Welcome to The Platinum Hearts Scroller. Here you can find our most recent Of the Year and Of the Season winners. Happy Roleplaying! --- Member of the Year: Locke --- Character of the Year: Alastair Eisfluch --- New Characters of the Year: Mizu Morikawa and Igendai Gyakusuma --- Social Thread of the Year: A Letter for Hymn --- Combat Thread of the Year: Raise Your Spirits --- Member of the Season: Paradigm --- Characters of the Season: Byakuya Kuchiki and Klein Schwarzwotan --- Applications of the Season: Armina Willsaam and Klein Schwarzwotan --- Fight Thread of the Season: Search and Destroy --- Social Thread of the Season: Damage Assessment --- Event Thread of the Season: Midnight Assault

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by Henrex
on Tue Dec 11, 2018 7:16 pm
 
Search in: The Kuchiki Family Manor
Topic: A Return to Form? [Byakuya]
Replies: 12
Views: 2158

A Return to Form? [Byakuya]




Topics tagged under 81 on Bleach Platinum Hearts RP  - Page 2 6EdIfMt



ANGEL OF THE CHERRY BLOSSOM

Artist: Pokemon D/P/PT - Song: Ending

Remaining in place, Byakuya kept a keen eye on Ryuzawa as the young man channeled his energy -- something that Byakuya would also be doing, channeling energy into the palm of his hand in order to prepare himself for the future attack that he was going to have sent at him. Thus, as Ryuzawa cast his spell and send the barrage of green fireballs toward Byakuya, he quickly scanned over them, able to come to the conclusion that he didn't have time to take them down one by one.

Thus, keeping his hand out, Byakuya released the energy built up in his palm in order to quickly manifest an almost transparent barrier in front of him, Bakudo #81, Danku, mere moments before the fireballs would impact the wall of energy, making very noticeable black marks from where they touched the Bakudo spell before Byakuya dispelled the barrier and returned his hands to his sides as he remained impassive to the spell as his cold gaze scanned over Ryuzawa for a moment, before he spoke.

"Better. Now, channel that power and resolve into your other Kido."

Taking a brief glance at the area around him, Byakuya was able to note the faint traces of the Head Captain's energy -- most notably, the traces of her will that were a portion of the particles from this attack. So, Byakuya held a hand up as a flicker of blue energy flashed on his hand.

"Now, defend yourself. Sōkatsui."

After stating the name of the Kido, a blast of blue fire fired from his hand, surging towards Ryuzawa. Should he not generate a defense in time, the blast of fire would explode in his face, dealing a moderate amount of damage, especially so from the skill difference between the two. Though, this blast would not be able to kill him -- as there was some level of restraint from the veteran. This session was meant to teach and refine the young man, and while he did intend to give at least some level of power to the attack, he was keen to ensuring that nothing he did was fatal.



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by Henrex
on Thu Aug 30, 2018 9:02 pm
 
Search in: Miscellaneous Thread Archive
Topic: Activity Check Platinum Points Claim
Replies: 1
Views: 985

Activity Check Platinum Points Claim

Platinum Points Template

Claim Reason: Activity Check

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HENREX'S ACTIVITY CHECK
Mandatory Activity Check



Character: Henrex Astillon
Threads:
-Here We Are Again (Posts: 6)
-The Way of the Sky (Posts: 2)
-Gift (Posts: 1)
-Looking to Enjoy Reality (Posts: 1)
-Amidst the Falling Leaves (Posts: 1)
-New Genin: Yoriko Morri (Posts: 5)
-Ashes of Reminiscence (Posts: 3)
-I Missed You Too (Posts: 4)
-Truth Unveiled (Posts: 1)
-Human Nature (Posts: 1)

Character: Vanyel Xioyang
Threads:
-Resilience of Arrogance (Posts: 4)
-The Desert Beast (Posts: 2)

Character: Beetle Yuudeshi
Threads:
-Hello! What's Your Name? (Posts: 1)

Character: Toshiro Hitsugaya
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-Long Overdue (Posts: 10)

Character: Byakuya Kuchiki
Threads:
-Unexpected Guests (Posts: 1)
-A Return to Form? (Posts: 1)


Equipment/Other Content

Hadō #81, Hands of Erebus

Total Post Count

41

Overall Activity

I've been able to pick my activity up a lot, as my focus isn't being overtaken by staff work. Overall, my activity has been pretty good over the last two months, and I only seek to improve as it goes on.

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by Henrex
on Mon Jun 11, 2018 7:05 pm
 
Search in: Old News
Topic: June 2018 Activity Check [Mandatory]
Replies: 27
Views: 3845

June 2018 Activity Check [Mandatory]


HENREX'S ACTIVITY CHECK
Mandatory Activity Check


Character: Henrex Astillon
Threads:
-Here We Are Again (Posts: 6)
-The Way of the Sky (Posts: 2)
-Gift (Posts: 1)
-Looking to Enjoy Reality (Posts: 1)
-Amidst the Falling Leaves (Posts: 1)
-New Genin: Yoriko Morri (Posts: 5)
-Ashes of Reminiscence (Posts: 3)
-I Missed You Too (Posts: 4)
-Truth Unveiled (Posts: 1)
-Human Nature (Posts: 1)

Character: Vanyel Xioyang
Threads:
-Resilience of Arrogance (Posts: 4)
-The Desert Beast (Posts: 2)

Character: Beetle Yuudeshi
Threads:
-Hello! What's Your Name? (Posts: 1)

Character: Toshiro Hitsugaya
Threads:
-Long Overdue (Posts: 10)

Character: Byakuya Kuchiki
Threads:
-Unexpected Guests (Posts: 1)
-A Return to Form? (Posts: 1)


Equipment/Other Content

Hadō #81, Hands of Erebus

Total Post Count

41

Overall Activity

I've been able to pick my activity up a lot, as my focus isn't being overtaken by staff work. Overall, my activity has been pretty good over the last two months, and I only seek to improve as it goes on.

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by Henrex
on Tue May 22, 2018 11:57 am
 
Search in: 2016-2020 Applications
Topic: Byakuya Kuchiki, Angel of the Cherry Blossom [Approved 1-1++ / 0-5+ Bankai] [Henrex]
Replies: 4
Views: 4112

Byakuya Kuchiki, Angel of the Cherry Blossom [Approved 1-1++ / 0-5+ Bankai] [Henrex]

Race Spec Here:
https://www.platinumhearts.net/t10328-the-official-ph-shinigami-racial-specs

Coding In Template By: [THEFROST]

ENTER THE 28TH KUCHIKI HEAD

Angel of the Cherry Blossom
非再生可能



"Principle lodged in the eyes."
- Tite Kubo

I. Basic Information


Name: Byakuya Kuchiki
Alias: The Thousandth Cherry Blossom, 28th Head of the Kuchiki, Former Captain of Squad Six, Angel of the Cherry Blossom, Nii-san (Rukia)
Age: Unknown
Gender: Male

Association/Affiliation

Gotei, Seireitei, & Soul Society: As his home and where his allies, friends, and family reside, this is another one of Byakuya’s top loyalties, outside of his family. To begin things: His personal feelings towards the Gotei. These are something that Byakuya finds to be the most complex and complicated thing than anything else. For him, he is worried about the Gotei. He knows that the Gotei 13 hierarchy has lasted for quite a long time, before being minimized to the Gotei Reformed. While he was able to accept that it was a necessary change to the organization, it was done in such a way that only made the Gotei feel more empty than it should have been. Finally, it became the version of the organization that people know (at the time of writing this), the Gotei United. With Ibiki Suika as the Captain Commander, and with most of the organization filled to near the brim with members that have shown and proven themselves to be able to handle themselves, Byakuya’s worry has, for the most part, dissipated over the years.

But, there is still something that he is wary of as of recently. With two reformations of the Gotei in a relatively small time span, it makes him think that this may end up changing the Gotei to such an extent, that the Gotei that he knew, loved, and sought to protect and serve for will be gone. As for the Seireitei and Soul Society? Concern for its safety. While Byakuya has no doubt that the new inventions and defensive measures put up by the new age of Shinigami are more than enough to at least help protect them, his concern rises as the threat of war, and the recent invasion of Soul Society looms over the Seireitei like a chilling omen. It is something that has caused Byakuya’s guard to solidify even further, which has caused him to act a great deal more than what he normally would have, in past times. With the constant threat hanging over both his head and the rest of the Soul Society’s head, Byakuya Kuchiki’s loyalty to his home has seemed to be burned even further into his soul.

Kuchiki Family: The Kuchiki Family is -- like Soul Society, the Gotei, and the Seireitei as a whole -- one of Byakuya’s prime loyalties. As the 28th Head of the family, it should not be a surprise that loyalty and care to the members of it are one of his top priorities. While this is a prime case for Rukia Kuchiki, his adoptive sister, this has also been known to extend to other members of the Kuchiki Family, such as Yoko Yuri Kuchiki -- a girl that Byakuya has been known to treat with as much love and care as Rukia. However, like Rukia, this has also sparked quite a bit of fear deep within him as of recent times. During his quest of self-improvement, he caught wind of the situation with Yoko and the mysterious virus from the Human World, leading him to worry about her well-being, as well as being a contributor to his recent ending of this quest, returning to the world once more.

Rukia Kuchiki: Love, care, and fear. That is what he feels for his adoptive sister. In order to continue to abide by his promise to Hisana, Rukia has always been someone that Byakuya cares deeply for, despite his icy demeanor and his unmoving pride. He has smothered her because of this, with his previous lack of affection for her growing in the passing time. This can go as far as to Byakuya outright stating that he’s proud of her, that he loves her, or even being subtle -- such as when he gave Rukia and Renji safety cloaks to protect them against Hueco Mundo’s harsh sands. However, he still has quite a deal of fear for Rukia’s safety, which has only been increased as the times have moved on. Power is so much larger in this day and age. And with Rukia in the midst of it, Byakuya fears that his promise to Hisana might be broken very soon.

Ichigo Kurosaki: Reckless and rude. Those are the first words that come to mind when he thinks of this man. While he does respect Ichigo’s skill and power, along with his feats, but that does not excuse him of the irritation that he feels whenever Ichigo addresses people like Yamamoto or himself without the full respect that they deserve, especially when it comes to figures like Yamamoto. But, nevertheless, Byakuya is fully aware that he is practically powerless to it, and has learned to simply adapt to it, however maddening it is to hear him simply disregard their status and importance.

Genryūsai Shigekuni Yamamoto: The previous Captain Commander of the Gotei 13, and the man who originated the organization. While he is long since dead, Byakuya still respects Yamamoto to this day, his actions becoming ever more resolute in order to continue the man’s legacy. Since Yamamoto’s death in Ender’s War, many say that this news is what caused Byakuya to isolate himself for even longer so that he could make sure that when he came out -- he would have an absolute certainty that there was a sense of change in the connection between himself and Senbonzakura.

