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 Zen (Update) [1-1-]

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Subject Post 1PostSubject: Zen (Update) [1-1-]   Thu Jan 28, 2016 9:20 am



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Name: Zen, formerly Roy Delacroix
Titles: Master (By Pierre), Snow (By elderly members of Rukongai), Exceptional (By some in the Gotei), Secret Captain
Gender: Male
Appearance Age: 25
Age: Around 650
Affiliation/Rank: Gotei 13

Appearance Description:
Zen stands at 6’0”. He has silver hair that reaches down to his shoulders. He has a fairly lithe build that tends to disguise his true physical strength. Even while in the Seretei he tends to wear a simple white, long sleeved, button down shirt, with semi-formal black pants, and black dress shoes. He often keeps his Zanpakutō in his right pocket for quick access. He has piercing blue eyes and a fairly calm, slightly soft voice. When he is giving orders his voice deepens and becomes commanding. When he gets angry, his eyes iris’ turn from blue, to deep red.

Appearance Picture: (If you have one, link a picture of your character.)
_________________________________



Personality: Zen is one of the calmest people you will find. Very few things, if anything no one has been successful yet, cause him to lose his cool. There is a rumor that when he loses his cool he might become as violent and unpredictable as a Kenpachi.

He enjoys keeping order and following the law to the best of his ability. He seeks to bring arguments to a quick and calm resolution, but he is willing to use force to restore order, starting with non-lethal, and using lethal force only when necessary, something his Zanpakutō allows him to do effectively.

He has enjoyed music since before his death. Spending so much time on Earth since the 1900’s his enjoyment of music has only increased. He can often be found in his music store selling instruments, old music formats, teaching classes, and sometimes preforming concerts for charities.

While he enjoys things to be orderly and lawful, he also enjoys seeing chaos ensue in certain situations. He knows that it is a part of nature, and only steps in to calm the satiation when it is getting out of hand.

Zen has another side to him, one that few see and live to tell the tale. Beneath the calm, relaxed façade hides a monster. While few things get under his skin, those that do, drive him mad. The switch on a much more sadistic side, a more authoritarian side. When he is in this state, though he is not in a blind rage, his attacks are much more forceful, his words commanding, he will do whatever it takes to have his target follow orders. His irises turn a crimson red when he is in this state.

Likes: Most music though he prefers classical. Sweets. Order. Deep down inside he likes to watch chaos unfold as he stays cool, calm and collected.

Dislikes: Metal music. Unregulated chaos.
_________________________________



History:

Zen was born in Paris, France a 24 years before the French Revolution to a wealthy aristocratic family to the name Roy Delacroix. Throughout his early years he had a great affinity towards everything that had to do with music and his parents greatly agreed to further his studies into the musical arts. At the age of 17 he was greatly known throughout Paris as a music prodigy and he became a man that everyone looked up to and many women wanted to marry. His parents arranged many women to date him hoping that he would propose to one but he never did. While he had great interests in them, he never felt the need to carry on the family line.

One day when he was tending to the rose garden in his own home, he discovered a man in the middle of the rosy briars. The man didn’t know how to speak, or do much of anything. He was quite tall and had red hair, the same color as a rose. The man seemed to learn how to do things quite quickly for someone who seemed to have been born recently. He decided to name the man Pierre d’laRose. Pierre was a fairly common French name, and D’laRose meant “from the rose”, quite appropriate from where he seemed to have been born out of. They spent quite a few years together, but fate had other plans.

The French Revolution had reached its peak, and the heads of the bourgeoisie must roll! While loved by many it was time for his death. While many were dragged to their deaths at the guillotine, Roy had accepted his fate years ago, back when the revolution started, he walked calmly and with purpose to la demi-lune. Many had attended his beheading, not in the traditional sense to be joyful at his death, but to solemnly mourn what was going to happen. Very few were allowed to speak much before their death, and even of those Roy’s words were different. “I stand here today to face the cards fate has dealt for me my friends! While today you may mourn the loss of a friend, a composer, a fellow Frenchman that while has not lived through your struggles understands your rage and why you must do this please do not mourn for long! I know that victory will soon be at your door, and that France will become the country you want it to be! One where everyone has the chance to live as freely as they desire and were the upper class doesn’t oppress the rest! If I have to sacrifice my life for the good of the country I gladly accept my fate! Au revoir mes amis, ma musique peuvent remplir vos cœurs jusqu'à la fin des temps.
Not long after his death he ended up where many spirits do, Rukongai. It was so alien to him. He remembered his entire life, here it was very different from what life was in France, regardless of what class he was there. Even here he was fairly well off being in a Fifth district. He was fairly well known for being calm and fair. People always felt at ease when he was around, many of the more elderly residents claiming that his soul was as pure as freshly fallen snow.

While he did have a calming aura due to his personality, his spiritual aura was slightly more dangerous. He had so much energy within his own soul that his spirit pressure did cause issues for those that were too close to Zen. This caused him to live more or less alone. While he did have friends, they needed to keep their distance physically or else they might get hurt. For someone that remembered being alive trying to grasp the concept of controlling this energy was foreign to him. It wasn’t uncommon for people around him to become stunned or feel pain when he wasn’t paying close attention to it. This obviously drew some complaints to those that did not know he had this issue, and on several occasions the authorities were called. While it wouldn’t have taken too long for his power to have been brought to the attention of Shinigami, scared residents running away when they see him and some getting hurt just expedited the process.

Being told that he should apply to the Shino Academy several times during these, he thought it would be worth at least a try. He didn’t know what to expect for the entrance exam, he didn’t know much beyond controlling his own reiatsu to a limited degree, if they asked for anything else he would likely fail. The test was not difficult at all. It just consisted of proving he had an appropriate level of reiatsu and that he could control it. He passed with fairly high marks. While he did have quite a high level of reiatsu; so much that once he let go of his concentration, he stunned some of the Shinigami administering the test. He apologized to no end for this, he didn’t mean to do it, but it was alright, they told him that the fact that he could hold back some of that energy being dead for only a few years was quite amazing. He held a lot of potential inside of his body, and that being in the academy would greatly improve his abilities.

