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CPKallday
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Subject Post 1PostSubject: Hohl Arquero(Hollow Archer)[2016 RELEASE]   Hohl Arquero(Hollow Archer)[2016 RELEASE] EmptySun Oct 09, 2016 6:21 pm

Coding credit to [THEFROST]
Information credited to Zero
Original Thread


LEARNING THE HOLLOW ARCHER


THE HOHL ARQUERO OF PLATINUM HEARTS


I. What are Hohl Arquero?


Hohl Arquero are a sub-race of Pure Blood Quincy. Similar to that of a Vaizard, the Hohl Arquero is a hollowfied version of the Quincy race. They have the powers of the Quincy race in addition to powers of the Hollow/Arrancar at their disposal. While this is true, it is common to see a Quincy that is primarily dominant, as well as seeing the Hollow/Arrancar be primarily dominant.

Beings from the unity of a hollow based being and a Quincy soul. They come about from the growth of the Quincy race and population explosions of Hollows over the last few centuries. They are extremely rare beings especially one that is Quincy based due to the fact that the process of controlling so many souls is extremely difficult. They have been noted due to their hollow based counterparts as savage killing machines that can throw the soul cycle even more out of whack if they desired. Currently in documents no Quincy based have appeared but the possibility has been taken into consideration and they may appear soon.

In order to make a proper Hohl Arquero a better understand of the Quincy Race, Hollows, and Arrancar. Once you're familiar with these, the below contents will make a bit more sense.

II. How to become a Hohl Arquero?


Soul Break/ As stated before in some of the methods above, it is possible for each of the souls to shatter and create an entirely new being. This method is typically Soul Break and this is a very dangerous Ziamichi. Depending on the circumstance, a Ziamichi formed from Soul Break can possibly have control of the original host's power, the spirit's power and even have a chance of creating their own powers from these two. As such, this type of Ziamichi has the very real possibility of becoming a Triple Skill user.
(Taken from Ziamachi General Information)

With this method, one becomes a Hohl by the souls coming together as one rather than another classification as a Ziamachi. The Based is determined by which soul is in the most control and shapes the personality, the Hollow or the Quincy. Through this method, a Hollow Based is more likely than Quincy with chances.

Consumption of a Quincy/ If a Hollow or Arrancar came across a Quincy, they could in a sense consume the Quincy and add it to their power. But normally this won't change the hollow. So in the case of a nextremely strong Quincy, they may use the power and spirit to modify themselves into Hohl. This method almost always is Hollow and can never be Quincy but some strains of things that were the Quincy can be left behind.

Soul Takeover/ A Quincy may, if they ever come upon the chance to, try to absorb a Hollow or even more dangerous Arrancar. Similar to how the shinigami can to become a Vizard.

This path goes 3 ways though as a battle goes between the two being's souls.

Hollow: 50% that it wins and the Hohl is Hollow based
Arrancar: 70% that it wins and the Hohl is Arrancar based
Quincy: 30% that it wins, give a 10% transfer if 1 tier, 20% if it was already 0 tier.
Failure: 20%, The hollow won and did not get modified by the Quincy. (Hollow only)
Rejecting: An Arrancar doesn't have to become a Hohl if the win through this method due to the amount of souls they have compared to the Quincy's one.

III. Hohl Arquero Appearance


It is noted that hollows resemble a mix of their former hollow appearance and a much smaller human like appearance like Vasto Lorde.

Arrancar have a mix of their formed look and of the Quincy that they consumed.

Quincy don't have any appearance changes unless they are released. In which case, when they enter Soul Unification and Expansion a hollow mask will start growing over their face symbolizing the growing strength to their peak.

Mask: Hollow will have lost a portion of their mask but it seems that they have not lose the entire thing, It maybe possible for a hollow to change to Arrancar compared to before.

Inner Being: In the cases of Hohl they can be dragged into their inner world and meet with the souls that make them up and these souls could also upset their powers in various ways. Especially when the Quincy soul wants to take control for Hollows and Arrancar.

Not all have this but practically all do. The only exception is a Hohl created by Soul Break in which the souls come together as one being.

IV. Hohl Arquero Abilities


Hollow/Arrancar based
  • Spirit Weapon (Hollow are able to use due to the fact they become a Vasto Lorde State capable of use) Note: This doesn't make their power on a Vasto Lorde Level
  • Quincy Techniques
  • Obliteration Techniques
  • Blut Vene(Hollow)
  • Blut Arterie(Arrancar)


Quincy based
  • Arrancar or Hollow Skills
  • Hollow Modification/ Arrancar Modification
  • Zanpakutō and New Special Abilities
  • Blut
  • Vollständig


Obliteration Techniques/ For Hollow and Arrancar, they will come across abilities that come from the process of Quincy to collect Reshi and manipulate it into their arrows but may use it to make a personal type of cero. It may even be noted that other creation may come out of this from the gathering of Reshi like a completely different weapon to use beside the traditional bow or ability of destruction and havoc.

Modifications/ For Quincy, they will come across the hollows powers and abilities in various ways. One of the abilities of a hollow usually came from how their body was formed. So to say if a hollow had three feet long claws before, the Quincy might be able to shift their hand to match that utilize the change. These usually come along the lines of a monstrous transformation of some shape or form.