Kenpachi Zaraki: A true barbarian. This man -- although Byakuya manages to hold a semblance of respect to him for his achievement and place as a Captain in the olden days -- still finds this man highly disturbing as he believes in nothing but power, and fun within his fights -- an aspect that Byakuya finds entirely repulsive. Although he has only mentioned this aloud once -- before/during the fight against Yammy Llargo -- it is still something that bothers him to this day. As a result of this, Byakuya has been known to avoid Kenpachi altogether, as he believes that such a barbarian does not deserve or need his presence.

Appearance Written:

Appearance Image:


I. Personality


Level-Headed: Byakuya often does not seem to display any emotion whatsoever. That is because he has an immense amount of control over himself; almost as if he had beaten it into himself that he must always be in control of his actions and emotions. He rarely shows his outer emotions to anyone; friend or foe, unless they have taken him past the point of his shell. Negative emotions easily escape his shell and apply themselves through his outer shell. Positive emotions are much more difficult to escape his shell, and you can easily tell when he has released them.

Internal Conflict: However, despite his powerful outer shell, his inner one is almost in a perpetual state of conflict. He has a duty to defending the rules of soul society, an extremely powerful duty towards it. However, the problem happens when someone e cares about breaks a rule; and he is left with having to make the decision for himself on whether to help them or not. IN the end, when pushed all the way, he himself discovered that between the laws and his vows, he chose his vows.

Noble Birth: Byakuya is most definitely a noble being. He holds himself in an impassioned way, as befitting a person of nobility. This outer shell is very difficult for one to break, as they are well trained, a very part of his being and closely related to his determination in obeying the rules. However, because of this, he feels an immense link to anything having to do with his nobility and treats pride as a very real and very valuable thing, which should not be broken under any circumstances.

Fighting Style: His fighting style is very stationary; this is reflected in the way his Zanpakuto has manifested itself. It requires he himself to have to expend as little energy as possible unless he really wants to kill his opponent. Most of the time, he stands there, completely relaxed, only making one or two blows if he can to finish off an opponent, and failing that uses his Shikai so that he doesn't have to move much from there, merely swinging his sword to rapidly cut down and punish his opponents.

Impatient: However, he really is an impatient person. He dislikes having to go through long fights, as well as having to wait to get what he wants. While he mostly has this under control, he used to be extremely arrogant about it. It is still possible to see this nature reflected in his actions, however. It is most obvious in the way he prefers to take down opponents, striking them down quickly and effortlessly, or else putting his all into it to make sure that they are killed. He doesn't like drawn out things; when he runs into a problem, he does his best to have it fixed as soon as possible.

Obey The Law: Byakuya has a strong affinity for the law. He greatly dislikes any who break the law and attempts to rapidly perform Punishment on them. He very rarely says that he intends to kill anyone, and instead merely desires to greatly harm them so that they can learn the errors of their ways, and become productive members of society once more. He also carries out the law without hesitation; as those who break the laws bring nothing but conflict and strife to all of society. Overall, Byakuya has a hard shell but truly does have some compassion. This is shown in his love of the law; which he carries out for the good of society. He may be impatient beneath his noble surface, but this was a process that developed gradually, over time in his life; it is not his true nature. This often leads to him coming off as arrogant at times, because of how he views his own nobility; although it is not normally his intent to seem as if he has an ego.

Pride: Perhaps the hardest trait to ignore is Byakuya's pride. He firmly believes in his position in life, and strongly detests those who would challenge it. These individuals are the ones whom he dismisses the quickest and finds starting a physical conflict against the easiest. For Byakuya Kuchiki, holding onto the idea of one's self is extremely valuable.

Future Persona Shit, Don't Look:


I. History


Byakuya was born into the Kuchiki family and grew up in the Kuchiki mansion in Seireitei. He would spend countless hours training, preparing to take over the leadership of the Kuchiki family. Yoruichi Shihōin would often visit the Kuchiki Manor to play a game of tag with Byakuya. On one such occasion, approximately 110 years ago, she is presented to a training Byakuya by his grandfather Ginrei Kuchiki. Upon seeing Yoruichi, he attacked and insulted her.

Yoruichi playfully teased him, complaining about his greeting after coming all the way there to see him. Byakuya, expressing his displeasure at seeing her, stated he would be the head of the Kuchiki clan soon enough, so he had no time to waste on her. Yoruichi, stealing his hair tie, exclaimed that if the head of Kuchiki clan could get his hair tie stolen by a girl at play, she worried about its future. She used Shunpo to escape from him, leaving an angry Byakuya, claiming his superiority, promising to make her see the error of her ways.

Fifty-five years ago, Byakuya married Hisana Kuchiki, a commoner from Rukongai, breaking the rules by accepting her into the noble Kuchiki family. Five years after the marriage, she became sick and was near death. Hisana asked Byakuya to find and adopt her biological sister, Rukia, whom she had abandoned as a baby, as her final wish. She made him promise he would not tell Rukia she is her sister. One year later, Byakuya, finding Rukia at the Shin'ō Academy, immediately adopted her into the Kuchiki clan. By adopting her, Byakuya respected his late wife's final wish but had broken the rules of his clan again. He later swore upon his parents' graves he would never break the rules again, no matter what.

Less than 49 years ago, not long before Rukia joined the Gotei 13, Byakuya became the captain of the 6th Division. Gin Ichimaru, becoming captain of the 3rd Division at the same time, would often start conversations with Byakuya when they crossed paths.

Byakuya first appears on a mission with his lieutenant, Renji Abarai, to capture and return Rukia Kuchiki to Soul Society and kill Ichigo Kurosaki. He watches as Renji attacks Rukia, and stands by as Uryū Ishida enters the conflict between the two. Shortly after Renji defeats Ishida, Byakuya, bearing witness to the arrival of Ichigo, watches as Renji engages him. When Renji is almost hit by Ichigo, Byakuya tells his lieutenant he is being too careless, but Renji simply states Ichigo is nothing to worry about. Byakuya explains he knew Ichigo looked familiar, as 33 hours ago, Special Forces obtained his image after he fought a Menos Grande, giving it a scar.

Eventually, Ichigo gains the upper hand against Renji. As he prepares for a finishing strike, Byakuya cuts Ichigo's sword in two and subsequently inflicts a grievous wound on his chest. Byakuya asks Renji if something is wrong, who tells him there was no need for him to directly attack Ichigo, as he could have finished him. Byakuya tells him not to be like that, for if he is always the spectator, his skills may degrade. When Rukia runs to Ichigo's body, Byakuya asks her if she would still go to Ichigo's side after all that has just happened, and tells her he understands, as he does resemble "him". Ichigo, coming to, grabs Byakuya's leg. Byakuya tells him to let go, but Ichigo defiantly tells him he can’t hear him, and he should look at him when talking to him. Kicking his arm away, Rukia scolds Ichigo and tells Byakuya she is ready to leave. She asks Byakuya to leave Ichigo be, to which he agrees. He states Ichigo should die from his injuries in a half hour, and if he does survive, his Shinigami powers will be gone. He has Renji open a Senkaimon back to Soul Society.

Later, in Soul Society, Byakuya informs Rukia she is to be executed for her crimes. Later, he comes across 11th Division Captain Kenpachi Zaraki and3rd Division Captain Gin Ichimaru, both of them teasing him about Rukia being sentenced to death as a criminal. Byakuya says he didn't think lower class people could understand the feelings of nobles. Byakuya and Kenpachi bicker and threaten each other, but Gin steps in, ending the dispute, and they leave.

Soul Society Arc

Byakuya is present during the captain's emergency meeting called by Captain-Commander Yamamoto, where he remains silent throughout the bickering between his fellow captains. Upon Renji's defeat by Ichigo, Renji is brought to a secure location and watched over by lieutenants Izuru Kira and Momo Hinamori, who discuss calling for the 4th Division's medics. Byakuya tells them there is no need, as Renji is to be thrown in jail. When Momo pleads with him, Byakuya tells her that since Renji went alone to fight, it is unacceptable that he lost. Momo asks him how he can say that, but she is stopped by Izuru, who apologizes to Byakuya before a reluctant Momo does the same.

Byakuya later interrupts Ganju Shiba and Hanatarō Yamada's attempt to rescue Rukia from the Shishinrō. Byakuya tells Ganju he had sensed some faint spiritual pressure going toward Shishinrō, initially thinking it was someone strong hiding their reiatsu, but it turned out to be a big fat bug. When Ganju attacks, Byakuya, severely damaging Ganju's arm, tells him to be gone. Ganju tells him a coward who could be scared away by such an attack does not exist in the Shiba family. Upon hearing his family name, Byakuya, apologizing for not hitting Ganju harder, ignores Rukia's plea and releases his Shikai, severely injuring Ganju.

As Byakuya prepares to finish off Ganju, he is stopped by Jūshirō Ukitake, who states the release of a Zanpakutō in Konnatokoru is the first-class offense. Byakuya informs him of the special wartime orders, which had been activated, lifting this ban. Byakuya and Ukitake sense the arrival of a strong spiritual pressure at the level of a captain. Ichigo, showing up, attempts to engage Byakuya in combat. Ukitake asks Byakuya who Ichigo is, but Byakuya says he is no one.

After a brief exchange of words, Byakuya states he doesn't know how Ichigo has reacquired Shinigami powers, but he should have resumed his normal Human Life. After failing in an attempt to use Senka on Ichigo, Byakuya releases Senbonzakura's Shikai but is stopped by Yoruichi. Byakuya, recognizing her, watches as she knocks Ichigo out. When Byakuya states she will not be able to escape easily, Yoruichi asks him if he ever won even one time against her in a game of tag, and Byakuya asks if they should try again. The two engage in a test of speed using Shunpo, with Yoruichi, carrying an unconscious Ichigo, staying a step ahead of Byakuya. Yoruichi, moving to the top of a nearby building, yells down to Byakuya that in three days, she will make Ichigo stronger than him, and their fight is on hold until then. She flees with Ichigo. Byakuya, leaving the area, tells Ukitake he has lost interest, and that Ukitake can do whatever he wants to do with the Ryoka.

After the date of Rukia's execution is moved up, Ukitake tries to convince Byakuya to try to stop it. Byakuya simply brushes him off, saying he will honor Central 46's decision. When Ukitake's illness flares up, Byakuya tells him not to become worked up over it, reminding him of the loss of his former lieutenant. Stating Rukia is a member of his family and not Ukitake's, he insists it does not concern Ukitake.