He had a very strong connection with his Zanpakutō spirit. He could go into the inner world and spend time with it, but the spirit never said a word. It’s not like he wasn’t able to. He could communicate with Zen, he just wasn’t talking to him. Their relationship was similar to a teacher and student. His spirit taught him how to do things without speaking, using gestures and music to communicate with Zen. It took a while to understand it, but Zen got it. It still frustrated that it wouldn’t speak back! He wanted to understand why he coudlnt control his sword, but every time he asked his spirit just motioned to Zen “It’s a secret” or “Soon” but that didn’t mean anything to Zen, it wasn’t an answer. This frustrated him to no end. He needed to go out and get some fresh air sometimes.

Often he went out to the calm forests to try and get his sword strikes in order. One day he came across a beautiful lake. The waters were calm and reflected light almost as if it was a mirror on the ground. What he found even more interesting is that sounds that happened around it were amplified and there was minimal interference. It was as if the lake was a giant amplifier. He was so interested in it that he decided to go to the center of the lake and try it out himself, essentially forgetting that he was here to practice. He had no instruments to test out the lake with, but every musician knows they always have an instrument on them, their voices. While not the best singer Zen wasn’t horrible. He closed his eyes and started to sing.

What he heard was amazing. The surrounding area filled with his voice. It resonated and reflected inside the lake, amplifying it and filling miles around with his voice. This place was perfect. He felt so serene. Suddenly he felt his own reishi spike. In front of him stood a man wearing a pure white suit with a red tie. Zen instantly knew who this was. It was the spirit of his Zanpakutō. They had met before in his inner world, but the man never spoke. At the time it was mildly understandable, but as it kept going on it was frustrating. Finally, the man spoke “It seems you found your own voice.” The spirit said. Zen was confused about it, find his own voice, what did that mean. “You came here to train your sword skills. But you left that behind and found something you were good at. Something we are both good at.” Zen felt the need to pull out his Zanpakutō and hold it in front of his spirit. They both held it, and Zen finally learned his Zanpakutō’s name. He nodded at Aurora and said “Command! Aurora!”

The area was filled with a brilliant blue light, his spirit pressure pushing the water away from where he was standing. In his hands, instead of a sword, was a medium length conductor’s baton. It was simple. Dark blue with some silver bands along the bottom, middle and tip. He was surprised at what he was holding. Now it made sense why he was so bad at Zanjutsu! He wasn’t going to need it! Though his spike in pressure did set of some alarms, so he was surrounded by 4 Shinigami who promptly took him back to the Academy.
After a few days his Zanpakutō hadn’t changed back to its sword form. This meant it was one of the few constant release zones. This usually meant that the owner had great spiritual power, but at the same time it could also mean that they couldn’t control it, shown by the inability to revert it back to a lower power state. Regardless of that fact, he still released his Shikai, putting him far ahead of what other students could do.

Zen as stationed in squad 13, having graduated from the academy fairly soon after unlocking his shikai. He was stationed in different locations of the human world, rotating between cities that were having hollow problems, as with his shikai he could quickly dispatch of any low level problems. Though he did find it strange that no matter where he went there were a significantly higher quantity of hollows, and they were getting stronger. He also noticed that Shinigami stationed in the human world were also going missing as of late, which was even stranger. Those in the squad were strong enough to take care of the regular hollows that came to Earth and there were not reports of anything too strong, so them dying in combat would be highly unlikely. He wanted to ask his captain about this but he was always out on missions and could not be reached via other means of communication.

One day the captain asked several members, to go meet him out in a cave, which was a fair distance from the Seretei and populated areas of the Rukongai. The closer they got to the cave Zen felt the presence of hollows. A large number of them, but he couldn’t pinpoint any of them. It got stronger and stronger as they went into the cave, where they saw the captain standing infront of an open Garganta.

Everyone was surprised at the sight, but before any of them hollows jumped out of the portal and took them by surprise. That had all been attacked by one, with the exception of Zen, who blasted one with sound, causing it to disintegrate in the air. The rest of the group was dead, the hollows eating their bodies, consuming their energy. The captain had a sullen look on his face, saying to Zen that he broke orders by not feeding the hollows. Failing to follow the direct commands of a captain is insubordination and he had to be punished for it. The hollows that had come from the Garganta ran over to the captain as they began to melt and the dark energy they released covered the captain’s body. An insane laugh filled the cave as the captains body was distorted and mutated. He no longer was a Shinigami. Before Zen stood a giant hollow. Its giant bony mask like face staring down at him, its mouth dripping with hunger. Zen’s instinctive nature was to flash step away, if he had to fight it was not going to be inside of this cave.

The moment Zen was outside he took out his Zanpakutō and sent out a sonic message to the Seretei, asking for assistance as he had encountered a very strong hollow. It was going to take time for help to arrive, he had to fight it alone for the moment. He did recognize the area he was in, the lake with good acoustics was near here. The hollow followed him, firing cero and bala as he did, but zen was fast enough to doge out of the way as he made it to the lake he was looking for. One he got to the lake the former captain talked to him in a voice filled with madness. He asked Zen what he thought he was going to do, he wasn’t strong enough to win. He offered him a choice. He could join him as a hollow, or die due to his insubordination, he was still his captain, he had to follow orders, and Zen had to follow orders.

Zen was indeed conflicted about having to follow orders, but he was not obligated to follow someone’s specific orders. A buzzing sound filled the air, it was the sound of static noise. Zen’s reiatsu started to show, it was sky blue, and looked like the visual representation of the noise, static. The color started to change though. The blue was starting to darken, turning redder and redder, until it was a brilliant crimson color. The static noise was amplified by the lake bellow, now it could be heard for miles around, and the hollow grabbed its head as the volume was unbearable and pain inducing. Zen chuckled as he opened his eyes slightly, his irises the same crimson color as his aura. He told the captain that he wasn’t going to follow his orders. He no longer was his captain, and that Zen was the one that was going to dictate what was going to happen from now on between them.

