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[MAJOR UPDATES] Skill Sheet System: PUT THIS IN YOUR APPLICATION WHEN YOUR FINISHED AND ACCEPTED 5 5 1
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 [MAJOR UPDATES] Skill Sheet System: PUT THIS IN YOUR APPLICATION WHEN YOUR FINISHED AND ACCEPTED

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PostSubject: [MAJOR UPDATES] Skill Sheet System: PUT THIS IN YOUR APPLICATION WHEN YOUR FINISHED AND ACCEPTED   Thu Jun 24, 2010 4:55 pm

__________________________________________________________

SKILL SHEET
__________________________________________________________



The Rules For Skill Sheets


Grand Master : This is a new level only available to those of 0-3 to 0-1 tier levels. This is a level to set apart the Masters from the truly Extreme Perfectionist of their skill traits. If you intend to have a Grand Master, it needs to be HIGHLY related to a characters skill. For example, Shadin Yuudeshi is a Grand Master in both his General Speed and Hoho because he's trained so much in that one area. Another example of this would be Kenpachi Zaraki or Radioactive having their Grand Masters in Strength for obvious reasons. Do keep in mind, however, there can only be up to two Grand Master's in general for your characters application. We MAY allow three depending on the circumstance, but it, just like Grand Masters in general, needs to be HIGHLY related.

Tier 0: In each section 0 tier is only allowed one master; however, there can be exceptions where they have two. If someone has more then this in each section, they are grounds for removal or transfer of that skill somewhere else. Apart from that, a 0 tier can have three advanced.

Tier 1: 1 tier is allowed two advanced. Though, in some cases and special circumstances, certain 1 tiers have been allowed some masters in their application. Along with that, the rest of their sheet may be adept or beginner.

Tier 2: Normally 2 Tier is allowed 1 Advanced with two Adept's. It will not be uncommon, however, to see a few 2 tiers here or there with two advanced in one section depending on the circumstance.

Tier 3: Tier 3's are allowed up to two to three adept for each section. But, just like the others, if the person works hard enough or depending on the case, they may have one advance if they work hard enough.

Tier 4: Tier 4 is allowed up to one adept for each skill section with the possibility of having two adepts in some cases.

Tier 5: Tier 5 is only allowed all beginners unless a staff member states otherwise when grading the application.

Exceptions: Please note, like with everything, there are exceptions to the rules. So, with that in mind, admins or certain staff members admins appoint can sometimes give a 5 tier an advanced skill level depending on the case. So not EVERYTHING is set-in stone.


__________________________________________________________

WILL SHEET
__________________________________________________________



The Will Based Character Sheets


What are Will Based Powers? Well, what this means is for example, lets say you have a headache and your fighting. Now in real life when you have a headache and you try to run, that headache pulses and light is sensative making you feel misable correct? Well that is a low based will power, meaning you are effected by non physical demeanors. Poisoned? A poison that causes you to vomit? Would you still be able to thrust your sword while your diaphram forces you to convulse and throw up every 5 minutes? Thus, this is where the Skill Sheet Comes in. Would your character be able to fight under some of the worse pain imaginable? Would your character be able to take the pain they've suffered and fight on? Would your character be able to take a dream and know it isn't reality?

Thus, Willpower Stats will settle some of these issues and they will be given out on a character-to-character bases upon staff approval. That means each staff members will hand pick your characters will skills by determining where your characters personality lays.


Will Based Skills
Code:
[b][center][u]Will Skills[/u][/b][/center]
[list][*][b]Willpower/Determination:[/b] Master/Advanced/Adept/Beginner
[*][b]Mental Deduction:[/b] Master/Advanced/Adept/Beginner
[*][b]Pain Endurance:[/b] Master/Advanced/Adept/Beginner
[*][b]Focus:[/b] Master/Advanced/Adept/Beginner
[/list]


Willpower/Determination: Willpower and Determination will determine just how strong your characters will to fight is. This isn't to say your character doesn't want to fight. No, no. We mean physically. If you have a higher lower of Willpower, your character will be able to naturally try to compress the blows dealt to them until it reaches a critical point where your character may be forced to stop. An example of this would be a Shinigami finding his resolve and then proceeding to ravage a horde of hollow's in a mad dash of display and power. Thus, Willpower/Determination can even be factored into an offensive and defensive trait as another example would be someone making a last stand and pulling out every single trick in the book despite their body being pushed to the limit. So, the higher this Willpower, the more amazing things your character will be able to do if they are taken to that place.