On the morning of Rukia's execution, Byakuya is in his quarters, praying at the shrine to his wife, when he is told the execution is about to commence. He, saying goodbye to Hisana's picture, departs for the execution grounds. Before reaching Sōkyoku Hill, he encounters Renji, who, having escaped from jail, has fought his way through his fellow 6th Division members in a bid to save Rukia. Upon learning of Renji's intentions, Byakuya states he will not allow him to do so. Byakuya tries to use Senka to defeat Renji swiftly, but his lieutenant blocks the attack. Byakuya attempts to release his Shikai, but Renji stops it with his own Shikai. Renji, telling Byakuya of his long-standing desire to surpass him, activates his Bankai.

Byakuya, somewhat surprised, asks Renji when he acquired Bankai. Renji tells him he will never know since he never cared about his subordinates. Renji attacks his captain, who affirms he is indeed using Bankai. Byakuya uses his Shikai to attack Renji's Bankai, seemingly breaking it apart. However, it reconstitutes itself, briefly forcing Byakuya to his knee. As Renji tries to attack again, Byakuya uses Sōkatsui, disrupting the movements of his Bankai, before binding Renji with Rikujōkōrō. Byakuya, releasing his Bankai, grievously injures Renji.

Byakuya tells Renji he should be proud to still retain the form of his body after being struck by his Bankai. Renji, refusing to give up, lunges at Byakuya, who uses his Bankai to immobilize him. Commenting on the disappearance of Renji's Bankai, he threatens to kill him. Renji, telling him he swore on his soul to save Rukia, attempts to attack him again, but his sword breaks upon contact, and he falls to the ground, defeated. Byakuya throws his scarf on top of Renji, congratulating him on having given Byakuya a superficial injury, before leaving.

Byakuya, arriving at Rukia's execution, refuses to look at his sister. As Rukia's execution commences, Byakuya is greatly surprised at the arrival and interference of Ichigo. Byakuya looks on as Ichigo saves Rukia, and after Ichigo easily dispatches three lieutenants, Byakuya attacks him. When Ichigo asks Byakuya why he is not trying to save Rukia, Byakuya, brushes it off, states Ichigo would not understand. The two clash and Byakuya state he will kill Ichigo and execute Rukia himself.

Byakuya, taunted by Ichigo, releases his Shikai, only for Ichigo to counter it with a Getsuga Tenshō, which injures Byakuya's left hand. Byakuya, activating his Bankai, wounds Ichigo, who admits his error of using only his Shikai. Unimpressed, Byakuya says he is talking as though he has achieved Bankai, which Ichigo claims is the case. Byakuya, not believing him, looks on in disbelief as Ichigo activates his Bankai, Tensa Zangetsu. Before Byakuya, who is confused by the small size of the Bankai, can attack, Ichigo, getting up close, points the tip of his blade at Byakuya's throat. He asks Byakuya if pride has anything to do with Rukia's execution, because if so, he will step all over it.

When Ichigo backs off, Byakuya calls him arrogant for not attacking when he had the chance. They continue fighting until Ichigo becomes so fast, Senbonzakura Kageyoshi is unable to keep up with him. Byakuya begins using his hand to direct his Bankai, causing it to move even faster. However, Ichigo fends it off and, before Byakuya realizes it, appears behind him and stabs the captain. Realizing the power of Ichigo's Bankai, Byakuya, promising to destroy it, activates his Senkei technique. As they continue, Byakuya notes Ichigo's movements are becoming slower. Byakuya, calling forth one of the surrounding swords to stab Ichigo in the foot, pierces Ichigo's shoulder with Byakurai. Byakuya, commending him on having made it as far as he did, says he must realize by now this is the end. He prepares for a finishing blow, but Ichigo's inner Hollow, taking over, stops Byakuya's attack.

A stunned Byakuya is slashed across his chest. Regaining his composure, he dodges a black Getsuga Tenshō. Seeing the Hollow mask, Byakuya asks if he is a Hollow, but Ichigo, ripping off the mask, apologizes for the Hollow’s interference. Byakuya, agreeing to ignore what just transpired, points out neither of them has the strength to continue this for much longer. They agree to end the battle with the next blow. When Ichigo asks Byakuya why he won’t save Rukia, Byakuya tells him he will answer that question if Ichigo defeats him. Byakuya uses the technique Shūkei, Hakuteiken, and the two, charging at each other, release a torrent of powerful reiatsu.

Both are badly wounded by this, and Byakuya reveals his reasons for not saving Rukia. Ichigo tells him that if he was in his position, he would fight the rules. Byakuya realizes Ichigo was fighting Soul Society's rules rather than him personally and muses that Ichigo has the same personality as Kaien Shiba. Byakuya, telling Ichigo his ferocity has shattered his blade and he will no longer pursue Rukia's death, leaves the area.

Later, when Sōsuke Aizen orders Gin Ichimaru to kill Rukia, Byakuya, saving her life, takes the attack with his body instead. Overwhelmed by his injuries, Byakuya collapses in Rukia's arms. While Captain Unohana treats him for his massive injuries, Byakuya, telling Rukia the truth of her past, explains why he was conflicted for so long between his promises to Hisana and his parents, making it hard for him to determine the role he should take when she was sentenced to be executed. He thanks Ichigo for helping him make his decision to save Rukia in the end, and apologizes to Rukia.

Arrancar Arc

Sometime after attending an emergency captains meeting, Byakuya travels to the Human World to retrieve Tōshirō Hitsugaya's team on Captain-Commander Yamamoto's order. He secretly allows Rukia and Renji to return to the Human World to assist in the rescue of Orihime Inoue, stating he was only ordered to bring them back to Soul Society, and what they chose to do afterward was none of his concern.

Hueco Mundo Arc

Byakuya is told Rukia and Renji have disappeared, and that the Second Division is looking for them throughout Seireitei. Byakuya later arrives in Las Noches just in time to save Rukia from the 7th Espada, Zommari Rureaux. Byakuya, refusing to tell the enemy who he is, asks him if he is the one who injured Rukia. Zommari tells him he is not the one, but he was going to finish the job.

The pair demonstrate their speed, with Zommari, claiming to have the fastest Sonido among the Espada, explaining his Gemelos Sonido allows him to create quasi-clones. Byakuya, criticizing him for revealing his ability, uses Utsusemi to escape one of Zommari's attacks. After the pair exchange criticisms and taunts, Zommari, releasing his Zanpakutō, uses his Amor ability to take control of Byakuya's left leg. Byakuya responds by severing the tendons of his left leg. Zommari turns his attention to the unconscious Rukia, but Byakuya shields her body with his own. Hanatarō Yamada follows Byakuya onto the battlefield, but Byakuya orders Hanatarō back to avoid him getting caught up in the battle.

When Byakuya realizes Zommari has taken possession of his left hand, he, cutting the tendons, uses Shō to free Rukia from the ice, instructing Hanatarō to fall back with her. Zommari, revealing he has taken control of Rukia's head and thus controls her entire body, has her slash Hanatarō across the chest. He warns Byakuya to drop his sword, or he will force Rukia to slit her own throat. Byakuya, restraining Rukia with Rikujōkōrō, releases his Bankai. Zommari, becoming desperate, tries to use the full range of his power to control Byakuya's Bankai, but Byakuya, stating there are too many blades for Zommari to control, activates his "Gōkei" technique to crush Zommari.

Surviving, Zommari tries to use his power to gain control of Byakuya, who counters by using Dankū. Byakuya explains that when he used Kidō to stop Rukia's possession, he deduced Zommari's ability to possess was somewhat like Kidō, so it could be canceled out by Kidō. Zommari, begging for mercy, asks him to show some compassion. He angrily shouts at Byakuya that Shinigami are arrogant, taking an unnatural authority to proclaim Hollows as evil. Byakuya, impassive, states he fought him because Zommari attacked Byakuya's pride (referring to Rukia) and kills him. Byakuya instructs Isane Kotetsu to come out of her hiding place and take care of Rukia and Hanatarō. When Rukia wakes up while being healed, Byakuya, brushing off her concern, tells her to rest, as there is a much bigger fight coming.

Fake Karakura Town Arc

As Yammy Llargo is about to crush Ichigo, Byakuya fires Sōkatsui at the Espada, while Kenpachi Zaraki cuts off one of Yammy's legs. The two captains bicker for a while. As Kenpachi begins to fight Yammy on his own, Byakuya stops Ichigo from joining the fight, telling him he has to return to the Human World. Mayuri Kurotsuchi appears with a cart, which Byakuya asks him about, before opening a Garganta. Ichigo begins to protest again, but Byakuya reminds him that his true duty is to protect Karakura Town, convincing Ichigo to go. He asks Mayuri why he chose to remain in Hueco Mundo when there must have been more things on Earth which would have piqued his curiosity. Mayuri, assuring him he is not plotting anything, states there are "more interesting" corpses in Hueco Mundo, and he will examine the Human World later. Byakuya says he is surprised to hear such words coming from Mayuri since it sounds like he believes in Ichigo and his ability to end the war.

As Byakuya watches Kenpachi take down Yammy, the battle-crazed captain asks Byakuya to finish off Yammy. Byakuya tells him that is a job for a barbarian like Kenpachi. Yammy, getting back up fires a Cero at them. They both dodge the Cero, and as they continue to bicker, Byakuya releases his Bankai. Yammy's huge form is knocked off-balance by their powerful attack, and he uses his anger to transform. He warns the captains that making him angrier is the last thing they want to do, as his release increases in strength the angrier he becomes.

After defeating Yammy, Byakuya and Kenpachi exit a Garganta in Soul Society. The 4th Division immediately responds to their arrival, taking note that while both are standing, they are horribly injured. After their injuries are treated, Byakuya and Kenpachi, along with Shunsui, are scolded by Yamamoto for losing their respective haori. When the captains take the matter lightly, with Byakuya saying he can easily replace the cheap material, Yamamoto grows even angrier.

Current Day

Surprisingly, Byakuya Kuchiki has remained mostly in the shadows ever since the end of the events in the Fake Karakura Town. He has remained in the Kuchiki Family Manor ever since, rarely leaving other than for official business, or extremely important matters. After the victory over Yammy Llargo, Byakuya has remained in solitude for one main reason -- to come to a better understanding of himself, and Senbonzakura. Thus, for a very long time, Byakuya would remain in the quiet, nigh-abandoned home of the Kuchiki in states of deep meditation to enter his Inner World and confront his Zanpakuto spirit for days upon weeks on end. This lasted for so many months and years, that he had lost count. But now, Byakuya Kuchiki is back. With this new connection between the master and spirit, the pair will continue to obey and enforce the law that they have worked so hard to protect and cultivate for the future generation.

I. Natural & Racial Skills


Immense Spiritual Prowess: As one of the oldest captains in what was previously known as the Gotei 13, Byakuya has always shown to have a tremendous amount of spiritual power. This does not just come down to simply his spiritual pressure, what many consider to be the weight of one’s spirit energy, but rather, goes even further. As someone with extreme skill in Kido, it should not come as a surprise that Byakuya has quite the vast amount of energy within his body that is able to be used at his beck and call. This allows him to use highly draining attacks (in terms of spirit energy) without too much of a drawback as some others might have, such as being able to cast Bakudo #81, Danku, in quick succession against the Arrancar Zommari. Thus, it should be noted that Byakuya as a whole should not be underestimated.