Zen heard Tenmei’s voice telling him to call out his real name. It was the time to unleash his real power and bring order to those that dare defy him, those that would dictate their own laws and orders above his own. Zen smirked as he whispered “Bankai.” At that moment the static ended as the crimson energy covered Zen’s body. His spiritual pressure went over the roof, this was at the same time that members from squad 11 reached the area, they stopped right at the clearing as they were stricken with fear. The hollow was also stricken with fear as that is what Zen’s pressure commanded. Zen didn’t look any different, but his Zanpakutō was now heavily ornate.

Zen flash stepped directly in front of the hollow and released a flurry of blows at him. Zen was not skilled in zanjutsu, but he was exceptionally good at hakuda. He tore into the hollows body, blood spraying all over his body, his hands covered in it. He gave an upper cut sending the hollow flying into the sky. As he did his Zanpakutō was covered in his red reiatsu, it solidified into a short, but sharp, blade. He quickly reached the hollow and started to tear into him again, this time his hakuda translating into his short sword, slashing and goring the hollow. Its body parts falling down onto the lake, staining it red with its blood. At the end of this assault there was nothing left of the hollow except its head. It fell to the ground. Zen landed next to it as he glared down at it and pointed his Zanpakutō at it. He said to it “Insubordination” before blasting it with sound, causing the mask to shatter.

The squad around him had seen the entire battle, if one could call it that. The captain of the 11th squad was also present and approached Zen. He took Zen to the captain commander and explained what he had seen Zen do. At this point Zen had calmed down, his eyes no longer red, his aura calm. The captain commander asked to be left alone with Zen. He asked him to explain wat had happened, and Zen explained everything that he had seen. The murder of his squad members and the hollowfication of the captain. The commander looked at Zen and asked him to never reveal the hollowfication incident to anyone. Zen agreed to that order. After the meeting he was placed as the Captain of the squad 13, as there were few members left and he was deemed the most capable of doing the job.

His stay as captain wasn’t long, only lasting a few years. It’s not that he didn’t like the job, but he just didn’t want to continue in his position. He wanted to relax and live a normal life. Though he still wanted to keep the world safe. He went to the commander and asked if he could go live in the human world. He explained how he felt and that he was still willing to help the Gotei when needed. This came as a surprise as no one had asked for this type of request before. At first the commander was reluctant to allow him to live in the human world, but a deal was struck, he would live in the human world for one normal human lifetime, and return to the seretei for 50 years, to ensure that his identity would not be revealed to humans.

While in the human world one day he found something interesting. In the dusk hours he saw something glowing in an alley way. He took a look inside to find a large crystal rosebud that radiated a large amount of spirit energy. He got closer to see that someone, or something was inside of it. It seemed to be a small man, but upon closer inspection it was an arrancar. An arrancar in the city? Sleeping? That was odd. Though he did get a sense of familiarity. It had been so long. He got close and used his own spirit pressure to melt away the crystal structure. As it melted the man inside woke up. His first instinct was to cower in the spot he was in. After a few moment the man started to cry and ran up and hugged Zen. The arrancar cried into him and said he was happy that Zen-san had found him. That’s a name he hadn’t heard in a long time. Few people had ever called him that. Zen looked down and tiled the Arrancar face to look at him. Past the tears and the pieces of broken mask, the face was familiar. He recognized him, it was Viz. Viz used to be a Shinigami, but had decided to side with Aizen many years ago. Viz told his story, to how Aizen had taken advantage and turned him into an Arrancar, how he escaped and waited there for someone to find him.

Zen didn’t know what to do. Viz was an arrancar, but he didn’t seem like he was evil. He was scared and just wanted to be safe. With a sigh he decided to help Viz by letting live him in his house. Slowly word did get out that Viz was there, and that he was an arrancar. At first it was quite troublesome as people were assholes and didn’t understand, but as time went on Zen helped Viz and others understand the situation, so that Viz could be safe.

Centuries passed in the human world and as humans became more spiritually aware and events passed Zen did not need to hide any longer. He did not need to fake his identity and split his time between the human world and the gotei. He now had the life that he wanted, to live in the human world and still work for the seretei, his own rules. Eventually the Gotei restructured itself, and as such they were looking for people who were capable enough to become captains of now much larger branches of the organization. Having the strength and previous experience of being a captain Zen volunteered to be the captain of the Kido Corps. Where he proudly serves to this day.



Reiatsu Color: Sky Blue/Crimson

Zanpakutô Spirit Name: Tenmei (Aurora)

Zanpakutô Spirit Appearance: Tenmei is a man dressed in a completely white suit with a red tie. He stands at a height similar to Zen’s with short brown hair and red eyes. For the first few meetings he was completely silent. When Zen awakened his Shikai he heard Tenmei’s voice, which was deep and commanding.

Tenmei is also known for manifesting himself more often than other Zanpakutō spirits (more detail in the Shikai section).

Inner World: Their inner worlds is an empty gold stage surrounded by darkness. A spotlight shines on them when they are in it.

Sealed Zanpakutô Apperance : Currently none. It is a constant release Zanpakutō, it lost its sword form when Zen first released it.

Sealed Zanpakutô Abilities: None.

Release: Command! Aurora! (Meijiru! Tenmei!)

Shikai Description:
After saying his release phrase his sword completely disappears and the hilt of his sword transforms into a conductors baton. The baton is a deep blue color, almost black. It measures 15 inches in length. https://a.1stdibscdn.com/archivesE/1stdibs/092311/TudorRose_is/1/x.jpg" border="0" alt="" />

Shikai Abilities:
Manifestation: Tenmei can willingly manifest himself outside of the inner world. While all Zanpakutō spirits have this ability, he dos it relatively frequently in comparison. He often comes out when he pleases, depending on the situation. Sometimes he just wants to be outside, sometimes he wants to keep Zen company, sometimes he wants to chime in on a conversation in an external manner, and in dire situations when Zen can’t act for himself.

