- ValqyEstablished Member
- Joined : 2023-10-02
Posts : 365
Sat Feb 10, 2024 12:59 pm
»Character Name: Akira Tairitsu.
»Character Application: https://www.platinumhearts.net/t24506-spirit-class-6-hazard-rank-e-akira-tairitsu-the-kido-killer
»Upgrade Details: Kido Advance —-> Elite.
» Supporting Material: Akira within the short timeframe of being here has always been fixated with Kido, ever since Mirai revealed that the Gotei knew about him, it shook his desire to prepare himself for the fallout. It has been since such an incident that not only has Akira thrust himself into dangerous situations about going out his way to rely on Kido as a way to regain a level of instinct with it once lost and beyond. It also his usage of Kido that he is using to begin forming devastating responses to the threat of his life.
Summary: Before the attack, Akira demonstrated a casual level of Kido usage but also insight into his day to day.
Summary: A social thread which forced Akira to contemplate his current skills and strength which ties into the day to day usage of Kido Akira goes through
Summary: Akira is accosted by a member of the Gotei, demonstrating quick usage of Kido but waking him up from his dream world.
Summary: This is where Akira overcomes his fear of being noticed, engaging in Dragon whilst showing a vast array of creative uses of Bakudo and Hadō modification.
Summary: Shortly after his Inner Hollow fight, Akira shows attempts at inlaying Bakudo and Kaido whilst simultaneously keeping conversation with Reida, showing his adaptive nature and ability to multi-task in that situation.
Summary: Another brutal engagement after being healed, believing he requires another situation to push his limitations before joining the Vandenreich. He demonstrates attempts at inlaying, creative modifications and a glimpse of a defensive spell he has been working on.
Summary: Akira is recruited and is heard out by Emil, listening to this theory of a bio-weapon created by Kido.
Summary: Stella provides Akira with insight into Blut and one half of a key into his new spell, allowing him to continue on his advancement and unique ways to use Bakudo.
Summary: During his time in South America, Akira runs into Kizuna as they discuss Hierro and unlocking the missing insight into a defensive spell he is working on.
Summary: Returning to the City of Lights, Akira is confronted with an issue created by a misunderstanding. He loses his fight against Solomon but major attempts at inlaying are made though backfire. Once again showing a new way of using Kido for him, casting a spell then combining it after.
Summary: After sometime, Akira scrubs traces of his existence from back home and is hit with a brutal situation. Zathrusta takes control temporarily and demonstrates an attempt to inlay himself using Akiras body.
Summary: Akira during Africa shows an insight into inlaid incantation and furthermore demonstrates a semi successful usage against Hollows, his creativity with Kido also seems to have increased drastically by concealing strong spells in confined areas upon his person.
» In-Character Summary: Akira in a short amount of time has engaged and evolved socially, thus effecting his outlook on Kido usage as a whole. These threads aren’t all but the most relevant threads which mimic this, furthermore it shows I feel the mental advancement he has come.
- Righteous Embodiment:
- This is a new defensive self sustaining spell that has been forged by Akira, aware that his physical nature won’t ever be on par with those above him, has designed a spell to assist in this. It is a hybrid form which has two modes: Attack Mode and Defence mode. These forms are self sustainable though may only increase to the next stage after a one post delay. I.E Activation (1 Post) - Using it (2 Post} - May Evolve following post (3rd Post). They each can be instantly destroyed by an attack that is 150% higher than Akira's current state I.E a release or by an attack from someone with the same SC and Kido stat or higher. This still applies to any character of a higher SC and Stat adjacent to his Kido. I.E Strength vs Kido if one was punching it.
The durability of each mode differs drastically but once broken can’t be reformed for three posts after it is broken Breakage 1/2/3 - Reactivation. Righteous Embodiment can only be used twice a combat thread. No damage can be reformed or regenerated by any means unless they have a GM stat in Kido and actively use a property slot.
First stage - skeleton
Creating a large half humanoid structure, Akira sits comfortably in the ribcage and may not leave it. This entity acts akin to a large armored suit, with the size of it being relatively large of upwards to 30ft high with each arm able to reach at half the size of about 15ft.
The weakness of such a thing can be found at the joints, alongside working off a speed of Akiras general speed, making it incredibly sluggish. The earth below isn’t defended leaving it susceptible for confined attacks, aerosols and other wind based techniques can bypass it with each. The things durability and strength scale off Akiras Kido stat.
Second stage - muscles/skin.
This stage is known as the adaptation stage, Akira is a man more of modification than custom spells and it shows here. Akira may grant his Embodiment a single defensive property for every two within Kido as the table below will show. Each modification scales with his Kido stat.
These traits are often resistances against elements, minor regeneration at GM or other modifications that may allow him to see better through the ribcage and eyes. It is down to his own creative liberty.
Third stage - Armouring.