Zanpakutō/ Quincy if it was an Arrancar can gain a Zanpakutō and may even get a release but rather than an expansion of their power it will give them short access to the Arrancar's abilities along with things like there Ress would of contained. This release is called Soul Unification.

Blut/ This is a natural technique that most Quincy know how to perform. What it serves to do is allocate different streams of internal reishi towards dramatically bolstering their offensive OR defensive capabilities. Granted, the drawback to this is that those with little control over them will only be able to activate one at a time. Additionally, it can cause strain on the user over time regardless of how powerful they become. It just becomes lessened as they have a greater mastery over it.

Though, before we get into that, it is necessary to know the different types of Blut available:

Blut Arterie/ This is the offensive version of Blut. In this form, the user is allowed a great sense of superhuman power. Anything that is used for assaulting purposes against opponents will be greatly bolstered depending on the level of mastery that the Quincy has over their blut. This can be allied to transformations, special attacks, racial skills and things of this nature. Granted, it will take it's toll after awhile like anything else.

Blut Vene/ This is referred to as the defensive form of Blut. This allows them to heighten their defenses to absurd levels more often than not. It is often utilized in order to better bare the brunt of released states in general and is often key to helping a Quincy achieve superhuman durability. Thus, when it is activated, most Quincy will often have some form of faint pattern tracing their veins or marking their skin. It can be anything from symbols, reddened skin or whatever else have you.

Additionally, Blut Vene is also capable of being used as healing a factor in stronger and more controlled Blut Users. These feats can range from stopping severe lost lost, closing blood wounds and potentially even reconnecting limbs and organs. Granted, altogether, this ability takes a considerable toll on the user and should be used carefully.

Strong Spiritual Awareness/ Unlike humans, all Quincy have the ability to sense and perceive supernatural occurrences around them. Therefore, one can assume they often possess a strong sense of perception more often than not. This only further becomes cultivated and improved upon as a Quincy's power becomes greater.

Hirenkyaku/ What IS Hirenkyaku? It's simple: Hirenkyaku is The Quincy's answer to shunpo. This technique allows for users to move at great rates of speed by riding the flow of reishi created beneath them. It can also be used i n order to fly or hover over vast distances. As, overall, it is designed to help Quincy keep up and potentially overpower faster foes based upon their mastery of this skill. For the modern Hirenkyaku works alongside their natural speed as a human in order to give them great burst of momentum for short duration's of time.

Reishi Manipulation/ This is one of the key aspects of a Quincy: Reishi Manipulation. The Quincy utilize the reishi found in the air around them and use it to their advantage. More often than not, they have a easier time harnessing this energy in locations with a higher focus of reishi such as the Soul Society or Hueco Mundo.

Although, to a skilled Reishi Manipulator, there isn't much of a difference between Reishi and Reiryoku as a medium of power. With that said, this racial skill allows for them to use this siphoned energy to form a wide array of offensive, defensive, supportive and other abilities and techniques that The Quincy can customize to their liking.

IV. Vollständig(Quincy Base Only)


What Is Vollständig: As far as Platinum Hearts is concerned, Vollständig is considered the pinnacle of The Quincy's powers. Much like the canon, the Vollständig is considered to be the superior to the outdated method of transformation to The Letzt Stil. This is because The Quincy can often transform into it however many times they need to. Thus, unlike most other races, the potency of the Vollständig can be adjusted based on the users whim and why it does not seem to have any ascended forms.

Activation: Most Quincy often activate their Vollständig through some type of object or another. The traditional method is to activate it through ones own Sanrei Glove. However, that is not required in this day and age. More often than not, most Quincy can produce their own specialized devices in order to unleash this transformation. In fact, some are even capable of activating through their own powers being used as a medium. It all comes down to preference ultimately.

How To Achieve it: Most natural born and pure bred Quincy have some command over their Vollständig. Therefore, it can be assumed that those with even an inkling of power will have this form unlocked. What varies is the amount of advancements they achieve with this form, the type of control they possess over it and how long their usages can last. Hence, one can assume that a fair amount of training goes into maintaining one and making it stronger.

Vollständig Appearance: There is no set limit on what kind of aesthetic a Quincy's Vollständig can have. However, proven recorded documents have shown that they often have some form of an angel-like appearance. These range from energized wings, halo's, stars and other such constructs. Granted, these constructs do not seem to hold up with Quincy's who have a strong theme defined to their powers.

For instance, one with a fire affinity could perhaps have their entire skin devoured by flames as a very bare bones and basic example. What your Quincy's Vollständig should reflect their spirit weapon, powers and essence of who they are as a character. Otherwise, you can default back to the traditional angelic designs if there is none to be found.


V. Hohl Arquero Additional Forms


Hollow/Arrancar Based
  • 1st/ Arrancar: Ress Kollekte (Resurrection Collect)/Hollow: Savage Beast Form
  • 2nd/ Arrancar: Ress Sammlung (Resurrection Collection)/ Hollow: Quincy Modification State
  • 3rd/ Both: Spirit Domain Release
  • 4th/ Both: Ascended Spirit Release(Vollstandig)


Quincy Based
  • 1st/ Soul Unification State
  • 2nd/ Soul Expansion State
  • 3rd/ Spirit Domain Release
  • 4th/ Ascended Spirit Release(Vollstandig+Ressurection)



Arrancar:

Ress Kollekte/ The first release of the Arrancar based Hohl, known to be access when the Arrancar is gathering a large amount of reishi within their bow. Basically the ress of the origin but they have access to improved power of Quincy abilities.