When in battle Tenmei has the same abilities detailed in this and the Bankai section, and always acts as if he was in Bankai, regardless of whether if Zen has activated it in battle or not. Tenmei will only be in battles if Zen has gotten to a state where he cannot fight, but is not unconscious. An example of it would be when Zen was in a fight with HIsao, and he could not move without having dealing damage to himself, essentially being paralyzed, but in that case Zen asked for the help, before it being provided.
Tenmei can only provide assistance ONCE per thread. The duration of this cannot exceed 5 posts, but if he sustains a large amount of damage, or if he willingly returns to the Zanpakutō, he cannot participate in the battle again. This also counts if he is outside of the Zanpakutō before a battle starts in a thread.

While outside Zen’s Zanpakutō abilities’ power are cut by 3/4 and he cannot access Bankai. The only exception to this is the Arpeggio ability. The cost of merged kido goes up by 4x.

Order: Zen’s Zanpakutō focuses on maintaining order, and more importantly the order Zen wants others to follow. This has manifested itself in the way of music, no matter how disorganized a piece of music sounds there are underlying rules that allow the music to be played. He uses some of those rules as his abilities to maintain order as the conductor of the battle field.
Sound Manipulation: Zen has the ability to create sounds around him and fights with sound. The manipulation can work in various ways. He can create normal sounds within the area that his Illuminacion affects, that is these sounds don’t have any effect that normal sound wouldn’t have. They can range from a pin dropping to that of an entire orchestra playing. In a similar way he can manipulate leady existing sounds, as long as they have exited what created them. For example he could make someone voice sound differ after their words leave their mouth, even going as far as making their words make no sound at all. Creating and manipulating sounds in this way does not require much, if any energy on his part.

One step above is taking sounds and making them dangerous in a non “supernatural” way This means he can take sounds and make them dangerous based on their normal properties, such as volume, frequency, direction, speed, and pressure. By affecting volume he can take even the quiet drop of a pin and turn it into an ear splitting sound. Changing it frequency Zen can turn a dangerous high volume sound into something that is inaudible, thus causing the effects of his non visible sounds to seem to come from nowhere. This means that he can create infra and ultrasound. While infrasound is relatively harmless, the ultrasonic vibrations can be used to create vicious vibrations that can make even the sturdiest materials crumble, though it might take some time if it was made by a very good crafter (This is further explained in Timbre). An effect that this ultrasound can do is cavitation, which is voids that quickly pressurize causing extreme pressure and heat, resulting in a shockwave. This does not happen unless he uses ultrasound for a long period of time, and it can occur randomly. When changing direction Zen can move the sound in his area of influence, changing its trajectory. When this happens the sound forms into a semi visible stream, as the forced air distorts and bends light slightly. Changing the speed that which the sound travels, by itself doesn’t do much besides slowing down or speeding up the sound wave, but when combined with pressure is when things get different. When Zen changes the pressure at which the sound travels this increases the force that it has, essentially making sound a powerful force. When changing the pressure and speed of sound Zen can create wind, ranging from a gentle breeze to powerful gales. While not too complicated or taxing, using these abilities, such as creating a sustained gale, can slowly drain his energy.

Things start to get more draining when Zen creates his own waves to fight with. While he can control waves inside of his Illuminacion, when it comes to creating his own attack sounds he is limited to an area of 10 feet around his body. The waves can be pointed in any direction, but they are limited to 4 types: sphere, line, cone, and blade. They each have their own properties. Sphere creates an orb of sound around Zen. This orb can range in size from 10 feet in diameter, to 100 feet. A line burst can reach up t0 250 feet away, but can only be up to 10 feet wide. A cone can travel 100 feet and progressive gets larger as it travels, reaching a maximum of 50 feet wide. Blades are compressed waves of sound that Zen can control throughout his Illuminacion. Cone and sphere waves become weaker the more that they travel, only being 1/4 of their original strength when at their maximum reach. Line waves don’t lose their strength, but they can only be fired in one direction, and after being fired Zen cannot change its direction. Blades do not lose their strength, but Zen must concentrate on controlling them to keep moving them.

He does not need to be entirely focused to use this ability, but the more complex actions he takes the less he can concentrate on abilities that require concentration, such as Arpeggio.

Tempo Strike: With his sword gone Zen has focused on Hakuda, but that doesn’t mean that he can’t use his Zanpakutō as a dagger. By covering it in air and spirit energy he creates a very sharp blade. He basis his skill with this weapon off of his Hakuda skill instead of Zanjutsu.

Iluminacion: This ability spreads out 500 feet around Zen. He can create touchable, semi-solid illusions. They are mostly used for Zen’s performances but it can be used in battle to disorient opponents. An example would be him creating a wall, that feels like a wall, but when you apply any sort of extra pressure one would go through it.

This ability is mainly passive. The sphere of influence does not carry any constraints to maintain as, in essence, is just an area of effect. He can maintain only one or two illusions at a time. The size of one illusion cannot surpass 100 feet, total. That is he could make a 50 foot, by 50 foot wall (this has an area greater than 100 feet, but in this case what matter is distance over substance). He can combine illusions to make a larger one, but there will be a small, visible, gap between them. When someone, or something passes through and breaks the illusion it cannot be used for 2 posts. If they break just one Zen would only be able to use one illusion. An illusion cannot be changed during the same post, if Zen wishes to change it, he has to wait until he is in a new post to do so.

Illusions do not have to be singular objects. He could create hundreds or thousands of a single object if it is small enough. He could create 100 6 inch by 6 inch butterflies and have them fly around the area of effect.
Bianca: Condenses reiatsu in front of Zen to create a white shield in front of him that absorbs the next attack so that it deals only half of its damage. If Zen is much stronger than his opponent it can negate the attack.

The shield is composed of standing wave. This wave arises when he opposes the resonance of his own spirit pressure with a sound wave. The wave is completely stationary, creating a strong, stable shield that by sheer pressure and immobility. When compared to Bakudo this would be in the range of #30. An attack that surpasses that level of strength passes through the barrier at half strength. If the attack surpasses #60 it bypasses the shield completely.
This aility can only be used every 4 posts. While it does not consume much internal energy, it does decrease his spirit pressure. After 4 posts his spirit pressure returns to his usual level.