Master Swordsman: With one of the sharpest Zanpakuto to ever exist, Byakuya is quite reliant on his Zanpakuto in a fight. As a result of this over the hundreds of years of the usage of the weapon, his skill in the way of the sword is among some of the best. Able to wield both his Sealed Zanpakuto as well as Shikai with masterful skill, this is another one of Byakuya’s largest skills. While he is by no means the best -- preferring to keep his skill between Kido and Zanjutsu at an equal -- he is most certainly among them due to his position as Head of the Kuchiki Family, former status as the 6th Division Captain, as well as being able to prove this in combat with the usage of various Zanjutsu techniques known to the Shinigami, and even going as far as to using the common style of the samurai of Japan, Iaido, in combination with Zanjutsu techniques, or even using this with Senbonzakura’s powers in order to gain an advantage or deliver a killing blow.

Shunpo Master: Being trained by the Flash Goddess herself, Byakuya is a very well-versed fighter when it comes to the art of Shunpo. Being able to keep up with Yoruichi Shihoin -- although still never able to beat her -- as well as other Shinigami who are considered masters in the skill, Byakuya is quite a deadly force. This has even gone as far as to when it comes to the techniques of Shunpo that Byakuya has mastered in 400 years, Senka (閃花, Flash Blossom) and Utsusemi (空蝉, Cast-Off Cicada Shell), which have been improved to where Byakuya has been able to move even faster to use Senka with even further efficiency, and for Utsusemi to be used multiple times in succession if the moment were to call for it. Furthermore, his skill has even shown to be able to use Shunpo itself after severing the muscles and tendons in his left leg in his fight with Zommari. While he has still never been able to beat Yoruichi, he is certainly not far behind her.

Kido Master: Through the countless examples in his past, Byakuya has always been known to use Kido as a secondary skill for him. The third skill that he specializes in of the Shinigami racial skills as well as his most versatile, outside of Shunpo, Byakuya has been shown to have a vast knowledge of Kido spells and their effects, allowing him to easily deduce what Kido spell would work best against his enemy. It also has been shown that Byakuya’s skill ceiling with Kido numbers is rather high, able to produce multiple high-level Bakudo spells in quick succession and without an incantation, driving this fact even further. However, this does not only come from extremely powerful spells. With such a large amount of power, Byakuya is able to even increase the power of spells such as Byakurai, Hadō #4, to the point of burning a hole in Ichigo’s shoulder in a single usage of the spell. So, one should always take extreme care when entering combat with Byakuya, for even if his sword is gone, he still has quite the arsenal left to attack with.

Hakuda Proficiency: This is one of Byakuya’s lesser skills, as a sword is always seen in his hand, with his fights rarely ever coming down to hand to hand combat. However, being someone who managed to have a Captain position 400 years ago, Byakuya has at least a semblance of skill within the realm of Hakuda. While his full potential is unknown, he does at least have enough of a skill level to be able to defend himself accordingly against most other attackers, whether it be from a blade or hand. While those who are extremely skilled have potential to overpower him, it is not a situation that Byakuya finds himself in very often, as not many disarm him very often, and his sword is rarely not used.

Master Tactician: As someone who has a very “solitary” battle stance, Byakuya is someone who prefers to analyze an enemy, rather than attempt to just override them with raw power. Thus, it should be noted that he is quite skilled at doing this, able to deduce attacks movements within minutes or even seconds of witnessing them. While this does not mean he is able to avoid attacks instantly, or that he can instantly know the weaknesses of attacks or anything like that, this does however, grant him a slightly better vision of the battlefield, a natural increase of perception, such as when he fought against Zommari and was able to deduce that the ability of his Resurreccion was similar to a Shinigami’s Kido, with him being able to come to the conclusion that it would be able to be countered with Kido, leading Byakuya to test this theory with the uses of Bakudo #81: Danku, which soon brought upon the demise of the Arrancar. Furthermore, this has even shown to go as far as to pre-battle strategy, with Byakuya being able to make preparations for when he enters the field, always making sure that he has everything he needs, as well as looking out for the munitions of his allies.

Immense Endurance & Durability: Being a former Captain in the Gotei, Byakuya has a rather high level of endurance and durability. While these mainly tie-in as one with his feats in the two sections of physical health, he has been known to be able to take many powerful hits without much of an issue, having taken a direct hit to the chest from Gin Ichimaru’s Shikai, Shinso, something that would normally pierce right through him and kill him. Later, another showcase of this was against Ichigo Kurosaki, able to withstand a strike from his Inner Hollow, while Ichigo was also in Bankai, as well as withstanding a direct hit from a Kuroi Getsuga Tensho, still being able to fight -- as well as still being able to just stand. However, this has also been something that shows Byakuya’s iron will, and his ability to do what is necessary. During his fight against Yammy and Zommari, Byakuya was willing to sever his own tendons and muscles in an instant, without even flinching. So, like many Shinigami, Byakuya is by far easy to take down.

SCATTERED
by Henrex
on Sun Apr 22, 2018 3:48 pm
 
Search in: Approved Magics
Topic: Hadō #81, Hands of Erebus
Replies: 1
Views: 1592

Hadō #81, Hands of Erebus

Topics tagged under 81 on Bleach Platinum Hearts RP  - Page 2 Q83eKaM

» Kido Spell Name: Hands of Erebus
» Kido Spell Type: Offensive

» Kido Spell Usage: Universal

» Kido Number [Optional]: Hadō #81

»Kido Incantation:

Seeping from the sightless abyss,
Come forth and claim your prize,
Drag them to the hell of their own creation

» Kido Spell Effects: Upon casting, the effects of this Kido are rather simple in nature. Regardless of the color of their spiritual energy, the spell traces a circle in a half-mile radius around the opponent, slowly filling in with blackness. Thus, it should be noted that this is able to affect multiple people with such a large radius. This process usually takes little to no time to finish -- yet is also something that those with high enough Speed (usually around Advanced or Expert) are able to get out of if they don't wait too long. After this circle has been filled in, hands will form from the blackness, reaching for the enemy. These hands generate incredibly fast, allowing this to quickly overtake enemies if they are taken off-guard. If these hands catch the enemy, they will find themselves beginning to be weighed down -- something that stacks, the more hands that grasp them. Eventually, if enough hands were to have a hold, their movements would be entirely inhibited.

Number of Hands to Stop Movement
Untrained - Trained Strength: 10
Adept - Advanced Strength: 20
Expert - Master Strength: 30
Grand Master Strength: 60+


While this is not something that always must be met, the shadowy hands would begin to morph their shape, parts of them jettisoning outward into blades with the intention of piercing and cutting those caught in this into ribbons. While most will escape with severe lacerations and puncture wounds, it is possible for those weak in power (4-Tier and below) to be severely damaged at near-fatal levels. Nevertheless, this spell is something that can only be used once per post and has a three post cooldown.

» Notes: N/A

by Gamma
on Sun Feb 12, 2017 7:50 pm
 
Search in: 2017 Threads
Topic: Ghislain Eberhart vs Zeda Yuudeshi (Vanguard/Gotei United Incursion)
Replies: 10
Views: 2131

Ghislain Eberhart vs Zeda Yuudeshi (Vanguard/Gotei United Incursion)

<< PLAY THE MUSIC FOR YOUR READING PLEASURE >>




WICKED WORLD

Artist: deadmau5 - Song: Cthulu Sleeps - Word Count: N/A


BASIC INFORMATION
____________________________________________________

» Name: Zyanya (Nahuatl name meaning "always; forever.") Ka'ghil (Family name in an ancient celestial tongue. Roughly translates to "Bleak")
» Titles: The Rakshasa of Pride, The Rakshasa of Judgement
» Gender: Female
» Age: Four-hundred (417)
» Orientation: Pansexual, Polyamorous
» Date of Birth: October 1st, 1999
» Zodiac Sign: Libra
» Spouse: N/A
» Affiliation/Rank: Guardian of Hell's 1st Layer

» True Appearance Picture:


Topics tagged under 81 on Bleach Platinum Hearts RP  - Page 2 Emilia.ReZero.full.2011366_zpsj4x00iwb
Topics tagged under 81 on Bleach Platinum Hearts RP  - Page 2 Emilia.ReZero.600.2007484_zpsqvd5zzwn
Topics tagged under 81 on Bleach Platinum Hearts RP  - Page 2 Emilia.ReZero.600.2006839_zpstnb2gmry
Topics tagged under 81 on Bleach Platinum Hearts RP  - Page 2 Emilia.ReZero.600.1985139_zpsffchqknr


Height: 5'4"
Weight: 115 lbs
Eye Color: Purple
Hair Color: Silver

____________________________________________________

PERSONALITY INFORMATION

» Personality:

"Your time is limited, so don't waste it living someone else's life. Don't be trapped by dogma — which is living with the results of other people's thinking. Don't let the noise of others' opinions drown out your own inner voice. And most important, have the courage to follow your heart and intuition. They somehow already know what you truly want to become. Everything else is secondary."
-Steve Jobs



Zyanya is a natural-born leader. She embodies the gifts of charisma and confidence, and projects authority in a way that draws crowds together behind a common goal. Unlike a more protagonistic leader, Zyanya is characterized by an often ruthless level of rationality, using her drive, determination and sharp mind to achieve whatever end she's set for herself. Perhaps it is best that there is only one of her, lest she overwhelm the more timid and sensitive personality types that make up much of the rest of the world.

If there's anything Zyanya loves, it's a good challenge, big or small, and she firmly believes that given enough time and resources, she can achieve any goal. This quality makes Zyanya a brilliant entrepreneur, and her ability to think strategically and hold a long-term focus while executing each step of her plans with determination and precision makes her a powerful leader. This determination is often a self-fulfilling prophecy, as Zyanya pushes her goals through with sheer willpower where others might give up and move on, and her extroverted nature means she is likely to push everyone else right along with them, achieving spectacular results in the process.

At the negotiating table, be it in a corporate environment or buying a car, Zyanya is dominant, relentless, and unforgiving. This isn't because she is coldhearted or vicious per se – it's more that Zyanya genuinely enjoys the challenge, the battle of wits, the repartee that comes from this environment, and if the other side can't keep up, that's no reason for Zyanya to fold on her own core tenet of ultimate victory. The underlying thought running through Zyanya's mind might be something like "I don't care if you call me an insensitive bitch, as long as I remain an efficient bitch."