Burst Release: Upon gathering all that reishi to build up and release them, they may use a portion of this energy to cause a wide explosion around them. noted though that the highest explosion was predicted at 100 feet max. This can mainly be used to cancel out the chance of someone interfering with the release or having to dive straight into fight after release.

Improved Release: Rather than give the Burst release a shot, they can store that portion of energy to help from exhausting themselves and lower the build up of a move or two.

Ress Sammlung/ The Second Release of Arrancar Based Hohl and is barely a step up from the Arrancar's Senguda Etapa. But is only considered this because of the amount of Quincy and Arrancar power behind it. (It may be possible to modify a Dues ex upgrade to reach this release much quicker but it is weaker than the Senguda Etapa but stronger than a regular Dues ex.


Hollow:

Salvage Beast State/ The first release of the hollow based Hohl, noted as a boosted state of their original abilities and racial skills. Things like regeneration in this state though increases if they are in a spiritual dimension.
It can make some of the weakest hollows stand up to some captains of the Gotei 13.

Quincy Modification State/ The second release of the hollow based Hohl, once becoming this state, their natural abilities take another step higher and they become more human like, losing almost half of their mask while in this release state. They will also be able to utilize some of the Quincy's strongest techniques that are meant to only be used by the strongest.


Quincy:

Soul Unification State/ The first release state of the Quincy based Hohl, it will be noted that a mask will begin to grow over a matter of post. They also seem to have a certain spiritual pressure that will call out hollows and make them obedient to the Quincy for a short amount of time before retreating back to Hueco Mundo or whatever world they came from.

The Mask: The mask will form over an number of posts upon it's completion it may be used for one of two thing.

First/ They may maintain the mask and gain increased speed and durability.

2 tier: Mask will last for 3 posts complete and then shatter. Takes 5 posts to build up.

1 tier: Mask will last for 4 posts and then shatter. Takes 4 posts to build up.

Lower 0 tier (0-3-- and below): Mask last for 4 posts but takes 3 posts to build up.

Upper 0 tier (0-3- and above): Mask can build up at any rate and be completed for equal amount of posts but if charged up for 5 posts, it will last for 7.

Second/ The Mask may be used to improve their hollow abilities and make some abilities become an enhanced state. like one who could normally use only Gran Rey Cero might be able to pull of the Dark Cero with their mask on. Every improved move used will cut the amount of posts they can maintain the mask by one

Hollow Attraction and Servants: Upon release they emit a certain pressure that triggers like special hollow bait and attracts hollows to the battlefield. These hollow are usually brought to help rather than harm the Hohl as they are recognized as a powerful ally to the hollows for some odd reason. So being like the hollow chain of command for Menos, they can command these hollow in combat.

2 Tier: Can call upon at max, 4 hollows that are on par with members of the Gotei 13. (Tier: 4-5 to 4-1)

1 Tier: Can call upon 4 hollow that are on par with officers of the Gotei 13. (Tier 3-5 to 3-1)

0 tier: May call upon 3 Gillian class Menos hollows to assist them in combat.

Note: Once they arrive, they will only stick around for 5 posts max before retreating to where they came from.


Soul Expansion State/ The Second Release of the Quincy based Hohl, this will be a release equal to that of Segunda Etapa and will also nearly be level in Quincy skills to their released state. However they will find that their special skills in this state have now increased typically from before.

The Mask: The amount of time a Hohl may maintain their mask in this state is now 11 at max and requires only a seven post build up. All rushed uses will be boosted to maintain amount of two posts. (So, 1 will get you 3 and 6 will get you 8. If a lower 0 tier gains this through a Dues ex they may rush use their mask as well but it will only have a 1 post boost with a 7 post wait getting 9 posts.




All:

Soul Domain Release/ The Ultimate Release of the Hohl, all three bases may be able to reach this state but it will be difficult and quite a stretch to get. The first requirement for this state is a immense amount of power. (Tier: 0-3++ or up) They must also have to of been a Hohl for at least months to even access this state. Finally to enter it they require a massive power source outside of their own, may this be the Yuudeshi Network, Kuro Suso, URE Realm or other power source devices.

The reason for such a power source is because Soul Domain Release, takes all of those souls that once made up the Hohl and splits them up, the original Quincy and Arrancar/Hollow may appear and are in their released state. They work in unison as both beings of the same, attacking each other will only cause harm to them. This state will make each being as if they were at the tier, the being was already at but with a minor drop.

(The minimum of this release, 0-3++ can make two 0-5++ beings that will last for 8 posts before coming back together again. This can be adjusted as needed but must be within reasonable boundaries. Also both beings do not have to be at the same powerlevel depending on who had control can have a higher boost of power than the other. )

Drawbacks: This form will exhaust any user to where even releasing to the lowest level will be a extreme strain and the use of anything lower will cause pain due to the surge of energy they have had to put their body through. They can only use this form once every two months (real time and game time), three if they max out on it and release even further in battle.