Bemol: Zen fires a small orb of concentrated spirit energy that, if it hits its intended target they are shrouded by Zen’s spirit pressure. Due to this strong oppressive force it has similar effects to being in very close proximity to Zen. While its main purpose is to decrease the power of Kido by 5 numbers (thus turning a #20 to a #15, an essentially making anything less than #5 not work), it can cause effects such as fear, paralysis, stunning and pain. Since he still controls this pressure, he can attempt to make opponents feel these effects at will. The effects of this attack are dependent on the spirit pressure of the opponent. If they have a pressure greater than Zen’s the effects are much weaker, if it even works at all. If it works it lasts for 2 posts. A target affected by this has a “b” hovering over their head.

This takes 5% of his internal energy to use. While it may not be a lot, due to his large internal reservoir, to some this amount of energy could be overwhelming. He can use this ability 2 posts after the effect ends, or 2 posts if he misses.

Sharp: Similar to Bemol, but it works in the opposite manner. In this case the energy that he sends out adds to the targets own energy pool, strengthening their kido by 5, and increasing their spirit pressure for 2 posts. Other than that it works the same as Bemol. A target affected by this has “#” over their head. He cannot use it on himself.

Staccato: Zen forms small orbs of spirit energy and sound at the tip of his baton and fires them in rapid succession. The rate of fire is 300 RPS (18,000 RPM) but the orbs do almost negligible damage on their own, but they have decent knockback if the target is hit constantly by them. This ability does not take much concentration to hold for a long period of time, for a maximum of 2 posts. He can use other abilities while he maintains this ability going. After he uses this continuously it hasa cool down period of 1 post.

Tenuto: Zen creates slow moving bars of sound energy that home in on a target. While slow when they come into contact they create a deafening boom that causes moderate amounts of damage. If they do not hit something after 2 posts they will explode wherever they are.

Timbre: This gives Zen an acute sense of hearing, which allows him to be able to hear things from miles away, if he focuses on it. With even greater focus he could identify the resonance of objects.

An objects resonance depends on the material it is made from. When an object is exposed to a wave that has the same resonance it begins to sake violently and eventually break, shatter, or fall apart. The simplest example of this is when an opera singer hits the right pitch and shatters a glass. Objects of poor quality break much easier than those of higher quality. The better quality the object is the longer it takes for it to break, in some cases it could even be impossible to break them. Objects do not need to be exposed continuously to the sound wave to break, as each time they are exposed they take some damage. When the object breaks is subjective to its quality. An example would be that it would take less than one post for Zen to shatter a tree, a low quality sword would take about the same time, while a Zanpakutō could take from 10 to 30 posts of constant exposure to break. Bankai cannot be broken using this ability.

Arpeggio: It allows Zen to use more than one Kido at the same time often causing them to combine into a kido that has the properties of the two or three kido used at the time. The incantation of the kido is spliced together to make a new incantation. Splicing kidos in this way require twice, or three times as long for it to be cast, leaving him open while he casts it. This also averages their level. If he wanted to combine #1 with #50, the resulting kido would be equal in strength to #25.

When combining them he cannot combine kido outside of their own class, he cannot combine Hadō with bakudo, though he can combine bakudo with healing kido if they have an area effect. He can attempt to combine kido that oppose each other, such as fire and water, but this has a high chance of failure. If he is able to combine them the kido created creates something new, such as mixing fire and water kido to make steam kido.

Doing this takes concentration, the more kido he tries to combine, the more focus he has to have. He has been able to combine as much as 4 kido at one time. Combining Hadō is more complicated due to their more unpredictable nature. Bakudo are easier to combine as they are very structured and orderly.
Using this ability to splice two kido does not come at an extra cost, when splicing 3 kido the number increases by 5 in cost, when splicing 4 it takes 10 more. When putting the kido together the energy goes up respectively depending of the average that is created. The energy needed to create the kido is 2x, 3x, or 4x the average cost. If he were to merge Hadō #10 and #20 it would cost 2x what #15 would be, but the strength would be equivalent to #15. If he were to combine #30, #40, #10, and #20 it would have the average power of #25, to that you add 10, so it becomes a #35, and then it becomes 35x4= 140. As the last example shows, the more kido are used the more diminishing returns you get, due to having a very high cost, but if the kido used include very low numbers the resulting kido would be fairly weak compared to the energy put into it.

Fermata: Using a combination of reiatsu and sound Zen creates a loud blast around him. Most projectiles that are in within 5 feet of Zen stop moving for 1 post. This effect follows him. If he moves from the position the projectiles will move once more, and any projectile he tries to send out are also stopped, meaning he cannot use projectile attacks for one post.
This blast actually indicates that he has essentially frozen his spirit pressure closest to his body. This ability locks him into place for the post, not being able to move via conventional means. The only way for him to exit this area is to flash step out of it, but doing so could cause him to take some damage from the projectiles. It has a cooldown of 1 post.

This ability is based off his Kido skill level. Those above his level, or its equivalent for other races, have no trouble bypassing this barrier.
Bankai Description: True Name: Infinite Aurora (Mugen Tenmei).
Unlike other Bankai Zen’s bankai causes minimal change to his Zanpakutō. The baton he holds turns gold and very ornate, a constant stream of music notes float around Zen. When in Bankai, regardless of what he was wearing before, he wears his captain uniform.

Bankai Abilities:
Concerto: Zen can now use his sound attacks from an origin point that is not him. He can create attacks that originate from an area within his Illuminacion range (500 feet). They still travel in the same shapes, but those that have a cone or line shape can be positioned at different angles.
Sound Cannon: Zen can capture non-physical attacks and fire them back. He does this by creating a circular wall of reiatsu and compressed air in front of him. This stops the attack and then Zen can release it forward. He can do this to absorb several attacks, but it has some drawbacks. While he does this he becomes immobile, as he has to lock himself in place to absorb he knockback from attacks as they suddenly stop. While there is no limit on how many attacks he can stop, the more attacks that he stops increase the load, eventually attacks can overload his ability to stop them, causing them to release their energy wildly around the area, hurting Zen and firing the energy randomly.