If there's anyone Zyanya respects, it's someone who is able to stand up to her intellectually, who is able to act with a precision and quality equal to her own. Zyanya has a particular skill in recognizing the talents of others, and this helps in both her team-building efforts (since every King needs Pawns), and to keep Zyanya from displaying too much arrogance and condescension. However, she also has a particular skill in calling out others' failures with a chilling degree of insensitivity, and this is where Zyanya really starts to run into trouble.

Emotional expression isn't Zyanya's strong suit, but because of her extroverted nature, Zyanya's distance from her emotions is especially public, and felt directly by a much broader swath of people. Especially in a professional environment, Zyanya will simply crush the sensitivities of those she views as inefficient, incompetent or lazy. To Zyanya, emotional displays are displays of weakness. Zyanya is a true powerhouse, and she cultivates an image of being larger than life – and often enough she is.

Zyanya is a cunning, eccentric, insane, psychopathic, and physically irreverent demon who finds most things amusing. She's outrageous and outlandish, as well as a quick talker and thinker. Though she may come across as simply annoying, she shouldn't be underestimated; for when she is angered, she's a force to be reckoned with as she will unleash whatever powers she has at her disposal on those unfortunate enough to make her angry. When accused of being insane, Zyanya proudly agrees with the statement.

Zyanya is not one who believes in rules. Instead, she follows her own selfish philosophy which means doing whatever she wants without care for the consequences. She thinks of laws and physics as senseless and displays an irresistible urge to break those rules down by causing absolute chaos however she can. The lives she ruins hold no merit to her and she finds amusement in tormenting and turning people's worlds upside-down. She also sees reality as an "illusion," and values its destruction. Zyanya is shown to be rather masochistic, hurting herself in various ways for the thrill of it, finding pain "hilarious." She seems to have little knowledge about the human body—specifically its physical limits

____________________________________________________

GENERAL AND NATURAL SKILLS

» Natural Abilities:

Variable Spiritual Pressure:
The natural spiritual energy that Zyanya gives off is, well.. frightening. As a Rashasa who's sole purpose is to judge others based on the weight of their sins, it would make sense that the spiritual pressure that she gives off initially varies from being to being. Beings who have committed no crimes, and who stand on the morally upright side of things will feel no sense of threat or danger from her, even if they're observant enough to sense how strong she really is. However, those beings whose hands are awash with blood.. those creatures who've committed unspeakable acts.. To those beings, Zyanya's spiritual pressure might feel like an ocean falling atop them. A weight much like the world suddenly upon their shoulders.

Surprising Natural Strength and Endurance:
Despite Zyanya's frail-looking frame, she actually has a surprising amount of physical ability which she is able to utilize when in combat against even the largest of opponents. Zyanya has been able to punch right through steel without breaking a sweat, and a concentrated effort from her could easily crack through sekiseki given time and work. She has a resilience that can be surprising to some people as well, as her stamina will never seem to deplete no matter how long she has exerted herself for. This lends itself to a great deal of conditional resistances, as she has trained herself over a long period to resist the elements to a degree, able to survive in extreme heat and cold, as well as in the vacuum of space.

Blinding High-Speed Movement:
Beyond the typical shadow movement, Zyanya has a very high level of natural movement speed even outside of this. When focusing on moving quickly, she can go above and beyond what most demons should be capable of at base level, moving with a quickness so immediate that she could be confused for a blur in the air, rivaling even base-level shunpo or sonido techniques with her movements. You might think you've spotted her once she's moved, but the truth usually is she's already moved again.

High Intelligence and Analysis Ability:
Zyanya's greatest weapon is her prodigious mind, possessing a genius-level intellect. She is capable of devising and executing strategies with incredible speed and precision. As a child, and even to this day, she is a brilliant chess player, besting any opponent who plays against her. She can manipulate people and factions with well-spoken speeches and clever deceptions, easily ensnaring multitudes of people into her web. This is, in part, because she's a true master of divulging the strengths, weaknesses, and such of those around her. Including the kinds of things that people find endearing, and the kinds of things that set people off.

Low Durability:
In exchange for all of this raw power and speed, Zyanya suffers from a lack of any real ability to tank attacks as opposed to dishing out damage. While she is able to defend herself to a point, once her meager defenses are worn down it wont take much effort beyond that to have Zyanya down for the count in the longrun of the fight. She truly defines the role of the glass cannon, but given her nature and purpose, this isn't a surprise.


Racial Abilities:


Absolute Demon Psychology:
As a cause of being the Demons that have originated from Hell, the Rakshasa have taken upon the idea of “Absolute Demon Psychology.” This basically means that they are the essence of demonic energy, they are the embodiments of Hell. As a result of this, these demons are highly prone to purification based spells or attacks - if a character that is associated with the ‘angel psychology’ approaches them it is likely they’d grow sick or even be filled with an array of emotions, the first usually being wrath or despair, but it ranges for each individual. Basically, the presence of their ‘angelic’ counterparts are capable of throwing their bodies and minds into a frenzy, if not this. However the same can be said in reverse, when in the presence of Angel like figures, it is said that their minds can also be thrown into array and their very bodies filled with emotion just like the Rakshasa does.

Reality Morphing:
On most of the layers of Hell, 1 through 665, the worlds are capable of being morphed to the Rakshasa's will. Once a Rakshasa has been assigned their own layer of Hell to stand as a guardian, they also inherit the power known as "reality morphing". This means that at any point in time, they are capable of shifting their respective layers of Hell to take on whatever appearance they desire. Whether this be a fiery furnace where everyone on their level of Hell burns and continuously crumbles, or a field of never ending hills and planes, filled with darkness. In the end, this is purely up to the individual demon. They are given free-reign over their layer of Hell, so if someone decided they wanted to fight a Rakshasa in their layer of Hell, they could find themselves in a constantly shifting landscape and even attacked by this shifting land. This also means they are connected to their layer of Hell, constantly being capable of keeping tabs on the happenings in it. In Zyanya's layer, one will find a long and elegant hallway, the floor a beautiful marble to match tall golden columns that stretch high into the sky. Stained-glass windows let light in from an endless void of blinding energy outside of the confines of the room. At the end of the hall is a throne that sits on a platform seventy feet above the ground. Said throne is ornate, elegant, dignified, and this is where Zyanya will usually be found when the souls of the departed (or visitors) find themselves here.

Astitva Kī Baṛhata (Edge of Existence):
Astitva Kī Baṛhata, otherwise known as Edge of Existence, is the transportation method that Rakshasa use to travel between realms and/or layers of Hell. The Rakshasa’s body beings to illuminate in a dark red tone, before scrambling like a disrupted television, soon followed by their bodies disappear in a similar fashion. Like turning off a TV, their bodies collapse upwards from their feet and downwards from their head, meeting halfway in the middle and disappearing into an ‘external dimension’ which instantly allows them to pull the string on which dimension they wish to land in. This “Edge of Existence” is an instant teleportation, something that also works like a shinigami shunpo -- however considered to have twice the distance possible of being travelled. They can use this to cover great distances in milliseconds, or switch between Hell, Demon World, Soul Society or Earth Instantly. Their skill level in this determines how well they can succeed in this endeavour of travelling and how straining it is on their bodies.

Demon Magic:
Just as the natural race of Demons can use the in depth and powerful magics of Demonic energy, the Rakshasa also have access to the said sources of magic. In this regard they also have a very similar skill-sheet for Demon Magic and Za Koa. Rakshasa have said to be peaking with Za Koa and are mostly naturals in the aspect of Demon Magics. One of the differences in their magic use is the potency whilst in Hell. Just as the aspects of Demon’s grow stronger once in Demon World, Rakshasa’s magic is FAR more powerful when fighting on their home turf of Hell. As they have access to Demon Magic and are quite adept in it, these Rakshsa also are quite advanced in the area of Death Energy and can combat people even in the Asthavon family in terms of Death Energy battles.

Za Koa's Influence:
For example, an advanced Za Koa Skill user at two tier is capable of spreading this technique across an average battlefield in order to taint the surrounding vicinity around them in order to gain the upper hand in combat. These advantages include that all of their stats are typically doubled if the influence is not sealed away or fought with magic. So, going back to our two tier demon, he would be able to obtain a doubled increased in his abilities, powers, speed, endurance, reaction time, mental thinking, knowledge and so on and so forth. Users whom are Master in this skill can usually get triple benefits, and Grand Masters quadruple.

Along with those enhancement boosters, another advantage of Za Koa's Influence is that it can also alter the area around a demon in order to give them the upper hand. For example, our two tier demon will be able to dim the area around him into darkness in order to make himself even more formidable as demon's are naturally inclined to become more useful in the shadow's, being able to generate various toxins in the air in order to gradually wear someone down, create harsh acid rains, for the terrain they are on, turn an ocean-type battlefield into pure fire and things of this nature.

Knowledge Of Environment:
Another trait gained from spreading Za Koa's influence throughout any given area is that typically most demon's are given knowledge of their surrounding vicinity. For example, if our two tier demon had performed this within Karakura Central, it would be able to detect various hidden sources in the immediate fighting area such as hidden barriers, seals , spirit beings within the area and things of this nature. On a master level, this would allow some demon's to even detect various elements within in a being. This can be from a persons Zanpukto Spirit, to scanning JUST how much energy they have in total left in them, searching for any unusual traits about their body such as abnormal defense or offense and things of this nature that CAN be detected. This knowledge ability, however, only gives you the knowledge to beat something. Actually beating it, however, is another story.

Reaitsu Drain:
This ability goes hand and hand with Za Koa's Influence. With this technique, our two tier can constrain the flow of reishi and reiatsu within an area in order to make opponents somewhat weaker as reiatsu is energy in use, this can also lead to canceling out attack on some levels, overpowering attacks if there is a major gap in power and for advanced users and up being able to control the reiatsu they constrain. However, please note, reaitsu drain does NOT mean you will simply go around consuming energy until you level up.

The energy you collect, for intents and purposes, will only be able to be utilized for one thread if you are on adept level or lower, while advanced will be able to keep it for two threads, Masters being be able to retain it for three threads and Grand Masters for four threads. This means that during that thread or threads, it's benefits will only qualify there (This means that if you make ANY new thread with your character following the events of where you consumed energy, it will count). In addition to that, this does not always mean you get a tier increase as only those on Master level are able to obtain TEMPORARY boost in their tier if they are able to consume enough power. (I.E. someone like Mana or Abaddon performing this on a large scale such as Karakura Central or the Gotei 13; to give you a measurement of how much power you need to collect with Reaitsu Drain and skill needed to gain that temp tier boost.)

With all of that stated, the main benefits of this Reaitsu is that it is used to increase anything on a demon that deals with power. For instance, a demon could have FAR faster attacks then before if reaitsu drain was performed successful, their attacks would have much more stopping force and it may even have additional benefits. Another example would be their spells being further increased with all of the extra energy being generated within them from the drain. One final example is that it can also be broken down into energy for strength to increase their physical offensive power, increase their defense and advance their durability. So, with that said, these are examples of how reaitsu drained is used.