The Final Domain Release: This is noted for the special case in which it is the final end and once using this, there is no going back. This will cause both beings that formed the Hohl to have power equal to the Hohl's. This will only last for the same amount of 7 posts after activation. But instead of just exhausting the user, the other set of souls within the Hohl will be obliterated from existence. Leaving the thing that started it all or was the base of the being.

VI. Ascended Spirit Release


The following is a slightly edited version of the Quincy's Vollständig, credit goes to Frost where it is due.

What Is Ascended Spirit Release: As far as Platinum Hearts is concerned, Ascended Spirit Release is considered the pinnacle of a Hohl Arquero's powers. Similar to that of a Quincy's Vollständig, this power can be dated back to the first existence of the Hohl Arquero Race. The power grants the Hohl Arquero the true shape and form it's Quincy spirit. Unlike a regular everyday Quincy, this ability cannot just be tapped into at a whim, it requires a great deal of mastery in their skin and a high knowledge of their Quincy-spirit if of a Hollow/Arrancar base.

As a Quincy base, it is the mass manifestation of both its Quincy power and their Hollow/Arrancar power. Releasing their Vollstandig whilst in their Resurrected(Final Domain Release) phase. This makes the Quincy-based a great deal stronger than the Hollow/Arrancar base, but that is to be expected.

Activation: For a Quincy based Hohl, activation for this state can be rather simple. However it would take a great deal of mastery in their other forms in order to be able to do this. While in their Final Domain Release state they simply activate their Vollstandig which any Quincy with a small amount of power can do. It's just a matter of being able to do so while in Final Domain Release.

Hollow-based and Arrancar-based Hohl Arquero's do not require any sort of tangible object or glove in order to tap into Ascended Spirit Release. All they require is the knowledge of the power and the acceptance to use it from the Quincy spirit. The strength of a Hollow/Arrancar's Ascended Spirit Release will never match that of a Quincy's.

How To Achieve it: Most natural born and pure bred Quincy have some command over their Vollständig, the same can be said for a Quincy-based Hohl Arquero. However, when in their released states their ability to call upon their Vollstandig seems near impossible at first. Through a great deal of experience with their Quincy abilities and their Hollow/Arrancar abilities a Quincy can come to find this tandum in power between both of their entities. This can only be found while in the Final Domain Release, however, as it is similar to going into a hollow world and working in complete cohersion with their other half. This ascends the two spirits to a whole other level and let's them work seamlessly with each set of powers, sometimes resulting in new abilities as well.

However, if the Hohl Arquero that is in possession of this ability is a Hollow or Arrancar based it will take a great deal of fortitude and knowledge in order to dwell deep in the Quincy's soul within in them to achieve this state. This being said, it is more likely that this state is achieved in such a manner similar to Bankai. For some it may come easier than others, though it is typically a struggle with the soul that lives inside of them, similar to that of an inner world. Most Hollow/Arrancar-based Hohl Arquero will require the help of another Quincy to bring them into this state. A reishi-arrow sent to the vital points of the creatures flow of Reishi can tap them into this inner world.

Ascended Spirit Release Appearance: There is no set limit on what kind of aesthetic a Hohl Arquero's Ascended Spirit Release can have. However, proven recorded documents have shown that they often have some form of an angelic-like appearance, similar to a Quincy's Vollstandig. These range from energized wings, halo's, stars and other such constructs. Sometimes a sense of corruption is added in to this. Granted, these constructs do not seem to hold up with Hohl Arquero's who have a strong theme defined to their powers.

For instance, one with a fire affinity could perhaps have their entire skin devoured by flames as a very bare bones and basic example. What your Hohl's Ascended Release State should reflect their spirit weapon, powers and essence of who they are as a character. Otherwise, you can default back to the traditional angelic designs if there is none to be found.

VII. Hohl Arquero History


Starting around the years before 2200, a Quincy and an Arrancar fought or maybe it was hollow. But none the less, the Quincy was defeated and consumed by the other. A strange reaction occurred though due to thew power of this Quincy and the hollow utilized this new found power source and became the first Hohl Arquero. The reason that we can't confirm the hollow or Arrancar is because the first confirmed could not be tested and witnesses of it couldn't come together on a conclusion about it's appearance. Shortly after the first report was discarded as nothing with no proof of a new race. This was considered a bad mistake as the hollow and demon population explosion caused many battles to happen.

Eventually one happened in the area now known as the Wasteland and within it was the second recoreded Hohl Arquero. It was Hollow based and may of been a failed attempt of the Soul Takeover method after testing. Forces present protecting the city had to have most forces switch to it and couldn't keep the city safe but was able to capture it and send the Hohl in for testing in the Gotei and Yayjuu since it was considered a form of ziamachi. The Yayjuu researchers returned though stating that there wasn't an extra soul but this was one single being. The result sent a uproar though the Yayjuu and Gotei fearing this new creation would be another enemy that would put the Earth in grave danger. But they miscalculated the other thing needed for a Hohl Arquero and that was a Quincy. So through out the next 100 years only 1 more revealed itself and was able to be recovered as an Arrancar based it was able to communicate but it wouldn't be very helpful in the matter.