Crescendo: A cone shaped blast of reiatsu that empowers kido, and other reiatsu based attacks that travel in this area. This area is a 50 foot cone. Any spirit based attack that enters it is empowered by 1/3.
Diminuendo: Works in a similar way to Crescendo. This time he uses his spirit pressure to degrade kido that are targeting him. It travels in a cone shaped wave that reached out to 50 feet. Due to this shift in pressure, while this ability is used his back is exposed to attacks as his defenses are focused on his front. Strength of those attacks is reduced by 1/2.

This only affects attacks that are below his own Kido skill. Those at and above his skill are affected minimally, but are still affected by it to a small degree.
Simile: Zen can attempt to copy kido used by others to negate them. This mainly works for kido that he has already learned, that is he cannot cancel a kido that he hasn’t seen before. If he wants to cancel it, he must take some time to learn a bit about it. If he sees a new kido it takes 3 posts to be able to copy it, and 6 posts to be able to cancel it. This only works for kido that are open to everyone. It does not work for kido made specifically, or only known by one or a few select characters.

Marcato: V shaped projectiles composed of reiatsu and sound fly out and travel at a high speed and on contact creates 10 foot wide explosions.
This is similar to Staccato. Its fire rate is much slower at 10RPS (60 RPM). The projectiles hae the strength of bullets, but their 10 foot explosions do not cause much damage, they essentially just create large knockback.
Silencio: Sound based attacks have a reduced effect on Zen. The strength of these attacks is reduced by 1/3.

Fortissimo: If Zen makes an attacks and yells fortissimo the effectiveness of the attack raises by 2x. This makes him give out a burst of energy, leaving him tired for 1 post after using this ability. Doing this makes the Kido cost 2.5x its original cost.
_________________________________



General Skills
  • Durability: Advanced
  • General Speed: Master
  • Strength: Advanced
  • Weapon Skill:Adept


Racial Skills
  • Hoho: Adept
  • Kidō: Advanced
  • Zanjutsu: Adept
  • Hakuda: Advanced


_________________________________



Roleplay Sample: (Please show us how you role play by either posting a previous post from another site or creating a new one. We do this so we know your RP skill. If you already have an accepted, you need not do another RP sample)


Last edited by Viz on Sun Jun 19, 2016 9:39 am; edited 10 times in total
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Subject Post 2PostSubject: Re: Zen (Update) [1-1-]   Fri Jan 29, 2016 11:55 pm

Application Checklist
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [0]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [0]
  • History is of appropriate length [0]
  • Powers are not Godmod/Overpowered [0]
  • Powers are described reasonably enough [0]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


Will Skills
  • Willpower/Determination:
  • Mental Deduction:
  • Pain Endurance:
  • Focus:


Comments/Notes: Alrighty, so there's quite a few things that needs adjusting within this application, so without a further ado, let the check begin!

Very first issue is that the Personality is not a full ten sentences! I know that the shinigami template says 1-2 paragraphs, but in most updated ones, it asks for at least 10 sentences. So just add on a bit more about him and it'll all be good! The appearance also has this issue, needing to be added unto just to reach 10 sentences at least.

Secondly, and this is the -biggest- issue, his history and current information does not warrant him unlocking both his shikai, and his bankai. It doesn't even allow him to unlock his Shikai. Typically, long, hard processes are needed to unlock both of them, let alone getting Shikai for a person's very first time. From what the history stated, apparently he was amazing as many things and unlocked both of these powerful releases while still in the academy, something that I'd have to disagree with. Typically, shinigami still in the academy are not that powerful, nor would their captain suddenly turn into a hollow for no real good, explained reason.

There's quite a few things that doesn't add up within the history, such as the whole unlocking both releases without a really -straining- task, having the raw power that would easily be seen in a much more destructive way than written, or specific training. Neither of these have been done by Zen, only the fact that he somehow was able to easily decimate a hollow that would be equivalent to a captain. To be frank, the only part of his history that makes any real sense with a true rhyme or reason too it is his age due to how long ago the French Revolution was. Asides from that, unlocking releases so early with little to back it up doesn't really click, along with the fact that the Captain position for Squad 13 has been filled for a long time and couldn't have been picked up by Zen.

Since he shouldn't have Bankai and Shikai, it should also be worth noting that most of the powers in those sections are either
A) Not described enough
B) Broken in terms of power
C) Doesn't explain why or how he can do them
D) All of the above

Essentially, a few things can happen. He can either be entirely rewritten with his history and powers while still matching his theme. Can be further extended on and have actual reasons for how he was so powerful at the academy. Simply remove any mentions of his releases, powers, and the hollow and have him graduate normally from the Academy with normal, weak powers for a beginner. Lastly, he can also be placed into denied. If you have another suggestion, please feel free to offer it too me, but if there is nothing that you wish to do to this profile, I will have to move it to denied.

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Subject Post 3PostSubject: Re: Zen (Update) [1-1-]   Sat Jan 30, 2016 5:38 am

I am going to make a case here. Zen had been approved in 2010 with an application much worse than this and I have been using him without issue, or update, since then. It wasnt until a few days ago that I noticed he needed a retooling. For all this time his history as a former captain has never been questioned as it has never had an essential role in the plot and has just been powerwise. I had even talked to Frost and he said I did not have to worry about bankai and shikai because in his older version he had them unlocked already.
this is his old app: http://www.platinumhearts.net/t15-zen-approved-1-2
There is no way someone can tell me that this updated version is somehow worse than the one I wrote well over 6 years ago.
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Subject Post 4PostSubject: Re: Zen (Update) [1-1-]   Sat Jan 30, 2016 1:19 pm

I have done the necessary changes. I have changed his history giving some more explanations and replacing the former captain position. I have also changed his shikai and bankai abilities, adding weaknesses to them and reigning them in.
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Subject Post 5PostSubject: Re: Zen (Update) [1-1-]   Sat Jan 30, 2016 4:37 pm