This stage is considered cemented, in other ways the modifications are complete and can’t be further altered. The additional armouring though comes with a shield and spiritual blade, of which is at the length of 10ft. The shield itself is able to channel half of an incoming attack into a wide spread kinetic shockwave surrounding the armouring for about 30ft, reducing the incoming attack by 30%. The shield though may forego though to bring that energy into Akira to replenish reserves of 10% though takes damage to the construct without any mitigation. Either usage is limited to once every three posts. For each stat in Kido above Elite he gains an increase of 10% to this, for every ranking above SC6 he gains an additional 5% though capping out OVERALL at 30% maximum.
It is also at this stage that aerosols no longer bypass. The weakness of below is still entirely there.
This is a form that takes a different route, instead acting like an exoskeleton that digs into the joints, spine and conceals the head with a hood. It doesn’t provide any benefits during this stage as the skeleton itself has no ability to act independently, though can still be destroyed accordingly. The durability of this is considered one below Akiras Kido stat.
The benefit of this form over the other is usage of more hand to hand style attacks using his zanpaktou and other methods which would require a personal touch comparable to a hulking defense.
Second Stage: Muscle and skin
The adaptation mode is also where it kicks into gear, during this evolutionary phase Akira may grant this form a variation of weapon and grant it traits equal to the table in Defence mode. These if autonomous scale of his Kido Stat.
These weapons and traits can be interchanged though can't take up his palm. The idea behind it as an example is Akira creating a set of four tendrils that could lash out at an opponent, Wings which may be a method of flight but also redirection of using his spells.
More conventional usage could be a wrist blade on the upper forearm that strikes out then retracts, maybe creating gauntlet like claws. Regardless it must be something for offensive use. For every weapon he creates, it'll take a spot and reduce a potential modification. The modification of said weapon can be anything from an elemental imbuement, a trait found in pre-existing Kido or one he has forged, method of amplication which merely means that is can be used as a spot to fire Kido from.
Third Stage - Armouring.
Cemented as noted, Akira doesn’t gain any form of weapon that would replace his zanpakuto. Acting like a fully formed exo skeleton, Akira's physical speed and strength increase by 2.5x and increase by .5 for every stat higher than Elite to a maximum of 3.5x at GM. Note: This doesn’t transfer to his high speed techniques and only is about personalized swings of his body.
- Elemental Duality:
There are many ways one can go about modifying a Kido, Akira with his recent breakthrough has managed to figure out a unique method of adding two elements side by side within the same Hadō. This is achieved by creating a thin Bakudo membrane within the Hadō and editing sections of the Spell. This doesn’t add any boost to its capacity but adds a phenomenal amount of utility as it is used to create a plethora of effects. They are stuck to elemental affairs: Water/Fire//Earth/Wind. It is heavily influenced by the Godai, indication of this modification has the spell end with a “Ka”.
An example of this would be: Casting a fire spell but adding water so the impact would disperse with a brutal scolding steam. Casting a lightning spell and adding wind so the impact would break out with a brutal thunder to disorientate. Earth could be combined with Fire to create a magma-like sticking effect.
- Maw’s Modification:
This is a modification created with the express intent to offer an edge over unfortunate clashes of spiritual might, as such is limited to attacks based entirely on that. When casting a Kido, Akira may add the Maw. A small vacuum within the core of it that absorbs incoming reiatsu to increase its own potency by 12.5%, scaling with his Kido for 18% at Master and 25% at GM. After modifying a Kido like this, he may not re-apply it for three posts.
- Sensory Stimuli:
The usage of Sight of Sanctuary is consistent and recent fights with Solomon, Priscilla and Sigurd have made him come to a conclusion that whilst being able to see the flow of reiatsu and incantations of Kido. It isn’t enough sometimes. To adapt to this, Akira has modified his sight to be able to sacrifice things like color, definition and details in order to see moving sound waves. It is obvious the major detriment of this is the inability to notice small details on a figure's armor or maybe even something bluntly hidden, in exchange for the ability to see disruptions in the air or movements in the ground through vibrations. It is an odd sonar system. The detriment also to this if a figure finds out this is the case, manipulations from external forces can overwhelm it. I.E Casting a horde of Bala everywhere will only create an ungodly amount of vibrations should they impact and thus be difficult to focus.
»Upgrade Details: Focus/Willpower Beginner -------> Adept.
» Supporting Material: Akira was a former member of the Kido Corp and had been relatively detatched from engagements since his rogue nature, ever since the strike from Gotei members Mirai and Hana. He has I feel more than managed to reach back to his former skill levels, furthermore regaining a firm level of intention to grasp his ambition of striking outward. The following threads have a combination of his journey and development in these aspects.
Summary: Akira before the attack demonstrating a passive and apprehension to truly engage beyond his sphere, talking with Aiko but former issues.
Summary: The first time Akira engages with a Shinigami affiliated with Urahara in a long time, panicking and eventually leaves at the first opportunity, ready to sever ties and conceal himself.
Summary: Calypso offers advice to a stagnating Akira, whilst he takes a bit of it to heart, he acknowledge a lack of drive to commit to anything beyond his current state.