After getting the bits that it could, it was another result of the Soul Takeover method failure and was noted that a Quincy was needed in the result they saw before them. Eventually it was decided after no longer being needed to be cleansed and was done so. Research went under way though of possibility of if a Quincy succeeded in overcoming the Hollow or Arrancar. They have gotten some of the details worked out, but certain things are still a complete mystery to them. Eventually things turned again to the Yayjuu for some answers since they had some Quincy Ziamachi among them.

Once tests were complete though nothing was found of use, they barely showed any relation from the Quincy or spirit to the Hohl Arquero. After 200 or so years the research has been kept to a minimum and the ones present are keeping track of unusual individuals. One specific being, Zero, S+ rank ziamachi and the Sound Master of the Yayjuu. His mix has been the only one to show great relations to that of a Hohl Arquero. It is predicted in senarios that it will require a trigger event of a sort like Soul Takeover or the Takeover of his inner ziamachi to cause it to happen. Zero's seal though is in check and he shows no interest in overcoming his ziamachi by that method. Unless another method is noted then, the possibility is near hopeless. The only other shot of research would be the appearance of another like the Hollow or Arrancar based ones. Which ever will come first, time will only tell.

VIII. Hohl Arquero Affiliation


Associated Organisation: None for now.
Orientations:

Hollow/Arrancar Based
Shadow Fall: Allies, Likely to Join
K-world: Maybe Allies, Chance of Joining
Gotei: Enemy, Will never consider ally
Iramasha: Probably Enemy, Slim chance of being friendly with
Vanguard: Probably Enemy, Slim chance of being friendly with
Monsuta: Unknown Neutral, No likely reaction
Sugiura: Unknown Neutral, No likely reaction
Vizard Corps: Unknown Neutral, No likely reaction

Quincy Based
Vandenreich

END OF THE HOLLOWED ARROW

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CPKallday
The KFC of PH
The KFC of PH
CPKallday

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Joined : 2013-11-18
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Age : 28

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Hohl Arquero(Hollow Archer)[2016 RELEASE] Left_bar_bleue25/100Hohl Arquero(Hollow Archer)[2016 RELEASE] Empty_bar_bleue  (25/100)
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Hohl Arquero(Hollow Archer)[2016 RELEASE] Empty
Subject Post 2PostSubject: Re: Hohl Arquero(Hollow Archer)[2016 RELEASE]   Hohl Arquero(Hollow Archer)[2016 RELEASE] EmptyTue Oct 11, 2016 7:21 pm

Coding In Template By:
[THEFROST]


THE HOHL ARQUERO TEMPLATE

Hohl Arquero Profile
中空アーチャー


I. Basic Information


» Name: (What is your Hohl Arquero's name?)
» Titles: (Do they have any sort of title? Perhaps nicknames or titles they’ve earned)
» Age: (How old are they?)
» Age Appearance: (How old do they appear to be?)
» Gender: (What is your Hohl Arquero's gender? If they have one.)
» Type: (Quincy Based Hollow, Quincy Based Arrancar, Hollow Based Quincy, Arrancar Based Quincy)

» Affiliation/Rank: (Are they allied with any org or faction? Or are they just rouge?)


» Physical Appearance Description: (You can write what your Hohl Arquero looks like here. You can also choose to add or remove this if you decide to add a picture.)

» Physical Appearance Image: (If you have an image of your character, you can add it here.)

II. Personality Traits


» Personality: (What is your Hohl Arqero's personality like? This may be written in any way however it must be at minimum 2 paragraphs for it to be approved.)


III. Character History


» History (This is the section where you write out their history. They must be at least five paragraph's with four to five sentences each. This section is important as it will draw your understanding for the Race.)

IV. Equipment


» Equipment: (If your character has any non-Quincy related equipment, then you should put it in this section. Otherwise, if they don't, do not fill in this section and you can leave it blank.)

V. Natural Abilities & Skills


» Skills: (In this section you can list anything they can do from their general/will racial sheets. In addition to that, you can list non-power related feats they can do as well. Such as if they have a strong immune system, spiritual awareness, good battle skills or anything like that.)

VI. Hohl Arquero Skills & Abilities


(SELECT ONE BASE AND DELETE THE OTHERS.)

Arrancar Based

» Quincy Techniques: (What Quincy techniques have they acquired?)

» Obliteration Techniques: (What Obliteration Techniques do they have?)

» Savage Beast Form Appearance: (What does this form look like?)

» Savage Beast Form Abilities: (What abilities do they gain in this form/other information about it?)

» Quincy Modification State Appearance: (What does this form look like?)

» Quincy Modification State Abilities: (What abilities do they gain in this form/other information about it?)

» Spirit Domain Release Appearance: (What does this form look like?)

» Spirit Domain Release Abilities: (What abilities do they gain in this form/other information about it?)

Hollow Based

» Quincy Techniques: (What Quincy techniques have they acquired?)

» Obliteration Techniques: (What Obliteration Techniques do they have?)

» Savage Beast Form Appearance: (What does this form look like?)

» Savage Beast Form Abilities: (What abilities do they gain in this form/other information about it?)

» Quincy Modification State Appearance: (What does this form look like?)