Application Checklist
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [0]
  • History is of appropriate length [0]
  • Powers are not Godmod/Overpowered [0]
  • Powers are described reasonably enough [0]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


Will Skills
  • Willpower/Determination:
  • Mental Deduction:
  • Pain Endurance:
  • Focus:


Comments/Notes:
@Viz wrote:
I am going to make a case here. Zen had been approved in 2010 with an application much worse than this and I have been using him without issue, or update, since then. It wasnt until a few days ago that I noticed he needed a retooling. For all this time his history as a former captain has never been questioned as it has never had an essential role in the plot and has just been powerwise. I had even talked to Frost and he said I did not have to worry about bankai and shikai because in his older version he had them unlocked already.
this is his old app: http://www.platinumhearts.net/t15-zen-approved-1-2
There is no way someone can tell me that this updated version is somehow worse than the one I wrote well over 6 years ago.

Let me give my response that should be heavily noted for the rest of this check. A character is not grandfathered entirely. Zen is grandfathered, his threads are grandfathered, though specifics in the application are not grandfathered due to the fact that since this is the year 2016, we have newer, updated standards for characters of a higher tier. I plan on checking this application as if it's a current day 1-2, so I expect it's writing and such to be of an equal standing.

Secondly, let me ask this. How am I supposed to know that this is an update if you havn't put -any- mention in the profile that this is an update? Not a link, or even putting in the title that this is an update? People come and go from the site, and if you look at the time I joined, I don't even know most of the characters here. This is the second time this has happened, though the other person was much more understanding. As a rule, I'd like it if you were to remember to put in the title if you're making an update, since at the start, I looked at this as a new profile with no previous ties to the site.

Third, I'd like to see quotes from Frost himself rather than simple mentions, because even he has said that if he is going to be mentioned, it should be in a quote for accuracy and legitimacy. Yes, general things like releases will remain the same, and tier will be around the same range, but that doesn't mean that all of it can not be changed, altered, or modified to meet new standards. I am generally going to be asking for a lot more work to be put into this profile for it to retain it's 1-2 status since many people of that tier have put in a much larger amount of work application wise.

@Viz wrote:
There is no way someone can tell me that this updated version is somehow worse than the one I wrote well over 6 years ago.

In terms of application standards, yes, it is worse. Back then, an application of that standing would have been accepted, but now? It's certainly quite the opposite.

Now to the -actual- check.

For the history, the first thing I'm going to mention now that I know that this is an update is that it should be longer and more detailed. With the updating of characters comes the updating of their history, lore, powers, and everything in order to meet the standards that are present today. I don't mind if a lot of his history involves threads that he's been in since creation, and too current day, since it gives him more depth as a character on his application and lets people know more of what he did other than just somehow getting shikai from the academy then go on to get bankai and beat up powerful hollows. Add in what he did that wasn't strictly all of this, add in what he did as a member of Squad 13, add in other adventures, character development. ADD IN THE FEELS to the character to remind people that this was someone that's been active for years and years.

And now the second part of the history. Remove all mentions of Aizen or any other -canon- bleach character you may want to put in. This is something that I will not debate, this is something that I am flat out denying. There is no mention of any canon characters in his original history, so there should be none in his current history.

Extension of this profile is going to be needed in order to reach near current standards, such as lengthening history, adding more into powers, adding more to personality, making his shikai and bankai mean so much more than a simple baton that likes music. This isn't me singling you out, this is something that everyone who had to unarchive recently must go through to meet today's standards. I am giving you a break in that I don't expect you to go as fully hard as needed, since this was approved before.

Next up is his abilities and powers.

@Viz wrote:
Sound Manipulation: Zen has the ability to create sounds around him and fights with sound. When attacking he creates semi-visible waves of sound that appear as shimmering air, due to the distortion the changing pressure causes. The sounds he creates change the form of the attacks, thus making them predictable. Sounds such as woodwinds create a sphere that expands around him, brass creates a cone that expands in front of him, and strings make a straight line.

I want more description on this, saying so much more about what can be -done- with this manipulation. How do these attacks work? How much damage do they cause? How much of a drain is it to perform these feats? Tell me more about it other than just the looks and that he can do it.

@Viz wrote:
Iluminacion: This ability spreads out 500 feet around Zen. He can create touchable, semi-solid illusions. They are mostly used for Zen’s performances but it can be used in battle to disorient opponents. An example would be him creating a wall, that feels like a wall, but when you apply any sort of extra pressure one would go through it.

Is there strain to this ability? How much energy does it cost to keep up a single illusion, or multiple? The ability seems fine with the fact that these illusions can still go through them, but what's not fine is if this is all free with no limitations and a pretty fairly sized radius.

@Viz wrote:
Bianca: Condenses reiatsu in front of Zen to create a white shield infront of him that absorbs the next attack so that it deals only half of its damage. If Zen is much stronger than his opponent it can negate the attack.

I want a cool-down on this and a listed strain to it. A shield that automatically reduces an attack by half damage can be amazing against higher leveled people, and even having the possibility to negate attacks is pretty big. Right now, it's written so that he can use it whenever with no costs, please change that.

@Viz wrote:
Bemol: Aurora collects ambient reiatsu from around the opponent reducing the effectiveness of Kidō of an individual for 2 posts.

So, Aurora begins to take the reiatsu from around the opponent, an energy source that's typically internal, to reduce the effectiveness of Kido for a full two posts? I'd like a bit more detail, and explanations. How much is the Kido reduced? Is there limits on if the person has a higher Kido skill than Zen? What if they're equal, or lower? Please give a bit more description for abilities that just go-off with no real defense against them.

@Viz wrote:
Sharp: Zen releases reiatsu from his body to increase others, or his own, Kido for 2 posts.

So he just releases this with no drain to his own being? Typically releasing reiatsu takes an amount of energy away, I'd like it to be said how much is taken away along with a limit on how many others can be increased. Is it simply one other person, or is it a group? Lastly, how much is their Kido enhanced? Is it a 1.5x increase? 200%? More description is needed.