Black Inferno Blast:
Inferno is a massive burst of destructive energy a demon can unleash if they have Adept or higher on Za Koa. It starts by gathering energy from Za Koa along with the Demon's Blood and any type of darkness. From there, it will form into a ball of darkness that can be used to unleash serious damage upon anything it hits; resulting in a black explosion that is similar to a cero in destruction and can be broken down like a bala as well. Though, unlike a cero or bala, The Black Inferno Blast does alot more then just simply explode. When it explodes, if trapped within the blast, the opponent will begin to feel extreme amounts of heat generating from their skin; so hot, in fact, some believe they are actually on fire from the strain on a person's will. However, this does more then that. That's simply the sign of a dangerous demon parasite entering a person's body. If a direct contact is made or even partial contact, there will be a strong rush of parasites, demon magic and Za Koa's force entering a person's body. From that point, over the course of five post if there was a direct hit or three for a indirect, this will begin to heavily tax an opponent. It will force them to drain extreme amounts of energy until they are somewhat weakened, slowed or damaged if they are unable to extract it from there bodies.

Along with that, if they get hit enough with Black Inferno Blast they even run the risk of dying if it begins to suck the life energy out of them if there is nothing else to extract. The effects also vary from level to level. Adept Za Koa users will be able to do all of the above, while the higher you go, the more quickly, effective and longer the effects will last along with doubling in strength for each skill increase. Therefore, it is highly wise to stay on your toes when a demon opponent is firing this Black Inferno Blast. It could be your last time doing so if you fail to separate this from a regular energy type attack.

Kage Chōkyō-shi:
Kage Chōkyō-shi is the ability for most demons with adept Za Koa users to travel through different dimensions, travel throughout the battlefield or even use it for defense. By channeling Za Koa's energy in addition to the various seals throughout their body in addition to their Shadow Movement, they are able to create many different dimensional holes in the area's around them; each of them being able to range from a small vicinity such as a few inches, to the size of a city block depending on their Za Koa skill. These can lead to other realms; while there is also the possibility it can be used to shield against attacks if they are not more powerful than the demon and be used on the offensive by attempting to slash the opponents attack in half by creating one of those opening in the center of their assault.

Although, it's also worth noting that this is mostly a passive skill to allow demon's to travel through different areas on the site; such as moving back and forth through the Soul Society, Living Realm and so forth. Those with advanced and Master in Za Koa Skill will begin to see ways to utilize it in battle; such as creating waves of blackness meant to consume limited attacks. Even more than that, the few of these people who do manage to master it will only be able to use it a limited amount of times in battle in association with their energy. So if one were to try and use it more than two or three times per post, they'd tire themselves out.

The Art Of Demon Magic:
What exactly IS the Arts of Demon Magic? In a sense, you COULD call it the Demon's Kidō, but you'd be wrong as well. Why? Well, Demon Magic actually works like real MAGIC is suppose to. Of course, Kidō like spells, summons and barriers can be created with Demon Magic. That's a given. However, it can be taken MUCH further then that application. For instance, an advanced user in Demon Magic could use this in order to gain Telekinesis on a more light level. Even combat standards, if he were to look at an attack and see it coming, the Telekinesis would kick in and attempt to change it course if enough was generated from The Demon to negate it. Other example would be gaining Gyrokinesis in some cases in order to actual make it seem like they are toying with gravity itself; which in fact they are. Within a contained area, this demon could remove the gravity of some things, make it heavier in other places or even apply it to more focused objects like their attacks to cause more impact force.

Not only that, but an even higher example of that is that some demon's with a Master in this would be able to even create things out of thin-air with no explanation what so ever. For example, a Master in The Art Of Demon magic could defy the laws of physic's by actually making energy cease in something and remove it. This may not seem like much, but it's actually an amazing feat as the laws of physic's clearly states energy can never be erased. However, in terms of combat, in order to do this they would need to overpower it. Another situation in which you could get a taste of Demon Magic would be them turning your energy attack into a batch of living snakes, them creating fields of anti-spiritual barriers around them or just making themselves plain invisible.

Now, performing magic is vastly possible thanks in part to connection most Demon's have to Za Koa. However, thanks to the varying seals scattered throughout a demon's body at birth by Touketsu's DNA, it is possible for them to even use the Magic without Za Koa's connection. You see, these seals are constantly gathering energy from their surroundings. From every attack, from every environment, from every power increase; these seals gather and store power for a demon to use. There is even an ascended state to unleash all of this collective energy, but that is not in this section. Instead, this is about how demon magic works in general. As stated previously, Demon's can perform magic with or without Za Koa. But, for some demon's, they are able to merge both of these together in order to double the strength of all of their spells or anything having to do with demon magic.

Despite all of this wonderful stuff, however, its biggest drawback in demon power is the power itself. What does this mean? Well, if you don't have resources, power, sacrifices or anything else to carry out your spell, it will in turn cause great damage to you for however much energy you tried to perform. An example of this would be a weakened demon who drained his resources trying to perform a large scale demon spell, only succeeding in heavily wounding himself along with producing a very weak version of whatever spell or magic technique he was trying to perform. Another drawback is that is can sometimes be countered with other types of magic such as Kidō, Chaos Energy or Sugiura Spells.

Shadow Movement:
This is what some MIGHT call the Demon's Answer to flash step: Shadow Movement. It allows them to move at quick burst of speeds on most occasions to allow them to travel very far distances in short amount of times, that is for certain. Though, this is where some similarities come to an end. Unlike most other races, Demon's get many nifty benefits then just Super Speed. Take this for example: from the seals on a demon's legs and feet that generate insane amounts of energy from all of the sources of power they collect; it will be able to give yourself temporary boost of intense speed called "Shadow Burst". Shadow Burst is a period of time where your demon will double their speed on average if they are at least adept. It will transition into how fast their attacks are created or launched, the demon's reaction time to increase the odds of evading, countering or noticing a person, object or anything else within a vicinity that has a prense in order to do something about it, it increases their mental awareness to more alert levels and it even goes into their natural powers.

For instance, one could use Shadow Burst together with The Art Of Demon Magic in order to create burst of accelerated healing in order correct injuries to your body at insane rates of speed during this period. Another example would be using Shadow Burst mixed with Za Koa in order to consume an area within it's presence much more quickly along with all of it's sub-abilities being accelerated. Finally, one last example would be for their special powers. For instance, if a demon could control fire they could generate, fire and reload it at double the speed they could before if they were adept. And, with that, that goes into their rates of speed in which they can perform these things.

If you were a beginner, you could only maintain this for one post only and would have a five post cooldown. Go to the next level and a demon will be able to double their strength, increase the amount they maintain this form to three posts and they typically only have a three post cooling period. Progress pass that to advance and a demon will be able to main this form for four post, triple their effects and will have about a two post cooldown. Along with that, at this level, they gain a new ability to Shadow Movement called "Force Speed" where they are able to effect the area around them on some levels. This includes being able to speed up objects, increase allying forces speed somewhat or even increasing the force of wind around them to do more critical damage.

From that point, if one should become a master in this, they will obtain a five post limit for how long they can maintain it, quadrupedal the effects and only have a one post cool down period. Additionally, the Force Speed technique they learned before will become much more widespread. Now, instead of the immediate area around their body, it will be able to effect more large scale areas. Take this for thought. A Demon who is a Master in Shadow Step will be able to generate vicious storms of gust that can cut through steel, and on a more extreme level, spiritual based attacks. This is something which could be used for offensive means by cutting up energy attacks, slashing down Kidō or even creating thousands of small burst of energy to cut right through some energy based moves. Lastly, the last thing they gain from having a master in Shadow Movement is that they have the power to suck the speed right out of some things. For instance, within a small field, a demon could zap the speed clear out of an attack to make themselves faster, their attacks faster or even break it down into energy to apply to other areas until it burns out in one post or two such as physical, spiritual or whatever else have you.

Lastly, and the more rare case, is Grand Master. If a demon should have possess a Grand Master in Shadow Movememnt, they will quintuple the effects of this move, they will have NO cool down period; they will simply rely on how much their body can tolerate and all effects before will be increased. Now, Force Speed has increased to the point where it is able to be performed on a devastating scale. It is no longer confined to a small fighting area or somewhat large area; it can expand upwards of two miles in some cases in order to form domes of Force Speed. Within this area, with their Force Speed, they can utterly decimate and destroy objects on a microscopic scale with it; rather it be physical, spiritual, natural or unnatural. Though, this gets harder to perform the larger you make it and makes a demon burn through more resources.

Additionally, at this point, they even gain a power known as "Phase Speed" where they generate an insane amount of Speed Force around their body that they are able to simply phase through solid and sometimes spiritual objects. For instance, a Demon Could use Phase Speed to simply fade through rocks, water, fire or even through the Earth itself until they reach the core of it. Along with that, if it's spiritual or energy wise, they can even phase through certain attacks if they are more powerful. So, to put this in prospective, if an energy attack didn't have enough force to rival a demon's power, they would use Phase Speed to simply blow pass it unharmed in some cases. Phase Speed can even be used to propel Demon's through Astral Planes, cause them to go through dimensional warps or even create their own small wormholes that can be used in combat to surprise an opponent.

Now, with those powers aside, the demon's gain one final benefit from Shadow Movement that is related in the origin of their name. Whenever a demon is placed within an area of darkness or shadow's, these skills will typically double in strength. They'll even have the ability to travel through a shadow world and come out of different shadow's throughout many different realms, worlds and universe's even on Master Levels. This makes it extremely hard to detect demon's in some instances if they figure out a way to bring out this shadow realm's presence to the field once they reach advanced level. Therefore, it is highly wise to never fight a demon at night as they can quickly gain the upper hand with this set of abilities.

Affinity For Hell:
If a Demon ever gets the chance to foot into hell or has the skill level and power to summon it's presence on the battlefield, they can potentially increase their power by five times just by having it around them. In some instances, in fact, Demon's can even rise one tier level if enough consumes them for the duration of the thread they are in. This is due to the fact that there is a large amount of hellish energy within that place for Demon's to thrive on and it's filled with many hidden elements that were designed to overcharge a Demon in times of crisis. But, in addition to that, the presence of hell augments not only their power abilities but the inherent and magical abilities of said demon; giving improved versions of their abilities or completely new ones altogether.

Sacrificing Incantation:
Sacrifices are something that are very unique to demons as there are thousands upon thousands of them that have many different effects, methods and steps. For instance, a small scale Sacrifice would be something like a demon spilling human blood in order to get a slight increase in his power for a short time. While on the other hand, if a demon were able to slaughter a mass population center, they would be able to gain more power such as in KQM Mana's case. Though, Sacrifices are NOT just for power. They can be used to increase intelligence, increase will, unlock hidden talents, give untold riches to the demon and so on and so forth. (There will be a list of available sacrifices as a demon can do very soon to accommodate this new power.)