» Quincy Modification State Abilities: (What abilities do they gain in this form/other information about it?)

» Spirit Domain Release Appearance: (What does this form look like?)

» Spirit Domain Release Abilities: (What abilities do they gain in this form/other information about it?)

Quincy Based(Hollow/Arrancar)

(STILL NEED TO PICK EITHER ARRANCAR OR HOLLOW)

» Arrancar/Hollow Abilities: (What Arrancar abilities do they acquire?)

» Arrancar/Hollow Modification: (What Arrancar modifications have they obtained?)

» Mask Appearance: (What does their mask look like?)

» Mask Benefits: (What benefits and other things do they gain from their mask?)

» Soul Unification Appearance: (What does this form look like?)

» Soul Unification Abilities: (What abilities do they gain in this form/other information about it?)

» Soul Expansion Appearance: (What does this form look like?)

» Soul Expansion Abilities: (What abilities do they gain in this form/other information about it?)

» Spirit Domain Appearance: (What does this form look like?)

» Spirit Domain Abilities: (What abilities do they gain in this form/other information about it?)


VII. Spirit Weapon


» Spirit Weapon Name: (What is your Hohl's spirit weapon's name?)

» Spirit Weapon Appearance: (What is your Hohl's spirit weapon's appearance?)

» Spirit Weapon Abilities: (What abilities does it possess?)

VIII. Vollständig


(QUINCY BASE ONLY)

» Vollständig Name: (What is the name of your Quincy's Vollständig?)

» Vollständig Apperance: (What does your Quincy look like when their Vollständig is activated?)

» Vollständig Abilities: (What abilities does your Quincy's Vollständig grant them?)

IX. Zanpakutō


(IF YOU'RE NOT AN ARRANCAR BASE OR AN ARRANCAR THEN DON'T FILL THIS OUT. PUT N/A)

» Zanpakutō Name: (What is the name of their Zanpaktou?)

» Zanpakutō Apperance: (What does their Zanpaktou look like?)

» Zanpakutō Sealed Powers: (What are the sealed powers of their Zanpaktou?)


XI. Ascended Spirit Release


» Ascended Spirit Release Name: (What is the name of your Ascended Spirit Release, if anything?)

» Ascended Spirit Release Appearance: (What does your Hohl look like when they've Ascended?)

» Ascended Spirit Release Abilities: (What abilities does your Hohl's Ascension grant them?)

XII. Quincy Skill Sheet


(To Find Out about what these skills are for, please READ THIS THREAD before you try doing anything to it. After you have read it, do not fill your skills out until a staff member has graded your thread. The staff member checking your app will also give you Will Skills in which you can add to your app when approved.

Quincy skills should always be here, the only one that should be removed is either Arrancar or Hollow.

Vollstandig should be put to beginner if your are unable to reach ascended unless you are a Quincy base.


Remove this message afterwards)


Quincy Skills
  • Vollständig Master/Advanced/Adept/Beginner
  • Blut: Master/Advanced/Adept/Beginner
  • Hirenkyaku: Master/Advanced/Adept/Beginner
  • Reishi Manipulation: Master/Advanced/Adept/Beginner


Arrancar Skills
  • Perquisa: Master/Advanced/Adept/Beginner
  • Sonido: Master/Advanced/Adept/Beginner
  • Cero/Bala: Master/Advanced/Adept/Beginner
  • Hierro: Master/Advanced/Adept/Beginner


Hollow Skills
  • Acid Skill: Master/Advanced/Adept/Beginner
  • Garganta : Master/Advanced/Adept/Beginner
  • Cero/Bala: Master/Advanced/Adept/Beginner
  • Regeneration: Master/Advanced/Adept/Beginner


General Skills
  • Durability: Master/Advanced/Adept/Beginner
  • General Speed: Master/Advanced/Adept/Beginner
  • Strength: Master/Advanced/Adept/Beginner
  • Weapon Skill: Master/Advanced/Adept/Beginner


Will Skills
  • Willpower/Determination: Master/Advanced/Adept/Beginner
  • Mental Deduction: Master/Advanced/Adept/Beginner
  • Pain Endurance: Master/Advanced/Adept/Beginner
  • Focus: Master/Advanced/Adept/Beginner


[WILL SKILLS ARE NOT FILLED IN UNTIL A MOD/ADMIN REVIEWS YOUR APP]



END OF THE HOHL ARQUERO APPLICATION



Code:


[size=13][center][color=black][b]Coding In Template By:[/b][/color]
[url=http://www.platinumhearts.net/t5944-thefrost-s-graphic-request][color=black][b][THEFROST][/b][/color][/url][/center][/size]

<center><div style="width: 509px; border: black 3.2px solid; box-shadow: black 1px 1px 6px; border-radius: 2em; text-align: justify; padding: 15px; line-height: 12px; font-size: 13.3px; background-image:url('http://i14.photobucket.com/albums/a323/Frost_0/Experiments/texturecrap_zps99af63b1.jpg'); color: black; "><div style="background-color: black; width: 534px; border-top-right-radius: 3.2em; border-top-left-radius: 3.2em; margin-top: -14.7px; margin-left: -13px; text-align: center; color: white; letter-spacing: 2px;">THE HOHL ARQUERO TEMPLATE</div>
[center][size=29][color=black]Hohl Arquero Profile
中空アーチャー[/color][/center][/size]