@Viz wrote:
Staccato: Zen forms small orbs of reiatsu and sound at the tip of his baton and fires them in rapid succession.

How rapid is this firing? How many shots per second or minutes? Also, how powerful is each individual shot, and how long does it take for him to maintain this ability for a small amount of time? How about longer?

Basically, from this point on, I'm just going to say if any ability isn't a natural ability, that it should have a listed drain of some type, also stating how great the drain is depending on the ability.

@Viz wrote:
Timbre: This gives Zen an acute sense of hearing, which allows him to be able to hear things from miles away, if he focuses on it. With even greater focus he could identify the resonance of objects, allow him to create blasts of sound that counter that vibration, shattering the objects.

So let's say someone has a sword made from a 0-2 crafter, and Zen somehow hears its resonance... He has the ability to lol-shatter it? No, I'd rather if this ability's second part was worded differently to include the fact that some weapons alone may be stronger than Zen.

@Viz wrote:
Arpeggio: It allows Zen to use more than one Kido at the same time often causing them to combine into a kido that has the properties of the two or three kido used at the time. The incantation of the kido is spliced together to make a new incantation. Splicing kidos in this way require twice, or three times as long for it to be cast, leaving him open while he casts it. This also averages their level. If he wanted to combine #1 with #50, the resulting kido would be equal in strength to #25.
When combining them he cannot combine kido outside of their own class, he cannot combine Hadō with bakudo, though he can combine bakudo with healing kido if they have an area effect. He can attempt to combine kido that oppose each other, such as fire and water, but this has a high chance of failure. If he is able to combine them the kido created creates something new, such as mixing fire and water kido to make steam kido.
Doing this takes concentration, the more kido he tries to combine, the more focus he has to have. He has been able to combine as much as 4 kido at one time. Combining Hadō is more complicated due to their more unpredictable nature. Bakudo are easier to combine as they are very structured and orderly.

I shouldn't need to mention that for every extra kido he tries to mix, it has a formula sorta like
2 kido = 2x drain
3 kido = 3x drain
4 kido = 4x drain
with all of this having a base extra drain due to how the ability works, correct?

@Viz wrote:
Fermata: Using a combination of reiatsu and sound Zen creates a loud blast around him. Most projectiles that are in within 5 feet of Zen stop moving for 1 post. This effect follows him. If he moves from the position the projectiles will move once more, and any projectile he tries to send out are also stopped, meaning he cannot use projectile attacks for one post.

Add a limitation too this, such as the skill that this is based off of needs to be equal or higher than the projectiles launched by the target. This should be bypassed since some projectiles or weapons are made to be stronger than whatever field he may try to put out.

@Viz wrote:
Sound Cannon: If the opponent is weaker than Zen, Tier wise, Zen can capture non-physical attacks and fire them back. He does this by creating a circular wall of reiatsu and compressed air in front of him. This stops the attack and then Zen releases it forward. He can do this to absorb several attacks, but it has some drawbacks. While he does this he becomes immobile while sustaining it. If he absorbs too many attacks, this ability fails and all the absorbed attacks are released in front of him all at once.

How much weaker tier wise? And how many attacks must be absorbed? What if they're high in terms of energy when compared to normal blows? What if they're a tier weaker, but their skills are higher?

@Viz wrote:

Diminuendo: Works in a similar way to Crescendo. This time he uses his spirit pressure to degrade kido that are targeting him. It travels in a cone shaped wave that reached out to 50 feet. Due to this shift in pressure, while this ability is used his back is exposed to attacks as his defenses are focused on his front. Strength of those attacks is reduced by 1/2.

Does this work with -all- attacks sent towards him? Even those that are leagues above him in terms of power, his energy is able to reduce it by half? Even if the attack is higher in terms of skills and tier?

@Viz wrote:
Marcato: V shaped projectiles composed of reiatsu and sound fly out and travel at a high speed and on contact creates 10 foot wide explosions.

How strong are the explosions, and just how -fast- do they travel?

@Viz wrote:
Fortissimo: If Zen makes an attacks and yells fortissimo the effectiveness of the attack raises by 2x. This makes him give out a burst of energy, leaving him tired for 1 post after using this ability.

This ability is actually fine, but I'd like to now how big the burst of energy is. Does it take, let's say a fifth of his entire energy stores? The single post cooldown is acceptable as well, but knowing just how much the burst of energy is would be helpful. Actually, I'd like it if it would be double the amount of energy of the normal version plus an extra 50% since this is an instant cast.

Now I hope I don't need to repeat this, but most of these abilities should state that they drain some energy if applicable, and how much. A big explosion from slow moving bars shouldn't take the same amount of energy as just making a fake wall a few feet away.

There is my current check, so please do remember that characters need to be updated and retooled for a reason, to meet current day standards since this site and most older members that have been around for a long while have all improved.

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Subject Post 6PostSubject: Re: Zen (Update) [1-1-]   Mon Feb 01, 2016 11:29 am

I have updated his abilities. You can check them if you want. His history and personality will take a little longer as i have to fit writing them into my schedule this week.
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Subject Post 7PostSubject: Re: Zen (Update) [1-1-]   Tue Jun 14, 2016 4:34 am

Application Checklist
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


Will Skills
  • Willpower/Determination: Same as previously
  • Mental Deduction: Same as previously
  • Pain Endurance: Same as previously
  • Focus: Same as previously


Tier:1-1-
Comments/Notes: I'm back for goodsies! Sorry for the delay on this and any other staff work I may have had, but I'm very happy to say I'm glad to be back and on the good note that Viz has been finished for his rework! After re-reading everything and making sure everything checks out, I can officially re-approve this update! I'll also allow a single boost to one of his general skills to a limit of Master due to the update and it's nature. I hope you have lots of fun with this update!

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Subject Post 8PostSubject: Re: Zen (Update) [1-1-]   Wed Nov 29, 2017 10:30 pm

[mod]It's been 5 months since this person's last post. Moving to inactive.[/mod]
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