Note: This does not mean you can just LOLUSE Willpower in any situation your character comes into this. Willpower should be saved for more serious, intense or life-threatening battles. Please use this with common sense if you are on the higher chain of it.

Mental Deduction: Mental Deduction refers to a characters ability to see past what the eye can see. What I mean by this is that say your character is trapped within an illusion, would they have the mental deduction or power to overcome it? Or, for instance, would they be able to use their mental wits to overpower a possession? Could they stop themselves from being manipulated or controlled by a technique? Things like this are where Mental Deduction come in and give your character in edge in these situations. The higher your Mental Deduction is, the more your character will be able to fight off mentally.

Pain Endurance: Pain Endurance is your characters ability to take on varying amounts of pain. For example, does your character have the physical or mental strength to continue carrying on with their fight despite getting shot in the chest? Maybe they had their eyes gouged out? Legs chopped off? Arm cut off? Heck, what about simply taking on an intense energy attack and still having the mental strength to bare with the constant pain? Things like this is where Pain Endurance will take over. The higher Pain Endurance your character has, the more damage they'll simply be able to take or not take.

Focus: Focus is your characters ability to achieve an inner calm in a sense. For example, if your character was attacked by a madness inducing spell, could they still maintain a sense of inner peace? Or better yet, in the lines of war could they keep their focus from all that is going on around them to keep up with attacks to avoid either getting blasted to bits or making their own attacks more direct? Things like this is where Focus will add another factor in your characters mental strength's. The higher your focus, the more chance your character can come out on top in these situations. The less focus, well, you should get the picture.


Note: ALL CHARACTERS WHO HAVE BEEN APPROVED BEFORE THIS WAS ADDED MUST MAKE A CHARACTER UPGRADE AND HAVE A STAFF MEMBER APPROVE OR CHOOSE IT! IF WE CATCH PEOPLE NOT DOING THIS, THERE WILL BE A SWIFT ASS KICKING IN STORE FOR YOU!


__________________________________________________________

GENERAL SKILL SHEET

__________________________________________________________


General Character Skills


Code:
[b][center][u]General Skills[/u][/b][/center]
[list][*][b]Durability:[/b] Master/Advanced/Adept/Beginner
[*][b]General Speed:[/b] Master/Advanced/Adept/Beginner
[*][b]Strength:[/b] Master/Advanced/Adept/Beginner
[*][b]Weapon Skill:[/b] Master/Advanced/Adept/Beginner
[/list]


Durability: Depending on your characters natural born level of durability they can possibly endure strikes from Kenpachi himself over a gradual period of time, or on the lower end of things it is very possible for a character to not last as long in a fight. The higher your Durability, the better off your character is enduring more damage naturally even without their spiritual powers.

General Speed: This should be self-explanatory. General Speed will simply determine how fast your character is naturally. The higher your rank in this higher, the faster your character naturally is without the assistance of their spiritual based or super powers. The lower your rank, the slower your character is in general. This applies to their reaction time, how fast they can generate attacks, how quick they move and things of this nature. So be careful with this one.

Strength: Strength will determine how strong your character naturally is. If they are on the high-end of this chart, they may be able to destroy buildings, rip through steel like paper, lift insanely heavy things and other amazing acts of this nature. If you want an extreme example of this Strength, all you have to do is look at Radioactive or Kenpachi Zaraki. Natural Born Strength can help with getting the edge in on causing more damages to your opponent and being overall more powerful.

Weapon Skill: Weapon Based skill is simply how good your characters are with different types of weapons. For example, it can determine how well they craft their weapons, how well they use them in combat or how well versed they are with them. In cases of sword fights or whatever else has you, the person who has the higher skill level here can possibly turn the tides in battle.

__________________________________________________________

RACIAL SKILL SHEETS

__________________________________________________________



Racial Skills



Since this is somewhat of a long list, the index above should help you easily click to whatever race you are trying to copy and find out more about. Also, the spoilers contain information about each different skill and whati t does for your character! Hope this helps!