Curse Effect:
Curses are a natural to a demon and work somewhat like a decaying system. For instance, when a demon uses their Curse ability they can inflict sickness on any type of living or spiritual being which in turn can bring about illnesses within them, gradually drain them of their power and ultimately make it very hard for fighting due to the fact that this Curse Effect can eventually begin to heavily weaken the persons Reiygoku, Reaitsu and Physical body to the point where it would be well advised to seek medical attention before too long. However, that is not the only use of Curses. It can also be inflicted on a mental level depending on the persons Will Power Skill Sheet and can eventually begin to inflict insanity, madness, distracting thoughts and some succubus class skills.

Not only that, but curses can also be applied to the area around them. This is usually done by using this curse to containment the flow of reaitsu within an area to make it very unstable to use for non-demon races; causing their bodies to react violently by spewing out blood, causing malfunctions in their powers or their bodies outright rejecting this flow of additional power and sometimes even canceling out attacks. Or, another example of this on a less spiritual level would be a demon using their Curse Effect in order to taint the air around them to make it very toxic to most races apart from demon to breath in order to make them sick from the inside unless they figure out a way to cure themselves or overpower it in some means.

Examples such as these are usually how curses work with demons. Despite that, this cursing skill varies from level to level, though. The more advanced your tier is, the more powerful your Curses can become. So a four tier cannot perform the same type of heavily effecting curses as a 0 tier could possibly do with theirs. Therefore, it requires a bit of common sense to use curses. Your curses will not always be auto-hits or successful, but they can do pretty amazing things.

Body Manipulation:
This is a natural ability that all demons possess if they wish to activate it or perform it. Most Demon's have full control over every aspect of his physical make-up, able to stretch themselves to obtain insane heights such as being thirty foot tall, being able to change their skin color, having the ability to shape-shift into different people that they are able to remember and, on much more powerful levels, being able to even detach, generate or fuse body parts together in order to increase odds of surviving. Though, this does not occur until at least one tier, and even then it's weak compared to the 0 tier version.

Additionally, it can even be used for offensive or defensive purposes. For example, a demon can use Body Manipulation in order to generate a layer of steel-like skin around their body in order to increase their defense and block out outside sources from entering their body by clogging every pore on it. Or, for another instance, they could use it on the offensive side by hurling body parts at their opponent that are extremely hot and turn into acid blood, using their increased height to smash down on most opponents and the same may even apply for some more powerful demon's attacks; or finally, in an avoidance way, more powerful demon's could even control their body in order to be broken down into a liquid, wind or fire type form in order to gain more ways to escape or evade attacks.

There are more ways to use this ability, but it's all up to the user of it to figure out.

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DEATH'S ENERGY

» DE Class:

1st

» Death's Energy Abilities:

Semi-Immortality:
The power of Semi-Immortality granted to Zyanya by the energy of death within her is an extensive one. Seers from all ends of Hell have tried to predict a time where, given no interference from the outside, Zyanya will die naturally. But not even the strongest among them could foretell the entirety of the Rakshasa's extended life span. This agelessness has attributed itself to a large amount of vanity where the Rakshasa is concerned, as she believes that externally she has become a truly flawless being.

On top of the natural aversion to aging that this power grants her, Zyanya is also blessed with a number of resistances to the throes of Death itself, allowing her to persevere through even the darkest and toughest times she might face. It is this ability that grants her her natural immunities to extreme cold and heat, as well as her ability to survive without oxygen such as underneath water or in the vacuum of space. Of course, this does not mean that she cannot be killed, but doing so is a lot harder, as most wounds that might be considered "mortal", Zyanya can sustain through, her considerable Death's Energy reserves lending themselves to a powerful Aging Loop used to repair even mortal wounds within one post (albeit with considerable strain on Zyanya's person). The only way to bypass Zyanya's inherent resistance to the afterlife is to destroy either her heart or her brain. One does not have to destroy both, as the loss of either of these will result in a nullification of this Immortality magic.

Death's Breach:
Zyanya, who sees at herself as too good for artificial defenses, and despite the significant power of her Death's Energy Field, has not trained any sort of shield or barrier using said energy. Instead, she focused all of her efforts into crafting an artful and efficient Breakdown skill the likes of which can be terrifying against the right people, but only because she sacrificed part of what it would normally be able to function is.

As a good portion of Zyanya's job involves directly interacting with other beings, Zyanya detested the idea of using this power to destroy or otherwise get rid of actual living matter. So, instead, Zyanya chose to specialize entirely in the destruction of Barriers and Spiritual Defenses. This is a good counter to her lack of any sort of defense or durability in combat as it allows her a better chance when one-on-one with an opponent who's spiritual defenses make them a challenge if they're doing more damage to Zyanya than she can match.

The speed and power with which this energy devours spiritual or magical defenses has been described as awe-inspiring, as Zyanya has demonstrated the ability to completely tear down a captain-level Bakudo #81 given an appropriate amount of time. It has been theorized that even the Rho Aias would crumble under this technique. Because of its power, it does have a relative drain on Zyanya. She can only use this technique ten times in any given thread, but no more than once in the same post, with each usage requiring a one post cooldown.

This takes a good deal longer when utilized on more personalized spiritual defenses, however. Barriers and magic are one thing, but armor, body, and skin-type defenses such as Hierro, Akuma Kyodo, or Blut are a whole different story. For defenses such as these, Zyanya cannot use the field from her normal maximum distance (roughly one hundred yards), and must actually put a large amount of risk into the utilization of this technique by getting within ten feet of the opponent to activate it. Once within this range, Zyanya must avoid getting defeated, knocked out, or removed from the ten foot radius for an entire post while she gathers Death Energy into her body, coursing it through herself and venting it through the spiritual "pressure points" on her body.

Once this post of charge time has been completed, and providing she is still within the parameters of using this ability, Zyanya will spend the next post unleashing a hellish combination of blows upon the opponent. How she chooses to do this varies from instance to instance, but she has to make it count regardless of what she does, as she has to land at least two of the attacks that she executes during this time and they must be close-quarters combat. Direct, body to body contact. Clothes and armor being in the way won't deflect this magic, but if the opponent blocks one of the Rakshasa's strikes with a weapon, that strike will not count toward the two. While the two hits don't have to be consecutive, they do (as stated before) have to both come from whatever combination of attacks she chose to do during her execution post. If, and only if, all of these conditions are met, Zyanya can temporarily completely disable defenses of this type. For a maximum of four posts (for one-tier or below. zero-tier opponents can only be held for two posts this way if they're within a tier of her, and three posts in this way if they are not), any defenses that fall under this category will be disabled, creating a glaring weakness especially for those whom specialize in these things.

This is not without cost for Zyanya, though. The Rakshasa must expend a lot of energy and focus to be able to use the technique in this manner, and so she can only attempt it up to twice per thread. The biggest drawback beyond that, is that it is up to her actually being able to make contact with the opponent. If they greatly outmatch her, and she can't connect a blow, this technique cannot be effective. Along with this, once she has missed, she has used up an attempt, and if she uses up both attempts without connecting with the opponent, she cannot try again for the remainder of the thread. Additionally, Zyanya must wait three posts between uses if his first attempt at this is unsuccessful.

Necro-Omniscient:
Zyanya is strange among those with control over Death's Energy in that she has no control, nor any desire for control, over the dead. Unlike a number of her demon counterparts, Zyanya does not raise the dead to command an army, or for an illusion or a spell, or even as a fear tactic. As Zyanya's job is to make sure souls end up peacefully wherever they were rightfully meant to go, it is almost unthinkable to her that people would resurrect others once their souls have been put to rest.

Instead, Zyanya's granted with another strange and unique power in relation to Death that is a direct result of her position within Hell. So long as Zyanya is alive, and so long as she is in her layer of Hell, Zyanya can see through the ethereal veil to the very core of the cycle of souls that runs through the roots of life and death itself. This gives Zyanya an encyclopedic knowledge of those who have died, as well as their current location in the Soul Cycle. This means that if a Human dies and becomes a Plus, Zyanya would gain knowledge of them upon death, and know of their soul having now moved along in the cycle.

This does not grant her an omnipotent view of where everyone who ever died is located, like a gps. Instead, it is simply like a giant family tree in her mind that grows eternally as souls move into their next stages of life. A curious result of this ability is that Zyanya will tend to confuse people with Amnesia, or people who are not aware that they went through a change between forms, as she sees them as they were before and as they are now.

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SIN OF PRIDE ABILITIES

» Sin of Pride Abilities:

The Shepherd's Book (Layer Only):
More of a skill utilized for her "job" than an ability, this technique was granted to her as a direct reflection of her pride in her service under Ravan and under Deveta himself. When faced with any number of individuals in her layer, Zyanya has the ability to see the past sins and transgressions that weighed them down and brought their soul before her in Hell in the first place. From this point, Zyanya is allowed to make a judgement based off of the circumstances that were present in that person's life, as well as the specific sins they've committed over a lifetime, and the method with which they parted from their previous existence.

This judgement is essentially the assigning of a wayward soul to the destination that is most fitting for them. If a soul stands before her who died of disease, they would go to Pestilence. If a soul stands before her whom has committed an unforgivable sin in their lifetime, they would go to The Underworld. If a soul stands before her whom is innocent of crime, they move on to the Soul Society. Given that this is a job in the same way that a Shinigami's ability to pass trapped souls into judgement is a job, Zyanya has no combat applications for this technique. However, it might be used as a tactic for disheartening or leverage if someone is ever before her as a guest in her layer whom she would define as an "opponent". It has even been rumored, however, that she holds the ability to reverse someone's judgement.. to turn their clock back and restore them to the most recent living point in their soul's cycle. To give them a second chance.

Karmic Retribution (Layer Only):
One of the most dangerous techniques in Zyanya's arsenal, and the primary reason for the fact that noone has been able to muscle past her layer in hell in the entirety of her time there or escape their fate as sinners, is an ability that imbues itself into the very core of Zyanya's spiritual energy. This alteration to the composition of Zyanya's being is made specifically with the enforcing of her judgements in mind, and the effect that it has reflects this. Essentially, so long as Zyanya is in her layer of hell, the energy that she expels for attacks, even in close-combat, do not do damage based on the level of Zyanya's power. Where her and her opponent are in terms of tier or level of power to each other will not usually matter, which is something that can confuse a lot of opponents immediately.