<div style="letter-spacing: 1px; font-size: 14px; border-bottom: solid 1px black;;">[color=black]I. [/color]Basic Information</div>

[b]» Name:[/b] (What is your Hohl Arquero's name?)
[b]» Titles:[/b] (Do they have any sort of title? Perhaps nicknames or titles they’ve earned)
[b]» Age:[/b] (How old are they?)
[b]» Age Appearance:[/b] (How old do they appear to be?)
[b]» Gender:[/b] (What is your Hohl Arquero's gender? If they have one.)
[b]» Type:[/b] (Quincy Based Hollow, Quincy Based Arrancar, Hollow Based Quincy, Arrancar Based Quincy)

[b]» Affiliation/Rank:[/b] (Are they allied with any org or faction? Or are they just rouge?)


[b]» Physical Appearance Description:[/b] (You can write what your Hohl Arquero looks like here. You can also choose to add or remove this if you decide to add a picture.)

[b]» Physical Appearance Image:[/b] (If you have an image of your character, you can add it here.)

<div style="letter-spacing: 1px; font-size: 14px; border-bottom: solid 1px black;;">[color=black]II. [/color]Personality Traits</div>

[b]» Personality:[/b] (What is your Hohl Arqero's personality like? This may be written in any way however it must be at minimum 2 paragraphs for it to be approved.)


<div style="letter-spacing: 1px; font-size: 14px; border-bottom: solid 1px black;;">[color=black]III. [/color]Character History</div>

[b]» History[/b] (This is the section where you write out their history. They must be at least five paragraph's with four to five sentences each. This section is important as it will draw your understanding for the Race.)

<div style="letter-spacing: 1px; font-size: 14px; border-bottom: solid 1px black;;">[color=black]IV. [/color]Equipment</div>

[b]» Equipment:[/b] (If your character has any non-Quincy related equipment, then you should put it in this section. Otherwise, if they don't, do not fill in this section and you can leave it blank.)

<div style="letter-spacing: 1px; font-size: 14px; border-bottom: solid 1px black;;">[color=black]V. [/color]Natural Abilities & Skills</div>

[b]» Skills:[/b] (In this section you can list anything they can do from their general/will racial sheets. In addition to that, you can list non-power related feats they can do as well. Such as if they have a strong immune system, spiritual awareness, good battle skills or anything like that.)

<div style="letter-spacing: 1px; font-size: 14px; border-bottom: solid 1px black;;">[color=black]VI. [/color]Hohl Arquero Skills & Abilities</div>

(SELECT ONE BASE AND DELETE THE OTHERS.)

[b][size=18]Arrancar Based[/size][/b]

[b]» Quincy Techniques:[/b] (What Quincy techniques have they acquired?)

[b]» Obliteration Techniques: [/b](What Obliteration Techniques do they have?)

[b]» Savage Beast Form Appearance:[/b] (What does this form look like?)

[b]» Savage Beast Form Abilities:[/b] (What abilities do they gain in this form/other information about it?)

[b]» Quincy Modification State Appearance:[/b] (What does this form look like?)

[b]» Quincy Modification State Abilities:[/b] (What abilities do they gain in this form/other information about it?)

[b]» Spirit Domain Release Appearance:[/b] (What does this form look like?)

[b]» Spirit Domain Release Abilities:[/b] (What abilities do they gain in this form/other information about it?)

[b][size=18]Hollow Based[/size][/b]

[b]» Quincy Techniques:[/b] (What Quincy techniques have they acquired?)

[b]» Obliteration Techniques:[/b] (What Obliteration Techniques do they have?)

[b]» Savage Beast Form Appearance:[/b] (What does this form look like?)

[b]» Savage Beast Form Abilities:[/b] (What abilities do they gain in this form/other information about it?)

[b]» Quincy Modification State Appearance:[/b] (What does this form look like?)

[b]» Quincy Modification State Abilities:[/b] (What abilities do they gain in this form/other information about it?)

[b]» Spirit Domain Release Appearance:[/b] (What does this form look like?)

[b]» Spirit Domain Release Abilities:[/b] (What abilities do they gain in this form/other information about it?)

[b][size=18]Quincy Based(Hollow/Arrancar)[/size][/b]

(STILL NEED TO PICK EITHER ARRANCAR OR HOLLOW)

[b]» Arrancar/Hollow Abilities:[/b] (What Arrancar abilities do they acquire?)

[b]» Arrancar/Hollow Modification:[/b] (What Arrancar modifications have they obtained?)

[b]» Mask Appearance:[/b] (What does their mask look like?)

[b]» Mask Benefits:[/b] (What benefits and other things do they gain from their mask?)

[b]» Soul Unification Appearance:[/b] (What does this form look like?)

[b]» Soul Unification Abilities:[/b] (What abilities do they gain in this form/other information about it?)

[b]» Soul Expansion Appearance:[/b] (What does this form look like?)

[b]» Soul Expansion Abilities:[/b] (What abilities do they gain in this form/other information about it?)

[b]» Spirit Domain Appearance:[/b] (What does this form look like?)