Summary: He is attacked by Mirai, the revelation setting him into a panic and causing his first Vizard awakening in a long time. The man flees as quick as possible. This combat instinct triggering the start of his fomer instinct as comfortability is dashed away. (Focus)
Summary: He laments a little to himself, though Sabriel is the first to offer support in his ambitions and thus sparks an idea that maybe he needn't be afraid of his desires. (Willpower)
Summary: Due to former events, Akira witnesses a horrific scene and is ready to leave. At the last moment he resolves himself, aware that his ambition will never come true if he continues running. Dragon uses alot of AoE and brutally destructive abilities which force him to rely on instinct.(Willpower + Focus)
Summary: Bloodied and beaten, Akira faces his Inner Zanpakuto's anger with him and Zathrusta's first attempt at claiming the body. He is warned that any further stagnation and he will not come forth at all. (Willpower)
Summary: Saved by Reida, Akira feels further justified and made aware of the Vandenreich as an option. (Slight focus due to his vulnerable state and the newcomer + Willpower)
Summary: To test his limits, an unexpected foe appears who enjoys using quick paced combat and has the ability to conceal themselves entirely. (Focus + Willpower)
Summary: Akira divulges his plan to Emil about building a counter measure, funded and successfully taking steps toward his goal. This rather suspicious activity has Akira use alot of instinct to get a measure on Emil and the surrounding situation. (Focus + Willpower)
Summary: Certain of his goal in mind, Akira manipulates the situation to begin a mass acquisition of mercenaries in the form of Isamu, Kurai, Sabriel, Medeia, Catherine and Vicente to seize China. Kurai being touchy and unpredictable forces Akira to be on edge at all times.
Summary: Akira commits to his ambition wholeheartedly by shaking hands with an incredibly dangerous individual, bringing him into the world of Brazil of which whilst not individuals he believes are good for the world, self righteously goes for it. Due to the danger of Brazil and Arrancar, Akira is thrust into the lions den of assuring his surroundings are safe. (Focus + Willpower)
Summary: Another Gotei incident, Hana strikes from the treeline and triggers Akira's PTSD forcing Zathrusta to take control. After an engagement though Akira manages to wrestle it back. (Focus + Willpower)
Summary: AFRICA is a warzone, requiring him to hone his instinct in and acquire all he has brought in. The surrounding area is chaotic, alongside Sigurd who strikes from nowhere and Joshua who was infinitely quicker. Akira relies heavily on impulsive response. (Focus.)
[b]»Upgrade Details: Two Narrative based racials to add to Akira.
- Hollowed Out:
- Akira’s major breakthrough in Kido when he was younger granted him major benefit and drawbacks. The issue being as of now with Zathrusta, such a thing has allowed his inner hollow far more access to the nervous system, brain and by extension body of the Shinigami. In this, Akira’s Hollow is able to seize control and act without real consequence for a time limit of his own volition, though doing so presents him with a puppet and a problem. Trying to force a symbiosis and create the perfect body to eventually seize.
Mechanically Akira’s Hollow Control doesn’t represent actual control of Zathrusta but more so a unification, of which at Elite he is able to cease Zathrusta’s intrusive takeovers. When Zathrusta is in control, he gains his power augmentation akin to Aumentar though has access to any Vizard/Hollow abilities, does not have access to zanpakuto or any release regarding it. Any thread which Akira forcefully wrestles control back that this occurs in, he may not don his Mask. When Hollowed Out is activated, his WP reverts back to Beginner until Zathrusta has returned to the "cage".
Narratively: This means that threads may be done as Zathrusta, as he forces symbiosis between his host and himself, furthermore this allows for Power Augmentation to be incredibly clean in both adaptation and usage. It allows for Akira to also be taken aback by new abilities, unaware of the Power such a creature actually has over him. The table below will show the vague idea of when Zathrusta can take over:
Beginner: Zathrusta can seize control at any given moment, though these bursts don’t benefit him so chooses to be select about the individuals he subjects to torment for maximum carnage.
Adept: Zathrusta is able to seize control during heightened emotional moments. Happiness, sadness ect. These moments create a bridge into his cage that grants him the ability to seize should he wish it.
Advanced: Zathrusta may seize control when Akira is unconscious, sleeping or otherwise.
Elite: Here is a momentous affair, Zathrusta will attempt to seize permanent control over the body.
- Turbulent Soul:
- The link between Akira and Zathrusta is more ingrained than your usual Vizard, as such his method of advancing in general with his Zanpakuto is gravely effected. In order to advance with his Zanpakuto, under any circumstance of any spiritual relevance that uses Zanjutsu and involves spiritual connection, balance must be found. In this case: Hollow Control/Power Augmentation/Zanjutsu must all be the same stat to progress beyond it.
- BladeThe Hybrid King
- Joined : 2011-06-06
Posts : 2651
Age : 26
Mon Feb 19, 2024 3:28 pm
[mod]After discussing the needed changes and coming up with required balances, everything seems to check out now. I'll be going ahead and approving this. [/mod]
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