Human Sheet
Code:
[b][u]Human Skill Sheet[/u][/b]
[list][*][b]Anima Stone Strength:[/b] Master/Advanced/Adept/Beginner
[*][b]Soul Sorcery:[/b] Master/Advanced/Adept/Beginner
[*][b]Soul Dash:[/b] Master/Advanced/Adept/Beginner
[*][b]Soul Detection:[/b] Master/Advanced/Adept/Beginner[/list]


Spoiler:
 


Human Chi Sheet
Code:
[u][b]Chi Skills[/b][/u]
[list][*][b]Geppo: [/b]Master/Advanced/Adept/Beginner
[*][b]Vindeca:[/b] Master/Advanced/Adept/Beginner
[*][b]Tekkai:[/b] Master/Advanced/Adept/Beginner
[*][b]Yang Surge:[/b] Master/Advanced/Adept/Beginner [/list]


Spoiler:
 


Shinigami
Code:
[b][center][u]Racial Skills[/u][/b][/center]
[list][*][b]Hoho:[/b] Master/Advanced/Adept/Beginner
[*][b]Kidō:[/b] Master/Advanced/Adept/Beginner
[*][b]Zanjutsu:[/b] Master/Advanced/Adept/Beginner
[*][b]Hakuda:[/b] Master/Advanced/Adept/Beginner
[/list]


Spoiler:
 


Arrancar
Code:
[b][center][u]Racial Skills[/u][/b][/center]
[list][*][b]Perquisa:[/b] Master/Advanced/Adept/Beginner
[*][b]Sonido:[/b] Master/Advanced/Adept/Beginner
[*][b]Cero/Bala:[/b] Master/Advanced/Adept/Beginner
[*][b]Hierro:[/b] Master/Advanced/Adept/Beginner
[*][b]Regeneration:[/b] Master/Advanced/Adept/Beginner

(Arrancar may only add skills to either Hierro OR Regeneration, not both. This is due to incredibly resilient and unbalanced Arrancar that never die creeping around. Whichever skill you do not choose to apply a skill to will be set at Adept or Beginner depending on the character)
[/list]


Spoiler:
 


Hollow
Code:
[b][center][u]Racial Skills[/u][/b][/center]
[list][*][b]Acid Skill:[/b] Master/Advanced/Adept/Beginner
[*][b]Garganta :[/b] Master/Advanced/Adept/Beginner
[*][b]Cero/Bala:[/b] Master/Advanced/Adept/Beginner
[*][b]Regeneration:[/b] Master/Advanced/Adept/Beginner
[/list]


Spoiler:
 

Vizard
Code:
[b][center][u]Racial Skills[/u][/b][/center]
[list][*][b]Power Augmentation[/b] Master/Advanced/Adept/Beginner
[*][b]Cero:[/b] Master/Advanced/Adept/Beginner
[*][b]Mask Protection::[/b] Master/Advanced/Adept/Beginner
[*][b]Hollow Control:[/b] Master/Advanced/Adept/Beginner
[/list]


NOTE: VIZARDS ARE TO USE THE SHINIGAMI, HOLLOW AND VIZARD CODES FROM THIS POINT ONWARD! (1/14/12)

Spoiler:
 

Quincy
Code:
[b][center][u]Racial Skills[/center][/b][/u]
[list][*][b]Marksmanship:[/b] Master/Advanced/Adept/Beginner
[*][b]Blut:[/b] Master/Advanced/Adept/Beginner
[*][b]Hirenkyaku:[/b] Master/Advanced/Adept/Beginner
[*][b]Reiryoku Absorption & Manipulation:[/b] Master/Advanced/Adept/Beginner


Iramasha
Code:
[b][center][u]Racial Skills[/u][/b][/center]
[list][*][b]Chaos Energy Skill:[/b] Master/Advanced/Adept/Beginner
[*][b]Chaos Warp:[/b] Master/Advanced/Adept/Beginner
[*][b]Chaos Fighting Styles:[/b] Master/Advanced/Adept/Beginner
[*][b]Race Control:[/b] Master/Advanced/Adept/Beginner
[/list]


Spoiler:
 

Sugiura

Normal/Knight Sugiura
Code:
[center][b][u]Racial Skills[/center][/b][/u]
[b]Sugiura Magic:[/b] Master/Advanced/Adept/Beginner
[b]Animal Instincts:[/b] Master/Advanced/Adept/Beginner
[b]Martial Arts: [/b]Master/Advanced/Adept/Beginner
[b]Alter Control:[/b] Master/Advanced/Adept/Beginner