[b]» Spirit Domain Abilities:[/b] (What abilities do they gain in this form/other information about it?)


<div style="letter-spacing: 1px; font-size: 14px; border-bottom: solid 1px black;;">[color=black]VII. [/color]Spirit Weapon</div>

[b]» Spirit Weapon Name:[/b] (What is your Hohl's spirit weapon's name?)

[b]» Spirit Weapon Appearance:[/b] (What is your Hohl's spirit weapon's appearance?)

[b]» Spirit Weapon Abilities:[/b] (What abilities does it possess?)

<div style="letter-spacing: 1px; font-size: 14px; border-bottom: solid 1px black;;">[color=black]VIII. [/color]Vollständig</div>

[b](QUINCY BASE ONLY)[/b]

[b]» Vollständig Name:[/b] (What is the name of your Quincy's Vollständig?)

[b]» Vollständig Apperance:[/b] (What does your Quincy look like when their Vollständig is activated?)

[b]» Vollständig Abilities:[/b] (What abilities does your Quincy's Vollständig grant them?)

<div style="letter-spacing: 1px; font-size: 14px; border-bottom: solid 1px black;;">[color=black]IX.[/color] Zanpakutō</div>

(IF YOU'RE NOT AN ARRANCAR BASE OR AN ARRANCAR THEN DON'T FILL THIS OUT. PUT N/A)

[b]» Zanpakutō Name:[/b] (What is the name of their Zanpaktou?)

[b]» Zanpakutō Apperance:[/b] (What does their Zanpaktou look like?)

[b]» Zanpakutō Sealed Powers:[/b] (What are the sealed powers of their Zanpaktou?)


<div style="letter-spacing: 1px; font-size: 14px; border-bottom: solid 1px black;;">[color=black]XI. [/color]Ascended Spirit Release</div>

[b]» Ascended Spirit Release Name:[/b] (What is the name of your Ascended Spirit Release, if anything?)

[b]» Ascended Spirit Release Appearance:[/b] (What does your Hohl look like when they've Ascended?)

[b]» Ascended Spirit Release Abilities:[/b] (What abilities does your Hohl's Ascension grant them?)

<div style="letter-spacing: 1px; font-size: 14px; border-bottom: solid 1px black;;">[color=black]XII. [/color]Quincy Skill Sheet</div>

(To Find Out about what these skills are for, please [url=http://www.platinumhearts.net/t148-major-updates-skill-sheet-system-put-this-in-your-application-when-your-finished-and-accepted][b]READ THIS THREAD[/b][/url] before you try doing anything to it. After you have read it, do not fill your skills out until a staff member has graded your thread. The staff member checking your app will also give you Will Skills in which you can add to your app when approved.

[b]Quincy skills should always be here, the only one that should be removed is either Arrancar or Hollow.

Vollstandig should be put to beginner if your are unable to reach ascended unless you are a Quincy base.[/b]

Remove this message afterwards)


[b][u]Quincy Skills[/u][/b]
[list][*][b]Vollständig[/b] Master/Advanced/Adept/Beginner
[*][b]Blut:[/b] Master/Advanced/Adept/Beginner
[*][b]Hirenkyaku:[/b] Master/Advanced/Adept/Beginner
[*][b]Reishi Manipulation:[/b] Master/Advanced/Adept/Beginner[/list]

[b][u]Arrancar Skills[/u][/b]
[list][*][b]Perquisa:[/b] Master/Advanced/Adept/Beginner
[*][b]Sonido:[/b] Master/Advanced/Adept/Beginner
[*][b]Cero/Bala:[/b] Master/Advanced/Adept/Beginner
[*][b]Hierro:[/b] Master/Advanced/Adept/Beginner
[/list]

[b][u]Hollow Skills[/u][/b]
[list][*][b]Acid Skill:[/b] Master/Advanced/Adept/Beginner
[*][b]Garganta :[/b] Master/Advanced/Adept/Beginner
[*][b]Cero/Bala:[/b] Master/Advanced/Adept/Beginner
[*][b]Regeneration:[/b] Master/Advanced/Adept/Beginner
[/list]

[b][u]General Skills[/u][/b]
[list][*][b]Durability:[/b] Master/Advanced/Adept/Beginner
[*][b]General Speed:[/b] Master/Advanced/Adept/Beginner
[*][b]Strength:[/b] Master/Advanced/Adept/Beginner
[*][b]Weapon Skill:[/b] Master/Advanced/Adept/Beginner[/list]

[b][u]Will Skills[/u][/b]
[list][*][b]Willpower/Determination:[/b] Master/Advanced/Adept/Beginner
[*][b]Mental Deduction:[/b] Master/Advanced/Adept/Beginner
[*][b]Pain Endurance:[/b] Master/Advanced/Adept/Beginner
[*][b]Focus:[/b] Master/Advanced/Adept/Beginner
[/list]

[b][WILL SKILLS ARE NOT FILLED IN UNTIL A MOD/ADMIN REVIEWS YOUR APP][/b]



</div><div style="background-color: black; width: 537px; border-bottom-right-radius: 3.2em; border-bottom-left-radius: 3.2em; margin-top: -21px; color: white; letter-spacing: 2px;">END OF THE HOHL ARQUERO APPLICATION</div></div></center>

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