable captains. His spiritual pressure is so great it can be felt from a great distance and it has the tendency to make people perspire in fear. As a former Captain of The Gobantai, Being a Warden in the Vanguard ranks, Along with being the one of the two survivors of the Tsukuyomi Blood line, Yuri has Immensely High Reiatsu. As his Reiatsu is raised to high levels It covers an extremely wide range with a dome effect. When Sending out as mass veil of reiatsu out on an enemy trying to subdue them with pure force, It appears as the same dome that outstretch like the exploding effect. The Dark Enforcer's Spiritual Pressure is able to render people to the ground with relative ease if they are not a 0 tier, able to even crush bones if the enemy is a low enough tier.

Topics tagged under 4 on Bleach Platinum Hearts RP  - Page 7 Yuri_s12

||Ketteiteki Daigeki (lit: Final Strike)||
A technique that is an advancement of Shunko. Instead of combining Hakuda and Kidō, Ketteiteki Daigeki combines Hakuda and Hohou into a more compressed form. This compresses the user's reiatsu into the hands, elbows, chest, and lower legs. This allows a variety of martial arts to be combined with Ketteiteki Daigeki. The maximum that anyone can withstand is seven posts. The seventh post will mean either death or coma. After exiting Ketteiteki Daigeki, the user cannot use shikai, bankai, or shunko. Kidō is EXTREMELY limited as well. The way it appears depends on the user. It can appear as an element that surround the arms and legs or a suit of armor over the entire body or really anything else.

||Yuttarishita Izen Daigeki (lit: Calm Before the Strike)||
This is an ability of Ketteiteki Daigeki in which the user is constantly using Utsusemi. This allows for multiple afterimages in which the afterimages are going in different paths. Basically, the afterimages will act like different versions of the same person (like one will attack from above, one from the left, the right, and so-on). This can only be used once during a release and will shorten a Ketteiteki Daigeki's release by half.

||Enzeru Kikan (lit: Mirror Angel)||
This is an upgrade of Hanki from Shunko. Instead of just cancelling out Kidō, any energy based-attack (of reasonable strength {if Hanatarou had a Ketteiteki Daigeki, he couldn't cancel out a Getsuga from Ichigo in Bankai}) can be cancelled. However, they must be ready to take some damage on their arms and legs, since you must either kick or punch the attack to cancel it.

||Todome (lit: Finishing Blow)||
This is a "finisher" attack that varies from person to person. This allows some personalization to the Ketteiteki Daigeki. It is incredibly powerful and is normally a one-shot attack that will end Ketteiteki Daigeki after use. Yuri's Version of Todome is very intense when it comes to being put into motion. As stated before, Ketteiteki Daigeki is an ability that fuses both Hakuda and Hoho in a compressed form. As he activates his finisher, The Dark Enforcer Charges the remaining energy of the Ketteiteki Daigeki solely in his Feet and Fists. The Energy begins to fluctuate because of the high amount of energy that resides in such a small radius. Expelling forth with a Swift Shunpo, Yuri would attempt to use the remaining energy to Punch the enemy with a force of a two hundred pound bomb- However, after he is in the vicinity of 1 foot of his Target, The Dark Enforcer seemingly "shunpos" into seven different fronts around them, Punching simultaneously towards the target. Each "Afterimage" has the exact same force as the original Totaling a very Daunting total of fourteen hundred pounds worth of force in seven Synchronized punches.

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