Magus Sugiura
Code:
[center][b][u]Racial Skills[/center][/b][/u]
[b]Sugiura Magic:[/b] Master/Advanced/Adept/Beginner
[b]Animal Instincts:[/b] Master/Advanced/Adept/Beginner
[b]Martial Arts: [/b]Master/Advanced/Adept/Beginner
[b]Casting Speed:[/b] Master/Advanced/Adept/Beginner


Beast Sugiura
Code:
[center][b][u]Racial Skills[/center][/b][/u]
[b]Sugiura Magic:[/b] Master/Advanced/Adept/Beginner
[b]Animal Instincts:[/b] Master/Advanced/Adept/Beginner
[b]Martial Arts: [/b]Master/Advanced/Adept/Beginner
[b]Beast Control:[/b] Master/Advanced/Adept/Beginner


Tsurugi Sugiura
Code:
[center][b][u]Racial Skills[/center][/b][/u]
[b]Sugiura Magic:[/b] Master/Advanced/Adept/Beginner
[b]Animal Instincts:[/b] Master/Advanced/Adept/Beginner
[b]Martial Arts: [/b]Master/Advanced/Adept/Beginner
[b]Synchronization:[/b] Master/Advanced/Adept/Beginner


Liner Sugiura
Code:
[center][b][u]Racial Skills[/center][/b][/u]
[b]Martial Arts:[/b] Master/Advanced/Adept/Beginner
[b]Animal Instincts:[/b] Master/Advanced/Adept/Beginner
[b]God Mosaic:[/b] Master/Advanced/Adept/Beginner
[b]Sign Frame Usage+Manifestation:[/b] Master/Advanced/Adept/Beginner


Spoiler:
 


Demon
Code:
[b][center][u]Racial Skills[/u][/b][/center]
[list][*][b]Za Koa Skill:[/b] Master/Advanced/Adept/Beginner
[*][b]Demon Magic:[/b] Master/Advanced/Adept/Beginner
[*][b]Shadow Movement:[/b] Master/Advanced/Adept/Beginner
[*][b]Akuma Kyōdo:[/b] Master/Advanced/Adept/Beginner
[/list]


Spoiler:
 

Ziamichi
Code:
[b][center][u]Racial Skills[/u][/b][/center]
[list][*][b]Skill Of Ziamichi Powers:[/b] Master/Advanced/Adept/Beginner
[*][b]Control Over Spirit:[/b] Master/Advanced/Adept/Beginner
[*][b]Seal Strength:[/b] Master/Advanced/Adept/Beginner[/list]


Spoiler:
 





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Last edited by [THEFROST] on Sat Aug 11, 2012 9:52 am; edited 16 times in total
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PostSubject: Re: [MAJOR UPDATES] Skill Sheet System: PUT THIS IN YOUR APPLICATION WHEN YOUR FINISHED AND ACCEPTED   Sat Jan 14, 2012 7:57 pm



The Skill Sheet System has MAJORLY been revamped as there as been the addition of definitions for each race, a will based system, general skills described, rules added, Grand Master Added and new or additional skills for varying races!



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PostSubject: Re: [MAJOR UPDATES] Skill Sheet System: PUT THIS IN YOUR APPLICATION WHEN YOUR FINISHED AND ACCEPTED   Wed Jan 25, 2012 4:27 pm



Updated the Arrancar Template to incorporate Regeneration and Hierro together.


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PostSubject: Re: [MAJOR UPDATES] Skill Sheet System: PUT THIS IN YOUR APPLICATION WHEN YOUR FINISHED AND ACCEPTED   Mon Jan 30, 2012 9:47 am


I have updated The Demon Skill Sheet in order to fit The Demon's Revamp.

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PostSubject: Re: [MAJOR UPDATES] Skill Sheet System: PUT THIS IN YOUR APPLICATION WHEN YOUR FINISHED AND ACCEPTED   Tue Jul 03, 2012 4:25 am



Human Chi & Skill Sheet have been added!

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PostSubject: Re: [MAJOR UPDATES] Skill Sheet System: PUT THIS IN YOUR APPLICATION WHEN YOUR FINISHED AND ACCEPTED   Sat Aug 11, 2012 10:19 am

The Iramasha Skill Sheet has been updated in order to remove Seishin Buki + Racial Control and put Gem Creation + Chaos Fighting Styles in their place.

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[MAJOR UPDATES] Skill Sheet System: PUT THIS IN YOUR APPLICATION WHEN YOUR FINISHED AND ACCEPTED

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