The core function of this ability is that the damage any given opponent takes is dependent on how they're defined in terms of the actions they have chosen to take over the course of any number of their lifetimes. If the person that Zyanya's facing is an innocent, or someone who has at the very least not committed an unforgivable sin (the spilling of innocent blood, rape, torture, pedophilia, and impenitence being the best examples), then she will effectively not be able to harm them at all. However, for those whom have committed one or more of these sins, the experience on Zyanya's layer will be an entirely different story. Instead, they will face an absolute monster, her damage output increasing exponentially as she strikes with the weight of her opponents' sins. (A/N: In terms of combat, exactly how much extra damage she will do will be discussed and agreed upon beforehand OOC. This will never be able to be used without the opponent's controller being consulted with beforehand)

The primary reason this is not applicable in her normal combat scenarios is the fact that it is only able to be used when she is in her Layer specifically. Anywhere else in any other world, her damage is based solely on her own ability alone, as opposed to the past actions of her opponent(s).

The Armor of Hubris:
Unlike the previous abilities, this skill is one that Zyanya can use anywhere, and is a constantly active passive trait which effects the amount of damage she takes as opposed to the damage that she deals. Essentially if one wants to hit Zyanya with everything they've got, they have to have one-hundred percent confidence in their ability to do so. If they do not believe in their strike, be it physical or at range, spiritual or elemental, it cannot possibly connect with its full force. The amount that the strike is reduced by is dependent on the tier of the opponent.

0-Tier: 5%
1-Tier: 10%
2-Tier: 20%
3-Tier: 40%
5-Tier: 75%
6-Tier: 100%

Before The Fall:
The last of the buffs that Zyanya calls under her command within her sin abilities functions as a passive increase to Zyanya's natural attributes such as strength, speed, willpower, and spiritual energy. This works as a scaling increase that maxes out at about two times what her base would be normally, and if she is allowed to continue scaling up to that 2x mark, the amount of pain Zyanya will be dealing out will be nothing to sneeze at. This multiplier is based entirely on Zyanya's own confidence in the situation and what she is doing versus what her opponent is doing. The more boastful and braggadocios Zyanya becomes, the stronger she'll get.

Inversely, if Zyanya begins to doubt herself or her chances, or if she becomes scared, or loses control of her emotions in a way such as getting overly angry or sad, the buff will be nulled entirely, and instead, all of her techniques will begin to decrease in effectiveness instead, lowering as Zyanya's confidence does below her normal strength to a maximum of two times lower than what it would be normally. If she hits this lowest point, she is no longer able to fight, and will have to either find a way to re-instate her confidence, or escape.

(A/N: In Essence, for every snide comment, or landed attack that Zyanya manages to affect the opponent with [only one action will count for each post], this meter will go up by .2 from its base of 0. If the opponent hits Zyanya, or damages her ego, it will go down by .1 for each instance of these examples.)

Ego Assault:
What has been mistaken for telepathy in the past is actually the one and only true active ability within the Abilities granted to Zyanya by her sin of Pride. Through whis ability, Zyanya can actually channel her confidence, her Ego, into physical form, using it as a weaponized energy with which she can make constructs of weapons, or concentrated blasts. The blasts can be fired in a smaller, more rapid form akin to a Bala, or in a larger and more destructive version that cannot be fired as quickly which would be more akin to a Cero. On top of this, Zyanya can condense the energy further, firing it in a beam-like attack more akin to a Gran Rey Cero that can be sustained at one-hundred feet for about two full seconds. However, this usage can only be utilized up to five times in any given thread.

The constructs that Zyanya can bring to life will not take any solid, recognizeable shape such as a sword or axe. Instead, the deep purple energy characteristic of these attacks will simply extend outward from Zyanya's hands, seeming incorporeal but able to slice through even some of the densest surfaces without too much trouble. These three-foot "blades" strike with roughly the cutting power of a Zanpakutō that is sealed, but their length and form give Zyanya a maneuverability advantage as opposed to normal swords.

The main aspect of these abilities that is noteable is that the amount of damage that they do is directly proportional to the status of Zyanya's "Before The Fall" ability (E.G. how confident or sure of herself she is in the moment). At maximum ego (2x) Zyanya's abilities will hit with 2x their normal strength, meaning that even the smaller blasts will feel like two separate blasts making contact with the opponent at the same time. This can make these attacks a force to be reckoned with. However, the reverse is also true, as if Zyanya's confidence has been shaken, and her multiplier is at a negative value (down to -2x), the attacks will be either halved in power, or if the value is at minimum, nullified completely and unable to do damage.

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by Cookies
on Wed Apr 20, 2016 11:47 am
 
Search in: Old Gotei Reformed Board
Topic: Unpleasant days [ VIZ ]
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Unpleasant days [ VIZ ]




Artist: N/A - Song: N/A - Word Count: 1114

Interesting! As expected of someone at a level of a Captain. If he was injured or even died just from something as simplistic as that, Zen would've been a laughing stock to be a captain especially within the Kido Corps. Not just that, he even unleashed his bankai! Kuahaha! How desperate is he to show off his powers as if he wanted Hisao to bow down to him and respect him like a captain. Well, leave that be. It does look like he manipulated his creation of iron sand, heating it up through friction and made his decision to throw his present right back him.

How ungrateful of a captain to reject the gift of his Kouhai. Quite saddening, but knowing full well that he was against a captain-level shinigami, Hisao was mentally prepared to deal with any type of counterattacks that may befall upon him. With his knowledge, the heat of the iron sand would definitely burn Hisao up real good if it touched him even the slightest, as well as that the sand has lost its magnetism, causing him to be incapable of manipulating the sand.. or can he?

Bakudo. Hisao's lips lightly muttered, without a number, a name nor an incantation and nothing more than a categorization of what he was about to use. And then, it ruptured 3 layers of barrier before him, possessing just about the same traits as Bakudo #81, Danku. Except, it was reverse-engineered to fit Hisao's capabilities by adjusting usage in spiritual energy and construction, making these barriers as effective as a Bakudo #25. These barriers are attempts to stop the heated iron sand, in case it broke through the first and second layer of the barrier. It is barely a custom kido, since it was slightly modified to be weaker than its original.

If the heated iron sand & its momentum broke through all of them? They'd split into two, flying off to opposite direction and away from Hisao to prevent him from being cooked if he directed it to move past him instead. Without complicating things up, the heated iron sands was attempted to be re-manipulated by Hisao. His ability to manipulate electromagnetism led him to manipulate the electromagnetic radiation that it emits by the iron sand especially when it is close to its melting point, and for so much energy & heat being released because of its intensity, making it easy for him to redirect the entire thing away from him without leaving a mere scratch, not to mention that the barriers would've given him enough time to spread the influence of his electromagnetism and react against it. While it may be a hard work to do so, it is worth the chance to do it.

"I do not care about your thoughts about me hiding behind machines. I'll say it in a simplistic manner, I am an engineer. Because you're just the same, hiding behind your powers."

His words is somewhat true, hypothetically speaking, if Zen lost his powers, there is no longer a place that he can 'hide' in. Like Hisao, if he had lost his knowledge and engineering capabilities, he would not be able to escape 'that place' in the beginning. Like Zen & his bankai, the machines are apart of his 'powers' and nothing else, as if his captain can understand such an easy concept in the first place.

Hadō. Whispered again, without a number, name nor incantation. His finger was strategically placed to face at the direction where Zen is while in the midst of talking in reply to what his captain had said. With a surprise, it would quickly gather high-density spiritual energy as well as enhanced together with an extra small supply of Hisao's spiritual energy against his fingertip, and eventually discharging six bolts of lightning in a hexagonal formation towards Zen.

As long as Zen does not leave out of the 500 meter radius, Hisao would be capable of manually manipulate the direction of the lightning bolts if he were to dodge the lightning bolts, effectively turning it into a homing-type lightning bolt with a limited radius of 500 meters. While it is not impossible to dodge them, it makes things difficult even for a captain like Zen if he does not possess an incredible speed to outrun his manipulation to redirect the bolts of lightning. The extra supply of spiritual energy? It enhances each lightning bolt's damage, and together with its density, it may as well would have enough power to send shocks all over his body and fry some part of his nerves if he is brave enough to even take one of them. Even for a captain, it is terrifying especially when these lightning bolts are amplified to have both the density and the voltage that can even send someone like Zen to strong levels of paralysis and possibly long-term damage if he is not careful. If you are confused, this Hadō mimics the Hadō #4, Byakurai. In exception that it is amplified to have more 'shocking' effects, higher energy output, split into 6 & limited homing capabilities that can even threaten an average captain like Zen.

With that being said, it was time to test out his knowledge and see if Zen can be his guinea pig for a few kidos he has.. changed for his own convenient use.





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<< Insanity - The Fall of The White Road Gate >>

"What in the hell" Zen thought to himself as he saw the blue haired shinigami basically transform into some sort of muscle beast. But that wasnt the only thing. Some sort of "genius" had decided to have the brilliant idea of sealing them into not one but TWO Tozansho barriers. The inner barrier had a different sheen to it. He didnt know exactly what it was composed of, but its a good idea not to touch it.

After the barriers were put up no doubt the hollow was feeling boxed in. And in fact he had throw an electrified Zanpakutō at Zen. Strong, but child's play. Without saying a word a thick clear wall appeared in front of Zen, stopping the blade millimiters before it impacted his chest. This was bakudo #81"Danku". Normally it would be a much thinner wall, capable of stopping anything up to #89, but due to the empowered effect it became much thicker and wider, essentially locking Zen into a secure corner of the arena.

Before his very eyes he saw exactly what the power of a captain could do these days. The pressure was immense. He could feel the kido around him tremble in his presence, something that he had never seen happen before. There was metal flying everywhere, this release of power was just incredible. This must be the true power of a kido master. Zen was just an expert himself, but he could cast some mean ones.

He then saw the captain use a kido that was rarely ever seen, one that few people could even use: Inemuri. It made sense to forcibly put this person to sleep, it might cause them to just stop and be easily subdued. But then the captains words rang true. Indeed this could work, but without a doubt this person was a vizard, and one that had lost control of his inner hollow.

Zen nodded at the captains orders. "I will gladly set up some barriers around the area, but first I need to get out of this one!" he said as he created a guitar out of reiatsu. With one swift cord he shattered the side of the barrier that was behind him, weakened by the captains shikan, but those inside the barrier were still trapped as his Danku was keeping the structure enclosed. He flas stepped out of the corner and was now about 500 yards above the fray.

Around him what seemed like thousands of blue octagonal rods formed, it looked like a beefed up version of Bakudo #62, but then he followed it up with an incantation that should be familiar to some.

He clasped his hands together as he said "Walls of iron sand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end." AS he raised his hands above his head the pillars were all connected by golden energy that turned into golden chains. As he brought his clasped hands down with full force the rods fell from the sky. They rained down orderly creating a 500 yard semicircle on the outside of the gate. Quickly the rods staked on eachother creating a type of chain link fence around the fighters.

He panted above the fray. Creating this barrier was no easy task. He smiled lightly having done such a feat.

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